Files
hyperframes/packages/engine
Miguel Ángel 575f68cf5b fix(producer): a render whose capture stops advancing fails within minutes (#6413)
* fix(producer): a render whose capture stops advancing fails within minutes

* fix(producer): keep the bounded probe read the stall change dropped

* chore(producer): shorten a test comment

* fix(producer): every retry batch gets its own first-frame window; the stall test waits for the render to settle

A retry that runs as several batches opened one stall window for the whole attempt, so a later batch whose browsers take longer than the no-progress window to land a frame was killed where main would have finished. The window now opens per batch. The stall tests also waited a fixed number of turns for real file IO after the last frame, which failed about 3 runs in 10 on a loaded machine; they now wait for the render to settle.

* fix(producer): a test reads the stall error fields instead of suppressions; size budget follows

* test(producer): split the scripted capture attempt into small helpers

* test(producer): the stall test advances fake time only while the scripted capture waits
2026-10-26 12:20:19 +00:00
..
2026-10-26 07:20:07 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine