Files
hyperframes/packages/core
Miguel Ángel dce0acd6d2 perf(studio): tag each scene's parts in the preview so one scene can be swapped (#4503)
* perf(studio): tag each scene's parts in the preview so one can be swapped

With sceneParts (Studio preview only) the bundler tags each top-level scene's host, styles and
inline scripts with data-hf-scene; nested scenes belong to their top-level scene. The preview
route then adds a manifest: a hash of everything outside the scenes and one hash per scene,
so the preview can tell when a rebuilt document differs only inside some scenes. Renders are
unchanged.

* fix(core): keep scene order in the preview manifest and mark unswappable scenes

A moved or reordered scene now changes the shared hash, a nested scene
keeps its @import first, and a scene whose script leaves work running
is marked so edits to it take the full reload.

* refactor(core): keep the scene swap side-effect check in the bundler

* fix(core): refuse swapping a scene that runs its own script file

A swap never re-runs external scripts, so a scene file keeps driving the
replaced nodes. Library URLs stay swappable.

* fix(core): refuse swaps for async scene setup and keep the shared @import first

Scenes that finish building after an await or a .then, animate elements
directly or touch the page head and body now take the full reload, and
splitting out scene styles no longer leaves the shared import late.

* fix(core): refuse swaps for scene scripts that throw when run again

Custom element and CSS property registration, sockets, draggables and
infinite tweens now refuse too, and ticker or animate inside a name no
longer does.

* fix(core): refuse swapping a scene that runs a module script or import map

* fix(core): run a scene's local script file in source order in the preview

* fix(core): refuse a scene swap only for defineProperty on a global

* refactor(core): cut scene swap comments to what names and types do not say

* fix(core): find the head tag for the scene manifest in linear time

* fix(core): leave a document with an unclosed head tag without a scene manifest

* fix(core): keep preview scene parts in render order and refuse scene-only script URLs

* fix(core): keep render @import precedence in the preview and swap only known libraries

* fix(core): keep preview scene styles where a render merges them and resolve library URLs

* fix(core): scene swap refuses standalone gsap tweens and root scripts that hold scene nodes

* fix(core): refuse to swap exactly the scenes a script outside them selects

* perf(core): the preview scene scan looks up ids and classes once instead of querying per string

* docs(core): trim three scene-parts comments to the facts a reader needs

* fix(core): refuse to swap a scene a script outside it reaches by tag name

* fix(core): keep scenes swappable when a script outside them only creates elements by tag

* test(core): check scene tags on elements, not in the inlined runtime's text

* fix(core): refuse swaps for chained scene timelines and any-case or universal root selectors

* fix(core): refuse swaps for root selectors through tags above the scenes

* fix(core): put the scene manifest inside the head when a head attribute holds a quoted >

* fix(core): place the scene manifest with the shared head scanner instead of a regex
2026-09-26 20:23:13 +00:00
..

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Generated composition trust

Composition generators require trusted authors for code-bearing inputs. styles and generateHyperframesStyles preserve authored CSS, which can load external resources. animations may contain __raw: values that are emitted as JavaScript; includeScripts: true includes executable timeline code. serializeGsapAnimations also accepts raw preamble, postamble, and a code-bearing timelineVar. Never fill these inputs with untrusted data. Attribute encoding and closing-tag containment are not a sandbox; render untrusted compositions in an appropriately isolated execution environment and never serve them on a privileged origin.

Text content retains the supported inline-formatting sanitizer contract. The clip parser intentionally flattens inner formatting to text, so parse/generate is not a lossless replacement for editing the source HTML.

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core