Files
hyperframes/packages/core
Miguel Ángel 9b23ccf665 feat(studio): html-backed motion panel (#873)
## Summary

Re-architects the studio motion panel to persist GSAP motion data directly in HTML element attributes instead of a `.hyperframes/studio-motion.json` JSON sidecar file. Same pattern as position/resize/rotation edits.

### Before
```
MotionPanel → commitStudioMotionManifestOptimistically()
  → writes .hyperframes/studio-motion.json
  → applyStudioMotionManifest(doc, manifest)
```

### After
```html
<div id="hero" data-hf-studio-motion='{"start":0.5,"duration":1,"ease":"power3.out","from":{"opacity":0,"y":40},"to":{"opacity":1,"y":0}}'>
```
```
MotionPanel → writeStudioMotionToElement(element, motion)
  → buildMotionPatches(element)
  → commitPositionPatchToHtml(selection, patches)
```

## What changed

- **studioMotionOps.ts** — Added `readStudioMotionFromElement()`, `writeStudioMotionToElement()`, `clearStudioMotionFromElement()` for attribute-based CRUD
- **studioMotion.ts** — Added `applyStudioMotionFromDom()` that reads motion from DOM attributes and builds GSAP timeline (kept `applyStudioMotionManifest` for render script compat)
- **manualEditsDom.ts** — Added `buildMotionPatches()` / `buildClearMotionPatches()`, integrated motion into `reapplyPositionEditsAfterSeek()`
- **useDomEditCommits.ts** — Rewrote `handleDomMotionCommit` / `handleDomMotionClear` to use HTML patching instead of manifest persistence
- **useManifestPersistence.ts** — Removed all motion manifest state (~200 lines): `studioMotionManifestRef`, `commitStudioMotionManifestOptimistically`, `applyStudioMotionToPreview`, motion SSE handler
- **App.tsx** — Reads motion from element attribute (`readStudioMotionFromElement`) instead of manifest ref
- **manualEditsRenderScript.ts** — Extended `studioPositionSeekReapplyRuntime` to rebuild GSAP motion timeline from `data-hf-studio-motion` attributes after each seek, including CustomEase support
- **htmlCompiler.ts** — Trigger seek-reapply script injection on `data-hf-studio-motion=` attributes

## Benefits

- No sidecar file — motion survives git, copy-paste, and manual HTML editing
- Undo/redo works via HTML source history (same as position edits)
- Renders correctly via CLI — seek-reapply script handles motion timeline rebuild
- Simpler architecture — one persistence path for all studio edits

## Test plan

- [x] `bun run build` passes
- [x] Pre-commit hooks pass (lint, format, typecheck)
- [ ] Set motion on element in Studio → `data-hf-studio-motion` attribute appears in HTML source
- [ ] Reload page → motion persists and plays correctly
- [ ] Clear motion → attribute removed, element returns to original state
- [ ] Undo/redo motion changes
- [ ] Render via CLI → motion visible in rendered video
- [ ] Seek animation → motion timeline re-syncs correctly
2026-05-15 21:45:57 +02:00
..
2026-05-14 21:54:56 -07:00
2026-03-21 22:43:56 -07:00
2026-03-21 22:43:56 -07:00

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core