Files
hyperframes/packages/core
Vance IngallsandClaude Opus 5 d3362c6fc1 fix(core): stop the pitch shift delaying audio it is not shifting
Finding 7, in the two parts the worklet can actually fix.

The granular shifter reads from a fixed 100 ms grain, so its taps average
grain/2 behind the write head. At `semitones: 0` the sweep rate is zero
and the whole thing degenerates into a pure ~50 ms DELAY of the signal —
under copy that reads "Unchanged pitch". It bypasses now, as does
`mix: 0`. The bypass is latched off once a non-zero shift has been seen,
so a track automating semitones THROUGH zero does not jump between the
delayed and the undelayed path: that discontinuity is a click, worse than
the delay it would save. The ring keeps filling either way, so a later
shift does not start cold.

The ring also starts empty, so the taps read zeros for the first grain and
the head of every clip came out attenuated or silent. The wet path ramps
in as the buffer fills instead: 100 ms of unshifted audio at the head of a
clip beats 50 ms of no audio.

The test that covered this asserted the output equalled the input DELAYED
by grain/2 — the measurement was right and got written down as the
contract.

What this does NOT fix: the ~50 ms group delay for an actual shift. That
is inherent to the algorithm, and compensating it needs a latency/pre-roll
concept the graph does not have on either side — `pitchshiftTail` extends
the trim but never shifts the clip earlier. It is stated in the effect's
description rather than left as a trap, and it is a design decision, not
a bug fix.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 02:15:38 -07:00
..

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core