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Replace bgm-to-video, bgm-to-video-new, bgm-to-video-refactor, and the standalone beat-sync/montage skills with a single music-to-video skill. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
156 lines
4.1 KiB
HTML
156 lines
4.1 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=1920, height=1080" />
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<title>19 · crash_zoom_in</title>
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<script src="../assets/gsap.min.js"></script>
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<style>
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:root {
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--hg-violet: #7c3aed;
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--hg-violet-2: #a855f7;
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--hg-bg: #0a0a0f;
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--hg-fg: #f5f5fa;
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--hg-dim: #6b6b78;
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html,
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body {
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margin: 0;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: var(--hg-bg);
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font-family: "Inter", system-ui, sans-serif;
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color: var(--hg-fg);
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-webkit-font-smoothing: antialiased;
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}
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#scene {
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position: absolute;
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inset: 0;
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width: 1920px;
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height: 1080px;
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}
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.zoom-stage {
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position: absolute;
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inset: 0;
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display: flex;
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align-items: center;
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justify-content: center;
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will-change: transform;
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}
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.radial-bg {
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position: absolute;
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inset: 0;
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background: radial-gradient(
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circle at center,
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rgba(168, 85, 247, 0.18) 0%,
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transparent 35%,
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rgba(0, 0, 0, 0.6) 80%
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);
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opacity: 0;
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will-change: opacity, transform;
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}
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.speed-lines {
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position: absolute;
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inset: 0;
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background: repeating-radial-gradient(
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circle at 50% 50%,
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transparent 0px,
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transparent 6px,
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rgba(255, 255, 255, 0.08) 7px,
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transparent 8px
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);
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opacity: 0;
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will-change: opacity;
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mix-blend-mode: screen;
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}
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.hero {
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font-weight: 900;
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font-size: 360px;
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letter-spacing: -0.05em;
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color: var(--hg-fg);
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white-space: nowrap;
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will-change: transform, filter;
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}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="main"
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data-start="0"
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data-duration="2"
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data-width="1920"
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data-height="1080"
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>
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<div id="scene" class="clip" data-start="0" data-duration="2" data-track-index="1">
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<div class="radial-bg"></div>
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<div class="speed-lines"></div>
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<div class="zoom-stage"><div class="hero">CRASH</div></div>
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</div>
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</div>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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// Hold black for tension
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tl.set(".hero", { scale: 0.03, filter: "blur(20px)", opacity: 0 }, 0);
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const CRASH = 0.45;
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// The crash itself
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tl.to(
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".hero",
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{ scale: 1.0, filter: "blur(0px)", opacity: 1, duration: 0.32, ease: "expo.in" },
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CRASH,
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);
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// Background swoosh in same window
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tl.fromTo(
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".radial-bg",
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{ opacity: 0, scale: 0.4 },
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{ opacity: 1, scale: 1, duration: 0.32, ease: "expo.in" },
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CRASH,
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);
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tl.fromTo(
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".speed-lines",
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{ opacity: 0, scale: 0.2 },
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{ opacity: 1, scale: 1.4, duration: 0.32, ease: "expo.in" },
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CRASH,
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);
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// Landing settle
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const LAND = CRASH + 0.32;
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tl.to(".hero", { scale: 0.96, duration: 0.08, ease: "power3.out" }, LAND);
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tl.to(".hero", { scale: 1.0, duration: 0.5, ease: "elastic.out(1, 0.55)" }, LAND + 0.08);
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// Quick landing shake
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const sh = [9, -7, 5, -4, 2, -1];
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sh.forEach((amp, i) => {
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tl.to(
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".zoom-stage",
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{ x: amp, y: amp * 0.5 * (i % 2 ? -1 : 1), duration: 0.03, ease: "steps(1)" },
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LAND + i * 0.03,
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);
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});
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tl.to(
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".zoom-stage",
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{ x: 0, y: 0, duration: 0.1, ease: "power2.out" },
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LAND + sh.length * 0.03,
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);
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// Speed lines fade
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tl.to(".speed-lines", { opacity: 0, duration: 0.4, ease: "power2.out" }, LAND + 0.05);
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// Radial settles
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tl.to(".radial-bg", { opacity: 0.5, duration: 0.5, ease: "power2.out" }, LAND);
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window.__timelines["main"] = tl;
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</script>
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</body>
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</html>
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