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The CDK construct compiles tasks.LambdaInvoke to the optimized arn:aws:states:::lambda:invoke integration, which emits Task* history events with the Lambda response wrapped in .Payload. getRenderProgress was only listening for the older LambdaFunction* events, so every CDK- deployed stack reported $0 total cost and zero invocations on success — a high-visibility regression that only surfaced when we manually walked SFN history during a cost-analysis sweep. Add cases for TaskScheduled (count invocation), TaskSucceeded (parse Payload + accumulate billed duration / frame counts), and TaskFailed (record error). Keep the LambdaFunction* paths so anyone wiring the raw lambda:invokeFunction.sync task type still works. Factor out the shared FramesEncoded-attribution logic so both branches agree on the "only RenderChunk frames count" rule. Tests pin a real-shape regression: replay the inspector-launch 1080p/30fps history (1 Plan + 16 RenderChunks + 1 Assemble) and assert lambdaUsd lands at ~$0.582 — matching the cost-analysis script's direct read against SFN history. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
397 lines
14 KiB
TypeScript
397 lines
14 KiB
TypeScript
/**
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* `getRenderProgress` — read-only progress + cost snapshot for a single
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* render started by {@link renderToLambda}.
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*
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* Pulls one `DescribeExecution` + one `GetExecutionHistory` per call. The
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* history is paginated server-side; the helper loops until exhausted so a
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* 1,000-event Step Functions execution still produces a single
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* `RenderProgress` snapshot.
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*
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* Progress math:
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* - 0 before Plan completes (no frame count is known yet)
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* - 0.1 once Plan completes (we know `totalFrames`)
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* - 0.1 + 0.8 × framesEncoded / totalFrames during chunk render
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* - 1.0 after Assemble completes
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*
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* Frame counts come from the parsed Lambda result payloads on each
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* `TaskSucceeded` event — Plan reports `TotalFrames`, RenderChunk reports
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* `FramesEncoded`. The shape mirrors what the handler produces in
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* `events.ts`, so the parser doesn't need to know anything beyond
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* "JSON.parse this string and grab two fields."
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*/
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import {
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DescribeExecutionCommand,
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GetExecutionHistoryCommand,
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type HistoryEvent,
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SFNClient,
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} from "@aws-sdk/client-sfn";
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import {
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type BilledLambdaInvocation,
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computeRenderCost,
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type RenderCost,
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} from "./costAccounting.js";
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/** Options for {@link getRenderProgress}. */
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export interface GetRenderProgressOptions {
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/** Execution ARN from a {@link renderToLambda} call. */
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executionArn: string;
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/**
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* Default memory size in MB to assume for Lambda invocations when the
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* history event payload doesn't carry it explicitly. Matches the
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* `LambdaMemoryMb` parameter the stack was deployed with.
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*/
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defaultMemorySizeMb?: number;
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region?: string;
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/** Test injection seam. */
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sfn?: SFNClient;
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}
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/** Render-status discriminant; mirrors Step Functions execution states. */
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export type RenderStatus =
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| "RUNNING"
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| "SUCCEEDED"
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| "FAILED"
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| "TIMED_OUT"
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| "ABORTED"
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| "PENDING_REDRIVE";
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export interface RenderError {
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/** State name where the failure surfaced (`Plan`, `RenderChunk`, `Assemble`, or `<unknown>`). */
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state: string;
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/** Error class / type as Step Functions reports it. */
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error: string;
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/** Cause string Step Functions surfaces (often a stringified JSON payload from the handler). */
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cause: string;
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}
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/** Snapshot of a single render's progress + cost + errors at one point in time. */
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export interface RenderProgress {
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status: RenderStatus;
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/** `[0, 1]`; see module doc for the math. */
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overallProgress: number;
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framesRendered: number;
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/** `null` until Plan completes. */
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totalFrames: number | null;
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/** Total Lambda invocations scheduled so far (both optimized + raw task integrations). */
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lambdasInvoked: number;
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costs: RenderCost;
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/** Final output object if Assemble succeeded; `null` otherwise. */
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outputFile: { s3Uri: string; bytes: number | null } | null;
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errors: RenderError[];
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/** `true` once the execution has terminated in a non-`SUCCEEDED` state. */
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fatalErrorEncountered: boolean;
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startedAt: string;
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endedAt: string | null;
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}
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const DEFAULT_MEMORY_MB = 10240;
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/** Pull a current progress snapshot for one render. */
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export async function getRenderProgress(opts: GetRenderProgressOptions): Promise<RenderProgress> {
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if (!opts.executionArn) {
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throw new Error("[getRenderProgress] executionArn is required");
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}
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const sfn = opts.sfn ?? new SFNClient({ region: opts.region });
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const memoryMb = opts.defaultMemorySizeMb ?? DEFAULT_MEMORY_MB;
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const describe = await sfn.send(
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new DescribeExecutionCommand({ executionArn: opts.executionArn }),
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);
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const status = (describe.status ?? "RUNNING") as RenderStatus;
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const startedAt = describe.startDate?.toISOString() ?? new Date(0).toISOString();
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const endedAt = describe.stopDate?.toISOString() ?? null;
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const history = await loadFullHistory(sfn, opts.executionArn);
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const summary = summarizeHistory(history, memoryMb);
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const costs = computeRenderCost(summary.lambdaInvocations, summary.stateTransitions);
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const overallProgress = computeOverallProgress({
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status,
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totalFrames: summary.totalFrames,
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framesRendered: summary.framesRendered,
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assembleComplete: summary.assembleComplete,
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});
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return {
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status,
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overallProgress,
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framesRendered: summary.framesRendered,
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totalFrames: summary.totalFrames,
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lambdasInvoked: summary.lambdasInvoked,
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costs,
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outputFile: summary.outputFile,
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errors: summary.errors,
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fatalErrorEncountered: isTerminalFailure(status),
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startedAt,
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endedAt,
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};
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}
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async function loadFullHistory(sfn: SFNClient, executionArn: string): Promise<HistoryEvent[]> {
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const events: HistoryEvent[] = [];
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let nextToken: string | undefined;
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for (let page = 0; page < 50; page++) {
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const res = await sfn.send(
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new GetExecutionHistoryCommand({
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executionArn,
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maxResults: 1000,
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nextToken,
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reverseOrder: false,
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}),
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);
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if (res.events) events.push(...res.events);
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nextToken = res.nextToken;
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if (!nextToken) break;
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}
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return events;
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}
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interface HistorySummary {
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lambdaInvocations: BilledLambdaInvocation[];
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stateTransitions: number;
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framesRendered: number;
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totalFrames: number | null;
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lambdasInvoked: number;
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assembleComplete: boolean;
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outputFile: { s3Uri: string; bytes: number | null } | null;
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errors: RenderError[];
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}
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/**
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* One pass over the history events that pulls every number {@link getRenderProgress}
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* needs. State transitions = the count of events that advance the state
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* machine (entering/exiting states + map iteration completions). Lambda
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* invocations = `LambdaFunctionScheduled` count. Frame totals come from
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* the success-payload of each Lambda invocation.
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*/
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function summarizeHistory(events: HistoryEvent[], memoryMb: number): HistorySummary {
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let framesRendered = 0;
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let totalFrames: number | null = null;
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let lambdasInvoked = 0;
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let assembleComplete = false;
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let outputFile: HistorySummary["outputFile"] = null;
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let stateTransitions = 0;
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const errors: RenderError[] = [];
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const lambdaInvocations: BilledLambdaInvocation[] = [];
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// Track the state name we most recently entered, so we can:
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// - attach the enclosing state to LambdaFunctionFailed errors, and
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// - identify when the Assemble state finished (StateExited.Assemble)
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// without relying on the inner Lambda payload's `Action` field.
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let currentLambdaState: string | null = null;
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for (const ev of events) {
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switch (ev.type) {
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case "TaskStateEntered":
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case "MapStateEntered":
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case "PassStateEntered":
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case "ChoiceStateEntered":
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case "SucceedStateEntered":
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case "FailStateEntered":
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case "WaitStateEntered":
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case "ParallelStateEntered":
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// Step Functions Standard Workflows bill per *state entry*, not per
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// history event. Lambda invocations produce ~5-7 history events
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// each (Scheduled / Started / Succeeded / TaskStateExited / …);
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// counting every event as a transition over-reports cost by 3-5×.
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stateTransitions++;
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currentLambdaState = ev.stateEnteredEventDetails?.name ?? currentLambdaState;
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break;
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// Optimized `lambda:invoke` task emits Task* events; raw
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// `lambda:invokeFunction.sync` emits LambdaFunction*. Handle both.
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case "TaskScheduled":
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if (ev.taskScheduledEventDetails?.resourceType === "lambda") {
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lambdasInvoked++;
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}
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break;
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case "LambdaFunctionScheduled":
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lambdasInvoked++;
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break;
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case "TaskSucceeded": {
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if (ev.taskSucceededEventDetails?.resourceType !== "lambda") break;
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const wrapped = parseJson(ev.taskSucceededEventDetails?.output);
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const payload = unwrapLambdaPayload(wrapped);
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const billedDurationMs = inferBilledMs(payload);
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lambdaInvocations.push({
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billedDurationMs,
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memorySizeMb: memoryMb,
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estimated: billedDurationMs === 0,
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});
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applyPayloadFrameCounts(payload, currentLambdaState, (delta) => {
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framesRendered += delta;
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});
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if (payload && typeof payload === "object") {
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const obj = payload as Record<string, unknown>;
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if (typeof obj.TotalFrames === "number") totalFrames = obj.TotalFrames;
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}
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break;
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}
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case "LambdaFunctionSucceeded": {
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const payload = parseJson(ev.lambdaFunctionSucceededEventDetails?.output);
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const billedDurationMs = inferBilledMs(payload);
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lambdaInvocations.push({
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billedDurationMs,
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memorySizeMb: memoryMb,
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estimated: billedDurationMs === 0,
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});
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applyPayloadFrameCounts(payload, currentLambdaState, (delta) => {
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framesRendered += delta;
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});
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if (payload && typeof payload === "object") {
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const obj = payload as Record<string, unknown>;
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if (typeof obj.TotalFrames === "number") totalFrames = obj.TotalFrames;
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}
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break;
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}
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case "TaskStateExited":
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case "MapStateExited":
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// Mark the assemble step complete on its state-exit, independent
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// of the inner Lambda payload shape. The Assemble state's
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// ResultSelector pulls FileSize + OutputS3Uri from the Lambda
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// result, so we re-extract them here from the state exit's
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// own output rather than relying on the Lambda payload.
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if (ev.stateExitedEventDetails?.name === "Assemble") {
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assembleComplete = true;
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const exitPayload = parseJson(ev.stateExitedEventDetails?.output);
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if (exitPayload && typeof exitPayload === "object") {
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const obj = exitPayload as Record<string, unknown>;
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const out = obj.Output as Record<string, unknown> | undefined;
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const outputS3Uri = typeof out?.OutputS3Uri === "string" ? out.OutputS3Uri : null;
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const bytes = typeof out?.FileSize === "number" ? out.FileSize : null;
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outputFile = outputS3Uri ? { s3Uri: outputS3Uri, bytes } : outputFile;
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}
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}
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break;
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case "TaskFailed":
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if (ev.taskFailedEventDetails?.resourceType !== "lambda") break;
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errors.push({
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state: currentLambdaState ?? "<unknown>",
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error: ev.taskFailedEventDetails?.error ?? "UNKNOWN",
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cause: ev.taskFailedEventDetails?.cause ?? "",
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});
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break;
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case "LambdaFunctionFailed":
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errors.push({
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state: currentLambdaState ?? "<unknown>",
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error: ev.lambdaFunctionFailedEventDetails?.error ?? "UNKNOWN",
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cause: ev.lambdaFunctionFailedEventDetails?.cause ?? "",
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});
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break;
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case "ExecutionFailed":
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errors.push({
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state: "<execution>",
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error: ev.executionFailedEventDetails?.error ?? "UNKNOWN",
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cause: ev.executionFailedEventDetails?.cause ?? "",
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});
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break;
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case "ExecutionAborted":
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errors.push({
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state: "<execution>",
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error: ev.executionAbortedEventDetails?.error ?? "ABORTED",
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cause: ev.executionAbortedEventDetails?.cause ?? "",
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});
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break;
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case "ExecutionTimedOut":
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errors.push({
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state: "<execution>",
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error: "TIMEOUT",
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cause: ev.executionTimedOutEventDetails?.cause ?? "",
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});
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break;
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default:
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break;
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}
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}
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return {
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lambdaInvocations,
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stateTransitions,
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framesRendered,
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totalFrames,
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lambdasInvoked,
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assembleComplete,
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outputFile,
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errors,
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};
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}
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function parseJson(s: string | undefined): unknown {
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if (!s) return null;
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try {
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return JSON.parse(s);
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} catch {
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return null;
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}
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}
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/**
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* Optimized `lambda:invoke` wraps the Lambda response as
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* `{ ExecutedVersion, Payload: {…handler payload…}, StatusCode }`. Raw
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* `lambda:invokeFunction.sync` puts the handler payload at the root.
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* Return the inner `Payload` when present so callers read the same fields
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* either way.
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*/
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function unwrapLambdaPayload(payload: unknown): unknown {
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if (payload && typeof payload === "object" && "Payload" in payload) {
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const inner = (payload as { Payload: unknown }).Payload;
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if (inner && typeof inner === "object") return inner;
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}
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return payload;
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}
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/**
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* Bump `framesRendered` only inside the `RenderChunk` state. Plan and
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* Assemble also report `FramesEncoded`, so a state-blind add would
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* double-count once Assemble runs.
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*/
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function applyPayloadFrameCounts(
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payload: unknown,
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currentLambdaState: string | null,
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bump: (delta: number) => void,
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): void {
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if (currentLambdaState !== "RenderChunk") return;
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if (!payload || typeof payload !== "object") return;
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const obj = payload as Record<string, unknown>;
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if (typeof obj.FramesEncoded === "number") bump(obj.FramesEncoded);
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}
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/**
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* Lambda success payloads from our handler include `DurationMs` — the
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* wall-clock the handler observed. We use it as a best-effort proxy
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* for `BilledDuration` when SFN doesn't expose the latter directly
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* on `LambdaFunctionSucceeded` (the dedicated `BilledDuration` field
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* is in CloudWatch Metrics, not the SFN history payload).
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*/
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function inferBilledMs(payload: unknown): number {
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if (!payload || typeof payload !== "object") return 0;
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const obj = payload as Record<string, unknown>;
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if (typeof obj.DurationMs === "number") return obj.DurationMs;
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return 0;
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}
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interface ComputeProgressArgs {
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status: RenderStatus;
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totalFrames: number | null;
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framesRendered: number;
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assembleComplete: boolean;
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}
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function computeOverallProgress({
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status,
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totalFrames,
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framesRendered,
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assembleComplete,
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}: ComputeProgressArgs): number {
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if (status === "SUCCEEDED") return 1;
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if (assembleComplete) return 1;
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if (totalFrames === null) return 0;
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// 10 % Plan + 80 % chunk render + 10 % Assemble.
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const chunkProgress = Math.min(1, framesRendered / totalFrames);
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return 0.1 + 0.8 * chunkProgress;
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}
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function isTerminalFailure(status: RenderStatus): boolean {
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return status === "FAILED" || status === "TIMED_OUT" || status === "ABORTED";
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}
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