mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-05 17:30:50 +00:00
* feat: cache shader transition preview frames * fix: move shader transition loading to player * fix: render shader transitions for sdr compositions
1350 lines
49 KiB
TypeScript
1350 lines
49 KiB
TypeScript
import { describe, expect, it, vi } from "vitest";
|
||
import { deflateSync } from "zlib";
|
||
import {
|
||
decodePng,
|
||
decodePngToRgb48le,
|
||
blitRgba8OverRgb48le,
|
||
blitRgb48leRegion,
|
||
blitRgb48leAffine,
|
||
parseTransformMatrix,
|
||
roundedRectAlpha,
|
||
resampleRgb48leObjectFit,
|
||
normalizeObjectFit,
|
||
} from "./alphaBlit.js";
|
||
|
||
// ── PNG construction helpers ─────────────────────────────────────────────────
|
||
|
||
function uint32BE(n: number): Buffer {
|
||
const b = Buffer.allocUnsafe(4);
|
||
b.writeUInt32BE(n, 0);
|
||
return b;
|
||
}
|
||
|
||
function crc32(data: Buffer): number {
|
||
let crc = 0xffffffff;
|
||
const table = crc32Table();
|
||
for (let i = 0; i < data.length; i++) {
|
||
crc = (table[(crc ^ (data[i] ?? 0)) & 0xff] ?? 0) ^ (crc >>> 8);
|
||
}
|
||
return (crc ^ 0xffffffff) >>> 0;
|
||
}
|
||
|
||
let _crcTable: Uint32Array | undefined;
|
||
function crc32Table(): Uint32Array {
|
||
if (_crcTable) return _crcTable;
|
||
const t = new Uint32Array(256);
|
||
for (let i = 0; i < 256; i++) {
|
||
let c = i;
|
||
for (let k = 0; k < 8; k++) c = c & 1 ? 0xedb88320 ^ (c >>> 1) : c >>> 1;
|
||
t[i] = c;
|
||
}
|
||
_crcTable = t;
|
||
return t;
|
||
}
|
||
|
||
function makeChunk(type: string, data: Buffer): Buffer {
|
||
const typeBuffer = Buffer.from(type, "ascii");
|
||
const crcInput = Buffer.concat([typeBuffer, data]);
|
||
const crcBuf = uint32BE(crc32(crcInput));
|
||
return Buffer.concat([uint32BE(data.length), typeBuffer, data, crcBuf]);
|
||
}
|
||
|
||
const PNG_SIG = Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]);
|
||
|
||
/**
|
||
* Build a minimal RGBA PNG for testing.
|
||
* pixels: flat RGBA array (row-major, 8-bit per channel)
|
||
*/
|
||
function makePng(width: number, height: number, pixels: number[]): Buffer {
|
||
// IHDR
|
||
const ihdr = Buffer.allocUnsafe(13);
|
||
ihdr.writeUInt32BE(width, 0);
|
||
ihdr.writeUInt32BE(height, 4);
|
||
ihdr[8] = 8; // bit depth
|
||
ihdr[9] = 6; // color type RGBA
|
||
ihdr[10] = 0; // compression
|
||
ihdr[11] = 0; // filter method
|
||
ihdr[12] = 0; // interlace none
|
||
|
||
// Raw scanlines with filter byte 0 (None)
|
||
const scanlines: number[] = [];
|
||
for (let y = 0; y < height; y++) {
|
||
scanlines.push(0); // filter type None
|
||
for (let x = 0; x < width; x++) {
|
||
const i = (y * width + x) * 4;
|
||
scanlines.push(pixels[i] ?? 0, pixels[i + 1] ?? 0, pixels[i + 2] ?? 0, pixels[i + 3] ?? 0);
|
||
}
|
||
}
|
||
|
||
const idatData = deflateSync(Buffer.from(scanlines));
|
||
|
||
return Buffer.concat([
|
||
PNG_SIG,
|
||
makeChunk("IHDR", ihdr),
|
||
makeChunk("IDAT", idatData),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]);
|
||
}
|
||
|
||
// ── decodePng tests ──────────────────────────────────────────────────────────
|
||
|
||
describe("decodePng", () => {
|
||
it("decodes a 1x1 RGBA PNG correctly", () => {
|
||
// RGBA: red pixel, full opacity
|
||
const png = makePng(1, 1, [255, 0, 0, 255]);
|
||
const { width, height, data } = decodePng(png);
|
||
expect(width).toBe(1);
|
||
expect(height).toBe(1);
|
||
expect(data[0]).toBe(255); // R
|
||
expect(data[1]).toBe(0); // G
|
||
expect(data[2]).toBe(0); // B
|
||
expect(data[3]).toBe(255); // A
|
||
});
|
||
|
||
it("decodes a 2x2 RGBA PNG with multiple pixels", () => {
|
||
// TL=red, TR=green, BL=blue, BR=white (all full opacity)
|
||
const pixels = [
|
||
255,
|
||
0,
|
||
0,
|
||
255, // TL red
|
||
0,
|
||
255,
|
||
0,
|
||
255, // TR green
|
||
0,
|
||
0,
|
||
255,
|
||
255, // BL blue
|
||
255,
|
||
255,
|
||
255,
|
||
255, // BR white
|
||
];
|
||
const png = makePng(2, 2, pixels);
|
||
const { width, height, data } = decodePng(png);
|
||
expect(width).toBe(2);
|
||
expect(height).toBe(2);
|
||
|
||
// Top-left: red
|
||
expect(data[0]).toBe(255);
|
||
expect(data[1]).toBe(0);
|
||
expect(data[2]).toBe(0);
|
||
expect(data[3]).toBe(255);
|
||
|
||
// Bottom-right: white
|
||
expect(data[12]).toBe(255);
|
||
expect(data[13]).toBe(255);
|
||
expect(data[14]).toBe(255);
|
||
expect(data[15]).toBe(255);
|
||
});
|
||
|
||
it("decodes a transparent pixel correctly", () => {
|
||
const png = makePng(1, 1, [128, 64, 32, 0]);
|
||
const { data } = decodePng(png);
|
||
expect(data[3]).toBe(0); // alpha = 0
|
||
});
|
||
|
||
it("decodes a semi-transparent pixel correctly", () => {
|
||
const png = makePng(1, 1, [100, 150, 200, 128]);
|
||
const { data } = decodePng(png);
|
||
expect(data[0]).toBe(100);
|
||
expect(data[1]).toBe(150);
|
||
expect(data[2]).toBe(200);
|
||
expect(data[3]).toBe(128);
|
||
});
|
||
|
||
it("throws on invalid PNG signature", () => {
|
||
const buf = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
|
||
expect(() => decodePng(buf)).toThrow("not a PNG file");
|
||
});
|
||
});
|
||
|
||
// ── PNG filter coverage ─────────────────────────────────────────────────────
|
||
//
|
||
// `makePng` only exercises filter type 0 (None). libpng (and Chrome) pick
|
||
// other filter types heuristically; these tests build raw IDAT bytes with each
|
||
// filter type so the defilter logic gets actual coverage.
|
||
|
||
const paethRef = (a: number, b: number, c: number): number => {
|
||
const p = a + b - c;
|
||
const pa = Math.abs(p - a);
|
||
const pb = Math.abs(p - b);
|
||
const pc = Math.abs(p - c);
|
||
if (pa <= pb && pa <= pc) return a;
|
||
if (pb <= pc) return b;
|
||
return c;
|
||
};
|
||
|
||
/**
|
||
* Build a PNG with a specific filter type applied to every row. Encodes a
|
||
* 3×2 RGBA image with unique per-channel values so any cross-channel mistake
|
||
* in the defilter loop shows up as an assertion failure.
|
||
*
|
||
* @param filterType 0=None, 1=Sub, 2=Up, 3=Average, 4=Paeth
|
||
*/
|
||
function makePngWithFilter(filterType: 0 | 1 | 2 | 3 | 4): {
|
||
png: Buffer;
|
||
expectedPixels: number[];
|
||
} {
|
||
const width = 3;
|
||
const height = 2;
|
||
const bpp = 4; // RGBA, 8-bit
|
||
const stride = width * bpp;
|
||
|
||
// Unique pixels so any defilter bug is observable
|
||
const expectedPixels = [
|
||
10, 20, 30, 255, 50, 60, 70, 255, 90, 100, 110, 255, 130, 140, 150, 255, 170, 180, 190, 255,
|
||
210, 220, 230, 255,
|
||
];
|
||
|
||
const filtered: number[] = [];
|
||
const prev = new Uint8Array(stride);
|
||
for (let y = 0; y < height; y++) {
|
||
filtered.push(filterType);
|
||
const rowStart = y * stride;
|
||
const curr = new Uint8Array(stride);
|
||
for (let x = 0; x < stride; x++) curr[x] = expectedPixels[rowStart + x] ?? 0;
|
||
|
||
const out = new Uint8Array(stride);
|
||
for (let x = 0; x < stride; x++) {
|
||
const a = x >= bpp ? (curr[x - bpp] ?? 0) : 0;
|
||
const b = prev[x] ?? 0;
|
||
const c = x >= bpp ? (prev[x - bpp] ?? 0) : 0;
|
||
const cv = curr[x] ?? 0;
|
||
switch (filterType) {
|
||
case 0:
|
||
out[x] = cv;
|
||
break;
|
||
case 1:
|
||
out[x] = (cv - a) & 0xff;
|
||
break;
|
||
case 2:
|
||
out[x] = (cv - b) & 0xff;
|
||
break;
|
||
case 3:
|
||
out[x] = (cv - Math.floor((a + b) / 2)) & 0xff;
|
||
break;
|
||
case 4:
|
||
out[x] = (cv - paethRef(a, b, c)) & 0xff;
|
||
break;
|
||
}
|
||
}
|
||
for (let x = 0; x < stride; x++) filtered.push(out[x] ?? 0);
|
||
prev.set(curr);
|
||
}
|
||
|
||
const ihdr = Buffer.allocUnsafe(13);
|
||
ihdr.writeUInt32BE(width, 0);
|
||
ihdr.writeUInt32BE(height, 4);
|
||
ihdr[8] = 8;
|
||
ihdr[9] = 6;
|
||
ihdr[10] = 0;
|
||
ihdr[11] = 0;
|
||
ihdr[12] = 0;
|
||
|
||
const idat = deflateSync(Buffer.from(filtered));
|
||
|
||
return {
|
||
png: Buffer.concat([
|
||
PNG_SIG,
|
||
makeChunk("IHDR", ihdr),
|
||
makeChunk("IDAT", idat),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]),
|
||
expectedPixels,
|
||
};
|
||
}
|
||
|
||
describe("decodePng filter coverage", () => {
|
||
it.each([
|
||
[0, "None"],
|
||
[1, "Sub"],
|
||
[2, "Up"],
|
||
[3, "Average"],
|
||
[4, "Paeth"],
|
||
] as const)("round-trips a 3×2 PNG with filter type %d (%s)", (filterType) => {
|
||
const { png, expectedPixels } = makePngWithFilter(filterType);
|
||
const { width, height, data } = decodePng(png);
|
||
expect(width).toBe(3);
|
||
expect(height).toBe(2);
|
||
for (let i = 0; i < expectedPixels.length; i++) {
|
||
expect(data[i]).toBe(expectedPixels[i]);
|
||
}
|
||
});
|
||
|
||
it("decodes a PNG split across multiple IDAT chunks", () => {
|
||
// Build a normal single-IDAT PNG, then split its IDAT payload in half.
|
||
// Chrome routinely emits multi-chunk IDATs (default ~8KB segment size).
|
||
const { png: singleIdatPng, expectedPixels } = makePngWithFilter(0);
|
||
|
||
// Walk chunks to find IDAT
|
||
let pos = 8;
|
||
let ihdrChunk: Buffer | null = null;
|
||
let idatPayload: Buffer | null = null;
|
||
while (pos + 12 <= singleIdatPng.length) {
|
||
const len = singleIdatPng.readUInt32BE(pos);
|
||
const type = singleIdatPng.toString("ascii", pos + 4, pos + 8);
|
||
const data = singleIdatPng.subarray(pos + 8, pos + 8 + len);
|
||
const fullChunk = singleIdatPng.subarray(pos, pos + 12 + len);
|
||
if (type === "IHDR") ihdrChunk = Buffer.from(fullChunk);
|
||
if (type === "IDAT") idatPayload = Buffer.from(data);
|
||
if (type === "IEND") break;
|
||
pos += 12 + len;
|
||
}
|
||
expect(ihdrChunk).not.toBeNull();
|
||
expect(idatPayload).not.toBeNull();
|
||
if (!ihdrChunk || !idatPayload) return;
|
||
|
||
// Split the IDAT payload roughly in half across two IDAT chunks
|
||
const split = Math.floor(idatPayload.length / 2);
|
||
const part1 = idatPayload.subarray(0, split);
|
||
const part2 = idatPayload.subarray(split);
|
||
|
||
const multiIdatPng = Buffer.concat([
|
||
PNG_SIG,
|
||
ihdrChunk,
|
||
makeChunk("IDAT", Buffer.from(part1)),
|
||
makeChunk("IDAT", Buffer.from(part2)),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]);
|
||
|
||
const { data } = decodePng(multiIdatPng);
|
||
for (let i = 0; i < expectedPixels.length; i++) {
|
||
expect(data[i]).toBe(expectedPixels[i]);
|
||
}
|
||
});
|
||
|
||
it("throws on Adam7-interlaced PNGs", () => {
|
||
const ihdr = Buffer.allocUnsafe(13);
|
||
ihdr.writeUInt32BE(1, 0);
|
||
ihdr.writeUInt32BE(1, 4);
|
||
ihdr[8] = 8;
|
||
ihdr[9] = 6;
|
||
ihdr[10] = 0;
|
||
ihdr[11] = 0;
|
||
ihdr[12] = 1; // Adam7 interlace
|
||
const idat = deflateSync(Buffer.from([0, 0, 0, 0, 255]));
|
||
const png = Buffer.concat([
|
||
PNG_SIG,
|
||
makeChunk("IHDR", ihdr),
|
||
makeChunk("IDAT", idat),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]);
|
||
expect(() => decodePng(png)).toThrow("interlace");
|
||
});
|
||
|
||
it("throws on PNGs missing the IHDR chunk", () => {
|
||
const idat = deflateSync(Buffer.from([0, 0, 0, 0, 255]));
|
||
const png = Buffer.concat([
|
||
PNG_SIG,
|
||
makeChunk("IDAT", idat),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]);
|
||
expect(() => decodePng(png)).toThrow("IHDR");
|
||
});
|
||
});
|
||
|
||
// ── decodePngToRgb48le tests ────────────────────────────────────────────────
|
||
//
|
||
// FFmpeg emits 16-bit RGB PNGs (big-endian on the wire). The decoder swaps to
|
||
// little-endian for the streaming HDR encoder. These tests cover the byte-order
|
||
// swap, precision preservation, and multi-pixel row-major layout that the
|
||
// 8-bit suite cannot exercise.
|
||
|
||
/**
|
||
* Build a 16-bit RGB PNG (colorType 2, bitDepth 16). PNG stores each 16-bit
|
||
* sample as two big-endian bytes; the decoder must swap them to LE.
|
||
*
|
||
* @param pixels Flat array of [r16, g16, b16, r16, g16, b16, ...] values
|
||
* (one entry per channel sample, 0–65535).
|
||
*/
|
||
function makePng16(width: number, height: number, pixels: number[]): Buffer {
|
||
const ihdr = Buffer.allocUnsafe(13);
|
||
ihdr.writeUInt32BE(width, 0);
|
||
ihdr.writeUInt32BE(height, 4);
|
||
ihdr[8] = 16; // bit depth
|
||
ihdr[9] = 2; // color type RGB
|
||
ihdr[10] = 0;
|
||
ihdr[11] = 0;
|
||
ihdr[12] = 0;
|
||
|
||
const stride = width * 6; // 3 channels × 2 bytes
|
||
const filtered: number[] = [];
|
||
for (let y = 0; y < height; y++) {
|
||
filtered.push(0); // filter type None
|
||
for (let x = 0; x < width; x++) {
|
||
const baseSample = (y * width + x) * 3;
|
||
for (let ch = 0; ch < 3; ch++) {
|
||
const v = pixels[baseSample + ch] ?? 0;
|
||
filtered.push((v >> 8) & 0xff); // high byte (BE on wire)
|
||
filtered.push(v & 0xff); // low byte
|
||
}
|
||
}
|
||
void stride;
|
||
}
|
||
|
||
const idat = deflateSync(Buffer.from(filtered));
|
||
return Buffer.concat([
|
||
PNG_SIG,
|
||
makeChunk("IHDR", ihdr),
|
||
makeChunk("IDAT", idat),
|
||
makeChunk("IEND", Buffer.alloc(0)),
|
||
]);
|
||
}
|
||
|
||
describe("decodePngToRgb48le", () => {
|
||
it("swaps PNG big-endian samples to little-endian rgb48le", () => {
|
||
// Pick a value where high and low bytes differ so a missed swap is observable
|
||
const v = 0x1234;
|
||
const png = makePng16(1, 1, [v, v, v]);
|
||
const { width, height, data } = decodePngToRgb48le(png);
|
||
expect(width).toBe(1);
|
||
expect(height).toBe(1);
|
||
expect(data.length).toBe(6);
|
||
expect(data.readUInt16LE(0)).toBe(v);
|
||
expect(data.readUInt16LE(2)).toBe(v);
|
||
expect(data.readUInt16LE(4)).toBe(v);
|
||
// Spot-check raw byte order: low byte first, then high
|
||
expect(data[0]).toBe(0x34);
|
||
expect(data[1]).toBe(0x12);
|
||
});
|
||
|
||
it("preserves full 16-bit precision (no 8-bit truncation)", () => {
|
||
// A value whose low byte alone would be misleading — proves both bytes survive
|
||
const r = 0xabcd;
|
||
const g = 0xfedc;
|
||
const b = 0x0102;
|
||
const png = makePng16(1, 1, [r, g, b]);
|
||
const { data } = decodePngToRgb48le(png);
|
||
expect(data.readUInt16LE(0)).toBe(r);
|
||
expect(data.readUInt16LE(2)).toBe(g);
|
||
expect(data.readUInt16LE(4)).toBe(b);
|
||
});
|
||
|
||
it("decodes a 2×2 image with row-major layout", () => {
|
||
const pixels = [
|
||
// row 0
|
||
1000, 2000, 3000, 4000, 5000, 6000,
|
||
// row 1
|
||
7000, 8000, 9000, 10000, 11000, 12000,
|
||
];
|
||
const png = makePng16(2, 2, pixels);
|
||
const { width, height, data } = decodePngToRgb48le(png);
|
||
expect(width).toBe(2);
|
||
expect(height).toBe(2);
|
||
expect(data.length).toBe(2 * 2 * 6);
|
||
|
||
for (let i = 0; i < 4; i++) {
|
||
expect(data.readUInt16LE(i * 6 + 0)).toBe(pixels[i * 3 + 0]);
|
||
expect(data.readUInt16LE(i * 6 + 2)).toBe(pixels[i * 3 + 1]);
|
||
expect(data.readUInt16LE(i * 6 + 4)).toBe(pixels[i * 3 + 2]);
|
||
}
|
||
});
|
||
|
||
it("rejects 8-bit PNGs with a clear error", () => {
|
||
const png = makePng(1, 1, [255, 0, 0, 255]); // 8-bit RGBA
|
||
expect(() => decodePngToRgb48le(png)).toThrow(/bit depth/);
|
||
});
|
||
});
|
||
|
||
// ── blitRgba8OverRgb48le tests ───────────────────────────────────────────────
|
||
|
||
/** Build an rgb48le buffer with a single solid color (16-bit per channel) */
|
||
function makeHdrFrame(
|
||
width: number,
|
||
height: number,
|
||
r16: number,
|
||
g16: number,
|
||
b16: number,
|
||
): Buffer {
|
||
const buf = Buffer.allocUnsafe(width * height * 6);
|
||
for (let i = 0; i < width * height; i++) {
|
||
buf.writeUInt16LE(r16, i * 6);
|
||
buf.writeUInt16LE(g16, i * 6 + 2);
|
||
buf.writeUInt16LE(b16, i * 6 + 4);
|
||
}
|
||
return buf;
|
||
}
|
||
|
||
/** Build a raw RGBA array (Uint8Array) with a single solid color */
|
||
function makeDomRgba(
|
||
width: number,
|
||
height: number,
|
||
r: number,
|
||
g: number,
|
||
b: number,
|
||
a: number,
|
||
): Uint8Array {
|
||
const arr = new Uint8Array(width * height * 4);
|
||
for (let i = 0; i < width * height; i++) {
|
||
arr[i * 4 + 0] = r;
|
||
arr[i * 4 + 1] = g;
|
||
arr[i * 4 + 2] = b;
|
||
arr[i * 4 + 3] = a;
|
||
}
|
||
return arr;
|
||
}
|
||
|
||
describe("blitRgba8OverRgb48le", () => {
|
||
it("fully transparent DOM: canvas unchanged", () => {
|
||
const canvas = makeHdrFrame(1, 1, 32000, 40000, 50000);
|
||
const dom = makeDomRgba(1, 1, 255, 0, 0, 0); // red but alpha=0
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1);
|
||
|
||
expect(canvas.readUInt16LE(0)).toBe(32000);
|
||
expect(canvas.readUInt16LE(2)).toBe(40000);
|
||
expect(canvas.readUInt16LE(4)).toBe(50000);
|
||
});
|
||
|
||
it("fully opaque DOM: sRGB→HLG converted values overwrite canvas", () => {
|
||
const canvas = makeHdrFrame(1, 1, 10000, 20000, 30000);
|
||
const dom = makeDomRgba(1, 1, 255, 128, 0, 255); // R=255, G=128, B=0, full opaque
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1);
|
||
|
||
// sRGB 255 → HLG 65535 (white maps to white)
|
||
// sRGB 128 → HLG ~46484 (mid-gray maps higher due to HLG OETF)
|
||
// sRGB 0 → HLG 0
|
||
expect(canvas.readUInt16LE(0)).toBe(65535);
|
||
expect(canvas.readUInt16LE(2)).toBeGreaterThan(40000); // HLG mid-gray > sRGB mid-gray
|
||
expect(canvas.readUInt16LE(2)).toBeLessThan(50000);
|
||
expect(canvas.readUInt16LE(4)).toBe(0);
|
||
});
|
||
|
||
it("fully opaque DOM with srgb transfer expands 8-bit channels to 16-bit SDR", () => {
|
||
const canvas = makeHdrFrame(1, 1, 10000, 20000, 30000);
|
||
const dom = makeDomRgba(1, 1, 255, 128, 1, 255);
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1, "srgb");
|
||
|
||
expect(canvas.readUInt16LE(0)).toBe(65535);
|
||
expect(canvas.readUInt16LE(2)).toBe(128 * 257);
|
||
expect(canvas.readUInt16LE(4)).toBe(257);
|
||
});
|
||
|
||
it("sRGB→HLG: black stays black, white stays white", () => {
|
||
const canvasBlack = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domBlack = makeDomRgba(1, 1, 0, 0, 0, 255);
|
||
blitRgba8OverRgb48le(domBlack, canvasBlack, 1, 1);
|
||
expect(canvasBlack.readUInt16LE(0)).toBe(0);
|
||
|
||
const canvasWhite = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domWhite = makeDomRgba(1, 1, 255, 255, 255, 255);
|
||
blitRgba8OverRgb48le(domWhite, canvasWhite, 1, 1);
|
||
expect(canvasWhite.readUInt16LE(0)).toBe(65535);
|
||
});
|
||
|
||
it("50% alpha: HLG-converted DOM blended with canvas", () => {
|
||
// DOM: white (255, 255, 255) at alpha=128 (~50%)
|
||
// Canvas: black (0, 0, 0)
|
||
const canvas = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 255, 255, 255, 128);
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1);
|
||
|
||
// sRGB 255 → HLG 65535, blended 50/50 with black
|
||
const alpha = 128 / 255;
|
||
const expectedR = Math.round(65535 * alpha);
|
||
expect(canvas.readUInt16LE(0)).toBeCloseTo(expectedR, -1);
|
||
});
|
||
|
||
it("50% alpha blends with non-zero canvas", () => {
|
||
// DOM: 8-bit red=200, canvas: 16-bit red=32000, alpha=128
|
||
const canvas = makeHdrFrame(1, 1, 32000, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 200, 0, 0, 128);
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1);
|
||
|
||
// sRGB 200 → HLG value, blended ~50/50 with canvas red=32000
|
||
// Result should be higher than 32000 (pulled up by the HLG-converted DOM value)
|
||
expect(canvas.readUInt16LE(0)).toBeGreaterThan(32000);
|
||
});
|
||
|
||
it("α=254 still blends (no fast-path overwrite at the opaque boundary)", () => {
|
||
// Reviewer feedback: confirm the alpha branch is taken for any α < 255.
|
||
// α=254 should *almost* match α=255 but still leave a sliver of the canvas
|
||
// value visible — proving we didn't accidentally fast-path α >= 254.
|
||
const canvasOpaque = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domOpaque = makeDomRgba(1, 1, 255, 255, 255, 255);
|
||
blitRgba8OverRgb48le(domOpaque, canvasOpaque, 1, 1);
|
||
const opaqueR = canvasOpaque.readUInt16LE(0);
|
||
|
||
const canvasNear = makeHdrFrame(1, 1, 1000, 1000, 1000);
|
||
const domNear = makeDomRgba(1, 1, 255, 255, 255, 254);
|
||
blitRgba8OverRgb48le(domNear, canvasNear, 1, 1);
|
||
const nearR = canvasNear.readUInt16LE(0);
|
||
|
||
// α=255 over black gave us the pure HLG-of-white value
|
||
expect(opaqueR).toBe(65535);
|
||
// α=254 over (1000, 1000, 1000) must be *strictly less* than α=255 over black —
|
||
// if the implementation short-circuits at α >= 254 it would also return 65535.
|
||
expect(nearR).toBeLessThan(opaqueR);
|
||
// …but it should still be very close (within ~1% of full white)
|
||
expect(nearR).toBeGreaterThan(64000);
|
||
});
|
||
|
||
it("handles a 2x2 frame correctly pixel-by-pixel", () => {
|
||
const canvas = makeHdrFrame(2, 2, 0, 0, 0);
|
||
// First pixel: fully opaque white. Others: fully transparent.
|
||
const dom = new Uint8Array(2 * 2 * 4);
|
||
dom[0] = 255;
|
||
dom[1] = 255;
|
||
dom[2] = 255;
|
||
dom[3] = 255; // pixel 0: opaque white
|
||
// pixels 1-3: alpha=0 (transparent)
|
||
|
||
blitRgba8OverRgb48le(dom, canvas, 2, 2);
|
||
|
||
// Pixel 0: sRGB white → HLG white (65535)
|
||
expect(canvas.readUInt16LE(0)).toBe(65535);
|
||
expect(canvas.readUInt16LE(2)).toBe(65535);
|
||
expect(canvas.readUInt16LE(4)).toBe(65535);
|
||
|
||
// Pixel 1: transparent DOM → canvas black (0, 0, 0) unchanged
|
||
expect(canvas.readUInt16LE(6)).toBe(0);
|
||
expect(canvas.readUInt16LE(8)).toBe(0);
|
||
expect(canvas.readUInt16LE(10)).toBe(0);
|
||
});
|
||
});
|
||
|
||
describe("blitRgba8OverRgb48le with PQ transfer", () => {
|
||
it("PQ: black stays black, white maps to PQ white", () => {
|
||
const canvasBlack = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domBlack = makeDomRgba(1, 1, 0, 0, 0, 255);
|
||
blitRgba8OverRgb48le(domBlack, canvasBlack, 1, 1, "pq");
|
||
expect(canvasBlack.readUInt16LE(0)).toBe(0);
|
||
|
||
const canvasWhite = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domWhite = makeDomRgba(1, 1, 255, 255, 255, 255);
|
||
blitRgba8OverRgb48le(domWhite, canvasWhite, 1, 1, "pq");
|
||
// PQ white at SDR 203 nits is NOT 65535 (that's 10000 nits)
|
||
// SDR white in PQ ≈ 58% signal → ~38000
|
||
const pqWhite = canvasWhite.readUInt16LE(0);
|
||
expect(pqWhite).toBeGreaterThan(30000);
|
||
expect(pqWhite).toBeLessThan(45000);
|
||
});
|
||
|
||
it("PQ mid-gray differs from HLG mid-gray", () => {
|
||
const canvasHlg = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const canvasPq = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 128, 128, 128, 255);
|
||
|
||
blitRgba8OverRgb48le(dom, canvasHlg, 1, 1, "hlg");
|
||
blitRgba8OverRgb48le(dom, canvasPq, 1, 1, "pq");
|
||
|
||
const hlgVal = canvasHlg.readUInt16LE(0);
|
||
const pqVal = canvasPq.readUInt16LE(0);
|
||
// PQ and HLG encode mid-gray differently
|
||
expect(hlgVal).not.toBe(pqVal);
|
||
// Both should be non-zero
|
||
expect(hlgVal).toBeGreaterThan(0);
|
||
expect(pqVal).toBeGreaterThan(0);
|
||
});
|
||
});
|
||
|
||
// ── sRGB → BT.2020 reference values (locks down the per-channel LUT) ─────────
|
||
//
|
||
// Probes computed by mirroring buildSrgbToHdrLut() (sRGB EOTF → linear → HDR
|
||
// OETF → 16-bit). Values are byte-exact integers — any drift in the EOTF/OETF
|
||
// math (constant changes, branch swaps, rounding-mode regressions) is caught
|
||
// immediately, on the matrix-free fast path through blitRgba8OverRgb48le where
|
||
// every DOM pixel goes through getSrgbToHdrLut().
|
||
//
|
||
// Two key invariants the table enforces:
|
||
//
|
||
// 1. HLG: sRGB 255 → 65535 (white maps to white in HLG signal space).
|
||
//
|
||
// 2. PQ: sRGB 255 → 38055 (≪ 65535). NOT a bug — SDR white is placed at
|
||
// 203 nits per BT.2408, normalized against PQ's 10000-nit peak. This is
|
||
// what lets HDR highlights live above SDR-reference-white in a PQ frame.
|
||
// Never "fix" PQ to map sRGB 255 → 65535.
|
||
//
|
||
// To regenerate after an *intentional* LUT change (transfer-function constant,
|
||
// BT.709→BT.2020 matrix tuning, SDR-white nit reference, OOTF), run:
|
||
//
|
||
// python3 packages/engine/scripts/generate-lut-reference.py --probes
|
||
//
|
||
// and paste the output over the SRGB_TO_HDR_REFERENCE literal below. Update
|
||
// the script's mirrored OETF/EOTF constants in lockstep with alphaBlit.ts so
|
||
// the generator stays the source of truth.
|
||
|
||
interface SrgbHdrProbe {
|
||
srgb: number;
|
||
hlg: number;
|
||
pq: number;
|
||
}
|
||
|
||
const SRGB_TO_HDR_REFERENCE: readonly SrgbHdrProbe[] = [
|
||
{ srgb: 0, hlg: 0, pq: 0 },
|
||
{ srgb: 1, hlg: 1978, pq: 3315 },
|
||
{ srgb: 10, hlg: 6254, pq: 8300 },
|
||
{ srgb: 32, hlg: 13642, pq: 13884 },
|
||
{ srgb: 64, hlg: 25702, pq: 19848 },
|
||
{ srgb: 96, hlg: 38011, pq: 24379 },
|
||
{ srgb: 128, hlg: 46484, pq: 28037 },
|
||
{ srgb: 160, hlg: 52745, pq: 31104 },
|
||
{ srgb: 192, hlg: 57772, pq: 33743 },
|
||
{ srgb: 224, hlg: 61994, pq: 36057 },
|
||
{ srgb: 254, hlg: 65428, pq: 37994 },
|
||
{ srgb: 255, hlg: 65535, pq: 38055 },
|
||
];
|
||
|
||
describe("blitRgba8OverRgb48le: sRGB → BT.2020 reference values", () => {
|
||
it.each(SRGB_TO_HDR_REFERENCE)(
|
||
"sRGB $srgb → HLG $hlg, PQ $pq (grayscale, opaque)",
|
||
({ srgb, hlg, pq }) => {
|
||
const canvasHlg = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domHlg = makeDomRgba(1, 1, srgb, srgb, srgb, 255);
|
||
blitRgba8OverRgb48le(domHlg, canvasHlg, 1, 1, "hlg");
|
||
// All three channels should hit the same LUT slot.
|
||
expect(canvasHlg.readUInt16LE(0)).toBe(hlg);
|
||
expect(canvasHlg.readUInt16LE(2)).toBe(hlg);
|
||
expect(canvasHlg.readUInt16LE(4)).toBe(hlg);
|
||
|
||
const canvasPq = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const domPq = makeDomRgba(1, 1, srgb, srgb, srgb, 255);
|
||
blitRgba8OverRgb48le(domPq, canvasPq, 1, 1, "pq");
|
||
expect(canvasPq.readUInt16LE(0)).toBe(pq);
|
||
expect(canvasPq.readUInt16LE(2)).toBe(pq);
|
||
expect(canvasPq.readUInt16LE(4)).toBe(pq);
|
||
},
|
||
);
|
||
|
||
it("HLG: asymmetric R/G/B maps each channel independently through the LUT", () => {
|
||
// R=64, G=128, B=192 → independent LUT lookups per channel.
|
||
const canvas = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 64, 128, 192, 255);
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1, "hlg");
|
||
expect(canvas.readUInt16LE(0)).toBe(25702);
|
||
expect(canvas.readUInt16LE(2)).toBe(46484);
|
||
expect(canvas.readUInt16LE(4)).toBe(57772);
|
||
});
|
||
|
||
it("PQ: asymmetric R/G/B maps each channel independently through the LUT", () => {
|
||
const canvas = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 64, 128, 192, 255);
|
||
blitRgba8OverRgb48le(dom, canvas, 1, 1, "pq");
|
||
expect(canvas.readUInt16LE(0)).toBe(19848);
|
||
expect(canvas.readUInt16LE(2)).toBe(28037);
|
||
expect(canvas.readUInt16LE(4)).toBe(33743);
|
||
});
|
||
|
||
it("PQ caps SDR-reference-white well below HLG signal peak (BT.2408 invariant)", () => {
|
||
// sRGB 255 (SDR white) → HLG 65535 (top of HLG signal range)
|
||
// → PQ 38055 (~58% of PQ signal, ~203 nits)
|
||
// The gap is what lets PQ carry HDR highlights above SDR reference level.
|
||
// Locking the exact PQ value here prevents a future "fix" that would
|
||
// re-scale PQ to peak-at-SDR-white (which would clip every real HDR pixel).
|
||
const canvasHlg = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const canvasPq = makeHdrFrame(1, 1, 0, 0, 0);
|
||
const dom = makeDomRgba(1, 1, 255, 255, 255, 255);
|
||
|
||
blitRgba8OverRgb48le(dom, canvasHlg, 1, 1, "hlg");
|
||
blitRgba8OverRgb48le(dom, canvasPq, 1, 1, "pq");
|
||
|
||
expect(canvasHlg.readUInt16LE(0)).toBe(65535);
|
||
expect(canvasPq.readUInt16LE(0)).toBe(38055);
|
||
expect(canvasPq.readUInt16LE(0)).toBeLessThan(canvasHlg.readUInt16LE(0));
|
||
});
|
||
});
|
||
|
||
// ── blitRgb48leRegion tests ──────────────────────────────────────────────────
|
||
|
||
describe("blitRgb48leRegion", () => {
|
||
it("copies a region at position (0,0) — full overlap", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6); // 4x4 black
|
||
const source = makeHdrFrame(2, 2, 10000, 20000, 30000);
|
||
blitRgb48leRegion(canvas, source, 0, 0, 2, 2, 4, 4);
|
||
expect(canvas.readUInt16LE(0)).toBe(10000);
|
||
expect(canvas.readUInt16LE(2)).toBe(20000);
|
||
expect(canvas.readUInt16LE(4)).toBe(30000);
|
||
expect(canvas.readUInt16LE(2 * 6)).toBe(0);
|
||
});
|
||
|
||
it("copies a region at offset position", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(2, 2, 50000, 40000, 30000);
|
||
blitRgb48leRegion(canvas, source, 1, 1, 2, 2, 4, 4);
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
const off = (1 * 4 + 1) * 6;
|
||
expect(canvas.readUInt16LE(off)).toBe(50000);
|
||
});
|
||
|
||
it("clips when region extends beyond canvas edge", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(3, 3, 10000, 20000, 30000);
|
||
blitRgb48leRegion(canvas, source, 2, 2, 3, 3, 4, 4);
|
||
const off = (2 * 4 + 2) * 6;
|
||
expect(canvas.readUInt16LE(off)).toBe(10000);
|
||
const off2 = (3 * 4 + 3) * 6;
|
||
expect(canvas.readUInt16LE(off2)).toBe(10000);
|
||
expect(canvas.length).toBe(4 * 4 * 6);
|
||
});
|
||
|
||
it("applies opacity when provided", () => {
|
||
const canvas = Buffer.alloc(1 * 1 * 6);
|
||
const source = makeHdrFrame(1, 1, 40000, 40000, 40000);
|
||
blitRgb48leRegion(canvas, source, 0, 0, 1, 1, 1, 1, 0.5);
|
||
expect(canvas.readUInt16LE(0)).toBe(20000);
|
||
});
|
||
|
||
it("blends opacity over existing destination pixels", () => {
|
||
const canvas = makeHdrFrame(2, 1, 10000, 20000, 30000);
|
||
const source = makeHdrFrame(2, 1, 50000, 10000, 60000);
|
||
blitRgb48leRegion(canvas, source, 0, 0, 2, 1, 2, 1, 0.25);
|
||
expect(canvas.readUInt16LE(0)).toBe(20000);
|
||
expect(canvas.readUInt16LE(2)).toBe(17500);
|
||
expect(canvas.readUInt16LE(4)).toBe(37500);
|
||
expect(canvas.readUInt16LE(6)).toBe(20000);
|
||
});
|
||
|
||
it("skips exact-zero opacity without mutating the destination", () => {
|
||
const canvas = makeHdrFrame(1, 1, 10000, 20000, 30000);
|
||
const source = makeHdrFrame(1, 1, 50000, 50000, 50000);
|
||
blitRgb48leRegion(canvas, source, 0, 0, 1, 1, 1, 1, 0);
|
||
expect(canvas.readUInt16LE(0)).toBe(10000);
|
||
expect(canvas.readUInt16LE(2)).toBe(20000);
|
||
expect(canvas.readUInt16LE(4)).toBe(30000);
|
||
});
|
||
|
||
it("no-op for zero-size region", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(2, 2, 10000, 20000, 30000);
|
||
blitRgb48leRegion(canvas, source, 0, 0, 0, 0, 4, 4);
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
});
|
||
});
|
||
|
||
// ── parseTransformMatrix tests ───────────────────────────────────────────────
|
||
|
||
describe("parseTransformMatrix", () => {
|
||
it("returns null for 'none'", () => {
|
||
expect(parseTransformMatrix("none")).toBeNull();
|
||
});
|
||
|
||
it("parses identity matrix", () => {
|
||
const m = parseTransformMatrix("matrix(1, 0, 0, 1, 0, 0)");
|
||
expect(m).toEqual([1, 0, 0, 1, 0, 0]);
|
||
});
|
||
|
||
it("parses scale + translate", () => {
|
||
const m = parseTransformMatrix("matrix(0.85, 0, 0, 0.85, 100, 50)");
|
||
expect(m).toEqual([0.85, 0, 0, 0.85, 100, 50]);
|
||
});
|
||
|
||
it("parses rotation (45 degrees)", () => {
|
||
const cos = Math.cos(Math.PI / 4);
|
||
const sin = Math.sin(Math.PI / 4);
|
||
const m = parseTransformMatrix(`matrix(${cos}, ${sin}, ${-sin}, ${cos}, 0, 0)`);
|
||
expect(m).not.toBeNull();
|
||
if (!m) return;
|
||
expect(m[0]).toBeCloseTo(cos, 10);
|
||
expect(m[1]).toBeCloseTo(sin, 10);
|
||
});
|
||
|
||
it("parses negative values", () => {
|
||
const m = parseTransformMatrix("matrix(-1, 0, 0, -1, -50, -100)");
|
||
expect(m).toEqual([-1, 0, 0, -1, -50, -100]);
|
||
});
|
||
|
||
it("returns null for empty string", () => {
|
||
expect(parseTransformMatrix("")).toBeNull();
|
||
});
|
||
|
||
it("parses identity matrix3d (GSAP force3D default)", () => {
|
||
const m = parseTransformMatrix("matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)");
|
||
expect(m).toEqual([1, 0, 0, 1, 0, 0]);
|
||
});
|
||
|
||
it("parses translate3d matrix3d as 2D affine (drops Z translation)", () => {
|
||
// translate3d(100px, 50px, 25px) — Z=25 must be dropped.
|
||
const m = parseTransformMatrix("matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 100, 50, 25, 1)");
|
||
expect(m).toEqual([1, 0, 0, 1, 100, 50]);
|
||
});
|
||
|
||
it("parses scale + translate3d matrix3d (typical GSAP output)", () => {
|
||
// scale(0.85) translate3d(100px, 50px, 0) emitted by GSAP with force3D: true.
|
||
const m = parseTransformMatrix(
|
||
"matrix3d(0.85, 0, 0, 0, 0, 0.85, 0, 0, 0, 0, 1, 0, 100, 50, 0, 1)",
|
||
);
|
||
expect(m).toEqual([0.85, 0, 0, 0.85, 100, 50]);
|
||
});
|
||
|
||
it("parses rotation matrix3d (rotateZ via force3D)", () => {
|
||
// rotateZ(45deg) translate3d(0, 0, 0) — column-major.
|
||
const cos = Math.cos(Math.PI / 4);
|
||
const sin = Math.sin(Math.PI / 4);
|
||
const m = parseTransformMatrix(
|
||
`matrix3d(${cos}, ${sin}, 0, 0, ${-sin}, ${cos}, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)`,
|
||
);
|
||
expect(m).not.toBeNull();
|
||
if (!m) return;
|
||
expect(m[0]).toBeCloseTo(cos, 10);
|
||
expect(m[1]).toBeCloseTo(sin, 10);
|
||
expect(m[2]).toBeCloseTo(-sin, 10);
|
||
expect(m[3]).toBeCloseTo(cos, 10);
|
||
expect(m[4]).toBe(0);
|
||
expect(m[5]).toBe(0);
|
||
});
|
||
|
||
it("returns null for malformed matrix3d (wrong arg count)", () => {
|
||
expect(parseTransformMatrix("matrix3d(1, 0, 0, 0, 0, 1)")).toBeNull();
|
||
});
|
||
|
||
it("returns null for matrix3d with non-finite values", () => {
|
||
expect(
|
||
parseTransformMatrix("matrix3d(NaN, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)"),
|
||
).toBeNull();
|
||
});
|
||
|
||
it("warns once when matrix3d has Z-significant components (rotateY 45deg)", () => {
|
||
// rotateY(45deg) — m31=-sin, m13=sin, m33=cos. Real 3D rotation around Y;
|
||
// the engine projects to 2D and silently drops perspective. Author needs
|
||
// to know the rendered output won't match the studio preview.
|
||
const cos = Math.cos(Math.PI / 4);
|
||
const sin = Math.sin(Math.PI / 4);
|
||
const warn = vi.spyOn(console, "warn").mockImplementation(() => {});
|
||
const m = parseTransformMatrix(
|
||
`matrix3d(${cos}, 0, ${-sin}, 0, 0, 1, 0, 0, ${sin}, 0, ${cos}, 0, 0, 0, 0, 1)`,
|
||
);
|
||
// Still returns the projected 2D affine — warning is non-blocking.
|
||
expect(m).not.toBeNull();
|
||
expect(m).toEqual([cos, 0, 0, 1, 0, 0]);
|
||
// Module-level dedup means the warn either fired in this test (first
|
||
// Z-significant call in the run) or earlier; either way the
|
||
// user-facing observability contract holds. Assert it was called at
|
||
// least once across the process.
|
||
const totalCalls = warn.mock.calls.length;
|
||
// Calling parseTransformMatrix again with another Z-significant matrix
|
||
// must not produce additional warnings (dedup check).
|
||
parseTransformMatrix("matrix3d(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 5, 0, 0, 0, 1)");
|
||
expect(warn.mock.calls.length).toBe(totalCalls);
|
||
warn.mockRestore();
|
||
});
|
||
});
|
||
|
||
// ── blitRgb48leAffine tests ─────────────────────────────────────────────────
|
||
|
||
describe("blitRgb48leAffine", () => {
|
||
it("identity matrix produces same result as blitRgb48leRegion", () => {
|
||
const canvas1 = Buffer.alloc(4 * 4 * 6);
|
||
const canvas2 = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(2, 2, 10000, 20000, 30000);
|
||
const identity = [1, 0, 0, 1, 0, 0];
|
||
|
||
blitRgb48leRegion(canvas1, source, 0, 0, 2, 2, 4, 4);
|
||
blitRgb48leAffine(canvas2, source, identity, 2, 2, 4, 4);
|
||
|
||
expect(Buffer.compare(canvas1, canvas2)).toBe(0);
|
||
});
|
||
|
||
it("translation moves pixels", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(1, 1, 50000, 40000, 30000);
|
||
const translate = [1, 0, 0, 1, 2, 1];
|
||
blitRgb48leAffine(canvas, source, translate, 1, 1, 4, 4);
|
||
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
const off = (1 * 4 + 2) * 6;
|
||
expect(canvas.readUInt16LE(off)).toBe(50000);
|
||
});
|
||
|
||
it("scale down by 0.5 shrinks the output", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(4, 4, 40000, 30000, 20000);
|
||
const scale = [0.5, 0, 0, 0.5, 0, 0];
|
||
blitRgb48leAffine(canvas, source, scale, 4, 4, 4, 4);
|
||
|
||
expect(canvas.readUInt16LE(0)).toBeGreaterThan(0);
|
||
expect(canvas.readUInt16LE((1 * 4 + 1) * 6)).toBeGreaterThan(0);
|
||
expect(canvas.readUInt16LE(2 * 6)).toBe(0);
|
||
});
|
||
|
||
it("scale up by 2 enlarges the output", () => {
|
||
const canvas = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(2, 2, 40000, 30000, 20000);
|
||
const scale = [2, 0, 0, 2, 0, 0];
|
||
blitRgb48leAffine(canvas, source, scale, 2, 2, 4, 4);
|
||
|
||
for (let i = 0; i < 16; i++) {
|
||
expect(canvas.readUInt16LE(i * 6)).toBeGreaterThan(0);
|
||
}
|
||
});
|
||
|
||
it("opacity blends with canvas", () => {
|
||
const canvas = makeHdrFrame(1, 1, 20000, 20000, 20000);
|
||
const source = makeHdrFrame(1, 1, 60000, 60000, 60000);
|
||
const identity = [1, 0, 0, 1, 0, 0];
|
||
blitRgb48leAffine(canvas, source, identity, 1, 1, 1, 1, 0.5);
|
||
|
||
expect(canvas.readUInt16LE(0)).toBe(40000);
|
||
});
|
||
|
||
it("out-of-bounds source coordinates are clipped", () => {
|
||
const canvas = Buffer.alloc(2 * 2 * 6);
|
||
const source = makeHdrFrame(1, 1, 50000, 40000, 30000);
|
||
const translate = [1, 0, 0, 1, 10, 10];
|
||
blitRgb48leAffine(canvas, source, translate, 1, 1, 2, 2);
|
||
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
expect(canvas.readUInt16LE(6)).toBe(0);
|
||
});
|
||
});
|
||
|
||
// ── Round-trip test: decodePng → blitRgba8OverRgb48le ────────────────────────
|
||
|
||
describe("decodePng + blitRgba8OverRgb48le integration", () => {
|
||
it("transparent PNG overlay leaves canvas untouched", () => {
|
||
const width = 2;
|
||
const height = 2;
|
||
|
||
// Build a fully transparent PNG
|
||
const pixels = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; // all alpha=0
|
||
const png = makePng(width, height, pixels);
|
||
const { data: domRgba } = decodePng(png);
|
||
|
||
// Canvas pre-filled with known HDR values
|
||
const canvas = makeHdrFrame(width, height, 10000, 20000, 30000);
|
||
blitRgba8OverRgb48le(domRgba, canvas, width, height);
|
||
|
||
// All pixels should be unchanged
|
||
for (let i = 0; i < width * height; i++) {
|
||
expect(canvas.readUInt16LE(i * 6 + 0)).toBe(10000);
|
||
expect(canvas.readUInt16LE(i * 6 + 2)).toBe(20000);
|
||
expect(canvas.readUInt16LE(i * 6 + 4)).toBe(30000);
|
||
}
|
||
});
|
||
|
||
it("fully opaque PNG overlay overwrites all canvas pixels (sRGB→HLG)", () => {
|
||
const width = 2;
|
||
const height = 2;
|
||
|
||
// Build a fully opaque blue PNG (sRGB blue = 0,0,255)
|
||
const pixels = Array(width * height)
|
||
.fill(null)
|
||
.flatMap(() => [0, 0, 255, 255]);
|
||
const png = makePng(width, height, pixels);
|
||
const { data: domRgba } = decodePng(png);
|
||
|
||
const canvas = makeHdrFrame(width, height, 50000, 40000, 30000);
|
||
blitRgba8OverRgb48le(domRgba, canvas, width, height);
|
||
|
||
// sRGB blue (0,0,255) → HLG (0, 0, 65535) — black/white map identically
|
||
for (let i = 0; i < width * height; i++) {
|
||
expect(canvas.readUInt16LE(i * 6 + 0)).toBe(0);
|
||
expect(canvas.readUInt16LE(i * 6 + 2)).toBe(0);
|
||
expect(canvas.readUInt16LE(i * 6 + 4)).toBe(65535);
|
||
}
|
||
});
|
||
});
|
||
|
||
// ── roundedRectAlpha tests ──────────────────────────────────────────────────
|
||
|
||
describe("roundedRectAlpha", () => {
|
||
const uniform20: [number, number, number, number] = [20, 20, 20, 20];
|
||
|
||
it("returns 1 for center pixel", () => {
|
||
expect(roundedRectAlpha(50, 50, 100, 100, uniform20)).toBe(1);
|
||
});
|
||
|
||
it("returns 1 for pixel well inside edge (not in corner zone)", () => {
|
||
// On top edge but past the corner zone (x >= radius)
|
||
expect(roundedRectAlpha(50, 5, 100, 100, uniform20)).toBe(1);
|
||
});
|
||
|
||
it("returns 0 for pixel at the extreme corner (outside rounded area)", () => {
|
||
// Top-left corner: (0, 0) is far from circle center at (20, 20)
|
||
// dist = sqrt(400 + 400) = 28.28, well beyond radius 20
|
||
expect(roundedRectAlpha(0, 0, 100, 100, uniform20)).toBe(0);
|
||
});
|
||
|
||
it("returns 1 for pixel well inside corner circle", () => {
|
||
// Pixel at (15, 15): dist from center (20, 20) = sqrt(25+25) = 7.07 << 20
|
||
expect(roundedRectAlpha(15, 15, 100, 100, uniform20)).toBe(1);
|
||
});
|
||
|
||
it("returns fractional alpha at corner edge (anti-aliasing)", () => {
|
||
// Find a point near the circle edge. radius = 20, center at (20, 20).
|
||
// Point on the circle: (20 - 20*cos(45°), 20 - 20*sin(45°)) ≈ (5.86, 5.86)
|
||
// Shift slightly inward for fractional alpha
|
||
const edgePx = 20 - 20 * Math.cos(Math.PI / 4); // ~5.86
|
||
const alpha = roundedRectAlpha(edgePx, edgePx, 100, 100, uniform20);
|
||
expect(alpha).toBeGreaterThan(0);
|
||
expect(alpha).toBeLessThan(1);
|
||
});
|
||
|
||
it("handles all four corners symmetrically", () => {
|
||
// Test top-right corner (x near w, y near 0)
|
||
expect(roundedRectAlpha(100, 0, 100, 100, uniform20)).toBe(0);
|
||
// Test bottom-right corner
|
||
expect(roundedRectAlpha(100, 100, 100, 100, uniform20)).toBe(0);
|
||
// Test bottom-left corner
|
||
expect(roundedRectAlpha(0, 100, 100, 100, uniform20)).toBe(0);
|
||
});
|
||
|
||
it("returns 1 everywhere for zero radii", () => {
|
||
const zero: [number, number, number, number] = [0, 0, 0, 0];
|
||
expect(roundedRectAlpha(0, 0, 100, 100, zero)).toBe(1);
|
||
expect(roundedRectAlpha(99, 0, 100, 100, zero)).toBe(1);
|
||
expect(roundedRectAlpha(0, 99, 100, 100, zero)).toBe(1);
|
||
expect(roundedRectAlpha(99, 99, 100, 100, zero)).toBe(1);
|
||
});
|
||
|
||
it("supports per-corner radii", () => {
|
||
const mixed: [number, number, number, number] = [20, 0, 10, 0];
|
||
// Top-left has radius 20 — corner pixel outside
|
||
expect(roundedRectAlpha(0, 0, 100, 100, mixed)).toBe(0);
|
||
// Top-right has radius 0 — corner pixel inside
|
||
expect(roundedRectAlpha(99, 0, 100, 100, mixed)).toBe(1);
|
||
// Bottom-right has radius 10 — extreme corner outside
|
||
expect(roundedRectAlpha(100, 100, 100, 100, mixed)).toBe(0);
|
||
// Bottom-left has radius 0 — corner pixel inside
|
||
expect(roundedRectAlpha(0, 99, 100, 100, mixed)).toBe(1);
|
||
});
|
||
});
|
||
|
||
// ── blitRgb48leRegion with borderRadius ─────────────────────────────────────
|
||
|
||
describe("blitRgb48leRegion with borderRadius", () => {
|
||
it("clips corner pixels when borderRadius is set", () => {
|
||
// 10x10 source placed at origin on a 10x10 canvas, radius 5
|
||
const canvas = Buffer.alloc(10 * 10 * 6);
|
||
const source = makeHdrFrame(10, 10, 40000, 30000, 20000);
|
||
const br: [number, number, number, number] = [5, 5, 5, 5];
|
||
blitRgb48leRegion(canvas, source, 0, 0, 10, 10, 10, 10, undefined, br);
|
||
|
||
// Center pixel should be written
|
||
const centerOff = (5 * 10 + 5) * 6;
|
||
expect(canvas.readUInt16LE(centerOff)).toBe(40000);
|
||
|
||
// Corner pixel (0,0) should be clipped (remain 0)
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
});
|
||
|
||
it("no effect when borderRadius is all zeros", () => {
|
||
const canvas1 = Buffer.alloc(4 * 4 * 6);
|
||
const canvas2 = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(4, 4, 40000, 30000, 20000);
|
||
|
||
blitRgb48leRegion(canvas1, source, 0, 0, 4, 4, 4, 4);
|
||
blitRgb48leRegion(canvas2, source, 0, 0, 4, 4, 4, 4, undefined, [0, 0, 0, 0]);
|
||
|
||
expect(Buffer.compare(canvas1, canvas2)).toBe(0);
|
||
});
|
||
|
||
it("combines opacity and borderRadius", () => {
|
||
// Canvas with known background, source with known values
|
||
const canvas = makeHdrFrame(10, 10, 20000, 20000, 20000);
|
||
const source = makeHdrFrame(10, 10, 60000, 60000, 60000);
|
||
const br: [number, number, number, number] = [3, 3, 3, 3];
|
||
|
||
blitRgb48leRegion(canvas, source, 0, 0, 10, 10, 10, 10, 0.5, br);
|
||
|
||
// Center pixel: opacity 0.5, mask 1.0 → effective 0.5
|
||
// Result: 60000 * 0.5 + 20000 * 0.5 = 40000
|
||
const centerOff = (5 * 10 + 5) * 6;
|
||
expect(canvas.readUInt16LE(centerOff)).toBe(40000);
|
||
|
||
// Corner pixel (0,0): mask 0.0 → skipped, canvas unchanged
|
||
expect(canvas.readUInt16LE(0)).toBe(20000);
|
||
});
|
||
});
|
||
|
||
// ── blitRgb48leAffine with borderRadius ─────────────────────────────────────
|
||
|
||
describe("blitRgb48leAffine with borderRadius", () => {
|
||
it("clips corner pixels with identity transform", () => {
|
||
const canvas = Buffer.alloc(10 * 10 * 6);
|
||
const source = makeHdrFrame(10, 10, 40000, 30000, 20000);
|
||
const identity = [1, 0, 0, 1, 0, 0];
|
||
const br: [number, number, number, number] = [5, 5, 5, 5];
|
||
|
||
blitRgb48leAffine(canvas, source, identity, 10, 10, 10, 10, undefined, br);
|
||
|
||
// Center pixel should be written
|
||
const centerOff = (5 * 10 + 5) * 6;
|
||
expect(canvas.readUInt16LE(centerOff)).toBe(40000);
|
||
|
||
// Corner pixel (0,0) should be clipped
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
});
|
||
|
||
it("mask follows transform (scaled output has rounded corners)", () => {
|
||
// 4x4 source scaled up 2× on an 8×8 canvas, radius 2 in source space
|
||
const canvas = Buffer.alloc(8 * 8 * 6);
|
||
const source = makeHdrFrame(4, 4, 50000, 40000, 30000);
|
||
const scale2x = [2, 0, 0, 2, 0, 0];
|
||
const br: [number, number, number, number] = [2, 2, 2, 2];
|
||
|
||
blitRgb48leAffine(canvas, source, scale2x, 4, 4, 8, 8, undefined, br);
|
||
|
||
// Canvas center (4,4) maps to source (2,2) — inside, should be written
|
||
const centerOff = (4 * 8 + 4) * 6;
|
||
expect(canvas.readUInt16LE(centerOff)).toBeGreaterThan(0);
|
||
|
||
// Canvas corner (0,0) maps to source (0,0) — outside radius, should be clipped
|
||
expect(canvas.readUInt16LE(0)).toBe(0);
|
||
});
|
||
|
||
it("no effect when borderRadius is undefined", () => {
|
||
const canvas1 = Buffer.alloc(4 * 4 * 6);
|
||
const canvas2 = Buffer.alloc(4 * 4 * 6);
|
||
const source = makeHdrFrame(4, 4, 40000, 30000, 20000);
|
||
const identity = [1, 0, 0, 1, 0, 0];
|
||
|
||
blitRgb48leAffine(canvas1, source, identity, 4, 4, 4, 4);
|
||
blitRgb48leAffine(canvas2, source, identity, 4, 4, 4, 4, undefined, undefined);
|
||
|
||
expect(Buffer.compare(canvas1, canvas2)).toBe(0);
|
||
});
|
||
});
|
||
|
||
// ── normalizeObjectFit ──────────────────────────────────────────────────────
|
||
|
||
describe("normalizeObjectFit", () => {
|
||
it("returns supported values verbatim", () => {
|
||
expect(normalizeObjectFit("fill")).toBe("fill");
|
||
expect(normalizeObjectFit("cover")).toBe("cover");
|
||
expect(normalizeObjectFit("contain")).toBe("contain");
|
||
expect(normalizeObjectFit("none")).toBe("none");
|
||
expect(normalizeObjectFit("scale-down")).toBe("scale-down");
|
||
});
|
||
|
||
it("trims whitespace and lowercases input", () => {
|
||
expect(normalizeObjectFit(" COVER ")).toBe("cover");
|
||
});
|
||
|
||
it("falls back to fill for unsupported values", () => {
|
||
expect(normalizeObjectFit(undefined)).toBe("fill");
|
||
expect(normalizeObjectFit("")).toBe("fill");
|
||
expect(normalizeObjectFit("inherit")).toBe("fill");
|
||
expect(normalizeObjectFit("garbage")).toBe("fill");
|
||
});
|
||
});
|
||
|
||
// ── resampleRgb48leObjectFit ────────────────────────────────────────────────
|
||
|
||
function readRgb16(buf: Buffer, width: number, x: number, y: number): [number, number, number] {
|
||
const off = (y * width + x) * 6;
|
||
return [buf.readUInt16LE(off), buf.readUInt16LE(off + 2), buf.readUInt16LE(off + 4)];
|
||
}
|
||
|
||
describe("resampleRgb48leObjectFit", () => {
|
||
it("returns the same buffer unchanged for identity fill resample", () => {
|
||
const src = makeHdrFrame(4, 4, 40000, 30000, 20000);
|
||
const out = resampleRgb48leObjectFit(src, 4, 4, 4, 4, "fill");
|
||
|
||
// Fast path returns the same Buffer reference, not a copy
|
||
expect(out).toBe(src);
|
||
});
|
||
|
||
it("returns the source untouched on degenerate dimensions", () => {
|
||
const src = makeHdrFrame(4, 4, 1, 2, 3);
|
||
expect(resampleRgb48leObjectFit(src, 0, 4, 8, 8, "cover")).toBe(src);
|
||
expect(resampleRgb48leObjectFit(src, 4, 4, 0, 8, "cover")).toBe(src);
|
||
});
|
||
|
||
it("fills a larger box with stretched content (fit=fill)", () => {
|
||
const src = makeHdrFrame(2, 2, 50000, 40000, 30000);
|
||
const out = resampleRgb48leObjectFit(src, 2, 2, 8, 4, "fill");
|
||
|
||
expect(out.length).toBe(8 * 4 * 6);
|
||
// Every output pixel should be the source color (uniform input → uniform output)
|
||
for (let y = 0; y < 4; y++) {
|
||
for (let x = 0; x < 8; x++) {
|
||
const [r, g, b] = readRgb16(out, 8, x, y);
|
||
expect(r).toBe(50000);
|
||
expect(g).toBe(40000);
|
||
expect(b).toBe(30000);
|
||
}
|
||
}
|
||
});
|
||
|
||
it("covers the destination box (cover) — fills entire box, no black bars", () => {
|
||
// 4×2 source into a 6×6 dst: cover scales by 6/2 = 3 → rendered 12×6, cropped horizontally
|
||
const src = makeHdrFrame(4, 2, 65000, 0, 0);
|
||
const out = resampleRgb48leObjectFit(src, 4, 2, 6, 6, "cover");
|
||
|
||
// No pillarbox/letterbox black anywhere
|
||
for (let y = 0; y < 6; y++) {
|
||
for (let x = 0; x < 6; x++) {
|
||
const [r] = readRgb16(out, 6, x, y);
|
||
expect(r).toBe(65000);
|
||
}
|
||
}
|
||
});
|
||
|
||
it("contains the source (contain) and letterboxes with opaque black", () => {
|
||
// 4×2 source into a 6×6 dst: contain scales by 6/4 = 1.5 → rendered 6×3, vertically centered
|
||
const src = makeHdrFrame(4, 2, 65000, 65000, 65000);
|
||
const out = resampleRgb48leObjectFit(src, 4, 2, 6, 6, "contain");
|
||
|
||
// Top and bottom rows should be black (letterbox)
|
||
for (const y of [0, 5]) {
|
||
for (let x = 0; x < 6; x++) {
|
||
expect(readRgb16(out, 6, x, y)).toEqual([0, 0, 0]);
|
||
}
|
||
}
|
||
// Middle band (rows 2–3) should be the source color
|
||
for (const y of [2, 3]) {
|
||
for (let x = 0; x < 6; x++) {
|
||
const [r, g, b] = readRgb16(out, 6, x, y);
|
||
expect(r).toBe(65000);
|
||
expect(g).toBe(65000);
|
||
expect(b).toBe(65000);
|
||
}
|
||
}
|
||
});
|
||
|
||
it("none preserves source size and centers it on a black background", () => {
|
||
// 2×2 source into a 6×6 dst with default object-position 50%/50%
|
||
const src = makeHdrFrame(2, 2, 40000, 30000, 20000);
|
||
const out = resampleRgb48leObjectFit(src, 2, 2, 6, 6, "none");
|
||
|
||
// Center 2×2 region (rows 2–3, cols 2–3) holds the source
|
||
for (let y = 2; y < 4; y++) {
|
||
for (let x = 2; x < 4; x++) {
|
||
const [r, g, b] = readRgb16(out, 6, x, y);
|
||
expect(r).toBe(40000);
|
||
expect(g).toBe(30000);
|
||
expect(b).toBe(20000);
|
||
}
|
||
}
|
||
// Corners should be black
|
||
expect(readRgb16(out, 6, 0, 0)).toEqual([0, 0, 0]);
|
||
expect(readRgb16(out, 6, 5, 5)).toEqual([0, 0, 0]);
|
||
});
|
||
|
||
it("respects object-position for none-fit alignment", () => {
|
||
// 2×2 source into a 6×6 dst, anchored top-left
|
||
const src = makeHdrFrame(2, 2, 40000, 30000, 20000);
|
||
const out = resampleRgb48leObjectFit(src, 2, 2, 6, 6, "none", "0% 0%");
|
||
|
||
// Top-left 2×2 block holds the source
|
||
for (let y = 0; y < 2; y++) {
|
||
for (let x = 0; x < 2; x++) {
|
||
const [r] = readRgb16(out, 6, x, y);
|
||
expect(r).toBe(40000);
|
||
}
|
||
}
|
||
// Bottom-right corner stays black
|
||
expect(readRgb16(out, 6, 5, 5)).toEqual([0, 0, 0]);
|
||
// Just below the source band should be black
|
||
expect(readRgb16(out, 6, 0, 2)).toEqual([0, 0, 0]);
|
||
expect(readRgb16(out, 6, 2, 0)).toEqual([0, 0, 0]);
|
||
});
|
||
|
||
it("scale-down behaves like none when source fits in dst", () => {
|
||
const src = makeHdrFrame(2, 2, 40000, 30000, 20000);
|
||
const noneOut = resampleRgb48leObjectFit(src, 2, 2, 6, 6, "none");
|
||
const sdOut = resampleRgb48leObjectFit(src, 2, 2, 6, 6, "scale-down");
|
||
|
||
expect(Buffer.compare(noneOut, sdOut)).toBe(0);
|
||
});
|
||
|
||
it("scale-down behaves like contain when source overflows dst", () => {
|
||
const src = makeHdrFrame(8, 4, 40000, 30000, 20000);
|
||
const containOut = resampleRgb48leObjectFit(src, 8, 4, 6, 6, "contain");
|
||
const sdOut = resampleRgb48leObjectFit(src, 8, 4, 6, 6, "scale-down");
|
||
|
||
expect(Buffer.compare(containOut, sdOut)).toBe(0);
|
||
});
|
||
});
|