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50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
---
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title: "iOS 26 Liquid Glass Home Screen"
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description: "3D iPhone with a normal iOS 26 home screen, liquid glass app icons, shader wallpaper, dock, and fluid glass notifications that drop from the status area onto a GLTF device model."
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---
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<video className="w-full aspect-video rounded-xl object-cover bg-zinc-100 dark:bg-zinc-800" src="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/ios26-liquid-glass.mp4" poster="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/ios26-liquid-glass.png" autoPlay muted loop playsInline />
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## Install
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```bash Terminal
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npx hyperframes add ios26-liquid-glass
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```
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That writes `compositions/ios26-liquid-glass.html`, plus 28 supporting files under `models/`, `lib/`, and `assets/icons/`.
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<Warning>
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Live preview needs the `chrome://flags/#canvas-draw-element` flag switched on.
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Rendering from the CLI switches it on for you. [How it
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works](/guides/html-in-canvas)
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</Warning>
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## Add it to your video
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It runs for 15 seconds at 1920×1080. Paste this into your composition:
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```html index.html
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<div
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data-composition-id="ios26-liquid-glass"
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data-composition-src="compositions/ios26-liquid-glass.html"
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data-start="0"
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data-duration="15"
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data-track-index="1"
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data-width="1920"
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data-height="1080"
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></div>
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```
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Move it in time with `data-start`. Put it on a different timeline row with
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`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.
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{/* hf:generated-footer */}
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Tagged `liquid-glass-html-in-canvas` `webgpu` `3d` `iphone` `ios26` `notifications` `gltf` `html-in-canvas`.
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## Related topics
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- [Browse the complete Catalog](/catalog)
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- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
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- [Build a richer composition](/go-further)
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