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* perf(core): skip rendering preview scenes far from the playhead * refactor(core): split the far-scene pass into small helpers * perf(core): a first render reveals only the clips it reaches * fix(core): reveal the clips holding first-rendered tweens, wherever their window is * feat(core): a scene may load a project helper and wait for fonts and still swap * perf(core): the preview mounts only the scenes near the playhead * perf(core): a seek waits only for the scene it lands in; neighbours mount one per turn * feat(studio): selecting a clip in an unmounted scene mounts that scene first * fix(core): a source a play and a seek both need is fetched and decoded once * fix(core): a scene mounting during play joins the mix without restarting what plays * fix(studio): selecting a clip waits on a scene mount only in a preview that unmounts scenes * fix(core): far scenes still mount after an edit, and an edit to a parked scene keeps its styles * perf(core): web audio schedules a clip only as the playhead comes near it * chore(studio): trim the scene hold helper's comments to its package's share * fix(core): a scene the preview unmounts is freed, not kept by audio, caches or old roots * fix(studio): an unmounted scene's rows and their state come from the markup it mounts with * perf(core): the preview mounts scenes ahead of play and keeps recent ones mounted * refactor(core): keep the far-scene neighbour rule private to its module * style(core): format the far-scene neighbour rule * perf(core): the preview unmounts scenes the playhead leaves, as kept ones slowed each mount * fix(core): scenes that measure text, call their own animate or wait on font loads can unmount * fix(core): each preview scene carries the helpers it loads, so it mounts on its own * fix(core): a mounted scene shows though its stand-in was hidden by display * fix(core): a helper scenes share runs once for the film, and a remounted scene keeps showing * fix(core): a scene that also publishes its timeline under another id stays mounted * feat(core): scenes that draw in 2D or chain the timeline they register can unmount * perf(core): a play frame that draws nothing new skips the hidden-clip lookup * fix(core): a GSAP file copied into a project counts as the library for scene unmounting * style(core): drop an unneeded escape in the registered-chain pattern * chore: core and producer size budgets make room for the preview scene window * fix(core): a scene that draws on a 2D canvas stays mounted * fix(core): a scene the preview unmounts lets go of timelines it built after a font wait * perf(core): a scene leaving the playhead keeps its last rendered size, no forced layout at the cut * refactor(core): the far-scene skip keeps last-render boxes in their own helper * fix(core): a mounting scene never records the runtime's root timeline as its own * chore(producer): raise the size budget to the measured size with the preview runtime inlined * docs(core): keep the far-scene and scene-memory comments within the comment limits * perf(core): style each hidden clip visible once ahead of its cut, so the cut frame does not * fix(core): a seek into a scene still mounting as a neighbour waits for that mount * chore(core): keep comment share and size budgets to main plus the measured core growth
59 lines
1.1 KiB
JSON
59 lines
1.1 KiB
JSON
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