Files
hyperframes/packages/cli
miga-heygenandMiguel Ángel 821e8c8ad0 fix(cli): hide console windows on Windows for background/detached spawns (#3996)
* fix(cli): hide console windows on Windows for background/detached spawns

Add windowsHide: true to 8 spawn/execFile call sites that were missing
it: ffprobe/ffmpeg probes in the producer and engine packages, the
telemetry exit-flush and studio dev-server spawns, and the browser-open
and background-preview detached launches in the CLI.

previewLifecycle.ts's spawnDetachedPreview redirects stdout/stderr to a
raw log-file descriptor; libuv only adds Windows' CREATE_NO_WINDOW flag
when no stdio slot inherits a raw handle, so windowsHide alone does not
fully suppress a console flash there (documented inline) — it's still
added for consistency and because it correctly sets the process's
show-window state regardless.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(cli): correct windowsHide flash-risk claims and add missing dev-server spawn tests

- The previewLifecycle.ts comment (and its mirrored test comment)
  overstated the residual console-flash risk on the detached background
  preview spawn: DETACHED_PROCESS already leaves that child without a
  console regardless of whether CREATE_NO_WINDOW gets applied.
- Add the two missing regression tests for preview.ts's runDevMode and
  runLocalStudioMode spawns, exporting both for test access.
- Drop an unused export in audioPadTrim.ts flagged by the repo's dead-code
  gate; the constant is only ever used within its own file.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(engine): hide console window for the drawElement self-verify PSNR comparison

psnr.ts's execFile call runs in-process inside the Studio server's render
path (parallelCoordinator.ts's drawElement disk self-verify), so a render
started from Studio's UI under a detached preview hits this call from a
console-less parent — the same flash case the other windowsHide sites in
this PR already cover. psnrFilterAvailability.ts's probe is on the same
in-process render path and already had the flag.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(cli): keep only the spawn sites main still misses and leave browser windows visible

windowsHide maps to libuv UV_PROCESS_WINDOWS_HIDE, which also starts GUI apps with SW_HIDE,
so the detached browser launch must not set it. The background preview child already has
no console (DETACHED_PROCESS with inherited log fds), so its flag was a no-op. The
telemetry, psnr and audioPadTrim sites shipped on main via #3839 and #4604.

* fix(cli): stop the studio dev server when the terminal closes

With windowsHide the dev server runs in its own hidden console on Windows, so closing the terminal
only signals the wrapper (SIGHUP). Handle it like SIGINT and SIGTERM and kill the process tree.

* fix(studio-server): hide the console window for loudness measurement

The background preview has no console, so its ffmpeg loudness run opened a visible window on Windows.

* refactor(cli): drop the comment on the studio shutdown signals

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-10-02 17:15:14 +00:00
..
2026-10-02 08:36:30 -07:00

hyperframes

CLI for creating, previewing, and rendering HTML video compositions.

Install

npm install -g hyperframes

Or use directly with npx:

npx hyperframes <command>

Requirements: Node.js >= 22, FFmpeg

Commands

init

Scaffold a new Hyperframes project from a template:

npx hyperframes init my-video
cd my-video

preview

Start the live preview studio in your browser:

npx hyperframes preview
# Studio: http://localhost:3002/#project/my-video
# Server: http://localhost:3002

npx hyperframes preview --port 4567

In an interactive terminal, the preview stays attached until you press Ctrl+C. In a non-interactive shell such as a coding-agent session, the same command starts a managed preview that survives after the command returns. Use --background or --foreground to choose explicitly, and manage persistent previews with --status, --stop, --list, and --kill-all. Add --json to managed lifecycle commands for machine-readable output. --foreground --json prints the ready-session envelope once, then remains attached until stopped.

normalize-audio

Measure two local authored audio clips with integrated LUFS and match the target to the unchanged reference. The command is a dry run unless --write is passed:

npx hyperframes normalize-audio --reference target-audio --target user-audio
npx hyperframes normalize-audio --reference target-audio --target user-audio --write

It updates only the target element's data-volume and refuses unsafe boosts that exceed Studio's +12 dB ceiling or would clip.

render

Render a composition to MP4. Run from the project directory; the positional argument is the project directory (not a file), so render the project's index.html directly, or point at a specific composition file with -c:

npx hyperframes render -o output.mp4
npx hyperframes render -c ./my-composition.html -o output.mp4

Set HYPERFRAMES_RENDER_DETACHED=1 when starting a render with nohup or disown so it keeps running after the invoking shell exits.

publish

Upload a project directory and get a hosted URL that keeps working after the CLI exits. Published projects are private by default:

npx hyperframes publish
npx hyperframes publish ./my-video
npx hyperframes publish --public
npx hyperframes publish --yes

Signed-out publishing returns an authentication-required claim URL; opening it lets someone sign in and claim the project. Sign in first with npx hyperframes auth login to publish an owned project you can update. Use --public to make the claimed project visible to anyone. --yes only skips the confirmation prompt and does not change visibility.

Signed-in publishers can use --update <url-or-id> to target an existing project or --space <space-id> to publish into a shared team space. If the requested project is missing or inaccessible, publishing can create a new project instead; check the printed URL and status.

See the publish reference for all options, including video proxy settings.

lint

Validate your Hyperframes HTML:

npx hyperframes lint ./my-composition
npx hyperframes lint ./my-composition --json      # JSON output for CI/tooling
npx hyperframes lint ./my-composition --verbose   # Include info-level findings

By default only errors and warnings are shown. Use --verbose to also display informational findings (e.g., external script dependency notices). Use --json for machine-readable output with errorCount, warningCount, infoCount, and a findings array.

compositions

List compositions found in the current project:

npx hyperframes compositions

benchmark

Run rendering benchmarks:

npx hyperframes benchmark ./my-composition.html

doctor

Check your environment for required dependencies (Chrome, FFmpeg, Node.js):

npx hyperframes doctor

browser

Manage the bundled Chrome/Chromium installation:

npx hyperframes browser

info

Print version and environment info:

npx hyperframes info

docs

Open the documentation in your browser:

npx hyperframes docs

upgrade

Check for updates and show upgrade instructions:

npx hyperframes upgrade
npx hyperframes upgrade --check --json  # machine-readable for agents

Documentation

Full documentation: hyperframes.heygen.com/packages/cli