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Replace bgm-to-video, bgm-to-video-new, bgm-to-video-refactor, and the standalone beat-sync/montage skills with a single music-to-video skill. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
125 lines
3.5 KiB
HTML
125 lines
3.5 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=1920, height=1080" />
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<title>mosaic_pack</title>
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<script src="../assets/gsap.min.js"></script>
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<style>
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:root {
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--hg-violet: #7c3aed;
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--hg-violet-2: #a855f7;
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--hg-bg: #0a0a0f;
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--hg-fg: #f5f5fa;
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--hg-dim: #6b6b78;
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html,
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body {
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margin: 0;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: var(--hg-bg);
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font-family: "Inter", system-ui, sans-serif;
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color: var(--hg-fg);
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-webkit-font-smoothing: antialiased;
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}
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#scene {
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position: absolute;
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inset: 0;
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width: 1920px;
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height: 1080px;
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}
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.stage {
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position: absolute;
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inset: 0;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.grid {
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display: grid;
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grid-template-columns: repeat(6, 200px);
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grid-template-rows: repeat(4, 200px);
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gap: 18px;
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}
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.tile {
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border-radius: 14px;
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will-change: transform, opacity;
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}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="main"
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data-start="0"
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data-duration="2.4"
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data-width="1920"
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data-height="1080"
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>
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<div id="scene" class="clip" data-start="0" data-duration="2.4" data-track-index="1">
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<div class="stage">
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<div class="grid" id="grid"></div>
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</div>
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</div>
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</div>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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// Deterministic palette + grid build (6x4 = 24 cells).
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const PALETTE = ["#7c3aed", "#a855f7", "#f5f5fa", "#2a2a3a", "#b56dff", "#6b6b78"];
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const COLS = 6;
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const ROWS = 4;
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const COUNT = COLS * ROWS;
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const grid = document.getElementById("grid");
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const tiles = [];
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for (let i = 0; i < COUNT; i++) {
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const tile = document.createElement("div");
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tile.className = "tile";
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tile.style.background = PALETTE[i % PALETTE.length];
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grid.appendChild(tile);
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tiles.push(tile);
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}
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// Scatter each tile from a deterministic offset/rotation, then pack into place.
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// Land order ripples diagonally (col + row) for a deterministic "assembling" feel.
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const STEP = 0.07;
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for (let i = 0; i < COUNT; i++) {
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const col = i % COLS;
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const row = Math.floor(i / COLS);
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const dx = (((i * 53) % 200) - 100) * 9; // far-flung scatter X
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const dy = (((i * 89) % 200) - 100) * 7; // far-flung scatter Y
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const rot = ((i * 37) % 80) - 40; // deterministic tilt
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const order = col + row; // diagonal land sequence
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tl.fromTo(
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tiles[i],
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{ x: dx, y: dy, rotation: rot, scale: 0.6, autoAlpha: 0.15 },
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{
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x: 0,
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y: 0,
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rotation: 0,
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scale: 1,
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autoAlpha: 1,
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duration: 0.6,
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ease: "back.out(1.6)",
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},
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0.1 + order * STEP,
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);
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}
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// Settle the packed poster with a tiny breath so the loop seats cleanly.
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tl.to("#grid", { scale: 1.02, duration: 0.18, ease: "power2.out" }, 1.9);
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tl.to("#grid", { scale: 1, duration: 0.32, ease: "power2.inOut" }, 2.08);
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window.__timelines["main"] = tl;
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</script>
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</body>
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</html>
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