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* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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---
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title: Verified example prompts
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description: "Prompts that produced the videos on this page, plus the shared motion preamble each one was run with."
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---
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import { DocsVideo } from "/snippets/docs-video.jsx";
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This is the level's gallery, not a new lesson — read these with the vocabulary you just picked up: the [six-part skeleton](/prompting/anatomy), the [specification dial](/prompting/specification-dial), and the [word list](/prompting/vocabulary) or [full visual spec](/prompting/visual-specs) it maps to. Spot the skeleton parts in each prompt below as you read it.
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Every video below was produced by the prompt beneath it **plus the shared
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preamble in the next paragraph**. Copy both — the preamble first, then the
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prompt — and swap the copy, colors and inputs for your own. Pasting a prompt
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on its own gives you a different video, because the motion grammar lives in
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the preamble rather than in each one.
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<Note>
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**The shared preamble — paste this above any prompt on this page.** It carries the [Level 3 motion grammar](/prompting/motion) so the individual prompts stay readable. Every one asks for the density contract (one focal element at display scale, supporting elements on their own cues, permanent chrome), three depth layers with parallax under one continuous non-settling camera, entrances staggered at offsets shorter than the animations they offset, overshoot on transforms only, and an ambient idle instead of a frozen final frame. What each prompt *does* state individually is its **spectacle beat** — the single exaggerated moment, placed where the piece earns it. That clause is load-bearing: an unnamed burst gets dropped, which is exactly what happened to the count-up's confetti before it was written down.
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</Note>
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### With registry blocks and source material
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<AccordionGroup>
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<Accordion title="Stat count-up">
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> /hyperframes 6-second 1920x1080 video, dark navy background. Beat 1 (0-1s): label "ARR" fades up small, top-center. Beat 2 (1-4s): a giant number counts up to $4.2M with an odometer roll, easing out as it lands. Beat 3 (4-6s): "+312% YoY" stamps in below in green, then everything settles into a gentle ambient idle (subtle breathing scale, slow particle drift). Use the `apple-money-count` registry block as base. No narration. **Spectacle beat:** On the land at 4s, a burst of ~60 paper money notes erupts from behind the numeral and flutters down, seeded so every render is identical, settled by 5.5s — the one exaggeration.
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<DocsVideo
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title="HyperFrames video: Example Stat Countup"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-stat-countup.mp4#t=0.1"
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="Animated social post">
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> /hyperframes 7-second 1080x1350 vertical video. A real tweet card (handle @hyperframes, text "we render video from HTML now. no timeline UI. just code.") slides up over a soft animated gradient, likes counter ticks 0→1.2K, then the card tilts in 3D and a highlight sweeps the second sentence. Hold on the card at the end with a subtle ambient idle (slow breathing scale). Use the `x-post` and `vfx-liquid-background` registry blocks. No narration, no image or media files. **Spectacle beat:** When the like count lands, the heart pops to 1.6× with a radial burst of ~24 seeded particles and settles — one moment, nothing else exaggerated.
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<DocsVideo
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title="HyperFrames video: Example Tweet"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-tweet.mp4#t=0.1"
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portrait
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="Map route">
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> /hyperframes 8-second 1920x1080 video. Dark world map, a glowing arc animates from San Francisco to Tokyo over 3s, destination pin drops with a pulse, then camera zooms into Tokyo and the label "LATENCY: 89ms" types on. Use the `nyc-paris-flight` registry block as the base pattern, restyle to teal on charcoal. No narration. **Spectacle beat:** The destination pin's landing fires a triple concentric shockwave that expands past the label and fades, with a brief chromatic split on the pin.
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<DocsVideo
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title="HyperFrames video: Example Map Route"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-map-route.mp4#t=0.1"
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="Logo sting with shader transition">
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> /hyperframes 5-second 1920x1080 logo sting. Beat 1 (0-2s): the word "ACME" assembles from scattered particles. Beat 2 (2-3s): full-frame `swirl-vortex` shader transition. Beat 3 (3-5s): logo lockup + tagline "Ship faster." settles on white and holds with a subtle ambient idle. Use `code-particle-assemble` for the assembly. **Spectacle beat:** The particle assembly IS the spectacle — ~1200 seeded particles converging with visible motion trails, and a single bloom flash on the frame the wordmark completes.
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<DocsVideo
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title="HyperFrames video: Example Logo Sting"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-logo-sting.mp4#t=0.1"
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="Product launch from a URL">
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> /hyperframes Make a 45-second 1920x1080 launch video for https://linear.app. Energetic but minimal, use the site's own palette and screenshots. Structure: hook stating the problem, 3 feature beats with UI captures and one-line captions, end card with logo + "Try it free". Female TTS voice, confident tone, subtle electronic BGM under -18dB. **Spectacle beat:** One exaggerated moment: the end card's logo lands with a bloom flash and a fast light-sweep across the wordmark. Feature beats stay restrained.
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<DocsVideo
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title="HyperFrames video: Example Product Launch"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-product-launch-v2.mp4#t=0.1"
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="Explainer from pasted text">
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> /hyperframes Turn this into a ~60-second 1080x1920 vertical explainer: [paste your text]. One idea per scene, big typography, diagrams over stock footage, brand color #FF5533 on off-black. Male TTS voice, calm. Embedded captions, keywords highlighted in the brand color. **Spectacle beat:** One exaggerated moment: the final CTA's key phrase slams in at 1.5× with a chromatic split that resolves in 0.2s. Every other scene stays typographically calm.
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With a verbatim script, final duration follows the narration — ask for "~60 seconds", not exactly 60.
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<DocsVideo
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title="HyperFrames video: Example Explainer"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-explainer-v2.mp4#t=0.1"
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portrait
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loop
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/>
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*Rendered from the prompt above, unedited.*
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</Accordion>
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<Accordion title="GitHub PR reveal">
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> /hyperframes Make a 30-second 1920x1080 feature-reveal video from [PR URL]. Lead with what users get, not the diff; show the key code change with the `code-diff` block for one beat only; end on version number + repo URL. No narration, kinetic captions instead. **Spectacle beat:** The added line in the diff ignites — a green light-sweep travels its length and the line blooms as the camera settles on it.
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<DocsVideo
|
||
title="HyperFrames video: Example Pr Video"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-pr-video-v2.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Beat-synced slideshow">
|
||
> /hyperframes 20-second 1080x1080 video. Resolve a dark, driving electronic track and cut to its analyzed beat grid — one image per bar, punch-in on downbeats, whip-pan transitions on phrase changes. Generate the eight images rather than using stock: brutalist concrete details as high-contrast monochrome abstracts, one consistent visual language across all eight, each carrying a single cyan light thread. Chrome: a `PLATE 0N/08` counter. End card "CAST IN PLACE" in condensed caps over a hard-edged opaque scrim, with the sub-line "EIGHT SURFACES · ONE HUNDRED BPM". No TTS. **Spectacle beat:** On the loudest downbeat, one image punches to 1.25× with an RGB channel split that snaps back on the next beat. The other cuts stay clean.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Music Slideshow"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-music-slideshow-v2.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
</AccordionGroup>
|
||
|
||
### Freeform — no blocks, hand-built HTML/CSS/SVG/GSAP
|
||
|
||
<AccordionGroup>
|
||
<Accordion title="Kinetic quote">
|
||
> 12-second 1920x1080 video, off-white background. The quote "Simplicity is the ultimate sophistication" builds word by word in massive black serif type, each word snapping in with a slight overshoot; "sophistication" lands last in italic with a hand-drawn underline drawing on. Attribution "— Leonardo da Vinci" fades in small, bottom-right, at 9s. Settle into a barely-visible ambient idle to the end. No audio. **Spectacle beat:** The final word lands 1.4× oversized with an ink-bleed bloom before settling to its true size — the sentence's payoff.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Kinetic Quote"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-kinetic-quote-v2.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Countdown title card">
|
||
> 6-second 1920x1080 video. Numbers 3, 2, 1 each fill the frame for one second — each number wipes in with a diagonal mask and its background alternates black/white with inverted text. At 3s the frame slams to "LAUNCH DAY" in condensed caps with a screen-shake, holds with a subtle grain flicker. No audio. **Spectacle beat:** The frame snap at 3s is the moment — a hard white flash frame and a 1.5° rotation kick settling in 0.25s.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Countdown"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-countdown.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Bar chart race">
|
||
> 10-second 1920x1080 video, dark slate background. Title "Top languages 2026" top-left. Five horizontal bars (Python, TypeScript, Rust, Go, Java) grow from zero with staggered starts, overtaking each other twice mid-animation; each bar has a right-edge value label counting up to its final %. End state holds 2s with the leader pulsing once. Hand-draw everything — no chart library. No audio. **Spectacle beat:** The leader's single end pulse is the moment — a +16px overshoot and a bright cap flare, returning to rest exactly on the last frame.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Bar Race"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-bar-race.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Before / after split">
|
||
> 8-second 1920x1080 video. Vertical split: left half labeled "BEFORE" shows a cluttered mock UI (grey, 12 overlapping windows drawn in CSS), right half "AFTER" shows one clean card. Both halves settle within the first second. A vertical divider line sweeps left to right at 4s, wiping the clutter into the clean state across the full frame. End on "One tool." centered. No audio. **Spectacle beat:** The divider's wipe is the moment — a bright scan-line travels the split with a bloom as it crosses, and the AFTER half resolves behind it.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Before After"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-before-after.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Loader → reveal">
|
||
> 7-second 1920x1080 video, black background. A thin white progress ring draws from 0° to 360° over 4s while a percentage counter (0→100) ticks in the center in mono type, matching the arc exactly. Ring and counter fade out fully by 4.2s; at 4.2s the ring bursts outward into short radial dashes and "READY." stamps into the center, then holds with a subtle ambient idle (slow breathing scale). No audio. **Spectacle beat:** The ring's completion at 100% detonates — it flashes white, expands past frame, and the reveal rides that expansion out.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Loader Ready"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-loader-ready.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="3D cards (Three.js)">
|
||
> 9-second 1920x1080 video, light warm cream background. Build the scene in Three.js via the adapter: three rounded card meshes labeled "Design", "Build", "Ship" lie flat on the ground plane, camera at a fixed 3/4 isometric angle, soft directional light + ambient so the cards cast soft shadows. One at a time each card lifts and straightens upright to face the viewer center-frame while the other two slide apart and dim; then it returns. Finish with all three standing upright in a row by 8.5s, hold with a subtle ambient idle. All easing power3.inOut. No audio. **Spectacle beat:** As the cards rise into their stack, a single specular sweep rakes across all three faces in sequence, catching each edge.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example 3d Cards"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-3d-cards.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="SVG line-draw logo reveal">
|
||
> 6-second 1920x1080 video, deep green background. A minimal mountain-range logo draws on as an SVG stroke over 2.5s, then the stroke fills with cream, the wordmark "NORTHTRAIL" letterspaces in beneath it, and a thin rule expands from center. Hold the last 1.5s with a subtle ambient idle. No audio. **Spectacle beat:** The stroke's completion is the moment — the drawn path flares once along its whole length, then the fill floods from that flare.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Svg Logo"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-svg-logo.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Word-swap headline">
|
||
> 8-second 1920x1080 video, white background. Static sentence "Make it ___." in huge black type stays centered while the blank cycles through "faster", "simpler", "yours" — each swap flips vertically like a split-flap board, 1.5s apart, with a slight blur on motion. Final word "yours." lands in orange and the period pops. No audio. **Spectacle beat:** The last swap lands hardest — that word arrives 1.3× behind a motion-blur streak that resolves as it settles.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Word Swap"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-word-swap.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Stat tile dashboard">
|
||
> 10-second 1920x1080 video, near-black background. Four stat tiles slide up in a 2x2 grid, staggered: "99.99% uptime", "42ms p50", "18M req/day", "0 incidents". Each tile's number counts or decrements to its value with its own easing; sparklines draw underneath in teal. At 8s the grid scales back and "Built to hold." fades in above. No audio. **Spectacle beat:** When the fourth tile lands, all four numerals flare in unison for three frames — one synchronized accent, then back to restrained idles.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Data Ticker"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-data-ticker.mp4#t=0.1"
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
<Accordion title="Vertical social hook">
|
||
> 9-second 1080x1920 vertical video, charcoal background. Social-style hook: "nobody talks about this" types on center in bold white, then each following phrase replaces it on a hard cut every 1.5s — "it's not your code", "it's your prompts", "here's the fix" — with yellow highlight bars behind key words, alternating tilt. Last phrase holds with an arrow-down bounce. No audio. **Spectacle beat:** The final phrase is the payoff — it slams in at 1.35× with a three-frame shake and a chromatic split that resolves fast.
|
||
|
||
<DocsVideo
|
||
title="HyperFrames video: Example Vertical Hook"
|
||
src="https://static.heygen.ai/hyperframes-oss/docs/images/prompting/example-vertical-hook.mp4#t=0.1"
|
||
portrait
|
||
loop
|
||
/>
|
||
*Rendered from the prompt above, unedited.*
|
||
</Accordion>
|
||
</AccordionGroup>
|
||
|
||
*Next: [Motion that reads premium](/prompting/motion) — Level 3: the grammar rules behind why these moves read as professional instead of generic.*
|