* feat(studio-server): share loudness measurement with an absolute target and video support normalize-audio moves its measure/plan code into @hyperframes/studio-server/loudness, gains an absolute mode (--lufs, default -16, clamped at +12 dB and -1.5 dBTP) and accepts <video> clips with sound. Adds the @hyperframes/core/audible-video subpath. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio-server): add a measure-only loudness normalize endpoint POST /projects/:id/loudness/normalize measures a clip's played window (audio or video) and answers the -16 LUFS data-volume plan; Studio writes the attribute. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore: register the loudness and audible-video subpaths in their descriptors Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * style: format the loudness and audible-video subpath descriptors Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): add Normalize loudness and Duck under voice to the clip menu Normalize measures the clip on studio-server and writes data-volume as one undoable edit; Duck toggles a carve against every overlapping voice (audio or video with sound) at the default strength. Both live in clipMenuAudioItems with one hook-in. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): tighten carveOutput docs to the package comment share Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(producer): report how far the true-peak limiter lowered the export The AAC true-peak pass now returns its attenuation; the render logs "Audio lowered by X.X dB to stay under -1 dBTP" and sets RenderJob.audioLoweredDb, which Studio servers carry in the complete SSE event and the /renders record. Also exports useAudioMetersVisible from @hyperframes/studio for hosts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio-server): scan HTML start tags without a backtracking regex The start-tag regex backtracked quadratically on '<' followed by many spaces (CodeQL js/polynomial-redos). A linear character scan reads the same name. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): refuse to normalize a volume-automated clip and honour save outcomes A volume lane owns the clip's gain in preview and render, so writing data-volume changed nothing while the toast claimed success; Normalize now refuses with a clear message. Normalize and Duck also check each quiet-save outcome, stop at the first failed or refused write and report it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore(core): drop the duplicate audible-video subpath descriptor Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
hyperframes
CLI for creating, previewing, and rendering HTML video compositions.
Install
npm install -g hyperframes
Or use directly with npx:
npx hyperframes <command>
Requirements: Node.js >= 22, FFmpeg
Commands
init
Scaffold a new Hyperframes project from a template:
npx hyperframes init my-video
cd my-video
preview
Start the live preview studio in your browser:
npx hyperframes preview
# Studio: http://localhost:3002/#project/my-video
# Server: http://localhost:3002
npx hyperframes preview --port 4567
In an interactive terminal, the preview stays attached until you press
Ctrl+C. In a non-interactive shell such as a coding-agent session, the same
command starts a managed preview that survives after the command returns. Use
--background or --foreground to choose explicitly, and manage persistent
previews with --status, --stop, --list, and --kill-all. Add --json to
managed lifecycle commands for machine-readable output. --foreground --json
prints the ready-session envelope once, then remains attached until stopped.
normalize-audio
Measure two local authored audio clips with integrated LUFS and match the target
to the unchanged reference. The command is a dry run unless --write is passed:
npx hyperframes normalize-audio --reference target-audio --target user-audio
npx hyperframes normalize-audio --reference target-audio --target user-audio --write
It updates only the target element's data-volume and refuses unsafe boosts
that exceed Studio's +12 dB ceiling or would clip.
render
Render a composition to MP4. Run from the project directory; the positional
argument is the project directory (not a file), so render the project's
index.html directly, or point at a specific composition file with -c:
npx hyperframes render -o output.mp4
npx hyperframes render -c ./my-composition.html -o output.mp4
Set HYPERFRAMES_RENDER_DETACHED=1 when starting a render with nohup or
disown so it keeps running after the invoking shell exits.
publish
Upload a project directory and get a hosted URL that keeps working after the CLI exits. Published projects are private by default:
npx hyperframes publish
npx hyperframes publish ./my-video
npx hyperframes publish --public
npx hyperframes publish --yes
Signed-out publishing returns an authentication-required claim URL; opening it
lets someone sign in and claim the project. Sign in first with
npx hyperframes auth login to publish an owned project you can update. Use
--public to make the claimed project visible to anyone. --yes only skips the
confirmation prompt and does not change visibility.
Signed-in publishers can use --update <url-or-id> to target an existing project
or --space <space-id> to publish into a shared team space. If the requested
project is missing or inaccessible, publishing can create a new project instead;
check the printed URL and status.
See the publish reference for all options, including video proxy settings.
lint
Validate your Hyperframes HTML:
npx hyperframes lint ./my-composition
npx hyperframes lint ./my-composition --json # JSON output for CI/tooling
npx hyperframes lint ./my-composition --verbose # Include info-level findings
By default only errors and warnings are shown. Use --verbose to also display informational findings (e.g., external script dependency notices). Use --json for machine-readable output with errorCount, warningCount, infoCount, and a findings array.
compositions
List compositions found in the current project:
npx hyperframes compositions
benchmark
Run rendering benchmarks:
npx hyperframes benchmark ./my-composition.html
doctor
Check your environment for required dependencies (Chrome, FFmpeg, Node.js):
npx hyperframes doctor
browser
Manage the bundled Chrome/Chromium installation:
npx hyperframes browser
info
Print version and environment info:
npx hyperframes info
docs
Open the documentation in your browser:
npx hyperframes docs
upgrade
Check for updates and show upgrade instructions:
npx hyperframes upgrade
npx hyperframes upgrade --check --json # machine-readable for agents
Documentation
Full documentation: hyperframes.heygen.com/packages/cli
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/engine— rendering engine@hyperframes/producer— render pipeline@hyperframes/studio— composition editor UI