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A base `gsap.set(...)` written AFTER the tween calls is wiped on the next soft reload: when a `from()` tween on the same target lazily initializes during a backwards render (the studio rebind's progress(0.0001) kick), GSAP reverts its internal isFromStart set, which removes the whole inline `transform` — taking the base set's x/y with it. The from() tween then re-parses the computed transform as identity and bakes x/y = 0 into the GSAP cache, so every element previously moved in the studio snaps back to its authored position whenever any other element is edited. Emitting the global set BEFORE the timeline construction makes it part of the pre-tween state the from() records, so every revert restores the moved pose instead of stripping it. - addAnimationToScript: global sets insert above the timeline declaration; the new-id lookup now diffs content-based ids instead of assuming the appended statement is last in source order. - updateAnimationInScript: a legacy trailing global set is relocated above the declaration whenever it's touched, healing files written before this change on the next nudge. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>