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* fix(player): a play() made while the composition loads still plays The iframe's own load event reset the asset wait, and that reset also cleared the queued play, so a play() between the first ready and load was dropped with no error. Play intent now leaves the asset-wait reset: only pause, seek, disconnect and a new src or srcdoc clear it. Also adds assets-loading-ui (player | none): none never shows the loading-assets card, while the assets-loading attribute and the assetsready and painted events still fire. * fix(player): switching the loading card off keeps a shader load on screen * fix(player): the loading card and a shader load no longer hide each other