Commit Graph
94 Commits
Author SHA1 Message Date
olwater 17465b855f fix(html): 修复 Shadow DOM 隔离渲染下深浅色模式无法自动切换的问题 (#5890)
Shadow DOM 的样式隔离特性导致外部 html 元素上的 dark class 无法被
Shadow DOM 内部的 Tailwind dark: 选择器匹配到。通过 MutationObserver
监听 document.documentElement 的 class 变化,将 dark class 同步到
Shadow DOM 内的包装容器上,使深色模式样式正常生效。
2026-07-06 14:00:31 +08:00
CaIon 2281c9e3d8 fix(web): refine mobile user cards 2026-07-05 15:02:08 +08:00
QuentinHsu aa334c0850 fix(ai-elements): read nested usage token details
- use ai v7 usage detail fields for reasoning and cache token counts.
- keep context usage cost rendering compatible with the updated SDK types.
2026-07-03 16:35:18 +08:00
feitianbubu 759ab6bbca fix: keep page state when switching tabs within the same route (#5796)
AnimatedOutlet keyed its motion container by the full pathname, so
navigating between params of the same route (e.g. the dashboard tabs
under /dashboard/$section) changed the key and remounted the route
component, discarding its in-memory state. The most visible symptom:
the dashboard time range resets to the default every time you switch
sub-tabs (Model Analytics / Flow / User Analytics).

Key the transition by the matched route id instead, so param-only
navigation re-renders in place while real page-to-page navigation
still plays the enter animation. This also preserves state across the
other $section tab pages (usage logs, models, system settings).
2026-07-02 21:36:23 +08:00
QuentinHsu 1f4d8d2b26 fix(web): inject app styles into isolated HTML (#5860)
- clone loaded application style nodes into the Shadow DOM for custom HTML rendering.
- keep HTML rendering isolated while restoring layout and typography that depend on app CSS.
2026-07-02 21:35:27 +08:00
olwaterandCaIon fda8177864 fix(web): 修复自定义 HTML 样式被过滤及排版间距异常的问题 (#5795)
* fix(web): 修复自定义 HTML 样式被过滤及排版间距异常的问题

* fix(web): isolate custom HTML rendering

---------

Co-authored-by: CaIon <i@caion.me>
2026-07-01 20:34:10 +08:00
t0ng7u 5bf3468362 chore: run bun format to automatically format the frontend code 2026-07-01 06:38:41 +08:00
CaIon 25f998595d feat: refine channel management UI 2026-06-28 16:36:32 +08:00
CaIon 626dadb556 fix(web): secure rich content rendering 2026-06-27 17:44:52 +08:00
QuentinHsu 0b48ad86d0 fix(web): render custom HTML and Markdown content consistently (#5760)
* fix(markdown): render announcement markdown consistently

- support soft line breaks for announcement markdown without changing the default parser behavior.
- add explicit markdown element styles so lists, tables, code blocks, and quotes render correctly when typography styles are unavailable.
- apply the announcement markdown mode in both the popover and detail dialog for consistent display.

* refactor(markdown): simplify fallback markdown styles

- remove duplicate typography utility classes now covered by explicit markdown element fallbacks.
- keep the markdown renderer behavior unchanged while reducing class noise.
- modernize small helper expressions to satisfy targeted lint checks.

* fix(content): render custom HTML consistently

- add shared rich content rendering so custom HTML and Markdown use the same path across public pages and announcements.
- reuse common URL and HTML detection instead of duplicating content format checks per page.
- keep custom home content inside the standard public layout while preserving full-page iframe rendering for external URLs.
2026-06-27 17:36:54 +08:00
QuentinHsu 966af88ec3 feat(playground): improve Playground chat experience and Markdown rendering (#5217)
* refactor(playground): streamline chat request state

- extract conversation actions from the page component to keep message flow logic reusable.
- unify streaming and non-streaming generation state, including abort support for non-stream requests.
- simplify message rendering and payload construction while localizing Playground prompts.

* fix(playground): validate persisted chat state

- wrap saved Playground state with a storage version while still reading legacy values.

- validate config, parameter toggles, and messages before restoring them from localStorage.

- cap stored chat history to the latest messages to avoid oversized or stale state.

* refactor(playground): centralize message content access

- route chat rendering, copy actions, and error display through shared message helpers.

- reuse the current-version update helper for non-streaming assistant responses.

- keep message version details behind utility functions to reduce future model churn.

* refactor(playground): split storage schemas

- move Playground storage validation schemas into a dedicated module.

- keep storage read and write logic focused on migration, trimming, and persistence.

- preserve the existing storage envelope and validation behavior.

* refactor(playground): extract options loading hook

- move model and group queries into a dedicated hook so the page component stays focused on layout wiring.
- preserve existing fallback selection and error toast behavior while reusing the hook through the playground barrel export.

* refactor(playground): extract prompt suggestions

- move static prompt suggestion rendering into a focused component so the input stays centered on compose controls.
- preserve translated suggestion submission behavior while isolating icon metadata from the input form.

* refactor(playground): extract input tools

- move attachment and search controls into a dedicated component so the prompt input stays focused on compose state.
- keep existing development toast behavior and disabled handling while centralizing tool metadata.

* refactor(playground): extract input controls

- move model, group, send, and stop controls into a focused component so the input only manages compose state.
- preserve existing disabled states and generation button behavior while isolating control rendering.

* refactor(playground): extract message content display

- move sources, reasoning, loading, error, and response rendering into a dedicated message content component.
- keep the chat list focused on message iteration, edit state, and action wiring without changing display behavior.

* refactor(playground): extract message editor

- move inline message editing controls into a dedicated editor component so the chat list stays focused on rendering flow.
- preserve save, save-and-submit, cancel, and disabled-state behavior for edited messages.

* refactor(playground): extract stream error parsing

- move SSE error payload parsing into a reusable stream utility so the request hook stays focused on lifecycle handling.
- preserve existing error message, error code, and fallback behavior for raw or empty stream errors.

* refactor(playground): extract request error parsing

- move non-stream request error extraction into a shared utility so the chat handler stays focused on request flow.
- preserve the existing response message, error code, and fallback priority for failed chat completions.

* refactor(playground): extract streaming chunk updates

- move reasoning and content chunk application into a message utility so the chat handler only wires stream events.
- preserve error-state skipping, reasoning accumulation, and content streaming behavior for assistant messages.

* refactor(playground): extract message reasoning parser

- move think tag parsing into a dedicated playground message utility.
- export the parser through the shared playground lib barrel for consistent imports.

* refactor(playground): extract message streaming utilities

- move stream chunk application and message finalization into a dedicated utility.
- keep stored message sanitization with the streaming lifecycle helpers.

* refactor(playground): extract message update utilities

- move assistant message update helpers into a focused playground utility.
- keep error-state message updates separate from core message construction helpers.

* refactor(playground): extract completion choice handling

- move non-streaming choice application into the message streaming utilities.
- keep the chat handler focused on request orchestration and message updates.

* refactor(playground): centralize assistant completion state

- add a helper for finalizing assistant messages with complete status.
- reuse the helper in stream completion and stop-generation paths.

* refactor(playground): extract stream message parsing

- move SSE delta parsing into a shared stream utility.
- keep the stream request hook focused on lifecycle handling and update dispatch.

* refactor(playground): extract stream ready state checks

- move SSE ready-state status handling into stream utilities.
- keep weak source status typing outside the stream request hook.

* refactor(playground): extract conversation message helpers

- move send, regenerate, and edit message list construction into focused utilities.
- keep the conversation hook focused on edit state and update dispatch.

* refactor(playground): extract state initialization helpers

- move playground initial state loading into focused utility helpers.
- centralize message state updater resolution outside the React state hook.

* refactor(playground): extract option fallback helpers

- move model and group fallback selection into focused playground utilities.
- keep the options hook focused on query results, toasts, and config updates.

* refactor(playground): extract message action helpers

- move message action state derivation into focused utilities.

- keep the action component focused on guarded handlers and rendering.

* refactor(playground): extract input control state

- move submit, stop, and selector state derivation into a pure helper.

- keep input controls focused on rendering model selectors and action buttons.

* refactor(playground): extract message content state

- move source, reasoning, loader, and body visibility checks into a pure helper.

- use a discriminated state shape so rendered reasoning content stays type-safe.

* refactor(playground): extract message editor state

- move save eligibility and submit visibility checks into a pure helper.

- keep the editor component focused on textarea and button rendering.

* refactor(playground): extract message error state

- move error kind, fallback content, and admin visibility checks into a pure helper.

- centralize the model pricing settings path used by the error action.

* refactor(playground): extract chat render state

- move editing content lookup and per-message render flags into conversation helpers.

- keep the chat component focused on mapping messages to editor and content views.

* refactor(playground): extract suggestion display state

- move suggestion class selection into a pure helper.

- keep the suggestions component focused on translation and rendering.

* refactor(playground): extract assistant message state checks

- move final and pending assistant status checks into streaming utilities.

- keep the chat handler focused on request lifecycle updates.

* refactor(playground): extract input tool state

- move attachment action metadata and development notices into input tool utilities.

- keep the input tools component focused on menu and button rendering.

* refactor(playground): extract stream protocol checks

- move SSE done-message and closed-ready-state checks into stream utilities.

- keep the stream request hook focused on event handling flow.

* refactor(playground): extract message removal helper

- move delete-message filtering into conversation message utilities.

- keep the conversation hook focused on action orchestration.

* refactor(playground): extract option error messages

- move option load error message selection into playground option utilities
- keep the options hook focused on query effects and fallback updates

* refactor(playground): extract input submit text helper

- move prompt submit text validation into input control utilities
- let the input component submit only when a concrete text value is available

* refactor(playground): centralize error message checks

- add a shared helper for identifying error messages
- remove direct status string checks from message content rendering

* refactor(playground): extract message content display checks

- move loader and content visibility decisions into local helper functions
- keep message content state assembly focused on composing render state

* refactor(playground): replace raw message role checks

- use shared message role constants in conversation edit handling
- avoid raw assistant role literals when validating API messages

* refactor(playground): extract non-stream response handling

- move chat completion response choice handling into message streaming utilities
- keep the chat handler focused on request lifecycle and error routing

* refactor(playground): centralize stream cleanup

- reuse one stream cleanup path for completion, errors, startup failures, and manual stops
- preserve the current-source guard when closing SSE streams

* refactor(playground): extract pending assistant check

- centralize pending assistant message detection in streaming utilities
- reuse the helper when sanitizing stored playground messages

* perf(playground): improve mobile input controls

- split mobile input controls into selector and action rows
- keep the desktop input footer compact while reducing mobile control crowding

* perf(playground): add starter empty state

- show starter prompts in the empty playground chat area
- wire empty-state prompt selection into the existing send flow
- add localized copy for the new empty state

* perf(playground): improve mobile message actions

- collapse mobile message actions into a touch-friendly dropdown menu
- keep the desktop hover action strip unchanged for pointer workflows
- share one action list between desktop buttons and the mobile menu

* perf(playground): add error recovery actions

- show retry, edit, and delete actions inside error message alerts
- route edit recovery to the previous user prompt when available
- keep recovery controls touch-friendly on mobile layouts

* perf(playground): refine message editing experience

- present message edits in a focused bordered editor panel
- add unsaved-change state, reset, and cancel confirmation flows
- improve mobile touch targets and keyboard shortcuts for editing

* perf(playground): improve markdown code blocks

- render fenced markdown code with syntax highlighting, line numbers, and fallback plain text
- add copy, download, and collapse controls for playground AI responses
- tighten code block layout and theme token styles for responsive markdown rendering

* fix(playground): constrain markdown code block height

- collapse long playground code blocks after a short preview instead of waiting for very large snippets
- cap expanded code blocks so long responses scroll inside the code block
- keep generic code block usage unconstrained unless a caller opts in

* feat(playground): add chat history clearing

- add a toolbar action that is enabled only when saved playground messages exist.
- confirm destructive clears before removing browser-stored conversation state.
- add localized strings for the action, dialog, and completion toast.

* perf(playground): improve chat markdown rendering

- refine assistant and user message surfaces so chat content matches the app UI.
- normalize markdown typography, tables, images, lists, blockquotes, and details rendering.
- add indentation cues for collapsible reasoning and source sections.

* style: format code block component

* style: format playground frontend files

* feat(playground): render markdown with stream parser

- replace Streamdown with stream-markdown-parser for project-owned markdown rendering and styling.
- split response rendering into focused block, inline, table, alert, details, and footnote modules.
- pass message final state into response parsing so streaming content can be parsed incrementally.

* fix(playground): localize reasoning and chat feedback

- translate reasoning status, message actions, playground errors, and response renderer fallbacks across supported locales.
- keep reasoning duration numeric and tighten the collapsible layout to prevent trigger jitter.
- register dynamic keys so i18n sync keeps runtime labels covered.

* refactor(playground): group files by functional area

- move chat, input, and message components into focused subdirectories to make the UI structure easier to scan.
- split playground helpers into input, message, streaming, storage, options, state, and suggestions modules.
- update barrel exports and imports so existing feature entry points continue to work.

* fix(playground): prevent history replay from freezing page

- defer saved conversation loading so route entry no longer blocks on localStorage parsing and markdown rendering.
- limit initial history rendering and skip expensive markdown parsing for oversized responses.
- normalize corrupted streaming snapshots and cumulative chunks to keep saved playground history bounded.
- add message timing metadata and layout alignment groundwork without introducing live timers.

* feat(playground): allow regenerating from user messages

- show regenerate actions on user messages with saved content.
- truncate following conversation state before starting a fresh assistant response.

* feat(playground): add raw response source view

- add a per-message source toggle for assistant responses.
- render raw response content with the existing code block viewer.
- localize the new source and preview action labels.

* feat(playground): render code with unified editor

- replace Shiki HTML rendering with a read-only CodeMirror view for code blocks and raw responses.
- reuse the same CodeMirror frame for message editing so source and edit modes stay visually aligned.
- add lightweight CodeMirror dependencies while keeping language support scoped to Markdown.

* perf(playground): streamline chat input controls

- combine model and group selection into one compact picker for faster context switching.
- switch playground action buttons to icon-first controls with tooltips to reduce toolbar width.
- refresh input footer styling and submit states so active and destructive actions are clearer.
- bump dompurify lockfile entry to keep the frontend dependency current.

* fix(playground): filter models by selected group

- query user models by the selected playground group instead of reusing the cross-group model union.
- clear unavailable model selections and block sending when the active group has no models.
- align model selector and error action controls with the existing playground interaction style.

* perf(playground): remove input suggestion chips

- remove the prompt suggestion row below the playground input to reduce visual noise.
- delete the now-unused suggestion component and display helper.

* perf(playground): stabilize reasoning trigger layout

- use fixed icon slots around the reasoning label so the left content stays still when toggling.
- limit the open state animation to the chevron rotation for a smoother collapse interaction.

* perf(playground): smooth reasoning expansion

- use the collapsible panel height animation for vertical reasoning reveals.
- sync inner content opacity and position with the panel state.
2026-06-27 17:23:25 +08:00
QuentinHsu 9ba251ce5f perf(web): streamline table actions and destructive dialogs (#5645)
* perf(data-table): autosize action columns

- exclude actions columns from shared table width calculations so action cells size to their content.
- remove fixed size and w-* width overrides from feature action columns to preserve content-based layout.

* perf(data-table): streamline row action controls

- expose common edit and status actions directly while moving secondary actions into overflow menus.
- add shared row action menu helpers so static and table rows use consistent action controls.
- let action columns size to their content instead of relying on fixed widths.

* fix(web): localize destructive dialog copy

- route delete, reset, and batch update confirmation text through i18n.
- add locale entries for affected channel, model, system settings, and user dialogs.

* perf(web): unify destructive dialog actions

- align delete and cleanup confirmation buttons with the shared destructive variant.
- replace custom destructive color overrides with semantic button variants.
- clean up lint errors in touched dialog files before committing.

* fix(web): add user action success translations

- add localized success messages for user delete, status, and role changes.
- keep user management toast copy available across all frontend locales.

* fix(data-table): prevent mobile badge clipping

- expose badge cell slots so mobile card styles can target nested badge wrappers.
- reset badge margins in card rows to keep provider icons fully visible on small screens.
2026-06-25 13:13:41 +08:00
feitianbubu 0b2cf43e7b fix(web): hide wallet entry in profile dropdown when wallet module disabled (#5708)
The profile dropdown rendered the wallet item unconditionally, so it
still showed after an admin disabled the personal/topup (wallet) sidebar
module. Reuse the sidebar module visibility check so the dropdown honours
the same toggle as the sidebar.

Fixes #5696
2026-06-24 19:45:10 +08:00
yyhhyyyyyy de0d6ac994 fix(web): sync channel card selection state (#5700) 2026-06-24 19:44:53 +08:00
QuentinHsu f4473d963c fix(web): replace default markdown renderer and expand syntax support (#5689)
* fix(markdown): render default markdown with marked

- switch default frontend markdown rendering from react-markdown/remark-gfm to marked to avoid old WebKit parse failures from lookbehind regex literals
- sanitize marked HTML output with DOMPurify and preserve external link target and rel behavior
- remove default direct dependencies on react-markdown, remark-gfm, and rehype-raw while leaving classic unchanged

* fix(markdown): expand default markdown rendering support

- render default markdown with marked extensions for KaTeX formulas, page breaks, and common emoji shortcodes.
- sanitize KaTeX output with an explicit DOMPurify allowlist while preserving external link behavior.
- avoid overriding marked text rendering so lists and inline parsing keep their internal parser context.

* fix(markdown): render diagram code blocks in default UI

- add sanitized SVG rendering for flow and sequence diagram code blocks.
- size flow nodes from their labels and route edges from node anchors to prevent clipping.
- style diagram nodes, arrows, labels, and notes with theme-aware classes.
2026-06-24 19:44:34 +08:00
Calcium-Ion 5377192293 feat: add system task runner (#5680) 2026-06-24 17:16:21 +08:00
QuaternijkonandCaIon a68041f7d6 feat(dashboard): add traffic flow sankey chart (#5465)
* feat(dashboard): add traffic flow sankey chart

Add dashboard flow APIs and a Sankey-based flow view with user, optional API key, model, and channel layers.\n\nReuse the dashboard VChart palette, add precise link/node tooltips and interactions, and cover filtering, layer ordering, color stability, and error states with tests.

* feat: build flow chart from quota data

---------

Co-authored-by: CaIon <i@caion.me>
2026-06-20 18:57:47 +08:00
CaIon 0229dc2057 refactor: refine toolbar controls and model drawer 2026-06-19 20:17:45 +08:00
CaIon 9100e15e4e feat: add channel sensitive info toggle 2026-06-19 20:09:18 +08:00
CaIon 4206d7fd58 feat(data-table): enhance mobile card view handling and improve layout logic 2026-06-19 19:58:20 +08:00
CaIon 50b8f2a272 refactor: update styling and improve code readability across multiple components 2026-06-19 19:29:00 +08:00
CaIon 29c3dcb927 feat(table): support card layout 2026-06-19 17:43:13 +08:00
CaIon 68585568d6 feat(data-table): add reusable card/table view toggle
Add an opt-in card view to the shared data-table stack (DataTablePage),
toggled via a segmented control in the toolbar with per-table localStorage
persistence. Cards render generically from column meta by default, with an
optional renderCard slot. Defaults to table-only so existing pages are
unchanged.

Wire it into the channels page with a bespoke ChannelCard that reuses every
column's cell renderer, preserving all table information and interactions
(selection, inline priority/weight, balance refresh, status, actions, tag
expand).
2026-06-19 17:43:11 +08:00
CaIon 6bd69f3edf feat(ui): enhance endpoint selection and date picker 2026-06-19 15:10:50 +08:00
CaIon 55b00fcf09 feat(advanced-custom): remove fallback option and enhance path matching for advanced custom routes 2026-06-18 20:29:24 +08:00
Seefs 3f2c0aeda7 feat: advanced custom channel (#5590) 2026-06-18 18:00:27 +08:00
CaIon 4e8b5e9b13 feat(data-table): add column visibility storage functionality for API keys, channels, and usage logs 2026-06-18 16:03:06 +08:00
CaIon 122a730a77 feat(layout): improve settings form layout and enhance textarea overflow handling 2026-06-17 21:16:50 +08:00
同語 e5250d6403 fix(data-table): prevent component cell clipping (#5536)
Merge pull request #5536 from QuantumNous/fix/data-table-component-cells
2026-06-17 21:15:04 +08:00
CaIon 2154fce094 feat(payment): enhance payment method configuration with icons and improve UI interactions 2026-06-17 20:47:24 +08:00
QuentinHsu 34287afec7 fix(data-table): prevent component cell clipping
- apply table-level truncation only to primitive text cells.
- let tables expand to content width with horizontal scrolling to avoid column overlap.
- update model badges to show full model names on one line.
2026-06-16 17:23:25 +08:00
t0ng7u eb86311604 style(ui): align wallet and profile interactions 2026-06-16 00:44:33 +08:00
同語 426c9664e9 fix: missing newline at end of data-table-row.tsx
Add a newline at the end of the file.
2026-06-15 23:53:12 +08:00
同語 743520d55c Merge branch 'main' into fix/channel-test-dialog-status-refresh 2026-06-15 23:44:48 +08:00
RedwindA 179f69dfca fix(data-table): compare column class callback 2026-06-15 21:11:46 +08:00
RedwindA 8477f6288b fix(data-table): capture row selection state in memo comparison
TanStack row objects may keep a stable reference while their selection
state changes, so reading row.getIsSelected() inside the React.memo
comparator could miss updates. Capture isSelected as an explicit prop
and compare it instead, ensuring rows re-render when selection toggles.
2026-06-15 20:52:08 +08:00
yyhhyyyyyy a59e0eb59a style(data-table): modernize header selector utilities 2026-06-15 17:00:16 +08:00
yyhhyyyyyy be60e25a94 fix(channels): refresh channel test dialog status 2026-06-15 16:42:41 +08:00
QuentinHsu 3c1bb0a74f fix(web): prevent list cell text and badge overflow (#5510)
* fix(ui): prevent table cell text overflow

- add default truncation with hover details for text cells in shared and static data tables to prevent content from spilling into adjacent columns.
- adjust API key group, model, and IP restriction columns to fix badge overlap and left alignment drift.
- reuse a shared truncated cell component and add width constraints for composite badge cells.

* fix(table): prevent badge content from overflowing columns

- make table text and badge cells shrink within constrained columns so long values truncate instead of bleeding into adjacent cells.
- add a shared BadgeCell wrapper to keep badge alignment consistent across API keys and other list pages.
- update affected list views to use constrained wrappers for group, provider, pricing, OAuth, and API info values.
2026-06-15 14:52:57 +08:00
Seefs 1292b8b2d5 chore: update Codex channel (#5461) 2026-06-12 23:45:15 +08:00
QuentinHsuandt0ng7u 27b2b2c4b9 perf(data-table): improve data table layout and badge display (#5460)
* perf(table): use percentage-based column widths

- compute each column's width as a percentage of total column size instead of a fixed pixel value, letting the colgroup scale fluidly with the table container.

* perf(data-table): reduce unnecessary re-renders across table components

- stabilize commitSearchValue in toolbar by reading table/searchKey via refs, eliminating recreation on every parent render
- store onColumnFiltersChange in a ref so debounce effect is not reset when the caller passes a new function reference each render
- wrap DataTableRow in React.memo with a custom comparator that ignores getColumnClassName reference churn
- memoize selectedValues Set in DataTableFacetedFilter and wrap with React.memo to prevent rerenders on unrelated state changes
- cache cell meta reads in CompactRow and FallbackRow to a single pass per row; memoize hasCompactMeta in MobileCardList
- memoize hideable columns list in DataTableViewOptions and colSpan in DataTableView
- remove tableClassName and colgroup from scroll-sync effect deps; cache toolbar button NodeList via useLayoutEffect to avoid per-keydown DOM queries

* perf(data-table): replace scroll-sync split header with CSS sticky

- remove JS scroll-sync effect and event listener between split header and body containers.
- merge separate header/body tables into a single scrollable table element, reducing DOM complexity.
- apply CSS sticky positioning to the header for a simpler, hardware-accelerated freeze effect.

* fix(data-table): replace opacity muted colors with color-mix

- switch from bg-muted/50 and bg-muted/30 to color-mix(in oklch) to produce opaque blended backgrounds that prevent scroll content from showing through pinned cells.
- expose --table-header-bg CSS variable so pinned header cells inherit the exact same computed color as the thead background.
- add group class to TableRow to enable group-hover selectors on pinned cell styles.

* feat(data-table): support column pinning via meta.pinned

- add pinned?: 'left' | 'right' to ColumnMeta so pinning is declared once in the column definition and applies to both header and body automatically
- DataTableView derives pinnedColumns from meta.pinned at runtime, merged with any explicit pinnedColumns prop; explicit entries take precedence
- add header and meta.pinned: 'right' to all actions columns across channels, users, api-keys, redemption-codes, models, deployments, and subscriptions tables

* style(row-actions): align action buttons to leading edge of column

* refactor(data-table): extract BadgeListCell and centralize badge alignment

- add BadgeListCell component to data-table for badge lists with overflow tooltip, replacing duplicated renderLimitedItems helpers in channels, models, and pricing columns
- move StatusBadge -ml-1.5 alignment into the component itself via a table-cell context selector, so callers no longer need manual offset wrappers
- remove the table-cell-level -ml-1.5 selector from TableCell now that alignment is handled by StatusBadge directly

* style(row-actions): offset action buttons to align with column header text

* refactor(data-table): consolidate mobile meta into ColumnMeta declaration

- move mobileTitle, mobileBadge, mobileHidden into the global ColumnMeta augmentation so the type is shared across the project
- remove the local MobileColumnMeta interface and getCellMeta helper from mobile-card-list.tsx
- direct col.columnDef.meta access is now type-safe without explicit casting

* refactor(data-table): simplify column header and meta config

- auto-render string `header` values via DataTableColumnHeader so sortable/non-sortable columns work without boilerplate function wrappers
- promote mobile layout hints (mobileTitle, mobileBadge, mobileHidden) into the global ColumnMeta type, removing the local MobileColumnMeta cast in mobile-card-list
- migrate all column files from `meta: { label }` to top-level `header: t('...')`, cutting ~180 lines of repetitive template code
- ViewOptions and MobileCardList label resolution now reads string header first, then meta.label as fallback

* feat(status-badge): add text and underline display types

- introduce StatusBadgeType ('badge' | 'text' | 'underline') and StatusBadgeTypeContext so ancestors can override rendering without touching call sites
- mobile card field rows now use the text type via context, showing badges as plain colored text instead of pills
- ProviderBadge gains data-slot='provider-badge' to enable targeted CSS resets in compact layouts
- replace the implicit [[data-slot=table-cell]>&]:-ml-1.5 rule with explicit -ml-1.5 at each column call site

* refactor(data-table): simplify table filtering internals

- derive toolbar search state from the active table filter to avoid render-time ref writes.
- extract faceted filter selection updates into a pure helper for clearer single and multi-select behavior.
- split pinned column resolution into focused helpers so explicit and meta pins merge predictably.

Co-authored-by: t0ng7u <dev@aiass.cc>
2026-06-12 23:18:22 +08:00
QuentinHsu 6f415428d3 perf(web): improve frontend table rendering and pinned columns/UI table (#5405)
* refactor(web): centralize data table implementation

- route all TanStack table setup through a shared data-table hook to remove repeated state and row model wiring.
- move table rendering, static table wrappers, empty states, and primitive exports behind the data-table module.
- update feature tables and configuration editors to share the same table UX while preserving their existing workflows.

* refactor(web): trim data table public API

- remove unused data-table exports and dead static table helper types.
- keep internal table header, skeleton, empty state, and faceted filter helpers private to the data-table module.
- route feature imports through the data-table barrel to avoid subpath coupling.

* refactor(web): unify table rendering components

- centralize static table headers, bodies, empty states, and shared class names behind the data-table package.
- migrate settings, pricing, channel, key, subscription, and model tables to the shared table APIs.
- remove data-table exports for low-level table primitives so feature code uses one supported abstraction.

* perf(web): keep list tables fixed within page content

- make shared data table pages fill available height and scroll row data inside the table body.
- add a fixed content layout mode so selected list pages avoid page-level scrolling.
- apply the fixed table behavior to keys, logs, channels, models, users, redemptions, and subscriptions.

* perf(web): refine table pagination controls

- show total row counts instead of redundant page range text.
- tighten visible page buttons so pagination fits constrained table widths.
- align pagination controls and tune text hierarchy for clearer scanning.

* perf(web): stabilize model pricing table columns

- keep model pricing columns at fixed widths so headers do not collapse in narrow layouts.
- truncate long model names and pricing summaries within their cells instead of squeezing adjacent columns.

* refactor(web): simplify data table rendering internals

- split table body rendering into focused helpers for loading, empty, and row states.
- extract static table row and cell class resolution to reduce branching in the main component.
- reuse a single pagination page-size option list to avoid duplicated constants.

* perf(pricing): reduce dynamic pricing table render work

- reuse dynamic pricing field metadata instead of rebuilding it inside table columns.
- precompute formatted dynamic prices per tier and group to avoid repeated entry mapping for each cell.
- simplify select option construction in related dialogs while preserving the same choices.

* refactor(web): streamline pricing table rendering

- reuse translated endpoint select options between trigger data and menu items.
- precompute dynamic pricing maps per group so table cells only resolve formatted values.
- add local dynamic pricing type aliases to keep helper signatures readable.

* refactor(web): merge pricing table imports

* refactor(web): merge upstream ratio table imports

* refactor(web): merge channel selector table imports

* refactor(web): simplify tiered pricing select items

* refactor(web): reuse model ratio row state

* refactor(web): rely on table view row defaults

* refactor(web): reuse pagination state values

* refactor(web): hoist pagination size select items

* refactor(web): clarify static table body rows

* refactor(web): extract table page pagination rendering

* fix(web): remove direct hast type dependency

- rely on Shiki transformer contextual typing for line nodes.
- allow frontend typecheck to pass without an undeclared hast package.

* refactor(web): trim data table hook return API

- return only the TanStack table instance from useDataTable.
- keep internal state handling private because callers do not consume it directly.

* refactor(web): keep static table empty row private

- stop exporting the internal StaticDataTableEmptyRow helper.
- keep the public static table API focused on the table component and column type.

* refactor(web): hide data table view props from barrel

* refactor(web): remove stale long text lint override

* fix(web): keep pinned table columns opaque

- apply pinned column background classes after custom column classes.
- use an opaque hover background so scrolled content cannot show through fixed cells.

* refactor(data-table): organize shared table components

- group table primitives, page composition, toolbar controls, static tables, and hooks by responsibility.
- split shared view types, row rendering, header rendering, and pinned-column styling out of the main table view.
- keep the public data-table barrel stable while documenting the new ownership boundaries.

* fix(web): stabilize split table column sizing

- derive default colgroup widths from visible columns when split headers or header sizing are enabled.
- apply a fixed table layout with computed minimum width so header and body columns stay aligned.
- keep split-header containers from leaking horizontal overflow and avoid extra pinned-column borders.

* fix(web): set stable table utility column widths

- assign fixed widths to selection columns so shared colgroup sizing keeps checkbox cells compact.
- size id columns in redemption and user tables to keep split headers aligned with body rows.

* fix(web): align model metadata icon cells

- render compact provider avatars in the metadata icon column instead of wide wordmarks.
- position icons in a fixed-size wrapper so they line up with the existing icon header alignment.

* fix(status-badge): hide status dot by default

* fix(web): prevent user invite info overlap

- give the invite info and created-at columns explicit widths so table sizing reserves enough space.
- allow invite badges to wrap within the cell instead of spilling into adjacent columns.

* perf(data-table): cache pinned column class resolution

- reuse the pinned column lookup while table props stay stable to reduce repeated per-render work.
- share the resolved column class handler across unified and split-header table layouts.
- localize page-number screen reader labels so pagination remains accessible in every locale.

* refactor(data-table): tighten static table modes

- make StaticDataTable distinguish data-driven and children-only usage through explicit prop shapes.
- remove unsupported columns-without-data fallback after confirming no repository callers rely on it.
- default manual table modes away from unused local row models to reduce repeated table work.

* fix(data-table): make pinned edit column opaque

- use an opaque muted background for the active action column so sticky cells do not reveal scrolled content underneath.

* fix(data-table): prevent narrow column overlap

- apply stable header sizing to remaining desktop data table pages so constrained layouts scroll instead of compressing cells.
- add explicit widths for key, quota, badge, and timestamp columns that contain fixed-format content.
- constrain masked values and timestamp cells with truncation to keep content inside its assigned column.

* fix(table): align table cell content with headers

- remove extra inline padding from masked table text buttons so values start at the cell edge.
- tag status badges and offset leading badges inside table cells to match header text alignment.

* fix(table): prevent admin list column overflow

- widen redemption and subscription table columns so masked codes, timestamps, and localized headers fit.
- localize subscription ID headers and add Received amount translations across supported locales.

* fix(provider-badge): unify provider icon spacing

- add a shared provider badge component for icon and status label layout.
- reuse it in channel type and model vendor columns so OpenAI icons align consistently.
2026-06-11 02:36:41 +08:00
Q.A.zh 30d3a3a5f7 perf(web): add debounce channel search and skip during IME composition (#5393) 2026-06-10 17:18:51 +08:00
同語 1915344838 fix: respect theme for multiselect combobox popover (#5328)
Merge pull request #5328 from yyhhyyyyyy/fix/multiselect-popover-theme
2026-06-06 23:18:04 +08:00
同語 15ff8e0268 chore(web): improve frontend dialog layout and sizing (#5346)
Merge pull request #5346 from QuantumNous/perf/ui-dialog
2026-06-06 23:16:53 +08:00
QuentinHsu 2eaa943d9f perf(web): improve dialog sizing and footer layout
- migrate frontend dialogs to the shared footer API so actions stay separated from scrollable body content.
- tune dialog dimensions for model analytics, prefill groups, billing history, channel model sync, and related workflows.
- update channel terminology and dialog action translations across supported locales.
2026-06-06 21:49:33 +08:00
QuentinHsu 7a5348caa3 feat(web): add shared dialog wrapper
- introduce a reusable dialog component for consistent header, body, and footer layout.
- support per-dialog sizing, trigger rendering, initial focus, and close button controls.
- preserve base dialog open and close motion classes while allowing content-specific styling.
2026-06-06 18:47:10 +08:00
QuentinHsu 0f043ae404 feat(json-editor): add reusable JSON code editor
- introduce a shared themed JSON editor with line numbers, formatting, status feedback, and keyboard editing helpers.
- use the shared editor in model pricing JSON mode so pricing maps get consistent editor behavior.
- localize structured JSON validation messages so parse errors avoid browser-specific English text.
2026-06-06 15:14:26 +08:00
yyhhyyyyyy c8d3768087 fix: respect theme for multiselect combobox popover 2026-06-05 14:02:26 +08:00
QuentinHsu e79cee1e9e perf(form): focus first validation error on submit
- scope validation queries with a form root id so feedback stays inside the submitted form.
- scroll to the earliest invalid control or message and move focus without fighting scroll position.
- avoid handling the same failed submit twice to keep retries from jumping unexpectedly.
2026-05-28 15:10:17 +08:00