mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-10 22:20:14 +00:00
R3 review finding: a string scan of compiled.html — however the regex is
tuned — cannot see elements a composition's own script creates at
runtime. The repo already has a production shape that hits this exactly:
style-10-prod's per-transcript-word caption generator builds one <span>
per word via document.createElement, measuring 2 source tags against
thousands of live nodes after init. That's the same unbounded-undercount
failure class as the earlier <img>/SVG counterexamples, but this one
has no static-scan fix — the elements simply don't exist as tags in the
string.
resolveCompositionElementCount() now prefers the live DOM size, queried
from the probe session that's already running for every render at this
point in the pipeline (its Chrome gets reused for capture on the common
single-worker path, so this costs one extra CDP evaluate, not a browser
launch) once that session's init sequence has completed — session.page
.evaluate(() => document.querySelectorAll("*").length) sees runtime-
generated DOM the source scan never could. countElementTags remains as
the fallback for the rare case with no initialized probe session
(evaluate throws, session absent, or not yet initialized).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
3942 lines
169 KiB
TypeScript
3942 lines
169 KiB
TypeScript
// fallow-ignore-file unused-type circular-dependency code-duplication complexity
|
||
/**
|
||
* Render Orchestrator Service
|
||
*
|
||
* `executeRenderJob` is the in-process entry point that composes the
|
||
* pipeline's six stages. Each stage lives in its own module under
|
||
* `./render/stages/` so the pure-function primitives can be reused by
|
||
* the distributed render path without dragging the orchestrator's
|
||
* cleanup and observability scaffolding with them.
|
||
*
|
||
* Stage 1 compile → services/render/stages/compileStage.ts
|
||
* Stage 1b probe → services/render/stages/probeStage.ts
|
||
* (browser-driven duration discovery + media reconciliation;
|
||
* grouped with Stage 1 in the perf summary)
|
||
* Stage 2 extract videos → services/render/stages/extractVideosStage.ts
|
||
* Stage 3 audio → services/render/stages/audioStage.ts
|
||
* Stage 4 capture → services/render/stages/captureStage.ts
|
||
* services/render/stages/captureStreamingStage.ts
|
||
* services/render/stages/captureHdrStage.ts
|
||
* Stage 5 encode → services/render/stages/encodeStage.ts
|
||
* Stage 6 assemble → services/render/stages/assembleStage.ts
|
||
*
|
||
* Resources spawned by stages (file server, capture sessions, streaming
|
||
* encoders, raw HDR frame files) are tracked in the orchestrator's
|
||
* `try/finally` so a stage throwing mid-pipeline doesn't leak Chrome
|
||
* processes or ffmpeg subprocesses.
|
||
*
|
||
* Heavy observability: every stage records timing into `perfStages`,
|
||
* errors carry full context, and failures produce a diagnostic summary
|
||
* (browser console tail, memory peaks, capture attempts, HDR
|
||
* diagnostics).
|
||
*/
|
||
|
||
import {
|
||
existsSync,
|
||
mkdirSync,
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||
mkdtempSync,
|
||
readFileSync,
|
||
readdirSync,
|
||
rmSync,
|
||
statSync,
|
||
writeFileSync,
|
||
copyFileSync,
|
||
appendFileSync,
|
||
} from "fs";
|
||
import { tmpdir } from "node:os";
|
||
import { parseHTML } from "linkedom";
|
||
import {
|
||
type CanvasResolution,
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||
type Fps,
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||
type FpsInput,
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||
fpsToNumber,
|
||
toFps,
|
||
} from "@hyperframes/core";
|
||
import {
|
||
type EngineConfig,
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||
resolveConfig,
|
||
type ExtractionResult,
|
||
type ExtractionPhaseBreakdown,
|
||
type VideoFrameFormat,
|
||
closeCaptureSession,
|
||
type CaptureOptions,
|
||
type CaptureVideoMetadataHint,
|
||
type CaptureSession,
|
||
type BeforeCaptureHook,
|
||
createVideoFrameInjector,
|
||
getEncoderPreset,
|
||
distributeFrames,
|
||
executeParallelCapture,
|
||
mergeWorkerFrames,
|
||
type ParallelProgress,
|
||
type WorkerTask,
|
||
getSystemTotalMb,
|
||
LOW_MEMORY_TOTAL_MB_THRESHOLD,
|
||
assertConfiguredFfmpegBinariesExist,
|
||
type CapturePerfSummary,
|
||
type CaptureWarning,
|
||
type SubTimelineWaitOutcome,
|
||
type WorkerSizing,
|
||
resolveBrowserGpuMode,
|
||
resolveHeadlessShellPath,
|
||
applyConcreteGpuScreenshotClamp,
|
||
scaleProtocolTimeoutForComposition,
|
||
classifyCaptureFailure,
|
||
cloneCaptureWarning,
|
||
isMemoryExhaustionError,
|
||
isDrawElementVerificationError,
|
||
getDrawElementVerificationDetails,
|
||
augmentProtocolTimeoutError,
|
||
augmentPageNavigationTimeoutError,
|
||
} from "@hyperframes/engine";
|
||
import { join, dirname, resolve } from "path";
|
||
import { totalmem } from "node:os";
|
||
import { randomUUID } from "crypto";
|
||
import { fileURLToPath } from "url";
|
||
import {
|
||
closeFileServerSafely,
|
||
createFileServer,
|
||
type FileServerHandle,
|
||
HF_PAGE_SIDE_COMPOSITING_STUB,
|
||
VIRTUAL_TIME_SHIM,
|
||
} from "./fileServer.js";
|
||
import { defaultLogger, type ProducerLogger } from "../logger.js";
|
||
import { createMemorySampler, type MemorySampler, updateJobStatus } from "./render/shared.js";
|
||
import { buildRenderErrorDetails } from "./render/cleanup.js";
|
||
import { publishRenderFailure } from "./render/renderEventPublisher.js";
|
||
import { RenderExecutionContext } from "./render/renderExecutionContext.js";
|
||
import { ArtifactTransaction } from "./render/artifactTransaction.js";
|
||
import {
|
||
createCapturePlan,
|
||
replanAfterFailure,
|
||
type CapturePlan,
|
||
type SdrDiskCapturePlan,
|
||
type CaptureRouting,
|
||
} from "./render/capturePlan.js";
|
||
import { normalizeErrorMessage } from "../utils/errorMessage.js";
|
||
import { formatCaptureFrameName } from "../utils/paths.js";
|
||
import { resolveEffectiveHdrMode } from "./render/hdrMode.js";
|
||
import {
|
||
buildRenderPerfSummary,
|
||
pushWorkerDedupPerfs,
|
||
roundDb,
|
||
worstSubTimelineWaitOutcome,
|
||
} from "./render/perfSummary.js";
|
||
import { getCaptureStageBrowserConsole } from "./render/captureStageError.js";
|
||
import { resolveVideoCaptureBeyondViewport } from "./render/captureBeyondViewport.js";
|
||
import {
|
||
type CaptureCalibrationSample,
|
||
type CaptureCostEstimate,
|
||
buildHeapAdvisoryWarning,
|
||
resolveRenderWorkerCount,
|
||
runCaptureCalibration,
|
||
} from "./render/captureCost.js";
|
||
import {
|
||
computeCompositionObservabilityHash,
|
||
RenderObservabilityRecorder,
|
||
observeRenderStage,
|
||
type RenderCaptureObservability,
|
||
type RenderExtractionObservability,
|
||
type RenderObservationData,
|
||
type RenderObservabilitySummary,
|
||
} from "./render/observability.js";
|
||
import { emitFallbackCaptureProfile } from "./render/fallbackCaptureProfile.js";
|
||
import { type HdrPerfCollector, type HdrPerfSummary } from "./render/hdrPerf.js";
|
||
import {
|
||
assertVideoFrameCoverage,
|
||
computeVideoFrameCoverage,
|
||
countAuthoredTimedClips,
|
||
resolveVideoCoverageThreshold,
|
||
type VideoFrameCoverageReport,
|
||
} from "./render/videoFrameCoverage.js";
|
||
import { runCompileStage } from "./render/stages/compileStage.js";
|
||
import { runProbeStage } from "./render/stages/probeStage.js";
|
||
import { validateRenderDuration } from "./render/planValidation.js";
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||
import {
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||
runExtractVideosStage,
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||
shouldCopyExtractedFrames,
|
||
} from "./render/stages/extractVideosStage.js";
|
||
import { runAudioStage } from "./render/stages/audioStage.js";
|
||
import { runCaptureStage } from "./render/stages/captureStage.js";
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||
import {
|
||
type CaptureStreamingStageResult,
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||
runCaptureStreamingStage,
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||
} from "./render/stages/captureStreamingStage.js";
|
||
import { runCaptureHdrStage } from "./render/stages/captureHdrStage.js";
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||
import { runEncodeStage } from "./render/stages/encodeStage.js";
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||
import { runAssembleStage } from "./render/stages/assembleStage.js";
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||
import { shouldUseLayeredComposite } from "./hdrCompositor.js";
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||
|
||
function sampleDirectoryBytes(dir: string): number {
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||
let total = 0;
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||
const stack: string[] = [dir];
|
||
while (stack.length > 0) {
|
||
const current = stack.pop();
|
||
if (!current) continue;
|
||
let entries: string[] = [];
|
||
try {
|
||
entries = readdirSync(current);
|
||
} catch {
|
||
continue;
|
||
}
|
||
for (const name of entries) {
|
||
const full = join(current, name);
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try {
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||
const st = statSync(full);
|
||
if (st.isDirectory()) {
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||
stack.push(full);
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||
} else if (st.isFile()) {
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||
total += st.size;
|
||
}
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||
} catch {
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||
// ignore
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||
}
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||
}
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}
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return total;
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||
}
|
||
|
||
// fallow-ignore-next-line complexity
|
||
function summarizeExtractionObservability(
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extractionResult: ExtractionResult | null,
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videoCount: number,
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coverageReports?: readonly VideoFrameCoverageReport[],
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authoredTimedClipCount?: number,
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||
): RenderExtractionObservability {
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const extracted = extractionResult?.extracted ?? [];
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const totalFramesExtracted = extractionResult?.totalFramesExtracted ?? 0;
|
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const maxFramesPerVideo = extracted.reduce((max, item) => Math.max(max, item.totalFrames), 0);
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const phaseBreakdown = extractionResult?.phaseBreakdown;
|
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// Only surface the coverage gauges when we actually ran the gate — a
|
||
// no-video render must not emit a spurious `minVideoFrameCoverageRatio`
|
||
// that dashboards interpret as "coverage measured, was 0/0=1".
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||
const coverageGauges =
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||
coverageReports && coverageReports.length > 0
|
||
? {
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||
minVideoFrameCoverageRatio: coverageReports.reduce(
|
||
(min, r) => Math.min(min, r.ratio),
|
||
Number.POSITIVE_INFINITY,
|
||
),
|
||
}
|
||
: {};
|
||
return {
|
||
videoCount,
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||
extractedVideoCount: extracted.length,
|
||
totalFramesExtracted,
|
||
maxFramesPerVideo,
|
||
avgFramesPerExtractedVideo:
|
||
extracted.length > 0 ? Math.round(totalFramesExtracted / extracted.length) : undefined,
|
||
vfrProbeMs: phaseBreakdown?.vfrProbeMs,
|
||
vfrPreflightMs: phaseBreakdown?.vfrPreflightMs,
|
||
vfrPreflightCount: phaseBreakdown?.vfrPreflightCount,
|
||
cacheHits: phaseBreakdown?.cacheHits,
|
||
cacheMisses: phaseBreakdown?.cacheMisses,
|
||
transientRetries: phaseBreakdown?.transientRetries,
|
||
...coverageGauges,
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||
authoredTimedClipCount,
|
||
};
|
||
}
|
||
|
||
export type RenderStatus =
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||
| "queued"
|
||
| "preprocessing"
|
||
| "rendering"
|
||
| "encoding"
|
||
| "assembling"
|
||
| "complete"
|
||
| "failed"
|
||
| "cancelled";
|
||
|
||
export type RenderOutcome = "completed" | "completed_with_warnings" | "failed" | "cancelled";
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||
export type RenderStrictness = "strict" | "best-effort";
|
||
|
||
export interface RenderWarning extends CaptureWarning {
|
||
stage: "capture-readiness";
|
||
}
|
||
|
||
export interface RenderConfig {
|
||
/**
|
||
* Frame rate as an exact rational. Integer fps is `{ num: 30, den: 1 }`;
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||
* NTSC is `{ num: 30000, den: 1001 }`. This shape lets the orchestrator
|
||
* pass the exact rational through to FFmpeg's `-r` / `-framerate` flags
|
||
* without a decimal round-trip — see `fpsToFfmpegArg` in @hyperframes/core.
|
||
*
|
||
* Use `fpsToNumber(config.fps)` at any site that needs a `number` for
|
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* arithmetic (frame-index → time, telemetry, frame-interval ms). Decimal
|
||
* precision at our scales is more than sufficient.
|
||
*/
|
||
fps: Fps;
|
||
quality: "draft" | "standard" | "high";
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||
/**
|
||
* Output container format. Defaults to `"mp4"`; existing renders are
|
||
* unaffected unless this field is set explicitly.
|
||
*
|
||
* - `"mp4"`: H.264 by default, or H.265 + HDR10 when HDR auto-detect
|
||
* engages or `hdrMode: "force-hdr"` is set. Opaque. The
|
||
* default streaming/social deliverable. Faststart is applied so the
|
||
* `moov` atom sits at the file start and the file plays from a
|
||
* partial download.
|
||
* - `"webm"`: VP9 + `yuva420p` pixel format → **true alpha channel**, no
|
||
* chroma key. Plays in Chrome, Edge, and Firefox; Safari support for
|
||
* alpha-WebM is incomplete. Use this when the output should drop
|
||
* straight into a `<video>` over a colored background on the web.
|
||
* Audio is muxed as Opus.
|
||
* - `"mov"`: ProRes 4444 + `yuva444p10le` → **true alpha channel +
|
||
* 10-bit color**. Sized for editor ingest (Premiere, Final Cut Pro,
|
||
* DaVinci Resolve), not direct web playback. Audio is muxed as AAC.
|
||
* - `"gif"`: animated GIF encoded from captured frames with a two-pass
|
||
* FFmpeg palette (`palettegen` + `paletteuse`). Use for PRs, READMEs,
|
||
* and docs where inline autoplay matters more than file size. No audio
|
||
* stream and no alpha channel.
|
||
* - `"png-sequence"`: a directory of zero-padded RGBA PNGs
|
||
* (`frame_000001.png` …). Lossless alpha, largest on disk, no muxed
|
||
* audio (an `audio.aac` sidecar is written alongside the PNGs when
|
||
* the composition has audio elements). Use for After Effects / Nuke
|
||
* / Fusion ingest, or when frames need post-processing before
|
||
* encoding. `outputPath` is treated as a directory; it is created if
|
||
* it doesn't exist.
|
||
*
|
||
* Alpha output (`"webm"`, `"mov"`, `"png-sequence"`) automatically
|
||
* forces screenshot capture (Chrome's BeginFrame compositor does not
|
||
* preserve alpha on Linux headless-shell) and disables HDR — HDR +
|
||
* alpha is not a supported combination, a warning is logged and HDR
|
||
* falls back to SDR. The transparent-background CSS is injected by
|
||
* the engine's `initTransparentBackground` helper, so authors should
|
||
* not paint a fullscreen `body` / `#root` background in their
|
||
* compositions when targeting alpha output.
|
||
*/
|
||
format?: "mp4" | "webm" | "mov" | "png-sequence" | "gif";
|
||
/** GIF Netscape loop count. 0 means infinite looping. Only used with `format: "gif"`. */
|
||
gifLoop?: number;
|
||
workers?: number;
|
||
useGpu?: boolean;
|
||
debug?: boolean;
|
||
/** Strict rejects correctness warnings; best-effort returns a qualified outcome. */
|
||
strictness?: RenderStrictness;
|
||
/** Entry HTML file relative to projectDir. Defaults to "index.html". */
|
||
entryFile?: string;
|
||
/** Full producer config. When provided, env vars are not read. */
|
||
producerConfig?: EngineConfig;
|
||
/** Custom logger. Defaults to console-based defaultLogger. */
|
||
logger?: ProducerLogger;
|
||
/** Override CRF for the video encoder. Mutually exclusive with `videoBitrate`. */
|
||
crf?: number;
|
||
/** Target video bitrate (e.g. "10M"). Mutually exclusive with `crf`. */
|
||
videoBitrate?: string;
|
||
/**
|
||
* Source-video frame extraction format. Defaults to `"auto"`, which preserves
|
||
* the historical behavior: alpha/alpha-capable sources extract as PNG, all
|
||
* other videos extract as JPG. Set to `"png"` for lossless source-frame
|
||
* extraction on UI recordings, screen captures, or other color-sensitive
|
||
* videos.
|
||
*/
|
||
videoFrameFormat?: VideoFrameFormat;
|
||
/** HDR rendering mode.
|
||
* - `auto` (default): probe sources; enable HDR if any HDR content is found.
|
||
* - `force-hdr`: enable HDR even on SDR-only compositions (falls back to HLG transfer).
|
||
* - `force-sdr`: skip probing entirely; always render SDR.
|
||
*/
|
||
hdrMode?: "auto" | "force-hdr" | "force-sdr";
|
||
/**
|
||
* Render-time variable overrides for the composition. Injected as
|
||
* `window.__hfVariables` before any page script runs and consumed by the
|
||
* runtime helper `getVariables()`, which merges them over the declared
|
||
* defaults from `<html data-composition-variables="...">`.
|
||
*
|
||
* Populated by the CLI from `--variables '<json>'` /
|
||
* `--variables-file <path>`. Must be a JSON-serializable plain object.
|
||
*/
|
||
variables?: Record<string, unknown>;
|
||
/**
|
||
* Override the output resolution via Chrome `deviceScaleFactor` (DPR).
|
||
* The composition's authored dimensions are unchanged. See
|
||
* {@link resolveDeviceScaleFactor} for the integer-scale, aspect, and
|
||
* HDR constraints.
|
||
*/
|
||
outputResolution?: CanvasResolution;
|
||
/**
|
||
* True when `outputResolution` was normalized from an aspect-agnostic alias
|
||
* (`1080p`, `hd`, `4k`, `uhd`) rather than a preset that names its own
|
||
* orientation (`landscape`, `portrait`, `1080p-portrait`, …). Set by the
|
||
* CLI + server layers via `isAspectAgnosticResolutionAlias(rawInput)` at
|
||
* flag/body parse time.
|
||
*
|
||
* When true, the compile stage adapts the preset to the composition's
|
||
* orientation before calling `resolveDeviceScaleFactor` — a portrait
|
||
* 1080×1920 composition with `--resolution 1080p` (normalized to
|
||
* `landscape`) is re-mapped to `portrait`, honoring the user's intent
|
||
* ("render at 1080p") without forcing them to know the aspect-suffixed
|
||
* alias (`1080p-portrait`). Explicit orientation presets stay strict.
|
||
*/
|
||
outputResolutionAspectAgnostic?: boolean;
|
||
}
|
||
|
||
export interface RenderPerfSummary {
|
||
renderId: string;
|
||
totalElapsedMs: number;
|
||
fps: number;
|
||
quality: string;
|
||
workers: number;
|
||
/**
|
||
* Provenance of the auto worker-sizing decision (undefined when the
|
||
* htmlInCanvas / low-memory pins short-circuited sizing). `boundBy` names
|
||
* the binding constraint; the heap fields are the advisory budget being
|
||
* validated by fleet telemetry before enforcement — see
|
||
* `computeWorkerSizing` in @hyperframes/engine.
|
||
*/
|
||
workerSizing?: WorkerSizing;
|
||
chunkedEncode: boolean;
|
||
chunkSizeFrames: number | null;
|
||
compositionDurationSeconds: number;
|
||
totalFrames: number;
|
||
resolution: { width: number; height: number };
|
||
videoCount: number;
|
||
audioCount: number;
|
||
stages: Record<string, number>;
|
||
/** Per-phase breakdown of the Phase 2 video extraction (resolve, HDR probe, HDR preflight, VFR probe/preflight, per-video extract). Undefined when the composition has no videos. */
|
||
videoExtractBreakdown?: ExtractionPhaseBreakdown;
|
||
/** Bytes on disk in the render's workDir at assembly time (sampled before cleanup). Lets callers correlate peak temp usage with render duration. */
|
||
tmpPeakBytes?: number;
|
||
/**
|
||
* Average wall-clock capture time per output frame.
|
||
*
|
||
* Uses `stages.captureFrameMs` when present so fixed Stage 4 setup costs
|
||
* (file server creation, calibration, readiness/session init, strategy
|
||
* resolution) do not get amortized into a per-frame metric. Older summaries
|
||
* without the split fall back to `stages.captureMs`.
|
||
*/
|
||
captureAvgMs?: number;
|
||
/**
|
||
* Median per-frame capture time from the engine's per-frame samples —
|
||
* warmup-robust (first frames pay font/image decode) and free of stage
|
||
* setup amortization, unlike `captureAvgMs`. From the session that
|
||
* captured the most frames when parallel workers report separately.
|
||
*/
|
||
captureP50Ms?: number;
|
||
/** Worst sub-composition timeline wait outcome across sessions. */
|
||
subTimelineWait?: SubTimelineWaitOutcome;
|
||
capturePeakMs?: number;
|
||
captureCalibration?: {
|
||
sampledFrames: number[];
|
||
p95Ms?: number;
|
||
multiplier: number;
|
||
reasons: string[];
|
||
};
|
||
captureAttempts?: CaptureAttemptSummary[];
|
||
observability?: RenderObservabilitySummary;
|
||
/**
|
||
* Peak resident set size (RSS) observed during the render, in MiB.
|
||
*
|
||
* Sampled every 250ms by a process-wide poller; surfaces gross memory
|
||
* regressions (e.g. unbounded image-cache growth) that wall-clock numbers
|
||
* miss. Optional because callers can serialize older `RenderPerfSummary`
|
||
* shapes back into this type.
|
||
*/
|
||
peakRssMb?: number;
|
||
/**
|
||
* Peak V8 heap used observed during the render, in MiB.
|
||
*
|
||
* Useful as a finer-grained complement to {@link peakRssMb} — RSS includes
|
||
* native ffmpeg/Chrome allocations, while heapUsed isolates JS-object growth
|
||
* inside the orchestrator. Optional for the same back-compat reason.
|
||
*/
|
||
peakHeapUsedMb?: number;
|
||
hdrDiagnostics?: HdrDiagnostics;
|
||
hdrPerf?: HdrPerfSummary;
|
||
/**
|
||
* Static-frame dedup outcome for this render (opt-out HF_STATIC_DEDUP=false),
|
||
* aggregated across the sequential session or all parallel workers. `enabled`
|
||
* is the adoption signal; `armed` means it passed every gate + verification;
|
||
* `skipReason` says why it didn't arm; `reusedFrames`/`predictedFrames` measure
|
||
* effectiveness (reuse % = reusedFrames / totalFrames). Undefined when no
|
||
* capture session ran (e.g. layered-HDR-only paths).
|
||
*/
|
||
staticDedup?: {
|
||
enabled: boolean;
|
||
armed: boolean;
|
||
predictedFrames: number;
|
||
reusedFrames: number;
|
||
skipReason?: string;
|
||
};
|
||
/**
|
||
* BeginFrame no-damage reuse outcome for this render (Linux/Docker),
|
||
* aggregated across the sequential session or all parallel workers: frames
|
||
* Chrome reported unchanged (`hasDamage=false` → previous buffer reused via
|
||
* the engine's lastFrameCache) vs frames freshly encoded. The BF counterpart
|
||
* of `staticDedup` (predictive dedup never arms under beginframe); the
|
||
* static-frame fraction is noDamageFrames / (noDamageFrames + hasDamageFrames).
|
||
* Undefined when no session captured in beginframe mode.
|
||
*
|
||
* Like every metric aggregated from `dedupPerfs` (staticDedup, drawElement,
|
||
* subTimelineWait), a partial-capture RETRY replaces the counters with the
|
||
* final attempt's set (see the reset in executeDiskCaptureWithAdaptiveRetry)
|
||
* — after a missing-range retry the counts cover only the recaptured ranges,
|
||
* not the whole render, so noDamage + hasDamage may be < totalFrames.
|
||
*/
|
||
beginFrameReuse?: {
|
||
noDamageFrames: number;
|
||
hasDamageFrames: number;
|
||
};
|
||
/**
|
||
* drawElement fast-capture outcome for this render (default-on release
|
||
* visibility). Undefined when no capture session ran.
|
||
*/
|
||
drawElement?: {
|
||
/** Final capture mode: "drawelement" | "screenshot" | "beginframe" (|-joined if workers diverge). */
|
||
mode: string;
|
||
/** Compile-time gate that disabled default DE: 3d | mix_blend_mode | shader_transitions. */
|
||
compileGate?: string;
|
||
/** Producer clamp that disabled default DE: parallel | disk_path. */
|
||
clampReason?: string;
|
||
/** Auto-parallel inversion outcome: "inverted" (fired, held), "reverted" (fired, self-verify retry rolled back), "none". */
|
||
workerInversion?: string;
|
||
/** Worker count the auto-resolution chose BEFORE the inversion pinned it to 1 — the parallel counterfactual for speedup math. Only set when the inversion fired. */
|
||
preInversionWorkers?: number;
|
||
/** Rough compiled-composition element count — the variable the short-comp inversion band is gated on. Always set. */
|
||
compositionElementCount?: number;
|
||
/** Short-comp band attribution: "applied" | "skipped_elements"; unset when the frame count made the band irrelevant. */
|
||
shortBand?: "applied" | "skipped_elements";
|
||
/** DE parallel-router outcome: "routed" (fired, held), "reverted" (fired, self-verify retry rolled back), "none". Mutually exclusive with workerInversion. */
|
||
parallelRouter?: string;
|
||
/** Worker count the auto-resolution chose BEFORE the router pinned it to 3 — the single-worker-inversion counterfactual. Only set when the router fired. */
|
||
preRouterWorkers?: number;
|
||
/** Engine init-time gate: swiftshader | css_effect:* | at_risk_timeline | 3d_init_failed | supersampling | render_mode_hint. */
|
||
gateReason?: string;
|
||
/** Low-cardinality GPU bucket from DE session init (`<backend>/<vendor>`, e.g. `d3d11/nvidia`); |-joined across parallel sessions (bounded: one bucket per distinct backend on the host). */
|
||
gpuRenderer?: string;
|
||
/** Worker-encode drain (the verified path) was active. */
|
||
workerEncode: boolean;
|
||
/** Self-verification ground-truth samples armed at init. */
|
||
verifyArmed: number;
|
||
/** Samples actually compared at drain time. */
|
||
verifyChecked: number;
|
||
/** Minimum PSNR across checked samples (dB; margin above the 32dB threshold). */
|
||
verifyMinDb?: number;
|
||
/** Init cost of capturing ground truth (ms). */
|
||
verifyInitMs: number;
|
||
/**
|
||
* SELF-VERIFICATION tripped (blank/PSNR) and the render re-ran via
|
||
* screenshot. Narrowed since the pinned-fallback retry was widened
|
||
* (review): OOM/generic-capture-error fallbacks report FALSE here —
|
||
* `fallbackReason` being set is the "any fallback fired" signal.
|
||
*/
|
||
selfVerifyFallback: boolean;
|
||
/** What tripped the fallback retry: psnr | blank | oom | capture_error. */
|
||
fallbackReason?: string;
|
||
/** The failing PSNR (dB) when `fallbackReason === "psnr"`; undefined for blank/oom/capture_error (no score exists). */
|
||
fallbackFailedDb?: number;
|
||
/** Frame index the verification failure was detected at; set for both "psnr" and "blank" fallback reasons. */
|
||
fallbackFrameIndex?: number;
|
||
/** The HF_DE_VERIFY_MIN_DB threshold the failing dB breached; only set alongside fallbackFailedDb (psnr reason). */
|
||
fallbackThresholdDb?: number;
|
||
/** Blank-guard counters. */
|
||
blankSuspects: number;
|
||
blankDeterministicAccepts: number;
|
||
blankRecaptures: number;
|
||
/** Clip-cut boundary frames captured via per-frame screenshot. */
|
||
boundaryFrames: number;
|
||
/** Per-frame "No cached paint record" screenshot fallbacks. */
|
||
ncprFallbacks: number;
|
||
};
|
||
}
|
||
|
||
export interface HdrDiagnostics {
|
||
videoExtractionFailures: number;
|
||
imageDecodeFailures: number;
|
||
}
|
||
|
||
export interface FrameRange {
|
||
startFrame: number;
|
||
endFrame: number;
|
||
}
|
||
|
||
export interface CaptureAttemptSummary {
|
||
attempt: number;
|
||
workers: number;
|
||
frameCount: number;
|
||
/**
|
||
* `"transient-retry"` is a same-worker-count retry after a transient browser
|
||
* death (Target closed / tab crash); `"retry"` is the worker-halving retry
|
||
* after a recoverable timeout. Distinguished so transient-retry burn is
|
||
* countable for telemetry (dashboard 1783183).
|
||
*/
|
||
reason: "initial" | "retry" | "transient-retry";
|
||
}
|
||
|
||
export interface RenderJob {
|
||
id: string;
|
||
config: RenderConfig;
|
||
status: RenderStatus;
|
||
progress: number;
|
||
currentStage: string;
|
||
createdAt: Date;
|
||
startedAt?: Date;
|
||
completedAt?: Date;
|
||
outcome?: RenderOutcome;
|
||
warnings: RenderWarning[];
|
||
error?: string;
|
||
outputPath?: string;
|
||
duration?: number;
|
||
totalFrames?: number;
|
||
framesRendered?: number;
|
||
perfSummary?: RenderPerfSummary;
|
||
failedStage?: string;
|
||
errorDetails?: {
|
||
message: string;
|
||
stack?: string;
|
||
elapsedMs: number;
|
||
freeMemoryMB: number;
|
||
browserConsoleTail?: string[];
|
||
perfStages?: Record<string, number>;
|
||
hdrDiagnostics?: HdrDiagnostics;
|
||
observability?: RenderObservabilitySummary;
|
||
/** Worst sub-composition timeline wait outcome across sessions captured before the failure. */
|
||
subTimelineWait?: SubTimelineWaitOutcome;
|
||
};
|
||
}
|
||
|
||
export type ProgressCallback = (job: RenderJob, message: string) => void | Promise<void>;
|
||
|
||
export class RenderQualityError extends Error {
|
||
constructor(readonly warnings: readonly RenderWarning[]) {
|
||
super(
|
||
`Render blocked by ${warnings.length} correctness warning${warnings.length === 1 ? "" : "s"}: ` +
|
||
warnings.map((warning) => warning.code).join(", "),
|
||
);
|
||
this.name = "RenderQualityError";
|
||
}
|
||
}
|
||
|
||
export function applyRenderWarningPolicy(
|
||
job: RenderJob,
|
||
captureWarnings: readonly CaptureWarning[],
|
||
log: ProducerLogger = defaultLogger,
|
||
): void {
|
||
job.warnings ??= [];
|
||
const existing = new Set(
|
||
job.warnings.map((warning) => `${warning.code}:${JSON.stringify(warning.details ?? {})}`),
|
||
);
|
||
for (const warning of captureWarnings) {
|
||
const key = `${warning.code}:${JSON.stringify(warning.details ?? {})}`;
|
||
if (existing.has(key)) continue;
|
||
existing.add(key);
|
||
job.warnings.push({
|
||
...cloneCaptureWarning(warning),
|
||
stage: "capture-readiness",
|
||
});
|
||
}
|
||
if (job.warnings.length === 0) return;
|
||
|
||
const strictness = job.config.strictness ?? "best-effort";
|
||
const typedRetryability = job.warnings.flatMap((warning) =>
|
||
warning.details?.retryable === undefined ? [] : [warning.details.retryable],
|
||
);
|
||
log.warn("Render completed capture with correctness warnings", {
|
||
strictness,
|
||
warningCodes: job.warnings.map((warning) => warning.code),
|
||
warningReasons: job.warnings.flatMap((warning) => warning.details?.failureReasons ?? []),
|
||
warningStages: job.warnings.flatMap((warning) => warning.details?.failureStages ?? []),
|
||
warningOwners: job.warnings.flatMap((warning) =>
|
||
warning.details?.failureOwner ? [warning.details.failureOwner] : [],
|
||
),
|
||
warningRetryable:
|
||
typedRetryability.length === 0
|
||
? undefined
|
||
: typedRetryability.every((retryable) => retryable),
|
||
});
|
||
const hasAudioProcessingFailure = job.warnings.some(
|
||
(warning) => warning.code === "audio_processing_failed",
|
||
);
|
||
if (strictness === "strict" || hasAudioProcessingFailure) {
|
||
throw new RenderQualityError(job.warnings);
|
||
}
|
||
}
|
||
|
||
export class RenderCancelledError extends Error {
|
||
reason: "user_cancelled" | "timeout" | "aborted";
|
||
constructor(
|
||
message: string = "render_cancelled",
|
||
reason: "user_cancelled" | "timeout" | "aborted" = "aborted",
|
||
) {
|
||
super(message);
|
||
this.name = "RenderCancelledError";
|
||
this.reason = reason;
|
||
}
|
||
}
|
||
|
||
export function createRenderFileLogger(
|
||
logPath: string,
|
||
base: ProducerLogger = defaultLogger,
|
||
): ProducerLogger {
|
||
const write = (prefix: string, args: unknown[]) => {
|
||
const ts = new Date().toISOString();
|
||
const line = `[${ts}] ${prefix} ${args.map((a) => (typeof a === "string" ? a : JSON.stringify(a))).join(" ")}\n`;
|
||
try {
|
||
appendFileSync(logPath, line);
|
||
} catch (err) {
|
||
base.debug("Debug log write failed", {
|
||
logPath,
|
||
error: err instanceof Error ? err.message : String(err),
|
||
});
|
||
}
|
||
};
|
||
const wrap = (level: "error" | "warn" | "info" | "debug", prefix: string) => {
|
||
return (message: string, meta?: Record<string, unknown>) => {
|
||
write(prefix, meta ? [message, meta] : [message]);
|
||
base[level](message, meta);
|
||
};
|
||
};
|
||
return {
|
||
error: wrap("error", "ERR"),
|
||
warn: wrap("warn", "WRN"),
|
||
info: wrap("info", "LOG"),
|
||
debug: wrap("debug", "DBG"),
|
||
isLevelEnabled: (level) => base.isLevelEnabled?.(level) ?? true,
|
||
};
|
||
}
|
||
|
||
export function collectVideoReadinessSkipIds(
|
||
nativeHdrVideoIds: ReadonlySet<string>,
|
||
extractedVideos: readonly ExtractedVideoReadinessInput[],
|
||
): string[] {
|
||
return Array.from(
|
||
new Set([
|
||
...nativeHdrVideoIds,
|
||
...extractedVideos
|
||
.filter((video) => hasUsableVideoDimensions(video.metadata))
|
||
.map((video) => video.videoId),
|
||
]),
|
||
).sort();
|
||
}
|
||
|
||
interface ExtractedVideoReadinessInput {
|
||
videoId: string;
|
||
metadata: {
|
||
width: number;
|
||
height: number;
|
||
};
|
||
}
|
||
|
||
function hasUsableVideoDimensions(metadata: ExtractedVideoReadinessInput["metadata"]) {
|
||
return (
|
||
Number.isFinite(metadata.width) &&
|
||
Number.isFinite(metadata.height) &&
|
||
metadata.width > 0 &&
|
||
metadata.height > 0
|
||
);
|
||
}
|
||
|
||
export function collectVideoMetadataHints(
|
||
extractedVideos: readonly ExtractedVideoReadinessInput[],
|
||
): CaptureVideoMetadataHint[] {
|
||
return extractedVideos
|
||
.filter((video) => hasUsableVideoDimensions(video.metadata))
|
||
.map((video) => ({
|
||
id: video.videoId,
|
||
width: video.metadata.width,
|
||
height: video.metadata.height,
|
||
}))
|
||
.sort((a, b) => a.id.localeCompare(b.id));
|
||
}
|
||
|
||
export function findMissingFrameRanges(
|
||
totalFrames: number,
|
||
framesDir: string,
|
||
frameExt: "jpg" | "png",
|
||
): FrameRange[] {
|
||
const ranges: FrameRange[] = [];
|
||
let rangeStart: number | null = null;
|
||
|
||
for (let frameIndex = 0; frameIndex < totalFrames; frameIndex++) {
|
||
const framePath = join(framesDir, formatCaptureFrameName(frameIndex, frameExt));
|
||
// A capture worker can leave a zero/one-byte placeholder behind when it
|
||
// exits between creating the destination and writing the image. FFmpeg's
|
||
// image2 demuxer treats that as end-of-sequence but still exits 0, which
|
||
// used to let a truncated video be reported as successful. Real JPEG and
|
||
// PNG captures are necessarily larger than their 8-byte file signatures.
|
||
const missing = !existsSync(framePath) || statSync(framePath).size <= 8;
|
||
if (missing && rangeStart === null) {
|
||
rangeStart = frameIndex;
|
||
} else if (!missing && rangeStart !== null) {
|
||
ranges.push({ startFrame: rangeStart, endFrame: frameIndex });
|
||
rangeStart = null;
|
||
}
|
||
}
|
||
|
||
if (rangeStart !== null) {
|
||
ranges.push({ startFrame: rangeStart, endFrame: totalFrames });
|
||
}
|
||
|
||
return ranges;
|
||
}
|
||
|
||
export function buildMissingFrameRetryBatches(
|
||
ranges: FrameRange[],
|
||
maxWorkers: number,
|
||
workDir: string,
|
||
attempt: number,
|
||
rangeStart: number = 0,
|
||
): WorkerTask[][] {
|
||
const workersPerBatch = Math.max(1, Math.floor(maxWorkers));
|
||
const batches: WorkerTask[][] = [];
|
||
|
||
// `ranges` are 0-indexed within the chunk's frame range (or full timeline
|
||
// when `rangeStart === 0`); translate to absolute composition indices so
|
||
// `WorkerTask`'s per-frame time math lands on the page's actual virtual
|
||
// clock, and propagate `outputFrameOffset` so the retry captures back at
|
||
// the same local file name `findMissingFrameRanges` was looking for.
|
||
for (let i = 0; i < ranges.length; i += workersPerBatch) {
|
||
const batchIndex = batches.length;
|
||
const batch = ranges.slice(i, i + workersPerBatch).map((range, workerId) => ({
|
||
workerId,
|
||
startFrame: rangeStart + range.startFrame,
|
||
endFrame: rangeStart + range.endFrame,
|
||
outputDir: join(workDir, `retry-${attempt}-batch-${batchIndex}-worker-${workerId}`),
|
||
outputFrameOffset: rangeStart,
|
||
}));
|
||
batches.push(batch);
|
||
}
|
||
|
||
return batches;
|
||
}
|
||
|
||
export function getNextRetryWorkerCount(currentWorkers: number): number {
|
||
return Math.max(1, Math.floor(currentWorkers / 2));
|
||
}
|
||
|
||
export function resolveRenderWorkDirPrefix(
|
||
outputPath: string,
|
||
jobId: string,
|
||
platform: NodeJS.Platform = process.platform,
|
||
systemTempDir: string = tmpdir(),
|
||
): string {
|
||
if (platform === "win32") return join(systemTempDir, "hf-render-");
|
||
return join(dirname(outputPath), `work-${jobId}-`);
|
||
}
|
||
|
||
/**
|
||
* Bounded number of retries for transient browser deaths (a `Target closed` /
|
||
* `Page crashed` — the tab died, not the composition). Distinct from the
|
||
* worker-count-halving retry: a transient death is often a one-off (contended
|
||
* host, OOM-killed tab, flaky CDP session) that clears on a fresh session, so
|
||
* we retry ONCE at the SAME worker count before falling through to the
|
||
* halving/structural-failure logic. Capped at 1 so a deterministically-dying
|
||
* tab can't loop.
|
||
*/
|
||
export const MAX_TRANSIENT_CAPTURE_RETRIES = 1;
|
||
|
||
/**
|
||
* A retry only pays off if the attempt that just finished captured at least one
|
||
* frame toward its target. When it captured nothing (frames still missing >=
|
||
* frames it set out to capture), the composition is structurally broken — a
|
||
* never-ready page, zero duration, or unparseable HTML — not a flaky worker.
|
||
* Re-running it at lower parallelism just burns another full readiness/protocol
|
||
* timeout per worker, turning a render that can never succeed into a long hang.
|
||
* A partially-captured attempt still retries, so genuine flaky-worker gaps are
|
||
* unaffected.
|
||
*/
|
||
export function captureAttemptMadeProgress(
|
||
attemptTargetFrameCount: number,
|
||
remainingFrameCount: number,
|
||
): boolean {
|
||
return remainingFrameCount < attemptTargetFrameCount;
|
||
}
|
||
|
||
export function resetCaptureAttemptProgress(job: { framesRendered?: number }): void {
|
||
job.framesRendered = 0;
|
||
}
|
||
|
||
export function isRecoverableParallelCaptureError(error: unknown): boolean {
|
||
const message = normalizeErrorMessage(error);
|
||
if (!message.includes("[Parallel] Capture failed")) return false;
|
||
const kind = classifyCaptureFailure(error).kind;
|
||
return kind === "transient_browser" || kind === "protocol_timeout";
|
||
}
|
||
|
||
/**
|
||
* Turn a cryptic memory-exhaustion failure (V8 `Set maximum size exceeded`,
|
||
* heap-limit abort, oversized allocation) into an actionable message. These
|
||
* come from oversized compositions — very high resolution, very long duration,
|
||
* or a huge frame count — not composition-logic bugs, and a retry re-hits the
|
||
* same ceiling. The guidance points at the levers that actually reduce memory
|
||
* pressure. Returns the original message unchanged for non-OOM errors.
|
||
*/
|
||
export function describeMemoryExhaustion(
|
||
error: unknown,
|
||
ctx: { width?: number; height?: number; totalFrames?: number },
|
||
): string | null {
|
||
if (!isMemoryExhaustionError(error)) return null;
|
||
const raw = normalizeErrorMessage(error);
|
||
const dims =
|
||
ctx.width && ctx.height
|
||
? ` (${ctx.width}×${ctx.height}${ctx.totalFrames ? `, ${ctx.totalFrames} frames` : ""})`
|
||
: "";
|
||
return (
|
||
`Render ran out of memory${dims}: ${raw}\n` +
|
||
"The composition is too large for the available memory. To reduce memory pressure:\n" +
|
||
" - Lower the output resolution or split the composition into shorter scenes.\n" +
|
||
" - Reduce the frame count (shorter duration or lower fps).\n" +
|
||
" - Run with fewer parallel workers (`--workers 1`).\n" +
|
||
" - Set PRODUCER_LOW_MEMORY_MODE=true (or `--low-memory-mode`) to use the low-memory render profile."
|
||
);
|
||
}
|
||
|
||
function countCapturedFrames(
|
||
totalFrames: number,
|
||
framesDir: string,
|
||
frameExt: "jpg" | "png",
|
||
): number {
|
||
let captured = 0;
|
||
for (let frameIndex = 0; frameIndex < totalFrames; frameIndex++) {
|
||
const framePath = join(framesDir, formatCaptureFrameName(frameIndex, frameExt));
|
||
if (existsSync(framePath)) captured++;
|
||
}
|
||
return captured;
|
||
}
|
||
|
||
function countFrameRanges(ranges: FrameRange[]): number {
|
||
return ranges.reduce((sum, range) => sum + (range.endFrame - range.startFrame), 0);
|
||
}
|
||
|
||
export async function executeDiskCaptureWithAdaptiveRetry(options: {
|
||
serverUrl: string;
|
||
workDir: string;
|
||
framesDir: string;
|
||
totalFrames: number;
|
||
initialWorkerCount: number;
|
||
allowRetry: boolean;
|
||
frameExt: "jpg" | "png";
|
||
captureOptions: CaptureOptions;
|
||
createBeforeCaptureHook: () => BeforeCaptureHook | null;
|
||
abortSignal?: AbortSignal;
|
||
onProgress?: (progress: ParallelProgress) => void;
|
||
cfg: EngineConfig;
|
||
log: ProducerLogger;
|
||
/**
|
||
* Forwarded to each `WorkerTask`'s `outputFrameOffset` and to the
|
||
* `buildMissingFrameRetryBatches` translation. Default 0 (in-process
|
||
* contract: `[0, totalFrames)`). See `WorkerTask.outputFrameOffset`.
|
||
*/
|
||
frameRangeStart?: number;
|
||
/** Mutated in place — replaced each attempt so only the final attempt's worker perf survives (see retry reset below). */
|
||
dedupPerfs: CapturePerfSummary[];
|
||
}): Promise<CaptureAttemptSummary[]> {
|
||
const attempts: CaptureAttemptSummary[] = [];
|
||
let currentWorkers = options.initialWorkerCount;
|
||
let missingRanges: FrameRange[] | null = null;
|
||
let attempt = 0;
|
||
let transientRetriesUsed = 0;
|
||
// Set when the *previous* iteration retried after a transient browser death,
|
||
// so the attempt it spawns is tagged `"transient-retry"` (vs the worker-halving
|
||
// `"retry"`) for telemetry. Reset after each attempt is recorded.
|
||
let pendingTransientRetry = false;
|
||
const rangeStart = options.frameRangeStart ?? 0;
|
||
|
||
while (true) {
|
||
const frameCount = missingRanges ? countFrameRanges(missingRanges) : options.totalFrames;
|
||
attempts.push({
|
||
attempt,
|
||
workers: currentWorkers,
|
||
frameCount,
|
||
reason: attempt === 0 ? "initial" : pendingTransientRetry ? "transient-retry" : "retry",
|
||
});
|
||
pendingTransientRetry = false;
|
||
|
||
const attemptWorkDir = join(options.workDir, `capture-attempt-${attempt}`);
|
||
const batches = missingRanges
|
||
? buildMissingFrameRetryBatches(
|
||
missingRanges,
|
||
currentWorkers,
|
||
attemptWorkDir,
|
||
attempt,
|
||
rangeStart,
|
||
)
|
||
: [distributeFrames(options.totalFrames, currentWorkers, attemptWorkDir, rangeStart)];
|
||
|
||
// Reset before each attempt so a retry REPLACES (not accumulates) worker perf —
|
||
// otherwise a frame captured in attempt 0 AND re-captured on retry would be counted
|
||
// twice, inflating reused/predicted past totalFrames. The common no-retry path keeps
|
||
// exactly one attempt's perf; a retry reports only the final attempt's set.
|
||
options.dedupPerfs.length = 0;
|
||
try {
|
||
for (const tasks of batches) {
|
||
const capturedBeforeBatch = countCapturedFrames(
|
||
options.totalFrames,
|
||
options.framesDir,
|
||
options.frameExt,
|
||
);
|
||
try {
|
||
const workerResults = await executeParallelCapture(
|
||
options.serverUrl,
|
||
attemptWorkDir,
|
||
tasks,
|
||
options.captureOptions,
|
||
options.createBeforeCaptureHook,
|
||
options.abortSignal,
|
||
options.onProgress
|
||
? (progress) => {
|
||
options.onProgress?.({
|
||
...progress,
|
||
totalFrames: options.totalFrames,
|
||
capturedFrames: Math.min(
|
||
options.totalFrames,
|
||
capturedBeforeBatch + progress.capturedFrames,
|
||
),
|
||
});
|
||
}
|
||
: undefined,
|
||
undefined,
|
||
options.cfg,
|
||
);
|
||
pushWorkerDedupPerfs(workerResults, options.dedupPerfs);
|
||
} finally {
|
||
await mergeWorkerFrames(attemptWorkDir, tasks, options.framesDir);
|
||
}
|
||
}
|
||
|
||
const remaining = findMissingFrameRanges(
|
||
options.totalFrames,
|
||
options.framesDir,
|
||
options.frameExt,
|
||
);
|
||
if (remaining.length === 0) {
|
||
return attempts;
|
||
}
|
||
const remainingCount = countFrameRanges(remaining);
|
||
const madeProgress = captureAttemptMadeProgress(frameCount, remainingCount);
|
||
if (!madeProgress) {
|
||
options.log.warn(
|
||
"[Render] Capture attempt made no forward progress; composition is likely structurally broken — not retrying.",
|
||
{ attempt, frameCount, remainingCount, workers: currentWorkers },
|
||
);
|
||
}
|
||
if (!options.allowRetry || currentWorkers <= 1 || !madeProgress) {
|
||
throw new Error(`[Render] Capture completed but ${remainingCount} frame(s) are missing`);
|
||
}
|
||
|
||
const nextWorkers = getNextRetryWorkerCount(currentWorkers);
|
||
options.log.warn("[Render] Retrying missing captured frames with fewer workers.", {
|
||
fromWorkers: currentWorkers,
|
||
toWorkers: nextWorkers,
|
||
missingFrames: countFrameRanges(remaining),
|
||
});
|
||
currentWorkers = nextWorkers;
|
||
missingRanges = remaining;
|
||
attempt++;
|
||
} catch (error) {
|
||
const failure = classifyCaptureFailure(error, { signal: options.abortSignal });
|
||
// A cancelled render tears the browser down, which surfaces as a
|
||
// transient-looking `Target closed`. Rethrow immediately so cancellation
|
||
// never burns a retry (or logs a misleading transient-failure warning) —
|
||
// the caller's abort handling owns cancellation.
|
||
if (failure.kind === "cancelled") {
|
||
throw error;
|
||
}
|
||
// A drawElement self-verify breach (a parallel disk worker's sampled
|
||
// frame diverged from its pre-injection ground truth) is a CORRECTNESS
|
||
// failure, not a missing-frame one: the damaged frames are written
|
||
// complete to disk, so the presence/size-only findMissingFrameRanges
|
||
// below would count them present and wrongly return success — shipping
|
||
// the exact compositor damage this verify exists to catch. Rethrow so
|
||
// the orchestrator's disk-stage screenshot retry fires (mirrors the
|
||
// `cancelled` guard; a worker-halving retry here would only re-run
|
||
// drawElement and re-damage). Structural detection walks the aggregated
|
||
// CaptureFailure → worker CaptureFailure → DrawElementVerificationError
|
||
// cause chain.
|
||
if (isDrawElementVerificationError(error)) {
|
||
throw error;
|
||
}
|
||
const remaining = findMissingFrameRanges(
|
||
options.totalFrames,
|
||
options.framesDir,
|
||
options.frameExt,
|
||
);
|
||
if (remaining.length === 0) {
|
||
return attempts;
|
||
}
|
||
const remainingCount = countFrameRanges(remaining);
|
||
const madeProgress = captureAttemptMadeProgress(frameCount, remainingCount);
|
||
|
||
// Single bounded retry for a transient browser death (`Target closed` /
|
||
// `Page crashed` / `Session closed`): the tab died mid-capture, not the
|
||
// composition. Unlike the worker-halving retry below, this keeps the same
|
||
// worker count (parallelism isn't the problem) and does NOT require
|
||
// forward progress — a tab that dies before frame 0 is the exact case we
|
||
// want to recover. Bounded by MAX_TRANSIENT_CAPTURE_RETRIES so a
|
||
// deterministically-dying tab still fails instead of looping.
|
||
//
|
||
// Scope: this covers the parallel disk-capture path (the multi-worker
|
||
// renders where a contended host most often drops a tab). The sequential
|
||
// and streaming capture paths run a single stateful session/encoder and
|
||
// don't route through here; probeStage already has its own transient
|
||
// retry for the session-init phase they share.
|
||
if (
|
||
options.allowRetry &&
|
||
failure.kind === "transient_browser" &&
|
||
transientRetriesUsed < MAX_TRANSIENT_CAPTURE_RETRIES
|
||
) {
|
||
transientRetriesUsed++;
|
||
options.log.warn(
|
||
"[Render] Transient browser failure during capture; retrying once with a fresh session.",
|
||
{
|
||
attempt,
|
||
workers: currentWorkers,
|
||
missingFrames: remainingCount,
|
||
transientRetriesUsed,
|
||
error: error instanceof Error ? error.message : String(error),
|
||
},
|
||
);
|
||
missingRanges = remaining;
|
||
attempt++;
|
||
pendingTransientRetry = true;
|
||
continue;
|
||
}
|
||
|
||
if (!madeProgress) {
|
||
options.log.warn(
|
||
"[Render] Capture attempt made no forward progress; composition is likely structurally broken — not retrying.",
|
||
{ attempt, frameCount, remainingCount, workers: currentWorkers },
|
||
);
|
||
}
|
||
if (
|
||
!options.allowRetry ||
|
||
currentWorkers <= 1 ||
|
||
!isRecoverableParallelCaptureError(error) ||
|
||
!madeProgress
|
||
) {
|
||
throw error;
|
||
}
|
||
|
||
const nextWorkers = getNextRetryWorkerCount(currentWorkers);
|
||
options.log.warn("[Render] Parallel capture timed out; retrying missing frames.", {
|
||
fromWorkers: currentWorkers,
|
||
toWorkers: nextWorkers,
|
||
missingFrames: countFrameRanges(remaining),
|
||
error: error instanceof Error ? error.message : String(error),
|
||
});
|
||
currentWorkers = nextWorkers;
|
||
missingRanges = remaining;
|
||
attempt++;
|
||
}
|
||
}
|
||
}
|
||
|
||
export type RenderConfigInput = Omit<RenderConfig, "fps"> & { fps: FpsInput };
|
||
|
||
export function createRenderJob(config: RenderConfigInput): RenderJob {
|
||
return {
|
||
id: randomUUID(),
|
||
config: {
|
||
...config,
|
||
fps: toFps(config.fps),
|
||
strictness: config.strictness ?? "best-effort",
|
||
},
|
||
status: "queued",
|
||
progress: 0,
|
||
currentStage: "Queued",
|
||
createdAt: new Date(),
|
||
warnings: [],
|
||
};
|
||
}
|
||
|
||
function normalizeCompositionSrcPath(srcPath: string): string {
|
||
return srcPath.replace(/\\/g, "/").replace(/^\.\//, "");
|
||
}
|
||
|
||
/**
|
||
* Read the `data-duration` off a scene file's `<template>` root — the scene's
|
||
* own authored length. linkedom does not implement inert `<template>` content,
|
||
* so we re-parse `template.innerHTML` (the pattern htmlBundler uses) to reach
|
||
* the composition root inside it. Returns null when the file has no template
|
||
* or the root declares no duration.
|
||
*/
|
||
function readSceneRootDuration(entryHtml: string | undefined): string | null {
|
||
if (!entryHtml) return null;
|
||
const { document } = parseHTML(entryHtml);
|
||
const template = document.querySelector("template");
|
||
const scope = template ? parseHTML(template.innerHTML).document : document;
|
||
const root = scope.querySelector("[data-composition-id]") as Element | null;
|
||
return root?.getAttribute("data-duration") ?? null;
|
||
}
|
||
|
||
function createStandaloneEntryRenderClone(
|
||
root: Element,
|
||
host: Element,
|
||
sceneDuration: string | null,
|
||
): Element {
|
||
// linkedom's cloneNode returns `any` (not `Node`), so the Element cast
|
||
// is needed to access setAttribute/appendChild without losing type safety.
|
||
const hostClone = host.cloneNode(true) as Element;
|
||
hostClone.setAttribute("data-start", "0");
|
||
|
||
if (root === host) return hostClone;
|
||
|
||
const rootClone = root.cloneNode(false) as Element;
|
||
// The standalone composition IS the mounted scene, not the master shell that
|
||
// wraps it. A shallow clone of the master root otherwise keeps the master's
|
||
// data-duration (the whole project's length), so `render -c <scene>` rendered
|
||
// the scene for the entire project duration — or threw "Composition has zero
|
||
// duration" when the master derived its length from siblings now removed.
|
||
// Re-point the wrapper's duration at the scene's own; drop it (derive from the
|
||
// single child) only when the scene declared none.
|
||
if (sceneDuration != null) {
|
||
rootClone.setAttribute("data-duration", sceneDuration);
|
||
} else {
|
||
rootClone.removeAttribute("data-duration");
|
||
}
|
||
rootClone.appendChild(hostClone);
|
||
return rootClone;
|
||
}
|
||
|
||
function replaceBodyWithRenderClone(body: HTMLElement, renderClone: Element): void {
|
||
while (body.firstChild) {
|
||
body.removeChild(body.firstChild);
|
||
}
|
||
body.appendChild(renderClone);
|
||
}
|
||
|
||
export function shouldUseStreamingEncode(
|
||
cfg: Pick<EngineConfig, "enableStreamingEncode" | "streamingEncodeMaxDurationSeconds"> &
|
||
Partial<Pick<EngineConfig, "lowMemoryMode">>,
|
||
outputFormat: NonNullable<RenderConfig["format"]>,
|
||
workerCount: number,
|
||
// Composition timeline duration in seconds.
|
||
durationSeconds: number,
|
||
// Per-render override (set by the DE parallel router) — see
|
||
// deParallelStreamForced's declaration in executeRenderJob for why this is
|
||
// a parameter instead of an env-var read.
|
||
forceParallelStream = false,
|
||
): boolean {
|
||
if (!cfg.enableStreamingEncode) return false;
|
||
if (outputFormat === "png-sequence") return false;
|
||
if (outputFormat === "gif") return false;
|
||
if (!Number.isFinite(durationSeconds) || durationSeconds <= 0) return false;
|
||
// Low-memory mode already pins capture to one worker. Keep those renders on
|
||
// the streaming path regardless of duration so captured frames are drained
|
||
// directly into FFmpeg instead of accumulating hundreds of gigabytes of
|
||
// data URIs / disk frames until Chrome OOMs.
|
||
if (!cfg.lowMemoryMode && durationSeconds > cfg.streamingEncodeMaxDurationSeconds) return false;
|
||
// HF_DE_PARALLEL_STREAM (manual opt-in) / forceParallelStream (router):
|
||
// allow multi-worker streaming for the interleaved drawElement produce
|
||
// path. Contiguous-chunk parallel streaming stalls (worker k+1's first
|
||
// frame waits for ALL of worker k's), so this only makes sense with the
|
||
// interleaved distribution the capture stage selects under the same
|
||
// condition.
|
||
if (forceParallelStream || process.env.HF_DE_PARALLEL_STREAM === "true") return true;
|
||
return workerCount === 1;
|
||
}
|
||
|
||
/**
|
||
* Integer tuning knob from the environment. Matches the convention the
|
||
* surrounding DE thresholds already use: unset OR set-but-empty falls back to
|
||
* the default (a blank var is not a kill switch), and so does anything
|
||
* non-numeric — a typo must never silently disable a routing guard.
|
||
*/
|
||
export function envInt(name: string, fallback: number): number {
|
||
const raw = process.env[name];
|
||
if (raw === undefined || raw.trim() === "") return fallback;
|
||
const parsed = Number(raw);
|
||
return Number.isFinite(parsed) ? parsed : fallback;
|
||
}
|
||
|
||
/**
|
||
* Rough element count for compiled composition HTML.
|
||
*
|
||
* Deliberately a string scan and not a `parseHTML` + `querySelectorAll` (the
|
||
* `countAuthoredTimedClips` approach): this runs on EVERY render before the
|
||
* routing decision, and a full linkedom parse of the exact documents that
|
||
* matter here — the 20k-40k node ones — is the most expensive case. Precision
|
||
* is not needed. It feeds a threshold whose measured crossover is ~3.9k and
|
||
* whose default sits at 2500, so tag counting is comfortably inside the
|
||
* margin — PROVIDED the count is not unboundedly low for some real content
|
||
* shape. Three sources are counted, each catching a case the others miss:
|
||
*
|
||
* 1. Closing tags (`</div>`) — the base count for ordinary HTML.
|
||
* 2. Named HTML void elements (`<img>`, `<br>`, …), bare or self-closed —
|
||
* voids matter because they skew EXPENSIVE to paint (images), and
|
||
* counting only closers would read an image gallery as a tiny comp and
|
||
* open the band on exactly the content most likely to lose it.
|
||
* 3. Any self-closing tag (`<circle/>`, `<path d="…"/>`) — SVG's own
|
||
* elements are neither closing-tag-shaped nor in the void list, so
|
||
* without this a self-closing-SVG-heavy composition (`<circle/>` x 40k)
|
||
* counted as ZERO — an unbounded undercount, not a rounding error, and
|
||
* exactly the shape of comp the 1.8x regression case is made of
|
||
* (review finding: the ceiling cannot compensate for an error with no
|
||
* bound).
|
||
*
|
||
* Opening (non-self-closing, non-void) tags are deliberately NOT counted:
|
||
* compiled comps embed inline scripts, and `a < b` or `x <breadth` would
|
||
* false-positive on a bare `<letter` scan. All three counted forms require a
|
||
* literal closing marker (`</`, a void name at a word boundary, or `/>`), so
|
||
* ordinary JS comparisons and divisions don't qualify — verified by test.
|
||
*
|
||
* FALLBACK ONLY as of the live-DOM fix below — a string scan of the SOURCE
|
||
* markup cannot see elements a composition's own script creates at runtime
|
||
* (`document.createElement`), which is an unbounded undercount no regex can
|
||
* close: `style-10-prod`'s per-transcript-word caption generator measures 2
|
||
* source tags against thousands of live nodes after init (review finding).
|
||
* `resolveCompositionElementCount` prefers the initialized probe session's
|
||
* live count and uses this only when no such session exists.
|
||
*/
|
||
export function countElementTags(html: string): number {
|
||
const matches = html.match(
|
||
/<\/[a-zA-Z]|<(?:img|br|hr|input|source|track|area|base|col|embed|link|meta|param|wbr)\b|<[a-zA-Z][-a-zA-Z0-9]*\b[^>]*\/>/gi,
|
||
);
|
||
return matches === null ? 0 : matches.length;
|
||
}
|
||
|
||
/**
|
||
* Element count for the short-comp band's gate — prefers the LIVE DOM of the
|
||
* probe session that's already running for every render at this point in the
|
||
* pipeline (its Chrome is reused for capture on the common single-worker
|
||
* path, so this costs one extra CDP round-trip, not a browser launch) over
|
||
* the static `countElementTags` scan of `compiled.html`. The live count is
|
||
* the only one that sees runtime-generated DOM — a composition whose script
|
||
* builds its own elements after load (the caption-word-span pattern above)
|
||
* is otherwise measured as near-empty regardless of how the static scanner
|
||
* is tuned, admitting an arbitrarily large live DOM below the routing
|
||
* ceiling (review finding, R3).
|
||
*
|
||
* These semantics are FROZEN while the short-band baseline is being read —
|
||
* the fleet distribution recorded by the baseline release must be measured
|
||
* by the same resolver that later gates routing, or the baseline is invalid.
|
||
*/
|
||
export async function resolveCompositionElementCount(
|
||
probeSession: Pick<CaptureSession, "isInitialized" | "page"> | null,
|
||
html: string,
|
||
): Promise<number> {
|
||
if (probeSession?.isInitialized) {
|
||
try {
|
||
const liveCount = await probeSession.page.evaluate(
|
||
() => document.querySelectorAll("*").length,
|
||
);
|
||
if (typeof liveCount === "number" && Number.isFinite(liveCount)) return liveCount;
|
||
} catch {
|
||
// Probe page evaluate can fail (navigation mid-flight, detached frame,
|
||
// page crash) — fall through to the static scan rather than block the
|
||
// render on a routing-gate measurement.
|
||
}
|
||
}
|
||
return countElementTags(html);
|
||
}
|
||
|
||
/**
|
||
* Max-merge init telemetry across per-worker capture perf summaries — the
|
||
* success-path channel for PARALLEL renders, whose worker console buffers
|
||
* (and so the `[FrameCapture:INIT]` line) only propagate on failure. Max
|
||
* matches summarizeInitObservability's own multi-session semantics: keep the
|
||
* worst observed startup cost for duration. Tween count is per-composition,
|
||
* so workers should agree — max is a defensive read against a worker that
|
||
* initializes before the timeline is fully wired, not an expected disagreement.
|
||
*/
|
||
export function mergeWorkerInitObservability(
|
||
perfs: ReadonlyArray<{ initDurationMs?: number; initTweenCount?: number }>,
|
||
): { initDurationMs?: number; tweenCount?: number } | undefined {
|
||
let initDurationMs: number | undefined;
|
||
let tweenCount: number | undefined;
|
||
for (const perf of perfs) {
|
||
if (perf.initDurationMs !== undefined) {
|
||
initDurationMs =
|
||
initDurationMs === undefined
|
||
? perf.initDurationMs
|
||
: Math.max(initDurationMs, perf.initDurationMs);
|
||
}
|
||
if (perf.initTweenCount !== undefined) {
|
||
tweenCount =
|
||
tweenCount === undefined ? perf.initTweenCount : Math.max(tweenCount, perf.initTweenCount);
|
||
}
|
||
}
|
||
if (initDurationMs === undefined && tweenCount === undefined) return undefined;
|
||
return { initDurationMs, tweenCount };
|
||
}
|
||
|
||
/**
|
||
* The short-comp band's attribution decision, extracted as a pure function so
|
||
* the gating fixes below are independently testable rather than living inline
|
||
* where only a full render pipeline run could exercise them.
|
||
*
|
||
* "applied" / "skipped_elements" are emitted ONLY when the band is DECISIVE —
|
||
* every other inversion-eligibility condition already passed (both floor
|
||
* evaluations agree on everything except which floor they used) and the band
|
||
* floor alone flipped the answer. `bandEnabled` gates that decisiveness
|
||
* itself: `HF_DE_SHORT_MAX_ELEMENTS=0` is a documented kill switch (symmetric
|
||
* with `HF_DE_SHORT_MIN_FRAMES=0`, which already disables via the predicate's
|
||
* own `minFrames > 0` guard), and without this gate a fired kill switch left
|
||
* every in-band render decisive against a real floor comparison — reporting
|
||
* "skipped_elements" (comp too large) instead of undefined (band disabled)
|
||
* and corrupting the DiD control cohort with kill-switched renders (review
|
||
* finding).
|
||
*/
|
||
export function resolveDeShortBand(args: {
|
||
invertAtBaseFloor: boolean;
|
||
invertAtBandFloor: boolean;
|
||
bandEnabled: boolean;
|
||
bandOpen: boolean;
|
||
}): "applied" | "skipped_elements" | undefined {
|
||
const decisive = args.bandEnabled && args.invertAtBandFloor && !args.invertAtBaseFloor;
|
||
if (!decisive) return undefined;
|
||
return args.bandOpen ? "applied" : "skipped_elements";
|
||
}
|
||
|
||
/**
|
||
* DE priority inversion predicate: should an AUTO-resolved multi-worker render
|
||
* drop to single-worker verified drawElement streaming?
|
||
*
|
||
* Benchmarked 2026-07-08: above ~900 frames DE-single beats screenshot-parallel
|
||
* at every worker count (2,380f: 66s vs 109–127s at W2–W5); below it DE's fixed
|
||
* init cost (verify + dedup arming) loses by a small margin. Only fires for the
|
||
* exact benchmarked configuration: default-on DE, mp4, streaming-eligible,
|
||
* no compile gate, no forced screenshot, workers not explicitly requested.
|
||
*/
|
||
export function shouldPreferSingleWorkerDrawElement(args: {
|
||
workerCount: number;
|
||
/** job.config.workers — a number means the user explicitly chose. */
|
||
requestedWorkers: number | "auto" | undefined;
|
||
useDrawElement: boolean;
|
||
deCompileGate: string | undefined;
|
||
forceScreenshot: boolean;
|
||
outputFormat: NonNullable<RenderConfig["format"]>;
|
||
totalFrames: number;
|
||
/** Amortization threshold; <=0 disables the inversion. */
|
||
minFrames: number;
|
||
/** shouldUseStreamingEncode(cfg, format, 1, duration) at the call site. */
|
||
singleWorkerStreamingOk: boolean;
|
||
/**
|
||
* Comp routes to the layered-composite / page-side-compositing paths
|
||
* (HDR content or shader transitions) — those force screenshots and never
|
||
* run drawElement or streaming, so an inversion would only mislabel
|
||
* telemetry and keep the probe session alive through the heaviest stage.
|
||
*/
|
||
layeredOrEffectRoute: boolean;
|
||
/** deviceScaleFactor > 1 — the engine's supersampling gate blocks DE. */
|
||
supersampling: boolean;
|
||
/**
|
||
* The probe session already ran the engine's init-time DE gates and DE did
|
||
* NOT engage (not drawelement mode, not a deferred video comp) — inverting
|
||
* would pin a known-screenshot render to one worker.
|
||
*/
|
||
probeDeGated: boolean;
|
||
/**
|
||
* PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true is an explicit opt-in that
|
||
* deliberately allows parallel drawElement (bypassing the downstream
|
||
* clamp) — honor it like an explicit --workers request.
|
||
*/
|
||
experimentalParallelDeOptIn: boolean;
|
||
}): boolean {
|
||
return (
|
||
args.workerCount > 1 &&
|
||
typeof args.requestedWorkers !== "number" &&
|
||
args.useDrawElement &&
|
||
!args.deCompileGate &&
|
||
!args.forceScreenshot &&
|
||
args.outputFormat === "mp4" &&
|
||
args.minFrames > 0 &&
|
||
args.totalFrames >= args.minFrames &&
|
||
args.singleWorkerStreamingOk &&
|
||
!args.layeredOrEffectRoute &&
|
||
!args.supersampling &&
|
||
!args.probeDeGated &&
|
||
!args.experimentalParallelDeOptIn
|
||
);
|
||
}
|
||
|
||
/**
|
||
* Plan the self-verify retry for an inverted render: the inversion bet on
|
||
* drawElement and lost, so the re-render returns to the pre-inversion parallel
|
||
* screenshot path (streaming re-resolved for that worker count — multi-worker
|
||
* routes to the disk stage). Returns null when the render was not inverted.
|
||
*
|
||
* On OOM specifically, the retry drops to a single worker regardless of the
|
||
* pre-inversion count — an actual memory remedy (one Chrome page instead of
|
||
* N), not just a different capture mode at the same parallelism the host
|
||
* already choked on. The pre-inversion count can be higher than what the DE
|
||
* path used (calibration's own pick), so reusing it unmodified on an
|
||
* OOM-triggered retry would re-run at equal or greater parallelism than the
|
||
* failure, worsening the odds for this render and anything sharing the host.
|
||
*/
|
||
export function resolveInversionRetryPlan(args: {
|
||
deWorkerInversion: "inverted" | "reverted" | undefined;
|
||
preInversionWorkerCount: number;
|
||
cfg: Pick<EngineConfig, "enableStreamingEncode" | "streamingEncodeMaxDurationSeconds">;
|
||
outputFormat: NonNullable<RenderConfig["format"]>;
|
||
durationSeconds: number;
|
||
isMemoryExhaustion: boolean;
|
||
}): {
|
||
workerCount: number;
|
||
useStreamingEncode: boolean;
|
||
deWorkerInversion: "reverted";
|
||
} | null {
|
||
if (args.deWorkerInversion !== "inverted") return null;
|
||
const workerCount = args.isMemoryExhaustion ? 1 : args.preInversionWorkerCount;
|
||
return {
|
||
workerCount,
|
||
useStreamingEncode: shouldUseStreamingEncode(
|
||
args.cfg,
|
||
args.outputFormat,
|
||
workerCount,
|
||
args.durationSeconds,
|
||
),
|
||
deWorkerInversion: "reverted",
|
||
};
|
||
}
|
||
|
||
/**
|
||
* DE parallel-router predicate: should an AUTO-resolved multi-worker render
|
||
* use VERIFIED PARALLEL drawElement streaming (HF_DE_PARALLEL_STREAM) instead
|
||
* of the #2026 single-worker inversion?
|
||
*
|
||
* Benchmarked 2026-07-08 (clean, quiet-machine re-run): par3/single 1.16–1.36x
|
||
* on real-work comps ≥2,000 frames (2,381f GSAP graphics 1.36x, 3,245f rAF
|
||
* high-variance 1.29x, 915f crossover probe 1.27x); the one comp that didn't
|
||
* clear 1.25x (3,600f, 39% static/dedup-heavy) still didn't LOSE to single-
|
||
* worker (1.16x) — dedup already skips the capture work parallelism would
|
||
* split, so there's mechanically less headroom, not a regression. No comp
|
||
* anywhere showed par3 < single. Default-off (HF_DE_PARALLEL_ROUTER): this
|
||
* promotes the opt-in mechanism from #2056 into the auto-routing decision,
|
||
* but the decision itself stays gated behind its own flag pending the
|
||
* telemetry soak (revert rate, de_verify_min_db distribution) on real wild
|
||
* traffic — there is currently none, since nothing routes here by default.
|
||
* Takes priority over the single-worker inversion when both would fire.
|
||
* Re-calibrated 2026-07-27: a controlled crossover sweep (three content
|
||
* profiles including a genuinely init-expensive 24-sub-composition comp;
|
||
* worker counts and capture modes verified per run) found par3 > single at
|
||
* every size from 350f up in every profile — workers init concurrently, so
|
||
* per-worker init duplication costs CPU, not wall-clock. minFrames therefore
|
||
* dropped below the inversion's threshold (700 vs 900): where both fire,
|
||
* parallel wins over the inversion's single-worker pick (+17–21% at 700f).
|
||
*/
|
||
export function shouldPreferParallelDrawElement(args: {
|
||
workerCount: number;
|
||
/** job.config.workers — a number means the user explicitly chose. */
|
||
requestedWorkers: number | "auto" | undefined;
|
||
useDrawElement: boolean;
|
||
deCompileGate: string | undefined;
|
||
forceScreenshot: boolean;
|
||
outputFormat: NonNullable<RenderConfig["format"]>;
|
||
totalFrames: number;
|
||
/** Amortization threshold; <=0 disables the router. */
|
||
minFrames: number;
|
||
layeredOrEffectRoute: boolean;
|
||
supersampling: boolean;
|
||
probeDeGated: boolean;
|
||
experimentalParallelDeOptIn: boolean;
|
||
/** HF_DE_PARALLEL_ROUTER === "true" — the router's own kill switch, default off. */
|
||
routerEnabled: boolean;
|
||
/**
|
||
* Whether verified parallel DE STREAMING can actually run for this render
|
||
* (`shouldUseStreamingEncode` at the router's worker count with
|
||
* forceParallelStream). The router's entire value is that path; without it
|
||
* firing would pin workerCount to 3 and skip calibration while delivering
|
||
* none of the benefit — e.g. a composition longer than
|
||
* `streamingEncodeMaxDurationSeconds` (240 s default), where the duration
|
||
* cap disables streaming before the router's force flag is consulted.
|
||
*/
|
||
parallelStreamingAvailable: boolean;
|
||
/** Machine RAM (os.totalmem, MB). */
|
||
totalMemoryMb: number;
|
||
/** RAM floor for routing; <=0 disables the guard. */
|
||
minMemoryMb: number;
|
||
}): boolean {
|
||
return (
|
||
args.routerEnabled &&
|
||
args.parallelStreamingAvailable &&
|
||
args.workerCount > 1 &&
|
||
typeof args.requestedWorkers !== "number" &&
|
||
args.useDrawElement &&
|
||
!args.deCompileGate &&
|
||
!args.forceScreenshot &&
|
||
args.outputFormat === "mp4" &&
|
||
args.minFrames > 0 &&
|
||
args.totalFrames >= args.minFrames &&
|
||
!args.layeredOrEffectRoute &&
|
||
!args.supersampling &&
|
||
!args.probeDeGated &&
|
||
!args.experimentalParallelDeOptIn &&
|
||
// RAM floor: routed parallel DE runs 3 concurrent hardware-GPU Chrome
|
||
// instances. On a 16 GB machine that produced vertical black slabs in the
|
||
// final MP4 (wild report, CLI 0.7.52) — compositor tiles evicted under
|
||
// GPU/memory pressure, and sampled self-verify can miss partial-frame
|
||
// damage. Single-worker DE (the inversion) stays available below the
|
||
// floor; only the parallel bet is withheld.
|
||
(args.minMemoryMb <= 0 || args.totalMemoryMb >= args.minMemoryMb)
|
||
);
|
||
}
|
||
|
||
/**
|
||
* Plan the self-verify retry for a router-routed render: the bet on verified
|
||
* parallel drawElement streaming lost, so the re-render falls back to the
|
||
* pre-router worker count on the ordinary (non-DE) parallel path. Unlike
|
||
* `resolveInversionRetryPlan`, the caller must also clear the router's
|
||
* `deParallelStreamForced` local BEFORE calling this — `shouldUseStreamingEncode`
|
||
* takes it as a direct argument, so a stale `true` would keep resolving to
|
||
* the parallel-streaming shape on the retry instead of the well-tested
|
||
* parallel-disk fallback. Returns null when the render was not router-routed.
|
||
*
|
||
* On OOM specifically, the retry drops to a single worker regardless of the
|
||
* pre-router count — see `resolveInversionRetryPlan`'s doc for why (the
|
||
* pre-router count is calibration's own pick and can exceed the router's
|
||
* pin, e.g. calibration wanting 5 while the router pinned to 3 — reusing it
|
||
* unmodified on an OOM retry would run the fallback at MORE parallelism than
|
||
* what just failed).
|
||
*/
|
||
export function resolveParallelRouterRetryPlan(args: {
|
||
deParallelRouter: "routed" | "reverted" | undefined;
|
||
preRouterWorkerCount: number;
|
||
cfg: Pick<EngineConfig, "enableStreamingEncode" | "streamingEncodeMaxDurationSeconds">;
|
||
outputFormat: NonNullable<RenderConfig["format"]>;
|
||
durationSeconds: number;
|
||
isMemoryExhaustion: boolean;
|
||
}): {
|
||
workerCount: number;
|
||
useStreamingEncode: boolean;
|
||
deParallelRouter: "reverted";
|
||
} | null {
|
||
if (args.deParallelRouter !== "routed") return null;
|
||
const workerCount = args.isMemoryExhaustion ? 1 : args.preRouterWorkerCount;
|
||
return {
|
||
workerCount,
|
||
useStreamingEncode: shouldUseStreamingEncode(
|
||
args.cfg,
|
||
args.outputFormat,
|
||
workerCount,
|
||
args.durationSeconds,
|
||
),
|
||
deParallelRouter: "reverted",
|
||
};
|
||
}
|
||
|
||
/**
|
||
* Should a capture-stage error retry via the pinned-worker-count fallback
|
||
* (the same "well-tested parallel-disk / single-worker screenshot" path
|
||
* `resolveInversionRetryPlan`/`resolveParallelRouterRetryPlan` reroute to)
|
||
* instead of failing the render outright?
|
||
*
|
||
* True for the drawElement self-verify failures this retry path was
|
||
* originally built for (blank frame / PSNR breach), AND for any OTHER
|
||
* capture-stage failure (host-contention timeout, worker crash, OOM) while a
|
||
* worker count was PINNED by the inversion or router — those pin regardless
|
||
* of calibration, so a generic capture failure on that pinned count is
|
||
* exactly the scenario the pin itself introduced risk for.
|
||
*
|
||
* Includes OOM (previously excluded — see PR history): every worker's
|
||
* `executeWorkerTask` closes its capture session in a `finally` that awaits
|
||
* `closeCaptureSession` → `releaseBrowser`, which SIGKILLs the Chrome process
|
||
* via `forceReleaseBrowser` if a graceful `page.close()` hangs
|
||
* (`browserManager.ts`). `Promise.all` in `executeParallelCapture` waits for
|
||
* every worker's `finally` before this error is even thrown, so by the time
|
||
* we're deciding whether to retry, the failed attempt's Chrome processes are
|
||
* already gone — there's no lingering memory to retry into. And the
|
||
* fallback itself is structurally lighter than what OOM'd: parallel DE
|
||
* forces `enableBrowserPool: false` (N separate Chrome processes — required,
|
||
* not incidental, to avoid a co-tenant-page compositor-starvation bug), while
|
||
* the parallel-SS fallback uses the default pooled browser (one shared
|
||
* process). Retrying at a possibly-higher worker count is still fewer total
|
||
* Chrome processes than what just failed.
|
||
*
|
||
* Excludes cancellation (review): a user-initiated abort must propagate
|
||
* immediately, not detour through spawning a fresh encoder/capture session
|
||
* before the outer catch's `RenderCancelledError` branch ends the render —
|
||
* that would delay honoring "stop" with a pointless resource spin-up/
|
||
* tear-down cycle.
|
||
*/
|
||
export function shouldRetryViaPinnedFallback(args: {
|
||
isVerifyError: boolean;
|
||
isCancellation: boolean;
|
||
deWorkerInversion: "inverted" | "reverted" | undefined;
|
||
deParallelRouter: "routed" | "reverted" | undefined;
|
||
}): boolean {
|
||
if (args.isCancellation) return false;
|
||
if (args.isVerifyError) return true;
|
||
return args.deWorkerInversion === "inverted" || args.deParallelRouter === "routed";
|
||
}
|
||
|
||
/**
|
||
* When a self-verify (or pinned-fallback) retry is triggered mid-capture, the
|
||
* caller may still hold a live probe session that the failed stage was passed
|
||
* but did not (or could not) close in its own `finally` before it threw. Left
|
||
* behind, that session's Chrome process orphans until the containing render
|
||
* exits — precisely when we are recovering from GPU/memory pressure and can
|
||
* least afford an unaccounted Chrome. Close it before the caller clears its
|
||
* reference; swallow any close error with a warn so the retry itself is never
|
||
* derailed by a shutdown hiccup.
|
||
*/
|
||
export async function closeOrphanedProbeForRetry(
|
||
probe: CaptureSession,
|
||
closer: (session: CaptureSession) => Promise<void>,
|
||
log: Pick<ProducerLogger, "warn">,
|
||
retryContext: string,
|
||
): Promise<void> {
|
||
try {
|
||
await closer(probe);
|
||
} catch (closeErr) {
|
||
log.warn(`[Render] probe close before ${retryContext} retry failed; continuing with retry`, {
|
||
error: closeErr instanceof Error ? closeErr.message : String(closeErr),
|
||
});
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Parallel-streaming router for NON-drawElement capture (screenshot on
|
||
* macOS/Windows/forced-screenshot, BeginFrame on Linux): should this
|
||
* multi-worker render stream captured frame buffers straight into the single
|
||
* ffmpeg stdin encoder (interleaved distribution + ordered reorder-buffer
|
||
* writer — the PR #2056 machinery) instead of the parallel disk path (workers
|
||
* write JPEGs, a separate sequential encode pass reads them back)?
|
||
*
|
||
* Measured motivation (2026-07-10, macOS SS W3): the disk path's encode is a
|
||
* purely additive tail (~27% of wall clock on a 3,600-frame comp). Streaming
|
||
* overlapped it for 1.29x on a uniform-cost comp and was a wash (not a
|
||
* regression) on a 39%-static bimodal comp — the interleaved writer's
|
||
* near-lockstep coupling eats the encode win when frame costs are bimodal.
|
||
* v1 accepts the wash; static-aware routing is a documented follow-up.
|
||
*
|
||
* Unlike the DE router this deliberately does NOT require auto-resolved
|
||
* workers: streaming doesn't change the worker count, so an explicit
|
||
* `--workers 3` should benefit too. It requires !useDrawElement
|
||
* (post-resolveConfig — always true on Linux): DE parallel renders belong to
|
||
* the DE parallel router (HF_DE_PARALLEL_ROUTER) with its self-verify
|
||
* machinery; both DE predicates independently require useDrawElement, making
|
||
* the two routers mutually exclusive by construction.
|
||
*/
|
||
export function shouldStreamParallelCapture(args: {
|
||
/** HF_CAPTURE_PARALLEL_STREAM === "true" — kill switch, default OFF. */
|
||
routerEnabled: boolean;
|
||
workerCount: number;
|
||
/** cfg.useDrawElement AFTER resolveConfig clamps. */
|
||
useDrawElement: boolean;
|
||
outputFormat: NonNullable<RenderConfig["format"]>;
|
||
/** shouldUseStreamingEncode(cfg, format, 1, duration) at the call site —
|
||
* carries the enableStreamingEncode/format/duration-cap gates. */
|
||
streamingOk: boolean;
|
||
/** HDR layered composite or shader transitions — bespoke pipelines
|
||
* (including page-side compositing, which only engages when
|
||
* hasShaderTransitions) that never stream. */
|
||
layeredOrEffectRoute: boolean;
|
||
}): boolean {
|
||
return (
|
||
args.routerEnabled &&
|
||
args.workerCount > 1 &&
|
||
!args.useDrawElement &&
|
||
args.outputFormat === "mp4" &&
|
||
args.streamingOk &&
|
||
!args.layeredOrEffectRoute
|
||
);
|
||
}
|
||
|
||
export function resolveCaptureForceScreenshotForPageSideCompositing(args: {
|
||
forceScreenshot: boolean;
|
||
usePageSideCompositing: boolean;
|
||
}): boolean {
|
||
return args.usePageSideCompositing ? true : args.forceScreenshot;
|
||
}
|
||
|
||
export function shouldDiscardProbeSessionForPageSideCompositing(args: {
|
||
hasProbeSession: boolean;
|
||
usePageSideCompositing: boolean;
|
||
}): boolean {
|
||
return args.hasProbeSession && args.usePageSideCompositing;
|
||
}
|
||
|
||
/**
|
||
* Main render pipeline
|
||
*/
|
||
|
||
export function extractStandaloneEntryFromIndex(
|
||
indexHtml: string,
|
||
entryFile: string,
|
||
entryHtml?: string,
|
||
): string | null {
|
||
const normalizedEntryFile = normalizeCompositionSrcPath(entryFile);
|
||
const { document } = parseHTML(indexHtml);
|
||
const body = document.querySelector("body");
|
||
if (!body) return null;
|
||
|
||
// linkedom's querySelectorAll returns `any` on Document and `NodeList` on
|
||
// the ParentNode mixin. Neither types the elements as `Element`, so the
|
||
// cast is required to call getAttribute / hasAttribute without `any`.
|
||
const hosts = Array.from(document.querySelectorAll("[data-composition-src]")) as Element[];
|
||
const host = hosts.find(
|
||
(candidate) =>
|
||
normalizeCompositionSrcPath(candidate.getAttribute("data-composition-src") || "") ===
|
||
normalizedEntryFile,
|
||
);
|
||
if (!host) return null;
|
||
|
||
// linkedom's `children` is typed as `NodeList` (not `HTMLCollection<Element>`),
|
||
// so the Element[] cast is needed.
|
||
const root =
|
||
(Array.from(body.children) as Element[]).find((candidate) =>
|
||
candidate.hasAttribute("data-composition-id"),
|
||
) ?? null;
|
||
if (!root) return null;
|
||
|
||
// The scene file is the source of truth for its own duration; fall back to the
|
||
// mount's data-duration (its window in the master timeline) when the scene
|
||
// file content isn't supplied.
|
||
const sceneDuration = readSceneRootDuration(entryHtml) ?? host.getAttribute("data-duration");
|
||
|
||
const renderClone = createStandaloneEntryRenderClone(root, host, sceneDuration);
|
||
replaceBodyWithRenderClone(body, renderClone);
|
||
|
||
return document.toString();
|
||
}
|
||
|
||
/**
|
||
* Telemetry fields a drawElement self-verify failure contributes to the
|
||
* fallback record. Shared by the streaming and parallel-disk verify catches
|
||
* so the `verifyDetails` → `de_fallback_*` mapping lives in one place — a new
|
||
* field is added once, not once per capture path. `kind` is read structurally
|
||
* off the error (never from message text), so a reworded/translated/
|
||
* cross-module-serialized error can't flip "blank" into "psnr".
|
||
*/
|
||
function deVerifyFallbackTelemetry(err: unknown): {
|
||
reason: "psnr" | "blank";
|
||
failedDb?: number;
|
||
frameIndex?: number;
|
||
thresholdDb?: number;
|
||
} {
|
||
const details = getDrawElementVerificationDetails(err);
|
||
return {
|
||
reason: details?.kind ?? "psnr",
|
||
failedDb: roundDb(details?.failedDb),
|
||
frameIndex: details?.frameIndex,
|
||
thresholdDb: roundDb(details?.verifyThresholdDb),
|
||
};
|
||
}
|
||
|
||
/**
|
||
* Render a `RenderJob` end-to-end: compile → probe → extract videos →
|
||
* audio → capture → encode → assemble. The function body is a thin
|
||
* sequencer over the eight stage modules in `./render/stages/`; the
|
||
* orchestrator owns shared resources (work dir, file server, probe
|
||
* session, browser console buffer, perf counters, peak-memory sampler)
|
||
* and the `try/finally` cleanup. Returns once the final output exists at
|
||
* `outputPath`; throws on cancellation, encoder failure, or a stage
|
||
* error (with a diagnostic summary written to `perf-summary.json`).
|
||
*/
|
||
export async function executeRenderJob(
|
||
job: RenderJob,
|
||
projectDir: string,
|
||
outputPath: string,
|
||
progressSink?: ProgressCallback,
|
||
abortSignal?: AbortSignal,
|
||
): Promise<void> {
|
||
const moduleDir = dirname(fileURLToPath(import.meta.url));
|
||
const producerRoot = process.env.PRODUCER_RENDERS_DIR
|
||
? resolve(process.env.PRODUCER_RENDERS_DIR, "..")
|
||
: resolve(moduleDir, "../..");
|
||
const debugDir = join(producerRoot, ".debug");
|
||
const outputDir = dirname(outputPath);
|
||
if (!existsSync(outputDir)) mkdirSync(outputDir, { recursive: true });
|
||
const workDir = job.config.debug
|
||
? join(debugDir, job.id)
|
||
: mkdtempSync(resolveRenderWorkDirPrefix(outputPath, job.id));
|
||
const pipelineStart = Date.now();
|
||
const baseLog = job.config.logger ?? defaultLogger;
|
||
const logPath = job.config.debug ? join(workDir, "render.log") : null;
|
||
const execution = new RenderExecutionContext({
|
||
request: { renderJobId: job.id, projectDir, outputPath },
|
||
logger: logPath ? createRenderFileLogger(logPath, baseLog) : baseLog,
|
||
progressSink,
|
||
signal: abortSignal,
|
||
});
|
||
const log = execution.logger;
|
||
execution.defer("remove workDir", () => {
|
||
if (job.config.debug) return;
|
||
if (job.status === "complete" && process.env.KEEP_TEMP === "1") {
|
||
log.info("KEEP_TEMP=1 — leaving workDir on disk for inspection", { workDir });
|
||
return;
|
||
}
|
||
rmSync(workDir, { recursive: true, force: true, maxRetries: 3, retryDelay: 100 });
|
||
});
|
||
|
||
try {
|
||
await executeRenderPipeline({
|
||
job,
|
||
projectDir,
|
||
outputPath,
|
||
workDir,
|
||
logPath,
|
||
pipelineStart,
|
||
execution,
|
||
});
|
||
} finally {
|
||
await execution.dispose();
|
||
}
|
||
}
|
||
|
||
async function executeRenderPipeline(input: {
|
||
job: RenderJob;
|
||
projectDir: string;
|
||
outputPath: string;
|
||
workDir: string;
|
||
logPath: string | null;
|
||
pipelineStart: number;
|
||
execution: RenderExecutionContext;
|
||
}): Promise<void> {
|
||
const { job, projectDir, outputPath, workDir, logPath, pipelineStart, execution } = input;
|
||
const log = execution.logger;
|
||
const eventPublisher = execution.events;
|
||
const onProgress = execution.onProgress;
|
||
const executionSignal = execution.signal;
|
||
let fileServer: FileServerHandle | null = null;
|
||
let probeSession: CaptureSession | null = null;
|
||
let lastBrowserConsole: string[] = [];
|
||
// Composition dimensions captured for the error path (OOM guidance). Assigned
|
||
// once the composition metadata / frame count are resolved inside the try.
|
||
let captureCompositionWidth: number | undefined;
|
||
let captureCompositionHeight: number | undefined;
|
||
let captureTotalFrames: number | undefined;
|
||
const perfStages: Record<string, number> = {};
|
||
const hdrDiagnostics: HdrDiagnostics = {
|
||
videoExtractionFailures: 0,
|
||
imageDecodeFailures: 0,
|
||
};
|
||
let hdrPerf: HdrPerfCollector | undefined;
|
||
const perfOutputPath = join(workDir, "perf-summary.json");
|
||
const cfg = { ...(job.config.producerConfig ?? resolveConfig()) };
|
||
const observability = new RenderObservabilityRecorder({
|
||
pipelineStartMs: pipelineStart,
|
||
log,
|
||
renderJobId: job.id,
|
||
});
|
||
const outputFormat = job.config.format ?? ("mp4" as const);
|
||
const isWebm = outputFormat === "webm";
|
||
const isMov = outputFormat === "mov";
|
||
const isPngSequence = outputFormat === "png-sequence";
|
||
const isGif = outputFormat === "gif";
|
||
const artifactTransaction = new ArtifactTransaction(
|
||
outputPath,
|
||
isPngSequence ? "directory" : "file",
|
||
);
|
||
const stagedOutputPath = artifactTransaction.stagingPath;
|
||
const needsAlpha = isWebm || isMov || isPngSequence;
|
||
// `forceScreenshot` is resolved exactly once inside `compileStage` (alpha
|
||
// output + composition `renderModeHints` are folded together there) and
|
||
// returned on `compileResult.forceScreenshot`. The sequencer stores it
|
||
// in a local `captureForceScreenshot` below; the BeginFrame calibration
|
||
// fallback updates the local — not `cfg` — and capture stages receive
|
||
// the value as an explicit parameter. This keeps `cfg` immutable for
|
||
// the rest of the pipeline.
|
||
const enableChunkedEncode = cfg.enableChunkedEncode;
|
||
const chunkedEncodeSize = cfg.chunkSizeFrames;
|
||
const captureObservability: RenderCaptureObservability = {
|
||
forceScreenshot: Boolean(cfg.forceScreenshot),
|
||
captureMode: cfg.forceScreenshot ? "screenshot" : "beginframe",
|
||
browserGpuMode: cfg.browserGpuMode,
|
||
protocolTimeoutMs: cfg.protocolTimeout,
|
||
pageNavigationTimeoutMs: cfg.pageNavigationTimeout,
|
||
playerReadyTimeoutMs: cfg.playerReadyTimeout,
|
||
};
|
||
let extractionObservability: RenderExtractionObservability | undefined;
|
||
let compositionHash: string | undefined;
|
||
const updateCaptureObservability = (patch: Partial<RenderCaptureObservability>): void => {
|
||
Object.assign(captureObservability, patch);
|
||
captureObservability.captureMode = captureObservability.forceScreenshot
|
||
? "screenshot"
|
||
: "beginframe";
|
||
};
|
||
// Function-scoped (not inside the try) so both the success path AND the catch
|
||
// can read it — the catch records transient-retry burn on renders that still
|
||
// failed, which is the more actionable signal for tuning the retry cap.
|
||
const captureAttempts: CaptureAttemptSummary[] = [];
|
||
// Static-dedup perf, appended per sequential session / per parallel worker
|
||
// by the capture stage. Also function-scoped so the catch block can read
|
||
// the sub-timeline-wait outcome for a render that fails downstream of a
|
||
// fail-fast (aggregated into the success-path perf summary below too).
|
||
const dedupPerfs: CapturePerfSummary[] = [];
|
||
const layeredCaptureWarnings: CaptureWarning[] = [];
|
||
const recordTransientRetryObservability = (): void => {
|
||
const count = captureAttempts.filter((a) => a.reason === "transient-retry").length;
|
||
if (count > 0) updateCaptureObservability({ transientRetries: count });
|
||
};
|
||
// The execution context's dynamic disposer reads this binding, so any
|
||
// sampler acquired by the pipeline is stopped by the unconditional outer
|
||
// finally even when setup or terminal reporting throws.
|
||
let memSampler: MemorySampler | null = null;
|
||
// "routed" = the parallel router fired and held; "reverted" = fired but
|
||
// the self-verify retry rolled back; undefined = never fired.
|
||
let deParallelRouter: "routed" | "reverted" | undefined;
|
||
let workerSizing: WorkerSizing | undefined;
|
||
|
||
execution.defer("rollback staged artifact", () => artifactTransaction.rollback());
|
||
execution.defer("close file server", () => {
|
||
if (!fileServer) return;
|
||
closeFileServerSafely(fileServer, "renderExecutionContext", log);
|
||
fileServer = null;
|
||
});
|
||
execution.defer("close probe session", async () => {
|
||
if (!probeSession) return;
|
||
const session = probeSession;
|
||
probeSession = null;
|
||
await closeCaptureSession(session);
|
||
});
|
||
execution.defer("stop memory sampler", () => {
|
||
memSampler?.stop();
|
||
memSampler = null;
|
||
});
|
||
|
||
try {
|
||
memSampler = createMemorySampler();
|
||
const assertNotAborted = () => {
|
||
execution.assertActive(() => new RenderCancelledError("render_cancelled"));
|
||
};
|
||
|
||
job.startedAt = new Date();
|
||
assertNotAborted();
|
||
assertConfiguredFfmpegBinariesExist();
|
||
|
||
if (!existsSync(workDir)) mkdirSync(workDir, { recursive: true });
|
||
|
||
if (job.config.debug) {
|
||
log.info("[Render] Debug artifacts enabled", { workDir, logPath });
|
||
}
|
||
|
||
log.info("[Render] Pipeline started", {
|
||
platform: process.platform,
|
||
arch: process.arch,
|
||
nodeVersion: process.version,
|
||
fps: job.config.fps,
|
||
format: outputFormat,
|
||
quality: job.config.quality,
|
||
browserGpuMode: cfg.browserGpuMode,
|
||
forceScreenshot: cfg.forceScreenshot,
|
||
protocolTimeout: cfg.protocolTimeout,
|
||
browserTimeout: cfg.browserTimeout,
|
||
pageNavigationTimeout: cfg.pageNavigationTimeout,
|
||
playerReadyTimeout: cfg.playerReadyTimeout,
|
||
});
|
||
observability.checkpoint("pipeline", "started", {
|
||
format: outputFormat,
|
||
quality: job.config.quality,
|
||
browserGpuMode: cfg.browserGpuMode,
|
||
forceScreenshot: Boolean(cfg.forceScreenshot),
|
||
protocolTimeoutMs: cfg.protocolTimeout,
|
||
pageNavigationTimeoutMs: cfg.pageNavigationTimeout,
|
||
playerReadyTimeoutMs: cfg.playerReadyTimeout,
|
||
requestedWorkers: job.config.workers ?? "auto",
|
||
});
|
||
|
||
const entryFile = job.config.entryFile || "index.html";
|
||
let htmlPath = join(projectDir, entryFile);
|
||
if (!existsSync(htmlPath)) {
|
||
throw new Error(`Entry file not found: ${htmlPath}`);
|
||
}
|
||
assertNotAborted();
|
||
|
||
// If entryFile is a sub-composition (<template> wrapper), reuse the real
|
||
// index.html shell and isolate the matching host instead of fabricating
|
||
// a new standalone document.
|
||
const rawEntry = readFileSync(htmlPath, "utf-8");
|
||
if (entryFile !== "index.html" && rawEntry.trimStart().startsWith("<template")) {
|
||
const wrapperPath = join(workDir, "standalone-entry.html");
|
||
const projectIndexPath = join(projectDir, "index.html");
|
||
if (!existsSync(projectIndexPath)) {
|
||
throw new Error(
|
||
`Template entry file "${entryFile}" requires a project index.html to extract its render shell.`,
|
||
);
|
||
}
|
||
const standaloneHtml = extractStandaloneEntryFromIndex(
|
||
readFileSync(projectIndexPath, "utf-8"),
|
||
entryFile,
|
||
rawEntry,
|
||
);
|
||
if (!standaloneHtml) {
|
||
throw new Error(
|
||
`Entry file "${entryFile}" is not mounted from index.html via data-composition-src, so it cannot be rendered independently.`,
|
||
);
|
||
}
|
||
writeFileSync(wrapperPath, standaloneHtml, "utf-8");
|
||
htmlPath = wrapperPath;
|
||
log.info("Extracted standalone entry from index.html host context", {
|
||
entryFile,
|
||
});
|
||
}
|
||
|
||
// ── Stage 1: Compile ─────────────────────────────────────────────────
|
||
const stage1Start = Date.now();
|
||
updateJobStatus(job, "preprocessing", "Compiling composition", 5, onProgress);
|
||
|
||
const compileResult = await observeRenderStage(observability, "compile", { needsAlpha }, () =>
|
||
runCompileStage({
|
||
projectDir,
|
||
workDir,
|
||
htmlPath,
|
||
entryFile,
|
||
job,
|
||
cfg,
|
||
needsAlpha,
|
||
log,
|
||
assertNotAborted,
|
||
variables: job.config.variables,
|
||
}),
|
||
);
|
||
let compiled = compileResult.compiled;
|
||
compositionHash = computeCompositionObservabilityHash(compiled.html);
|
||
const composition = compileResult.composition;
|
||
const { deviceScaleFactor, outputWidth, outputHeight } = compileResult;
|
||
const { width, height } = composition;
|
||
// Capture the *output* (device-scaled) dimensions for the OOM error path —
|
||
// memory is allocated at output resolution, so the guidance must report the
|
||
// real pixel size that exhausted memory, not the smaller CSS composition.
|
||
captureCompositionWidth = outputWidth;
|
||
captureCompositionHeight = outputHeight;
|
||
perfStages.compileOnlyMs = compileResult.compileOnlyMs;
|
||
// Snapshot of `cfg.forceScreenshot` resolved by compileStage. The
|
||
// BeginFrame auto-worker calibration may flip this to `true` at
|
||
// runtime if the calibration session times out under BeginFrame
|
||
// (see fallback below); subsequent capture stages receive the value
|
||
// via the explicit `forceScreenshot` parameter rather than reading
|
||
// `cfg.forceScreenshot` directly.
|
||
let captureForceScreenshot = compileResult.forceScreenshot;
|
||
// drawElement release telemetry: why default DE disengaged (if it did),
|
||
// whether self-verify fell back, and the drain-side counters.
|
||
const deCompileGate = compileResult.deCompileGate;
|
||
let deClampReason: string | undefined;
|
||
// "inverted" = fired and held; "reverted" = fired but the self-verify
|
||
// retry rolled back to the parallel path; undefined = never fired.
|
||
let deWorkerInversion: "inverted" | "reverted" | undefined;
|
||
// deParallelRouter is mutually exclusive with deWorkerInversion — the
|
||
// router takes priority when both would be eligible (see
|
||
// shouldPreferParallelDrawElement).
|
||
//
|
||
// Per-render (not process-global) signal that the router wants parallel
|
||
// drawElement streaming. `HF_DE_PARALLEL_STREAM` env var stays as the
|
||
// manual opt-in for local testing (read directly by
|
||
// shouldUseStreamingEncode / the capture stage), but the router itself
|
||
// must NOT mutate process.env: the producer server runs concurrent
|
||
// renders in one process (PRODUCER_MAX_CONCURRENT_RENDERS), and a global
|
||
// flag set by one render's router decision would leak into an unrelated
|
||
// render already executing in the same process. Threading this as a
|
||
// local instead closes that cross-talk, not just the sequential leak.
|
||
let deParallelStreamForced = false;
|
||
// Per-render (not process-global) signal that the NON-DE parallel-stream
|
||
// router fired — same threading discipline as deParallelStreamForced
|
||
// (see that flag's comment for why this must never be an env mutation).
|
||
let captureParallelStreamForced = false;
|
||
let deSelfVerifyFallback = false;
|
||
let deFallbackReason: string | undefined;
|
||
// Structured detail behind deFallbackReason's "blank"/"psnr" bucket — the
|
||
// failing dB and frame index otherwise only exist as text inside the
|
||
// thrown error's message, unavailable to telemetry. Rounded once here
|
||
// (roundDb) so both downstream consumers — the render_complete
|
||
// perfSummary path and the crash-survival RenderCaptureObservability
|
||
// mirror — report the identical dB, not two different precisions for
|
||
// the same underlying score (review finding).
|
||
let deFallbackFailedDb: number | undefined;
|
||
let deFallbackFrameIndex: number | undefined;
|
||
let deFallbackThresholdDb: number | undefined;
|
||
let deDrainStats: import("./render/stages/captureStreamingStage.js").DeDrainStats | undefined;
|
||
updateCaptureObservability({ forceScreenshot: captureForceScreenshot });
|
||
observability.checkpoint("compile", "composition metadata resolved", {
|
||
width,
|
||
height,
|
||
videoCount: composition.videos.length,
|
||
audioCount: composition.audios.length,
|
||
imageCount: composition.images.length,
|
||
deviceScaleFactor,
|
||
forceScreenshot: captureForceScreenshot,
|
||
compositionHash,
|
||
});
|
||
|
||
// Low-memory safe profile: on memory-constrained hosts the default render
|
||
// shape (probe Chrome + a throwaway calibration Chrome + N capture
|
||
// workers) thrashes — concurrent Chrome instances drive memory pressure
|
||
// that slows every CDP call and spikes V8 GC, surfacing as the slow/stuck
|
||
// renders in heygen-com/hyperframes#1218 / #1219. Collapse to the cheapest
|
||
// shape: skip auto-worker calibration (the gate below), pin to a single
|
||
// worker (resolved below), and prefer screenshot capture over BeginFrame
|
||
// (which avoids the BeginFrame protocol-timeout → relaunch churn on slow
|
||
// hardware). Auto-detected from total RAM; opt out with
|
||
// `--no-low-memory-mode` / PRODUCER_LOW_MEMORY_MODE=false. An explicit
|
||
// `--workers N` still gets screenshot capture + skipped calibration; only
|
||
// the single-worker pin is bypassed.
|
||
if (cfg.lowMemoryMode) {
|
||
captureForceScreenshot = true;
|
||
updateCaptureObservability({ forceScreenshot: captureForceScreenshot });
|
||
log.info(
|
||
"[Render] Low-memory render profile active — " +
|
||
"screenshot capture, auto-worker calibration skipped" +
|
||
(job.config.workers === undefined ? ", pinned to 1 worker" : "") +
|
||
". Override with --no-low-memory-mode or PRODUCER_LOW_MEMORY_MODE=false.",
|
||
{ totalMemMb: getSystemTotalMb(), thresholdMb: LOW_MEMORY_TOTAL_MB_THRESHOLD },
|
||
);
|
||
}
|
||
|
||
// Scale the CDP protocol timeout up for oversized compositions BEFORE the
|
||
// probe launches its browser. `protocolTimeout` is a Puppeteer
|
||
// connection-level setting baked in at `ppt.launch()` and immutable
|
||
// afterwards — and the probe browser is reused for capture on the common
|
||
// single-worker path — so this must be applied before the first launch, not
|
||
// after probe. A single CDP seek+capture call scales with *output* pixel
|
||
// area (device-scaled), so the fixed default intermittently kills
|
||
// legitimate slow-but-valid large renders with `Runtime.callFunctionOn
|
||
// timed out`. Only ever raises; small compositions keep the configured base.
|
||
const scaledProtocolTimeout = scaleProtocolTimeoutForComposition(cfg.protocolTimeout, {
|
||
width: outputWidth,
|
||
height: outputHeight,
|
||
});
|
||
if (scaledProtocolTimeout > cfg.protocolTimeout) {
|
||
log.info("[Render] Scaled CDP protocol timeout up for large composition.", {
|
||
from: cfg.protocolTimeout,
|
||
to: scaledProtocolTimeout,
|
||
outputWidth,
|
||
outputHeight,
|
||
deviceScaleFactor,
|
||
});
|
||
cfg.protocolTimeout = scaledProtocolTimeout;
|
||
updateCaptureObservability({ protocolTimeoutMs: scaledProtocolTimeout });
|
||
}
|
||
|
||
const probeResult = await observeRenderStage(
|
||
observability,
|
||
"browser_probe",
|
||
{ forceScreenshot: captureForceScreenshot, stagePhase: "calibrating" },
|
||
() =>
|
||
runProbeStage({
|
||
projectDir,
|
||
workDir,
|
||
job,
|
||
cfg,
|
||
forceScreenshot: captureForceScreenshot,
|
||
log,
|
||
assertNotAborted,
|
||
compiled,
|
||
composition,
|
||
width,
|
||
height,
|
||
needsAlpha,
|
||
deviceScaleFactor,
|
||
}),
|
||
// Browser probe is pre-capture; report `browser calibrating` so a
|
||
// slow probe (~64s SwiftShader warm-up on Windows was the reported
|
||
// shape) doesn't read as a zero-frame stall. Field signal ts=1784019503.
|
||
{ heartbeatMessage: "browser calibrating (frames not started)" },
|
||
);
|
||
compiled = probeResult.compiled;
|
||
compositionHash = computeCompositionObservabilityHash(compiled.html);
|
||
fileServer = probeResult.fileServer;
|
||
probeSession = probeResult.probeSession;
|
||
lastBrowserConsole = probeResult.lastBrowserConsole;
|
||
let resolvedCaptureBeyondViewport = probeSession?.options.captureBeyondViewport;
|
||
if (resolvedCaptureBeyondViewport !== undefined) {
|
||
updateCaptureObservability({ captureBeyondViewport: resolvedCaptureBeyondViewport });
|
||
}
|
||
// The probe stage produces `duration` / `totalFrames` values; the
|
||
// sequencer owns the `RenderJob` and writes them onto it.
|
||
job.duration = probeResult.duration;
|
||
job.totalFrames = probeResult.totalFrames;
|
||
const totalFrames = probeResult.totalFrames;
|
||
captureTotalFrames = totalFrames;
|
||
validateRenderDuration({
|
||
duration: probeResult.duration,
|
||
totalFrames,
|
||
fps: fpsToNumber(job.config.fps),
|
||
});
|
||
|
||
perfStages.browserProbeMs = probeResult.browserProbeMs;
|
||
perfStages.compileMs = Date.now() - stage1Start;
|
||
// BeginFrame liveness: the probe stage already relaunched its session in
|
||
// screenshot mode when the first BeginFrame stalled (SwiftShader
|
||
// heavy-layer comps) — flip the sequencer's capture routing to match so
|
||
// calibration and capture stages never issue another BeginFrame.
|
||
if (probeResult.beginFrameStalled && !captureForceScreenshot) {
|
||
captureForceScreenshot = true;
|
||
updateCaptureObservability({ forceScreenshot: captureForceScreenshot });
|
||
}
|
||
observability.checkpoint("browser_probe", "duration resolved", {
|
||
durationSeconds: probeResult.duration,
|
||
totalFrames,
|
||
compositionHash,
|
||
beginFrameStalled: probeResult.beginFrameStalled,
|
||
});
|
||
|
||
// ── Stage 2: Video frame extraction ─────────────────────────────────
|
||
updateJobStatus(job, "preprocessing", "Extracting video frames", 10, onProgress);
|
||
|
||
const compiledDir = join(workDir, "compiled");
|
||
const extractResult = await observeRenderStage(
|
||
observability,
|
||
"video_extract",
|
||
{ videoCount: composition.videos.length },
|
||
() =>
|
||
runExtractVideosStage({
|
||
projectDir,
|
||
compiledDir,
|
||
job,
|
||
cfg,
|
||
log,
|
||
composition,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
// Copy (don't symlink) extracted frames on Windows — symlinkSync throws
|
||
// EPERM there without Developer Mode/admin, which failed local renders.
|
||
materializeSymlinks: shouldCopyExtractedFrames(process.platform),
|
||
}),
|
||
);
|
||
const {
|
||
extractionResult,
|
||
frameLookup,
|
||
videoReadinessSkipIds,
|
||
videoMetadataHints,
|
||
nativeHdrVideoIds,
|
||
videoTransfers,
|
||
nativeHdrImageIds,
|
||
imageTransfers,
|
||
hdrImageSrcPaths,
|
||
imageColorSpaces,
|
||
failureToEnforce,
|
||
} = extractResult;
|
||
perfStages.videoExtractMs = extractResult.videoExtractMs;
|
||
|
||
// ── Parity gate: per-clip captured-vs-expected-frame coverage ───────
|
||
// Fail loudly BEFORE encode if any clip's delivered frames fall below
|
||
// the threshold — check/snapshot passes on individual frames while the
|
||
// encoded MP4 silently renders the clip blank (field signal
|
||
// ts=1784139267: 15-injection later-clip drop; see videoFrameCoverage.ts).
|
||
// Also count authored `[data-start]` clip windows as a coarse proxy
|
||
// for the ts=1784144554 authored-clip-count-scaled failure shape.
|
||
const coverageReports: VideoFrameCoverageReport[] = extractionResult
|
||
? computeVideoFrameCoverage(
|
||
composition.videos,
|
||
extractionResult.extracted,
|
||
fpsToNumber(job.config.fps),
|
||
)
|
||
: [];
|
||
const coverageThreshold = resolveVideoCoverageThreshold();
|
||
const authoredTimedClipCount = countAuthoredTimedClips(compiled.html);
|
||
extractionObservability = summarizeExtractionObservability(
|
||
extractionResult,
|
||
composition.videos.length,
|
||
coverageReports,
|
||
authoredTimedClipCount,
|
||
);
|
||
observability.checkpoint("video_extract", "frames resolved", {
|
||
videoCount: extractionObservability.videoCount,
|
||
extractedVideoCount: extractionObservability.extractedVideoCount,
|
||
totalFramesExtracted: extractionObservability.totalFramesExtracted,
|
||
maxFramesPerVideo: extractionObservability.maxFramesPerVideo,
|
||
avgFramesPerExtractedVideo: extractionObservability.avgFramesPerExtractedVideo ?? null,
|
||
vfrPreflightCount: extractionObservability.vfrPreflightCount ?? null,
|
||
vfrPreflightMs: extractionObservability.vfrPreflightMs ?? null,
|
||
cacheHits: extractionObservability.cacheHits ?? null,
|
||
cacheMisses: extractionObservability.cacheMisses ?? null,
|
||
transientRetries: extractionObservability.transientRetries ?? null,
|
||
minVideoFrameCoverageRatio: extractionObservability.minVideoFrameCoverageRatio ?? null,
|
||
authoredTimedClipCount: extractionObservability.authoredTimedClipCount ?? null,
|
||
});
|
||
if (failureToEnforce) throw failureToEnforce;
|
||
// Gate AFTER the checkpoint so a coverage-failed render still emits
|
||
// the observability row (partial telemetry is still worth having).
|
||
// `assertVideoFrameCoverage` no-ops on an empty report list AND on a
|
||
// null threshold, so the gate is inert for no-video + opted-out
|
||
// renders alike.
|
||
assertVideoFrameCoverage(coverageReports, coverageThreshold);
|
||
|
||
// ── HDR auto-detection ──────────────────────────────────────────────
|
||
const effectiveHdr = resolveEffectiveHdrMode({
|
||
hdrMode: job.config.hdrMode,
|
||
outputFormat,
|
||
extractionResult,
|
||
imageColorSpaces,
|
||
log,
|
||
});
|
||
observability.checkpoint("hdr_detection", "resolved", {
|
||
requestedHdrMode: job.config.hdrMode ?? "auto",
|
||
effectiveHdr: effectiveHdr ? effectiveHdr.transfer : "sdr",
|
||
nativeHdrVideoCount: nativeHdrVideoIds.size,
|
||
nativeHdrImageCount: nativeHdrImageIds.size,
|
||
});
|
||
|
||
// ── Stage 3: Audio processing ───────────────────────────────────────
|
||
updateJobStatus(job, "preprocessing", "Processing audio tracks", 20, onProgress);
|
||
|
||
const audioResult = await observeRenderStage(
|
||
observability,
|
||
"audio_process",
|
||
{ audioCount: composition.audios.length },
|
||
() =>
|
||
runAudioStage({
|
||
projectDir,
|
||
workDir,
|
||
compiledDir,
|
||
duration: probeResult.duration,
|
||
audios: composition.audios,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
}),
|
||
);
|
||
const { audioOutputPath, hasAudio } = audioResult;
|
||
perfStages.audioProcessMs = audioResult.audioProcessMs;
|
||
if (audioResult.audioError) {
|
||
const audioFailures = audioResult.audioFailures ?? [];
|
||
const failureOwner =
|
||
audioFailures.length === 0
|
||
? undefined
|
||
: audioFailures.some((failure) => failure.owner === "system")
|
||
? "system"
|
||
: "user";
|
||
const retryable =
|
||
audioFailures.length === 0
|
||
? undefined
|
||
: audioFailures.every((failure) => failure.retryable);
|
||
applyRenderWarningPolicy(
|
||
job,
|
||
[
|
||
{
|
||
code: "audio_processing_failed",
|
||
message: `Audio mix failed; output would be video-only: ${audioResult.audioError}`,
|
||
details: {
|
||
mediaType: "audio",
|
||
failureReasons: [...new Set(audioFailures.map((failure) => failure.reason))],
|
||
failureStages: [...new Set(audioFailures.map((failure) => failure.stage))],
|
||
failureOwner,
|
||
retryable,
|
||
},
|
||
},
|
||
],
|
||
log,
|
||
);
|
||
}
|
||
|
||
// ── Stage 4: Frame capture ──────────────────────────────────────────
|
||
const stage4Start = Date.now();
|
||
updateJobStatus(job, "rendering", "Starting frame capture", 25, onProgress);
|
||
|
||
// Start file server (may already be running from duration discovery).
|
||
// The page-side compositing stub is injected later (after hasHdrContent
|
||
// is known) via addPreHeadScript — see usePageSideCompositingForTransitions.
|
||
if (!fileServer) {
|
||
const fileServerStart = observability.stageStart("file_server", { reused: false });
|
||
try {
|
||
fileServer = await createFileServer({
|
||
projectDir,
|
||
compiledDir: join(workDir, "compiled"),
|
||
port: 0,
|
||
preHeadScripts: [VIRTUAL_TIME_SHIM],
|
||
fps: job.config.fps,
|
||
});
|
||
assertNotAborted();
|
||
observability.stageEnd("file_server", fileServerStart);
|
||
} catch (error) {
|
||
observability.stageError("file_server", fileServerStart, error);
|
||
throw error;
|
||
}
|
||
} else {
|
||
observability.checkpoint("file_server", "reused probe file server");
|
||
}
|
||
const activeFileServer = fileServer;
|
||
if (!activeFileServer) {
|
||
throw new Error("File server failed to initialize before frame capture");
|
||
}
|
||
|
||
const framesDir = join(workDir, "captured-frames");
|
||
if (!existsSync(framesDir)) mkdirSync(framesDir, { recursive: true });
|
||
|
||
const resolvedBrowserGpuMode = await resolveBrowserGpuMode(cfg.browserGpuMode, {
|
||
chromePath: resolveHeadlessShellPath(cfg),
|
||
browserTimeout: cfg.browserTimeout,
|
||
});
|
||
// Apply the software-GPU→screenshot clamp to the AUTHORITATIVE local
|
||
// `captureForceScreenshot` (not just the observability copy) so all
|
||
// downstream strategy + telemetry code reads the corrected value.
|
||
// Otherwise: `frameCapture.ts` clamps its own local and routes
|
||
// screenshot, but the still-`false` orchestrator local (a) mislabels the
|
||
// parallel-stream logging as "beginframe" below and (b) overwrites the
|
||
// earlier observability correction back to BeginFrame at the
|
||
// capture_strategy telemetry site. `resolveConfig` couldn't see
|
||
// `browserGpuMode:"auto"` resolving to software at config time, so
|
||
// `captureForceScreenshot` was still `compileResult.forceScreenshot === false`
|
||
// on that path. Both env and programmatic opt-outs preserved via
|
||
// `applyConcreteGpuScreenshotClamp` (the programmatic one carried on the
|
||
// config as `forceScreenshotExplicitlyOptedOut`).
|
||
captureForceScreenshot = applyConcreteGpuScreenshotClamp(
|
||
captureForceScreenshot,
|
||
resolvedBrowserGpuMode,
|
||
cfg,
|
||
);
|
||
updateCaptureObservability({
|
||
browserGpuMode: resolvedBrowserGpuMode,
|
||
forceScreenshot: captureForceScreenshot,
|
||
});
|
||
const videoCaptureBeyondViewport = resolveVideoCaptureBeyondViewport(composition.videos.length);
|
||
|
||
const captureOptions: CaptureOptions = {
|
||
width,
|
||
height,
|
||
fps: job.config.fps,
|
||
format: needsAlpha ? "png" : "jpeg",
|
||
quality: needsAlpha ? undefined : job.config.quality === "draft" ? 80 : 95,
|
||
variables: job.config.variables,
|
||
deviceScaleFactor,
|
||
...(videoCaptureBeyondViewport !== undefined
|
||
? { captureBeyondViewport: videoCaptureBeyondViewport }
|
||
: {}),
|
||
};
|
||
resolvedCaptureBeyondViewport =
|
||
captureOptions.captureBeyondViewport ?? resolvedCaptureBeyondViewport;
|
||
if (resolvedCaptureBeyondViewport !== undefined) {
|
||
updateCaptureObservability({ captureBeyondViewport: resolvedCaptureBeyondViewport });
|
||
}
|
||
|
||
// Capture sessions do not need native browser metadata for videos whose
|
||
// pixels come from out-of-band FFmpeg frame extraction. Waiting on those
|
||
// `<video>` elements lets browser decode/cache quirks block renders even
|
||
// though the browser never supplies their pixels. We still pass FFmpeg
|
||
// dimensions as metadata hints so CSS layouts that depend on intrinsic
|
||
// aspect ratio stay stable before the first injected frame. Native HDR
|
||
// videos are included for the same reason: Chrome may not decode them at
|
||
// all, while the renderer composites their extracted frames separately.
|
||
const buildCaptureOptions = (): CaptureOptions => ({
|
||
...captureOptions,
|
||
videoMetadataHints,
|
||
skipReadinessVideoIds: videoReadinessSkipIds,
|
||
// Probe-resolved duration: drawElement self-verification derives its
|
||
// sample frame indices from this so they land inside the drained range.
|
||
compositionDurationSeconds: job.duration,
|
||
});
|
||
// The URL-served frame path (PR #596) hands each injected `<img>` a
|
||
// fileServer URL instead of a base64 data URI, on the theory that
|
||
// shipping a short URL through `page.evaluate` beats shipping a
|
||
// multi-MB base64 string per frame. That holds when the fileServer
|
||
// is otherwise idle — but on video-heavy compositions, the same
|
||
// fileServer also serves every `<video>.src`. The runtime's
|
||
// drift-recovery branch (`runtime/media.ts:294-302`) issues
|
||
// `el.load()` on the underlying `<video>` during seeks, kicking off
|
||
// full-file downloads that occupy the fileServer's single Node
|
||
// event loop (it uses `readFileSync` and offers no `Accept-Ranges`).
|
||
// The injector's `<img>.decode()` then queues behind those video
|
||
// fetches and is never serviced before puppeteer's protocol timeout
|
||
// fires (`Runtime.callFunctionOn timed out`).
|
||
//
|
||
// Repro: synth 30 × 32 MB videos / 90 s comp on an 8-core / 30 GB
|
||
// host = 537 s wall (broken corpus) / 428 s (corpus-fixed), every
|
||
// render fails. Disabling the resolver (force base64-inline) gives
|
||
// 1:59 (119 s) wall and a clean MP4 on the same comp, with no
|
||
// regression on the 30 × 1.6 MB control corpus (137 s vs 135 s
|
||
// baseline).
|
||
//
|
||
// Until this is properly gated (e.g. only enable URL-served when the
|
||
// page has zero fileServer-bound `<video>.src` traffic), the inline
|
||
// path is the safe default. The cache memory ceiling
|
||
// (`frameDataUriCacheBytesLimitMb`, default 1500 MB above 8 GB
|
||
// hosts) already bounds the cost. `createCompiledFrameSrcResolver`
|
||
// and the `frameSrcResolver` option remain in their respective
|
||
// modules (`packages/producer/src/services/render/shared.ts`,
|
||
// `packages/engine/src/services/videoFrameInjector.ts`); the gating
|
||
// PR will re-import the builder here.
|
||
const createRenderVideoFrameInjector = (): BeforeCaptureHook | null =>
|
||
createVideoFrameInjector(frameLookup, {
|
||
frameDataUriCacheLimit: cfg.frameDataUriCacheLimit,
|
||
frameDataUriCacheBytesLimitMb: cfg.frameDataUriCacheBytesLimitMb,
|
||
});
|
||
|
||
let captureCalibration:
|
||
| {
|
||
estimate: CaptureCostEstimate;
|
||
samples: CaptureCalibrationSample[];
|
||
}
|
||
| undefined;
|
||
|
||
const htmlInCanvasDetected = compiled.renderModeHints.reasons.some(
|
||
(r) => r.code === "htmlInCanvas",
|
||
);
|
||
// Only use the HDR encoder preset when there's HDR content to pass through —
|
||
// either native HDR videos OR native HDR images. For SDR-only compositions,
|
||
// auto mode stays SDR since H.265 10-bit causes browser color management
|
||
// issues (orange shift) with no quality benefit. (Computed here, ahead of
|
||
// worker resolution, because the DE inversion below must not fire for
|
||
// comps that route to the layered/HDR paths.)
|
||
const nativeHdrIds = new Set([...nativeHdrVideoIds, ...nativeHdrImageIds]);
|
||
const hasHdrContent = Boolean(effectiveHdr && nativeHdrIds.size > 0);
|
||
// DE priority inversion eligibility — evaluated BEFORE capture calibration
|
||
// because when every multi-worker resolution would be inverted to 1 anyway,
|
||
// the calibration stage (a throwaway Chrome launch + timeline-spread sample
|
||
// captures, seconds of wall clock) buys nothing and is skipped.
|
||
// Threshold override: HF_DE_SINGLE_MIN_FRAMES (0 disables the inversion;
|
||
// a set-but-empty var falls back to the default, it is NOT the kill switch).
|
||
const deSingleMinFramesRaw = process.env.HF_DE_SINGLE_MIN_FRAMES;
|
||
const deSingleMinFramesNum =
|
||
deSingleMinFramesRaw === undefined || deSingleMinFramesRaw.trim() === ""
|
||
? 900
|
||
: Number(deSingleMinFramesRaw);
|
||
const deSingleMinFrames = Number.isFinite(deSingleMinFramesNum) ? deSingleMinFramesNum : 900;
|
||
// Short-comp band: 31% of fleet renders (24h, 0.7.78+) are DE-eligible
|
||
// comps clamped to parallel screenshot purely because they sit under this
|
||
// floor. A controlled sweep (fixed synthetic content, {250,400,600,900}f,
|
||
// single-DE vs parallel-screenshot-W4, 3 reps, capture modes verified per
|
||
// run) showed single-DE winning 1.16-1.24x at EVERY size — but only for
|
||
// content in constant motion. A follow-up 2x2 (movers x static DOM nodes)
|
||
// found the two variables pull in opposite directions: motion favours DE,
|
||
// DOM size punishes it, and DE's wall-clock scales ~0.50ms/node against
|
||
// parallel screenshot's ~0.22ms (drawElement repaints the whole tree per
|
||
// frame; fan-out amortizes it). At 24 movers / 400f the measured curve is
|
||
// +5% for DE at 0 nodes, -4% at 7k, -41% at 20k, -80% at 40k — crossover
|
||
// near ~3.9k. Since motion only ever helps DE, a node ceiling calibrated
|
||
// at the LOWEST-motion case is safe for every motion level, so the short
|
||
// band opens only below `deShortBandMaxElements`. Above it the original
|
||
// 900 floor stands, unchanged.
|
||
const deShortBandMinFrames = envInt("HF_DE_SHORT_MIN_FRAMES", 250);
|
||
const deShortBandMaxElements = envInt("HF_DE_SHORT_MAX_ELEMENTS", 2500);
|
||
const compositionElementCount = await resolveCompositionElementCount(
|
||
probeSession,
|
||
compiled.html,
|
||
);
|
||
// HF_DE_SHORT_MAX_ELEMENTS=0 is the documented kill switch (symmetric
|
||
// with HF_DE_SHORT_MIN_FRAMES=0, which disables via the predicate's own
|
||
// minFrames > 0 guard). Gated explicitly here too — without it, a fired
|
||
// max-elements kill switch left every in-band render decisive against a
|
||
// real floor comparison, so it reported "skipped_elements" (comp too
|
||
// large) instead of undefined (band disabled), corrupting the DiD
|
||
// control cohort with kill-switched renders (review finding).
|
||
const deShortBandEnabled = deShortBandMaxElements > 0;
|
||
const deShortBandOpen =
|
||
deShortBandEnabled &&
|
||
deShortBandMinFrames > 0 &&
|
||
compositionElementCount <= deShortBandMaxElements;
|
||
// Baseline-first sequencing: this release EVALUATES the band on every
|
||
// render and emits the decision, but only routes on it when
|
||
// HF_DE_SHORT_BAND_ROUTE=true (flipped by default in a follow-up release).
|
||
// The point is a difference-in-differences read: the cohort selector
|
||
// (`de_short_band`) is computed identically before and after the flip —
|
||
// "applied" is counterfactual in the baseline release and factual after —
|
||
// and the skipped/oversize renders in the same frame band form a
|
||
// concurrent control that absorbs secular drift (content mix, version-
|
||
// correlated populations, hardware). A plain before/after cannot
|
||
// attribute a fleet perf shift to this change; this can.
|
||
const deShortBandRoute = process.env.HF_DE_SHORT_BAND_ROUTE === "true";
|
||
// "Would ANY multi-worker resolution be inverted?" — if workers resolve
|
||
// to 1 naturally the outcome is identical either way.
|
||
const WOULD_RESOLVE_MULTI_WORKER = 2;
|
||
const deInversionArgs = {
|
||
workerCount: WOULD_RESOLVE_MULTI_WORKER,
|
||
requestedWorkers: job.config.workers,
|
||
useDrawElement: cfg.useDrawElement,
|
||
deCompileGate,
|
||
forceScreenshot: captureForceScreenshot,
|
||
outputFormat,
|
||
totalFrames,
|
||
minFrames: deSingleMinFrames,
|
||
singleWorkerStreamingOk: shouldUseStreamingEncode(cfg, outputFormat, 1, job.duration),
|
||
layeredOrEffectRoute: hasHdrContent || compiled.hasShaderTransitions,
|
||
supersampling: deviceScaleFactor > 1,
|
||
probeDeGated:
|
||
probeSession !== null &&
|
||
probeSession.captureMode !== "drawelement" &&
|
||
!probeSession.deInitDeferred,
|
||
experimentalParallelDeOptIn:
|
||
process.env.PRODUCER_EXPERIMENTAL_FAST_CAPTURE === "true" ||
|
||
// Verified parallel DE streaming (opt-in) wants its parallelism kept.
|
||
process.env.HF_DE_PARALLEL_STREAM === "true",
|
||
};
|
||
const invertAtBaseFloor = shouldPreferSingleWorkerDrawElement(deInversionArgs);
|
||
// Same render, same eligibility, band floor instead of 900. Math.min so a
|
||
// user override of HF_DE_SINGLE_MIN_FRAMES below the band floor keeps
|
||
// winning; HF_DE_SHORT_MIN_FRAMES=0 disables via the predicate's own
|
||
// minFrames > 0 check.
|
||
const invertAtBandFloor = shouldPreferSingleWorkerDrawElement({
|
||
...deInversionArgs,
|
||
minFrames: Math.min(deSingleMinFrames, deShortBandMinFrames),
|
||
});
|
||
const deShortBand = resolveDeShortBand({
|
||
invertAtBaseFloor,
|
||
invertAtBandFloor,
|
||
bandEnabled: deShortBandEnabled,
|
||
bandOpen: deShortBandOpen,
|
||
});
|
||
const deInversionEligible =
|
||
deShortBandRoute && deShortBand === "applied" ? invertAtBandFloor : invertAtBaseFloor;
|
||
// The floor that actually decided this render — for the human-facing log
|
||
// below, so it never claims e.g. "400 frames >= 900" for a band-routed
|
||
// inversion (review finding).
|
||
const deInversionEffectiveMinFrames =
|
||
deShortBandRoute && deShortBand === "applied"
|
||
? Math.min(deSingleMinFrames, deShortBandMinFrames)
|
||
: deSingleMinFrames;
|
||
// DE parallel-router eligibility — see shouldPreferParallelDrawElement.
|
||
// Default-off (HF_DE_PARALLEL_ROUTER); HF_DE_PARALLEL_MIN_FRAMES default
|
||
// 700, re-calibrated 2026-07-27 from the original safe-high 2000. A
|
||
// controlled frame-count sweep (fixed content-per-frame, three synthetic
|
||
// profiles × {350..3000f} × {single,par2,par3} × 3 reps, worker counts +
|
||
// capture modes verified per run) showed par3 beating single at EVERY
|
||
// size in every profile — +17–21% at 700f rising to +28–34% at 3000f —
|
||
// including a 24-sub-composition profile built to reproduce the
|
||
// "workers re-pay init" failure (92k tweens, ~2.5s
|
||
// pollSubCompositionTimelines per worker): workers init CONCURRENTLY, so
|
||
// duplicated init costs CPU, not wall-clock. Below ~700f the win thins
|
||
// toward ~+10% while still paying 3 hardware-GPU browsers, so the floor
|
||
// stays. Harness: plans/drawelement-fast-capture/de-crossover-bench.sh.
|
||
const deParallelRouterEnabled = process.env.HF_DE_PARALLEL_ROUTER === "true";
|
||
const deParallelMinFramesRaw = process.env.HF_DE_PARALLEL_MIN_FRAMES;
|
||
const deParallelMinFramesNum =
|
||
deParallelMinFramesRaw === undefined || deParallelMinFramesRaw.trim() === ""
|
||
? 700
|
||
: Number(deParallelMinFramesRaw);
|
||
const deParallelMinFrames = Number.isFinite(deParallelMinFramesNum)
|
||
? deParallelMinFramesNum
|
||
: 700;
|
||
// RAM floor default 24 GB: the wild black-slab report was a 16 GB
|
||
// machine; every clean routed cohort in telemetry so far is >=24 GB.
|
||
// HF_DE_PARALLEL_MIN_MEM_MB overrides (0 disables the guard).
|
||
const deParallelMinMemRaw = process.env.HF_DE_PARALLEL_MIN_MEM_MB;
|
||
const deParallelMinMemNum =
|
||
deParallelMinMemRaw === undefined || deParallelMinMemRaw.trim() === ""
|
||
? 24576
|
||
: Number(deParallelMinMemRaw);
|
||
const deParallelMinMemoryMb = Number.isFinite(deParallelMinMemNum)
|
||
? deParallelMinMemNum
|
||
: 24576;
|
||
const deParallelRouterEligible = shouldPreferParallelDrawElement({
|
||
workerCount: WOULD_RESOLVE_MULTI_WORKER,
|
||
requestedWorkers: job.config.workers,
|
||
useDrawElement: cfg.useDrawElement,
|
||
deCompileGate,
|
||
forceScreenshot: captureForceScreenshot,
|
||
outputFormat,
|
||
totalFrames,
|
||
minFrames: deParallelMinFrames,
|
||
layeredOrEffectRoute: hasHdrContent || compiled.hasShaderTransitions,
|
||
supersampling: deviceScaleFactor > 1,
|
||
probeDeGated:
|
||
probeSession !== null &&
|
||
probeSession.captureMode !== "drawelement" &&
|
||
!probeSession.deInitDeferred,
|
||
experimentalParallelDeOptIn:
|
||
process.env.PRODUCER_EXPERIMENTAL_FAST_CAPTURE === "true" ||
|
||
process.env.HF_DE_PARALLEL_STREAM === "true",
|
||
routerEnabled: deParallelRouterEnabled,
|
||
// Router pins 3 workers for the streaming path; don't pin when the
|
||
// duration cap (or any other streaming gate) would turn that path off.
|
||
parallelStreamingAvailable: shouldUseStreamingEncode(
|
||
cfg,
|
||
outputFormat,
|
||
3,
|
||
job.duration,
|
||
true,
|
||
),
|
||
totalMemoryMb: Math.round(totalmem() / (1024 * 1024)),
|
||
minMemoryMb: deParallelMinMemoryMb,
|
||
});
|
||
// Declared ahead of resolution (assigned below, after calibration) so
|
||
// captureStageObservationData can close over it for the calibration
|
||
// stage itself — reads as undefined until resolveRenderWorkerCount runs.
|
||
let workerCount: number;
|
||
// Default `stagePhase` — spread FIRST so a caller can override via
|
||
// `extra` (the calibration call site passes `stagePhase: "calibrating"`
|
||
// to distinguish healthy pre-capture waits from actual zero-frame stalls
|
||
// during capture; heartbeats in `capture_calibration` otherwise emit
|
||
// `framesCompleted: 0` and read as broken). Field signal ts=1784019503.
|
||
const captureStageObservationData = (
|
||
extra: RenderObservationData = {},
|
||
): RenderObservationData => ({
|
||
stagePhase: "capturing",
|
||
...extra,
|
||
get workerCount() {
|
||
return workerCount;
|
||
},
|
||
get forceScreenshot() {
|
||
return captureForceScreenshot;
|
||
},
|
||
get totalFrames() {
|
||
return totalFrames;
|
||
},
|
||
get framesCompleted() {
|
||
return job.framesRendered ?? 0;
|
||
},
|
||
get captureMode() {
|
||
return (
|
||
probeSession?.captureMode ??
|
||
(captureForceScreenshot
|
||
? "screenshot"
|
||
: cfg.useDrawElement
|
||
? "drawelement"
|
||
: "beginframe")
|
||
);
|
||
},
|
||
get captureOperation() {
|
||
if ((job.framesRendered ?? 0) >= totalFrames) return "encode";
|
||
const mode =
|
||
probeSession?.captureMode ??
|
||
(captureForceScreenshot
|
||
? "screenshot"
|
||
: cfg.useDrawElement
|
||
? "drawelement"
|
||
: "beginframe");
|
||
if (mode === "screenshot") return "captureScreenshot";
|
||
if (mode === "drawelement") return "drawElement";
|
||
return "beginFrame";
|
||
},
|
||
});
|
||
|
||
if (
|
||
job.config.workers === undefined &&
|
||
totalFrames >= 60 &&
|
||
!htmlInCanvasDetected &&
|
||
!cfg.lowMemoryMode &&
|
||
!deInversionEligible &&
|
||
!deParallelRouterEligible
|
||
) {
|
||
const outcome = await observeRenderStage(
|
||
observability,
|
||
"capture_calibration",
|
||
captureStageObservationData({
|
||
forceScreenshot: captureForceScreenshot,
|
||
// Override the default `capturing` — calibration writes probe
|
||
// frames only, not `job.framesRendered`, so heartbeats reporting
|
||
// `framesCompleted: 0` misread as broken. Field signal
|
||
// ts=1784019503.
|
||
stagePhase: "calibrating",
|
||
}),
|
||
() =>
|
||
runCaptureCalibration({
|
||
cfg,
|
||
fileServer: activeFileServer,
|
||
workDir,
|
||
log,
|
||
job,
|
||
totalFrames,
|
||
forceScreenshot: captureForceScreenshot,
|
||
probeSession,
|
||
buildCaptureOptions,
|
||
createRenderVideoFrameInjector,
|
||
assertNotAborted,
|
||
}),
|
||
{ heartbeatMessage: "browser calibrating (frames not started)" },
|
||
);
|
||
captureCalibration = outcome.calibration;
|
||
captureForceScreenshot = outcome.forceScreenshot;
|
||
updateCaptureObservability({ forceScreenshot: captureForceScreenshot });
|
||
probeSession = outcome.probeSession;
|
||
if (outcome.lastBrowserConsole.length > 0) {
|
||
lastBrowserConsole = outcome.lastBrowserConsole;
|
||
}
|
||
observability.checkpoint("capture_calibration", "resolved", {
|
||
forceScreenshot: captureForceScreenshot,
|
||
multiplier: outcome.calibration?.estimate.multiplier ?? null,
|
||
p95Ms: outcome.calibration?.estimate.p95Ms ?? null,
|
||
});
|
||
} else {
|
||
observability.checkpoint("capture_calibration", "skipped", {
|
||
requestedWorkers: job.config.workers ?? "auto",
|
||
totalFrames,
|
||
htmlInCanvasDetected,
|
||
lowMemoryMode: Boolean(cfg.lowMemoryMode),
|
||
deInversionEligible,
|
||
deParallelRouterEligible,
|
||
});
|
||
}
|
||
|
||
// Low-memory safe-mode's single-worker pin lives inside
|
||
// resolveRenderWorkerCount so its "why workers=N" logging stays coherent.
|
||
workerCount = resolveRenderWorkerCount(
|
||
totalFrames,
|
||
job.config.workers,
|
||
cfg,
|
||
compiled,
|
||
log,
|
||
captureCalibration?.estimate,
|
||
(sizing) => {
|
||
workerSizing = sizing;
|
||
const heapAdvisory = buildHeapAdvisoryWarning(sizing, job.config.workers);
|
||
if (heapAdvisory) {
|
||
log.warn(heapAdvisory, {
|
||
heapLimitMb: sizing.heapLimitMb,
|
||
heapBasedWorkers: sizing.heapBasedWorkers,
|
||
});
|
||
}
|
||
},
|
||
);
|
||
// DE priority inversion — see shouldPreferSingleWorkerDrawElement for the
|
||
// policy and benchmark rationale (eligibility resolved above, before
|
||
// calibration). Comps that pass every static check but hit an engine
|
||
// INIT-time gate at capture (css-effects / at-risk, ~1.5% of local
|
||
// renders) render single-worker screenshot streaming — slower than
|
||
// parallel would have been, accepted for the routing win everywhere else.
|
||
// `preRoutingWorkerCount` lets the self-verify retry return to the
|
||
// parallel path when the drawElement bet loses — shared by both the
|
||
// inversion and the router below, whichever fires (mutually exclusive).
|
||
const preRoutingWorkerCount = workerCount;
|
||
// Router takes priority over the single-worker inversion when both would
|
||
// fire — its higher frame threshold means this only ever picks up long-
|
||
// tail comps the inversion's own benchmark didn't cover (see
|
||
// shouldPreferParallelDrawElement). Pins to a fixed worker count exactly
|
||
// like the inversion pins to 1 — calibration is skipped for both (see
|
||
// the capture_calibration gate above), so this deliberately overrides
|
||
// whatever a calibrated resolution would have chosen (e.g. 2, on a
|
||
// resource-constrained host): the benchmark validated par3 specifically,
|
||
// not "whatever calibration picks above 1", and the self-verify retry is
|
||
// the safety net if 3 workers tips a given host over.
|
||
if (deParallelRouterEligible && workerCount > 1) {
|
||
deParallelRouter = "routed";
|
||
// Fixed at 3, not calibration-derived: the benchmark validated exactly
|
||
// this worker count (par3 beat par2 consistently; W4/W5 unmeasured for
|
||
// this path), same shape as the single-worker inversion pinning to a
|
||
// fixed 1 rather than a calibrated count.
|
||
const ROUTER_WORKER_COUNT = 3;
|
||
log.info(
|
||
"[Render] Fast capture: verified parallel drawElement streaming preferred over " +
|
||
`single-worker inversion (${totalFrames} frames >= ${deParallelMinFrames}; ` +
|
||
"benchmark-validated at 3 workers, pinned regardless of calibration). " +
|
||
"Set HF_DE_PARALLEL_ROUTER=false or --workers N to override.",
|
||
);
|
||
workerCount = ROUTER_WORKER_COUNT;
|
||
deParallelStreamForced = true;
|
||
} else if (deInversionEligible && workerCount > 1) {
|
||
deWorkerInversion = "inverted";
|
||
log.info(
|
||
"[Render] Fast capture: single-worker drawElement streaming preferred over " +
|
||
`${workerCount}-worker screenshot capture (${totalFrames} frames >= ` +
|
||
`${deInversionEffectiveMinFrames}; verified path, measured faster at every worker count). ` +
|
||
"Set HF_DE_SINGLE_MIN_FRAMES=0 or --workers N to override.",
|
||
);
|
||
workerCount = 1;
|
||
}
|
||
updateCaptureObservability({
|
||
workerCount,
|
||
deWorkerInversion,
|
||
deParallelRouter,
|
||
// Recorded here (not just in the success-path perfSummary) so a hard
|
||
// failure while routed/inverted still tells us what worker count the
|
||
// resolver would have used absent the experiment — the DE-router pin
|
||
// to 3 workers regardless of calibration is the leading suspect for
|
||
// any resource-pressure failure unique to this cohort.
|
||
dePreInversionWorkers: deWorkerInversion ? preRoutingWorkerCount : undefined,
|
||
dePreRouterWorkers: deParallelRouter ? preRoutingWorkerCount : undefined,
|
||
// Short-comp band attribution — see the field docs. Emitted on every
|
||
// render so the fleet element-count distribution is readable, and so a
|
||
// perf shift can be split into "the new band did it" vs "unchanged".
|
||
compositionElementCount,
|
||
deShortBand,
|
||
// Same rationale as the counters above: carried on live capture
|
||
// observability, not only the success-path perfSummary, so a crash /
|
||
// OOM / timeout still reports which GPU backend it happened on. That
|
||
// is the cohort the win32 D3D11 rollout most needs to attribute.
|
||
deGpuRenderer: probeSession?.gpuRenderer,
|
||
});
|
||
observability.checkpoint("worker_resolution", "resolved", {
|
||
workerCount,
|
||
deWorkerInversion: deWorkerInversion ?? "none",
|
||
deParallelRouter: deParallelRouter ?? "none",
|
||
});
|
||
|
||
// Non-DE parallel-streaming router — see shouldStreamParallelCapture.
|
||
// Mutually exclusive with the DE inversion/router above by construction
|
||
// (both DE predicates require useDrawElement; this requires its negation).
|
||
const captureParallelStreamRouterEnabled = process.env.HF_CAPTURE_PARALLEL_STREAM === "true";
|
||
const captureParallelStreamArgs = {
|
||
workerCount,
|
||
useDrawElement: cfg.useDrawElement,
|
||
outputFormat,
|
||
streamingOk: shouldUseStreamingEncode(cfg, outputFormat, 1, job.duration),
|
||
layeredOrEffectRoute: hasHdrContent || compiled.hasShaderTransitions,
|
||
};
|
||
const captureParallelStreamEligible = shouldStreamParallelCapture({
|
||
routerEnabled: captureParallelStreamRouterEnabled,
|
||
...captureParallelStreamArgs,
|
||
});
|
||
if (captureParallelStreamEligible) {
|
||
captureParallelStreamForced = true;
|
||
// Which mode will stream: the engine picks beginframe only on Linux with
|
||
// headless-shell and no forced screenshot (frameCapture.ts preMode);
|
||
// everything else is screenshot. Recorded for telemetry cohorting.
|
||
const captureParallelStream =
|
||
process.platform === "linux" && !captureForceScreenshot ? "beginframe" : "screenshot";
|
||
log.info(
|
||
`[Render] Parallel ${captureParallelStream} capture will stream to the encoder ` +
|
||
`(interleaved, ${workerCount} workers) instead of the disk path. ` +
|
||
"Set HF_CAPTURE_PARALLEL_STREAM=false to disable.",
|
||
);
|
||
updateCaptureObservability({ captureParallelStream });
|
||
// NOTE: no string data on the checkpoint — RenderObservationData string
|
||
// values are dropped unless the key is in observability.ts's
|
||
// ALLOWED_STRING_DATA_KEYS allow-list. The message carries the detail.
|
||
observability.checkpoint(
|
||
"worker_resolution",
|
||
`parallel ${captureParallelStream} capture routed to streaming`,
|
||
);
|
||
} else if (shouldStreamParallelCapture({ routerEnabled: true, ...captureParallelStreamArgs })) {
|
||
// The kill switch is the ONLY failed gate: emit a passive cohort-sizing
|
||
// signal (capture_parallel_stream = "eligible_off") so the default-off
|
||
// soak can measure how many fleet renders WOULD route before anyone
|
||
// enables the flag. Observability-only — no behavior change, no log
|
||
// noise on the default path.
|
||
updateCaptureObservability({ captureParallelStream: "eligible_off" });
|
||
}
|
||
|
||
if (workerCount > 1 && probeSession) {
|
||
lastBrowserConsole = probeSession.browserConsoleBuffer;
|
||
await closeCaptureSession(probeSession);
|
||
probeSession = null;
|
||
}
|
||
|
||
// Streaming encode pipes captured frames through ffmpeg's stdin to produce
|
||
// a single video file. Keep the default enabled for sequential capture, but
|
||
// let auto-parallel renders use disk frames: the current ordered streaming
|
||
// writer would otherwise stall later workers behind earlier frame ranges.
|
||
// png-sequence has no encoded video output, so streaming is always bypassed.
|
||
let useStreamingEncode = shouldUseStreamingEncode(
|
||
cfg,
|
||
outputFormat,
|
||
workerCount,
|
||
job.duration,
|
||
deParallelStreamForced || captureParallelStreamForced,
|
||
);
|
||
log.info("streaming-encode gate", {
|
||
enabled: useStreamingEncode,
|
||
configFlag: cfg.enableStreamingEncode,
|
||
outputFormat,
|
||
workerCount,
|
||
durationSeconds: job.duration,
|
||
maxDurationSeconds: cfg.streamingEncodeMaxDurationSeconds,
|
||
});
|
||
// Default-on drawElement is only safe where the runtime self-verification
|
||
// net actually runs: the single-worker streaming worker-encode drain. The
|
||
// disk path (png-sequence / over the streaming duration cap) and parallel
|
||
// capture ship frames no drain verifies — route those renders to the
|
||
// screenshot baseline unless drawElement was explicitly opted into.
|
||
// HF_DE_PARALLEL_STREAM: multi-worker STREAMING renders now carry the
|
||
// full drain-time self-verification (per-worker ground truth + the shared
|
||
// drain guard), so the confinement rule is satisfied and the parallel
|
||
// clamp does not apply. The disk path stays clamped.
|
||
const deParallelStreamVerified =
|
||
(deParallelStreamForced || process.env.HF_DE_PARALLEL_STREAM === "true") &&
|
||
useStreamingEncode &&
|
||
workerCount > 1;
|
||
if (
|
||
cfg.useDrawElement &&
|
||
process.env.PRODUCER_EXPERIMENTAL_FAST_CAPTURE !== "true" &&
|
||
(!useStreamingEncode || workerCount > 1) &&
|
||
!deParallelStreamVerified
|
||
) {
|
||
cfg.useDrawElement = false;
|
||
deClampReason = workerCount > 1 ? "parallel" : "disk_path";
|
||
log.info(
|
||
"[Render] Fast capture: default-on drawElement disabled for this render — " +
|
||
(workerCount > 1 ? "parallel capture" : "the disk capture path") +
|
||
" has no runtime self-verification. Set PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true to override.",
|
||
);
|
||
// The probe session already initialized in drawElement mode (canvas
|
||
// injected); it must not be reused by the unverified path.
|
||
if (probeSession && probeSession.captureMode === "drawelement") {
|
||
await closeCaptureSession(probeSession);
|
||
probeSession = null;
|
||
}
|
||
}
|
||
|
||
// png-sequence is "no container" — outputPath is treated as a directory and
|
||
// the encode/mux/faststart stages are skipped entirely. The empty extension
|
||
// keeps `videoOnlyPath` (which is constructed below) sensible even though
|
||
// it will not be written.
|
||
const FORMAT_EXT: Record<string, string> = {
|
||
mp4: ".mp4",
|
||
webm: ".webm",
|
||
mov: ".mov",
|
||
"png-sequence": "",
|
||
gif: ".gif",
|
||
};
|
||
const videoExt = FORMAT_EXT[outputFormat] ?? ".mp4";
|
||
const videoOnlyPath = join(workDir, `video-only${videoExt}`);
|
||
// (nativeHdrIds / hasHdrContent are computed above, ahead of worker
|
||
// resolution, for the DE inversion eligibility check.)
|
||
// Page-side compositing opt-in: when the engine is configured to run the
|
||
// shader blend inside Chrome via a page-side WebGL canvas, the layered
|
||
// Node-side composite path is unnecessary for SDR shader transitions.
|
||
// The streaming path takes ONE opaque RGB screenshot per output frame —
|
||
// exactly the single capture the page-side compositor produces. HDR
|
||
// content still forces the layered path (HDR layers need per-layer
|
||
// alpha + native HDR raw frame compositing in Node; that's out of scope
|
||
// for this opt-in). GIF also uses this path for shader transitions
|
||
// because its two-pass palette encoder needs disk frames, not the
|
||
// layered path's streaming raw-video encoder.
|
||
const usePageSideCompositingForTransitions =
|
||
(cfg.enablePageSideCompositing || isGif) &&
|
||
compiled.hasShaderTransitions &&
|
||
!hasHdrContent &&
|
||
!isPngSequence &&
|
||
!needsAlpha;
|
||
if (usePageSideCompositingForTransitions) {
|
||
activeFileServer.addPreHeadScript(HF_PAGE_SIDE_COMPOSITING_STUB);
|
||
if (
|
||
shouldDiscardProbeSessionForPageSideCompositing({
|
||
hasProbeSession: probeSession !== null,
|
||
usePageSideCompositing: true,
|
||
}) &&
|
||
probeSession
|
||
) {
|
||
lastBrowserConsole = probeSession.browserConsoleBuffer;
|
||
await closeCaptureSession(probeSession);
|
||
probeSession = null;
|
||
log.info(
|
||
"[Render] Recreating capture session so page-side compositing pre-head script is loaded.",
|
||
);
|
||
}
|
||
captureForceScreenshot = resolveCaptureForceScreenshotForPageSideCompositing({
|
||
forceScreenshot: captureForceScreenshot,
|
||
usePageSideCompositing: true,
|
||
});
|
||
updateCaptureObservability({ forceScreenshot: captureForceScreenshot });
|
||
log.info(
|
||
"[Render] Page-side compositing enabled — bypassing Node-side layered " +
|
||
"shader-blend path. Engine will capture one opaque RGB screenshot per output frame.",
|
||
);
|
||
}
|
||
const useLayeredComposite =
|
||
!usePageSideCompositingForTransitions &&
|
||
shouldUseLayeredComposite({
|
||
hasHdrContent,
|
||
hasShaderTransitions: compiled.hasShaderTransitions && !isGif,
|
||
isPngSequence,
|
||
});
|
||
const inversionFallback = resolveInversionRetryPlan({
|
||
deWorkerInversion,
|
||
preInversionWorkerCount: preRoutingWorkerCount,
|
||
cfg,
|
||
outputFormat,
|
||
durationSeconds: job.duration,
|
||
isMemoryExhaustion: false,
|
||
});
|
||
const inversionMemoryExhaustionFallback = resolveInversionRetryPlan({
|
||
deWorkerInversion,
|
||
preInversionWorkerCount: preRoutingWorkerCount,
|
||
cfg,
|
||
outputFormat,
|
||
durationSeconds: job.duration,
|
||
isMemoryExhaustion: true,
|
||
});
|
||
const parallelRouterFallback = resolveParallelRouterRetryPlan({
|
||
deParallelRouter,
|
||
preRouterWorkerCount: preRoutingWorkerCount,
|
||
cfg,
|
||
outputFormat,
|
||
durationSeconds: job.duration,
|
||
isMemoryExhaustion: false,
|
||
});
|
||
const parallelRouterMemoryExhaustionFallback = resolveParallelRouterRetryPlan({
|
||
deParallelRouter,
|
||
preRouterWorkerCount: preRoutingWorkerCount,
|
||
cfg,
|
||
outputFormat,
|
||
durationSeconds: job.duration,
|
||
isMemoryExhaustion: true,
|
||
});
|
||
const captureRouting: CaptureRouting =
|
||
inversionFallback && inversionMemoryExhaustionFallback
|
||
? {
|
||
kind: "worker_inversion",
|
||
state: "active",
|
||
fallback: {
|
||
kind: inversionFallback.useStreamingEncode ? "sdr_streaming" : "sdr_disk",
|
||
workerCount: inversionFallback.workerCount,
|
||
forceParallelStream: false,
|
||
},
|
||
memoryExhaustionFallback: {
|
||
kind: inversionMemoryExhaustionFallback.useStreamingEncode
|
||
? "sdr_streaming"
|
||
: "sdr_disk",
|
||
workerCount: inversionMemoryExhaustionFallback.workerCount,
|
||
forceParallelStream: false,
|
||
},
|
||
}
|
||
: parallelRouterFallback && parallelRouterMemoryExhaustionFallback
|
||
? {
|
||
kind: "parallel_router",
|
||
state: "active",
|
||
fallback: {
|
||
kind: parallelRouterFallback.useStreamingEncode ? "sdr_streaming" : "sdr_disk",
|
||
workerCount: parallelRouterFallback.workerCount,
|
||
forceParallelStream: false,
|
||
},
|
||
memoryExhaustionFallback: {
|
||
kind: parallelRouterMemoryExhaustionFallback.useStreamingEncode
|
||
? "sdr_streaming"
|
||
: "sdr_disk",
|
||
workerCount: parallelRouterMemoryExhaustionFallback.workerCount,
|
||
forceParallelStream: false,
|
||
},
|
||
}
|
||
: { kind: "default" };
|
||
let capturePlan: CapturePlan = createCapturePlan({
|
||
workerCount,
|
||
forceScreenshot: captureForceScreenshot,
|
||
forceParallelStream: deParallelStreamForced || captureParallelStreamForced,
|
||
useStreamingEncode,
|
||
useLayeredComposite,
|
||
usePageSideCompositing: usePageSideCompositingForTransitions,
|
||
hasHdrContent,
|
||
needsAlpha,
|
||
routing: captureRouting,
|
||
});
|
||
const syncCapturePlan = (): void => {
|
||
workerCount = capturePlan.workerCount;
|
||
captureForceScreenshot = capturePlan.forceScreenshot;
|
||
useStreamingEncode = capturePlan.kind === "sdr_streaming";
|
||
deParallelStreamForced =
|
||
capturePlan.kind === "sdr_streaming" && capturePlan.forceParallelStream;
|
||
if (capturePlan.routing.kind === "worker_inversion") {
|
||
deWorkerInversion = capturePlan.routing.state === "active" ? "inverted" : "reverted";
|
||
}
|
||
if (capturePlan.routing.kind === "parallel_router") {
|
||
deParallelRouter = capturePlan.routing.state === "active" ? "routed" : "reverted";
|
||
}
|
||
};
|
||
syncCapturePlan();
|
||
updateCaptureObservability({
|
||
workerCount: capturePlan.workerCount,
|
||
useStreamingEncode: capturePlan.kind === "sdr_streaming",
|
||
useLayeredComposite: capturePlan.kind === "hdr_layered",
|
||
usePageSideCompositing: capturePlan.usePageSideCompositing,
|
||
hasHdrContent: capturePlan.hasHdrContent,
|
||
forceScreenshot: capturePlan.forceScreenshot,
|
||
});
|
||
observability.checkpoint("capture_strategy", "resolved", {
|
||
plan: capturePlan.kind,
|
||
workerCount: capturePlan.workerCount,
|
||
forceScreenshot: capturePlan.forceScreenshot,
|
||
captureBeyondViewport: resolvedCaptureBeyondViewport ?? null,
|
||
useStreamingEncode: capturePlan.kind === "sdr_streaming",
|
||
useLayeredComposite: capturePlan.kind === "hdr_layered",
|
||
usePageSideCompositing: capturePlan.usePageSideCompositing,
|
||
hasHdrContent: capturePlan.hasHdrContent,
|
||
hasShaderTransitions: compiled.hasShaderTransitions,
|
||
isPngSequence,
|
||
});
|
||
const encoderHdr = hasHdrContent ? effectiveHdr : undefined;
|
||
// png-sequence has no encoder, but the rest of the orchestrator still
|
||
// reads `preset.quality` for `effectiveQuality` and `preset.codec` for
|
||
// unrelated bookkeeping. Fall back to the mp4 preset shape — its values
|
||
// are never written to ffmpeg in the png-sequence path.
|
||
const presetFormat: "mp4" | "webm" | "mov" =
|
||
outputFormat === "webm" || outputFormat === "mov" ? outputFormat : "mp4";
|
||
const preset = getEncoderPreset(job.config.quality, presetFormat, encoderHdr);
|
||
|
||
// CLI overrides (--crf, --video-bitrate) flow through job.config and must
|
||
// win over the preset-derived defaults. The CLI enforces mutual exclusivity
|
||
// upstream, but we still resolve them defensively. Without this, the flags
|
||
// are silently ignored at the encoder spawn sites below — see PR #268 which
|
||
// dropped the prior baseEncoderOpts wiring.
|
||
//
|
||
// Programmatic callers can construct RenderConfig directly and bypass the
|
||
// CLI's mutual-exclusivity guard. If both are set we honor crf (matches the
|
||
// CLI semantics where --crf is the explicit override) and warn loudly so
|
||
// the caller doesn't get a quietly-different bitrate than they passed in.
|
||
if (job.config.crf != null && job.config.videoBitrate) {
|
||
log.warn(
|
||
`[Render] Both crf=${job.config.crf} and videoBitrate=${job.config.videoBitrate} were set. ` +
|
||
`These are mutually exclusive; honoring crf and ignoring videoBitrate. ` +
|
||
`Set only one to silence this warning.`,
|
||
);
|
||
}
|
||
const effectiveQuality = job.config.crf ?? preset.quality;
|
||
const effectiveBitrate = job.config.crf != null ? undefined : job.config.videoBitrate;
|
||
|
||
resetCaptureAttemptProgress(job);
|
||
|
||
// ── Z-ordered multi-layer compositing ─────────────────────────────────
|
||
// Per frame: query all elements' z-order, group into layers (DOM or HDR),
|
||
// composite bottom-to-top in Node.js memory. HDR layers use native
|
||
// pre-extracted pixels; DOM layers use Chrome alpha screenshots converted
|
||
// into the active rgb48le signal space. Shader transitions use this same
|
||
// path for SDR compositions so the engine can apply transition math to
|
||
// isolated scene buffers instead of recording plain DOM screenshots.
|
||
if (capturePlan.kind === "hdr_layered") {
|
||
const layeredPlan = capturePlan;
|
||
// Layered composite always runs in screenshot mode — keep
|
||
// `captureForceScreenshot` in sync so the perf summary and any
|
||
// post-HDR diagnostic that reads the boolean see the same value
|
||
// the stage uses internally.
|
||
updateCaptureObservability({ forceScreenshot: layeredPlan.forceScreenshot });
|
||
const hdrRes = await observeRenderStage(
|
||
observability,
|
||
"capture_hdr_layered",
|
||
captureStageObservationData({ hasHdrContent }),
|
||
() =>
|
||
runCaptureHdrStage({
|
||
job,
|
||
cfg,
|
||
plan: layeredPlan,
|
||
log,
|
||
projectDir,
|
||
compiledDir,
|
||
framesDir,
|
||
videoOnlyPath,
|
||
width,
|
||
height,
|
||
totalFrames,
|
||
composition,
|
||
hasHdrContent,
|
||
effectiveHdr,
|
||
nativeHdrVideoIds,
|
||
nativeHdrImageIds,
|
||
videoTransfers,
|
||
imageTransfers,
|
||
hdrImageSrcPaths,
|
||
preset,
|
||
effectiveQuality,
|
||
effectiveBitrate,
|
||
fileServer: activeFileServer,
|
||
buildCaptureOptions,
|
||
createRenderVideoFrameInjector,
|
||
hdrDiagnostics,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
onProgress,
|
||
}),
|
||
);
|
||
lastBrowserConsole = hdrRes.lastBrowserConsole;
|
||
layeredCaptureWarnings.push(...hdrRes.warnings);
|
||
hdrPerf = hdrRes.hdrPerf;
|
||
perfStages.captureMs = hdrRes.captureDurationMs;
|
||
perfStages.captureFrameMs = hdrRes.captureDurationMs;
|
||
perfStages.captureSetupMs = Math.max(0, Date.now() - stage4Start - hdrRes.captureDurationMs);
|
||
perfStages.encodeMs = hdrRes.encodeMs;
|
||
} else {
|
||
// ── Standard capture paths (SDR or DOM-only HDR) ──────────────────
|
||
// Streaming encode mode pipes frame buffers directly to FFmpeg stdin,
|
||
// skipping disk writes and the separate Stage 5 encode step. If the
|
||
// streaming spawn fails (non-abort) the stage returns { success: false }
|
||
// and we fall back to the disk path below.
|
||
let streamingHandled = false;
|
||
if (capturePlan.kind === "sdr_streaming") {
|
||
const captureFrameStart = Date.now();
|
||
const invokeStreaming = () => {
|
||
if (capturePlan.kind !== "sdr_streaming") {
|
||
throw new Error(`Cannot invoke streaming stage with ${capturePlan.kind} plan`);
|
||
}
|
||
const streamingPlan = capturePlan;
|
||
resetCaptureAttemptProgress(job);
|
||
return observeRenderStage(
|
||
observability,
|
||
"capture_streaming",
|
||
captureStageObservationData(),
|
||
() =>
|
||
runCaptureStreamingStage({
|
||
fileServer: activeFileServer,
|
||
workDir,
|
||
framesDir,
|
||
videoOnlyPath,
|
||
job,
|
||
totalFrames,
|
||
cfg,
|
||
plan: streamingPlan,
|
||
log,
|
||
probeSession,
|
||
outputFormat,
|
||
streamingEncoderOptions: {
|
||
fps: job.config.fps,
|
||
width,
|
||
height,
|
||
codec: preset.codec,
|
||
preset: preset.preset,
|
||
quality: effectiveQuality,
|
||
bitrate: effectiveBitrate,
|
||
pixelFormat: preset.pixelFormat,
|
||
vp9CpuUsed: cfg.vp9CpuUsed,
|
||
useGpu: job.config.useGpu,
|
||
imageFormat: captureOptions.format || "jpeg",
|
||
hdr: preset.hdr,
|
||
},
|
||
buildCaptureOptions,
|
||
createRenderVideoFrameInjector,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
onProgress,
|
||
dedupPerfs,
|
||
}),
|
||
);
|
||
};
|
||
let streamingRes;
|
||
try {
|
||
streamingRes = await invokeStreaming();
|
||
} catch (err) {
|
||
// drawElement self-verification tripped (blank frame or PSNR breach
|
||
// vs the pre-injection ground truth), OR — when the inversion/router
|
||
// pinned a fixed worker count regardless of calibration — any other
|
||
// capture-stage failure (host contention timeout, worker crash, OOM)
|
||
// on that pinned path. Both restart the whole render on the same
|
||
// tested screenshot/parallel-SS baseline: slower, never wrong. The
|
||
// failed attempt's session was closed by the stage's finally;
|
||
// probeSession (if any) was consumed by it, so a fresh session
|
||
// spawns on retry. See shouldRetryViaPinnedFallback for exactly
|
||
// which errors qualify.
|
||
const isVerifyError = isDrawElementVerificationError(err);
|
||
const isCancellation =
|
||
err instanceof RenderCancelledError || executionSignal?.aborted === true;
|
||
if (
|
||
!shouldRetryViaPinnedFallback({
|
||
isVerifyError,
|
||
isCancellation,
|
||
deWorkerInversion,
|
||
deParallelRouter,
|
||
})
|
||
)
|
||
throw err;
|
||
const isMemoryExhaustion = !isVerifyError && isMemoryExhaustionError(err);
|
||
deSelfVerifyFallback = isVerifyError;
|
||
if (isVerifyError) {
|
||
const t = deVerifyFallbackTelemetry(err);
|
||
deFallbackReason = t.reason;
|
||
deFallbackFailedDb = t.failedDb;
|
||
deFallbackFrameIndex = t.frameIndex;
|
||
deFallbackThresholdDb = t.thresholdDb;
|
||
} else {
|
||
deFallbackReason = isMemoryExhaustion ? "oom" : "capture_error";
|
||
}
|
||
log.warn(
|
||
isVerifyError
|
||
? "[Render] drawElement self-verification failed; re-rendering via screenshot"
|
||
: "[Render] capture failed on the pinned worker count; re-rendering via screenshot",
|
||
{ error: err instanceof Error ? err.message : String(err) },
|
||
);
|
||
observability.checkpoint(
|
||
"capture_streaming",
|
||
isVerifyError
|
||
? "drawElement self-verify failed; retrying with forceScreenshot"
|
||
: "capture failed on pinned worker count; retrying with forceScreenshot",
|
||
);
|
||
const failedRouting = capturePlan.routing.kind;
|
||
capturePlan = replanAfterFailure(
|
||
capturePlan,
|
||
isVerifyError
|
||
? { kind: "draw_element_verification" }
|
||
: { kind: "capture_failure", memoryExhaustion: isMemoryExhaustion },
|
||
);
|
||
syncCapturePlan();
|
||
updateCaptureObservability({
|
||
forceScreenshot: capturePlan.forceScreenshot,
|
||
deSelfVerifyFallback,
|
||
deFallbackReason,
|
||
deFallbackFailedDb,
|
||
deFallbackFrameIndex,
|
||
deFallbackThresholdDb,
|
||
workerCount: capturePlan.workerCount,
|
||
useStreamingEncode: capturePlan.kind === "sdr_streaming",
|
||
deWorkerInversion,
|
||
deParallelRouter,
|
||
});
|
||
// Streaming stage aims to close the probe in its own finally; if it
|
||
// threw before doing so, the Chrome process would orphan through the
|
||
// pinned-fallback retry. Close defensively before we release the
|
||
// reference — see closeOrphanedProbeForRetry.
|
||
if (probeSession) {
|
||
lastBrowserConsole = probeSession.browserConsoleBuffer;
|
||
const orphaned = probeSession;
|
||
probeSession = null;
|
||
await closeOrphanedProbeForRetry(orphaned, closeCaptureSession, log, "streaming");
|
||
}
|
||
if (failedRouting === "worker_inversion") {
|
||
// The inversion bet on drawElement and lost — re-render on the
|
||
// pre-inversion parallel screenshot path instead of single-worker
|
||
// screenshot streaming (the slowest capture shape for this size).
|
||
// "reverted" (not cleared) so telemetry keeps the lost-inversion
|
||
// cohort distinguishable from renders that never inverted.
|
||
log.info(
|
||
`[Render] Reverting worker inversion for the retry: ${capturePlan.workerCount} workers, ` +
|
||
`plan=${capturePlan.kind}.`,
|
||
);
|
||
} else if (failedRouting === "parallel_router") {
|
||
// The router's bet on verified parallel streaming lost — re-render
|
||
// on the ordinary (non-DE) parallel path at the pre-router worker
|
||
// count, same "reverted, not cleared" telemetry contract as the
|
||
// inversion above.
|
||
log.info(
|
||
`[Render] Reverting parallel router for the retry: ${capturePlan.workerCount} workers, ` +
|
||
`plan=${capturePlan.kind}.`,
|
||
);
|
||
}
|
||
if (capturePlan.kind === "sdr_streaming") {
|
||
streamingRes = await invokeStreaming();
|
||
} else {
|
||
// Parallel retry goes through the disk path below.
|
||
streamingRes = { success: false } satisfies CaptureStreamingStageResult;
|
||
}
|
||
// The first attempt's error marked the phase failed; the retry
|
||
// recovered it (or was rerouted to disk) — don't brand the render
|
||
// as failed in telemetry.
|
||
observability.clearFailure("capture_streaming");
|
||
}
|
||
const captureFrameMs = Date.now() - captureFrameStart;
|
||
if (streamingRes.success) {
|
||
streamingHandled = true;
|
||
deDrainStats = streamingRes.deDrainStats;
|
||
workerCount = streamingRes.workerCount;
|
||
updateCaptureObservability({ workerCount });
|
||
if (streamingRes.captureBeyondViewport !== undefined) {
|
||
updateCaptureObservability({
|
||
captureBeyondViewport: streamingRes.captureBeyondViewport,
|
||
});
|
||
}
|
||
probeSession = streamingRes.probeSession;
|
||
lastBrowserConsole = streamingRes.lastBrowserConsole;
|
||
perfStages.captureMs = Date.now() - stage4Start;
|
||
perfStages.captureFrameMs = captureFrameMs;
|
||
perfStages.captureSetupMs = Math.max(0, perfStages.captureMs - captureFrameMs);
|
||
perfStages.encodeMs = streamingRes.encodeMs; // Overlapped with capture
|
||
} else {
|
||
if (capturePlan.kind === "sdr_streaming") {
|
||
capturePlan = replanAfterFailure(capturePlan, { kind: "streaming_unavailable" });
|
||
syncCapturePlan();
|
||
}
|
||
// The disk path has no drain-time self-verification — clamp
|
||
// default-on drawElement here exactly like the pre-capture clamp
|
||
// (verified-path confinement). Skipped when screenshots are already
|
||
// forced (nothing to clamp) or under the explicit experimental
|
||
// opt-in, mirroring the clamp above.
|
||
if (
|
||
cfg.useDrawElement &&
|
||
!capturePlan.forceScreenshot &&
|
||
process.env.PRODUCER_EXPERIMENTAL_FAST_CAPTURE !== "true"
|
||
) {
|
||
cfg.useDrawElement = false;
|
||
deClampReason = deClampReason ?? "disk_path";
|
||
log.info(
|
||
"[Render] Fast capture: drawElement disabled for the disk fallback — " +
|
||
"streaming encoder spawn failed and the disk path has no runtime " +
|
||
"self-verification.",
|
||
);
|
||
if (probeSession && probeSession.captureMode === "drawelement") {
|
||
lastBrowserConsole = probeSession.browserConsoleBuffer;
|
||
await closeCaptureSession(probeSession);
|
||
probeSession = null;
|
||
}
|
||
}
|
||
updateCaptureObservability({ useStreamingEncode: false });
|
||
observability.checkpoint("capture_streaming", "spawn failed; falling back to disk");
|
||
}
|
||
}
|
||
|
||
if (!streamingHandled) {
|
||
if (capturePlan.kind !== "sdr_disk") {
|
||
throw new Error(`Disk capture requires sdr_disk plan; got ${capturePlan.kind}`);
|
||
}
|
||
// ── Disk-based capture (original flow) ────────────────────────────
|
||
resetCaptureAttemptProgress(job);
|
||
const captureFrameStart = Date.now();
|
||
const invokeDiskCapture = (diskPlan: SdrDiskCapturePlan) =>
|
||
observeRenderStage(
|
||
observability,
|
||
"capture_disk",
|
||
captureStageObservationData({ needsAlpha: diskPlan.needsAlpha }),
|
||
() =>
|
||
runCaptureStage({
|
||
fileServer: activeFileServer,
|
||
workDir,
|
||
framesDir,
|
||
job,
|
||
totalFrames,
|
||
cfg,
|
||
plan: diskPlan,
|
||
log,
|
||
probeSession,
|
||
captureAttempts,
|
||
dedupPerfs,
|
||
buildCaptureOptions,
|
||
createRenderVideoFrameInjector,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
onProgress,
|
||
}),
|
||
);
|
||
let captureRes;
|
||
try {
|
||
captureRes = await invokeDiskCapture(capturePlan);
|
||
} catch (err) {
|
||
// Disk-path drawElement self-verification tripped (a parallel disk
|
||
// worker's sampled frame diverged from its pre-injection ground
|
||
// truth — reachable only under the explicit fast-capture opt-in).
|
||
// Same recovery contract as the streaming drain: re-render on the
|
||
// screenshot baseline. Anything else keeps its existing semantics.
|
||
if (
|
||
!isDrawElementVerificationError(err) ||
|
||
err instanceof RenderCancelledError ||
|
||
executionSignal?.aborted === true
|
||
) {
|
||
throw err;
|
||
}
|
||
deSelfVerifyFallback = true;
|
||
const t = deVerifyFallbackTelemetry(err);
|
||
deFallbackReason = t.reason;
|
||
deFallbackFailedDb = t.failedDb;
|
||
deFallbackFrameIndex = t.frameIndex;
|
||
deFallbackThresholdDb = t.thresholdDb;
|
||
log.warn(
|
||
"[Render] drawElement self-verification failed on the parallel disk path; " +
|
||
"re-rendering via screenshot",
|
||
{ error: err instanceof Error ? err.message : String(err) },
|
||
);
|
||
observability.checkpoint(
|
||
"capture_disk",
|
||
"drawElement self-verify failed; retrying with forceScreenshot",
|
||
);
|
||
// The failed attempt's frames are untrusted BUT satisfy the
|
||
// completeness check — wipe them so the retry re-captures everything
|
||
// instead of silently keeping damaged files.
|
||
rmSync(framesDir, { recursive: true, force: true });
|
||
mkdirSync(framesDir, { recursive: true });
|
||
resetCaptureAttemptProgress(job);
|
||
dedupPerfs.length = 0;
|
||
cfg.useDrawElement = false;
|
||
// Same shape as the streaming retry above: `runCaptureStage` was
|
||
// passed the probe and threw before it could close it, so we must
|
||
// release the Chrome process ourselves before starting the
|
||
// screenshot-baseline retry — otherwise it orphans until render
|
||
// exit. See closeOrphanedProbeForRetry.
|
||
if (probeSession) {
|
||
lastBrowserConsole = probeSession.browserConsoleBuffer;
|
||
const orphaned = probeSession;
|
||
probeSession = null;
|
||
await closeOrphanedProbeForRetry(orphaned, closeCaptureSession, log, "disk verify");
|
||
}
|
||
capturePlan = replanAfterFailure(capturePlan, { kind: "draw_element_verification" });
|
||
syncCapturePlan();
|
||
updateCaptureObservability({
|
||
forceScreenshot: capturePlan.forceScreenshot,
|
||
deSelfVerifyFallback,
|
||
deFallbackReason,
|
||
deFallbackFailedDb,
|
||
deFallbackFrameIndex,
|
||
deFallbackThresholdDb,
|
||
});
|
||
if (capturePlan.kind !== "sdr_disk") {
|
||
throw new Error(`Disk verify retry requires sdr_disk plan; got ${capturePlan.kind}`);
|
||
}
|
||
captureRes = await invokeDiskCapture(capturePlan);
|
||
// The first attempt's error marked the phase failed; the retry
|
||
// recovered it — don't brand the render as failed in telemetry.
|
||
observability.clearFailure("capture_disk");
|
||
}
|
||
const captureFrameMs = Date.now() - captureFrameStart;
|
||
workerCount = captureRes.workerCount;
|
||
updateCaptureObservability({ workerCount });
|
||
if (captureRes.captureBeyondViewport !== undefined) {
|
||
updateCaptureObservability({
|
||
captureBeyondViewport: captureRes.captureBeyondViewport,
|
||
});
|
||
}
|
||
probeSession = captureRes.probeSession;
|
||
lastBrowserConsole = captureRes.lastBrowserConsole;
|
||
|
||
perfStages.captureMs = Date.now() - stage4Start;
|
||
perfStages.captureFrameMs = captureFrameMs;
|
||
perfStages.captureSetupMs = Math.max(0, perfStages.captureMs - captureFrameMs);
|
||
|
||
const encodeRes = await observeRenderStage(
|
||
observability,
|
||
"encode",
|
||
captureStageObservationData({
|
||
hasAudio,
|
||
isPngSequence,
|
||
isGif,
|
||
chunkedEncode: enableChunkedEncode,
|
||
}),
|
||
() =>
|
||
runEncodeStage({
|
||
job,
|
||
log,
|
||
outputPath: stagedOutputPath,
|
||
framesDir,
|
||
videoOnlyPath,
|
||
width,
|
||
height,
|
||
needsAlpha,
|
||
hasAudio,
|
||
audioOutputPath,
|
||
isPngSequence,
|
||
isGif,
|
||
preset,
|
||
effectiveQuality,
|
||
effectiveBitrate,
|
||
enableChunkedEncode,
|
||
chunkedEncodeSize,
|
||
engineConfig: cfg,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
onProgress,
|
||
}),
|
||
);
|
||
perfStages.encodeMs = encodeRes.encodeMs;
|
||
}
|
||
} // end SDR capture paths block
|
||
|
||
// Opt-in per-frame timing summary for the fast-capture fallback path
|
||
// (drawElement → screenshot when composition uses filter:blur,
|
||
// filter:drop-shadow, clip-path, backdrop-filter, or hits any other
|
||
// fallback gate). Emits a `capture_fallback_profile` observability
|
||
// checkpoint per fallback-engaged session behind
|
||
// `HF_PROFILE_FALLBACK_CAPTURE=true`. No-op otherwise, and no-op
|
||
// when no session's capture engaged the fallback path — healthy
|
||
// (drawElement) renders pay zero overhead. See
|
||
// `fallbackCaptureProfile.ts` for the framing rationale.
|
||
emitFallbackCaptureProfile(observability, dedupPerfs);
|
||
|
||
applyRenderWarningPolicy(
|
||
job,
|
||
[...layeredCaptureWarnings, ...dedupPerfs.flatMap((perf) => perf.warnings ?? [])],
|
||
log,
|
||
);
|
||
|
||
if (probeSession !== null) {
|
||
const remainingProbeSession: CaptureSession = probeSession;
|
||
lastBrowserConsole = remainingProbeSession.browserConsoleBuffer;
|
||
await closeCaptureSession(remainingProbeSession);
|
||
probeSession = null;
|
||
}
|
||
|
||
if (frameLookup) frameLookup.cleanup();
|
||
|
||
// Stop file server
|
||
closeFileServerSafely(fileServer, "renderOrchestrator", log);
|
||
fileServer = null;
|
||
|
||
// ── Stage 6: Assemble ───────────────────────────────────────────────
|
||
// Skipped for formats with no mux/faststart step. png-sequence is a
|
||
// directory deliverable, and gif is written directly to outputPath by the
|
||
// two-pass palette encoder.
|
||
if (!isPngSequence && !isGif) {
|
||
const assembleRes = await observeRenderStage(
|
||
observability,
|
||
"assemble",
|
||
captureStageObservationData({ hasAudio }),
|
||
() =>
|
||
runAssembleStage({
|
||
job,
|
||
videoOnlyPath,
|
||
audioOutputPath,
|
||
outputPath: stagedOutputPath,
|
||
hasAudio,
|
||
abortSignal: executionSignal,
|
||
assertNotAborted,
|
||
onProgress,
|
||
}),
|
||
);
|
||
perfStages.assembleMs = assembleRes.assembleMs;
|
||
} else {
|
||
observability.checkpoint("assemble", `skipped for ${outputFormat}`);
|
||
}
|
||
|
||
artifactTransaction.validate();
|
||
|
||
const totalElapsed = Date.now() - pipelineStart;
|
||
|
||
const tmpPeakBytes = existsSync(workDir) ? sampleDirectoryBytes(workDir) : 0;
|
||
// Record transient-tab-death retry burn (recovered case) so it's visible on
|
||
// dashboard 1783183, not just logs. The catch mirrors this for the failed case.
|
||
recordTransientRetryObservability();
|
||
observability.checkpoint("pipeline", "artifact validated", { totalElapsedMs: totalElapsed });
|
||
const observabilitySummary = observability.summary({
|
||
lastBrowserConsole,
|
||
capture: captureObservability,
|
||
initFallback: mergeWorkerInitObservability(dedupPerfs),
|
||
extraction: extractionObservability,
|
||
compositionHash,
|
||
});
|
||
|
||
const perfSummary = buildRenderPerfSummary({
|
||
job,
|
||
workerCount,
|
||
workerSizing,
|
||
enableChunkedEncode,
|
||
chunkedEncodeSize,
|
||
compositionDurationSeconds: composition.duration,
|
||
totalFrames,
|
||
outputWidth,
|
||
outputHeight,
|
||
videoCount: composition.videos.length,
|
||
audioCount: composition.audios.length,
|
||
totalElapsedMs: totalElapsed,
|
||
perfStages,
|
||
videoExtractBreakdown: extractionResult?.phaseBreakdown,
|
||
tmpPeakBytes,
|
||
captureCalibration,
|
||
captureAttempts,
|
||
dedupPerfs,
|
||
drawElement: {
|
||
compileGate: deCompileGate,
|
||
clampReason: deClampReason,
|
||
workerInversion: deWorkerInversion,
|
||
preInversionWorkers: deWorkerInversion ? preRoutingWorkerCount : undefined,
|
||
compositionElementCount,
|
||
shortBand: deShortBand,
|
||
parallelRouter: deParallelRouter,
|
||
preRouterWorkers: deParallelRouter ? preRoutingWorkerCount : undefined,
|
||
selfVerifyFallback: deSelfVerifyFallback,
|
||
fallbackReason: deFallbackReason,
|
||
fallbackFailedDb: deFallbackFailedDb,
|
||
fallbackFrameIndex: deFallbackFrameIndex,
|
||
fallbackThresholdDb: deFallbackThresholdDb,
|
||
drainStats: deDrainStats,
|
||
},
|
||
hdrDiagnostics,
|
||
hdrPerf,
|
||
observability: observabilitySummary,
|
||
peakRssBytes: memSampler.peakRssBytes(),
|
||
peakHeapUsedBytes: memSampler.peakHeapUsedBytes(),
|
||
});
|
||
job.perfSummary = perfSummary;
|
||
if (job.config.debug) {
|
||
try {
|
||
writeFileSync(perfOutputPath, JSON.stringify(perfSummary, null, 2), "utf-8");
|
||
} catch (err) {
|
||
log.debug("Failed to write perf summary", {
|
||
perfOutputPath,
|
||
error: err instanceof Error ? err.message : String(err),
|
||
});
|
||
}
|
||
}
|
||
|
||
if (job.config.debug) {
|
||
// Copy output MP4 (or single-file alpha output) into the debug dir for
|
||
// easy access. Skipped for png-sequence: outputPath is a directory, not
|
||
// a single file — the captured frames already live in `framesDir` under
|
||
// workDir during a debug run anyway.
|
||
if (!isPngSequence && existsSync(stagedOutputPath)) {
|
||
const debugOutput = join(workDir, `output${videoExt}`);
|
||
copyFileSync(stagedOutputPath, debugOutput);
|
||
}
|
||
}
|
||
|
||
artifactTransaction.commit();
|
||
job.outputPath = outputPath;
|
||
updateJobStatus(job, "complete", "Render complete", 100, onProgress);
|
||
await eventPublisher.flush();
|
||
} catch (error) {
|
||
if (error instanceof RenderCancelledError || executionSignal?.aborted) {
|
||
job.error = error instanceof Error ? error.message : "render_cancelled";
|
||
updateJobStatus(job, "cancelled", "Render cancelled", job.progress, onProgress);
|
||
await eventPublisher.flush();
|
||
throw error instanceof RenderCancelledError
|
||
? error
|
||
: new RenderCancelledError("render_cancelled");
|
||
}
|
||
const memoryGuidance = describeMemoryExhaustion(error, {
|
||
width: captureCompositionWidth,
|
||
height: captureCompositionHeight,
|
||
totalFrames: captureTotalFrames,
|
||
});
|
||
// Flag OOM-classified failures so the "is OOM the dominant tail?" question is
|
||
// answerable from a metric (dashboard 1783183), not just the error string.
|
||
if (memoryGuidance) {
|
||
updateCaptureObservability({ memoryExhaustionDetected: true });
|
||
}
|
||
// Retry burn on a render that STILL failed — the actionable signal for tuning
|
||
// MAX_TRANSIENT_CAPTURE_RETRIES (mirrors the success-path record above).
|
||
recordTransientRetryObservability();
|
||
// Surface HyperFrames' PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS env +
|
||
// --protocol-timeout CLI in Puppeteer CDP protocol-timeout errors. Puppeteer's
|
||
// stock "Runtime.callFunctionOn timed out. Increase the 'protocolTimeout'
|
||
// setting" text doesn't name the HyperFrames knob and doesn't state the
|
||
// effective timeout that was already applied (300000 ms base + auto-scaling
|
||
// via `scaleProtocolTimeoutForComposition`). Field signal ts=1784047847
|
||
// reporter gave up on HF and switched to FFmpeg because the error didn't
|
||
// point them at the lever. `augmentProtocolTimeoutError` returns the input
|
||
// unchanged when the message doesn't match, so non-timeout failures (memory
|
||
// exhaustion, other CDP errors) flow through with no change.
|
||
const protocolTimeoutError = augmentProtocolTimeoutError(error, cfg.protocolTimeout);
|
||
// Surface HyperFrames' PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS env +
|
||
// --browser-timeout CLI + HYPERFRAMES_BROWSER_PATH escape hatch in
|
||
// Puppeteer `page.goto` navigation-timeout errors. Puppeteer's stock
|
||
// "Navigation timeout of 60000 ms exceeded" text names none of these
|
||
// levers. Field signal ts=1784146416 (darwin/arm64, CLI 0.7.58): host
|
||
// page.goto hit Navigation timeout twice on a CSS 3D + audio composition;
|
||
// Docker rendered the same composition successfully. Mirrors #2443's
|
||
// HYPERFRAMES_BROWSER_PATH surfacing at the runtime-navigation layer
|
||
// (vs download-time). `augmentPageNavigationTimeoutError` returns the
|
||
// input unchanged when the message doesn't match the Nav-timeout regex,
|
||
// so protocol-timeout / memory / other CDP errors flow through unchanged.
|
||
// hasCss3D + hasAudio are both left undefined here — no compile-time
|
||
// CSS-3D signal is currently threaded through the render pipeline, and
|
||
// `hasAudio` from the audio_process stage is block-scoped inside the
|
||
// try. Per the helper's fallback docs, unknown flags route to the
|
||
// generic env + browser-path hints (Docker compound hint suppressed).
|
||
// A future compile-time CSS-3D scan (e.g. htmlCompiler.ts pass over
|
||
// `transform-style: preserve-3d`, `perspective:`, `rotateX(`, etc.) can
|
||
// thread both flags here to enable the full compound Docker hint.
|
||
const navigationTimeoutError = augmentPageNavigationTimeoutError(
|
||
protocolTimeoutError,
|
||
cfg.pageNavigationTimeout,
|
||
);
|
||
const errorMessage = memoryGuidance ?? normalizeErrorMessage(navigationTimeoutError);
|
||
const carriedBrowserConsole = getCaptureStageBrowserConsole(error);
|
||
if (carriedBrowserConsole.length > 0) {
|
||
lastBrowserConsole = [...lastBrowserConsole, ...carriedBrowserConsole].slice(-200);
|
||
}
|
||
if (!observability.hasFailure()) {
|
||
const failureStart = Date.now();
|
||
observability.stageError(job.currentStage || "pipeline", failureStart, error);
|
||
}
|
||
|
||
// Suggest single-worker retry on parallel capture timeout.
|
||
// Video-heavy compositions often cause multi-worker timeouts because
|
||
// Chrome can't seek multiple video elements simultaneously.
|
||
const isTimeoutError =
|
||
errorMessage.includes("Waiting failed") ||
|
||
errorMessage.includes("timeout exceeded") ||
|
||
errorMessage.includes("Navigation timeout");
|
||
// Use the RESOLVED worker count (auto renders — and inverted ones — may
|
||
// have run single-worker even though job.config.workers is unset), so the
|
||
// "--workers 1" advisory never points at the configuration that just failed.
|
||
const wasParallel =
|
||
(captureObservability.workerCount ?? (job.config.workers === 1 ? 1 : 2)) > 1;
|
||
if (isTimeoutError && wasParallel) {
|
||
log.warn(
|
||
`Parallel capture timed out with ${captureObservability.workerCount ?? "auto"} workers. ` +
|
||
`Video-heavy compositions often need sequential capture. Retry with --workers 1`,
|
||
);
|
||
}
|
||
|
||
const failedStage = job.currentStage || "pipeline";
|
||
const observabilitySummary = observability.summary({
|
||
lastBrowserConsole,
|
||
capture: captureObservability,
|
||
initFallback: mergeWorkerInitObservability(dedupPerfs),
|
||
extraction: extractionObservability,
|
||
compositionHash,
|
||
});
|
||
const errorDetails = buildRenderErrorDetails({
|
||
error,
|
||
pipelineStartMs: pipelineStart,
|
||
lastBrowserConsole,
|
||
perfStages,
|
||
hdrDiagnostics,
|
||
observability: observabilitySummary,
|
||
subTimelineWait: worstSubTimelineWaitOutcome(dedupPerfs),
|
||
});
|
||
publishRenderFailure(
|
||
job,
|
||
{
|
||
error: errorMessage,
|
||
failedStage,
|
||
errorDetails,
|
||
},
|
||
onProgress,
|
||
);
|
||
await eventPublisher.flush();
|
||
|
||
log.info("[Render] Failure summary", {
|
||
failedStage,
|
||
error: errorMessage,
|
||
elapsedMs: Date.now() - pipelineStart,
|
||
stageTimings: perfStages,
|
||
isTimeout: isTimeoutError,
|
||
workers: job.config.workers ?? "auto",
|
||
protocolTimeout: cfg.protocolTimeout,
|
||
observedFailedPhase: observabilitySummary.failedPhase,
|
||
observedLastPhase: observabilitySummary.lastEvent?.phase,
|
||
observedLastStatus: observabilitySummary.lastEvent?.status,
|
||
browserDiagnostics: observabilitySummary.browserDiagnostics,
|
||
extraction: observabilitySummary.extraction,
|
||
browserConsoleErrors: lastBrowserConsole
|
||
.filter(
|
||
(l) =>
|
||
l.includes("ERROR") ||
|
||
l.includes("PAGEERROR") ||
|
||
l.includes("REQUESTFAILED") ||
|
||
l.includes("[FrameCapture:NAV]") ||
|
||
/\[Browser:HTTP\d{3}\]/.test(l),
|
||
)
|
||
.slice(-5),
|
||
});
|
||
|
||
throw error;
|
||
}
|
||
}
|