Files
hyperframes/packages/core
Vance Ingalls f906797222 perf(player): coalesce _mirrorParentMediaTime writes (#396)
## Summary

Coalesce writes to `el.currentTime` inside `_mirrorParentMediaTime` so a single jitter sample no longer triggers a parent-media seek. A drift correction now requires **two consecutive samples** above the threshold (~`MIRROR_DRIFT_THRESHOLD_SECONDS`) before the player writes back. One-shot alignment paths (`promoteToParentProxy`, `_onIframeMediaAdded`) opt out via `force: true` so initial alignment stays immediate.

## Why

Step `P1-4` of the player perf proposal. `_mirrorParentMediaTime` is called every animation frame on parent media proxies. Even without true drift, browser internals report tiny jitter on `currentTime` reads — typically below 30 ms but occasionally crossing the threshold for a frame. Writing to `currentTime` triggers a seek, which is expensive *and* invalidates pipeline buffers, which causes the next frame's reading to jitter further. The result was unnecessary seek thrash on otherwise-aligned media.

By requiring two consecutive over-threshold samples, transient jitter is filtered out while real drift (a sustained offset) still corrects within ~1 frame of latency. This eliminates the most common cause of dropped frames on the studio thumbnail grid.

## What changed

- Each `_parentMedia` entry gains a `driftSamples` counter that increments while the absolute drift is above `MIRROR_DRIFT_THRESHOLD_SECONDS` and resets to 0 on the first sample below.
- `_mirrorParentMediaTime(el, opts)` only writes back when `driftSamples >= 2`, except when `opts.force === true`.
- `promoteToParentProxy` and `_onIframeMediaAdded` pass `force: true` so the first alignment after registration is still immediate (these are user-visible state transitions, not steady-state telemetry).

## Test plan

- [x] 11 new unit/integration tests in `hyperframes-player.test.ts` covering:
  - Single-sample jitter does not trigger a write.
  - Two-sample sustained drift does trigger a write.
  - Trending drift correction (gradually increasing offset) is detected within 2 samples.
  - `force: true` override bypasses the sample requirement.
  - Out-of-range proxies (proxies whose source has been removed) do not panic.
  - Multiple proxies maintain independent counters — drift on one does not affect the other.
  - `_promoteToParentProxy` alignment is immediate.

## Stack

Step `P1-4` of the player perf proposal. Builds on `P1-1` (shared adopted stylesheets) and `P1-2` (scoped media observer). Together these three target the studio multi-player render path — `P0-1*` perf gate scenarios will pick up the wins automatically.
2026-04-22 17:44:49 -07:00
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2026-04-22 17:28:11 -04:00
2026-03-21 22:43:56 -07:00
2026-03-21 22:43:56 -07:00

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core