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* fix(engine): remove amix normalize=0 to fix audio on FFmpeg 4.x/6.x amix's normalize=0 option is absent from many FFmpeg builds (e.g. FFmpeg 4.2 on Ubuntu 20.04). When the option is not recognized, FFmpeg fails the entire filter graph initialization, processCompositionAudio returns success:false, and the assembled video has no audio stream. Replace normalize=0 + weights='1...' with the amix default behavior (normalize=true, divides by track count) and multiply the master output gain by the track count to restore the original per-track volumes. The net volume is identical across all FFmpeg versions. Fixes #1136-adjacent: reported as 'audio doesn't play' in rendered MP4. * fix(producer): strip img crossorigin + fix audioExtractor normalize=0 Two follow-up fixes: 1. htmlCompiler: strip crossorigin attribute from <img> elements during compilation. External images (e.g. S3) with crossorigin='anonymous' force CORS-mode requests against the renderer's localhost file server, which S3 rejects → images render blank. Matches the existing video strip at line 261. 2. audioExtractor: same amix normalize=0 bug as audioMixer.ts. The audioExtractor path is used for <video data-has-audio='true'> mixing in the CLI's local render pipeline; on FFmpeg 4.x it would also drop audio silently. Fix: remove normalize=0, compensate with volume=N. * test(engine,producer): pin amix normalize contract + img crossorigin strip - audioMixer.test.ts: assert filter has no normalize=/weights=; add 3-track test confirming compensatedGain = masterGain × N = 3 - htmlCompiler.test.ts: parallel tests for img and video crossorigin strip (covers both elements, not just video)
@hyperframes/engine
Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.
Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.
Install
npm install @hyperframes/engine
Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg
What it does
The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.
Key services
| Service | Description |
|---|---|
| browserManager | Launches and pools headless Chrome instances (chrome-headless-shell) |
| frameCapture | Manages capture sessions — seek, screenshot, buffer lifecycle |
| screenshotService | BeginFrame-based capture with CDP (Chrome DevTools Protocol) |
| chunkEncoder | FFmpeg encoding with chunked concat, GPU detection, faststart |
| streamingEncoder | Pipe frames to FFmpeg in real time (no intermediate PNGs on disk) |
| audioMixer | Parse <audio> elements and mix audio tracks via FFmpeg |
| videoFrameExtractor | Extract frames from <video> elements for compositing |
| parallelCoordinator | Split frame ranges across worker processes |
| fileServer | Serve local HTML files to the browser via Hono |
Usage
import {
acquireBrowser,
releaseBrowser,
createCaptureSession,
initializeSession,
captureFrame,
closeCaptureSession,
} from "@hyperframes/engine";
// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });
// 2. Open a capture session
const session = createCaptureSession({
browser: browser.browser,
url: "http://localhost:3000/my-composition.html",
width: 1920,
height: 1080,
fps: 30,
});
await initializeSession(session);
// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}
// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);
Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.
Documentation
Full documentation: hyperframes.heygen.com/packages/engine
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/producer— high-level render pipeline built on this enginehyperframes— CLI