mirror of
https://github.com/andrewyng/openworker.git
synced 2026-09-11 06:30:25 +00:00
SW team: staffing gate UI, expandable team entry, four team personas (OPE-97/98)
swe-lead (minimal tools, coordination verbs) + swe/design/test workers with the shared worker contract; workers never surface in the picker — they're staffed, not started. Staffing card rides the approval slot; workers nest under the lead's ONE expandable RECENT entry in both sidebar layouts.
This commit is contained in:
@@ -629,6 +629,20 @@ export async function mockApi(page: import("@playwright/test").Page) {
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});
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return; // suspended on the approval
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}
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// Agent teams (OPE-97): the staffing gate — the lead proposes a roster and
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// SUSPENDS until the team_response verdict arrives.
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if (/staff the team/i.test(msg.text)) {
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send("team_proposed", {
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members: [
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{ persona: "swe-worker", model: "anthropic:claude-opus-4-8", reason: "implementation" },
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{ persona: "design-worker", reason: "UI polish" },
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{ persona: "test-worker", reason: "verifies against acceptance criteria" },
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],
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enable_chat: false,
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note: "Three workers cover the plan; test-worker verifies before anything closes.",
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});
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return; // suspended on the staffing decision
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}
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// Agent teams (OPE-96): a decomposition turn — the plan was approved in
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// conversation (plan-approval flow); the agent files the items and the
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// board rail appears on the next board fetch.
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@@ -827,6 +841,55 @@ export async function mockApi(page: import("@playwright/test").Page) {
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send("assistant_message", { text: `Done via ${pendingTool} [decision=${msg.decision}]` });
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}
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send("turn_done");
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} else if (msg.type === "team_response") {
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if (msg.approved) {
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// Server-side create_team pre-spawned the workers; surface them in the
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// sessions fixture so the sidebar's expandable entry has children.
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const lead = sessions.find((s) => s.session_id === "sess-lead") || {
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session_id: "sess-lead",
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title: "Build the statements page",
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workspace: "/Users/test/OpenWorker/launch-note",
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// The fixture keeps the lead on the default persona so it renders inside
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// the already-open accordion; the expandable entry is what's under test.
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agent: "cowork",
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model: "m",
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mode: "interactive",
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updated_at: new Date().toISOString(),
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messages: 2,
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team: { role: "lead", team_id: "t1" },
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};
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if (!sessions.includes(lead)) sessions.unshift(lead);
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for (const [actor, status, item] of [
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["swe-worker", "in_progress", "#1 in progress"],
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["design-worker", "idle", "idle"],
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["test-worker", "blocked", "#4 blocked"],
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] as const) {
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sessions.push({
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session_id: `sess-${actor}`,
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title: actor,
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workspace: "/Users/test/OpenWorker/launch-note",
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agent: actor,
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model: "m",
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mode: "interactive",
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updated_at: new Date().toISOString(),
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messages: 0,
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team: {
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role: "worker",
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team_id: "t1",
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lead_session: "sess-lead",
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actor,
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status,
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current_item: item,
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},
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});
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}
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send("assistant_message", {
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text: "Team created — swe-worker, design-worker and test-worker are standing by. Assigning items now.",
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});
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} else {
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send("assistant_message", { text: "Understood — tell me how to change the roster." });
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}
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send("turn_done");
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} else if (msg.type === "tool_response") {
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// Either way the turn continues — the point of the contract is that declining
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// degrades the report openly instead of dropping the check.
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@@ -0,0 +1,57 @@
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// Agent teams (OPE-97): the staffing gate + the sidebar's expandable team entry.
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// The fake lead proposes a roster on "staff the team" and suspends; approval
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// "pre-spawns" workers (the fixture mirrors create_team by adding worker sessions),
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// which then nest under the lead's ONE expandable RECENT entry.
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import { expect } from "@playwright/test";
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import { test } from "./fixtures";
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async function proposeTeam(page: import("@playwright/test").Page) {
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await page.goto("/");
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await page.getByPlaceholder(/Ask the coworker/).fill("staff the team");
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await page.getByRole("button", { name: "Send" }).click();
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await expect(page.getByTestId("teamreq-card")).toBeVisible();
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}
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test("the staffing gate shows the roster and the grant sentence", async ({ page }) => {
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await proposeTeam(page);
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const card = page.getByTestId("teamreq-card");
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await expect(card).toContainText("Proposed team — 3 workers");
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await expect(card).toContainText("swe-worker");
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await expect(card).toContainText("implementation");
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await expect(card).toContainText("test-worker");
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await expect(card).toContainText(
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"Approving grants the lead create, assign & steer — this team only, revocable.",
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);
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});
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test("declining the roster returns the turn to the lead", async ({ page }) => {
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await proposeTeam(page);
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await page.getByRole("button", { name: "Not now" }).click();
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await expect(page.getByText(/tell me how to change the roster/)).toBeVisible();
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await expect(page.getByTestId("teamreq-card")).toHaveCount(0);
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});
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test("approval creates the team; workers nest under the lead's expandable entry", async ({
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page,
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}) => {
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await proposeTeam(page);
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await page.getByTestId("teamreq-approve").click();
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await expect(page.getByText(/Team created/)).toBeVisible();
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// The workers exist as sessions now — but never as top-level RECENT rows.
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// (The sidebar refreshes on its 5s poll, so allow one full cycle.)
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await expect(page.getByTestId("team-toggle-sess-lead")).toBeVisible({ timeout: 12_000 });
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await expect(page.getByText("Build the statements page")).toBeVisible();
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await expect(page.getByTestId("team-children-sess-lead")).toHaveCount(0);
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await page.getByTestId("team-toggle-sess-lead").click();
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const children = page.getByTestId("team-children-sess-lead");
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await expect(children).toBeVisible();
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await expect(children).toContainText("swe-worker · #1 in progress");
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await expect(children).toContainText("design-worker · idle");
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await expect(children).toContainText("test-worker · #4 blocked");
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// Collapse hides them again — the team is one entry, not a panel.
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await page.getByTestId("team-toggle-sess-lead").click();
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await expect(page.getByTestId("team-children-sess-lead")).toHaveCount(0);
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});
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@@ -76,6 +76,7 @@ import { ToolRequestCard } from "./components/ToolRequestCard";
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import { DirectoryRequestCard } from "./components/DirectoryRequestCard";
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import { PlanCard } from "./components/PlanCard";
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import { BoardOverlay } from "./components/BoardPanel";
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import { TeamRequestCard } from "./components/TeamRequestCard";
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import { WorkspaceTrustPrompt } from "./components/WorkspaceTrustPrompt";
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const newId = () =>
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@@ -756,6 +757,19 @@ export function App() {
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if (unattendedRef.current) break;
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setItems((p) => [...p, { kind: "planreq", plan: d.plan || "" }]);
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break;
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case "team_proposed":
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// The staffing gate (agent teams) — approval pre-spawns the worker sessions.
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if (unattendedRef.current) break;
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setItems((p) => [
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...p,
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{
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kind: "teamreq",
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members: Array.isArray(d.members) ? d.members : [],
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enable_chat: !!d.enable_chat,
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note: d.note || "",
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},
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]);
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break;
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case "question_requested":
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// ask_user in an attended session — answered inline (not routed to the Inbox).
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setItems((p) => [
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@@ -1016,6 +1030,11 @@ export function App() {
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sessionRef.current?.respondPlan(approved, mode, feedback);
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if (approved && mode) setMode(mode); // the server flips the live engine to this mode
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};
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const respondTeam = (approved: boolean, feedback?: string) => {
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setItems((p) => resolveLastTeam(p, approved ? "approved" : "rejected"));
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dropSessionInbox("plan"); // the gate parks as a plan-kind Inbox item
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sessionRef.current?.respondTeam(approved, feedback);
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};
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const respondDirectory = (granted: boolean, path?: string, writable?: boolean) => {
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setItems((p) => resolveLastDirReq(p, granted ? "granted" : "denied"));
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dropSessionInbox("directory");
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@@ -1389,6 +1408,7 @@ export function App() {
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const pendingDirReq = [...items].reverse().find((i) => i.kind === "dirreq" && !i.resolved);
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const pendingToolReq = [...items].reverse().find((i) => i.kind === "toolreq" && !i.resolved);
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const pendingPlan = [...items].reverse().find((i) => i.kind === "planreq" && !i.resolved);
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const pendingTeam = [...items].reverse().find((i) => i.kind === "teamreq" && !i.resolved);
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const pendingQuestion = [...items].reverse().find((i) => i.kind === "question" && !i.resolved);
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// Facts subtitle (§22): the session's FIXED facts, not controls — model (+ the
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// workspace folder for project-scoped sessions). Renders only once the session has history;
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@@ -1904,6 +1924,8 @@ export function App() {
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// parked in the Inbox and surfaced via the answer-in-context card below.
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!unattended && pendingPlan?.kind === "planreq" ? (
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<PlanCard item={pendingPlan} onRespond={respondPlan} />
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) : !unattended && pendingTeam?.kind === "teamreq" ? (
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<TeamRequestCard item={pendingTeam} onRespond={respondTeam} />
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) : !unattended && pendingToolReq?.kind === "toolreq" ? (
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<ToolRequestCard item={pendingToolReq} onRespond={respondTool} />
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) : !unattended && pendingDirReq?.kind === "dirreq" ? (
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@@ -2107,6 +2129,18 @@ function resolveLastPlan(items: Item[], resolved: "approved" | "rejected"): Item
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return copy;
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}
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function resolveLastTeam(items: Item[], resolved: "approved" | "rejected"): Item[] {
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const copy = [...items];
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for (let i = copy.length - 1; i >= 0; i--) {
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const it = copy[i];
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if (it.kind === "teamreq" && !it.resolved) {
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copy[i] = { ...it, resolved };
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break;
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}
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}
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return copy;
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}
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function resolveLastQuestion(items: Item[], answer: string): Item[] {
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const copy = [...items];
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for (let i = copy.length - 1; i >= 0; i--) {
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@@ -2189,6 +2189,14 @@ export class Session {
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});
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}
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respondTeam(approved: boolean, feedback?: string) {
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this.send({
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type: "team_response",
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approved,
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...(feedback ? { feedback } : {}),
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});
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}
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// Answer a live `ask_user` prompt (attended sessions; unattended ones answer via the Inbox).
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respondQuestion(answer: string) {
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this.send({ type: "question_response", answer });
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@@ -402,7 +402,12 @@ export function Sidebar(props: Props) {
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// Body data is keyed to the BROWSED persona (only one body renders at a time). Pinned sessions are
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// EXCLUDED here: they live in the cross-persona Pinned band only, so they don't repeat inside the
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// persona group / project list (matching the flat layout's Recent, which also drops pinned).
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const all = props.sessions.filter((s) => s.agent === browseKey && !s.session_id.startsWith("__"));
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const all = props.sessions.filter(
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(s) =>
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s.agent === browseKey &&
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!s.session_id.startsWith("__") &&
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s.team?.role !== "worker", // workers nest under their lead, never top-level
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);
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const mine = all.filter((s) => !s.archived && !s.pinned);
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const archived = all.filter((s) => s.archived);
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// Only PROJECT-SCOPED personas group sessions by project (git-bound Code, project-bound Ops).
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@@ -418,12 +423,32 @@ export function Sidebar(props: Props) {
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// Recent = every non-pinned, non-archived, real session across ALL personas, newest first
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// (by updated_at; missing timestamps keep store order), search-filtered. Drives the flat layout.
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// Team workers never appear top-level: they nest under their lead's ONE expandable entry.
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const recentSessions = [...props.sessions]
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.filter((s) => !s.archived && !s.session_id.startsWith("__") && !s.pinned)
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.filter((s) => s.team?.role !== "worker")
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.filter((s) => personaVisible(s.agent))
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.filter(matches)
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.sort((a, b) => (b.updated_at || "").localeCompare(a.updated_at || ""));
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// Agent teams (UX-030): lead session id → its worker sessions. The team is ONE
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// expandable entry in RECENT — plain sessions never expand.
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const teamWorkers = new Map<string, SessionInfo[]>();
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for (const s of props.sessions) {
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if (s.team?.role === "worker" && s.team.lead_session) {
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const list = teamWorkers.get(s.team.lead_session) || [];
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list.push(s);
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teamWorkers.set(s.team.lead_session, list);
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}
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}
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const [teamOpen, setTeamOpen] = useState<Set<string>>(new Set());
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const toggleTeam = (id: string) =>
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setTeamOpen((prev) => {
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const next = new Set(prev);
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next.has(id) ? next.delete(id) : next.add(id);
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return next;
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});
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// Row actions live behind ONE ⋮ kebab per row (FB-011: four hover icons read as clutter) —
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// the menu offers Rename · Pin/Unpin · Archive/Unarchive · Delete, with the two-step delete
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// confirm kept inside it. Shared by BOTH row styles, so the chronological cardRow offers the
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@@ -541,6 +566,19 @@ export function Sidebar(props: Props) {
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}}
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title={editing ? undefined : title}
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>
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{!editing && !!teamWorkers.get(s.session_id)?.length && (
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<button
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className="shrink-0 -ml-1 text-faint hover:text-ink"
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data-testid={`team-toggle-${s.session_id}`}
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onClick={(e) => {
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e.stopPropagation();
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toggleTeam(s.session_id);
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}}
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aria-label="Show team"
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>
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<Icon name={teamOpen.has(s.session_id) ? "chevronDown" : "chevronRight"} size={12} />
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</button>
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)}
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{editing ? (
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<input
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className="flex-1 min-w-0 px-1.5 py-0.5 rounded-md bg-panel border border-accent text-[13px] text-ink outline-none"
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@@ -614,7 +652,21 @@ export function Sidebar(props: Props) {
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}}
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>
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{/* No leading glyph on session rows (Rohit's call 2026-07-07: the per-session icon
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read as noise in both grouped and chronological). */}
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read as noise in both grouped and chronological) — except a chevron on TEAM
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leads, whose entry expands to the worker rows. */}
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{!editing && teamWorkers.has(s.session_id) && (
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<button
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className="shrink-0 -ml-1 text-faint hover:text-ink"
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data-testid={`team-toggle-${s.session_id}`}
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onClick={(e) => {
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e.stopPropagation();
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toggleTeam(s.session_id);
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}}
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aria-label="Show team"
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>
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<Icon name={teamOpen.has(s.session_id) ? "chevronDown" : "chevronRight"} size={12} />
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</button>
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)}
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{editing ? (
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<input
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className="flex-1 min-w-0 px-1.5 py-0.5 rounded-md bg-panel border border-accent text-[13px] text-ink outline-none"
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@@ -652,6 +704,48 @@ export function Sidebar(props: Props) {
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);
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};
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// A lead's worker rows — status dot + current item. Clicking a worker opens its
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// session: the user's altitude-3 escape hatch.
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const teamChildren = (s: SessionInfo) => {
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const workers = teamWorkers.get(s.session_id) || [];
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return (
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<div className="team-child space-y-0.5" data-testid={`team-children-${s.session_id}`}>
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{workers.map((w) => (
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<div
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key={w.session_id}
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className={
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"group flex items-center gap-2 px-2 py-1 rounded-lg cursor-pointer text-[12px] " +
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(w.session_id === props.activeSession ? "bg-ink/[0.055]" : "hover:bg-paper")
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}
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onClick={() => props.onSelectSession(w.session_id, w.workspace, w.agent)}
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title={w.team?.actor}
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>
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<span className={"team-dot " + (w.team?.status || "idle")} />
|
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<span className="min-w-0 flex-1 truncate text-ink">
|
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{w.team?.actor || w.agent}
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<span className="team-item"> · {w.team?.current_item || "idle"}</span>
|
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</span>
|
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<LiveDot state={w.liveness} />
|
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</div>
|
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))}
|
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</div>
|
||||
);
|
||||
};
|
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|
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// A row plus (when expanded) its team children — used by BOTH row styles so the
|
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// expandable team entry works in the flat AND grouped layouts.
|
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const withTeamChildren = (s: SessionInfo, row: ReturnType<typeof cardRow>) => {
|
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if (!teamWorkers.get(s.session_id)?.length) return row;
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return (
|
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<div key={`team-${s.session_id}`}>
|
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{row}
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{teamOpen.has(s.session_id) && teamChildren(s)}
|
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</div>
|
||||
);
|
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};
|
||||
|
||||
const teamAwareRow = (s: SessionInfo) => withTeamChildren(s, cardRow(s));
|
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|
||||
// The cross-persona Pinned band (manual pins only) — icon-free rows. Appears in BOTH layouts
|
||||
// (flat list AND accordion), so it's factored here for reuse.
|
||||
const pinnedBand = () =>
|
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@@ -661,7 +755,7 @@ export function Sidebar(props: Props) {
|
||||
Pinned
|
||||
</div>
|
||||
<div className="space-y-0.5">
|
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{pinnedSessions.map((s) => cardRow(s))}
|
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{pinnedSessions.map((s) => teamAwareRow(s))}
|
||||
</div>
|
||||
</div>
|
||||
) : null;
|
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@@ -823,7 +917,12 @@ export function Sidebar(props: Props) {
|
||||
// persona from New Session, never orphan its conversations).
|
||||
const agentsWithSessions = new Set(
|
||||
props.sessions
|
||||
.filter((s) => !s.archived && !s.session_id.startsWith("__"))
|
||||
.filter(
|
||||
(s) =>
|
||||
!s.archived &&
|
||||
!s.session_id.startsWith("__") &&
|
||||
s.team?.role !== "worker",
|
||||
)
|
||||
.map((s) => s.agent),
|
||||
);
|
||||
const visibleSurfaces = (
|
||||
@@ -916,7 +1015,7 @@ export function Sidebar(props: Props) {
|
||||
// pl-[19px] aligns each session's name under the folder NAME (folder icon
|
||||
// 15 + gap 6 + row px 6 − session px 8 = 19), per Rohit's clean-column ask.
|
||||
<div className="space-y-0.5 pl-[19px]">
|
||||
{shown.map((s) => sessionRow(s, { showTime: true }))}
|
||||
{shown.map((s) => withTeamChildren(s, sessionRow(s, { showTime: true })))}
|
||||
{!showAll && list.length > peek && (
|
||||
<button
|
||||
className="px-2 py-1 text-[12px] text-faint hover:text-muted"
|
||||
@@ -947,7 +1046,7 @@ export function Sidebar(props: Props) {
|
||||
{(personaShowAll.has(browseKey)
|
||||
? mine.filter(matches)
|
||||
: mine.filter(matches).slice(0, peek)
|
||||
).map((s) => sessionRow(s))}
|
||||
).map((s) => withTeamChildren(s, sessionRow(s)))}
|
||||
{!personaShowAll.has(browseKey) && mine.filter(matches).length > peek && (
|
||||
<button
|
||||
className="px-2 py-1 text-[12px] text-faint hover:text-muted"
|
||||
@@ -1106,7 +1205,7 @@ export function Sidebar(props: Props) {
|
||||
{(recentExpanded
|
||||
? recentSessions
|
||||
: recentSessions.slice(0, RECENT_PEEK)
|
||||
).map((s) => cardRow(s))}
|
||||
).map((s) => teamAwareRow(s))}
|
||||
{recentSessions.length > RECENT_PEEK && (
|
||||
<button
|
||||
className="w-full text-left px-2 py-1.5 text-[12px] text-muted hover:text-ink"
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
// The staffing gate (agent teams, UX-030): a lead proposes its worker roster.
|
||||
// Visible layer = the decisions (who, on what model, why); approving grants the lead
|
||||
// create/assign/steer for this board — standing, revocable — and PRE-SPAWNS the
|
||||
// worker sessions. No in-card reply surface: editing happens by replying.
|
||||
import type { Item } from "../types";
|
||||
import { Icon } from "./Icon";
|
||||
|
||||
export function TeamRequestCard({
|
||||
item,
|
||||
onRespond,
|
||||
}: {
|
||||
item: Extract<Item, { kind: "teamreq" }>;
|
||||
onRespond: (approved: boolean, feedback?: string) => void;
|
||||
}) {
|
||||
return (
|
||||
<div className="dirreq-card teamreq-card" data-testid="teamreq-card">
|
||||
<div className="teamreq-head">
|
||||
<Icon name="diamond" size={15} />
|
||||
<span className="teamreq-title">
|
||||
Proposed team — {item.members.length} worker{item.members.length === 1 ? "" : "s"}
|
||||
</span>
|
||||
</div>
|
||||
{item.note && <div className="teamreq-note">{item.note}</div>}
|
||||
{item.members.map((m, i) => (
|
||||
<div className="teamreq-row" key={i}>
|
||||
<span className="teamreq-diamond">◆</span>
|
||||
<span className="teamreq-body">
|
||||
<code>{m.persona}</code>
|
||||
{m.model && <span className="teamreq-model"> · {m.model}</span>}
|
||||
{m.reason && <span className="teamreq-reason"> — {m.reason}</span>}
|
||||
</span>
|
||||
</div>
|
||||
))}
|
||||
<div className="dirreq-actions">
|
||||
<span className="teamreq-grant">
|
||||
Approving grants the lead create, assign & steer — this team only, revocable.
|
||||
</span>
|
||||
<span className="spacer" />
|
||||
<button className="btn" onClick={() => onRespond(false)}>
|
||||
Not now
|
||||
</button>
|
||||
<button
|
||||
className="btn primary"
|
||||
data-testid="teamreq-approve"
|
||||
onClick={() => onRespond(true)}
|
||||
>
|
||||
Create team & start
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1714,3 +1714,23 @@ html[data-platform="linux"] ::-webkit-scrollbar-thumb:hover { background-color:
|
||||
.journal-count { font-size: 11px; color: var(--faint); }
|
||||
|
||||
|
||||
|
||||
/* Staffing gate (agent teams) */
|
||||
.teamreq-card { border-color: var(--accent); box-shadow: 0 0 0 3px var(--accent-soft); }
|
||||
.teamreq-head { display: flex; align-items: center; gap: 8px; margin-bottom: 4px; }
|
||||
.teamreq-title { font-weight: 600; font-size: 13px; color: var(--ink); }
|
||||
.teamreq-note { font-size: 12px; color: var(--muted); margin-bottom: 4px; }
|
||||
.teamreq-row { display: flex; gap: 9px; padding: 7px 0; border-top: 1px solid var(--line); font-size: 12.5px; }
|
||||
.teamreq-diamond { color: var(--faint); font-size: 11px; padding-top: 1px; }
|
||||
.teamreq-body code { background: var(--paper); border-radius: 5px; padding: 1px 6px; font-size: 12px; }
|
||||
.teamreq-model { color: var(--muted); }
|
||||
.teamreq-reason { color: var(--faint); }
|
||||
.teamreq-grant { font-size: 11.5px; color: var(--faint); }
|
||||
|
||||
/* Sidebar: the expandable team entry (workers nest under their lead) */
|
||||
.team-child { margin-left: 18px; }
|
||||
.team-child .team-item { font-size: 11px; color: var(--faint); margin-left: 4px; }
|
||||
.team-dot { width: 7px; height: 7px; border-radius: 50%; flex-shrink: 0; background: var(--faint); }
|
||||
.team-dot.in_progress { background: var(--ok-dot); }
|
||||
.team-dot.blocked { background: var(--danger); }
|
||||
.team-dot.review { background: var(--warn-ink); }
|
||||
|
||||
@@ -11,6 +11,7 @@ export type EventType =
|
||||
| "tool_requested"
|
||||
| "question_requested"
|
||||
| "plan_proposed"
|
||||
| "team_proposed"
|
||||
| "tool_started"
|
||||
| "tool_finished"
|
||||
| "iteration_end"
|
||||
@@ -83,6 +84,17 @@ export interface SessionInfo {
|
||||
// "From Slack" group and the row's platform icon.
|
||||
origin?: string;
|
||||
origin_label?: string;
|
||||
// Agent teams: {} / absent for plain sessions. Workers carry role/lead_session
|
||||
// (+ a computed current-item line); leads carry role/team_id. Drives the sidebar's
|
||||
// ONE expandable team entry (workers nest under their lead; plain rows never expand).
|
||||
team?: {
|
||||
role?: "lead" | "worker" | string;
|
||||
team_id?: string;
|
||||
lead_session?: string;
|
||||
actor?: string;
|
||||
current_item?: string;
|
||||
status?: string;
|
||||
};
|
||||
}
|
||||
|
||||
// Attachments (images, PDFs, text files) sent with a user message.
|
||||
@@ -144,6 +156,14 @@ export type Item =
|
||||
plan: string;
|
||||
resolved?: "approved" | "rejected";
|
||||
}
|
||||
| {
|
||||
// The staffing gate (agent teams): a lead proposes its worker roster.
|
||||
kind: "teamreq";
|
||||
members: { persona: string; model?: string; reason?: string }[];
|
||||
enable_chat?: boolean;
|
||||
note?: string;
|
||||
resolved?: "approved" | "rejected";
|
||||
}
|
||||
| {
|
||||
// A live ask_user prompt (attended sessions answer inline; unattended ones route to the Inbox).
|
||||
kind: "question";
|
||||
|
||||
Reference in New Issue
Block a user