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* fix(engine): suppress benign AbortError spam from frame-capture pageerror Frame capture pauses → seeks → screenshots → plays audio/video many times per second. HTMLMediaElement.play() returns a promise that rejects with AbortError whenever another pause() lands before it resolves — which it does, every frame. The rejection is benign (output frames and mixed audio are unaffected) but the frameCapture pageerror handler was logging it to stderr, producing dozens of identical lines per render: [Browser:PAGEERROR] AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 Filter out exactly this pattern before console.error — still pushed to browserConsoleBuffer so it's available in the failure-diagnostic dump. * fix(engine): trim play-abort filter comment and drop unnecessary regex flags The why-it-exists explanation belongs in the commit message and PR description, not as a 12-line comment block at the call site. Chrome's play()/pause() AbortError message is always lowercase, so the case-insensitive flag implies uncertainty that doesn't exist. Replace the two /play\(\)/i and /pause\(\)/i regexes with plain String.prototype.includes — same outcome, less ceremony.
@hyperframes/engine
Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.
Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.
Install
npm install @hyperframes/engine
Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg
What it does
The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.
Key services
| Service | Description |
|---|---|
| browserManager | Launches and pools headless Chrome instances (chrome-headless-shell) |
| frameCapture | Manages capture sessions — seek, screenshot, buffer lifecycle |
| screenshotService | BeginFrame-based capture with CDP (Chrome DevTools Protocol) |
| chunkEncoder | FFmpeg encoding with chunked concat, GPU detection, faststart |
| streamingEncoder | Pipe frames to FFmpeg in real time (no intermediate PNGs on disk) |
| audioMixer | Parse <audio> elements and mix audio tracks via FFmpeg |
| videoFrameExtractor | Extract frames from <video> elements for compositing |
| parallelCoordinator | Split frame ranges across worker processes |
| fileServer | Serve local HTML files to the browser via Hono |
Usage
import {
acquireBrowser,
releaseBrowser,
createCaptureSession,
initializeSession,
captureFrame,
closeCaptureSession,
} from "@hyperframes/engine";
// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });
// 2. Open a capture session
const session = createCaptureSession({
browser: browser.browser,
url: "http://localhost:3000/my-composition.html",
width: 1920,
height: 1080,
fps: 30,
});
await initializeSession(session);
// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}
// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);
Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.
Documentation
Full documentation: hyperframes.heygen.com/packages/engine
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/producer— high-level render pipeline built on this enginehyperframes— CLI