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hyperframes/packages
Vance Ingalls c1dae3e13a fix(studio): give edge-stretch the gesture contract the other four follow
Seven review findings against this branch, five of which were one defect:
edge-stretch was added as a fifth mutually-exclusive gesture on the lane
without joining the threshold / live-preview / revert-on-cancel contract the
point drag, curve bend, range drag and double-click all obey. Patching them
one at a time would have been more code and less coherent, so this makes the
stretch structurally parallel to its sibling range drag instead, and extracts
it to useAutomationEdgeStretch on the way out — the gestures file had ~60
lines of headroom under the 600-line studio cap, and shaving comments to fit
a refactor in is not a plan.

- Threshold. A press within the 8px halo of either edge used to persist a
  no-op commit and push an undo entry that changed nothing (commitDataAttribute
  has no unchanged-value short-circuit). Worse, it made the pre-existing "click
  the background to clear the selection" escape unreachable anywhere near an
  edge. Below 3px of travel — the same threshold the range drag uses — the
  press now clears the selection and writes nothing at all.
- Live preview. moveEdge never fired onRangeSelect and the hook discarded the
  drag's live position, so the highlight rect and both edge lines stayed pinned
  at the pre-drag bounds for the whole gesture and snapped into place on
  release: the user dragged an invisible handle. It now reports bounds on every
  move, exactly as the marquee drag does and for the same reason.
- Revert on cancel. pointercancel means the browser abandoned the gesture; it
  was routed to the same handler as pointerup, which persisted whatever partial
  retime it had reached. It now restores the arm-time snapshot through the
  preview channel — there is nothing persisted to undo — and puts the selection
  back. A new cancelDrag handler owns that, so a release and an abandonment are
  no longer the same event.
- Lost capture. capturePointer took the capture on e.target, i.e. whichever
  child the press landed on. A child that unmounts mid-drag takes the capture
  with it, silently, with no pointercancel — after which edgeDrag stayed
  non-null and every later button-less pointermove kept retiming and writing.
  Capture is now taken on the svg, which outlives every gesture on it, and a
  move reporting no buttons held ends the drag as a cancel.
- Hit priority. A breakpoint sitting exactly on the selection's edge used to
  win the press. Since replaceRange pins an anchor at the union bound and
  finishEdgeDrag leaves the selection edge at that same time, EVERY range
  operation — stretch, delete, shape insert — leaves a point exactly on the
  edge it just created: the second stretch of the same edge resolved to a
  point-drag, at the one height (on the envelope) where a user naturally grabs
  it. The feature was not repeatable. An active selection's edge now outranks a
  point on it; clearing the selection reaches the point again, which is tested.
- Clamp order. The dragged edge was bounded against its partner AFTER the
  0-floor, so a selection thinner than the minimum width yielded a negative t0,
  which core's cleanPoint then collapses onto a duplicate t=0 on the serialize
  round-trip — silent envelope corruption. The floor is now applied last. The
  minimum width is its own MIN_SELECTION_SEC rather than a borrowed
  POINT_MERGE_SEC: when two breakpoints are the same breakpoint is a different
  question from how thin a time selection may get.

One finding does not survive: edgeAt's `d0 <= d1` tiebreak was reported as
making the t1 edge ungrabbable on a narrow selection, but that comparison IS
nearest-wins, and a press right of the midpoint already resolved to t1. The
midpoint split here is the same rule written so it is legible rather than
inferred, and the test for it is labelled as characterizing behaviour, not
fixing it. What was genuinely unreachable inside a narrow halo — starting a
fresh range, or clearing the old one without Escape — the threshold above fixes.

Also settles what retimeRange does with a breakpoint sitting ON a dragged
edge, which was never decided: pointsIn is endpoint-inclusive, so it is
interior and travels with the stretch. It has to be, because the commonest
stretch of all is grabbing an edge to drag exactly that point outward, and
anchoring it would delete it and flatten the span instead. The price is that
the retimed point lands on the union's own boundary where a preservation anchor
would go, and anchor() stands down within a merge radius — one time cannot hold
two values — so the segment leaving the union reshapes. That is the one place
replaceRange's outside-never-moves invariant bends, and both halves are now
pinned: the exact points and the sampled slope for the on-edge case, and the
full two-sided invariant for a selection whose edges are off any breakpoint.
The earlier right-side probe at t=5.1 that caught this was deleted during
development as inherent; it was reporting the real behaviour.
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