mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-10-30 09:16:55 +00:00
feat(registry): gooey split block with metaball goo and directional motion blur (#5123)
* feat(registry): gooey split block with metaball goo and directional motion blur A dot splits into a three-dot menu through a gooey neck, spins into a swirl mark under shutter motion blur, breaks back into three dots and merges into one. Timing, spacing and eases are measured off a reference recording frame by frame. The motion-blur snippet gains an opt-in `sharp: 0` option that hides the crisp frame-time copy while an element moves, leaving only the shutter average. The default is unchanged; the inlined copies carry the same text. * feat(registry): grow gooey-split blades out of swelling dots * refactor(registry): tidy gooey-split pose code and document sharp 0 limits * fix(registry): hide a sharp 0 motion-blur target by marker, not its visibility Hiding through the element's own visibility fought timelines that write it (autoAlpha): a target faded in after attach stayed hidden at rest. A marker attribute and one !important rule now do the hiding, the default path writes nothing, and a declarative sharp other than 0 or 1 is refused like any other bad option. * fix(registry): smear a motion-blur target that was hidden when blur attached Copies froze the target's computed visibility at attach, so a target entering with autoAlpha never smeared (and vanished entirely under sharp 0). The group now carries the target's current visibility each frame, read with the sharp 0 marker lifted, and a copy keeps a descendant's visibility only where it differs from its parent's. * test(registry): pin a copy keeping a descendant's own visibility * fix(registry): keep a child's own hiding in the smear of a target hidden at attach * refactor(registry): restore a lifted visibility in one call and lift any hidden form * fix(registry): restore a lifted visibility even when copying styles throws * fix(registry): let motion-blur copies hide with a clip that has ended The smear group set an explicit visibility on every moving frame, and copies used to freeze an explicit visible, so an ancestor clip hiding after the last update could not hide them: copies from a 0-4 s sub-composition stayed on screen at 16.4 s. The group now sets a visibility only where the element's differs from its parent's. Also regenerates skills-manifest.json for the motion-blur skill doc.
This commit is contained in:
@@ -116,6 +116,14 @@ function makeTimeline(onTo?: () => void): Fake {
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return { tl, currentTime: () => now, fire: () => onUpdate?.(), trackers: () => trackers };
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}
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/** What the browser resolves for the target: an inline !important, else the marker's rule, else the inline value. */
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function wordVisibility(word: Element): string {
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const style = (word as HTMLElement).style;
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if (style.getPropertyPriority("visibility") === "important") return style.visibility;
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if (word.hasAttribute(HIDING)) return "hidden";
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return style.visibility || "visible";
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}
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/**
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* happy-dom resolves no transforms of its own, so the element's computed style is the trajectory.
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* The stub also answers the declaration enumeration the style replay uses, and the perspective.
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@@ -135,6 +143,7 @@ function installComputedStyle(
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transformOrigin: "50% 50%",
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opacity: element === word ? opacity() : "1",
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perspective: element === word ? "none" : perspective(),
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visibility: element === word ? wordVisibility(word) : "visible",
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}) as unknown as CSSStyleDeclaration) as typeof globalThis.getComputedStyle;
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}
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@@ -232,6 +241,8 @@ function copyPitches(offsets: number[]): number[] {
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}
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const originalGetComputedStyle = globalThis.getComputedStyle;
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/** The marker sharp 0 sets on a moving target; a stylesheet rule does the hiding. */
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const HIDING = "data-hf-motion-blur-hiding";
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beforeEach(() => {
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// The snippet polls the registry on a timer for seconds. Fake timers let a test reach the
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@@ -255,12 +266,13 @@ afterEach(async () => {
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describe("motion-blur snippet copies", () => {
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// The demos and the example composition have to inline the snippet — a catalog plate is a single
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// self-contained file and cannot import one. That makes four copies of the same shutter model, so
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// self-contained file and cannot import one. That makes five copies of the same shutter model, so
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// the copies are asserted equal here rather than left to drift silently.
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it.each([
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"registry/components/motion-blur/demo.html",
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"registry/components/shutter-slam/shutter-slam.html",
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"registry/components/shutter-slam/demo.html",
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"registry/blocks/gooey-split/gooey-split.html",
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])("%s inlines the installable snippet verbatim", (relativePath) => {
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expect(snippetBody(readRepoFile(relativePath))).toBe(snippetBody(snippetHtml));
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});
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@@ -314,6 +326,87 @@ describe("motion-blur shutter matches the After Effects reference", () => {
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// group has to precede the element rather than follow it.
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expect(group.nextElementSibling).toBe(word);
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expect(word.style.opacity).toBe("");
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expect(word.hasAttribute(HIDING)).toBe(false);
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expect(word.style.visibility).toBe("");
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});
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it("leaves only the shutter average while moving at sharp 0, and the element at rest", async () => {
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let speed = 1;
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const { group, word, fire } = await attach({ sharp: 0 }, (df) => translating(df * speed));
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expect(group.style.display).toBe("");
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expect(word.hasAttribute(HIDING)).toBe(true);
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speed = 0;
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fire();
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await Promise.resolve();
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expect(group.style.display).toBe("none");
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expect(word.hasAttribute(HIDING)).toBe(false);
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});
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it("leaves the element's own visibility to the timeline at sharp 0", async () => {
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// An autoAlpha fade writes visibility itself; hiding through it would keep the element
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// hidden after the fade brings it back.
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let speed = 1;
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const { word, fire } = await attach({ sharp: 0 }, (df) => translating(df * speed));
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word.style.visibility = "inherit";
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speed = 0;
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fire();
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await Promise.resolve();
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expect(word.style.visibility).toBe("inherit");
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});
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it("smears in the element's current visibility, read without its own marker", async () => {
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// A second frame starts with the marker set, so a read that did not lift it would hide
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// the smear along with the element.
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const { group, word, fire } = await attach({ sharp: 0 });
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fire();
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await Promise.resolve();
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expect(word.hasAttribute(HIDING)).toBe(true);
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expect(group.style.visibility).toBe("");
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});
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it("leaves the smear's visibility to an ancestor while the element shares it", async () => {
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// A clip that ends hides its subtree after the last moving frame; an explicit visible on
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// the group would keep the copies on screen past it.
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const { group } = await attach();
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expect(group.style.display).toBe("");
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expect(group.style.visibility).toBe("");
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});
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it("hides the smear with an element the timeline hides", async () => {
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const { group, word, fire } = await attach();
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word.style.visibility = "hidden";
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fire();
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await Promise.resolve();
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expect(group.style.visibility).toBe("hidden");
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});
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it("does not freeze the element's visibility into the copies", async () => {
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// An element attached while an autoAlpha entrance still hides it would otherwise smear
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// as nothing for the rest of the timeline.
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const observer = installResizeObserver();
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const { word, copies } = await attach();
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const mocked = globalThis.getComputedStyle;
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globalThis.getComputedStyle = ((element: Element) => {
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if (element !== word) return mocked(element);
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const values: Record<string, string> = { visibility: "hidden", color: "red" };
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return Object.assign(Object.create(mocked(element)), Object.keys(values), {
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length: 2,
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getPropertyValue: (name: string) => values[name] ?? "",
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});
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}) as typeof globalThis.getComputedStyle;
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observer.resize();
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expect(copies[0]?.style.color).toBe("red");
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expect(copies[0]?.style.visibility).toBe("");
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});
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it("carries the element's own opacity on the smear", async () => {
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@@ -501,6 +594,61 @@ describe("motion-blur declarative attribute", () => {
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expect(target.groups()[0]?.children).toHaveLength(5);
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});
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it("keeps a descendant's own hiding in a copy of a target hidden at attach", async () => {
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// An autoAlpha entrance hides the target when it is blurred. A child hidden by its own
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// rule must still differ from it, or the smear would show what the element hides.
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const target = declare("");
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const own = document.createElement("span");
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const inheriting = document.createElement("span");
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target.word.append(own, inheriting);
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target.word.style.setProperty("visibility", "hidden", "important");
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const mocked = globalThis.getComputedStyle;
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const resolved = (element: Element, value: string) =>
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Object.assign(Object.create(mocked(element)), ["visibility"], {
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length: 1,
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visibility: value,
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getPropertyValue: (name: string) => (name === "visibility" ? value : ""),
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});
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globalThis.getComputedStyle = ((element: Element) => {
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if (element === own) return resolved(element, "hidden");
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if (element === inheriting || element === target.word) {
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return resolved(element, wordVisibility(target.word));
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}
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return mocked(element);
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}) as typeof globalThis.getComputedStyle;
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target.register();
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target.fire();
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await Promise.resolve();
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const copy = target.groups()[0]?.children[0];
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if (!copy) throw new Error("motion-blur group carries no copies");
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expect((copy.children[0] as HTMLElement).style.visibility).toBe("hidden");
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expect((copy.children[1] as HTMLElement).style.visibility).toBe("");
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expect(target.word.style.visibility).toBe("hidden");
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expect(target.word.style.getPropertyPriority("visibility")).toBe("important");
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});
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it("puts a hidden target's visibility back when copying its styles throws", async () => {
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const warn = vi.spyOn(console, "warn").mockImplementation(() => {});
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const target = declare("");
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const child = document.createElement("span");
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target.word.append(child);
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target.word.style.visibility = "hidden";
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const mocked = globalThis.getComputedStyle;
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globalThis.getComputedStyle = ((element: Element) => {
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if (element === child) throw new Error("no style");
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return mocked(element);
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}) as typeof globalThis.getComputedStyle;
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target.register();
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expect(target.groups()).toHaveLength(0);
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expect(target.word.style.visibility).toBe("hidden");
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expect(target.word.style.getPropertyPriority("visibility")).toBe("");
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warn.mockRestore();
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});
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it("leaves a target alone when another composition registers", async () => {
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// One page can hold several compositions, and a target belongs to the nearest one.
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const target = declare("");
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@@ -764,6 +912,18 @@ describe("motion-blur declarative attribute, the cases only executing found", ()
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expect(leading).toBeCloseTo(reference.leadingDisplacementPx, 1);
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});
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it("refuses a sharp other than 0 or 1 instead of reading it as crisp", async () => {
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const warn = vi.spyOn(console, "warn").mockImplementation(() => {});
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const target = declare('{"sharp": 0.5}');
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target.register();
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await target.settle();
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expect(target.groups()).toHaveLength(0);
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expect(String(warn.mock.calls[0]?.[0])).toContain("needs 0 or 1 for sharp");
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warn.mockRestore();
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});
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it("refuses an option name it does not know instead of rendering with the defaults", async () => {
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// The likeliest typo in a JSON object is the key, and reading it as defaults is exactly
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// the silent no-op the attribute exists to remove.
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+957
@@ -0,0 +1,957 @@
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/CustomEase.min.js"></script>
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<!--
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gooey-split: a dot splits into a three-dot menu with a gooey neck, spins into a
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swirl mark under directional motion blur, breaks back into three dots, and merges.
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Goo is an SVG filter (blur, then an alpha threshold) on the box holding the dots,
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on only while they split and merge. Motion blur is the motion-blur component's
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shutter snippet, verbatim: every moving part moves by transform alone, set from a
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pure function of time through GSAP modifiers, so the shutter's sub-frame seeks
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sample the real trajectory.
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-->
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<style>
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*,
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*::before,
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*::after {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: #f9da41;
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overflow: hidden;
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}
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#root-gooey-split {
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position: relative;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: #f9da41;
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}
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.gs-stage {
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position: absolute;
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inset: 0;
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}
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.gs-tile {
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position: absolute;
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left: 581px;
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top: 161px;
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width: 758px;
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height: 758px;
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border-radius: 80px;
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background: rgba(28, 24, 15, 0.07);
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opacity: 0;
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}
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/* Tight around the dots at full spread: the goo filter costs per pixel of this box. */
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.gs-goo {
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position: absolute;
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left: 810px;
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top: 220px;
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width: 300px;
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height: 640px;
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filter: url(#gs-goo);
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}
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.gs-dot {
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position: absolute;
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left: 96px;
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top: 266px;
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width: 108px;
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height: 108px;
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border-radius: 50%;
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background: #1c180f;
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}
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.gs-blade {
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position: absolute;
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left: 662px;
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top: 242px;
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width: 596px;
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height: 596px;
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}
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.gs-blade svg {
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display: block;
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fill: #1c180f;
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stroke: #1c180f;
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stroke-width: 20px;
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stroke-linejoin: round;
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}
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.gs-centre {
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position: absolute;
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left: 890px;
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top: 470px;
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width: 140px;
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height: 140px;
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border-radius: 50%;
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background: #1c180f;
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}
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</style>
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</head>
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<body>
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<div
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id="root-gooey-split"
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data-composition-id="gooey-split"
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data-start="0"
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data-duration="4.7"
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data-fps="60"
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data-width="1920"
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data-height="1080"
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>
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<svg width="0" height="0" style="position: absolute" aria-hidden="true">
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<filter id="gs-goo" color-interpolation-filters="sRGB">
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<feGaussianBlur stdDeviation="28" />
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<!-- Ink wherever the blurred alpha clears 0.392, the alpha at a lone dot's own edge. -->
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<feColorMatrix values="0 0 0 0 0.110 0 0 0 0 0.094 0 0 0 0 0.059 0 0 0 24 -8.9" />
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</filter>
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</svg>
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<div class="gs-stage" id="gs-stage">
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<div class="gs-tile" id="gs-tile"></div>
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<div class="gs-goo" id="gs-goo-box">
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<div class="gs-dot" id="gs-dot-0"></div>
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<div class="gs-dot" id="gs-dot-1"></div>
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<div class="gs-dot" id="gs-dot-2"></div>
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</div>
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<div class="gs-blade" id="gs-blade-0">
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<svg viewBox="-298 -298 596 596" width="596" height="596"><path /></svg>
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</div>
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<div class="gs-blade" id="gs-blade-1">
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<svg viewBox="-298 -298 596 596" width="596" height="596"><path /></svg>
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</div>
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<div class="gs-blade" id="gs-blade-2">
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<svg viewBox="-298 -298 596 596" width="596" height="596"><path /></svg>
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</div>
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<div class="gs-centre" id="gs-centre"></div>
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</div>
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||||
<div
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id="gs-clip"
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class="clip"
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data-start="0"
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data-duration="4.7"
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data-track-index="0"
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style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
|
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></div>
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</div>
|
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<script>
|
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(function () {
|
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/* SHUTTER_SNIPPET_START */
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if (!window._hfMbUid) window._hfMbUid = 0;
|
||||
if (!window._hfMbAttached) window._hfMbAttached = new WeakSet();
|
||||
if (!window._hfMbSkipped) window._hfMbSkipped = new WeakSet();
|
||||
if (!window._hfMbProxies) window._hfMbProxies = new WeakSet();
|
||||
if (!window._hfMbTimeline) window._hfMbTimeline = new WeakMap();
|
||||
if (!window._hfMbWarned) window._hfMbWarned = new WeakSet();
|
||||
|
||||
// The declarative form. A copy of a target must not carry it, or the copy is swept
|
||||
// as a target of its own; the group's own marker is `data-hf-motion-blur-group`.
|
||||
var SWEEP_ATTR = "data-hf-motion-blur";
|
||||
// About eight seconds. Long enough for an asynchronously mounted sub-composition, short
|
||||
// enough that a page with a genuine mistake in it reports before anyone stops watching.
|
||||
var POLL_MS = 32;
|
||||
var POLL_TICKS = 250;
|
||||
var SWEEP_SELECTOR = "[" + SWEEP_ATTR + "]";
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps", "sharp"];
|
||||
|
||||
// A copy is a deep clone, so the attribute rides along on the root AND on every marked
|
||||
// descendant. Any one left behind is swept as a target of its own, which clones again.
|
||||
var COPY_STRIP = [SWEEP_ATTR, "data-composition-id", "data-fps"];
|
||||
|
||||
// sharp 0 hides a moving target through this marker rather than its own visibility,
|
||||
// which the author's timeline (autoAlpha) may be writing too.
|
||||
var HIDE_ATTR = "data-hf-motion-blur-hiding";
|
||||
|
||||
function installHideRule() {
|
||||
if (document.getElementById("hf-mb-hide")) return;
|
||||
var rule = document.createElement("style");
|
||||
rule.id = "hf-mb-hide";
|
||||
rule.textContent = "[" + HIDE_ATTR + "]{visibility:hidden!important}";
|
||||
(document.head || document.documentElement).appendChild(rule);
|
||||
}
|
||||
|
||||
function stripAttrs(el) {
|
||||
for (var a = 0; a < COPY_STRIP.length; a++) el.removeAttribute(COPY_STRIP[a]);
|
||||
}
|
||||
|
||||
function stripCopyAttrs(root) {
|
||||
stripAttrs(root);
|
||||
var inner = root.querySelectorAll("[" + COPY_STRIP.join("],[") + "]");
|
||||
for (var i = 0; i < inner.length; i++) stripAttrs(inner[i]);
|
||||
}
|
||||
|
||||
// Shutter length is measured in frames, so the snippet must know the composition
|
||||
// frame rate: explicit option, else the target's OWN root, else the first root in
|
||||
// the document, else 30. The target's root is what makes two compositions on one
|
||||
// page read their own data-fps instead of sharing the first one written.
|
||||
function resolveFps(optionFps, target) {
|
||||
var explicit = Number(optionFps);
|
||||
if (explicit > 0) return explicit;
|
||||
|
||||
var scoped = target ? target.closest("[data-composition-id][data-fps]") : null;
|
||||
var root = scoped || document.querySelector("[data-composition-id][data-fps]");
|
||||
var rootFps = root ? Number(root.getAttribute("data-fps")) : 0;
|
||||
if (rootFps > 0) return rootFps;
|
||||
|
||||
return 30;
|
||||
}
|
||||
|
||||
function numOption(value, fallback) {
|
||||
return value !== undefined ? Number(value) : fallback;
|
||||
}
|
||||
|
||||
// A resolved `transform` is either "none", a 2D matrix(a,b,c,d,e,f) or a 3D
|
||||
// matrix3d of 16. Splitting the numbers into the linear part and the
|
||||
// translation is what lets the deadband below use a pixel tolerance on the
|
||||
// one and an angle/ratio tolerance on the other.
|
||||
function parseTransform(value) {
|
||||
if (!value || value === "none") return { linear: [1, 0, 0, 1], translate: [0, 0, 0] };
|
||||
var nums = value
|
||||
.slice(value.indexOf("(") + 1, -1)
|
||||
.split(",")
|
||||
.map(parseFloat);
|
||||
if (nums.length === 16) {
|
||||
return {
|
||||
linear: [
|
||||
nums[0],
|
||||
nums[1],
|
||||
nums[2],
|
||||
nums[4],
|
||||
nums[5],
|
||||
nums[6],
|
||||
nums[8],
|
||||
nums[9],
|
||||
nums[10],
|
||||
nums[3],
|
||||
nums[7],
|
||||
nums[11],
|
||||
nums[15],
|
||||
],
|
||||
translate: [nums[12], nums[13], nums[14]],
|
||||
};
|
||||
}
|
||||
return {
|
||||
linear: [nums[0], nums[1], nums[2], nums[3]],
|
||||
translate: [nums[4], nums[5], 0],
|
||||
};
|
||||
}
|
||||
|
||||
// Deadband: half a pixel of travel, a thousandth of a unit of linear change,
|
||||
// about 0.06 degrees or 0.1% of scale. Below it the average is the source.
|
||||
// The 2D and 3D forms have different arities, so a change of form counts as
|
||||
// movement rather than being compared component by component.
|
||||
function differs(a, b) {
|
||||
if (a.linear.length !== b.linear.length) return true;
|
||||
for (var i = 0; i < a.linear.length; i++) {
|
||||
if (Math.abs(a.linear[i] - b.linear[i]) > 0.001) return true;
|
||||
}
|
||||
for (var j = 0; j < 3; j++) {
|
||||
if (Math.abs(a.translate[j] - b.translate[j]) > 0.5) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
window.attachMotionBlur = function (selector, tl, opts) {
|
||||
opts = opts || {};
|
||||
var shutterAngle = numOption(opts.shutterAngle, 720);
|
||||
var shutterPhase = numOption(opts.shutterPhase, -360);
|
||||
var requestedSamples = numOption(opts.samplesPerFrame, 16);
|
||||
var sharp = opts.sharp !== 0;
|
||||
if (!sharp) installHideRule();
|
||||
var samples = Number.isFinite(requestedSamples)
|
||||
? Math.max(2, Math.min(64, Math.round(requestedSamples)))
|
||||
: 16;
|
||||
var items = Array.isArray(selector) ? selector : [selector];
|
||||
var targets = items.reduce(function (acc, s) {
|
||||
if (typeof s === "string") {
|
||||
document.querySelectorAll(s).forEach(function (el) {
|
||||
acc.push(el);
|
||||
});
|
||||
} else if (s instanceof Element) {
|
||||
acc.push(s);
|
||||
}
|
||||
return acc;
|
||||
}, []);
|
||||
|
||||
// `samples` counts sub-intervals of the shutter window, so there is one copy at
|
||||
// every interval boundary — both ends of the window included — and each carries
|
||||
// 1/samples of the source. That is what the reference export shows: the outermost
|
||||
// copy sits exactly one frame away from the frame time, not half a step short.
|
||||
var copies = samples + 1;
|
||||
var alpha = String(1 / samples);
|
||||
|
||||
// A copy is styled by nothing that selected the original: dropping the id also
|
||||
// drops every `#id` rule that gave it size, colour and font. So each copy carries
|
||||
// its own resolved style inline. Chrome returns "" for a computed style's cssText,
|
||||
// so the declarations are enumerated rather than taken wholesale.
|
||||
// Visibility is not frozen into a copy: its root takes the element's current one from
|
||||
// the group each frame, and a descendant keeps its own only where it differs from its
|
||||
// parent's. A target hidden at attach (autoAlpha) would otherwise never smear.
|
||||
function resolvedStyles(source, out, parentVisibility) {
|
||||
var cs = getComputedStyle(source);
|
||||
var text = "";
|
||||
for (var i = 0; i < cs.length; i++) {
|
||||
var value = cs.getPropertyValue(cs[i]);
|
||||
var inherited = parentVisibility === undefined || value === parentVisibility;
|
||||
if (cs[i] === "visibility" && inherited) continue;
|
||||
text += cs[i] + ":" + value + ";";
|
||||
}
|
||||
// A copy is a still of one instant. Left live, an inherited transition or
|
||||
// keyframe animation would carry it somewhere the timeline never sampled.
|
||||
out.push(text + "transition:none;animation:none;");
|
||||
for (var c = 0; c < source.children.length; c++) {
|
||||
resolvedStyles(source.children[c], out, cs.getPropertyValue("visibility"));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function paintResolvedStyles(copy, styles, cursor) {
|
||||
copy.style.cssText = styles[cursor.i++];
|
||||
for (var c = 0; c < copy.children.length; c++) {
|
||||
paintResolvedStyles(copy.children[c], styles, cursor);
|
||||
}
|
||||
}
|
||||
|
||||
// Perspective applies to a parent's children only, and a copy is a grandchild.
|
||||
// Sharing the parent's 3D context would need preserve-3d on the group, which
|
||||
// mix-blend-mode flattens, so each copy carries the perspective itself. See the
|
||||
// header for what that does to the vanishing point.
|
||||
function parentPerspective(el) {
|
||||
var value = el.parentNode ? getComputedStyle(el.parentNode).perspective : "none";
|
||||
return value && value !== "none" ? "perspective(" + value + ") " : "";
|
||||
}
|
||||
|
||||
function attachOne(el) {
|
||||
var group = document.createElement("div");
|
||||
group.setAttribute("data-hf-motion-blur-group", "hf-mb-" + window._hfMbUid++);
|
||||
group.style.cssText =
|
||||
"position:absolute;left:0;top:0;width:0;height:0;isolation:isolate;pointer-events:none;display:none;";
|
||||
|
||||
var clones = [];
|
||||
for (var k = 0; k < copies; k++) {
|
||||
var clone = el.cloneNode(true);
|
||||
clone.removeAttribute("id");
|
||||
stripCopyAttrs(clone);
|
||||
clones.push(clone);
|
||||
group.appendChild(clone);
|
||||
}
|
||||
var s = {
|
||||
el: el,
|
||||
group: group,
|
||||
clones: clones,
|
||||
samples: [],
|
||||
perspective: "",
|
||||
watch: null,
|
||||
};
|
||||
|
||||
// Resolved styles and the parent's perspective are px once read, so a
|
||||
// container-relative element needs them again when its box changes. Per frame
|
||||
// that would walk the whole subtree once per copy; on resize it costs nothing
|
||||
// on a fixed-size render and keeps a live preview honest.
|
||||
function snapshot() {
|
||||
// Read a target hidden right now (an autoAlpha entrance) as shown, so a descendant
|
||||
// hidden by its own rule still differs from it; the inline value goes back exactly.
|
||||
var hidden = getComputedStyle(el).visibility !== "visible";
|
||||
var inline = el.style.getPropertyValue("visibility");
|
||||
var priority = el.style.getPropertyPriority("visibility");
|
||||
if (hidden) el.style.setProperty("visibility", "visible", "important");
|
||||
var styles;
|
||||
try {
|
||||
styles = resolvedStyles(el, []);
|
||||
} finally {
|
||||
if (hidden) el.style.setProperty("visibility", inline, priority);
|
||||
}
|
||||
s.perspective = parentPerspective(el);
|
||||
for (var c = 0; c < clones.length; c++) {
|
||||
paintResolvedStyles(clones[c], styles, { i: 0 });
|
||||
clones[c].style.position = "absolute";
|
||||
clones[c].style.margin = "0";
|
||||
clones[c].style.opacity = alpha;
|
||||
clones[c].style.mixBlendMode = "plus-lighter";
|
||||
}
|
||||
}
|
||||
|
||||
// Snapshot BEFORE the group enters the page, so a throw in the style walk leaves
|
||||
// nothing behind: the record the rollback needs does not exist until it returns.
|
||||
snapshot();
|
||||
el.parentNode.insertBefore(group, el);
|
||||
if (typeof ResizeObserver === "function") {
|
||||
s.watch = new ResizeObserver(snapshot);
|
||||
s.watch.observe(el);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
var state = [];
|
||||
// Every element this call marked. A throw inside `attachOne` never returns its
|
||||
// record, so `state` alone cannot give the marks back.
|
||||
var claimed = [];
|
||||
try {
|
||||
for (var q = 0; q < targets.length; q++) {
|
||||
var candidate = targets[q];
|
||||
// One group per element, whether a second call names it or one call names it
|
||||
// twice: a second set of copies over the first would double the ink. Marked
|
||||
// BEFORE the copies go in: inserting them runs custom-element reactions
|
||||
// synchronously, and one that registers a timeline re-enters the write trap.
|
||||
if (window._hfMbAttached.has(candidate)) continue;
|
||||
window._hfMbAttached.add(candidate);
|
||||
window._hfMbTimeline.set(candidate, tl);
|
||||
claimed.push(candidate);
|
||||
state.push(attachOne(candidate));
|
||||
}
|
||||
} catch (e) {
|
||||
unmark(claimed);
|
||||
discard(state);
|
||||
throw e;
|
||||
}
|
||||
// Nothing to blur means nothing to seek: a tracker here would run the whole sample
|
||||
// loop every frame over an empty set.
|
||||
if (state.length === 0) return;
|
||||
|
||||
// One seek loop drives the whole call, so the window is ONE length, and it belongs
|
||||
// to the composition of an element this call actually attached.
|
||||
var fps = resolveFps(opts.fps, state[0].el);
|
||||
for (var d = 1; d < state.length; d++) {
|
||||
if (resolveFps(opts.fps, state[d].el) === fps) continue;
|
||||
var line = "one call cannot blur compositions at different frame rates; using ";
|
||||
console.warn("[motion-blur] " + line + fps, state[d].el);
|
||||
break;
|
||||
}
|
||||
|
||||
function readTransform(el) {
|
||||
var cs = getComputedStyle(el);
|
||||
return {
|
||||
css: cs.transform,
|
||||
origin: cs.transformOrigin,
|
||||
opacity: cs.opacity,
|
||||
visibility: cs.visibility,
|
||||
parsed: parseTransform(cs.transform),
|
||||
};
|
||||
}
|
||||
|
||||
var scheduled = false;
|
||||
|
||||
function applyShutter() {
|
||||
var shutterTime = shutterAngle / 360 / fps;
|
||||
if (!(shutterTime > 0)) {
|
||||
state.forEach(function (s) {
|
||||
s.group.style.display = "none";
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var t0 = tl.time();
|
||||
var duration = tl.duration();
|
||||
var windowStart = t0 + shutterPhase / 360 / fps;
|
||||
|
||||
// Sample the real trajectory: seek to each sub-frame time with events
|
||||
// suppressed (so no tween callbacks, including this tracker's, fire),
|
||||
// read the resolved transform, then restore the frame time.
|
||||
try {
|
||||
for (var k = 0; k < copies; k++) {
|
||||
var tk = windowStart + (k / samples) * shutterTime;
|
||||
tl.time(Math.min(duration, Math.max(0, tk)), true);
|
||||
state.forEach(function (s) {
|
||||
s.samples[k] = readTransform(s.el);
|
||||
});
|
||||
}
|
||||
} finally {
|
||||
tl.time(t0, true);
|
||||
}
|
||||
|
||||
state.forEach(function (s) {
|
||||
// Read the element as the timeline left it: the marker is this snippet's own.
|
||||
if (!sharp) s.el.removeAttribute(HIDE_ATTR);
|
||||
var current = readTransform(s.el);
|
||||
var moved = false;
|
||||
for (var i = 0; i < copies; i++) {
|
||||
if (differs(s.samples[i].parsed, current.parsed)) {
|
||||
moved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!moved) {
|
||||
s.group.style.display = "none";
|
||||
return;
|
||||
}
|
||||
|
||||
// The copies are absolutely positioned inside the group, and the group sits at
|
||||
// the origin of the element's own containing block, so the element's offset box
|
||||
// places them. Re-read every frame: a beat is free to move the box itself.
|
||||
var left = s.el.offsetLeft + "px";
|
||||
var top = s.el.offsetTop + "px";
|
||||
var width = s.el.offsetWidth + "px";
|
||||
var height = s.el.offsetHeight + "px";
|
||||
for (var j = 0; j < copies; j++) {
|
||||
var clone = s.clones[j];
|
||||
clone.style.left = left;
|
||||
clone.style.top = top;
|
||||
clone.style.width = width;
|
||||
clone.style.height = height;
|
||||
clone.style.transformOrigin = s.samples[j].origin;
|
||||
clone.style.transform =
|
||||
s.perspective + (s.samples[j].css === "none" ? "" : s.samples[j].css);
|
||||
}
|
||||
// The copies are the element's own ink, so they carry its opacity and visibility:
|
||||
// a beat that moves and fades at once would otherwise leave a full-strength
|
||||
// smear behind a vanishing element. It rides the group, not the copies, whose
|
||||
// own opacity is the 1/N shutter weight.
|
||||
s.group.style.opacity = current.opacity;
|
||||
// Set only where the element differs from its parent: an explicit value would
|
||||
// outlive an ancestor that hides later, like a clip that has ended.
|
||||
var shared = getComputedStyle(s.el.parentNode).visibility;
|
||||
s.group.style.visibility = current.visibility === shared ? "" : current.visibility;
|
||||
s.group.style.display = "";
|
||||
if (!sharp) s.el.setAttribute(HIDE_ATTR, "");
|
||||
});
|
||||
}
|
||||
|
||||
// tl.eventCallback("onUpdate") is unavailable under the HyperFrames runtime proxy, so a
|
||||
// tracker tween's onUpdate fires on every seek. Sampling is deferred to a microtask:
|
||||
// seeking GSAP from inside its own render reads stale tween state, while the microtask
|
||||
// runs after the seek returns and before the frame is captured or painted.
|
||||
var _proxy = { t: 0 };
|
||||
try {
|
||||
tl.to(
|
||||
_proxy,
|
||||
{
|
||||
t: 1,
|
||||
duration: Math.max(tl.duration(), 0.1),
|
||||
ease: "none",
|
||||
onUpdate: function () {
|
||||
if (scheduled) return;
|
||||
scheduled = true;
|
||||
Promise.resolve().then(function () {
|
||||
scheduled = false;
|
||||
applyShutter();
|
||||
});
|
||||
},
|
||||
},
|
||||
0,
|
||||
);
|
||||
} catch (e) {
|
||||
unmark(claimed);
|
||||
discard(state);
|
||||
throw e;
|
||||
}
|
||||
};
|
||||
|
||||
// An empty attribute means defaults; anything else is a JSON options object. A value that
|
||||
// is not an options object is skipped loudly rather than read as defaults, because a typo
|
||||
// in it would otherwise render as a silently unblurred element.
|
||||
function sweepOptions(el) {
|
||||
var text = (el.getAttribute(SWEEP_ATTR) || "").trim();
|
||||
if (text === "") return {};
|
||||
var parsed = null;
|
||||
try {
|
||||
parsed = JSON.parse(text);
|
||||
} catch (e) {
|
||||
return refuse(el, "is not JSON: " + text);
|
||||
}
|
||||
// `null`, a number and a string all parse. None of them is a set of options.
|
||||
if (parsed === null || typeof parsed !== "object" || Array.isArray(parsed)) {
|
||||
return refuse(el, "is not a JSON object: " + text);
|
||||
}
|
||||
var bad = unknownKey(parsed);
|
||||
if (bad !== null) return refuse(el, "names no such option: " + bad);
|
||||
var wrong = nonNumber(parsed);
|
||||
if (wrong !== null) return refuse(el, "needs a number for " + wrong);
|
||||
if (parsed.sharp !== undefined && parsed.sharp !== 0 && parsed.sharp !== 1) {
|
||||
return refuse(el, "needs 0 or 1 for sharp");
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
// A misspelled key is the likeliest typo in a JSON object, and reading it as
|
||||
// defaults is the silent no-op this attribute exists to remove.
|
||||
function unknownKey(parsed) {
|
||||
for (var key in parsed) {
|
||||
if (OPTION_KEYS.indexOf(key) < 0) return key;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// A key with a value the shutter cannot use is the same silent no-op as a key it does
|
||||
// not know: a non-numeric angle hides the smear, a non-numeric phase parks every copy
|
||||
// at the timeline's start. JSON gives real numbers, so anything else is a typo.
|
||||
function nonNumber(parsed) {
|
||||
for (var i = 0; i < OPTION_KEYS.length; i++) {
|
||||
var held = parsed[OPTION_KEYS[i]];
|
||||
if (held === undefined) continue;
|
||||
if (typeof held !== "number" || !Number.isFinite(held)) return OPTION_KEYS[i];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// A throw partway through an attach leaves an element blurred by nothing, so the copies
|
||||
// go too, along with the observer that would otherwise keep walking a detached subtree
|
||||
// on every resize of an element nothing blurs.
|
||||
// The mark is what a second trigger reads, so it is the first thing to give back.
|
||||
function unmark(els) {
|
||||
for (var i = 0; i < els.length; i++) {
|
||||
window._hfMbAttached.delete(els[i]);
|
||||
window._hfMbTimeline.delete(els[i]);
|
||||
}
|
||||
}
|
||||
|
||||
function discard(state) {
|
||||
for (var i = 0; i < state.length; i++) {
|
||||
var s = state[i];
|
||||
if (s.watch !== null) s.watch.disconnect();
|
||||
if (s.group.parentNode !== null) s.group.parentNode.removeChild(s.group);
|
||||
}
|
||||
}
|
||||
|
||||
function refuse(el, why) {
|
||||
window._hfMbSkipped.add(el);
|
||||
console.warn("[motion-blur] " + SWEEP_ATTR + " " + why, el);
|
||||
return null;
|
||||
}
|
||||
|
||||
// An element belongs to the nearest composition above it, so a sub-composition's
|
||||
// targets follow that sub-composition's own timeline.
|
||||
function compositionOf(el) {
|
||||
var host = el.closest("[data-composition-id]");
|
||||
return host ? host.getAttribute("data-composition-id") : null;
|
||||
}
|
||||
|
||||
// Anything else registered on the container is somebody else's bookkeeping: a
|
||||
// timeline is the thing this snippet can seek and extend.
|
||||
function isTimeline(value) {
|
||||
return !!value && typeof value.time === "function" && typeof value.to === "function";
|
||||
}
|
||||
|
||||
// Attached, or skipped as unparseable. Both are terminal, so a later trigger must not
|
||||
// report or attach the element twice.
|
||||
function handled(el) {
|
||||
return window._hfMbAttached.has(el) || window._hfMbSkipped.has(el);
|
||||
}
|
||||
|
||||
// The timeline registered for an element's own composition, or null. Read from the
|
||||
// registry rather than taken from whoever wrote it, so every trigger agrees.
|
||||
function timelineFor(el) {
|
||||
var id = compositionOf(el);
|
||||
if (id === null) return null;
|
||||
var registry = window.__timelines;
|
||||
var found = registry ? registry[id] : null;
|
||||
return isTimeline(found) ? found : null;
|
||||
}
|
||||
|
||||
// A marked element whose parent is not an Element has no target above it: the parent
|
||||
// of a root is the Document, which has no `closest`.
|
||||
function nestedInTarget(el) {
|
||||
var parent = el.parentNode;
|
||||
if (parent === null || typeof parent.closest !== "function") return false;
|
||||
return parent.closest(SWEEP_SELECTOR) !== null;
|
||||
}
|
||||
|
||||
// One owner of attaching one element. Answers whether the element still needs a trigger.
|
||||
function claim(el) {
|
||||
var tl = timelineFor(el);
|
||||
if (handled(el)) {
|
||||
var owner = window._hfMbTimeline.get(el);
|
||||
// Re-registering a key with a DIFFERENT timeline leaves the copies driven by the one
|
||||
// nobody seeks, which renders sharp and says nothing. Report it rather than guess.
|
||||
var changed = tl !== null && owner !== undefined && owner !== tl;
|
||||
if (changed && !window._hfMbWarned.has(el)) {
|
||||
window._hfMbWarned.add(el);
|
||||
console.warn(
|
||||
"[motion-blur] a second timeline registered for this element; the copies still follow the first",
|
||||
el,
|
||||
);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
// Its group would be inserted into the live outer element, so the outer target's
|
||||
// style replay would walk a subtree its cursor no longer matches.
|
||||
if (nestedInTarget(el)) {
|
||||
refuse(el, "cannot blur a target inside another target; blur one of them");
|
||||
return true;
|
||||
}
|
||||
var opts = sweepOptions(el);
|
||||
if (opts === null) return true;
|
||||
if (tl === null) return false;
|
||||
window.attachMotionBlur(el, tl, opts);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns the elements still waiting for their composition to register a timeline.
|
||||
// The trap below runs this INSIDE the author's registration statement, so one bad
|
||||
// target must not abort the rest of their composition script.
|
||||
function sweep() {
|
||||
var pending = [];
|
||||
document.querySelectorAll(SWEEP_SELECTOR).forEach(function (el) {
|
||||
try {
|
||||
if (!claim(el)) pending.push(el);
|
||||
} catch (e) {
|
||||
window._hfMbSkipped.add(el);
|
||||
console.warn("[motion-blur] could not blur this element: " + e, el);
|
||||
}
|
||||
});
|
||||
return pending;
|
||||
}
|
||||
|
||||
// Registering a timeline is the moment the author has finished building it, so trapping
|
||||
// the write attaches before the renderer captures a frame. A microtask would be too
|
||||
// early: it runs before the next `<script>` tag.
|
||||
function registrationProxy(container) {
|
||||
var proxy = new Proxy(container, {
|
||||
set: function (target, key, value) {
|
||||
target[key] = value;
|
||||
if (typeof key === "string") sweep();
|
||||
return true;
|
||||
},
|
||||
});
|
||||
window._hfMbProxies.add(proxy);
|
||||
return proxy;
|
||||
}
|
||||
|
||||
function hookRegistration() {
|
||||
var held = window.__timelines;
|
||||
Object.defineProperty(window, "__timelines", {
|
||||
configurable: true,
|
||||
enumerable: true,
|
||||
get: function () {
|
||||
return held;
|
||||
},
|
||||
set: function (value) {
|
||||
var container = !!value && typeof value === "object";
|
||||
var fresh = container && !window._hfMbProxies.has(value);
|
||||
held = fresh ? registrationProxy(value) : value;
|
||||
if (fresh) sweep();
|
||||
},
|
||||
});
|
||||
// A container assigned before this snippet ran is replayed through the setter, so a
|
||||
// timeline already registered on it is swept too.
|
||||
if (held !== undefined) window.__timelines = held;
|
||||
}
|
||||
|
||||
// The trap above cannot see every registration: the runtime owns the registry object,
|
||||
// wraps it per sub-composition, and mounts nested compositions asynchronously. So the
|
||||
// registry is also POLLED, which needs no cooperation from whoever writes it.
|
||||
function poll(ticks) {
|
||||
var pending = sweep();
|
||||
// The WHOLE budget, every time. Stopping the first tick nothing is pending kills the
|
||||
// poll one tick into an ordinary page, which is before a late composition arrives.
|
||||
if (ticks > 0) {
|
||||
setTimeout(function () {
|
||||
poll(ticks - 1);
|
||||
}, POLL_MS);
|
||||
return;
|
||||
}
|
||||
if (pending.length === 0) return;
|
||||
var count = pending.length + " element(s) carry " + SWEEP_ATTR;
|
||||
console.warn(
|
||||
"[motion-blur] " + count + ", and no composition registered a timeline for them",
|
||||
pending,
|
||||
);
|
||||
}
|
||||
|
||||
if (!window._hfMbHooked) {
|
||||
window._hfMbHooked = true;
|
||||
hookRegistration();
|
||||
poll(POLL_TICKS);
|
||||
}
|
||||
/* SHUTTER_SNIPPET_END */
|
||||
})();
|
||||
</script>
|
||||
<script>
|
||||
(function () {
|
||||
"use strict";
|
||||
var DUR = 4.7;
|
||||
var SPREAD = 190; // dot spacing in the menu
|
||||
var ORBIT = 197; // where each dot rests inside its blade
|
||||
var R_OUT = 298;
|
||||
var R_IN = 118;
|
||||
var GAP = 44;
|
||||
var ROUND = 10; // blade corner radius: the path is inset by it and stroked back out
|
||||
var TWIST = -18; // degrees the blade gaps curl from the inner to the outer edge
|
||||
var SHUTTER = 360; // degrees, centred on the frame
|
||||
|
||||
// Top, middle and bottom dot. Each spins clockwise from `from`, `spinIn` degrees
|
||||
// into the mark and `spinOut` more back to the menu; they rest 120 degrees apart.
|
||||
var PIECES = [
|
||||
{ from: -90, menuR: SPREAD, spinIn: 360, spinOut: 360 },
|
||||
{ from: 180, menuR: 0, spinIn: 330, spinOut: 390 },
|
||||
{ from: 90, menuR: SPREAD, spinIn: 300, spinOut: 420 },
|
||||
];
|
||||
// Beat windows in seconds, read off the reference frame by frame.
|
||||
var SPLITS = [
|
||||
[0.33, 0.73],
|
||||
[3.43, 3.83],
|
||||
];
|
||||
var MERGES = [
|
||||
[2.69, 3.03],
|
||||
[4.2, 4.54],
|
||||
];
|
||||
var SPIN_IN = [1.03, 1.6];
|
||||
var SPIN_OUT = [2.075, 2.67];
|
||||
var BLADE_GROW = [1.24, 1.52];
|
||||
var BLADE_SHRINK = [2.1, 2.4];
|
||||
var CENTRE_GROW = [1.3, 1.5];
|
||||
var CENTRE_SHRINK = [2.115, 2.28];
|
||||
// Each dot swells along its path while its blade grows out of it, and on the way back.
|
||||
var SWELLS = [
|
||||
[1.12, 1.29, 1.47],
|
||||
[2.1, 2.24, 2.45],
|
||||
];
|
||||
var SWELL_ALONG = 0.7;
|
||||
var SWELL_ACROSS = 0.15;
|
||||
|
||||
var swift = CustomEase.create("gs-swift", "M0,0 C0.25,0 0.2,1 1,1");
|
||||
var settle = CustomEase.create("gs-settle", "M0,0 C0.43,0 0.39,1 1,1");
|
||||
var split = CustomEase.create("gs-split", "M0,0 C0.4,0 0.2,1 1,1");
|
||||
var inOut = gsap.parseEase("power2.inOut");
|
||||
var easeOut = gsap.parseEase("power1.out");
|
||||
var circOut = gsap.parseEase("circ.out");
|
||||
var bladeOut = gsap.parseEase("power3.out");
|
||||
var linear = gsap.parseEase("none");
|
||||
|
||||
function span(t, w, ease) {
|
||||
return ease(gsap.utils.clamp(0, 1, (t - w[0]) / (w[1] - w[0])));
|
||||
}
|
||||
|
||||
function spread(t) {
|
||||
if (t < MERGES[0][0]) return span(t, SPLITS[0], split);
|
||||
if (t < SPLITS[1][0]) return 1 - span(t, MERGES[0], settle);
|
||||
if (t < MERGES[1][0]) return span(t, SPLITS[1], split);
|
||||
return 1 - span(t, MERGES[1], settle);
|
||||
}
|
||||
|
||||
function swell(t) {
|
||||
var s = 0;
|
||||
SWELLS.forEach(function (w) {
|
||||
s += span(t, [w[0], w[1]], inOut) - span(t, [w[1], w[2]], inOut);
|
||||
});
|
||||
return s;
|
||||
}
|
||||
|
||||
function rad(deg) {
|
||||
return (deg * Math.PI) / 180;
|
||||
}
|
||||
|
||||
function piece(p, t) {
|
||||
var spinIn = span(t, SPIN_IN, swift);
|
||||
var spinOut = span(t, SPIN_OUT, swift);
|
||||
var angle = p.from + p.spinIn * spinIn + p.spinOut * spinOut;
|
||||
var radius = p.menuR * spread(t) + (ORBIT - p.menuR) * (spinIn - spinOut);
|
||||
var swollen = swell(t);
|
||||
return {
|
||||
x: radius * Math.cos(rad(angle)),
|
||||
y: radius * Math.sin(rad(angle)),
|
||||
turn: angle - (p.from + p.spinIn),
|
||||
rotation: angle,
|
||||
scaleX: 1 + SWELL_ACROSS * swollen,
|
||||
scaleY: 1 + SWELL_ALONG * swollen,
|
||||
};
|
||||
}
|
||||
|
||||
// A blade rides its dot: anchored at the dot's rest point, turned and scaled about
|
||||
// it, and carried to wherever the dot is. Scale 0 hides it inside the dot.
|
||||
function blade(p, rest, t) {
|
||||
var at = piece(p, t);
|
||||
var grown = span(t, BLADE_GROW, bladeOut) - span(t, BLADE_SHRINK, linear);
|
||||
return {
|
||||
x: at.x - rest.x,
|
||||
y: at.y - rest.y,
|
||||
rotation: at.turn,
|
||||
scaleX: grown,
|
||||
scaleY: grown,
|
||||
};
|
||||
}
|
||||
|
||||
function edge(mid, side, r) {
|
||||
var swirl = (TWIST * (r - ORBIT)) / (R_OUT - R_IN);
|
||||
var theta = rad(mid + side * 60 + swirl) - (side * (GAP / 2 + ROUND)) / r;
|
||||
return (r * Math.cos(theta)).toFixed(2) + "," + (r * Math.sin(theta)).toFixed(2);
|
||||
}
|
||||
|
||||
function bladePath(mid) {
|
||||
var lo = [];
|
||||
var hi = [];
|
||||
for (var k = 0; k <= 16; k++) {
|
||||
var r = R_IN + ROUND + ((R_OUT - R_IN - 2 * ROUND) * k) / 16;
|
||||
lo.push(edge(mid, -1, r));
|
||||
hi.unshift(edge(mid, 1, r));
|
||||
}
|
||||
return [
|
||||
"M" + lo.join(" L"),
|
||||
"A" + (R_OUT - ROUND) + "," + (R_OUT - ROUND) + " 0 0 1 " + hi[0],
|
||||
"L" + hi.join(" L"),
|
||||
"A" + (R_IN + ROUND) + "," + (R_IN + ROUND) + " 0 0 0 " + lo[0],
|
||||
"Z",
|
||||
].join(" ");
|
||||
}
|
||||
|
||||
var tl = gsap.timeline({ paused: true });
|
||||
|
||||
// Tweens a time value 0 to DUR on `el` and lets `read(t)` decide each property.
|
||||
function drive(el, props, read) {
|
||||
var from = {};
|
||||
var to = { duration: DUR, ease: "none", modifiers: {} };
|
||||
props.forEach(function (prop) {
|
||||
from[prop] = 0;
|
||||
to[prop] = DUR;
|
||||
to.modifiers[prop] = gsap.utils.unitize(function (t) {
|
||||
return read(t)[prop];
|
||||
});
|
||||
});
|
||||
tl.fromTo(el, from, to, 0);
|
||||
}
|
||||
|
||||
var MOVES = ["x", "y", "rotation", "scaleX", "scaleY"];
|
||||
PIECES.forEach(function (p, i) {
|
||||
drive(document.getElementById("gs-dot-" + i), MOVES, function (t) {
|
||||
return piece(p, t);
|
||||
});
|
||||
var el = document.getElementById("gs-blade-" + i);
|
||||
var restAngle = p.from + p.spinIn;
|
||||
var rest = { x: ORBIT * Math.cos(rad(restAngle)), y: ORBIT * Math.sin(rad(restAngle)) };
|
||||
el.querySelector("path").setAttribute("d", bladePath(restAngle));
|
||||
el.style.transformOrigin = R_OUT + rest.x + "px " + (R_OUT + rest.y) + "px";
|
||||
drive(el, MOVES, function (t) {
|
||||
return blade(p, rest, t);
|
||||
});
|
||||
});
|
||||
|
||||
drive(document.getElementById("gs-centre"), ["scaleX", "scaleY"], function (t) {
|
||||
var grown = span(t, CENTRE_GROW, easeOut) - span(t, CENTRE_SHRINK, circOut);
|
||||
return { scaleX: grown, scaleY: grown };
|
||||
});
|
||||
|
||||
// Spinning dots under the goo filter would threshold their blur away.
|
||||
var goo = document.getElementById("gs-goo-box");
|
||||
tl.set(goo, { filter: "none" }, 0.95);
|
||||
tl.set(goo, { filter: "url(#gs-goo)" }, 2.67);
|
||||
|
||||
var tile = document.getElementById("gs-tile");
|
||||
[
|
||||
[0.32, 2.08],
|
||||
[3.42, 4.2],
|
||||
].forEach(function (shown) {
|
||||
tl.fromTo(
|
||||
tile,
|
||||
{ opacity: 0, scale: 0.975 },
|
||||
{ opacity: 1, scale: 1, duration: 0.15, ease: "power1.inOut", immediateRender: false },
|
||||
shown[0],
|
||||
);
|
||||
tl.to(tile, { opacity: 0, duration: 0.15, ease: "power1.inOut" }, shown[1]);
|
||||
});
|
||||
// The press on the menu before it spins.
|
||||
tl.to(tile, { backgroundColor: "rgba(28, 24, 15, 0.1)", duration: 0.05 }, 0.93);
|
||||
tl.to(tile, { backgroundColor: "rgba(28, 24, 15, 0.07)", duration: 0.07 }, 1.03);
|
||||
|
||||
// After every tween: the blur's tracker needs the timeline's final duration. No crisp
|
||||
// copy over the smear, and a one-frame shutter: the reference smears each blob end to end.
|
||||
attachMotionBlur(".gs-dot, .gs-blade, .gs-centre", tl, {
|
||||
shutterAngle: SHUTTER,
|
||||
shutterPhase: -SHUTTER / 2,
|
||||
sharp: 0,
|
||||
});
|
||||
|
||||
window.__timelines = window.__timelines || {};
|
||||
window.__timelines["gooey-split"] = tl;
|
||||
})();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"$schema": "https://hyperframes.heygen.com/schema/registry-item.json",
|
||||
"name": "gooey-split",
|
||||
"type": "hyperframes:block",
|
||||
"title": "Gooey Split",
|
||||
"description": "A dot splits into a three-dot menu with a gooey metaball neck, spins into a swirl mark under directional shutter motion blur, then breaks back into three dots and merges into one. The goo is an SVG blur-and-threshold filter on the dots; the blur integrates each part along its real trajectory, so the smear follows the direction and speed of the spin.",
|
||||
"dimensions": { "width": 1920, "height": 1080 },
|
||||
"duration": 4.7,
|
||||
"tags": ["effect", "gooey", "metaball", "motion-blur", "morph", "logo", "icon"],
|
||||
"files": [
|
||||
{
|
||||
"path": "gooey-split.html",
|
||||
"target": "compositions/gooey-split.html",
|
||||
"type": "hyperframes:composition"
|
||||
}
|
||||
]
|
||||
}
|
||||
+48
-6
@@ -274,12 +274,24 @@
|
||||
var POLL_MS = 32;
|
||||
var POLL_TICKS = 250;
|
||||
var SWEEP_SELECTOR = "[" + SWEEP_ATTR + "]";
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps"];
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps", "sharp"];
|
||||
|
||||
// A copy is a deep clone, so the attribute rides along on the root AND on every marked
|
||||
// descendant. Any one left behind is swept as a target of its own, which clones again.
|
||||
var COPY_STRIP = [SWEEP_ATTR, "data-composition-id", "data-fps"];
|
||||
|
||||
// sharp 0 hides a moving target through this marker rather than its own visibility,
|
||||
// which the author's timeline (autoAlpha) may be writing too.
|
||||
var HIDE_ATTR = "data-hf-motion-blur-hiding";
|
||||
|
||||
function installHideRule() {
|
||||
if (document.getElementById("hf-mb-hide")) return;
|
||||
var rule = document.createElement("style");
|
||||
rule.id = "hf-mb-hide";
|
||||
rule.textContent = "[" + HIDE_ATTR + "]{visibility:hidden!important}";
|
||||
(document.head || document.documentElement).appendChild(rule);
|
||||
}
|
||||
|
||||
function stripAttrs(el) {
|
||||
for (var a = 0; a < COPY_STRIP.length; a++) el.removeAttribute(COPY_STRIP[a]);
|
||||
}
|
||||
@@ -366,6 +378,8 @@
|
||||
var shutterAngle = numOption(opts.shutterAngle, 720);
|
||||
var shutterPhase = numOption(opts.shutterPhase, -360);
|
||||
var requestedSamples = numOption(opts.samplesPerFrame, 16);
|
||||
var sharp = opts.sharp !== 0;
|
||||
if (!sharp) installHideRule();
|
||||
var samples = Number.isFinite(requestedSamples)
|
||||
? Math.max(2, Math.min(64, Math.round(requestedSamples)))
|
||||
: 16;
|
||||
@@ -392,17 +406,23 @@
|
||||
// drops every `#id` rule that gave it size, colour and font. So each copy carries
|
||||
// its own resolved style inline. Chrome returns "" for a computed style's cssText,
|
||||
// so the declarations are enumerated rather than taken wholesale.
|
||||
function resolvedStyles(source, out) {
|
||||
// Visibility is not frozen into a copy: its root takes the element's current one from
|
||||
// the group each frame, and a descendant keeps its own only where it differs from its
|
||||
// parent's. A target hidden at attach (autoAlpha) would otherwise never smear.
|
||||
function resolvedStyles(source, out, parentVisibility) {
|
||||
var cs = getComputedStyle(source);
|
||||
var text = "";
|
||||
for (var i = 0; i < cs.length; i++) {
|
||||
text += cs[i] + ":" + cs.getPropertyValue(cs[i]) + ";";
|
||||
var value = cs.getPropertyValue(cs[i]);
|
||||
var inherited = parentVisibility === undefined || value === parentVisibility;
|
||||
if (cs[i] === "visibility" && inherited) continue;
|
||||
text += cs[i] + ":" + value + ";";
|
||||
}
|
||||
// A copy is a still of one instant. Left live, an inherited transition or
|
||||
// keyframe animation would carry it somewhere the timeline never sampled.
|
||||
out.push(text + "transition:none;animation:none;");
|
||||
for (var c = 0; c < source.children.length; c++) {
|
||||
resolvedStyles(source.children[c], out);
|
||||
resolvedStyles(source.children[c], out, cs.getPropertyValue("visibility"));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -451,7 +471,18 @@
|
||||
// that would walk the whole subtree once per copy; on resize it costs nothing
|
||||
// on a fixed-size render and keeps a live preview honest.
|
||||
function snapshot() {
|
||||
var styles = resolvedStyles(el, []);
|
||||
// Read a target hidden right now (an autoAlpha entrance) as shown, so a descendant
|
||||
// hidden by its own rule still differs from it; the inline value goes back exactly.
|
||||
var hidden = getComputedStyle(el).visibility !== "visible";
|
||||
var inline = el.style.getPropertyValue("visibility");
|
||||
var priority = el.style.getPropertyPriority("visibility");
|
||||
if (hidden) el.style.setProperty("visibility", "visible", "important");
|
||||
var styles;
|
||||
try {
|
||||
styles = resolvedStyles(el, []);
|
||||
} finally {
|
||||
if (hidden) el.style.setProperty("visibility", inline, priority);
|
||||
}
|
||||
s.perspective = parentPerspective(el);
|
||||
for (var c = 0; c < clones.length; c++) {
|
||||
paintResolvedStyles(clones[c], styles, { i: 0 });
|
||||
@@ -515,6 +546,7 @@
|
||||
css: cs.transform,
|
||||
origin: cs.transformOrigin,
|
||||
opacity: cs.opacity,
|
||||
visibility: cs.visibility,
|
||||
parsed: parseTransform(cs.transform),
|
||||
};
|
||||
}
|
||||
@@ -550,6 +582,8 @@
|
||||
}
|
||||
|
||||
state.forEach(function (s) {
|
||||
// Read the element as the timeline left it: the marker is this snippet's own.
|
||||
if (!sharp) s.el.removeAttribute(HIDE_ATTR);
|
||||
var current = readTransform(s.el);
|
||||
var moved = false;
|
||||
for (var i = 0; i < copies; i++) {
|
||||
@@ -580,12 +614,17 @@
|
||||
clone.style.transform =
|
||||
s.perspective + (s.samples[j].css === "none" ? "" : s.samples[j].css);
|
||||
}
|
||||
// The copies are the element's own ink, so they have to carry its opacity too:
|
||||
// The copies are the element's own ink, so they carry its opacity and visibility:
|
||||
// a beat that moves and fades at once would otherwise leave a full-strength
|
||||
// smear behind a vanishing element. It rides the group, not the copies, whose
|
||||
// own opacity is the 1/N shutter weight.
|
||||
s.group.style.opacity = current.opacity;
|
||||
// Set only where the element differs from its parent: an explicit value would
|
||||
// outlive an ancestor that hides later, like a clip that has ended.
|
||||
var shared = getComputedStyle(s.el.parentNode).visibility;
|
||||
s.group.style.visibility = current.visibility === shared ? "" : current.visibility;
|
||||
s.group.style.display = "";
|
||||
if (!sharp) s.el.setAttribute(HIDE_ATTR, "");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -639,6 +678,9 @@
|
||||
if (bad !== null) return refuse(el, "names no such option: " + bad);
|
||||
var wrong = nonNumber(parsed);
|
||||
if (wrong !== null) return refuse(el, "needs a number for " + wrong);
|
||||
if (parsed.sharp !== undefined && parsed.sharp !== 0 && parsed.sharp !== 1) {
|
||||
return refuse(el, "needs 0 or 1 for sharp");
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
|
||||
+57
-8
@@ -33,7 +33,8 @@
|
||||
No single copy ever exceeds 1/N, so a moving edge resolves as a
|
||||
staircase of ghosts behind a solid frame-time instance. The group
|
||||
carries the element's own opacity, so a beat that moves and fades at
|
||||
once fades its smear with it.
|
||||
once fades its smear with it. With `sharp: 0` the element is hidden
|
||||
while it moves instead, leaving only the shutter average.
|
||||
4. When every sampled transform collapses to the current one (element at
|
||||
rest), the group is hidden so the element renders sharp.
|
||||
|
||||
@@ -111,8 +112,14 @@
|
||||
target's own composition root, else 30). Pass it
|
||||
explicitly when rendering with an fps override
|
||||
(`hyperframes render --fps`).
|
||||
sharp — 1 (default) paints the element itself, crisp, over its
|
||||
smear; 0 hides it while it moves, leaving only the
|
||||
shutter average: a soft blur with no frame-time edge.
|
||||
It hides through a marker attribute, never the
|
||||
element's own visibility, so autoAlpha still works
|
||||
(an inline visibility !important on it wins).
|
||||
|
||||
A key that is none of the four, or a value that is not a finite number, is
|
||||
A key that is none of the five, or a value that is not a finite number, is
|
||||
refused by name rather than read as defaults. Both halves matter: a
|
||||
non-numeric angle hides the smear, and a non-numeric phase seeks every copy
|
||||
to NaN, which parks them at the timeline's start.
|
||||
@@ -136,12 +143,24 @@
|
||||
var POLL_MS = 32;
|
||||
var POLL_TICKS = 250;
|
||||
var SWEEP_SELECTOR = "[" + SWEEP_ATTR + "]";
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps"];
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps", "sharp"];
|
||||
|
||||
// A copy is a deep clone, so the attribute rides along on the root AND on every marked
|
||||
// descendant. Any one left behind is swept as a target of its own, which clones again.
|
||||
var COPY_STRIP = [SWEEP_ATTR, "data-composition-id", "data-fps"];
|
||||
|
||||
// sharp 0 hides a moving target through this marker rather than its own visibility,
|
||||
// which the author's timeline (autoAlpha) may be writing too.
|
||||
var HIDE_ATTR = "data-hf-motion-blur-hiding";
|
||||
|
||||
function installHideRule() {
|
||||
if (document.getElementById("hf-mb-hide")) return;
|
||||
var rule = document.createElement("style");
|
||||
rule.id = "hf-mb-hide";
|
||||
rule.textContent = "[" + HIDE_ATTR + "]{visibility:hidden!important}";
|
||||
(document.head || document.documentElement).appendChild(rule);
|
||||
}
|
||||
|
||||
function stripAttrs(el) {
|
||||
for (var a = 0; a < COPY_STRIP.length; a++) el.removeAttribute(COPY_STRIP[a]);
|
||||
}
|
||||
@@ -228,6 +247,8 @@
|
||||
var shutterAngle = numOption(opts.shutterAngle, 720);
|
||||
var shutterPhase = numOption(opts.shutterPhase, -360);
|
||||
var requestedSamples = numOption(opts.samplesPerFrame, 16);
|
||||
var sharp = opts.sharp !== 0;
|
||||
if (!sharp) installHideRule();
|
||||
var samples = Number.isFinite(requestedSamples)
|
||||
? Math.max(2, Math.min(64, Math.round(requestedSamples)))
|
||||
: 16;
|
||||
@@ -254,17 +275,23 @@
|
||||
// drops every `#id` rule that gave it size, colour and font. So each copy carries
|
||||
// its own resolved style inline. Chrome returns "" for a computed style's cssText,
|
||||
// so the declarations are enumerated rather than taken wholesale.
|
||||
function resolvedStyles(source, out) {
|
||||
// Visibility is not frozen into a copy: its root takes the element's current one from
|
||||
// the group each frame, and a descendant keeps its own only where it differs from its
|
||||
// parent's. A target hidden at attach (autoAlpha) would otherwise never smear.
|
||||
function resolvedStyles(source, out, parentVisibility) {
|
||||
var cs = getComputedStyle(source);
|
||||
var text = "";
|
||||
for (var i = 0; i < cs.length; i++) {
|
||||
text += cs[i] + ":" + cs.getPropertyValue(cs[i]) + ";";
|
||||
var value = cs.getPropertyValue(cs[i]);
|
||||
var inherited = parentVisibility === undefined || value === parentVisibility;
|
||||
if (cs[i] === "visibility" && inherited) continue;
|
||||
text += cs[i] + ":" + value + ";";
|
||||
}
|
||||
// A copy is a still of one instant. Left live, an inherited transition or
|
||||
// keyframe animation would carry it somewhere the timeline never sampled.
|
||||
out.push(text + "transition:none;animation:none;");
|
||||
for (var c = 0; c < source.children.length; c++) {
|
||||
resolvedStyles(source.children[c], out);
|
||||
resolvedStyles(source.children[c], out, cs.getPropertyValue("visibility"));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -313,7 +340,18 @@
|
||||
// that would walk the whole subtree once per copy; on resize it costs nothing
|
||||
// on a fixed-size render and keeps a live preview honest.
|
||||
function snapshot() {
|
||||
var styles = resolvedStyles(el, []);
|
||||
// Read a target hidden right now (an autoAlpha entrance) as shown, so a descendant
|
||||
// hidden by its own rule still differs from it; the inline value goes back exactly.
|
||||
var hidden = getComputedStyle(el).visibility !== "visible";
|
||||
var inline = el.style.getPropertyValue("visibility");
|
||||
var priority = el.style.getPropertyPriority("visibility");
|
||||
if (hidden) el.style.setProperty("visibility", "visible", "important");
|
||||
var styles;
|
||||
try {
|
||||
styles = resolvedStyles(el, []);
|
||||
} finally {
|
||||
if (hidden) el.style.setProperty("visibility", inline, priority);
|
||||
}
|
||||
s.perspective = parentPerspective(el);
|
||||
for (var c = 0; c < clones.length; c++) {
|
||||
paintResolvedStyles(clones[c], styles, { i: 0 });
|
||||
@@ -377,6 +415,7 @@
|
||||
css: cs.transform,
|
||||
origin: cs.transformOrigin,
|
||||
opacity: cs.opacity,
|
||||
visibility: cs.visibility,
|
||||
parsed: parseTransform(cs.transform),
|
||||
};
|
||||
}
|
||||
@@ -412,6 +451,8 @@
|
||||
}
|
||||
|
||||
state.forEach(function (s) {
|
||||
// Read the element as the timeline left it: the marker is this snippet's own.
|
||||
if (!sharp) s.el.removeAttribute(HIDE_ATTR);
|
||||
var current = readTransform(s.el);
|
||||
var moved = false;
|
||||
for (var i = 0; i < copies; i++) {
|
||||
@@ -442,12 +483,17 @@
|
||||
clone.style.transform =
|
||||
s.perspective + (s.samples[j].css === "none" ? "" : s.samples[j].css);
|
||||
}
|
||||
// The copies are the element's own ink, so they have to carry its opacity too:
|
||||
// The copies are the element's own ink, so they carry its opacity and visibility:
|
||||
// a beat that moves and fades at once would otherwise leave a full-strength
|
||||
// smear behind a vanishing element. It rides the group, not the copies, whose
|
||||
// own opacity is the 1/N shutter weight.
|
||||
s.group.style.opacity = current.opacity;
|
||||
// Set only where the element differs from its parent: an explicit value would
|
||||
// outlive an ancestor that hides later, like a clip that has ended.
|
||||
var shared = getComputedStyle(s.el.parentNode).visibility;
|
||||
s.group.style.visibility = current.visibility === shared ? "" : current.visibility;
|
||||
s.group.style.display = "";
|
||||
if (!sharp) s.el.setAttribute(HIDE_ATTR, "");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -501,6 +547,9 @@
|
||||
if (bad !== null) return refuse(el, "names no such option: " + bad);
|
||||
var wrong = nonNumber(parsed);
|
||||
if (wrong !== null) return refuse(el, "needs a number for " + wrong);
|
||||
if (parsed.sharp !== undefined && parsed.sharp !== 0 && parsed.sharp !== 1) {
|
||||
return refuse(el, "needs 0 or 1 for sharp");
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
|
||||
+49
-6
@@ -104,12 +104,24 @@
|
||||
var POLL_MS = 32;
|
||||
var POLL_TICKS = 250;
|
||||
var SWEEP_SELECTOR = "[" + SWEEP_ATTR + "]";
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps"];
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps", "sharp"];
|
||||
|
||||
// A copy is a deep clone, so the attribute rides along on the root AND on every marked
|
||||
// descendant. Any one left behind is swept as a target of its own, which clones again.
|
||||
var COPY_STRIP = [SWEEP_ATTR, "data-composition-id", "data-fps"];
|
||||
|
||||
// sharp 0 hides a moving target through this marker rather than its own visibility,
|
||||
// which the author's timeline (autoAlpha) may be writing too.
|
||||
var HIDE_ATTR = "data-hf-motion-blur-hiding";
|
||||
|
||||
function installHideRule() {
|
||||
if (document.getElementById("hf-mb-hide")) return;
|
||||
var rule = document.createElement("style");
|
||||
rule.id = "hf-mb-hide";
|
||||
rule.textContent = "[" + HIDE_ATTR + "]{visibility:hidden!important}";
|
||||
(document.head || document.documentElement).appendChild(rule);
|
||||
}
|
||||
|
||||
function stripAttrs(el) {
|
||||
for (var a = 0; a < COPY_STRIP.length; a++) el.removeAttribute(COPY_STRIP[a]);
|
||||
}
|
||||
@@ -196,6 +208,8 @@
|
||||
var shutterAngle = numOption(opts.shutterAngle, 720);
|
||||
var shutterPhase = numOption(opts.shutterPhase, -360);
|
||||
var requestedSamples = numOption(opts.samplesPerFrame, 16);
|
||||
var sharp = opts.sharp !== 0;
|
||||
if (!sharp) installHideRule();
|
||||
var samples = Number.isFinite(requestedSamples)
|
||||
? Math.max(2, Math.min(64, Math.round(requestedSamples)))
|
||||
: 16;
|
||||
@@ -222,17 +236,23 @@
|
||||
// drops every `#id` rule that gave it size, colour and font. So each copy carries
|
||||
// its own resolved style inline. Chrome returns "" for a computed style's cssText,
|
||||
// so the declarations are enumerated rather than taken wholesale.
|
||||
function resolvedStyles(source, out) {
|
||||
// Visibility is not frozen into a copy: its root takes the element's current one from
|
||||
// the group each frame, and a descendant keeps its own only where it differs from its
|
||||
// parent's. A target hidden at attach (autoAlpha) would otherwise never smear.
|
||||
function resolvedStyles(source, out, parentVisibility) {
|
||||
var cs = getComputedStyle(source);
|
||||
var text = "";
|
||||
for (var i = 0; i < cs.length; i++) {
|
||||
text += cs[i] + ":" + cs.getPropertyValue(cs[i]) + ";";
|
||||
var value = cs.getPropertyValue(cs[i]);
|
||||
var inherited = parentVisibility === undefined || value === parentVisibility;
|
||||
if (cs[i] === "visibility" && inherited) continue;
|
||||
text += cs[i] + ":" + value + ";";
|
||||
}
|
||||
// A copy is a still of one instant. Left live, an inherited transition or
|
||||
// keyframe animation would carry it somewhere the timeline never sampled.
|
||||
out.push(text + "transition:none;animation:none;");
|
||||
for (var c = 0; c < source.children.length; c++) {
|
||||
resolvedStyles(source.children[c], out);
|
||||
resolvedStyles(source.children[c], out, cs.getPropertyValue("visibility"));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -281,7 +301,18 @@
|
||||
// that would walk the whole subtree once per copy; on resize it costs nothing
|
||||
// on a fixed-size render and keeps a live preview honest.
|
||||
function snapshot() {
|
||||
var styles = resolvedStyles(el, []);
|
||||
// Read a target hidden right now (an autoAlpha entrance) as shown, so a descendant
|
||||
// hidden by its own rule still differs from it; the inline value goes back exactly.
|
||||
var hidden = getComputedStyle(el).visibility !== "visible";
|
||||
var inline = el.style.getPropertyValue("visibility");
|
||||
var priority = el.style.getPropertyPriority("visibility");
|
||||
if (hidden) el.style.setProperty("visibility", "visible", "important");
|
||||
var styles;
|
||||
try {
|
||||
styles = resolvedStyles(el, []);
|
||||
} finally {
|
||||
if (hidden) el.style.setProperty("visibility", inline, priority);
|
||||
}
|
||||
s.perspective = parentPerspective(el);
|
||||
for (var c = 0; c < clones.length; c++) {
|
||||
paintResolvedStyles(clones[c], styles, { i: 0 });
|
||||
@@ -345,6 +376,7 @@
|
||||
css: cs.transform,
|
||||
origin: cs.transformOrigin,
|
||||
opacity: cs.opacity,
|
||||
visibility: cs.visibility,
|
||||
parsed: parseTransform(cs.transform),
|
||||
};
|
||||
}
|
||||
@@ -380,6 +412,8 @@
|
||||
}
|
||||
|
||||
state.forEach(function (s) {
|
||||
// Read the element as the timeline left it: the marker is this snippet's own.
|
||||
if (!sharp) s.el.removeAttribute(HIDE_ATTR);
|
||||
var current = readTransform(s.el);
|
||||
var moved = false;
|
||||
for (var i = 0; i < copies; i++) {
|
||||
@@ -410,12 +444,18 @@
|
||||
clone.style.transform =
|
||||
s.perspective + (s.samples[j].css === "none" ? "" : s.samples[j].css);
|
||||
}
|
||||
// The copies are the element's own ink, so they have to carry its opacity too:
|
||||
// The copies are the element's own ink, so they carry its opacity and visibility:
|
||||
// a beat that moves and fades at once would otherwise leave a full-strength
|
||||
// smear behind a vanishing element. It rides the group, not the copies, whose
|
||||
// own opacity is the 1/N shutter weight.
|
||||
s.group.style.opacity = current.opacity;
|
||||
// Set only where the element differs from its parent: an explicit value would
|
||||
// outlive an ancestor that hides later, like a clip that has ended.
|
||||
var shared = getComputedStyle(s.el.parentNode).visibility;
|
||||
s.group.style.visibility =
|
||||
current.visibility === shared ? "" : current.visibility;
|
||||
s.group.style.display = "";
|
||||
if (!sharp) s.el.setAttribute(HIDE_ATTR, "");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -469,6 +509,9 @@
|
||||
if (bad !== null) return refuse(el, "names no such option: " + bad);
|
||||
var wrong = nonNumber(parsed);
|
||||
if (wrong !== null) return refuse(el, "needs a number for " + wrong);
|
||||
if (parsed.sharp !== undefined && parsed.sharp !== 0 && parsed.sharp !== 1) {
|
||||
return refuse(el, "needs 0 or 1 for sharp");
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
|
||||
+49
-6
@@ -138,12 +138,24 @@
|
||||
var POLL_MS = 32;
|
||||
var POLL_TICKS = 250;
|
||||
var SWEEP_SELECTOR = "[" + SWEEP_ATTR + "]";
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps"];
|
||||
var OPTION_KEYS = ["shutterAngle", "shutterPhase", "samplesPerFrame", "fps", "sharp"];
|
||||
|
||||
// A copy is a deep clone, so the attribute rides along on the root AND on every marked
|
||||
// descendant. Any one left behind is swept as a target of its own, which clones again.
|
||||
var COPY_STRIP = [SWEEP_ATTR, "data-composition-id", "data-fps"];
|
||||
|
||||
// sharp 0 hides a moving target through this marker rather than its own visibility,
|
||||
// which the author's timeline (autoAlpha) may be writing too.
|
||||
var HIDE_ATTR = "data-hf-motion-blur-hiding";
|
||||
|
||||
function installHideRule() {
|
||||
if (document.getElementById("hf-mb-hide")) return;
|
||||
var rule = document.createElement("style");
|
||||
rule.id = "hf-mb-hide";
|
||||
rule.textContent = "[" + HIDE_ATTR + "]{visibility:hidden!important}";
|
||||
(document.head || document.documentElement).appendChild(rule);
|
||||
}
|
||||
|
||||
function stripAttrs(el) {
|
||||
for (var a = 0; a < COPY_STRIP.length; a++) el.removeAttribute(COPY_STRIP[a]);
|
||||
}
|
||||
@@ -230,6 +242,8 @@
|
||||
var shutterAngle = numOption(opts.shutterAngle, 720);
|
||||
var shutterPhase = numOption(opts.shutterPhase, -360);
|
||||
var requestedSamples = numOption(opts.samplesPerFrame, 16);
|
||||
var sharp = opts.sharp !== 0;
|
||||
if (!sharp) installHideRule();
|
||||
var samples = Number.isFinite(requestedSamples)
|
||||
? Math.max(2, Math.min(64, Math.round(requestedSamples)))
|
||||
: 16;
|
||||
@@ -256,17 +270,23 @@
|
||||
// drops every `#id` rule that gave it size, colour and font. So each copy carries
|
||||
// its own resolved style inline. Chrome returns "" for a computed style's cssText,
|
||||
// so the declarations are enumerated rather than taken wholesale.
|
||||
function resolvedStyles(source, out) {
|
||||
// Visibility is not frozen into a copy: its root takes the element's current one from
|
||||
// the group each frame, and a descendant keeps its own only where it differs from its
|
||||
// parent's. A target hidden at attach (autoAlpha) would otherwise never smear.
|
||||
function resolvedStyles(source, out, parentVisibility) {
|
||||
var cs = getComputedStyle(source);
|
||||
var text = "";
|
||||
for (var i = 0; i < cs.length; i++) {
|
||||
text += cs[i] + ":" + cs.getPropertyValue(cs[i]) + ";";
|
||||
var value = cs.getPropertyValue(cs[i]);
|
||||
var inherited = parentVisibility === undefined || value === parentVisibility;
|
||||
if (cs[i] === "visibility" && inherited) continue;
|
||||
text += cs[i] + ":" + value + ";";
|
||||
}
|
||||
// A copy is a still of one instant. Left live, an inherited transition or
|
||||
// keyframe animation would carry it somewhere the timeline never sampled.
|
||||
out.push(text + "transition:none;animation:none;");
|
||||
for (var c = 0; c < source.children.length; c++) {
|
||||
resolvedStyles(source.children[c], out);
|
||||
resolvedStyles(source.children[c], out, cs.getPropertyValue("visibility"));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -315,7 +335,18 @@
|
||||
// that would walk the whole subtree once per copy; on resize it costs nothing
|
||||
// on a fixed-size render and keeps a live preview honest.
|
||||
function snapshot() {
|
||||
var styles = resolvedStyles(el, []);
|
||||
// Read a target hidden right now (an autoAlpha entrance) as shown, so a descendant
|
||||
// hidden by its own rule still differs from it; the inline value goes back exactly.
|
||||
var hidden = getComputedStyle(el).visibility !== "visible";
|
||||
var inline = el.style.getPropertyValue("visibility");
|
||||
var priority = el.style.getPropertyPriority("visibility");
|
||||
if (hidden) el.style.setProperty("visibility", "visible", "important");
|
||||
var styles;
|
||||
try {
|
||||
styles = resolvedStyles(el, []);
|
||||
} finally {
|
||||
if (hidden) el.style.setProperty("visibility", inline, priority);
|
||||
}
|
||||
s.perspective = parentPerspective(el);
|
||||
for (var c = 0; c < clones.length; c++) {
|
||||
paintResolvedStyles(clones[c], styles, { i: 0 });
|
||||
@@ -379,6 +410,7 @@
|
||||
css: cs.transform,
|
||||
origin: cs.transformOrigin,
|
||||
opacity: cs.opacity,
|
||||
visibility: cs.visibility,
|
||||
parsed: parseTransform(cs.transform),
|
||||
};
|
||||
}
|
||||
@@ -414,6 +446,8 @@
|
||||
}
|
||||
|
||||
state.forEach(function (s) {
|
||||
// Read the element as the timeline left it: the marker is this snippet's own.
|
||||
if (!sharp) s.el.removeAttribute(HIDE_ATTR);
|
||||
var current = readTransform(s.el);
|
||||
var moved = false;
|
||||
for (var i = 0; i < copies; i++) {
|
||||
@@ -444,12 +478,18 @@
|
||||
clone.style.transform =
|
||||
s.perspective + (s.samples[j].css === "none" ? "" : s.samples[j].css);
|
||||
}
|
||||
// The copies are the element's own ink, so they have to carry its opacity too:
|
||||
// The copies are the element's own ink, so they carry its opacity and visibility:
|
||||
// a beat that moves and fades at once would otherwise leave a full-strength
|
||||
// smear behind a vanishing element. It rides the group, not the copies, whose
|
||||
// own opacity is the 1/N shutter weight.
|
||||
s.group.style.opacity = current.opacity;
|
||||
// Set only where the element differs from its parent: an explicit value would
|
||||
// outlive an ancestor that hides later, like a clip that has ended.
|
||||
var shared = getComputedStyle(s.el.parentNode).visibility;
|
||||
s.group.style.visibility =
|
||||
current.visibility === shared ? "" : current.visibility;
|
||||
s.group.style.display = "";
|
||||
if (!sharp) s.el.setAttribute(HIDE_ATTR, "");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -503,6 +543,9 @@
|
||||
if (bad !== null) return refuse(el, "names no such option: " + bad);
|
||||
var wrong = nonNumber(parsed);
|
||||
if (wrong !== null) return refuse(el, "needs a number for " + wrong);
|
||||
if (parsed.sharp !== undefined && parsed.sharp !== 0 && parsed.sharp !== 1) {
|
||||
return refuse(el, "needs 0 or 1 for sharp");
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
"files": 29
|
||||
},
|
||||
"hyperframes-animation": {
|
||||
"hash": "6af72990949385ca",
|
||||
"hash": "179715a416750b26",
|
||||
"files": 122
|
||||
},
|
||||
"hyperframes-audio": {
|
||||
|
||||
@@ -61,14 +61,15 @@ that is already in the document, use the attribute.
|
||||
|
||||
## Options
|
||||
|
||||
| Option | Default | Meaning |
|
||||
| ----------------- | ------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------ |
|
||||
| `shutterAngle` | 720 | Degrees of the frame interval the shutter is open. 720 is two frames, measured off a real After Effects export. 360 is one frame. 0 disables the smear |
|
||||
| `shutterPhase` | -360 | Degrees the window start sits from the frame time. -360 centres the window on the frame |
|
||||
| `samplesPerFrame` | 16 | Sub-intervals of the window, so this many plus one copies, each at 1 over this many opacity. Max 64 |
|
||||
| `fps` | the `data-fps` of the target's own composition root, else 30 | Composition frame rate. Pass it explicitly when rendering with an fps override |
|
||||
| Option | Default | Meaning |
|
||||
| ----------------- | ------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| `shutterAngle` | 720 | Degrees of the frame interval the shutter is open. 720 is two frames, measured off a real After Effects export. 360 is one frame. 0 disables the smear |
|
||||
| `shutterPhase` | -360 | Degrees the window start sits from the frame time. -360 centres the window on the frame |
|
||||
| `samplesPerFrame` | 16 | Sub-intervals of the window, so this many plus one copies, each at 1 over this many opacity. Max 64 |
|
||||
| `fps` | the `data-fps` of the target's own composition root, else 30 | Composition frame rate. Pass it explicitly when rendering with an fps override |
|
||||
| `sharp` | 1 | 1 paints the element itself, crisp, over its smear. 0 hides it while it moves, leaving only the shutter average: a soft blur with no frame-time edge. It hides through a marker attribute, never the element's own visibility, so autoAlpha still works (an inline `visibility: visible !important` on it wins) |
|
||||
|
||||
A key that is none of these four, and a value that is not a finite number, are
|
||||
A key that is none of these five, and a value that is not a finite number, are
|
||||
both refused by name rather than read as defaults. `{"shutterAngle": "720deg"}`
|
||||
is a refusal, not a 720 degree shutter.
|
||||
|
||||
@@ -87,7 +88,7 @@ nothing except where noted:
|
||||
| Console warns that no composition registered a timeline for an element | The element is outside every `data-composition-id`, or that composition never registers a timeline | Put it inside the composition's root, or register the timeline |
|
||||
| Console warns the attribute is not JSON | Single quotes, unquoted keys, a trailing comma | Double-quoted JSON, or an empty attribute for defaults |
|
||||
| Console warns the attribute is not a JSON object | `null`, a bare number, a quoted string, an array | An object, or an empty attribute for defaults |
|
||||
| Console warns the attribute names no such option | A misspelled key, for example `samplesperframe` | Use one of the four names above, case-sensitive |
|
||||
| Console warns the attribute names no such option | A misspelled key, for example `samplesperframe` | Use one of the five names above, case-sensitive |
|
||||
| Console warns the attribute needs a number for an option | A quoted or unit-suffixed value, for example `"720deg"` | A bare JSON number |
|
||||
| Console warns it cannot blur a target inside another target | Both an element and one of its ancestors carry the attribute | Mark one of them, the one that moves |
|
||||
| Console warns one call cannot blur compositions at different frame rates | One `attachMotionBlur` call named elements in two compositions whose `data-fps` differ | One call per composition |
|
||||
|
||||
Reference in New Issue
Block a user