Files
hyperframes/skills/hyperframes/references/transitions/css-scale.md
T
Vance IngallsandClaude Opus 4.6 569513145b feat(skills): add WebGL shader transitions and restructure catalog (#213)
* feat(skills): add WebGL shader transitions and restructure catalog

Add 14 WebGL fragment shader transitions to the transitions skill:
domain warp dissolve, ridged burn, whip pan, SDF iris, ripple waves,
gravitational lens, cinematic zoom, chromatic radial split, glitch,
swirl vortex, thermal distortion, flash through white, cross-warp
morph, and light leak (shader).

Restructure catalog.md from a 1045-line monolith into a 105-line
routing layer with 15 reference files. SKILL.md loads at 101 lines,
catalog.md loads at 105 lines — reference files loaded on demand
only for the transition type being implemented.

Key additions:
- Full WebGL setup boilerplate with media capture (images, video,
  object-fit: cover, live video re-upload during transitions)
- Hard rules for shader transitions capturing all bugs found during
  development (Y-flip, preserveDrawingBuffer, fwidth, boomerang,
  tween proxy reuse, tl.call vs onComplete)
- CSS vs Shader decision guide in SKILL.md
- Visual pattern warning against repeating geometric patterns
- Shader transitions slotted into mood/energy mapping tables
- Noise libraries: quintic C2, ridged, erosion FBM, cosine palette

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* refactor(skills): fold transitions into hyperframes skill

Move transitions from a standalone skill (4th top-level) into
hyperframes/references/transitions/, aligning with the consolidation
in #211 that reduced 15 skills to 3. Fewer standalone skills means
higher trigger reliability for multi-skill tasks.

Also removes stale text-burn-dom.html reference from css-destruction.md.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 14:50:13 -07:00

715 B

Scale / Zoom

Zoom Through

Old zooms past camera + blurs, new zooms in from behind.

tl.to(old, { scale: 2.5, opacity: 0, filter: "blur(8px)", duration: 0.4, ease: "power3.in" }, T);
tl.fromTo(new,
  { scale: 0.5, opacity: 0, filter: "blur(8px)" },
  { scale: 1, opacity: 1, filter: "blur(0px)", duration: 0.4, ease: "power3.out" }, T + 0.15);

Zoom Out

Old shrinks away, new was behind it. Needs z-index management.

tl.set(new, { opacity: 1, zIndex: 1 }, T);
tl.set(old, { zIndex: 10, transformOrigin: "50% 50%" }, T);
tl.to(old, { scale: 0.3, opacity: 0, duration: 0.4, ease: "power3.in" }, T);
tl.set(old, { zIndex: "auto" }, T + 0.4);
tl.set(new, { zIndex: "auto" }, T + 0.4);