feat(studio): mirror canvas z-order actions into timeline lanes (track order = default paint order) (#2380)

* feat(studio): mirror canvas z-order actions into timeline lanes, badge z overrides

Track order = default paint order; authored z = advanced override.

- timelineZMirror.ts: pure resolver mapping a successful z-menu action to a
  timeline lane move — closest track in the action's direction that is free
  over the clip's whole span, else a new lane adjacent to the crossed
  neighbor; temporal-overlap scope (default pending product sign-off, see
  module doc); visual zone only; same-file reference scoping; persistTrack
  via the shared authored-space rules. null for non-clips (menu stays
  z-only) and at-extreme/no-overlap cases.
- useCanvasZOrderTimelineMirror.ts: after the z commit resolves, the mirror
  persists the lane move through the same machinery as a timeline lane drag
  (optimistic store update, authoredTrack refresh, rollback); inserts reuse
  commitTrackInsert's renumber via a shared buildTrackInsertEdits core. Both
  writes share one coalesce key (zReorderCoalesceKey) and fold into ONE undo
  entry (test proves it over the real history reducer). The mirror never
  triggers the lane->z stacking sync, so it cannot fight the z values the
  action just set.
- timelineZOverride.ts + TimelineClip badge: clips whose paint order
  contradicts lane order among temporally-overlapping same-context visual
  neighbors (laneIsAbove XOR paintsAbove, the stacking-sync predicates) show
  a 'z' badge — authored z overrides are surfaced instead of silently
  disagreeing with the timeline.
- Timeline.tsx track derivations extracted to useTimelineTrackDerivations
  (600-line cap).

* fix(studio): fold mirrored z-order gestures into one undo entry across slow persists

Live verification caught the z write and the mirrored lane write splitting
into two undo entries: the mirror runs after the z persist's server round
trip, which exceeds editHistory's default 300ms coalesce window under real
latency (the unit test's deterministic clock sat inside it).

zReorderCoalesceKey now mints a per-gesture-unique key (monotonic seq, the
laneChangeGestureSeq precedent) and both records carry coalesceMs Infinity —
distinct gestures can never merge, and one gesture always folds regardless
of write latency. coalesceMs threaded through the persist chain alongside
coalesceKey. Also hardens the existing lane-drag move->z fold, which had the
same latent split. Fold test now simulates a 400ms gap (failed before the
fix, passes after); a two-separate-gestures test asserts two entries.

* feat(studio): flashless lane mirror, z-order menu icons, close-gap track menu

- Track-only batch moves (the z-mirror's lane hop and the insert renumber)
  skip the GSAP fallback round-trip and the preview reload entirely — the
  renderer never reads data-track-index, and the live DOM patch + optimistic
  store update cover the UI. Mixed batches keep current behavior. Kills the
  canvas blink on mirrored Bring/Send actions (live-verified: an
  iframe-scoped marker survives the whole gesture).
- The four z-order menu items get 16px stroke icons (single layer diamond +
  directional arrow for Forward/Backward; pierced two-layer stack for
  Front/Back); labels unchanged — they are the industry-standard names.
- New track context menu on empty lane space: 'Close gap' (shifts the next
  clip and every clip after it on that lane left by the clicked gap's width;
  leading gaps count, so a single clip with empty space before it compacts
  to 0) and 'Close all gaps' (whole lane contiguous from 0). Pure gap math
  in timelineGaps.ts; persists through the drag path's atomic batch move
  (one undo per action); refuses when a clip that must shift is locked;
  items disable when there is nothing to close.

* fix(studio): rebind-only preview sync for unmutated timing edits, classical z-menu order

Timing edits that rewrote NO GSAP positions (gap closes and moves of
selector-addressed caption clips, zero-delta batches, comps without a
rewritable script) full-reloaded the preview — and the rerun-current-scripts
attempt was wrong for real compositions: re-executing init-style scripts
(three.js scenes, caption engines) is exactly the unsafe case, verified live
by doubled init warnings and a fallback reload anyway.

The correct observation: when mutated === false the existing __timelines are
still valid — only the runtime's clip visibility windows are stale, and the
live DOM timing attributes were already patched. So the no-mutation path now
runs applySoftReloadFinalization only (seek + __hfForceTimelineRebind +
manual-edits reapply), extracted from the soft-reload machinery — zero
script execution. This also un-blinks comps with no GSAP script at all,
which previously always remounted. Rewritten-script soft reloads,
cannot-soft-reload, otherFileChanged, and mutation failures keep their
existing behavior. gsapSoftReload's undo/redo restore section moved verbatim
to gsapUndoRestore.ts for the 600-line cap.

Also: z-order menu items reordered to the classical arrangement (Bring to
Front, Bring Forward, Send Backward, Send to Back).

Live-verified on a three.js-heavy composition: Close-all-gaps shifted 4
caption clips with correct cumulative amounts, the preview iframe was never
remounted (marker survived), and one undo reverted everything.

* fix(studio): bound forward/backward mirror to a one-element step

User-specified semantic: Bring Forward / Send Backward move the clip past
EXACTLY ONE element. The mirror's lane target is now bounded by the next
temporally-overlapping element beyond the crossed neighbor: a free lane
strictly between the two is taken (closest to the neighbor), and when they
are back-to-back a new track is inserted immediately beyond the crossed
element — never past the second one. Previously the resolver took the
closest free lane anywhere beyond the neighbor, which could carry the track
past a second element while the z action only stepped past one — a
track/paint contradiction our own zOverride badge would flag. Front/back
keep whole-set semantics (past everything; back stays above the audio
zone). End-to-end test pins the 3-stacked case through commitZMirrorLaneMove
to the persisted renumbered tracks.

* feat(studio): permanent gap-menu rows with hover and click-select gap highlights

- TrackGapContextMenu always renders both rows; an inapplicable action dims
  with a tooltip ("No gap here" / lock reason / "No gaps on this track")
  instead of vanishing into a one-item menu. Width badge only when a gap
  exists under the pointer.
- Hovering an ACTIONABLE row highlights the strip(s) it would close in the
  timeline: the single gap for Close gap, every current gap (leading included)
  for Close all gaps. New resolveAllGapIntervals in timelineGaps.ts reports
  present-state intervals (epsilon-tolerant, overlap-safe), distinct from
  resolveAllTrackGaps' post-compaction starts.
- Click-selecting a single clip paints a quieter tint over its lane's gaps
  (suppressed for marquee multi-selection and during drags; the gap-menu hover
  wins on its own lane). Derivation lives in useTimelineGapHighlights with the
  pure buildTimelineGapStrips exported and unit-tested.
- Strips render in TimelineCanvas with the drop-placeholder geometry (row top
  + clip inset), dashed accent for hover, faint tint for selection.
- Timeline.tsx stayed under the 600-line cap by extracting the scroll-viewport
  plumbing (ResizeObserver width + shortcut-hint sync) into
  useTimelineScrollViewport, behavior unchanged.

* feat(studio): stronger capcut-style timeline zoom steps

One button press / pinch gesture now moves the zoom meaningfully: step
factors 1.25x/0.8x -> 1.5x/(2/3) (kept reciprocal so in+out round-trips) and
pinch sensitivity 0.0035 -> 0.007. Addresses "zooming several times to get
anywhere" feedback; cursor anchoring unchanged.

* feat(studio): three-way z sync — layers drags mirror timeline lanes, panel tracks live z edits

Completes the layers/canvas/timeline sync triangle: the Layers panel was the
one surface whose reorders never reached the timeline, and the one that went
stale when the other two wrote z flashlessly.

- Layers drag -> minimal z + equal-jump lane mirror. handleReorder now uses
  the canvas menu's realization core via resolveZOrderReposition (one
  between-z write when a strict gap exists, band-safe scoped renumber
  otherwise) instead of computeReorderZValues' all-sibling stamp — that
  helper is deleted, completing the #2347 unification follow-up. The drop
  then mirrors into a timeline lane move through the same machinery as the
  canvas menu (new resolveRepositionLaneMove: the clip lands on a free lane
  strictly between its NEW paint neighbors' lanes — nearest clip siblings in
  the desired render order, decorations skipped — else a track insert at
  that boundary; audio zone never crossed). Both writes share one
  per-gesture zReorderCoalesceKey with an unbounded fold window, so a drag
  is exactly ONE undo entry; useCanvasZOrderTimelineMirror's plumbing is
  factored into useMirrorLaneMoveCommit and reused by the new
  useLayerReorderTimelineMirror. A same-slot drop is a hard no-op (new
  order-equality guard in resolveZOrderReposition).
- Panel staleness fix: flashless z commits (skipReload) reload nothing and
  bump no refreshKey, so the panel's z-sorted order went stale while paused.
  handleDomZIndexReorderCommit now bumps a store zEditVersion on apply AND
  rollback; the panel re-collects on it. Verified live: the panel re-sorts
  the instant a drag commits and again on undo.
- Layer click reveal (useLayerRevealOverride): clicking a layer that stays
  hidden at the current frame (animation-parked opacity, non-clip
  display/visibility hides, hidden ancestors) temporarily forces the chain
  visible with live inline styles — exact priors restored on deselect, on
  another reveal, on play, and on unmount; never persisted (file diff == 0
  verified live). Clips keep the existing seek-into-window behavior; the
  override applies on a short defer so a seek-revealed clip needs none.
- layerOrdering's unused hasExplicitZIndex probe (zero callers) removed.

Live-verified on a bed copy: a 2-position layers drag wrote exactly one
element (z 6->23 + data-track-index 15->2), the timeline lane moved without
a reload, and a single Cmd+Z restored the file byte-identically.

* feat(studio): full-track selection highlight, borderless gap hover strips

- Click-selecting a clip now lights the WHOLE lane minus its clips — leading
  gap, inter-clip gaps, and the open space after the last clip to the rendered
  end (new resolveLaneEmptyIntervals; displayDuration threaded into the strip
  derivation). Still click-only: any drag/resize suppresses the strips, and a
  marquee multi-select never shows them.
- The gap-menu hover strips drop the dashed border (user feedback) — fill only,
  nudged to 0.18 alpha to keep the same visual weight.

* feat(studio): selected layer paints on top via a reader-transparent z lift

Clicking a layer in the Layers tab now shows the element as if it were at the
very top of the stack while selected — whatever its authored z or panel
position — extending the reveal override (which already forced hidden chains
visible) with a temporary inline z lift:

- liftElementToTop parks the TRUE effective z in data-hf-reveal-prior-z and
  writes a far-top inline z; a static element gets a layout-preserving
  position:relative with its prior parked in data-hf-reveal-prior-pos. Only
  the RENDERER sees the lift: all three studio z readers
  (readTimelineElementZIndex, getElementZIndex, readEffectiveZIndex) return
  the parked prior while the attribute is present, so the canvas z-menu, the
  zOverride badge, the lane mirror, the stacking sync, and the panel sort
  keep reasoning on the element's real z.
- Strictly ephemeral: exact priors restored on deselect / another reveal /
  play / unmount, each property only while it still holds the value the
  override wrote (a later real edit is never clobbered). File diff == 0
  verified live across a full lift/restore cycle.
- A z-reorder commit CONSUMES an active lift (handleDomZIndexReorderCommit
  reads the parked position for its persist-position:relative static check,
  then drops the attributes) — the committed z becomes the truth and the
  later restore is a guarded no-op.

* fix(studio): flashless undo/redo — three full-reload causes in the soft-restore path

Cmd+Z blinked the canvas on essentially every undo. Three independent causes
in applyUndoRestoreToPreview, each sufficient on its own:

1. Master-view path gate: activeCompPath is NULL at the master view, so the
   'paths[0] === activeCompPath' eligibility check could never match the
   index.html restore and every default-view undo full-reloaded at the first
   gate. Normalized to the codebase-wide 'activeCompPath ?? "index.html"'.
2. Nested identity innerHTML check: the diff compared each identified
   element's innerHTML, but the composition root wraps every clip — any child
   change re-detected at the root rejected the restore. Change detection now
   compares only each element's OWN attribute surface; structure/text
   integrity is still guaranteed by the normalize-residual whole-doc pass
   (text nodes, added/removed elements, and un-identified attrs all remain
   after normalization and force the full reload).
3. id-only identity: elements addressed by data-hf-id / selector (no DOM id)
   fell outside the diff entirely. Identity is now id OR data-hf-id, with the
   live sync resolving either.

Also stop re-running an UNCHANGED GSAP script: attribute-only restores (z,
lane, timing, style — the overwhelmingly common undo) now use the rebind-only
finalization (seek + __hfForceTimelineRebind + manual reapply, zero script
execution — the same path as flashless timing edits), instead of tearing down
and rebuilding live timelines or full-reloading when the script can't be
scoped. A restore whose script text genuinely changed still re-runs it via
applySoftReload, and structural restores (split/delete) still full-reload.

Live-verified on the bed (iframe marker): gap-close undo AND redo both keep
the iframe mounted, live DOM lands on the restored values, disk restored
byte-identically.

* feat(studio): left breathing pad before t=0, double zoom sensitivity again

TRACKS_LEFT_PAD (48px) — the horizontal sibling of TRACKS_TOP_PAD: empty lane
surface between the sticky gutter and the ruler's 00:00 / the first clips,
scrolling WITH the content.

- The lanes and the ruler realize it as a plain flow spacer between the
  sticky gutter cell and the time-mapped content div, so every
  content-relative computation (clip left = t*pps, beat lines, lane-menu
  time, clip drag deltas) is untouched by construction.
- Canvas-space overlays shift by the pad: playhead (getTimelinePlayheadLeft),
  gap strips, drop placeholder, snap guide, range highlight, marquee clip
  rects, beat SVG; the insert line spans the pad.
- Every pointer->time inverse subtracts it symmetrically: seekFromX, razor,
  range/marquee anchors, asset drops, and the zoom-anchor gutter basis; fit
  pps and the display width account for the consumed viewport width.
- Live-verified: t=0 clip edge, the 00:00 tick, and the playhead line center
  all sit at GUTTER + TRACKS_LEFT_PAD, and a ruler click lands the playhead
  center exactly under the pointer.

Also doubles the timeline zoom sensitivity again (user feedback after
feel-testing the first bump): button steps 1.5x/(2/3) -> 2x/0.5, pinch
0.007 -> 0.014.

* fix(studio): left pad renders as true empty space, not lane surface

The pad before t=0 inherited each row's background and bottom border from the
row wrapper, so it read as track lanes. Lane visuals now live on the cells:
the sticky gutter keeps its own separator (header column stays delineated),
the time-mapped content div carries the row background + separator, and the
pad spacer stays transparent — bare shell background, no lines. The
new-track insertion line also starts at the pad's end instead of crossing it.

* fix(studio): no vertical line in the ruler band before 00:00

The ruler corner's right border drew the header-boundary line through the
ruler strip, so the band didn't read as starting at 00:00. Dropped it — the
boundary line belongs to the track rows below; the ruler stays completely
clean from the panel edge to the first tick, matching the empty left pad.

* refactor(studio): remove the timeline z-override badge

User decision: the "z" chip on clips never earned its place — dropped
entirely (timelineZOverride.ts + test deleted, TimelineClip badge rendering
and the zOverrideKeys derivation/threading removed). This also eliminates the
review's D2 finding at the root: the badge's cross-document comparison
(stackingContextId ?? null collides across source files in the expanded view)
produced false positives, and there is no longer a detector to mis-fire.
overlapsInTime/paintsAbove lose their export (the badge was their only
external consumer); the paint-order predicate itself is unchanged.

* fix(studio): collision-free expanded child lanes and host-window gap floors

Review findings D1 (blocker) and 4.

- D1: buildChildElements assigned expanded children synthetic display rows as
  `host.track + index` — integers that can EQUAL a real clip's lane in another
  file (host on 0 with two children puts child #2 on 1). Lane grouping merges
  purely by track number, so the collision fused clips from different source
  files into one display lane, and lane-scoped actions (the gap menu) then
  batch-persisted a foreign file's clip. Children now take FRACTIONS strictly
  between the host's lane and the next integer — structurally unable to
  collide with any normalized lane, while still rendering as ordered rows
  under the host. Regression test pins the reviewer's exact two-file scenario.
- Finding 4: gap math compacted toward absolute 0, but an expanded child's
  display time is host-anchored — close/compact could drag it before its host
  window and persist a wrong (even negative) local time. All gap functions
  now take a lane FLOOR (laneGapFloor: 0 for ordinary lanes, the children's
  expandedParentStart for child lanes — single-origin per lane post-D1),
  threaded through the menu model, hover highlights, selected-lane strips,
  and both commits. Close-gap shifts clamp at the gap's own left edge.

* fix(studio): scope mirror references, insert writes, and crossed-neighbor identity

Review findings 1, 2, and 3.

- Finding 1: buildTrackInsertEdits normalized the FULL display set and
  persisted every shifted clip — writing host-lane numbers into OTHER
  composition files when expanded children were showing. The renumber write
  set is now the edited element's own source file (the sanctioned multi-write
  converges one FILE to lane space, never neighbors' files); foreign clips
  keep their authored tracks and re-derive display lanes. The locked-clip
  refusal scopes the same way. Expanded-origin elements refuse the insert
  outright (a new lane is a host-space renumber, meaningless in the child's
  file), and the mirrors restrict an expanded child's lane candidates to its
  own siblings' lanes — a sub-comp child still mirrors WITHIN its sub-comp
  (persisting the sibling's authored track) but can never land on a host lane
  with no same-file occupant. authoredTrackForLane's offset fallback rounds:
  fractional synthetic rows must never leak fractions into data-track-index.
- Finding 2: the mirror comparison sets required only sameSourceFile, but a
  file can contain several CSS stacking contexts and leaf z is only
  comparable within one. Both resolvers now scope by samePaintScope — same
  source file AND same stackingContextId (the file check also stops null root
  contexts of different files from comparing equal in the expanded view).
- Finding 3: the crossed-neighbor key was derived without selectorIndex, so
  duplicate class selectors (.sub) resolved to occurrence 0 — a different
  clip. The key now carries getSelectorIndex, matching how z-reorder entries
  derive theirs.

* fix(studio): z-to-lane gestures are one serialized transaction gated on durable persists

Review findings 5 and 7.

- Finding 5: commitDomEditPatchBatches resolved successfully even when the
  server matched NO patch target — the z write never reached disk (the
  preview reloads to reconverge) yet the lane mirror still ran, desyncing
  track order from what actually paints. The commit now resolves a durability
  report ({allMatched, changed}; the save queue and commit types are generic
  over the result), and the mirror phase is skipped on allMatched === false.
- Finding 7: the z persist rides the DOM-edit save queue while the lane move
  rides the timeline/SDK path — two queues, so a second rapid gesture's z
  write could land BETWEEN the first gesture's z and lane phases. Every
  z-to-lane gesture (canvas z-order menu AND Layers-panel drag) now runs
  through runZLaneGesture: a single module-level tail that serializes the
  COMPLETE two-phase transaction, with unit tests for ordering, the
  durability gate, and queue resilience to failed gestures. The timeline
  lane-drag's inverse (move-then-z-sync) shares its phases' await ordering
  already; cross-gesture serialization for that path is noted as follow-up.
- LayersPanel's pure sort helpers moved to layersPanelSort.ts (600-line cap).

* fix(studio): multi-clip GSAP batch mutations roll back on late failure

Review finding 6. finishGroupTimingGsapFallback mutates files sequentially
per clip; a late per-clip failure left the earlier rewrites on disk with no
aggregate history entry — unreachable by undo. foldGsapMutationIntoHistory
already snapshots every touched path before mutating; on a mutation failure
it now restores each path whose disk content changed (all-or-nothing batch),
reports restore errors without masking the original failure, and rethrows.
Regression test drives a two-clip batch whose second rewrite fails and
asserts the first clip's write is restored byte-identically.

* fix(studio): scope mirror inserts to their lane zone

* fix(studio): unify source-scoped clip identity

* fix(studio): isolate track insert topology

* fix(studio): harden timeline paint synchronization

---------

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
This commit is contained in:
Ular Kimsanov
2026-07-14 14:31:58 -04:00
committed by GitHub
co-authored by Miguel Angel Simon Sierra
parent d7204ac47f
commit 89db718899
101 changed files with 9489 additions and 1517 deletions
+282 -97
View File
@@ -3,11 +3,14 @@
// edit's undo history, and swapping the rewritten script into the live preview
// without a full iframe reload when possible.
import { type TimelineElement, usePlayerStore } from "../player/store/playerStore";
import { applySoftReload } from "../utils/gsapSoftReload";
import { applySoftReload, applySoftReloadFinalization } from "../utils/gsapSoftReload";
import { furthestClipEndFromDocument } from "../player/lib/timelineElementHelpers";
import type { RecordEditInput } from "../utils/studioFileHistory";
import { patchDocumentRootDuration } from "./timelineEditingGsap";
class GsapPreviewConvergenceError extends Error {}
class GsapOwnershipProtocolError extends GsapPreviewConvergenceError {}
export async function readFileContent(projectId: string, targetPath: string): Promise<string> {
if (targetPath.includes("\0") || targetPath.includes("..")) {
throw new Error(`Unsafe path: ${targetPath}`);
@@ -25,6 +28,49 @@ export async function readFileContent(projectId: string, targetPath: string): Pr
return data.content;
}
/** Verify rollback ownership support before any GSAP mutation can land. */
async function requireGsapOwnershipProtocol(projectId: string): Promise<void> {
const response = await fetch(
`/api/projects/${encodeURIComponent(projectId)}/gsap-mutation-capabilities`,
);
if (!response.ok) {
throw new GsapOwnershipProtocolError("Server does not support owned GSAP mutations");
}
const body = await response.json().catch(() => null);
if (!isRecord(body) || body.atomicOwnershipPairs !== true) {
throw new GsapOwnershipProtocolError("Invalid GSAP mutation capability response");
}
}
/** Atomically restore one GSAP mutation only while its exact output still owns
* the file. The server performs compare + write synchronously, eliminating the
* client GET→PUT window that could overwrite a successor edit. */
async function rollbackOwnedMutation(
projectId: string,
targetPath: string,
expected: string,
restore: string,
): Promise<"restored" | "conflict"> {
if (targetPath.includes("\0") || targetPath.includes("..")) {
throw new Error(`Unsafe path: ${targetPath}`);
}
const response = await fetch(
`/api/projects/${encodeURIComponent(projectId)}/gsap-mutation-rollback/${encodeURIComponent(targetPath)}`,
{
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ expected, restore }),
},
);
if (!response.ok) {
throw new Error(`Failed to restore ${targetPath}`);
}
const result = (await response.json()) as { restored?: unknown; conflict?: unknown };
if (result.restored === true && result.conflict === false) return "restored";
if (result.restored === false && result.conflict === true) return "conflict";
throw new Error(`Invalid restore response for ${targetPath}`);
}
/** Best-effort live-iframe wrapper for patchDocumentRootDuration (see timelineEditingGsap). */
function patchIframeRootDuration(iframe: HTMLIFrameElement | null, contentEnd: number): void {
try {
@@ -34,19 +80,7 @@ function patchIframeRootDuration(iframe: HTMLIFrameElement | null, contentEnd: n
}
}
/**
* Optimistically push the composition's content-driven length into the player
* store right after the live DOM patch, so the duration readout + seek bar
* update immediately. The readout binds to store.duration (PlayerControls);
* edits only patched store.elements, so the number stayed frozen (esp. on
* shrink) until a manual refresh. Read from the just-patched preview DOM (raw
* data-duration) so it's immune to the runtime's truncated live durations.
*
* Also writes the content end into the live root's `data-duration`. Timing
* edits take the soft-reload path (no full iframe reload), which lets the
* runtime recompute the length from the root's declared duration and post it
* back — reading the STALE root would revert this optimistic set.
*/
/** Keep the duration readout and live root aligned with optimistically patched clips. */
export function syncPreviewContentDuration(iframe: HTMLIFrameElement | null): void {
const end = furthestClipEndFromDocument(iframe?.contentDocument ?? null);
if (end > 0) {
@@ -55,14 +89,7 @@ export function syncPreviewContentDuration(iframe: HTMLIFrameElement | null): vo
}
}
/**
* Snapshot the store duration BEFORE an optimistic duration update
* (extendRootDurationIfNeeded + syncPreviewContentDuration) and return a
* rollback closure for the persist-failure path. The rollback restores BOTH
* the store duration and the live root's `data-duration` — otherwise a failed
* write leaves the readout/seek bar and the live root advertising a duration
* the saved source never got. No-op when the duration never changed.
*/
/** Restore both store and live-root duration when a timing persist fails. */
export function captureDurationRollback(iframe: HTMLIFrameElement | null): () => void {
const previousDuration = usePlayerStore.getState().duration;
return () => {
@@ -77,19 +104,38 @@ export function captureDurationRollback(iframe: HTMLIFrameElement | null): () =>
* `scriptText` is the rewritten root GSAP script — feeding it to `applySoftReload`
* swaps the runtime timeline in place (no iframe reload = no all-clips flash). Null
* when the endpoint didn't return one (older server, or a multi-script comp the
* soft path can't scope), in which case the caller full-reloads as before.
* soft path can't scope) the caller then full-reloads when `mutated`, or
* rebinds the runtime timing in place when nothing was rewritten (see
* syncTimingEditPreview).
*/
export type GsapMutationStatus = { mutated: boolean; scriptText: string | null };
export type GsapMutationStatus = {
mutated: boolean;
scriptText: string | null;
/** Atomic whole-file ownership pair returned by the mutation endpoint. */
before?: string;
after?: string;
};
function isRecord(value: unknown): value is Record<string, unknown> {
return typeof value === "object" && value !== null;
}
function readMutationStatus(value: unknown): GsapMutationStatus {
if (!isRecord(value)) return { mutated: false, scriptText: null };
if (
!isRecord(value) ||
typeof value.mutated !== "boolean" ||
typeof value.before !== "string" ||
typeof value.after !== "string" ||
value.mutated !== (value.before !== value.after) ||
("changed" in value && value.changed !== value.mutated)
) {
throw new GsapOwnershipProtocolError("Invalid owned GSAP mutation response");
}
return {
mutated: value.mutated === true || value.changed === true,
mutated: value.mutated,
scriptText: typeof value.scriptText === "string" ? value.scriptText : null,
before: value.before,
after: value.after,
};
}
@@ -98,6 +144,40 @@ function readMutationError(value: unknown, fallback: string): string {
return fallback;
}
async function postGsapMutation(
projectId: string,
filePath: string,
mutation: Record<string, unknown>,
fallback: string,
): Promise<GsapMutationStatus> {
let response: Response;
try {
response = await fetch(
`/api/projects/${encodeURIComponent(projectId)}/gsap-mutations/${encodeURIComponent(filePath)}`,
{
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(mutation),
},
);
} catch (error) {
throw new GsapPreviewConvergenceError(`${fallback}: mutation outcome unknown`, {
cause: error,
});
}
const body: unknown = await response.json().catch(() => null);
if (!response.ok) {
throw new GsapPreviewConvergenceError(readMutationError(body, fallback));
}
return readMutationStatus(body);
}
/** Re-derive live timing windows without re-executing composition scripts.
* Works for zero-GSAP compositions; false asks the caller to full-reload. */
function rebindPreviewTiming(iframe: HTMLIFrameElement | null, currentTime: number): boolean {
return applySoftReloadFinalization(iframe, currentTime);
}
/**
* Sync the live preview after a TIMING-ONLY edit (move / resize), preferring a
* soft reload over the full iframe reload that flashes every clip.
@@ -115,15 +195,34 @@ function readMutationError(value: unknown, fallback: string): string {
* Escalates to the full `reloadPreview()` only on the PERMANENT `cannot-soft-reload`
* result (no gsap runtime / rebind hook / scopable key / script element, or the
* re-run threw). The TRANSIENT `verify-failed` is NOT escalated — the live re-run
* already applied the shift; a remount would re-flash for nothing. When the server
* returned no `scriptText` (older server, multi-script comp), we also full-reload.
* already applied the shift; a remount would re-flash for nothing.
*
* `mutated` is the canonical decision, regardless of whether the server echoes
* the unchanged script text:
* - `mutated: false` — nothing was rewritten because there was NOTHING TO
* REWRITE (the clip has no domId so no id-addressed tweens, the delta was
* zero, or the server confirmed a no-op). Every script is unchanged and the
* timing attributes are already live-patched, so (when `rebindWhenUnmutated`
* allows it) `rebindPreviewTiming` re-seeks + rebinds and the runtime
* re-derives the clip windows from the live DOM — no script re-execution,
* no full-reload blink. This covers comps with zero GSAP scripts too; only
* a missing iframe/runtime hook falls back to the full reload.
* - `mutated: true` with no script — the file on disk WAS rewritten but the
* server returned no script (older server, multi-script comp): the live
* script is now stale, so a rebind against it would show wrong positions →
* full-reload.
*/
function syncTimingEditPreview(
iframe: HTMLIFrameElement | null,
outcome: Pick<GsapMutationStatus, "scriptText">,
outcome: GsapMutationStatus,
currentTime: number,
reloadPreview: () => void,
rebindWhenUnmutated: boolean,
): void {
if (!outcome.mutated && rebindWhenUnmutated) {
if (!rebindPreviewTiming(iframe, currentTime)) reloadPreview();
return;
}
if (!iframe || !outcome.scriptText) {
reloadPreview();
return;
@@ -140,6 +239,14 @@ async function finishTimelineTimingFallback(input: {
reloadPreview: () => void;
gsapMutation?: () => Promise<GsapMutationStatus>;
onGsapError: (error: unknown) => void;
/**
* When the mutation produced no rewrite (mutated:false, no scriptText),
* rebind the runtime timing in place (no script re-execution) instead of
* full-reloading (see syncTimingEditPreview). Callers pass false when a full
* reload is the only sync that reflects everything (e.g. a multi-file group
* edit).
*/
rebindWhenUnmutated: boolean;
}): Promise<void> {
let outcome: GsapMutationStatus = { mutated: false, scriptText: null };
if (input.gsapMutation) {
@@ -147,6 +254,9 @@ async function finishTimelineTimingFallback(input: {
outcome = await input.gsapMutation();
} catch (error) {
input.onGsapError(error);
// Protocol and ownership conflicts mean the live iframe may no longer
// represent the bytes that won on disk. Converge explicitly by reloading.
if (error instanceof GsapPreviewConvergenceError) input.reloadPreview();
return;
}
}
@@ -155,6 +265,7 @@ async function finishTimelineTimingFallback(input: {
outcome,
usePlayerStore.getState().currentTime,
input.reloadPreview,
input.rebindWhenUnmutated,
);
}
@@ -162,44 +273,124 @@ async function finishTimelineTimingFallback(input: {
// outlast one GSAP server round-trip, never a real second edit.
const GSAP_HISTORY_COALESCE_MS = 10_000;
type OwnedMutationStep = {
path: string;
before: string;
after: string;
};
type OwnedMutationRunner = (
path: string,
mutation: () => Promise<GsapMutationStatus> | null,
) => Promise<GsapMutationStatus>;
/**
* A server GSAP rewrite mutates the same file the timing patch just wrote, but AFTER the
* timing edit was recorded, leaving the recorded `after` stale so an undo hits a hash
* conflict. This snapshots every touched file, runs the mutation, then records a follow-up
* edit under the same coalesceKey with a window wide enough to survive the GSAP round-trip,
* folding both writes into one undo step. Returns the mutation status for caller reloads.
*
* Failure domains are separate: a MUTATION failure propagates (nothing was applied, so
* the caller must skip the preview sync), but a failure in the history-FOLD step
* (re-read / recordEdit) after a successful mutation is surfaced via `onFoldError` and
* the mutation status is still returned — the server rewrite already landed on disk, so
* the caller must still sync the preview or it shows stale GSAP positions.
* Restore successful mutation steps in reverse order through the server's
* atomic compare-and-restore endpoint. A conflict means a successor owns the
* file and is deliberately preserved. Conflicts and restore errors require a
* preview reload; errors are also reported through onError.
*/
async function rollbackMutatedFiles(
projectId: string,
ownedSteps: readonly OwnedMutationStep[],
onError: (error: unknown) => void,
): Promise<"restored" | "convergence-required"> {
let convergenceRequired = false;
for (let index = ownedSteps.length - 1; index >= 0; index -= 1) {
const step = ownedSteps[index];
if (!step || step.before === step.after) continue;
try {
if (
(await rollbackOwnedMutation(projectId, step.path, step.after, step.before)) === "conflict"
) {
convergenceRequired = true;
}
} catch (rollbackError) {
convergenceRequired = true;
onError(rollbackError);
}
}
return convergenceRequired ? "convergence-required" : "restored";
}
async function rollbackAfterFailure(
projectId: string,
ownedSteps: readonly OwnedMutationStep[],
onError: (error: unknown) => void,
originalError: unknown,
): Promise<never> {
const outcome = await rollbackMutatedFiles(projectId, ownedSteps, onError);
if (outcome === "convergence-required") {
throw new GsapPreviewConvergenceError(
"GSAP rollback could not safely restore every owned write; preview reload required",
{ cause: originalError },
);
}
throw originalError;
}
/**
* Fold server-owned GSAP rewrites into the preceding timing history entry.
* Every mutation contributes the atomic before/after pair returned by its
* endpoint; the first before and last after for each contiguous file chain are
* the only bytes this transaction may record or roll back.
*/
// The ledger, reverse rollback, final ownership check, and history fold are one
// transaction; extracting phases would obscure which function owns convergence.
// fallow-ignore-next-line complexity
async function foldGsapMutationIntoHistory(input: {
projectId: string;
paths: string[];
label: string;
coalesceKey?: string;
recordEdit: (edit: RecordEditInput) => Promise<void>;
gsapMutation: () => Promise<GsapMutationStatus>;
onFoldError: (error: unknown) => void;
gsapMutation: (runOwnedMutation: OwnedMutationRunner) => Promise<GsapMutationStatus>;
onRollbackError: (error: unknown) => void;
}): Promise<GsapMutationStatus> {
const uniquePaths = [...new Set(input.paths)];
const before = new Map<string, string>();
// A `before`-snapshot failure propagates like a mutation failure: the mutation
// has not run yet, so nothing landed on disk and skipping the sync is correct.
for (const path of uniquePaths) {
before.set(path, await readFileContent(input.projectId, path));
const ownedSteps: OwnedMutationStep[] = [];
const runOwnedMutation: OwnedMutationRunner = async (path, mutation) => {
const pending = mutation();
if (!pending) return { mutated: false, scriptText: null };
const status = await pending;
if (!status.mutated) return status;
if (status.before === undefined || status.after === undefined) {
throw new GsapOwnershipProtocolError(
`GSAP mutation returned no owned before/after pair for ${path}`,
);
}
const previous = [...ownedSteps].reverse().find((step) => step.path === path);
const step = { path, before: status.before, after: status.after };
ownedSteps.push(step);
// A foreign writer landed between two same-file mutation steps. The second
// step already wrote, so keep it in ownedSteps for reverse rollback, then
// fail rather than folding foreign bytes into this gesture's history.
if (previous && previous.after !== step.before) {
throw new Error(`GSAP mutation ownership chain broke for ${path}`);
}
return status;
};
let status: GsapMutationStatus;
try {
await requireGsapOwnershipProtocol(input.projectId);
status = await input.gsapMutation(runOwnedMutation);
} catch (error) {
return rollbackAfterFailure(input.projectId, ownedSteps, input.onRollbackError, error);
}
const status = await input.gsapMutation();
if (status.mutated) {
try {
const ownershipByPath = new Map<string, { before: string; after: string }>();
for (const step of ownedSteps) {
const owned = ownershipByPath.get(step.path);
if (owned) owned.after = step.after;
else ownershipByPath.set(step.path, { before: step.before, after: step.after });
}
const files: Record<string, { before: string; after: string }> = {};
for (const path of uniquePaths) {
const priorContent = before.get(path);
for (const [path, owned] of ownershipByPath) {
const finalContent = await readFileContent(input.projectId, path);
if (priorContent !== undefined && finalContent !== priorContent) {
files[path] = { before: priorContent, after: finalContent };
if (finalContent !== owned.after) {
throw new Error(`GSAP mutation ownership lost for ${path}`);
}
if (owned.before !== owned.after) {
files[path] = owned;
}
}
if (Object.keys(files).length > 0) {
@@ -212,7 +403,7 @@ async function foldGsapMutationIntoHistory(input: {
});
}
} catch (error) {
input.onFoldError(error);
return rollbackAfterFailure(input.projectId, ownedSteps, input.onRollbackError, error);
}
}
return status;
@@ -230,23 +421,16 @@ export async function shiftGsapPositions(
delta: number,
): Promise<GsapMutationStatus> {
if (delta === 0 || !elementId) return { mutated: false, scriptText: null };
const res = await fetch(
`/api/projects/${encodeURIComponent(projectId)}/gsap-mutations/${encodeURIComponent(filePath)}`,
return postGsapMutation(
projectId,
filePath,
{
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
type: "shift-positions",
targetSelector: `#${elementId}`,
delta,
}),
type: "shift-positions",
targetSelector: `#${elementId}`,
delta,
},
"shift-positions failed",
);
if (!res.ok) {
const err = await res.json().catch(() => null);
throw new Error(readMutationError(err, "shift-positions failed"));
}
return readMutationStatus(await res.json().catch(() => null));
}
export async function scaleGsapPositions(
@@ -262,26 +446,19 @@ export async function scaleGsapPositions(
return { mutated: false, scriptText: null };
if (oldStart === newStart && oldDuration === newDuration)
return { mutated: false, scriptText: null };
const res = await fetch(
`/api/projects/${encodeURIComponent(projectId)}/gsap-mutations/${encodeURIComponent(filePath)}`,
return postGsapMutation(
projectId,
filePath,
{
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
type: "scale-positions",
targetSelector: `#${elementId}`,
oldStart,
oldDuration,
newStart,
newDuration,
}),
type: "scale-positions",
targetSelector: `#${elementId}`,
oldStart,
oldDuration,
newStart,
newDuration,
},
"scale-positions failed",
);
if (!res.ok) {
const err = await res.json().catch(() => null);
throw new Error(readMutationError(err, "scale-positions failed"));
}
return readMutationStatus(await res.json().catch(() => null));
}
/** Timing delta a single-clip edit applies to its GSAP tweens. */
@@ -297,8 +474,11 @@ export type SingleClipGsapEdit =
* Post-persist GSAP sync for a SINGLE-clip timing edit (move / resize): runs the
* server shift/scale mutation, folds the rewrite into the timing edit's history
* entry (see foldGsapMutationIntoHistory), then soft-reloads the preview with
* the rewritten script — full reload when the mutation is skipped, failed, or
* returned no script.
* the rewritten script. When there was nothing to rewrite (no domId — e.g. a
* selector-addressed caption clip — zero delta, or a server no-op) it rebinds
* the runtime timing in place instead of full-reloading; full reload remains
* for genuine rewrites without a returned script and for comps the soft path
* can't handle (see syncTimingEditPreview).
*/
export function finishClipTimingFallback(input: {
iframe: HTMLIFrameElement | null;
@@ -338,15 +518,16 @@ export function finishClipTimingFallback(input: {
? () =>
foldGsapMutationIntoHistory({
projectId,
paths: [targetPath],
label: input.label,
coalesceKey: input.coalesceKey,
recordEdit: input.recordEdit,
gsapMutation: () => runMutation(projectId, domId),
onFoldError: onGsapError,
gsapMutation: (runOwnedMutation) =>
runOwnedMutation(targetPath, () => runMutation(projectId, domId)),
onRollbackError: onGsapError,
})
: undefined,
onGsapError,
rebindWhenUnmutated: true,
});
}
@@ -386,18 +567,17 @@ export async function finishGroupTimingGsapFallback<C extends { element: Timelin
gsapMutation: () =>
foldGsapMutationIntoHistory({
projectId: input.projectId,
paths: input.changes.map((change) => input.resolveChangePath(change.element)),
label: input.label,
coalesceKey: input.coalesceKey,
recordEdit: input.recordEdit,
gsapMutation: async () => {
gsapMutation: async (runOwnedMutation) => {
let mutated = false;
let scriptText: GsapMutationStatus["scriptText"] = null;
for (const change of input.changes) {
const changePath = input.resolveChangePath(change.element);
const pending = input.mutateChange(change, changePath);
if (!pending) continue;
const status = await pending;
const status = await runOwnedMutation(changePath, () =>
input.mutateChange(change, changePath),
);
mutated = mutated || status.mutated;
// The LAST mutation against the active comp carries the cumulative
// rewritten script for that file.
@@ -405,8 +585,13 @@ export async function finishGroupTimingGsapFallback<C extends { element: Timelin
}
return { mutated, scriptText: otherFileChanged ? null : scriptText };
},
onFoldError: onGsapError,
onRollbackError: onGsapError,
}),
onGsapError,
// A batch where nothing needed rewriting (every change was zero-delta or
// no-domId, e.g. closing a gap over caption clips) still needs the runtime
// to re-derive clip windows — the in-place timing rebind covers that. But
// when another file changed, only a full reload reflects every file.
rebindWhenUnmutated: !otherFileChanged,
});
}