* fix(producer): revert Proxy-based wrapTimeline to plain-object approach The `new Proxy` wrapper for GSAP timelines introduced in #1279 causes Chrome headless to hang indefinitely during page.goto — DOMContentLoaded never fires. The plain-object approach (explicit method allowlist) loads in <800ms on the same composition. The Proxy's generic get/set traps interact badly with Chrome's internal object inspection (Symbol checks, thenable probing, DevTools serialization) during HTML parsing, creating a permanent navigation hang. The maybePublishRenderReady listener fix from #1279 is preserved — only the wrapTimeline implementation is reverted. Compositions using GSAP methods outside the allowlist (eventCallback, labels, repeat, etc.) will see those calls silently dropped rather than forwarded. This is the same behavior as v0.6.81 and earlier. A safer forwarding approach can be explored separately without blocking renders. * fix(producer): address review — stale meta.json descriptions + silently-dropped methods doc - three-boundary: description referenced Proxy fix but the test uses onUpdate in to() vars (allowlist path), not eventCallback - three-boundary-deferred: same — pins Bug 2's deferred-race, not Bug 1 - Add inline doc comment listing silently-dropped GSAP methods and the onUpdate workaround * ci: add page.goto timing canary to CLI smoke test Parse page.goto completion times from the render log and fail if the slowest navigation exceeds 5s. Catches wrapTimeline regressions that block DOMContentLoaded before the 60s timeout fires. Refs: #1285 * fix(producer): forward all GSAP methods via dynamic enumeration at wrap time Instead of silently dropping methods outside a static allowlist, enumerate the real timeline's prototype chain at wrap time and generate plain-object forwarding stubs for every method not already covered. This achieves the same coverage as the `new Proxy` approach from #1279 without the Chrome headless navigation hang — no Proxy trap surfaces are exposed to Chrome internals. Methods prefixed with `_` (GSAP private) are skipped. All forwarded methods flush pending batch operations before delegating, matching the existing allowlist behavior. Closes #1285 * fix(producer): make proxy non-thenable + harden CI canary - Skip `then` in forwardRemainingMethods — GSAP timelines are thenable (tl.then resolves on completion), and forwarding it makes the proxy thenable too: Promise.resolve(proxy) or await proxy hangs forever for paused timelines - Add unit test: Promise.resolve(proxy) resolves immediately, real then() is never called - CI canary: exit 1 (not 0) when no page.goto timing is found in logs, so a log-format change loudly breaks CI instead of silently disabling the canary
Producer regression test fixtures
Each subdirectory under this folder is a regression fixture for the
HTML-to-video pipeline. The harness at
packages/producer/src/regression-harness.ts walks every subdirectory,
runs the composition, and PSNR-compares the rendered output against a
checked-in golden baseline.
Fixture layout
<fixture-name>/
├── meta.json # name, tags, PSNR threshold, renderConfig
├── src/
│ ├── index.html # composition entry point
│ └── assets/... # any locally-referenced media
└── output/
├── compiled.html # golden compiled HTML (validated as a snapshot)
└── output.mp4 # golden rendered video
meta.json is validated by validateMetadata in
src/regression-harness.ts. The required fields are:
name(string),description(string),tags(string[])minPsnr(number, dB)maxFrameFailures(integer)minAudioCorrelation(0..1),maxAudioLagWindows(integer ≥1)renderConfig.fps(integer like30or a rational string like"30000/1001")
Optional renderConfig fields:
format—"mp4"(default) or"webm"workers— integer ≥ 1hdr— boolean (defaultfalse)variables— JSON object of render-time variable overrideschunkSize— integer ≥ 1 (used by--mode=distributed-simulated)maxParallelChunks— integer ≥ 1 (used by--mode=distributed-simulated)
Generating / updating a baseline
Always inside Docker. Host Chrome / FFmpeg versions drift across distros, so a baseline captured on the host won't match the bytes CI renders.
# From the repo root.
docker build -t hyperframes-producer:test -f Dockerfile.test .
# Generate a baseline (single fixture):
bun run --cwd packages/producer docker:test:update <fixture-name>
# Generate all baselines (rarely needed):
bun run --cwd packages/producer docker:test:update
The --update flag writes output/compiled.html and output/output.mp4
from the current render. Without --update, the harness compares against
those baselines.
Running the harness locally
# Run every fixture (parallel, in-process mode — the default).
bun run --cwd packages/producer docker:test
# Run a single fixture:
bun run --cwd packages/producer docker:test font-variant-numeric
# Run sequentially (lower memory):
bun run --cwd packages/producer docker:test -- --sequential
Harness modes
--mode=<value> chooses which render path the harness exercises:
| Mode | What it calls | Use for |
|---|---|---|
in-process (default) |
executeRenderJob |
Day-to-day baselines. This is the same path the hyperframes render CLI takes, and it is what produced every existing output/output.mp4. |
distributed-simulated |
plan() → renderChunk() × N → assemble() from @hyperframes/producer/distributed |
Validates the distributed pipeline against the in-process baseline. No Temporal or Lambda involvement — the controller and chunk worker are both this process. |
--mode=distributed-simulated
bun run --cwd packages/producer docker:test -- --mode=distributed-simulated
bun run --cwd packages/producer docker:test font-variant-numeric -- --mode=distributed-simulated
The distributed pipeline cannot run every fixture. Fixtures that fail any of these gates are skipped with a clear log line (and counted as passing in the summary):
fps.den !== 1— distributed mode is integer-fps only (no NTSC).fps.num ∉ {24, 30, 60}— closed set perDistributedRenderConfig.format === "webm"—plan()refuses webm.hdr === true— distributed mode is SDR-only at v1.
Both modes use the fixture's authored minPsnr as the per-test
threshold — distributed must clear the same quality bar in-process
clears against the same frozen baseline. (Internal contract: distributed
vs in-process renders of the same fixture should clear 50 dB PSNR
against each other within the same Docker image. Against the frozen
committed baseline, neither mode reaches that consistently due to
shared encoder/JPEG-capture jitter — that's why the fixture's authored
threshold gates here, not the 50 dB contract value.) An absolute 10 dB
pathology floor catches fully-black-output regressions when a fixture
authors a permissive threshold. A distributed failure at the fixture's
own threshold means the distributed pipeline has drifted — file an
issue rather than relaxing the fixture.
--update is incompatible with --mode=distributed-simulated: the
in-process renderer is the source of truth for baselines, and the
distributed mode's job is to verify the contract against the same
baseline.
Validating PR 4.1 (the harness mode itself)
The smallest fixtures (font-variant-numeric, many-cuts) are sufficient
to verify the mode plumbing end to end:
docker build -t hyperframes-producer:test -f Dockerfile.test .
# In-process: existing behavior, unchanged.
bun run --cwd packages/producer docker:test font-variant-numeric
bun run --cwd packages/producer docker:test many-cuts
# Distributed-simulated: same baselines, distributed pipeline.
bun run --cwd packages/producer docker:test font-variant-numeric -- --mode=distributed-simulated
bun run --cwd packages/producer docker:test many-cuts -- --mode=distributed-simulated
Both modes must pass at each fixture's authored minPsnr against the
existing baseline. If --mode=distributed-simulated fails where
--mode=in-process passes, the distributed primitive has a regression —
file an issue rather than relaxing the fixture's threshold.
Distributed-only fixtures
Fixtures under tests/distributed/<name>/ are authored specifically for
the distributed pipeline. They follow the same meta.json schema as the
top-level fixtures, but they always set chunkSize / maxParallelChunks
so a plan() over the fixture produces N>1 chunks. Each fixture
exercises one of:
- per-format chunk-boundary correctness (mp4 H.264, mp4 H.265, ProRes, png-sequence)
- per-adapter chunk-seam state preservation (GSAP, Anime.js, Three.js, Lottie, CSS, WAAPI)
Each distributed fixture covers one or more equivalence axes — see the
meta.json description field for what a given fixture is locking in.
Fixture pattern (4.2 onward)
Each tests/distributed/<name>/ fixture has the same structure as a
top-level fixture (meta.json + src/index.html + output/output.mp4).
Differences worth knowing:
renderConfig.chunkSizeis required — pick a value that yields N≥2 chunks for your fixture's frame count (e.g. 60 frames atchunkSize: 15produces N=4). Without this the fixture renders in a single chunk and never exercises the seam.- The fixture's ID on the CLI is just
<name>(nodistributed/prefix).bun run --cwd packages/producer docker:test mp4-h264-sdrworks the same as for a top-level fixture. - The
distributedtag is informational — it doesn't gate any tag-based filter today. Add it so the fixture is easy to find by tag. - The composition should stress state continuity across the chunk seams: an animation crossing a seam, a counter, a rotation. A fully-static composition would pass even if chunk-boundary state was broken.
- Baselines must be generated inside Docker — see the section above.
The baseline is rendered by the in-process renderer (the source of
truth for golden output);
--mode=distributed-simulatedis validated against the same baseline.
Tags
Common tags values control which fixtures the default bun test
invocation runs. --exclude-tags transparency (the default for
bun test) skips webm/png-sequence alpha fixtures that need a working
chrome-headless-shell alpha pipeline.