Files
hyperframes/packages/engine
James RussoandClaude Opus 5.5 de1ef5a05a fix(engine): extract long video ranges in segments and keep plan uploads flowing (#5280)
* fix(engine): extract long video ranges in segments and keep plan uploads flowing

A distributed render's plan step extracted a whole video in one ffmpeg process,
so a long clip hit ffmpegProcessTimeout (300 s) however much of Lambda's
15-minute limit was left, and every frame then uploaded in batches of 16 that
each waited for their slowest blob.

Ranges longer than two minutes now extract as two-minute segments that run side
by side, each numbered after the last. They sample the same absolute times as a
single pass, so the frames are byte-identical (checked on a 26-minute, 37,440
frame clip). Plan v2 publishing keeps 32 uploads in flight instead of batching.
On a 10 GB Lambda the 26-minute clip's plan step fell from 395 s to 200 s.

The Lambda docs now state the plan-step length bound.

Fixes #5260

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(engine): split extraction on an integer frame count

The split compared and subtracted float seconds, so 200.3 - 80.3 became
120.00000000000001 s: a second segment got `-t 1.42e-14`, which ffmpeg
rejects, failing an ordinary two-minute range. The frame count now comes from
extractionFrameCountForDuration, the rule a single pass follows, and every
segment takes an exact frame count.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 19:07:46 +00:00
..
2026-10-08 16:34:18 +00:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine