Files
hyperframes/packages/engine
Vance Ingalls cc0e37ac75 test(engine): give the real-ffmpeg audio suites a timeout Windows can meet
`Tests on windows-latest` failed on two of the seven cases in
audioMixer.grouping.test.ts -- both `Test timed out in 5000ms`, not an assertion.
Every case in that suite mixes with REAL ffmpeg, and vitest's default 5s per test
is not enough for that on a Windows runner: the same suite passes on macOS and
ubuntu, and the job's own "Install FFmpeg" step logged a download-failure warning
before falling back. A suite-level 60s covers all seven at once rather than
seven per-test arguments.

audioMixer.level.test.ts gets the same treatment. It has not failed yet, but it
is the same real-ffmpeg shape one spawn slower away from it.

Both files are this branch's, so this is the branch's own flake to fix; engine
has no existing per-test timeout convention to follow, hence the suite argument
plus a comment saying which platform forced it.
2026-08-20 03:28:19 -07:00
..
2026-08-19 19:28:13 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine