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feat(registry): rewrite liquid glass blocks with liquid-glass-html-in-canvas
Complete rewrite of all 4 liquid glass registry blocks using jeantimex/liquid-glass-html-in-canvas for real WebGPU glass rendering. Architecture: Three.js aurora shader (z:0) + empty glass panels in layoutsubtree canvas (z:1) + CSS text overlay (z:2). Text is crisp and never passes through the glass shader. - Renders via Brave with WebGPU + drawElementImage flags - Continuous motion throughout — panels sweep across the screen - liquid-glass.iife.js bundle (25KB) replaces liquid-dom (88KB)
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=1920, height=1080" />
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<title>Liquid Glass Media Controls</title>
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<link
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href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap"
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rel="stylesheet"
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/>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
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<script src="lib/liquid-glass.iife.js"></script>
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<style>
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*,
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*::before,
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*::after {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: #0a0218;
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overflow: hidden;
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font-family: "Inter", system-ui, sans-serif;
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}
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#root {
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position: relative;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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}
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#three-canvas {
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position: absolute;
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top: 0;
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left: 0;
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width: 1920px;
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height: 1080px;
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z-index: 0;
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}
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#glass-canvas {
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position: absolute;
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top: 0;
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left: 0;
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width: 1920px;
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height: 1080px;
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z-index: 1;
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}
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/* ── Glass Panels ── */
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.glass-panel {
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position: absolute;
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background: rgba(255, 255, 255, 0.06);
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--lg-blur: 0.22;
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--lg-refraction: 0.6;
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--lg-corner-radius: 36;
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--lg-z-radius: 38;
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--lg-specular: 0.2;
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--lg-fresnel: 0.9;
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--lg-edge-highlight: 0.1;
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--lg-chrom-aberration: 0.05;
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--lg-shadow-opacity: 0.35;
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--lg-shadow-spread: 14;
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--lg-shadow-offset-y: 4;
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--lg-saturation: 0.25;
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}
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.search-panel {
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width: 480px;
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height: 56px;
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--lg-corner-radius: 18;
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}
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.toggle-panel {
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width: 480px;
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height: 50px;
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--lg-corner-radius: 44;
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}
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.media-panel {
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width: 480px;
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height: 88px;
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--lg-corner-radius: 44;
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}
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.slider-panel {
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width: 480px;
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height: 58px;
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--lg-corner-radius: 22;
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}
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#glass-search {
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top: 400px;
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left: 720px;
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}
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#glass-toggle {
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top: 470px;
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left: 720px;
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}
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#glass-media {
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top: 534px;
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left: 720px;
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}
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#glass-slider {
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top: 636px;
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left: 720px;
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}
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/* ── Text Overlays ── */
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.text-overlay {
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position: absolute;
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z-index: 2;
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pointer-events: none;
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}
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/* Search bar */
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.search-text {
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width: 480px;
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height: 56px;
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display: flex;
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align-items: center;
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gap: 12px;
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padding: 0 20px;
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}
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.search-text svg {
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width: 18px;
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height: 18px;
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stroke: rgba(255, 255, 255, 0.45);
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fill: none;
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stroke-width: 2;
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stroke-linecap: round;
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stroke-linejoin: round;
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flex-shrink: 0;
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}
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.search-text span {
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font-size: 15px;
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font-weight: 500;
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color: rgba(255, 255, 255, 0.4);
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}
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#text-search {
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top: 400px;
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left: 720px;
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}
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/* Toggle row */
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.toggle-text {
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width: 480px;
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height: 50px;
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 0;
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}
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.toggle-item {
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flex: 1;
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text-align: center;
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font-size: 13px;
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font-weight: 600;
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color: rgba(255, 255, 255, 0.45);
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line-height: 50px;
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}
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.toggle-item.active {
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color: #fff;
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background: rgba(255, 255, 255, 0.1);
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border-radius: 44px;
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}
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#text-toggle {
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top: 470px;
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left: 720px;
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}
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/* Media pill */
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.media-text {
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width: 480px;
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height: 88px;
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display: flex;
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align-items: center;
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gap: 16px;
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padding: 0 16px;
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}
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.album-art {
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width: 60px;
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height: 60px;
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border-radius: 14px;
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background: linear-gradient(135deg, #6366f1, #ec4899);
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flex-shrink: 0;
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}
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.media-info {
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display: flex;
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flex-direction: column;
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gap: 2px;
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flex: 1;
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min-width: 0;
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}
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.media-title {
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font-size: 15px;
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font-weight: 700;
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color: #fff;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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.media-artist {
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font-size: 13px;
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font-weight: 500;
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color: rgba(255, 255, 255, 0.5);
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}
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.transport {
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display: flex;
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align-items: center;
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gap: 18px;
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margin-left: auto;
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padding-right: 4px;
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}
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.transport svg {
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width: 22px;
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height: 22px;
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fill: #fff;
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stroke: none;
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}
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.transport .play-btn svg {
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width: 30px;
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height: 30px;
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}
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#text-media {
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top: 534px;
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left: 720px;
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}
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/* Brightness slider */
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.slider-text {
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width: 480px;
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height: 58px;
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display: flex;
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align-items: center;
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gap: 14px;
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padding: 0 22px;
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}
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.slider-text svg {
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width: 20px;
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height: 20px;
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stroke: rgba(255, 255, 255, 0.6);
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fill: none;
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stroke-width: 2;
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stroke-linecap: round;
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stroke-linejoin: round;
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flex-shrink: 0;
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}
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.slider-track {
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flex: 1;
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height: 6px;
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background: rgba(255, 255, 255, 0.12);
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border-radius: 3px;
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position: relative;
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}
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.slider-fill {
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position: absolute;
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top: 0;
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left: 0;
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width: 68%;
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height: 100%;
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background: #fff;
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border-radius: 3px;
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}
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.slider-pct {
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font-size: 14px;
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font-weight: 600;
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color: rgba(255, 255, 255, 0.7);
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font-variant-numeric: tabular-nums;
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width: 36px;
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text-align: right;
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}
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#text-slider {
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top: 636px;
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left: 720px;
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}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="liquid-glass-media-controls"
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data-width="1920"
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data-height="1080"
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data-start="0"
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data-duration="8"
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data-root="true"
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>
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<canvas id="three-canvas" width="1920" height="1080"></canvas>
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<canvas id="glass-canvas" layoutsubtree width="1920" height="1080">
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<div id="glass-search" class="glass-panel search-panel liquid-glass"></div>
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<div id="glass-toggle" class="glass-panel toggle-panel liquid-glass"></div>
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<div id="glass-media" class="glass-panel media-panel liquid-glass"></div>
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<div id="glass-slider" class="glass-panel slider-panel liquid-glass"></div>
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</canvas>
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<!-- Search bar -->
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<div id="text-search" class="text-overlay search-text">
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<svg viewBox="0 0 24 24">
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<circle cx="11" cy="11" r="8" />
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<line x1="21" y1="21" x2="16.65" y2="16.65" />
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</svg>
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<span>Search</span>
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</div>
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<!-- Toggle row -->
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<div id="text-toggle" class="text-overlay toggle-text">
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<div class="toggle-item active">All</div>
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<div class="toggle-item">Favorites</div>
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<div class="toggle-item">Recent</div>
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</div>
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<!-- Media pill -->
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<div id="text-media" class="text-overlay media-text">
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<div class="album-art"></div>
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<div class="media-info">
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<div class="media-title">Midnight Drive</div>
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<div class="media-artist">Glass Resonance</div>
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</div>
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<div class="transport">
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<span>
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<svg viewBox="0 0 24 24">
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<polygon points="19 20 9 12 19 4" />
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<line x1="5" y1="4" x2="5" y2="20" stroke="#fff" stroke-width="2" />
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</svg>
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</span>
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<span class="play-btn">
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<svg viewBox="0 0 24 24"><polygon points="5 3 19 12 5 21" /></svg>
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</span>
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<span>
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<svg viewBox="0 0 24 24">
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<polygon points="5 4 15 12 5 20" />
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<line x1="19" y1="4" x2="19" y2="20" stroke="#fff" stroke-width="2" />
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</svg>
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</span>
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</div>
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</div>
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<!-- Brightness slider -->
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<div id="text-slider" class="text-overlay slider-text">
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<svg viewBox="0 0 24 24">
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<circle cx="12" cy="12" r="5" />
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<line x1="12" y1="1" x2="12" y2="3" />
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<line x1="12" y1="21" x2="12" y2="23" />
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<line x1="4.22" y1="4.22" x2="5.64" y2="5.64" />
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<line x1="18.36" y1="18.36" x2="19.78" y2="19.78" />
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<line x1="1" y1="12" x2="3" y2="12" />
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<line x1="21" y1="12" x2="23" y2="12" />
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<line x1="4.22" y1="19.78" x2="5.64" y2="18.36" />
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<line x1="18.36" y1="5.64" x2="19.78" y2="4.22" />
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</svg>
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<div class="slider-track"><div class="slider-fill"></div></div>
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<span class="slider-pct">68%</span>
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</div>
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<div
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id="driver"
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class="clip"
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data-start="0"
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data-duration="8"
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data-track-index="0"
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style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
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></div>
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</div>
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<script>
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var W = 1920,
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H = 1080,
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DURATION = 8;
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/* ── Three.js Aurora Shader ─────────────────────────────────────── */
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var vs = "varying vec2 vUv; void main() { vUv = uv; gl_Position = vec4(position, 1.0); }";
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var fs = [
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"precision highp float;",
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"varying vec2 vUv;",
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"uniform float uTime;",
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"vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}",
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"vec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}",
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"vec4 permute(vec4 x){return mod289(((x*34.0)+1.0)*x);}",
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"vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}",
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"float snoise(vec3 v){",
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" const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);",
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" vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);",
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" vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;",
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" vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);",
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" vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;",
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" i=mod289(i);",
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" vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));",
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" float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;",
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" vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);",
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" vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);",
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" vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);",
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" vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;",
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||||
" vec4 sh=-step(h,vec4(0.0));",
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||||
" vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;",
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||||
" vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);",
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||||
" vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));",
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||||
" p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;",
|
||||
" vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;",
|
||||
" return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));",
|
||||
"}",
|
||||
"void main(){",
|
||||
" vec2 uv=vUv;float ar=1920.0/1080.0;vec2 p=vec2(uv.x*ar,uv.y);float t=uTime*0.06;",
|
||||
" float wx=snoise(vec3(p*1.4,t*0.5))*0.2;float wy=snoise(vec3(p*1.4+100.0,t*0.5))*0.2;",
|
||||
" vec2 wp=p+vec2(wx,wy);",
|
||||
" vec3 base=mix(vec3(0.10,0.02,0.22),vec3(0.04,0.10,0.25),smoothstep(0.0,1.0,uv.x*0.6+uv.y*0.4));",
|
||||
" float angle=0.65;float ridgeUv=dot(wp,vec2(cos(angle),sin(angle)));",
|
||||
" float ridge1=sin(ridgeUv*8.0+t*2.0+snoise(vec3(wp*0.8,t))*1.5);",
|
||||
" float ridge2=sin(ridgeUv*5.5-t*1.4+snoise(vec3(wp*1.2+50.0,t*0.7))*2.0);",
|
||||
" float ridge3=sin(ridgeUv*12.0+t*3.0+snoise(vec3(wp*0.6+80.0,t*0.4))*1.0);",
|
||||
" float crease1=pow(abs(ridge1),0.35)*sign(ridge1)*0.5+0.5;",
|
||||
" float crease2=pow(abs(ridge2),0.4)*sign(ridge2)*0.5+0.5;",
|
||||
" float crease3=pow(abs(ridge3),0.5)*sign(ridge3)*0.5+0.5;",
|
||||
" vec3 warm=mix(vec3(0.9,0.4,0.08),vec3(0.95,0.65,0.15),crease1);",
|
||||
" float warmZone=smoothstep(0.15,0.75,uv.x+uv.y*0.4+snoise(vec3(uv*2.0,t))*0.3);",
|
||||
" vec3 cool=mix(vec3(0.02,0.4,0.55),vec3(0.25,0.7,0.82),crease2);",
|
||||
" float coolZone=smoothstep(0.25,0.85,1.2-uv.x+uv.y*0.5+snoise(vec3(uv*2.0+40.0,t*0.8))*0.25);",
|
||||
" vec3 hot=mix(vec3(0.8,0.1,0.4),vec3(0.6,0.08,0.65),crease3);",
|
||||
" float hotZone=smoothstep(0.5,0.9,snoise(vec3(uv*2.5+20.0,t*0.6))*0.5+0.5);",
|
||||
" vec3 col=base;",
|
||||
" col=mix(col,warm,warmZone*0.75*smoothstep(0.3,0.7,crease1));",
|
||||
" col=mix(col,cool,coolZone*0.65*smoothstep(0.2,0.65,crease2));",
|
||||
" col=mix(col,hot,hotZone*0.5*smoothstep(0.35,0.8,crease3));",
|
||||
" float edgeGlow=pow(1.0-abs(ridge1),6.0)*0.4+pow(1.0-abs(ridge2),5.0)*0.25;",
|
||||
" col+=edgeGlow*mix(warm,cool,uv.x)*0.8;",
|
||||
" col*=1.0-pow(abs(ridge1),4.0)*0.15;",
|
||||
" float vig=1.0-smoothstep(0.5,1.5,length((uv-0.5)*vec2(1.3,1.0)));",
|
||||
" col*=0.65+vig*0.5;",
|
||||
" float luma=dot(col,vec3(0.299,0.587,0.114));col=mix(vec3(luma),col,1.5);",
|
||||
" col=clamp(col,0.0,1.0);col=pow(col,vec3(0.9));",
|
||||
" gl_FragColor=vec4(col,1.0);",
|
||||
"}",
|
||||
].join("\n");
|
||||
|
||||
/* ── Three.js Setup ─────────────────────────────────────────────── */
|
||||
var threeCanvas = document.getElementById("three-canvas");
|
||||
var renderer = new THREE.WebGLRenderer({ canvas: threeCanvas, alpha: false });
|
||||
renderer.setSize(W, H, false);
|
||||
renderer.setPixelRatio(1);
|
||||
|
||||
var scene = new THREE.Scene();
|
||||
var camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
||||
var uniforms = { uTime: { value: 0 } };
|
||||
var shaderMat = new THREE.ShaderMaterial({
|
||||
vertexShader: vs,
|
||||
fragmentShader: fs,
|
||||
uniforms: uniforms,
|
||||
});
|
||||
var quad = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), shaderMat);
|
||||
scene.add(quad);
|
||||
|
||||
/* ── Glass Canvas ───────────────────────────────────────────────── */
|
||||
var glassCanvas = document.getElementById("glass-canvas");
|
||||
var ctx = glassCanvas.getContext("2d");
|
||||
var lg = new LiquidGlass.LiquidGlassCanvas(glassCanvas);
|
||||
|
||||
function renderGlass(time) {
|
||||
uniforms.uTime.value = time;
|
||||
renderer.render(scene, camera);
|
||||
ctx.clearRect(0, 0, W, H);
|
||||
ctx.drawImage(threeCanvas, 0, 0, W, H);
|
||||
lg.renderGlassElements();
|
||||
}
|
||||
|
||||
/* ── GSAP Timeline ──────────────────────────────────────────────── */
|
||||
window.__timelines = window.__timelines || {};
|
||||
var tl = gsap.timeline({ paused: true });
|
||||
|
||||
var gs = document.getElementById("glass-search");
|
||||
var gt = document.getElementById("glass-toggle");
|
||||
var gm = document.getElementById("glass-media");
|
||||
var gsl = document.getElementById("glass-slider");
|
||||
var ts = document.getElementById("text-search");
|
||||
var tt = document.getElementById("text-toggle");
|
||||
var tm = document.getElementById("text-media");
|
||||
var tsl = document.getElementById("text-slider");
|
||||
|
||||
/* All panels start stacked at center */
|
||||
var cx = 720,
|
||||
cy = 496;
|
||||
|
||||
/* Search: drifts upper-left */
|
||||
tl.fromTo(
|
||||
[gs, ts],
|
||||
{ left: cx, top: cy },
|
||||
{ left: 180, top: 180, duration: 3, ease: "power2.out" },
|
||||
0,
|
||||
);
|
||||
tl.to(
|
||||
[gs, ts],
|
||||
{ left: 320, top: 260, duration: 5, ease: "sine.inOut", yoyo: true, repeat: 1 },
|
||||
3,
|
||||
);
|
||||
tl.fromTo(
|
||||
[gs, ts],
|
||||
{ top: "+=0" },
|
||||
{ top: "+=50", duration: 2.2, ease: "sine.inOut", yoyo: true, repeat: 2 },
|
||||
1,
|
||||
);
|
||||
|
||||
/* Toggle: drifts upper-right */
|
||||
tl.fromTo(
|
||||
[gt, tt],
|
||||
{ left: cx, top: cy },
|
||||
{ left: 1340, top: 220, duration: 3.2, ease: "back.out(1.2)" },
|
||||
0,
|
||||
);
|
||||
tl.to(
|
||||
[gt, tt],
|
||||
{ left: 1200, top: 300, duration: 4.8, ease: "sine.inOut", yoyo: true, repeat: 1 },
|
||||
3.2,
|
||||
);
|
||||
tl.fromTo(
|
||||
[gt, tt],
|
||||
{ top: "+=0" },
|
||||
{ top: "+=40", duration: 1.9, ease: "sine.inOut", yoyo: true, repeat: 3 },
|
||||
0.5,
|
||||
);
|
||||
|
||||
/* Media: drifts lower-left */
|
||||
tl.fromTo(
|
||||
[gm, tm],
|
||||
{ left: cx, top: cy },
|
||||
{ left: 200, top: 740, duration: 2.8, ease: "expo.out" },
|
||||
0,
|
||||
);
|
||||
tl.to(
|
||||
[gm, tm],
|
||||
{ left: 400, top: 680, duration: 5.2, ease: "sine.inOut", yoyo: true, repeat: 1 },
|
||||
2.8,
|
||||
);
|
||||
tl.fromTo(
|
||||
[gm, tm],
|
||||
{ top: "+=0" },
|
||||
{ top: "+=55", duration: 2.5, ease: "sine.inOut", yoyo: true, repeat: 2 },
|
||||
0.8,
|
||||
);
|
||||
|
||||
/* Slider: drifts lower-right */
|
||||
tl.fromTo(
|
||||
[gsl, tsl],
|
||||
{ left: cx, top: cy },
|
||||
{ left: 1280, top: 800, duration: 3.5, ease: "circ.out" },
|
||||
0,
|
||||
);
|
||||
tl.to(
|
||||
[gsl, tsl],
|
||||
{ left: 1100, top: 720, duration: 4.5, ease: "sine.inOut", yoyo: true, repeat: 1 },
|
||||
3.5,
|
||||
);
|
||||
tl.fromTo(
|
||||
[gsl, tsl],
|
||||
{ top: "+=0" },
|
||||
{ top: "+=45", duration: 2.0, ease: "sine.inOut", yoyo: true, repeat: 2 },
|
||||
0.3,
|
||||
);
|
||||
|
||||
/* Duration driver */
|
||||
tl.to({ v: 0 }, { v: 1, duration: DURATION, ease: "none" }, 0);
|
||||
|
||||
tl.eventCallback("onUpdate", function () {
|
||||
renderGlass(tl.time());
|
||||
});
|
||||
|
||||
window.__timelines["liquid-glass-media-controls"] = tl;
|
||||
|
||||
setTimeout(function () {
|
||||
renderGlass(0);
|
||||
}, 0);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"$schema": "https://hyperframes.heygen.com/schema/registry-item.json",
|
||||
"name": "liquid-glass-media-controls",
|
||||
"type": "hyperframes:block",
|
||||
"title": "Liquid Glass Media Controls",
|
||||
"description": "Frosted glass media control panels spreading over an aurora shader background",
|
||||
"stability": "experimental",
|
||||
"dimensions": {
|
||||
"width": 1920,
|
||||
"height": 1080
|
||||
},
|
||||
"duration": 8,
|
||||
"tags": ["liquid-glass-html-in-canvas", "webgpu"],
|
||||
"files": [
|
||||
{
|
||||
"path": "liquid-glass-media-controls.html",
|
||||
"target": "compositions/liquid-glass-media-controls.html",
|
||||
"type": "hyperframes:composition"
|
||||
}
|
||||
],
|
||||
"preview": {
|
||||
"video": "https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/liquid-glass-media-controls.mp4",
|
||||
"poster": "https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/liquid-glass-media-controls.png"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user