An AudioWorkletProcessor lives until its `process()` returns false; all four
returned true unconditionally, and `dispose` only called `node.disconnect()`.
So every chain rebuild that dropped a limiter, compressor, gate or bitcrush
left it running on the audio thread for the rest of the session — and a
structural edit rebuilds the whole graph, so a few passes over a carved bed
stacked up abandoned processors that nothing could reach to stop.
`dispose` now posts `__hfDispose`, which each processor treats as its cue to
return false from then on. A later parameter update cannot revive it.
Falsified two ways: dropping the `if (this.dead) return false;` guards (each
processor keeps running after dispose) and dropping the postMessage (dispose
sends nothing).
The processor test evaluates the module source pulled back out of the data:
URL that registration hands to `addModule`, so it exercises what actually
ships rather than a copy.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>