Files
hyperframes/packages/engine
Vance Ingalls 3ddf3984d9 fix(engine): reject libx264+HDR, document GPU mastering limits + mixed-transfer caller error
PR #370 review feedback (jrusso1020):

- chunkEncoder: when codec=h264 and hdr is set, log a warning and strip
  hdr instead of emitting a half-HDR file (BT.2020 container tags +
  BT.709 VUI inside the bitstream). libx264 has no HDR support; the only
  honest output is SDR/BT.709. Caller is told to use codec=h265.

- videoFrameExtractor: comment at the convertSdrToHdr call site clarifying
  that dominantTransfer is majority-wins; mixing PQ and HLG sources in a
  single composition is caller-error and the minority transfer's videos
  will be converted with the wrong curve. Render two compositions if you
  need both transfers.

- docs/guides/hdr.mdx: limitations section now documents (a) H.264 + HDR
  is rejected at the encoder layer, and (b) GPU H.265 (nvenc, videotoolbox,
  qsv, vaapi) emits BT.2020 + transfer tags but does NOT embed master-display
  or max-cll SEI, since ffmpeg won't pass x265-params through hardware
  encoders. Acceptable for previews, not for HDR10 delivery.
2026-04-23 03:37:07 +00:00
..
2026-04-22 22:12:34 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine