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* fix(studio): an undo that lands mid-drag keeps the box under the pointer * fix(studio): an undo that lands on a pressed layer keeps what its gesture draws * fix(studio): every gesture mark names what it draws, and a text edit draws nothing * test(studio): gate the drag, undo, drag cases again now that their race is fixed * fix(studio): a text edit's gesture mark draws nothing, so an undo under it reverts * test(studio): keep the one drag, undo, drag case whose press can still jump in quarantine * test(studio): bank the drag, undo, drag cases that now pass