* feat(engine): a script-load failure names where the script came from and why it failed
* fix(engine): keep the script-load cause helpers private and within the engine size budget
* fix(core): motion blur notices a WebGL canvas the Studio page touched first
When a same-origin host page (Studio) reaches a preview element before the
scene does, for example through a MutationObserver record, Chrome gives that
element the host's prototype. The scene's getContext("webgl") then ran the
host's unpatched getContext, so the canvas never reached the accelerated
canvas set, capture motion blur stayed on, and the WebGL canvas froze during
preview playback.
The tracker now records a canvas in the set of the canvas's own window, and
installs itself in a same-origin parent too, compiled with the parent's own
Function. Cross-origin parents are skipped.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(studio): track accelerated canvases in Studio's window, not the embedder's
The preview runtime no longer installs the canvas tracker in its parent
window. That ran on every preview boot, so any same-origin page embedding
the player got its getContext wrapped, and a host CSP without
unsafe-eval reported a violation on each load. Studio now installs the
tracker in its own window when its Player module loads, and core
exposes it at @hyperframes/core/page-motion-blur.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore: keep the comment share of the touched files from rising
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): snapshot stops Chrome decoding videos it already replaces with extracted frames
* fix(cli): a held video keeps its intrinsic size in snapshot, as in render
* fix(cli): shorten a comment line in the held-video hints
* perf(engine): skip the screenshot on frames the page reports unchanged in beginframe capture
* fix(engine): beginframe reuse never returns a frame older than a cross-frame page change
* fix(engine): the BeginFrame reuse test gets a headless shell in the flake gate
* fix(ci): run the headless shell installer through its package
* fix(ci): install the headless shell with bunx, npx finds no bin in the workspace
* feat(engine): a chunk-fed encoder and the rule for which films may use it, off by default
* test(engine): end the chunk encoder's ffprobe call with --
* fix(producer): a render stops when a capture session sees every composition script fail
* fix(producer): only capture workers decide a script failure; prep sessions stop without recording it
* fix(producer): a script failure in a capture worker still reports as the composition-script error
* style(producer): format the script-failure test
* feat(producer): report browser-computed reference backgrounds
Preserve one initial root/page reference across local, streamed and distributed
render results without guessing from film pixels.
— Jerrai
* fix(producer): preserve plan compatibility and optional inspection
Keep reference metadata outside the v2 manifest hash and read it from the
verified execution-plan artifact. Static planning uses a non-gating page
inspection instead of requiring render-worker capabilities.
— Jerrai
* fix(producer): poll readiness independently of animation frames
Use timed polling while the render clock parks animation frames. Cover readiness
that changes after the first check with a short real-browser regression.
— Jerrai
* fix(producer): budget measured reference metadata runtime growth
Producer adds 2,228 compressed bytes over current main. Tests, fixtures and source
maps are already absent from its dist-only tarball. Allow 7,766 bytes of headroom
above the verified 837,234-byte payload while retaining the unpacked limit.
— Jerrai
* fix(engine): a scene that has ended gives up its WebGL context so the next scene is not slowed
* build(engine): raise the engine package size budget for the WebGL release module
* chore(engine): shorten the WebGL release comment
* fix(engine): a scene gives up its WebGL context only when the runtime says its window ended
* chore(engine): drop a comment the type already says
* chore(engine): shorten a comment line
* fix: cache paths follow HYPERFRAMES_CACHE_DIR
Every place HyperFrames keeps downloaded or built files now takes its
folder from one helper, hyperframesCacheDir() in @hyperframes/core. The
default stays ~/.cache/hyperframes; HYPERFRAMES_CACHE_DIR moves it.
* fix: register the cache-dir subpath for bun and node, and build inspector from core source
* test: the cache-dir override test uses a folder that is absolute on every platform
* fix: the opencv cache follows HYPERFRAMES_CACHE_DIR
* fix(cli): npm installs run in their staging dir, so no cache path reaches a command line
* fix(cli): whisper.cpp is cloned inside its build dir, so no cache path is a git argument
* test(cli): the whisper clone test finds no system whisper on Windows either
* fix(engine): GPU renders use the NVENC preset names the host's ffmpeg lists
* fix(engine): one ffmpeg stdout reader for encoder detection and preset listing
* ci(engine): raise the engine unpacked size budget for the NVENC preset reader
* fix(engine): passthrough output follows the page frames and holds a short video's last frame
* test(engine): a film whose audio outlasts its video still qualifies for passthrough
* test(engine): passthrough encodes one output frame per page frame when the video is shorter
* test(engine): end the ffprobe options before the file in the passthrough frame count test
* feat(engine): composite a source video inside the streaming encoder
* feat(engine): opt-in flag and rule for compositing a lone full-timeline video
* feat(producer): opt-in video layer passthrough for a lone full-canvas video
* feat(producer): launch the probe, drop its page and capture PNG when passthrough is on
* refactor(engine): trim the passthrough doc comments to one line
* fix(producer): refuse passthrough when a wrapper or sub-composition paints a background
* chore(producer): mark the in-page layout check as one deliberate unit
* fix(engine): a video left out of capture no longer blocks static-frame dedup
* refactor(engine): shorten two long comments in the static-frame eligibility scan
* refactor(engine): one builder for the video frame filter chain
* refactor(engine): keep the filter chain builder module-private until it has a caller
* fix(producer): a failed video extraction names which clip files failed
* fix(producer): the extraction source label hides scheme payloads and drive paths
* style(producer): format the extraction source label
* fix(engine): scale static-frame verification budget with the job
* fix(engine): keep comment share flat
* fix(engine): drop added comment
* fix(engine): time seek in verify budget, state the policy
* fix(producer): render telemetry reports beyond-viewport capture as the workers used it
* fix(producer): apply the sessions' beyond-viewport value at the summary, on every capture path
* chore(engine): drop a comment so the types file's comment share does not rise
* fix(producer): auto renders with color-graded media stay SDR instead of promoting to HDR
* fix(producer): keep auto renders SDR when a graded canvas is present
* fix(cli): capture's public-address check uses the engine's list; 192.0/16 is not all reserved
Only 192.0.0.0/24 and 192.0.2.0/24 are special-use. The capture proxy blocked all of
192.0.0.0/16, so sites on WordPress VIP (192.0.64.0/18, e.g. nasa.gov at 192.0.66.108)
failed every capture with net::ERR_TUNNEL_CONNECTION_FAILED. isPublicIPv4 now reads the
engine's isBlockedNetworkHost, so capture and asset downloads share one list.
— Jerrai (cutroom-debug)
* refactor(engine): one special-use network list, in a light subpath capture imports
Importing all of @hyperframes/engine into capture's publicNetwork slowed the lookup child's
start-up past publicNetwork.process.test's 6 s mid-lookup exit. The list and
isBlockedNetworkHost move to engine/src/utils/networkPolicy.ts, exported as
@hyperframes/engine/network-policy; urlDownloader and the engine index read it there.
— Jerrai (cutroom-debug)
* test(engine): pin 192.0.0.0/24 and 192.0.2.0/24 blocked, the rest of 192.0/16 public
— Jerrai (cutroom-debug)
* fix(cli): alias the engine's network-policy subpath in the CLI bundle
esbuild's root alias rewrote @hyperframes/engine/network-policy to src/index.ts/network-policy;
the exact-subpath list now carries it. The publicNetwork docstring is cut to keep the file's
comment share under its base.
— Jerrai (cutroom-debug)