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hyperframes/docs/catalog/components/wordmark-tiles.mdx
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Miguel Ángel 9734578e60 feat(registry): bring back the video-primitive moves (#3169)
Restores the 208 catalog items reverted after their previews 404'd in
production, this time on the payload mechanism rather than the .html files
that caused the outage.

The generator no longer writes a preview document to docs/public. That writer,
and the machinery under it, existed only to produce files the docs host
discards, so it is gone rather than bypassed. Items now embed the composition
itself via a payload, which is what the previous change already does for the
items that were already in the catalog.

The variables explorer is parked, not restored: it drove its preview through
the same unpublished .html path, so it would have shown an empty frame. Items
that declare variables get the live player plus the static variables table, and
reconnecting the explorer to payloads is a follow-up.
2026-08-10 18:46:03 -04:00

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---
title: "Wordmark Tiles"
description: "A wordmark resolves from deterministic color noise into correctly cropped glyph tiles through a spatially modulated GSAP wave."
---
import { InstallCommand } from "/snippets/install-command.jsx";
<iframe
className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800"
title="wordmark-tiles preview"
loading="lazy"
srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@0.7/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/components/wordmark-tiles.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");p.setAttribute("poster","https://static.heygen.ai/hyperframes-oss/docs/images/catalog/components/wordmark-tiles.png");document.body.appendChild(p)});<\/script></body></html>`}
/>
## Install
<InstallCommand command="npx hyperframes add wordmark-tiles" />
That writes one file: `compositions/components/wordmark-tiles.html`.
## Paste it into your composition
Open `compositions/components/wordmark-tiles.html` and copy what is inside into your own composition.
A component has no size or duration of its own. It takes both from the composition
you paste it into.
## Variables
Every one of these has a default, so the piece works untouched. Set the ones you
want to change on the element:
| Variable | Default | Accepts | What it does |
| --- | --- | --- | --- |
| `text` | `LAUNCH` | string | Text resolved by the tile wave. |
| `columns` | `12` | 8 to 14, step 1 | Number of columns in the wordmark tile grid. |
| `waveStagger` | `40` | 15ms to 50ms, step 1ms | Delay between tile reveals in spatial wave order. |
Set them with `data-variable-values` on the element that mounts it. These are the
defaults, so this behaves exactly like the preview above until you change one:
```html wrap
<div
data-composition-id="wordmark-tiles"
data-composition-src="compositions/components/wordmark-tiles.html"
data-variable-values='{"text":"LAUNCH","columns":12,"waveStagger":40}'
></div>
```
## Source
<Accordion title={`wordmark-tiles.html`}>
```html
<!doctype html>
<!--
wordmark-tiles: HyperFrames video primitive (typography / holdable / reveal)
Concept: a wordmark begins as a field of unresolved color tiles. A spatially
modulated wave crosses the grid, and each tile swaps its noise face for the
correct clipped fragment of the final wordmark. One mechanic, one job:
reveal a legible mark through a raster tile wave.
Compiled-from evidence: power-reel production source 12-tile-field.html
(2026-07). Its tile field combines a traveling brush with sinusoidal spatial
modulation so neighboring rows resolve in waves instead of a strict scan.
Use when: a product name, campaign word, or short logo type needs a premium
reveal that can read as technical, broadcast, or digital signage.
Variables (declared in data-composition-variables below):
- text (string, default "LAUNCH"): wordmark copy, limited to 12 characters.
- columns (number, default 12, range 8 to 14): tile columns. Rows derive
proportionally from this one density owner.
- waveStagger (number, default 40, range 15 to 50 ms): delay between tiles
after they are sorted into the spatial wave order.
Envelope (fixed IN/OUT, elastic HOLD only, never gsap.timeScale()):
IN_BASE = 4.80s stage entrance and complete tile wave at max settings
HOLD = elastic = max(0, D - (IN_BASE + OUT_BASE)); deliberately still
so the resolved wordmark remains readable
OUT_BASE = 0.50s clean group fade with power2.in
If D < IN_BASE + OUT_BASE, IN and OUT scale down together. The per-tile
stagger scales with that compressed envelope and is capped inside IN.
Sync point (fixed offset into IN, never inside elastic HOLD): wave-start at
0.20s into an unscaled IN. The offset scales only when the full envelope is
compressed.
Sound cue: none. The distributed wave has no single impact frame, so the
primitive does not dispatch hf:sfx.
Mount contract: this file is a MOUNTABLE SUB-COMPOSITION. A host loads it via
data-composition-src, and the runtime clones only <template> contents. Styles,
markup, GSAP, and timeline registration therefore live inside <template>.
#root has position:absolute; inset:0; container-type:size and no data-width or
data-height, so the host owns the box. The composition id is hardcoded as
"wordmark-tiles" because mount flattening strips it from the live root.
Variables come from window.__hyperframes.getVariables(), which supplies the
declared defaults merged with host data-variable-values overrides.
-->
<html
lang="en"
data-composition-variables='[
{ "id": "text", "type": "string", "role": "content", "label": "Wordmark", "description": "Text resolved by the tile wave.", "default": "LAUNCH", "maxLength": 12 },
{ "id": "columns", "type": "number", "role": "layout", "label": "Columns", "description": "Number of columns in the wordmark tile grid.", "default": 12, "min": 8, "max": 14, "step": 1 },
{ "id": "waveStagger", "type": "number", "role": "motion", "label": "Wave stagger", "description": "Delay between tile reveals in spatial wave order.", "default": 40, "min": 15, "max": 50, "step": 1, "unit": "ms" }
]'
>
<head>
<meta charset="UTF-8" />
<title>Wordmark Tiles</title>
<!-- Metadata only. The mount loader reads variable declarations from
<html>, then discards everything outside <template>. -->
</head>
<body>
<template>
<div
id="root"
data-composition-id="wordmark-tiles"
data-start="0"
data-duration="6.5"
data-fps="30"
>
<style>
*,
*::before,
*::after {
box-sizing: border-box;
}
/* Root fills the host box. Internal layout uses only cqw/cqh, and
every painted color is owned by the host theme tokens. */
#root {
position: absolute;
inset: 0;
container-type: size;
isolation: isolate;
overflow: hidden;
color: var(--fg);
font-family: var(--font-body);
}
.wt-clip {
width: 100%;
height: 100%;
display: grid;
place-items: center;
overflow: hidden;
background: var(--bg);
}
.wt-stage {
width: 86cqw;
height: 48cqh;
position: relative;
opacity: 0;
}
/* EDIT ZONE: stage proportions above and tile line weight below are
the visual density controls. The public columns knob owns the grid
count, and no second density decision exists in CSS. */
.wt-grid {
width: 100%;
height: 100%;
display: grid;
grid-template-columns: repeat(var(--wt-columns), minmax(0, 1fr));
grid-template-rows: repeat(var(--wt-rows), minmax(0, 1fr));
overflow: hidden;
border: min(0.12cqw, 0.22cqh) solid var(--border);
border-radius: var(--radius);
background: var(--surface);
}
.wt-tile {
position: relative;
min-width: 0;
min-height: 0;
overflow: hidden;
box-shadow: inset 0 0 0 min(0.08cqw, 0.14cqh) var(--border);
background: var(--surface);
}
.wt-noise,
.wt-resolved {
position: absolute;
inset: 0;
display: block;
transform-origin: center;
}
.wt-noise-a {
background: color-mix(in srgb, var(--surface) 64%, var(--muted));
}
.wt-noise-b {
background: color-mix(in srgb, var(--surface) 58%, var(--brand));
}
.wt-noise-c {
background: color-mix(in srgb, var(--surface) 56%, var(--accent));
}
.wt-resolved {
overflow: hidden;
background: color-mix(in srgb, var(--surface) 92%, var(--brand));
}
/* Every tile contains one crop of the same stable wordmark surface.
JS computes only the crop offsets from the canonical grid shape. */
.wt-fragment {
position: absolute;
left: var(--wt-fragment-x);
top: var(--wt-fragment-y);
width: 86cqw;
height: 48cqh;
display: grid;
place-items: center;
color: var(--fg);
font-family: var(--font-display);
font-size: var(--wt-font-size);
font-weight: 800;
line-height: 1;
letter-spacing: -0.035em;
text-align: center;
text-transform: uppercase;
white-space: nowrap;
}
</style>
<div
id="wordmark-tiles-clip"
class="wt-clip clip"
data-start="0"
data-duration="6.5"
data-track-index="0"
>
<div class="wt-stage">
<div class="wt-grid" role="img" aria-label="LAUNCH"></div>
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
(function () {
"use strict";
var root = document.getElementById("root");
var compositionId = "wordmark-tiles";
var stage = root.querySelector(".wt-stage");
var grid = root.querySelector(".wt-grid");
// EDIT ZONE: declarations above and clamped reads below are the
// single source of truth for the three public variables.
var vars =
window.__hyperframes && window.__hyperframes.getVariables
? window.__hyperframes.getVariables()
: {};
var text = vars.text == null ? "LAUNCH" : String(vars.text).trim().slice(0, 12);
if (text.length === 0) text = "LAUNCH";
var rawColumns = Number(vars.columns);
var columns = Number.isFinite(rawColumns) ? Math.round(rawColumns) : 12;
columns = Math.max(8, Math.min(14, columns));
var rawWaveStagger = Number(vars.waveStagger);
var waveStaggerMs = Number.isFinite(rawWaveStagger) ? rawWaveStagger : 40;
waveStaggerMs = Math.max(15, Math.min(50, waveStaggerMs));
// INVARIANT: rows derive only from columns. This keeps one density
// owner and gives the 86:48 stage near-square tiles at every value.
var rows = Math.max(4, Math.round((columns * 5) / 12));
var tileCount = columns * rows;
var fontSize = Math.max(7, Math.min(19, 86 / Math.max(4, text.length * 0.62)));
grid.style.setProperty("--wt-columns", String(columns));
grid.style.setProperty("--wt-rows", String(rows));
grid.style.setProperty("--wt-font-size", String(fontSize) + "cqw");
grid.setAttribute("aria-label", text);
// Fixed-seed LCG. Noise faces vary, while every rebuild with the
// same variables produces the same tile field and wave order.
var seed = 0x57a7c1e;
function seededUnit() {
seed = (Math.imul(seed, 1664525) + 1013904223) >>> 0;
return seed / 4294967296;
}
var fragment = document.createDocumentFragment();
var tiles = [];
for (var index = 0; index < tileCount; index += 1) {
var row = Math.floor(index / columns);
var column = index % columns;
var tile = document.createElement("span");
var noise = document.createElement("span");
var resolved = document.createElement("span");
var wordmark = document.createElement("span");
var noiseVariant = 1 + Math.floor(seededUnit() * 3);
tile.className = "wt-tile";
tile.setAttribute("aria-hidden", "true");
tile.dataset.waveRank = String(
column + row * 0.68 + Math.sin(row * 1.7 + column * 0.42) * 2.15,
);
noise.className = "wt-noise wt-noise-" + ["a", "b", "c"][noiseVariant - 1];
noise.dataset.startOpacity = String(0.72 + seededUnit() * 0.28);
resolved.className = "wt-resolved";
wordmark.className = "wt-fragment";
wordmark.textContent = text;
wordmark.style.setProperty(
"--wt-fragment-x",
String((-86 * column) / columns) + "cqw",
);
wordmark.style.setProperty("--wt-fragment-y", String((-48 * row) / rows) + "cqh");
resolved.appendChild(wordmark);
tile.appendChild(resolved);
tile.appendChild(noise);
fragment.appendChild(tile);
tiles.push(tile);
}
grid.replaceChildren(fragment);
// The source mechanic combines travel with spatial sine waves.
// Sorting by the stored rank creates the same rolling behavior,
// including row reversals and pockets that lead adjacent columns.
var waveTiles = tiles.slice().sort(function (a, b) {
return Number(a.dataset.waveRank) - Number(b.dataset.waveRank);
});
var resolvedByWave = waveTiles.map(function (tile) {
return tile.querySelector(".wt-resolved");
});
var noiseByWave = waveTiles.map(function (tile) {
return tile.querySelector(".wt-noise");
});
// RETIME RANGE: these five base values own global pacing. HOLD is
// the only elastic phase, and the reveal never exceeds IN.
var IN_BASE = 4.8;
var OUT_BASE = 0.5;
var STAGE_IN_BASE = 0.38;
var WAVE_START_BASE = 0.2;
var TILE_DURATION_BASE = 0.5;
var duration = Math.max(0.001, parseFloat(root.dataset.duration || "6.5"));
var totalBase = IN_BASE + OUT_BASE;
var scale = duration < totalBase ? duration / totalBase : 1;
var IN = IN_BASE * scale;
var OUT = OUT_BASE * scale;
var HOLD = Math.max(0, duration - (IN + OUT));
var OUT_START = IN + HOLD;
var STAGE_IN = STAGE_IN_BASE * scale;
var WAVE_START = WAVE_START_BASE * scale;
var TILE_DURATION = TILE_DURATION_BASE * scale;
var maxStep = Math.max(
0,
(IN - WAVE_START - TILE_DURATION) / Math.max(1, tileCount - 1),
);
var STAGGER_SECONDS = Math.min((waveStaggerMs / 1000) * scale, maxStep);
gsap.set(stage, { opacity: 0 });
gsap.set(resolvedByWave, { opacity: 0, scale: 0.82 });
gsap.set(noiseByWave, {
opacity: function (_index, element) {
return Number(element.dataset.startOpacity);
},
scale: 1,
});
var timeline = gsap.timeline({ paused: true });
timeline.to(stage, { opacity: 1, duration: STAGE_IN, ease: "power2.out" }, 0);
// IN: each tile resolves with --ease-standard's GSAP owner,
// power2.out. The spatial rank supplies wave order to the stagger.
timeline.to(
resolvedByWave,
{
opacity: 1,
scale: 1,
duration: TILE_DURATION,
ease: "power2.out",
stagger: { each: STAGGER_SECONDS, from: "start" },
},
WAVE_START,
);
timeline.to(
noiseByWave,
{
opacity: 0,
scale: 1.18,
duration: TILE_DURATION,
ease: "power2.out",
stagger: { each: STAGGER_SECONDS, from: "start" },
},
WAVE_START,
);
// HOLD is deliberately still. OUT uses the catalog exit ease.
timeline.to(stage, { opacity: 0, duration: OUT, ease: "power2.in" }, OUT_START);
timeline.seek(0);
window.__timelines = window.__timelines || {};
window.__timelines[compositionId] = timeline;
})();
</script>
</div>
</template>
</body>
</html>
```
</Accordion>
{/* hf:generated-footer */}
Tagged `typography` `wordmark` `tiles` `raster` `reveal`.
## Related topics
- [Browse the complete Catalog](/catalog)
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
- [Build a richer composition](/go-further)