Files
hyperframes/packages/core
Miguel Ángel 228eabd43f fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes

The fader travels in dB, so its stops are irrational values; serializing them
through the generic two-decimal numeric formatter collapsed the bottom quarter
of its travel onto "0" — a hard mute — and made the knob jump on release
everywhere below unity. Both panels now use the exact serializer, which
round-trips every integer stop back to itself.

Raise the volume automation lane to the same ceiling the fader reaches.
Clamping the lane at unity meant automating a boosted clip silently discarded
the boost, and the panel disables the fader while a lane owns the level, so
there was no way back. This rescales the lane's vertical axis: unity now sits
a quarter of the way up rather than at the top.

Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute —
they replace the authored gain rather than scaling it — so a clip carrying both
plays at whatever the tween names, and the fader gives no sign of it. The rule
reuses the tween detector the sibling lane/tween rule already has.

* fix(lint): treat a missing data-volume as unity, not as silence

readAttr returns null when the attribute is absent, and Number(null) is 0 —
finite, and not 1 — so a clip carrying NO data-volume cleared both filters and
was reported as authored at silence. Both halves of that were false: absent
means unity everywhere else in the runtime.

It fired on exactly the case the rule exists to bless. The docs this PR edits
say data-volume is the baseline for elements no tween touches, so a tweened
clip is expected not to carry one — the common audio fade. A warning does not
fail check, but an agent reading the fixHint would have written a gain to
correct a level that was never wrong.
2026-08-19 18:08:23 -04:00
..

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core