Files
hyperframes/docs/guides
ukimsanovandClaude Opus 4.6 c81ef50e2f feat(shader-transitions): support any aspect ratio + update skill
Add dynamic resolution to shader transitions and update Skeleton A
to use shaders on vertical compositions.

shader-transitions changes:
- webgl.ts: read dimensions from params instead of hardcoded constants
- capture.ts: accept width/height for html2canvas
- hyper-shader.ts: read data-width/data-height from composition root

skill + docs changes:
- Skeleton A now has 1 shader at hero reveal (s3→s4 midpoint)
- Removed "no shaders on vertical" limitation from docs
- Updated claude-design.mdx known limitations section

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-23 21:32:09 -04:00
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