* feat(studio): show clip speed in the clip name as [150%] or [ramp] Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): one fx badge per clip replaces the per-tool and link badges Grey with no effects, white with any. The tooltip lists look, voice, other fx, crop and ducking; a click opens the clip menu. The volume badge stays when volume is off 100%. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): premiere-style audio gain dialog on G Set Gain to, Adjust Gain by, Normalize Max Peak to, Normalize All Peaks to and Normalize loudness to -16 LUFS, with the selection's peak amplitude read from the peak map. Writes data-volume on every selected clip with sound as one undo step. The clip menu's Normalize loudness becomes Audio Gain... (G). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): use a theme blue for the audio gain OK button Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep shortcuts out of the audio gain modal; refuse while recording Keys pressed inside an aria-modal dialog no longer reach the global hotkeys, so Delete on the focused OK button cannot delete the clips the dialog edits. The multi-clip write refuses during a recording like the single-clip one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): offer link for any unlinked video and audio pair Link no longer requires the same file and identical timing, matching Premiere. Same-file pairs get a sync origin so a trimmed or moved audio shows its offset; different files link without one. Merge back is disabled until the pair is in sync. Linked moves keep the offset, and a trim only carries to a partner whose edge is at the same time. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): shift and cmd-click add timeline clips to the selection A modifier click on a clip replaced the selection, so a video and an audio could never both be selected and Link never appeared. Shift, Cmd and Ctrl now toggle the clip (and its link partners unless Alt) in the selection; Shift no longer turns a clip click into a time-range popover. Right-clicking a lone unlinked video or audio offers Link when exactly one opposite-kind clip from the same file sits on another track. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep audio inside its partner video and make cmd-click add in every host A modifier click passed the toggle as an argument to an optional onSelectElement call, so hosts without that handler (desktop) never ran it. An audio clip linked to a video, or sharing its sync origin, now stays inside that video's span while dragged or trimmed, Alt edits included, unless the video moves or trims in the same gesture. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): hold the drag actor at the partner-video clamp The dragged audio's ghost followed the pointer past the video's end while the landing stayed clamped; it now stops where the clip will land. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): preview a look on hover in the clip menu before applying it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): trim comments the clip-link names already carry Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): unlinking clears the timeline selection After Unlink both clips stayed selected, so the next edge trim ran the multi-select group resize and the former partner still followed. Unlink from the menu, the shortcut or an Alt edit now leaves nothing selected. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): keep a linked partner's end when a trim changes the grabbed duration Copying the grabbed clip's duration to a partner that starts later pushed the partner's end past the clip both ended on. The partner's duration is now the shared new end minus its own start. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep every moving detached audio inside its video, after placement too The containment clamp ran before collision placement and only for the grabbed clip, so a drop pushed past an obstacle, or audio carried along in a multi-selection, could land outside its video. The allowed shift is now the intersection over every moving audio, and a placement outside it is rejected. Link partners are matched within their source file. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): carry the normalize refusal and save outcomes into the gain dialog Normalize moved from the clip menu into the Audio Gain dialog here, so the volume-lane refusal and the saved/refused/failed checks go with it: a lane owned clip is refused, and a failed single or multi-clip save rejects instead of reporting success. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): trim comments the gain and multiselect layer added Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sdk): split the linked partner's duration out of partnerTiming Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): refuse a linked trim whose new end would cross the partner's start With linked video [2,8] and audio [3,8], setTiming(video, {duration: 0.5}) computed a partner duration of -0.5, skipped it, and committed the video alone, leaving the audio outside its video. The partner edits are now planned before any mutation; a non-positive partner duration throws ("Linked audio would start after the new end — unlink or trim the audio first.") and can() reports E_LINKED_PARTNER_CROSSED, so nothing is written and the undo stack is untouched. In Studio the refusal fails the cutover (never declines into the legacy path) and the timeline resize toast shows the reason. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): key a linked edit's grabbed baselines by composition scope planLinkedTiming stored each target's timing under its raw data-link id, while linkedPartnerIds scopes link ids to their host composition. One setTiming naming a root video and a nested video that both use lk-1 kept only the nested baseline, so the root audio was skipped and left past its trimmed video. Baselines are now keyed by host scope and link id, the same rule linkedPartnerIds uses, for both the partner trim and the crossing refusal. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(sdk): run the two-scope grabbed-baseline cases on an inline composition too Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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Data Attributes Reference
Every HyperFrames composition uses data-* attributes to declare timing and structure to the framework. This is the full attribute table — pair with tracks-and-clips.md for the rules behind data-track-index.
Composition Root
Every renderable composition needs one root element:
| Attribute | Required | Meaning |
|---|---|---|
data-composition-id |
Yes | Unique ID. Must match the animation registry key on window.__timelines. |
data-width / data-height |
Yes | Pixel frame size. Common values: 1920x1080, 1080x1920, 1080x1080. |
data-duration |
Conditional* | Render duration in seconds (total length / frame count), not the GSAP timeline length. Read once at compile time, like data-width / data-height: a static root data-duration is locked before scripts run, so a script (root.setAttribute("data-duration", ...)) or a --variables-driven value cannot change the render length. To vary length per render, author the root data-duration directly. (A clip's data-duration is different: re-read from the live DOM, so scripts/variables can drive it.) Only when the root omits data-duration does the renderer derive total length from the live DOM / timeline after scripts run. |
data-fps |
No | Optional frame rate hint. CLI render flags can override output fps. |
data-composition-variables |
No | JSON array of variable declarations (on <html>). See variables-and-media.md. |
*data-duration is optional whenever the runtime can auto-infer duration: a registered GSAP timeline, a finite CSS animation, a finite WAAPI element.animate(), a registered Lottie animation, or timed clips (the root then ends at its latest clip end, and lint only warns root_composition_duration_derived). It is required for Three.js (no auto-inference), for infinite/unbounded CSS or WAAPI animations, and for any composition with no GSAP timeline, no animation signal and no timed clip with a length. npx hyperframes lint enforces this (root_composition_missing_duration_source). Per-runtime inference lives in hyperframes-animation/adapters/.
The root should be position: relative, have explicit pixel dimensions, and hide overflow unless intentionally composing outside the frame.
Clip Attributes
data-start is what makes an element a clip. The runtime collects [data-start] and drives visibility off that attribute, so any element carrying it is timed.
class="clip" is a convention, not a requirement: the runtime never reads it. Keep writing it: drop it and the full-frame box collapses unless you supply that layout yourself, Studio uses it as an edit hint, and lint warns (timed_element_missing_clip_class) when a timed element lacks it. Omit it on <video> and <audio>.
Nesting is allowed. A timed element inside a wrapper is still timed, and a timed ancestor clamps its descendants: a child cannot be visible while its timed ancestor is hidden. Direct children of the root get automatic layout (see "Root-level clips get automatic layout" below); nested ones do not, so give them their own positioning.
| Attribute | Required | Meaning |
|---|---|---|
id |
Yes on <video>/<audio>, else recommended |
lint errors with media_missing_id on media without one, and an id-less <audio> is never mixed, so the render is silent. Elsewhere it is a warning (studio_missing_editable_id): Studio needs a stable edit target, and timeline targets reference it. |
data-start |
Yes | Start time in seconds, or a supported clip-time reference. This attribute is what marks the element as timed. |
data-duration |
Required for div and sub-compositions |
Duration in seconds. An img with data-start defaults to 3 s; video/audio default to the source length (less the playback offset, over the rate) once known; an authored value trims. Without any resolvable duration the element has no end and stays visible for the rest of the composition. |
data-track-index |
No | Studio timeline lane, display only. The render never reads it, and clips on one track may overlap in time. Absent, the parser defaults it and Studio lays out one lane per clip. Two <audio> elements on the same index that overlap in time raise a lint warning. |
data-media-start |
No | Offset into the media source, in seconds. |
data-volume |
No | Static audio gain, default 1 (0 dB). 0 is silence and values above 1 boost, up to 3.98 (+12 dB) — Studio's fader writes this. For fades and ducking, use the data-automation volume lane (see creator-editing-recipes.md). |
data-has-audio |
Required on a timed <video> unless it is muted |
"true" keeps the file's sound on this clip (the default for footage with sound). Silent footage uses muted instead; a video with neither fails lint (video_missing_muted). |
data-link |
No | Editing contract only (render ignores it): clips sharing an id, e.g. a video and the <audio> detached from it in Studio, are edited as one. Keep every member's data-start, data-duration, data-media-start and data-playback-rate equal; to unlink, remove the attribute from all members. See tracks-and-clips.md. |
data-sync-origin |
No | Editing contract only: a video and audio from one source file share it (written by Detach, and by Link for same-file pairs; kept by Unlink). Studio flags the pair out of sync when their source-zero points differ. See tracks-and-clips.md. |
The visibility window is half-open: [start, start + duration). A clip shows while start ≤ t < start + duration and is hidden at exactly t = start + duration. Land an animation's resolved end state slightly before data-duration, not on it, or its last frame is never rendered. Two clips can therefore be authored back to back (b.start === a.start + a.duration) with no overlapping frame.
Root-level clips get automatic layout. For direct children of the composition root that carry data-start, the runtime forces position: absolute and anchors them at top: 0; left: 0, sizing them to 100% when they have no computed size, so scenes stack in the same viewport layer. Elements without data-start are skipped entirely: an untimed full-bleed background needs its own position: absolute; inset: 0, or it collapses to zero height.
Sub-Composition Host Attributes
When a clip is a sub-composition host (loads another composition file):
| Attribute | Required | Meaning |
|---|---|---|
data-composition-id |
Recommended | The composition ID of the loaded file. Matching it is the convention; a host that names a different id, or none at all, is supported but resolves silently. |
data-composition-src |
Yes | Path to the sub-composition HTML file. |
data-width / data-height |
No | Render dimensions for the instance. The compiler backfills them from the loaded file's root when absent. |
data-variable-values |
No | Per-instance variable overrides as JSON. See variables-and-media.md. |
data-var-src |
No | Binds the element's src to a declared variable id (media/image substitution, authored src = fallback). |
data-var-text |
No | Binds the element's own text to a scalar variable id; children are preserved. |
See sub-compositions.md for the full wiring pattern.
Authoring Hints
id="root"— template convention used by scaffolds and the transition catalog so CSS can target the composition root with#rootinstead of[data-composition-id="main"]. Not required by the runtime, but consistent with the rest of the ecosystem.class="clip": layout and tooling convention on visible timed elements (<div>,<img>, …), not a runtime requirement. See Clip Attributes above.data-root="true": names the composition root explicitly. Without it the runtime picks the outermost[data-composition-id]element, which is right for almost every file; set it when compositions nest and you need to be unambiguous.data-layout-allow-overflow— tellshyperframes checkthat overflow on this element (or its descendants) is intentional. Notes:- The
checklayout audit measuresgetBoundingClientRectat sampled timestamps, not rendered pixels.overflow: hiddenclips the visual but does not suppress a layout finding. This attribute is the escape hatch; CSS overflow is not. - Can be set on the composition root as well as on any child. When the cited offender is
div.<comp>-root inside div.<comp>-root(the root reports its own children's union as overflowing), the fix goes on the root, not on individual text descendants — shrinking font sizes will not converge. - In a multi-scene
group_wN.html(continue runs), every scene-local element stays in the DOM during the other scenes' time windows; the layout-box union almost always overflows the canvas during morph seams. Mark the root and every scene-local primary/supporting element with this attribute at construction, not aftercheckflags it. - Blast radius — it silences more than the overflow audit. The attribute is inherited down the subtree (the perception probe walks ancestors), so it also suppresses the rendered-perception checks
text-clipping,content-cramped-container, andforeground-over-panelfor every descendant. Putting it on a persistent panel that also hosts real foreground content disables collision checks on that content for the panel's whole lifetime. Prefer the narrowest opt-out: scope it to the smallest decorative wrapper, or use per-elementdata-layout-bleed="true"for one intentional primary-text crop. The two canvas/edge checksprimary-offscreenandforeground-over-paneldeliberately run even under allow-overflow, so it cannot hide a wordmark sliced by the frame or text bleeding onto a panel edge.
- The
data-layout-ignore— exclude this element from layout audits entirely.data-layout-allow-caption-zone— opt out of--caption-zone/caption_zone_collisionfor intentional lower-third copy (applies to the element and every descendant viaclosest; does not suppress overflow, overlap, occlusion, or other layout audits — pair those attrs if needed).
Legacy / Removed Attributes
These names appear in older projects and examples. Use the current names when authoring or editing:
| Legacy name | Use instead |
|---|---|
data-layer |
data-track-index |
data-end |
data-duration |