Files
hyperframes/packages/studio/src/player/components/PlayerControls.tsx
T
Vance IngallsandClaude Sonnet 5 ba1d807621 feat(studio,core): mute groups, and hear-only-this that cannot reach the export
B5: mute and solo, on groups and tracks (track mute already shipped by A2 —
nothing to build there).

Group mute — persisted as data-hidden on the <hf-audio-group> element itself
(never written onto members, per design doc §2.1's state-restoration
warning). Studio action reuses B7's generic setAudioGroupAttribute
(setQuiet/setLive split) rather than duplicating toggleTimelineTrackHidden's
shape — same one-atomic-patch/one-undo-entry contract, already built for
exactly this purpose. Render: B4 already drops every member of a
data-hidden group (confirmed by a new audioMixer.test.ts case — no
production change needed there). Preview: a dedicated muteGain node
(groupInput -> [fx] -> muteGain -> output -> master) so a mute toggle
never fights scheduleVolumeLane's ramps on the same param — the same
hazard B7's volume fader was split out to avoid. Mid-playback toggles
sync via a new syncAudioGroupMute pass in init.ts (a group carries no
data-start, so it's invisible to the existing visibility-node query).
Members of a muted group render the strikethrough label treatment
(TimelineTrackPlainHeader's isGroupMuted, sourced from
TimelineElement.audioGroupHidden) — display only, no attribute touched.

Solo — "Hear only this": a new session-only store slice (audioSoloSlice,
soloed: ReadonlySet<string> of clip/group ids, never track numbers, never
serialized). Predicate (isAudibleUnderSolo, packages/core/src/audioGroups.ts
so both the store and the preview transport share one definition): an
element is audible while any solo is active only if it or its own group is
soloed. "Siblings, never ancestors" lives in the graph, not the predicate —
solo gain is a per-element stage only; group buses are never attenuated by
solo, so a soloed member's path through its group stays open by
construction. Preview: a dedicated per-element soloGain in
webAudioTransport.ts (parallel to the mute mechanics), pushed via
window.__hf.setAudioSolo — a direct call, not an attribute write, so it
can't ride the visibility-diff path mute uses. media.ts's HTMLMedia
fallback folds the same predicate into its per-tick volume computation
(the same seam A2 used for data-hidden). Half-lit group indicator
(isGroupHalfLitUnderSolo) for "not soloed itself, but a member is".
Exclusive-by-default toggle, ⌘/Ctrl-click to add/remove, TimelineSoloButton
(⌗) beside mute on both track and group headers. Transport-bar banner
("Hearing only <label> — your export is not affected", Clear button) added
in PlayerControls.tsx, reading labels straight off the live preview DOM.

Export-safety, the most important property here: toggling/adding/clearing
solo never calls setAttribute/removeAttribute on any element and never
invokes the project save path (both asserted directly via spies in
audioSoloSlice.test.ts) — solo cannot reach an export by construction, not
by convention.

Also: extracted useHydrateActiveCompPathFromUrl out of App.tsx (a
pre-existing, unrelated effect) to stay under the 600-line filesize cap
after wiring useAudioSoloBridge in; and fixed a circular dependency the
solo-banner wiring introduced (useAudioSoloBridge.ts now imports
usePlayerStore from its concrete module instead of the player/ barrel,
which re-exports PlayerControls.tsx — the barrel path is what closed the
cycle).

Gates: bun run build clean; packages/core full suite 2379/2379; packages/
studio full suite 4276/4294 (18 pre-existing todo); packages/engine
audioMixer.grouping.test.ts 5/5; oxfmt/oxlint clean on all 23 touched
files; fallow clean (0 new circular deps, 0 new filesize/complexity
findings).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 02:13:19 -07:00

332 lines
12 KiB
TypeScript

import { useRef, useEffect, memo } from "react";
import gsap from "gsap";
import { MorphSVGPlugin } from "gsap/MorphSVGPlugin";
import { formatFrameTime, formatTime } from "../lib/time";
import { liveTime, usePlayerStore } from "../store/playerStore";
import { trackStudioEvent } from "../../utils/studioTelemetry";
import { Tooltip } from "../../components/ui";
import { useMountEffect } from "../../hooks/useMountEffect";
import { useSoloBannerText } from "../../hooks/useAudioSoloBridge";
import { ShortcutsPanel } from "./ShortcutsPanel";
import { SpeedMenu } from "./SpeedMenu";
import { VolumeControl } from "./VolumeControl";
/* ── Icon sub-components ─────────────────────────────────────────── */
gsap.registerPlugin(MorphSVGPlugin);
// Play glyph: the right-hand blade from the HyperFrames favicon (points right).
// Pause glyph: two bars centred in the same coordinate space so MorphSVG can
// tween one `d` into the other. Both shapes live in the favicon's 0-100 space
// and the svg viewBox frames the blade's bounding box.
const PLAY_BLADE_D =
"M87.5129 57.5141L56.9696 73.5433C52.8371 75.7098 48.7046 73.2553 49.6688 69.2104L58.9483 30.1391C59.9125 26.0942 65.2097 23.6397 68.3154 25.8062L91.2447 41.8354C96.4668 45.4796 94.4631 53.8699 87.5129 57.5141Z";
const PAUSE_BARS_D = "M56 28H67V71H56Z M73 28H84V71H73Z";
// Morph the play blade <-> pause bars on toggle via GSAP MorphSVG. Both glyphs
// are one path whose `d` tweens; the initial render matches `playing` with no
// animation, and prefers-reduced-motion snaps instead of tweening.
function PlayPauseMorphIcon({ playing }: { playing: boolean }) {
const pathRef = useRef<SVGPathElement>(null);
const isFirstRun = useRef(true);
useEffect(() => {
const el = pathRef.current;
if (!el) return;
const target = playing ? PAUSE_BARS_D : PLAY_BLADE_D;
const reduceMotion =
typeof window !== "undefined" &&
window.matchMedia?.("(prefers-reduced-motion: reduce)").matches;
if (isFirstRun.current || reduceMotion) {
isFirstRun.current = false;
gsap.set(el, { morphSVG: target });
return;
}
const tween = gsap.to(el, { duration: 0.28, ease: "power2.inOut", morphSVG: target });
return () => {
tween.kill();
};
}, [playing]);
return (
<span className="relative inline-flex h-3 w-3 items-center justify-center" aria-hidden="true">
<svg width="12" height="12" viewBox="46 21 54 56" fill="#FAFAFA">
<path ref={pathRef} d={playing ? PAUSE_BARS_D : PLAY_BLADE_D} />
</svg>
</span>
);
}
/* ── Button sub-components ───────────────────────────────────────── */
const LoopButton = memo(function LoopButton({
loopEnabled,
disabled,
setLoopEnabled,
}: {
loopEnabled: boolean;
disabled: boolean;
setLoopEnabled: (v: boolean) => void;
}) {
return (
<Tooltip label="Loop playback">
<button
type="button"
onClick={() => {
trackStudioEvent("playback", { action: "loop_toggle", enabled: !loopEnabled });
setLoopEnabled(!loopEnabled);
}}
disabled={disabled}
className={`flex h-7 w-7 items-center justify-center rounded-md transition-colors disabled:opacity-30 ${
loopEnabled ? "text-studio-accent" : "text-neutral-500 hover:text-neutral-200"
}`}
aria-label={loopEnabled ? "Disable loop playback" : "Enable loop playback"}
aria-pressed={loopEnabled}
>
<svg
width="13"
height="13"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
aria-hidden="true"
>
<path d="M17 2l4 4-4 4" />
<path d="M3 11V9a4 4 0 0 1 4-4h14" />
<path d="M7 22l-4-4 4-4" />
<path d="M21 13v2a4 4 0 0 1-4 4H3" />
</svg>
</button>
</Tooltip>
);
});
const FullscreenButton = memo(function FullscreenButton({
isFullscreen,
onToggleFullscreen,
}: {
isFullscreen: boolean;
onToggleFullscreen: () => void;
}) {
return (
<Tooltip label={isFullscreen ? "Exit fullscreen (F)" : "Enter fullscreen (F)"}>
<button
type="button"
onClick={() => {
trackStudioEvent("playback", { action: "fullscreen_toggle", active: !isFullscreen });
onToggleFullscreen();
}}
className={`flex h-7 w-7 flex-shrink-0 items-center justify-center rounded-md transition-colors ${
isFullscreen ? "text-studio-accent" : "text-neutral-500 hover:text-neutral-200"
}`}
aria-label={isFullscreen ? "Exit fullscreen" : "Enter fullscreen"}
>
<svg
width="13"
height="13"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
aria-hidden="true"
>
{isFullscreen ? (
<>
<path d="M8 3v3a2 2 0 0 1-2 2H3" />
<path d="M21 8h-3a2 2 0 0 1-2-2V3" />
<path d="M3 16h3a2 2 0 0 1 2 2v3" />
<path d="M16 21v-3a2 2 0 0 1 2-2h3" />
</>
) : (
<>
<path d="M8 3H5a2 2 0 0 0-2 2v3" />
<path d="M21 8V5a2 2 0 0 0-2-2h-3" />
<path d="M3 16v3a2 2 0 0 0 2 2h3" />
<path d="M16 21h3a2 2 0 0 0 2-2v-3" />
</>
)}
</svg>
</button>
</Tooltip>
);
});
const SoloBanner = memo(function SoloBanner({
previewIframeRef,
}: {
previewIframeRef: { current: HTMLIFrameElement | null };
}) {
const bannerText = useSoloBannerText(previewIframeRef);
const clearSolo = usePlayerStore.getState().clearSolo;
if (bannerText === null) return null;
return (
<div
role="status"
className="flex h-7 items-center justify-center gap-2 border-b border-neutral-800 bg-neutral-900/90 px-3 text-[11px] text-neutral-300"
>
<span>
Hearing only <span className="font-medium text-neutral-100">{bannerText}</span> your
export is not affected
</span>
<button
type="button"
onClick={() => clearSolo()}
className="rounded px-1.5 py-0.5 font-medium text-studio-accent transition-colors hover:text-white"
>
Clear
</button>
</div>
);
});
/* ── Main component ──────────────────────────────────────────────── */
interface PlayerControlsProps {
onTogglePlay: () => void;
onSeek: (time: number) => void;
disabled?: boolean;
isFullscreen?: boolean;
onToggleFullscreen?: () => void;
previewIframeRef?: { current: HTMLIFrameElement | null };
}
export const PlayerControls = memo(function PlayerControls({
onTogglePlay,
onSeek,
disabled = false,
isFullscreen = false,
onToggleFullscreen,
previewIframeRef,
}: PlayerControlsProps) {
const isPlaying = usePlayerStore((s) => s.isPlaying);
const duration = usePlayerStore((s) => s.duration);
const timelineReady = usePlayerStore((s) => s.timelineReady);
const playbackRate = usePlayerStore((s) => s.playbackRate);
const audioMuted = usePlayerStore((s) => s.audioMuted);
const audioVolume = usePlayerStore((s) => s.audioVolume);
const loopEnabled = usePlayerStore((s) => s.loopEnabled);
const setPlaybackRate = usePlayerStore.getState().setPlaybackRate;
const setAudioMuted = usePlayerStore.getState().setAudioMuted;
const setAudioVolume = usePlayerStore.getState().setAudioVolume;
const setLoopEnabled = usePlayerStore.getState().setLoopEnabled;
const inPoint = usePlayerStore((s) => s.inPoint);
const outPoint = usePlayerStore((s) => s.outPoint);
const setInPoint = usePlayerStore.getState().setInPoint;
const setOutPoint = usePlayerStore.getState().setOutPoint;
const timeDisplayMode = usePlayerStore((s) => s.timeDisplayMode);
const setTimeDisplayMode = usePlayerStore.getState().setTimeDisplayMode;
const timeDisplayRef = useRef<HTMLSpanElement>(null);
const currentTimeRef = useRef(0);
const timeDisplayModeRef = useRef(timeDisplayMode);
timeDisplayModeRef.current = timeDisplayMode;
const durationRef = useRef(duration);
durationRef.current = duration;
const controlsDisabled = disabled || !timelineReady;
useEffect(() => {
if (!timeDisplayRef.current) return;
const t = currentTimeRef.current;
timeDisplayRef.current.textContent =
timeDisplayMode === "frame" ? formatFrameTime(t, duration) : formatTime(t);
}, [duration, timeDisplayMode]);
useMountEffect(() => {
const updateTime = (time: number) => {
currentTimeRef.current = time;
if (!timeDisplayRef.current) return;
const currentDuration = durationRef.current;
timeDisplayRef.current.textContent =
timeDisplayModeRef.current === "frame"
? formatFrameTime(time, currentDuration)
: formatTime(time);
};
const unsubscribe = liveTime.subscribe(updateTime);
updateTime(usePlayerStore.getState().currentTime);
return unsubscribe;
});
return (
<div>
{previewIframeRef && <SoloBanner previewIframeRef={previewIframeRef} />}
<div
className="grid h-10 grid-cols-[minmax(0,1fr)_auto_minmax(0,1fr)] items-center px-3"
aria-disabled={disabled || undefined}
style={{
paddingBottom: "env(safe-area-inset-bottom)",
}}
>
<Tooltip
label={timeDisplayMode === "time" ? "Switch to frame display" : "Switch to time display"}
>
<button
type="button"
onClick={() => setTimeDisplayMode(timeDisplayMode === "time" ? "frame" : "time")}
disabled={disabled}
className="min-w-0 justify-self-start whitespace-nowrap font-mono text-[11px] tabular-nums text-neutral-400 transition-colors hover:text-neutral-200 disabled:pointer-events-none"
>
<span ref={timeDisplayRef}>{formatTime(0)}</span>
{timeDisplayMode === "time" ? (
<>
<span className="mx-0.5 text-neutral-700">/</span>
<span className="text-neutral-600">{formatTime(duration)}</span>
</>
) : null}
</button>
</Tooltip>
<Tooltip label={isPlaying ? "Pause" : "Play"}>
<button
type="button"
aria-label={isPlaying ? "Pause" : "Play"}
onClick={() => {
trackStudioEvent("playback", { action: isPlaying ? "pause" : "play" });
onTogglePlay();
}}
disabled={controlsDisabled}
className="flex h-8 w-8 items-center justify-center justify-self-center rounded-md text-neutral-100 transition-colors hover:text-white disabled:pointer-events-none disabled:opacity-30"
>
<PlayPauseMorphIcon playing={isPlaying} />
</button>
</Tooltip>
<div className="flex min-w-0 items-center justify-self-end">
<VolumeControl
audioMuted={audioMuted}
audioVolume={audioVolume}
disabled={controlsDisabled}
setAudioMuted={setAudioMuted}
setAudioVolume={setAudioVolume}
/>
<SpeedMenu
playbackRate={playbackRate}
setPlaybackRate={setPlaybackRate}
disabled={disabled}
/>
<LoopButton
loopEnabled={loopEnabled}
disabled={disabled}
setLoopEnabled={setLoopEnabled}
/>
{onToggleFullscreen && (
<FullscreenButton isFullscreen={isFullscreen} onToggleFullscreen={onToggleFullscreen} />
)}
<ShortcutsPanel
disabled={disabled}
duration={duration}
inPoint={inPoint}
outPoint={outPoint}
setInPoint={setInPoint}
setOutPoint={setOutPoint}
onSeek={onSeek}
/>
</div>
</div>
</div>
);
});