Files
hyperframes/packages/engine
Vance Ingalls bfa27381e1 fix(engine): give the ffmpeg children the signal that actually aborts them
The internal AbortController exists so a fatal FX error can cancel in-flight
ffmpeg before the finally-block deletes workDir. It reached the entry guard and
applyAudioFxChain, and nothing else: the trim, the video extract and the
download were all still handed the CALLER's signal. So `internalController
.abort()` cancelled nothing, and the `rmSync(workDir, { recursive: true })`
immediately after it ran while those children were still writing into the
directory.

Concretely: track A's FX render fails while track B is mid-trim, with no
external cancellation. B's ffmpeg keeps writing `${id}-trimmed.wav` into an
unlinked directory until it finishes. The comment above the controller
describes a mechanism that was never wired to the processes it names.

The download also had no signal at all, though downloadToTemp accepts one.

No test: the three changes are which variable is passed to a child process
helper, and observing the difference means driving real ffmpeg to the point of
cancellation. The old wiring's inertness is provable by reading — the caller's
signal is never aborted by this function — and the new wiring is the same three
calls with the controller the function already built.
2026-08-08 11:12:58 -07:00
..
2026-08-03 22:48:00 -07:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine