mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-11-03 04:07:03 +00:00
sync/hyperframes-codegen-aeb39e2e
49
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
a988afa00b |
docs: one Troubleshooting page, four tabs, and the start pages folded (#6380)
* docs: one Troubleshooting page, four tabs, and the start pages folded * docs: keep how Studio app updates arrive on the help page Folding the Studio app troubleshooting page into /help dropped its "How updates arrive" section: the update button, Settings > Updates and the Mac menu route, the Automatic updates toggle, and what to do when an update stalls or cannot check. It is back word for word; every label is still in the app. |
||
|
|
0390f3f908 |
docs(studio): the browser editor in six pages, named the browser editor (#6379)
* docs(studio): the browser editor in six pages, named the browser editor * docs(studio): mute where the editor has it, and no solo control The audio pages still described a solo control and a group-row mute that the editor does not render. Muting is the speaker button on an audio track (Mute track / Unmute track), the same toggle on a selected clip, and the Muted switch; a group is silenced through its members' tracks. The audio reference drops its solo section for the same reason. |
||
|
|
12030b0ee8 |
docs(prompting): the Prompt Guide as six topic pages (#6378)
* docs(prompting): the Prompt Guide as six topic pages * docs(prompting): call the skill the way each agent does The overview told every own-agent user to start with /hyperframes; Codex uses $hyperframes, and other agents have their own way. The line now names both and keeps the caveat the old page had. |
||
|
|
a4e6bc3254 |
docs(guides): media pages titled by the task people search for (#6360)
* docs(guides): media pages titled by the task people search for * docs(guides): background fixes as a visible section; list color grading as an agreed deletion |
||
|
|
5353171155 |
docs(guides): one page per kind of video, with its prompts folded in (#6359)
* docs(guides): one page per kind of video, with its prompts folded in * docs(guides): two tiles per row on What to make; list the folded prompt pages as agreed deletions |
||
|
|
7224812143 |
docs(studio-app): show the app working, three new pages, today's UI (#6223)
* docs(studio-app): show the app working, three new pages, today's UI * docs(studio-app): correct what the app does today (fact-checked against both repos' main) Script: audio goes to HeyGen to transcribe; cuts wait in Pending video edits until Send; today's toolbar; suggested cuts. Continue from Claude Code: Mac only, inside an agent session, catch-up after that hand-off, real output. GitHub Copilot added. 4K price, 10-minute sign-in, Auto as the default, real sign-in errors, motion-guide limit, the right-panel row. Looping clips pause and respect reduced motion. * docs(studio-app): hold the Share page until Share launches (desktop-share is at 0%) * docs(studio-app): Home screenshot from a regular account on b467 (Make, Reference, Script) * Revert "docs(studio-app): hold the Share page until Share launches (desktop-share is at 0%)" This reverts commit 201070ac7b7a551c5515c1a770be4a5e8ab36ab9. * docs(studio-app): Export link label names its page * docs(studio-app): where-is-it clips re-recorded on a regular account, b467 Staff-only items are gone (Pit Crew Academy, View as a user, the HyperFrames agent, Learn). # opens tools by typing; the tools list and the @ menu match a regular account; the import clip ends before the folder list. * docs(studio-app): new Script clip on a regular account: Cut, Pending video edits, Send 1 edit, 0:22 to 0:17 * docs(studio-app): Draw clip re-recorded on a regular account (Send 1 edit to Claude Code, 1 min 52 s edit) * docs(studio-app): Export clip re-recorded on a regular account (1080p, 16 s); cloud rendering as the app shows it * docs(studio-app): Video 1 change-a-clip demo re-recorded on a regular account (Up to $1.09 shown before Make) * docs(studio-app): Share clips re-recorded on a regular account; the page mentions HeyGen's Checking step * docs(studio-app): first-video demo re-recorded on a regular account (question cards, Send answer, 29 min storyboard, 10 min build) * docs(studio-app): Reference page follows today's flow (the app reads the video, then Copy editing style or Video brief; What to swap); demo re-recorded on a regular account * docs(studio-app): autoplaying demos start muted so browsers play them; Automatic updates in troubleshooting * docs(studio-app): update home.jpg in place instead of replacing it * docs(snippets): DocsVideo stops an autoplaying loop when Reduce Motion turns on mid-visit; play loads it again * docs(studio-app): motion guides need the person's picture; drop a pending cut by deleting its row; remove two unused stills |
||
|
|
79b57ab12d |
feat: automatic tier, 240°/32 defaults, check finding, and Studio stops opting out (#6108)
* feat: check names the filter fallback, the render log names the tier, Studio stops opting out hyperframes check reports motion_blur_filter_fallback (info) with the reason capture could not run and the way back to it. The engine's per-session log line gains tier=, and its pixel test covers the fallback over a WebGL page. Studio no longer sends previewMotionBlur: every Chrome can preview blur now, through the fallback where it lacks html-in-canvas; the server still accepts false from an older Studio. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * feat(core): blur picks the cheaper filter tier when every mover only translates The scan now notes whether any mover turns or scales (the linear part of its transform chain changes) and whether it already forms a stacking context while it moves. When every mover only translates, the filter tier draws as well as capture and costs about what no blur costs: on an 8 s bench shot a render took 7.0 s against 9.9 s with capture and 7.3 s with no blur. Anything that turns or scales, or moves without a transform, stays on capture. data-motion-blur-tier="capture" or "filter" forces a tier. The report says which one drew and why (translation-only, tier-attribute); hyperframes check stays quiet for those two, which are choices, not fallbacks. The pixel tests run the shared assertions through both tiers. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * docs(motion-blur): the two tiers, the tier attribute, and what changed in limits The guide described blur turning off for WebGL, a root transform and similar. It now says the filter tier draws instead, how the tier is chosen and forced, what each does with a turn or a zoom, the measured cost of each, and which findings check emits. The skill note drops the off-for-WebGL advice and the 1.7x figure. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * feat(core): blur defaults match a 240 degree shutter and at least 32 samples The shutter opens 240 degrees by default (was 180) and each mover gets at least 32 taps (was sized to the smear alone, down to 2), growing with the smear as before. These are the settings the shutter blur Jake built uses; on the card whip the default render is now 51 dB from his (34.6 dB at the old defaults). The guide's attribute table says so. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * chore(core): trim tier.ts comments to the ratchet Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * chore: allow deleting the Studio previewMotionBlur render test Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com> |
||
|
|
f6cbf87cdd |
feat(aws-lambda): arm64 video function image from the handler ZIP (#6064)
* feat(aws-lambda): arm64 video function image from the handler ZIP The image is the release handler ZIP with its x86 ffmpeg and Chrome swapped for the native ffmpeg tree and the sha256-pinned Sparticuz arm64 Chrome pack, so the x86 and arm64 functions run the same handler code. The image stage only copies, so any host builds it. CI builds it and runs ffmpeg, a real Chrome render and the Lambda runtime on an ARM runner. * fix(aws-lambda): launch Chrome in the image smoke the way Lambda does @sparticuz/chromium inflates its AL2023 libraries only when AWS_EXECUTION_ENV names a Node runtime; Lambda sets it, a bare docker run does not. The workflow also runs on @sparticuz/chromium bumps and handler ZIP layout changes, which re-stage the image. * fix(aws-lambda): smoke the arm64 image through its own Lambda runtime The smoke is now a handler invoked through the image's entrypoint, whose bootstrap sets AWS_EXECUTION_ENV the way Lambda does, so @sparticuz/chromium takes its Lambda branch with nothing set by hand. It returns the value it saw. * fix(aws-lambda): agree the move of the ffmpeg build workflow into the image workflow * fix(aws-lambda): build the Chrome pack URL from the pin and hand the checked pack to tar in memory |
||
|
|
688229314f |
feat(skills)!: publish seven knowledge skills aligned with Studio and retire the workflow skills (#5651)
* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
|
||
|
|
50623ee60a |
revert(engine): render workers keep the media of FFmpeg-fed videos loaded again (#5919)
* revert(engine): render workers keep the media of FFmpeg-fed videos loaded again
This reverts the behavior change of #5795 (
|
||
|
|
992df8b203 |
perf(cloud): move project bytes once through shared content storage (#5772)
* perf(producer): distributed chunks download only the videos they show A project video under compiled/ that chunks extract their own frames from now goes only to the chunks that show it, like video-sources/ files. A chunk skips the readiness wait for a deferred video it does not show, so it no longer logs media_load_failed for a file it was never given. * fix(producer): cloud site uploads pack the files their id hashes, symlinks included * perf(aws-lambda): chunks read only the byte ranges of a video they need A chunk that extracts its own frames from a deferred project video now reads it from S3 by byte range through a short-lived pre-signed URL, instead of downloading and hashing the whole object first. S3 attests the object's stored SHA-256 before the URL is signed; every other artifact is still downloaded and verified as before. * perf(aws-lambda): upload project files once to a shared content-addressed area * chore(producer): keep planV2 comment share at the base level * fix(engine): verify the TLS certificate of https video inputs and never surface their signed query * fix(aws-lambda): renders re-upload a site's expired files instead of failing * perf(aws-lambda): the plan step probes project videos in place instead of downloading them * fix(engine): https video reads reconnect and time out, and redaction covers wrapped causes Signed-URL reads now pass -rw_timeout, -reconnect and -reconnect_delay_max (both Lambda builds accept them) and ffmpeg also -reconnect_on_network_error, so a transient S3 error or a stalled read fails fast or recovers instead of waiting out the process timeout. Query redaction now descends into error.cause. * fix(aws-lambda): share entry bundles and ratchet package budget * fix(aws-lambda): site ids uploaded before files.json still render A site id from an earlier sites create has only sites/<id>/project.tar.gz. renderToLambda now falls back to that tarball, which the plan step still reads, and when neither key exists it fails before starting with both keys named and the fix (run sites create again). * fix(aws-lambda): renders fail before upload on a stack too old to read sites A stack deployed before files.json sites untars the site file in its plan step and fails after four retries. renderToLambda now reads the state machine definition first and stops with STACK_TOO_OLD and the redeploy command when the plan task does not list SITE_MANIFEST_INVALID, which new SAM and CDK stacks now treat as terminal. The README's upgrade section drops the planProtocol v1 fallback, which hits the same failure. * docs(aws-lambda): document shared content storage and the upgrade path The deploy guide still described the tarball HeadObject short-circuit. It now covers the cas/sha256/ store and its 30-day lifecycle rule, the STACK_TOO_OLD, SITE_FILES_MISSING and SITE_NOT_FOUND errors, that old site ids keep working, and that every project uploads once more after the upgrade. A test keeps a troubleshooting entry for each pre-submit error. * fix(producer): chunks log each video they read by URL, without its query A chunk reading a video straight from the bucket left no trace in its log. It now logs one line per remote source with the path and the URL minus its query string, so signatures never reach the log. * fix(engine): ffmpeg errors never keep part of a signed URL's query A process's stderr tail was trimmed before its URLs were redacted, so a cut inside a signed URL left a query fragment the URL pattern no longer matched, and the fragment reached the error. The stderr tail is now redacted before every trim, and the redactor also strips a signing parameter cut off from its URL. * fix(aws-lambda): comments name the site manifest instead of a file path * fix(engine): stderr redaction survives chunk splits, and every ffmpeg spawn uses it The stderr tail was redacted on each chunk and then cut, so once a cut severed a long URL's scheme, the rest of its signature in the next chunk matched neither pattern. The tail is now kept raw with 2x slack and redacted only when the text is produced, then cut to size. The unused producer audioExtractor (its own spawn, unredacted stderr) is deleted and the parity harness's PCM decode goes through ManagedChildProcess; a test fails on any ffmpeg/ffprobe spawn in engine, producer or aws-lambda that does not. * chore(producer): record the audioExtractor deletion as intended * fix(engine): drop a signature fragment the stderr tail cut from its URL The raw tail is kept at twice the cap, but that cut can itself land inside a signature, and when redaction shrinks the rest below the cap the fragment survived. After a cut, the severed token is dropped before redaction. * refactor(engine): name the severed-token drop instead of commenting it * test(engine): a cut-off URL leaves nothing behind; aws-lambda size budget to measured * fix(producer): chunk URL-read tests use main's frame list; producer size budget to measured * chore(producer): size budget at the measured size, no headroom * chore(producer): size budget back to measured x1.05, the check's own rule |
||
|
|
aa63a8c70d |
chore: stop the fallow audit hook from piling up base snapshots (#5882)
* chore: stop the fallow audit hook from piling up base snapshots Upgrade fallow to 3.34, which reuses one base snapshot per checkout, and prune snapshots unused for a day with its own audit-cache command. The hand-written prune script and its test go away. Also drops the unused concurrently devDependency and moves yaml, imported by a root script, to dependencies, the two findings 3.x reports on main. * chore: allow deleting the replaced fallow prune script |
||
|
|
1544b519a9 |
feat(cli): beats tracks the music with the TypeScript beat tracker, without Chrome (#5634)
* feat(cli): audio answers beats, downbeats, bpm, sections and describe through a provider ladder Beats and downbeats try api, apple-mu, beat-this, then signal; sections try api, apple-mu, then signal; describe tries api, then apple-sound. bpm is read off whichever provider placed the beats. Each provider says whether it can run here and why not, and the ladder warns when it passes one over. The signal rung is a TypeScript tracker: log-band spectral flux, autocorrelation tempo with a log-normal prior, Ellis dynamic-programming beats with a windowed local tempo, a low-band bar phase, and Foote novelty sections snapped to beats. It reports no steady beat when the onsets do not repeat. The api rung posts the audio to HYPERFRAMES_AUDIO_API_URL with HYPERFRAMES_AUDIO_API_KEY and moves each answered time onto the nearest signal beat within a quarter beat, reporting what moved and what did not. beat-this runs Beat This! from a configured Python and local weights and never downloads. apple-sound runs macOS's sound classifier through a Swift helper. apple-mu reports that Music Understanding needs macOS 27. words are no longer accepted: they come from hyperframes transcribe. * docs(cli): audio's beats, downbeats, bpm, sections, describe and their provider ladder * feat(cli): beats tracks the music with the TypeScript beat tracker, without Chrome hyperframes beats and Studio's beat detection now share analyzeMusicFromSignal: band energies, then the spectral-flux tracker in audioRhythm.ts, then each beat's loudness for its strength. The CLI decodes with the same ffmpeg path as hyperframes audio, so beats no longer launches headless Chrome. Studio still decodes in the browser and passes every channel. The old analyzer averaged bpm-detective's tempo with an energy-peak tempo it had only compared after folding both into one octave, and phased a rigid grid from noisy peaks. On 22 real tracks with exact script grids it found the tempo 18% of the time with beat F 0.437; this finds it 91% of the time with F 0.887, and refuses the other two rather than guess. Below a tracker confidence of 0.2 no beats are reported, so ambient or rubato music gets no invented grid and the CLI still writes nothing. bpm-detective, the energy-peak grid, the headless analyzer and its prebuilt bundle are gone. * fix(core): tempo reads 96 BPM off beats on 10 ms frames, not 95.2 The tracker places beats on 10 ms frames, so a 625 ms beat lands 620 or 630 ms apart and the median interval reported 95.2 or 96.8 BPM. Tempo now averages the intervals within 10% of the median: as robust to a skipped or doubled beat, without the frame-sized step. Both hyperframes audio and hyperframes beats read it. * fix(cli): remove redundant audio context comment * fix(core): remove redundant tempo interval comment * fix(ci): record beat analyzer removals and browser evidence * fix(core): keep flat audio novelty in one section * chore: keep PR capture evidence out of the source tree * fix(cli): honor BPM provider pins before analysis |
||
|
|
f55b366175 |
fix(build): ship NodeNext-resolvable declarations from every package (#5532)
* fix(build): ship NodeNext-resolvable declarations from every package tsc copies relative specifiers verbatim, so packages whose sources use bundler-style extensionless imports (core, inspector) published .d.ts files that a module/moduleResolution nodenext consumer cannot resolve. Core already rewrote its emitted JavaScript for this, but not its declarations. Move that rewrite to scripts/rewrite-relative-import-extensions.mjs, make it cover .d.ts too (adding .js or /index.js, and failing the build when a declaration import has no declaration), and run it after every tsc emit: core, engine, sdk, producer, aws-lambda, gcp-cloud-run and inspector. verify:packed-manifests now typechecks the clean packed consumer with skipLibCheck false and type-only imports of every typed subpath, so an unresolvable import inside a published declaration fails the gate and is attributed to its package. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * chore(ci): allow the moved core rewrite-esm-extensions script deletion Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * ci: rebuild the edit-accuracy bench when the import-extension rewriter changes The package builds now run scripts/rewrite-relative-import-extensions.mjs, so main's edit_accuracy paths filter has to include it (check-edit-accuracy-filter test). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com> |
||
|
|
38cfcdd56c |
fix(engine): renders under WSL reach the GPU on Chrome 150 and later (#5591)
* fix(engine): renders under WSL reach the GPU on Chrome 150 and later Part of #5548. * fix(engine): shorten the WSL browser env comment * fix(engine): cite the Chromium bug in one line and allow the fallback test's removal * fix(engine): drop WAYLAND_DISPLAY under WSL only when that is what reaches the GPU * fix(engine): restore the WSL note from before the full-Chrome fallback * test(engine): give the second worker's page load room on a busy Windows runner * fix(engine): keep the Chromium bug comment under the line limit |
||
|
|
abe97f6e4c |
refactor(inspector)!: drop the predefined agent tools; harnesses define their own (#5570)
* refactor(inspector)!: drop the predefined agent tools; harnesses define their own * chore(ci): agree to the inspector's agent-tool file deletions * docs(inspector): describe the HTTP contract only, export the request types * fix(inspector): ship the HTTP server and give every refusal a stable code * fix(inspector): keep the server export in the subpath descriptor * fix(inspector): keep the HTTP server reusable after a large body * fix(inspector): start the npm bin when it is a symlink * fix(inspector): import the server test without a .ts extension * fix(inspector): ship the HTTP server without a second copy of the service |
||
|
|
f2b81b2415 | fix(ci): let the catalog republish remove its stale simulated-cursor page and superseded fonts (#5432) | ||
|
|
6308727b85 |
chore: remove committed design notes and ignore docs/contracts (#5107)
* chore: remove committed design notes and ignore docs/contracts * chore: allow the design note deletions in the main deletion guard |
||
|
|
f835f83164 |
fix(catalog): 3D previews load their scripts under the docs host's script policy (#5090)
* fix(catalog): 3D previews load their scripts under the docs host's script policy * fix(catalog): preserve script text through HTML parsing * docs(catalog): describe the shared script bundle |
||
|
|
0b417cb57a | refactor(studio): delete the move writer no Studio path calls (#4837) | ||
|
|
567525a8c2 |
fix: readers never see an empty or half-written project file (#4777)
* fix: readers never see an empty or half-written project file * test: pin the create routes and block install to whole-file writes * fix(sdk): a write through a link to a missing file creates that file * fix: saves through a linked folder reach the real file, atomic writes handle long names * test(sdk): check for the stray file, not the folder listing * fix(core): creates work on Windows FAT drives, and links through folders resolve as the system does * fix: agree the helper move in the deletion check, and match temp paths without a path regex * test: check POSIX file modes only off Windows |
||
|
|
590c192498 |
feat(catalog): add 3D objects, cursors, snow, starfield and paper transitions (#4349)
* feat(catalog): shelve 3D objects and cursors in their own catalog sections Carries the generator grouping rules from #4310 and #4308. * feat(registry): add a starfield ambient overlay From #4313. * feat(registry): add a falling snow ambient overlay From #4331. * feat(registry): add a torn-paper-rip transition From #4321. * feat(registry): add a paper-collage-reveal transition From #4322. * feat(registry): add a curtain-reveal transition From #4323. * feat(registry): add 3D objects: product turntable, glass hero, exploded stack, extruded logo From #4310. * feat(registry): add eight cursor animations and the dart cursor From #4308. * fix(catalog): find items by everyday editor words and accept a bare search word From #4311. * chore(registry): remove the simulated-cursor component The Cursors section's new pointer animations replace it (from #4308). * fix(registry): take cursor-zoom-follow's screenshot from runtime variables only The declared default is empty, so page markup never becomes an image URL. Clears the code-scanning alert raised on #4308. * docs(cli): show a catalog search example that finds items "smoke" matches nothing in the catalog; "crossfade" finds fade-through. * chore(ci): allow the simulated-cursor removal in the deletion guard * fix(ci): skip tracked files missing from disk in the player CDN pin check Catalog regeneration removes a deleted item's pages before the publish PR untracks them, so the check crashed on every catalog deletion PR. * chore(cli): drop comments that narrate catalog search history * fix(registry): drag-drop keeps the family arrow and shows the drop slot only while hovering * fix(registry): agent cursor labels its steps in an accent tag, no glow or sparkles, in 4.8 s * fix(registry): annotate cursor draws a tapered marker stroke and clears the circled value * fix(registry): show real file thumbnails and end the context menu demo sooner * fix(registry): give marquee select real photos, a Finder-blue marquee and a tighter loop * fix(registry): centre the text-select toolbar on the selection and tighten its timing * fix(registry): selection cursors default to the macOS system blue * style(registry): format the agent and annotate cursor sources * fix(registry): dart-cursor stops covering the choice it makes and shows the export finishing * fix(registry): frame the product turntable fully and light it with two studio softboxes * fix(registry): touch-indicator taps like a real phone and the post it taps gets liked * fix(registry): press-ripple confirms with a check and small click rings at the cursor * fix(registry): exploded stack separates at once and marks each layer in blue as it is labelled * fix(registry): extruded logo settles facing the camera, set in Geist Bold with a neutral rim * fix(registry): magnetic cursor docks its toolbar on the selection and ends after the press * style(registry): format the exploded stack source * fix(registry): glyph trail becomes a tutorial cursor path with numbered steps on a settings screen * fix(registry): make glass-hero a clear lens that shows the headline through it * fix(registry): snow reads as real snowfall with bokeh flakes over a winter title card * fix(registry): oversized cursor is a 3.5x arrow that clicks a real editor toggle on * fix(registry): starfield reads as a drifting night sky over a real title card * style(registry): format the glass hero source * fix(registry): make the paper tear show a white fibrous edge and lift the torn sheet away * fix(registry): curtain reveal draws velvet folds that gather onto a title card * fix(registry): make every zoom-follow click change the screen and read at zoom * fix(registry): paper collage pieces stay opaque, tear with deckled grain and lift away on an arc * refactor(registry): drop dead code and correct stale comments in reworked items * fix(registry): agent cursor scrubs cleanly, docs match press-ripple, fictional demo names * docs(registry): catalog notes say oversized-cursor exits and how it differs from press-ripple * docs(registry): plain lowercase comments in oversized-cursor and touch-indicator * docs(registry): oversized-cursor names CLICK_AT as the click cue |
||
|
|
e00baefb5c |
fix(studio): reload the preview only when a file it loaded changes (#4570)
* fix(studio): reload the preview only when a file it loaded changes * test(studio): read the owner id from the new change-owner shape * refactor(studio): drop a comment the parser name already says * fix(studio): keep reloading until the preview is built, and count what its document names * style(studio): format the reference pattern and name the kept reload * fix(studio-server): scan preview references in linear time and refresh all thumbnails on a merged reload * fix(studio): keep a waiting film change when a file the preview never loaded arrives behind it * test(studio): name the preview ownership test for what it checks * chore(ci): allow the watchIgnore removals and trim the new comments * fix(studio-server): reload the preview when a folder holding a file it loaded moves in or out * perf(studio-server): check a changed folder in one lookup and cover every reference form * fix(studio-server): record read folders for a project at the filesystem root * fix(studio-server): reload the preview when the file a symlinked asset points at changes * fix(studio-server): resolve symlinks on every preview read and key projects by their real folder * fix(studio-server): record every link a preview read passes through, resolved as the system does |
||
|
|
1a53681de1 |
fix(studio): an automation lane edit is refused on a locked clip and reports how it saved (#4533)
* fix(studio): an automation lane edit is refused on a locked clip and reports how it saved Lane drags, Delete and paste save through the timeline's gated clip or group save instead of the property panel's commit, so the host's canEdit applies and the commit resolves saved, refused or failed. A landed save refreshes the lane store and the panel's selection, as the panel's commit did. * fix(studio): a refused automation save puts the preview and the lane back A save that does not land (recording, no id, a failed write) reverts the live preview it was given, the lane drops a draft whose save came back refused or failed, the no-id and no-project failures toast like the others, and the panel refresh reads the current selection. The panel commit's unused coalesce option goes, and the lane value reuses automationAttrValue. * fix(studio): a failed save restores the preview it was given, not an older one Each timeline save claims the preview's before-value when it starts, so a gesture begun while it is in flight records its own and a later failed save cannot put back a value from before an earlier save landed. * chore(repo): allow the automation gesture key files this branch removes * fix(studio): a refused automation save leaves the lane store and paste mark as saved Reverting a live value re-syncs the lane store from the restored preview, so an overlapping save that landed first cannot leave the store holding a later value that failed. A paste whose save is refused or fails gives back the selection and paste chain it replaced. * fix(studio): a failed save settles on what the file holds and a refused paste marks nothing A save that does not land settles the preview and store on the file's value (the claimed before-value only when the file cannot be read), and leaves a gesture begun meanwhile alone apart from correcting its before-value, so two overlapping failed saves cannot leave either on a value that never landed. A paste selects and marks its span only once it lands and only over the selection it was pasted at. * fix(studio): a failed save reads the file only after writes queued to it land The settle read goes through the same per-path queue as the writes, so a save that fails while another is queued settles the preview, the store and any newer gesture's before-value on what that queued save wrote. * fix(studio): an older failed save never settles over a newer edit on the same lane Live-preview bookkeeping moves to createLiveLanes, one owner for both timeline saves: each lane key carries a generation that every live write and save start advances, and a save settles the preview and store (on its landed value, or on the file after a failure) only while it is still the newest. A paste marks its span only if it is still the latest paste. * test(studio): a newer live drag keeps its preview when an older save recovers * fix(studio): every finished save records what the file holds, even under a newer edit A save's settle now always writes the file's value (landed, or read back after a failure) into the lane store and a live gesture's before-value, and moves the preview only while nothing newer has touched the lane. The clip store is set from that value rather than copied from the preview. A paste marks its span only while its clip is still the selected one. * fix(studio): an older automation save never overrides a newer gesture on its lane A failed save's recovery read could settle after a newer save started, and the save's own optimistic preview patch and failure unwind ran over a newer drag. Every preview write a save makes now goes through the lane's ownership check, only the newest save records its value, and a refused drag hands the lane back to the newest pending save. * fix(studio): timeline attribute saves land in the order they start An attribute save read the file before joining its write queue, so an older save with a slow read could land after a newer one, overwrite it on disk and leave the lane showing the newer value. The save now joins the queue first and reads, patches and writes inside it. A save moves the preview only while it is the newest save and no drag is live, which replaces the per-lane generation. * refactor(studio): name the in-queue history write for the queue it needs * test(studio): pin save start order and a newer release's preview mid-flight * fix(studio): a drag keeps its points when an older save lands under it An older save that landed mid-drag wrote the lane store, the lane dropped its draft, and the release committed the older points. The lane now keeps its draft while a gesture is live. A save that cannot read the file back settles on the last value read or saved on its lane, never on an unsaved one, and an older save that lands records its value there even when a newer save is pending. * fix(studio): a lane's first failed save still puts its drag back With the claimed-value fallback gone, a first save on a lane that failed and could not read the file back settled on nothing, leaving the drag playing. A save begun with no other save pending now records the value under its drag as verified, since that is what the file last settled on. * fix(studio): only a before-value read with no save pending counts as saved The value under a drag was trusted when its save started with nothing pending, but it was read when the drag began, possibly over a paste that later failed. A lane now marks a before-value clean only when no save was pending as the drag began. A group lane's preview carries its store mirror, as its live writes do. * fix(studio): a lane's saved value never crosses into another project The lane bookkeeping outlives a project switch and its keys had no project, so a value saved in one project could settle into another project's clip with the same key when a save there failed and could not read the file back. Lane keys now carry the open project, and a save moves the preview or store only while the project it was made in is still open. * fix(studio): a failed save reads its file back from its own project A save that failed after a project switch read its recovery from the newly opened project and recorded that project's value as its own. Each save now captures its project when it starts and reads back from it. * fix(studio): a failed save never brings back a value an undo removed A lane kept its last verified value after its saves settled, so after an undo a save that failed and could not read the file back settled on the removed value. The value now lives only while a save on the lane is in flight, and each save records what its own in-queue file read found. The group preview's store mirror is no longer needed and is gone. * test(studio): pass the file-read callback in the direct attribute-save tests * fix(studio): a drag whose before-value a save settled counts as clean When a settle rewrites a live drag's before-value to a verified value, that value is known saved, so the drag's own save can fall back on it even when its read and read-back both fail. Adds a test for a failed save reading back from its own project while another save is in flight across a switch. * fix(studio): a save started in one composition never lands in another of the same project Live lanes were scoped to the project only, so a save held across a switch to another composition of that project settled its value into the new composition's preview (clip and group lanes) and store (group lane). Lanes are now scoped to the project and the composition open when the save starts. createLiveLanes moves to its own module for the 600-line cap. * fix(studio): an undo during or after a lane gesture stays undone when the next save fails A live gesture records the lane's value before it starts, and a later save that cannot read the file settles on that value. An undo mid-drag, or after a gesture that ended without saving, left that value stale, so the save brought back what the undo removed. Every undo and redo now re-reads each open lane's value from the files it restored. * fix(studio): undoing group automation clears it from the members' lanes at once The group-info cache only noticed a change when its MutationObserver callback ran, so the soft restore's store sync, which reads it synchronously, mirrored the pre-undo group automation onto the members. A read now counts mutations the observer has not delivered yet. * fix(studio): an undo reaches every lane and pending save it rewrote, in any composition The undo re-read only covered lanes in the open composition and live gestures. History is project-wide, so undoing from another composition left the rewritten composition's lanes on the pre-undo value, and a save released while the undo was in flight kept that value as its fallback. The re-read now covers every lane of the project on a restored path, including saves still pending, and an undone file it cannot read makes the value untrusted instead of dropped. A missing element reads as unreadable, the same as a save's read-back. * fix(studio): a cancelled fade, stretch or preset audition leaves no stale lane value behind A cancel put the gesture's start back through a live write, which left the lane's before-value in place until the next save trusted it, even after the property panel, the source editor or an agent had changed the file. The fade cancel, the edge-stretch cancel and leaving a preset audition now end through the lanes' revert, so a before-value exists only during a live gesture. * test(studio): pin that a group write is read back fresh in the same task * style(studio): drop two comments the names already carry * fix(studio): a failed group save reads its own file back; fade cancels work without revert - The group save's failure read-back used the file of whatever composition was loaded when the write failed. It now reads the file captured when the save started, as the clip save does. - A fade cancel writes its start back live before it reverts, like the other cancel sites, so a host without the optional revert callback still puts the fade back. - The edge-stretch cancel comment says what the code now does. - The save test harness passes the revert callbacks, as the app does; without them the cancelled-gesture tests exercised a host that lacks them. * refactor(studio): trim three long comments on live automation saves |
||
|
|
828c434f76 | refactor(studio): drop recordEdit's kind, which the project history never read (#4474) | ||
|
|
36f8bd0e91 |
feat(studio): undo and redo step through the project history, whoever made the change (#4456)
* feat(studio-server): an undo taken from Studio is not mistaken for an outside edit * feat(studio): undo and redo step through the project history, whoever made the change * feat(studio): the dev server keeps each project history, in the same folder as preview * fix(studio-server): an undo that deletes a file reads as Studio's, and dev histories close * fix(studio-server): a claim keeps an agent's earlier write the agent's and takes back Studio's own * chore: allow the removal of Studio's browser edit history files * test(studio): mock the project history in the runtime smoke * fix(studio): step past a jammed undo and say why a step fails * fix(studio-server): an agent turn cut by a claim commits its part before the claim * fix(studio-server): a claim's cut ends a held drag and takes only the cut files out of a turn * fix(studio-server): a held drag ends when someone else changed a file it already holds |
||
|
|
b73df3549e |
refactor(studio): remove unreachable expanded-child timeline code (#4219)
* refactor(studio): keep legacy fixture state out of rendered rows * fix(studio): keep timeline keyboard actor mounted * refactor(studio): remove expansion telemetry and prove stable nested rows * test(studio): type nested timeline fixture broadly * test(studio): remove expansion lane assertions * test(studio): assert nested row identity by key * fix(studio): satisfy removal and format guards * fix(studio): clear fallow findings in timeline cleanup * test(studio): update timeline removal expectations * fix(studio): remove stale timeline test helpers * fix(studio): keep automation lanes mounted without disclosure * refactor(studio): keep audio lanes while removing clip expansion * fix(studio): restore audio disclosure state * test(studio): remove obsolete expanded fixture assertions * fix(studio): resolve provider rebase without clip auto expansion * fix(studio): remove inline keyframe expansion rows * fix(studio): restore automation disclosure state * fix(studio): remove stale timeline model inputs * fix(studio): pass animation state to timeline layout * fix(studio): remove stale expansion tests and helpers * test(studio): cover shared audio lane labels * fix(studio): remove unused keyframe callback plumbing * fix(studio): clear rebase lint leftovers * fix(studio): remove unused timeline header export * style(studio): format timeline cleanup * fix(studio): restore composable timeline exports * fix(studio): keep audio lanes open across selection * fix(studio): align timeline lane test contract * fix(studio): remove stale lane test import * fix(studio): align track header test callback * fix(studio): remove stale track header test prop * test(studio): preserve ruler half pixel alignment * test(studio): keep audio lane fixtures drawable * test(studio): assert shared lane owner label * fix(studio): align audio lane expansion with layout state * test(studio): use the audio lane owner label * fix(studio): unify audio lane expansion state * fix(studio): align automation lane labels * fix(studio): remove stale lane height import * test(studio): assert automation labels against the real curve, not a formula The previous test recomputed the expected top with the same formula the fix uses, so a regression in TimelineAutomationLaneSlot's own offset would still read green. Moved it to TimelineLanes.test.tsx, which mounts both the header and the canvas, and compares their rendered [data-automation-lane-label]/[data-automation-lane] tops directly. * revert(studio): restore the keyframe-row feature from main Miguel: keep the per-property keyframe rows (diamonds, prev/next arrows, disclosure, auto-open) exactly as main. This PR's real scope is removing dead expandedParentStart consumers, not the keyframe-row UX. * refactor(studio): remove dead expanded-child timeline code expandedParentStart is never set anywhere on main (the inline sub-composition child-row expansion that produced it was already removed in #4132/7797c5ead). Delete its now-dead consumers: the TimelinePane move/resize/delete/split rebase wrappers, the ZMirror call site that routed through them, the timelineDragLanding topology guards, isMainTrackElement's expanded-child exclusion, laneGapFloor's host-window-start math, and the paired expanded-clip-edit telemetry. Keeps every keyframe-row feature (diamonds, prev/next arrows, disclosure, auto-open, telemetry) untouched. |
||
|
|
05d09a7452 |
chore(registry): remove low-use catalog items and variant tails (#4274)
* chore(registry): remove low-use catalog items and variant tails * fix(registry): remove stale references to deleted catalog items * style: format catalog fixture * fix(ci): use surviving catalog preview canary * chore(ci): allow intentional catalog deletions * fix(ci): scope fallow audit for catalog fixtures * chore(catalog): regenerate local search vectors * chore(catalog): update vector revision * fix(catalog): validate registry set delta |
||
|
|
c029bf4087 |
ci: require zero orphan tests without a baseline (#4271)
* ci: require zero orphan tests without a baseline * fix: keep reachability reports diagnostic-only |
||
|
|
41b7202bca |
refactor(studio): make timeline rows use manifest elements (#4213)
* refactor(studio): make timeline rows use manifest elements * fix(studio): preserve timeline consumer prop names * test(studio): update asset row expectation * fix(studio): clear preflight lint nit * chore: allow intentional timeline hook removal * chore: refresh PR capture checks * test(studio): align visibility gate with store rows * test(studio): preserve canEdit literal type |
||
|
|
98e8372a0a |
feat(studio): all panels move onto the dockable, persisted layout (#4192)
* feat(studio): every Studio panel is a dock panel and the shell moves onto it
EditorShell, App.tsx, the left and right panel columns, and the
inspector hooks now render through Dock.Panel instead of the old
fixed-width sidebars and split-pane inspector. usePanelLayout becomes
a thin facade over the dock store; fitPanels, the resize divider and
the split-inspector hook are dead and removed.
* refactor(studio): drop dead inspector flags and stale fallow entries after dock migration
Collapse inspectorButtonActive into inspectorPanelActive, remove unread
layers/design active fields, un-export unused prop types, flatten a nested
ternary, and point fallow ignores at the renamed/deleted files.
* fix(studio): keep right-panel behaviours the dock migration dropped
Block params dismiss on selection or when Design is hidden, the slideshow
panel can be closed, the selection outline follows the inspector intent,
caption editing focuses Design, and a URL slideshow tab opens once the
panel exists.
* refactor(studio): name the inspector-open state once in the header
* fix(studio): right-panel behaviours survive selection, restore and reopen after the dock migration
Block params stay open over an element that was already selected, caption mode wins over block params, the slideshow panel waits for the dock, the Renders tab title survives a reopen, each side column remembers the tab it last showed, tab switches are reported only when the tab changes, and the e2e thumbnail selector follows the dock.
* docs(studio): describe the dock layout and point comments at the renamed right panels
* fix(studio): block params survive a preview reload of the selected element, and panel titles are covered
The dismissal compares the selected element by its target key instead of object identity, because a preview reload rebuilds the selection for the same element. A closed and reopened panel keeps its custom title, with a test, and the e2e selector is formatted.
* fix(studio): block params leave with any other tab pick, and a restored slideshow placement survives loading
Block params are now dismissed by the tab setter the way their old tab was, including a re-pick of the same element, instead of by comparing selections. The slideshow panel is only closed after a file that was a slideshow stops being one, so a restored layout is not discarded while the file loads.
* refactor(studio): drop the duplicate inspector-open computation
The rebase onto main left two identical inspectorButtonActive/inspectorOpen
constants after a conflict resolution; only the first was still referenced.
* chore(studio): allow the dock migration deletions in the guard
StudioLeftSidebar.tsx, LeftSidebar.tsx and its storage test,
TimelineResizeDivider.tsx, useInspectorSplitResize.ts and fitPanels
are replaced by the dock; the CI deletion guard needs each named
with its reason.
* style(studio): oxfmt the deletion-guard entries
* fix(studio): rename Timeline's aria-label so it does not collide with its dock panel wrapper
Every dock panel wrapper now carries aria-label=<title>, matching the "Timeline"
title for the timeline panel. Timeline.tsx also set aria-label="Timeline" on its
own content div, so `document.querySelector('[aria-label=\"Timeline\"]')` found
the dock wrapper first and the timeline viewport gate CI check timed out waiting
for an attribute the real content div actually carried. Renamed to "Timeline
track view" and updated every consumer: the production diagnostics selector,
its tests, and the e2e viewport-gate script.
* fix(studio): restore inspectorButtonActive as a real prop after a rebase regression
Rebasing PR2 onto main replayed an older local commit whose diff did not
textually overlap main's newer inspectorButtonActive prop, so git applied
it with no conflict marker and silently reverted the header to computing
the value itself instead of receiving it. StudioHeader.dom.test.tsx already
asserts the prop is respected; restoring it makes that test meaningful
again. App.tsx now computes it once (panelLayout.rightCollapsed is already
the dock's effective collapse state, no separate railed-by-width case) and
passes it down.
* chore(studio): wrap a long doc comment in useRightPanelIntents
|
||
|
|
f24ff83834 |
feat(catalog): add the seven 3D-motion pieces as installable registry blocks (#4056)
* feat(catalog): add the seven 3D-motion pieces as installable registry blocks Each piece ships as a registry block with a CDN poster and preview, a live catalog detail page and its source. Scripts travel inside the catalog payload (shared vendor libraries fetched once, item scripts inline, the one HDR as a data URI) because the docs host only serves fonts, images and JSON. NO_ESSAY_COMMENTS_OK: the long comment blocks are in vendored libraries and the ported frost source under registry/blocks, not hand-written here. HF_MAX_NONLFS_KB=6000: four hosted texture PNGs under docs/public/catalog/items are runtime assets the docs host must serve as files. fallow skipped locally: it audits against origin/main and this branch is stacked on an older main. * chore(catalog): regenerate gallery data and nav after rebasing onto main * fix(catalog): read the install manifest through the bounded project reader * fix(catalog): a script the inliner missed fails the payload instead of shipping a dead URL * refactor(catalog): the leftover-script check reuses the reference finder * fix(catalog): frost and glass textures load from the CDN and the iteration presets are gone * chore(catalog): regenerate the frost and glass payloads and nav * fix(catalog): frost and glass textures are hosted through the registry url field, not hardcoded * chore(catalog): regenerate the frost and glass payloads against the hosted texture URLs * fix(catalog): the hosted-reference rewrite refuses a bare name it cannot safely replace * ci(catalog): verify changed catalog payloads in headless Chrome and check the docs catalog * feat(catalog): every item page follows the shared layout with a Tune panel and tabs * fix(catalog): let the texture-mask item host its masks so its tile plays live * chore(catalog): regenerate item pages, gallery data and the texture-mask payload * chore(catalog): regenerate item pages after merging main * fix(catalog): declared-only variables get the Tune panel, Code and Docs tabs capped * feat(catalog): give the blend-difference caption a demo scene so its tile plays live * chore(catalog): live payload for the blend-difference caption * perf(catalog): heavy 3d pieces compile and draw before ready, not on the first visible frame * feat(catalog): the avatar promo card hosts its videos, audio and fonts on the CDN * feat(catalog): the avatar promo card tile plays live from its CDN-hosted media * chore(catalog): the avatar promo card plays live, no allowlist left * chore(catalog): shorten two comment blocks * chore(catalog): trim first-party comment blocks to the comment-check limits * chore(catalog): shorten two frost source comments * fix(catalog): the Docs tab renders as prose again, and the detail page honours reduced motion Frame-mode pages carry no prose wrapper, and the detail component sat inside not-prose, so the Docs slot's headings, paragraphs, links and lists had no styling at all. The slots now carry their own prose classes and the chrome around them keeps not-prose. The recorded clip also gets the reduced-motion guard the docs-snippet check requires, and the generator reads stability from the source metadata type so the scripts typecheck passes. * fix(catalog): docs-tab paragraphs render as blocks Mintlify emits paragraphs as inline spans, so two paragraphs in the Docs slot ran together. * fix(ci): drop the duplicate docs_catalog job output git's line-based auto-merge silently duplicated the outputs key when main and this branch each added it on non-adjacent lines during the rebase; oxfmt's yaml parser rejects the repeated map key. * fix(catalog): close four CodeQL alerts in the frost source * chore(catalog): allowlist the avatar-promo-card CDN asset deletions, format sync-docs-catalog check-no-main-deletions.mjs was rejecting 11 local mp4/font files this branch already deleted in favor of CDN hosting; scripts/sync-docs-catalog.mjs had one line over the 100-col print width from an earlier edit in this branch. * fix(catalog): detail tabs use docs prose spacing, Install first; previews skip no-WebGPU runners * fix(catalog): the docs tab scrolls with the page instead of a capped inner box * refactor(catalog): split the payload asset and verify scripts into single-purpose helpers * refactor(catalog): split the preview generator into single-purpose helpers * ci(catalog): fail when the committed catalog differs from generator output The docs host serves the committed catalog and nothing regenerates it, so a stale copy shipped silently. The catalog payloads job now generates into a temp dir and compares it with the committed tree. * chore(catalog): regenerate docs/public/catalog with the refactored scripts One full regeneration from an empty output tree with the current scripts. The tree grows from 58.4 MB to 65.1 MB. Two hosted assets are about 2 MB each (an avatar png and a wav); the same bytes are already committed under assets/, so HF_MAX_NONLFS_KB is raised for this commit only. * fix(catalog): run the catalog script tests under the runner they are written for The rebase put three node:test files in the vitest half of test:scripts, where they report "No test suite found". They now sit in the node --test list. * fix(catalog): a WebGPU item without an adapter shows its recorded clip and says why * ci(catalog): the drift check runs from a committed fetch mirror with no network Generation now serves every font and CDN script fetch from scripts/catalog-fetch-mirror and fails when a fetch is not in it, even if the caller swallowed the error. CATALOG_FETCH_MIRROR=record refreshes the mirror from the live network. The docs_catalog filter also watches packages/core, packages/producer and the mirror, and the 13 re-hashed font files are listed in ALLOWED_DELETIONS. * chore(catalog): clean up the temp font cache and sort the mirror index without a locale * fix(catalog): hide Tune when the clip stands in, time out the adapter request, share one check * fix(catalog): the adapter probe survives a sync throw and a hang; test the clip guard * fix(catalog): keep the adapter probe inside the component, Mintlify evaluates only exports * fix(catalog): run the detail and page generator tests in CI; no Tune flash while probing WebGPU * docs(catalog): credit vendored libraries and make each SKILL.md list what the block installs CREDITS.md names every vendored dependency with its upstream and licence, and flags the two leaf textures whose origin is still to be confirmed. Each SKILL.md Files table now comes from the block manifest and its install and render paths point at compositions/<name>/. A test checks that every path a SKILL.md names is a manifest file that exists. * fix(catalog): a declared WebGPU item passes verify by its manifest tag, not by console wording verify-catalog-payloads forgave a missing adapter only by matching the markup and the message, which library-reported errors and widgets never satisfy. The webgpu tag in the item manifest is now the owner: a tagged item ignores its page and console errors, an untagged one gets no forgiveness, and a marker payload with no html is listed instead of crashing the run. * docs(catalog): correct the credits per block and guard the mount and render paths CREDITS.md states the three.js version and vendored-or-CDN status per block, adds d3-delaunay, Clipper on the CDN and the Google Fonts loads, and lists every texture with no known origin. The SKILL.md test now also checks the mount and render paths against the manifest composition. * test(catalog): read each block manifest once in the SKILL.md file test The two checks shared a copied manifest read, which fallow flagged as a clone with a high score. * fix(catalog): commit the hosted item files a gitignore rule kept out, and check git not the disk The compositions/ and *-ad/ ignore rules matched folder names under docs/public/catalog/items, so 33 hosted fonts, textures and marks were generated but never committed and would 404 on the docs host. The rules now have a negation for that tree and the files are added. The drift check read the checkout, where git-ignored files still exist, so it passed locally and failed only in CI. It now unpacks HEAD with git archive and compares that. * fix(catalog): a tile keeps its poster until the composition has painted * fix(catalog): a tagged WebGPU item forgives only the adapter-absent error, and test the wiring The manifest webgpu tag now decides whether an item may lack an adapter, and the error wording decides which lines are that absence. Any other page or console error on the item, and every failed request, still fails. The per-item decision is one exported function the tests drive, marker payloads are parsed by a tested helper, and the SKILL.md variable counts are checked against their tables (cuboid-carousel said forty-nine for forty). * fix(catalog): the pinned group's posters load eagerly at high priority * fix(catalog): type the tile reveal test so the scripts typecheck passes * fix(catalog): stop the adapter signature matching an unrelated failed adapter request failed to request .*adapter also matched errors about other adapters. It now matches only a request for the WebGPU adapter, so a tagged item cannot hide an unrelated failure behind it. * test(catalog): a tagged item still fails on an error about some other adapter * feat(catalog): the install command sits above the preview, as on the live catalog * fix(catalog): find the install slot through Mintlify's child wrapper * fix(docs): catalog copy buttons keep their size when the label swaps to Copied * refactor(docs): name the shown copy label once in the catalog copy button * fix(docs): primary catalog button keeps a readable label on hover and after copy * fix(docs): inset the catalog tab strip and tab content to match the boxed panels |
||
|
|
9bec64a293 |
feat(studio): header and inspector tabs on the shared primitives (#3624)
* feat(studio): header and inspector tabs on the shared primitives The header's view-mode toggle and the inspector's tab strip become real Tabs, so both gain the roving tabindex, arrow keys and Home/End they never had; undo, redo and Inspector become IconButton and Button; Export becomes the primary Button at the medium size. Capture stays an <a download>, wearing Button's recipe, because a button cannot save a file. Colour literals in StudioHeader.tsx drop to zero: the brand gradient moves into theme.css as two tokens and the Export's hand-written text colour becomes text-bg-0. Ratchet total 475 to 470. * docs(studio): shorten the header and inspector tab comments to fit the comment gate * chore(studio): bank the lower colour-literal baseline for StudioHeader * fix(studio): arrow keys only move focus when the inspector strip toggles panes * chore(studio): allow deleting PanelTabButton, replaced by the shared Tabs primitive |
||
|
|
68b61675ed |
feat(studio): upgrade Studio to Tailwind CSS v4 (#3618)
* chore(studio): upgrade Tailwind CSS to v4 through the Vite plugin Studio moves from Tailwind 3.4 to 4.3.3, loaded by @tailwindcss/vite instead of PostCSS. The JS config becomes an @theme block in studio.css carrying the same studio.* and panel.* colors, with explicit @source globs so the gitignored data/projects tree is never scanned. The official upgrade tool renamed the utilities, but it rewrites bare words inside any string, so its edits to event names, CSS property names, filter function names, status enum values and prose were reverted by hand. Nothing in Studio relied on the v3 default border color, ring width or ring color, so the tool's compatibility shim was dropped rather than kept. * chore(studio): note the duplicated palette between theme css and preset * fix(studio): keep the pointer cursor on buttons after the Tailwind v4 upgrade v4 preflight dropped the pointer cursor on enabled buttons, so add it back in one base rule. Also migrate the last outline-none to outline-hidden. * fix(studio): keep the Renders Export button at its shipped 14px size * chore(studio): allow the tailwind v4 config deletions in the deletion guard |
||
|
|
a25da94b77 |
refactor(studio): remove the storyboard view and its Storyboard/Preview switch (#4140)
* refactor(studio): remove the storyboard view and its Storyboard/Preview switch * refactor(studio): fold the thumbnail output branches left after the storyboard mode went * docs(studio): drop leftover storyboard references after the view was removed * ci: allow the storyboard view deletions in the no-deletions guard * docs(studio): wrap an over-long comment line in the caption overlay helper * style(studio): reindent App.tsx after the view-mode wrapper was removed |
||
|
|
7797c5ead4 |
feat(studio): the timeline shows one row per top-level element and no child rows (#4132)
* feat(studio): the timeline shows one row per top-level element and no child rows * test(studio): cover the top-level id collection the timeline rows come from * chore(studio): shorten the row-elements comment * fix(studio): keep implicit layers as rows and say why a nested element cannot be hidden * refactor(studio): drop implicit layers; rows are exactly what topLevelElements returns * test(studio): untimed root wrappers are not timeline rows * fix(studio): an empty timeline message clears the rows; drop the unused implicit contract * fix(studio): an empty clip manifest reaches the timeline and clears the rows * fix(studio): an empty clip manifest does not shrink the transport to its 1s floor * chore(ci): allow deleting the child-row expansion hook and its test |
||
|
|
63d0ea4d28 |
fix(studio): show where a dragged file will land instead of a drop-to-add box (#4142)
Dragging a file over Studio covered the screen with a "Drop to add at the playhead" box, but a drop lands at the pointer time on the target row. The box is gone; the timeline now draws a landing preview at the exact start and track the drop will use (a new row below the last lane when that is the target), taken from the same placement function the drop commits. |
||
|
|
9bb4f5cd57 |
feat(catalog): browse the catalog as a live grid, not a static index (#4051)
* feat(catalog): browse the catalog as a live grid, not a static index
The Catalog overview page now mounts a browse grid (posters, tags,
per-category rows, expandable sections) generated over the existing
~380 registry items, instead of one static hero video plus two links.
docs/snippets/catalog-gallery.jsx and docs/catalog-gallery.css are
ported from a reference implementation of this same UX; the CSS keeps
its original comments as-is (NO_ESSAY_COMMENTS_OK: vendored file).
scripts/sync-docs-catalog.mjs and build-docs-gallery-nav.mjs are new,
generating the gallery's data and the Catalog tab's nav directly from
this repo's registry/*/registry-item.json and docs.json, so no sparse
clone or snapshot of another project is needed. scripts/check-docs-catalog.mjs
proves every catalog page from before this change still exists, on
disk and in the sidebar, with an identical page list.
No catalog page or snippet is removed; the previous overview content
(catalog-overview-player.jsx) is unused on this page but stays in the
repo.
* refactor(catalog): share the docs-catalog helpers across the sync scripts
Three independent adversarial reviews (reuse, quality, efficiency) all
converged on the same shape: sync-docs-catalog.mjs, build-docs-gallery-nav.mjs
and check-docs-catalog.mjs each hand-wrote the same docs-root resolution,
the same catalog-gallery-data.mdx parse, and the same Catalog-tab lookup.
Extracted into scripts/docs-catalog-shared.mjs.
sync-docs-catalog.mjs also ran build-docs-gallery-nav.mjs as a dynamic
import purely for its side effect, forcing a same-process re-read and
re-parse of the data file it had just written. build-docs-gallery-nav.mjs
now exports buildNav(docs), called directly with the path already
resolved; its CLI entry is guarded for standalone use.
slug() dropped the /^-+|-+$/ trim in favor of the character-scan trim
packages/core/src/tokenSlug.ts already uses for the same reason (CodeQL
flags that regex as polynomial ReDoS, js/polynomial-redos); not imported
directly since tokenSlug.ts is compiled TS with a different domain
(CSS variable naming) and no existing scripts/*.mjs imports packages/core
source at plain node runtime.
Fixed one bug found while re-verifying after the refactor: the recursive
nav walk wasn't idempotent against its own generated output — re-running
sync-docs-catalog.mjs a second time saw the "Catalog" wrapper buildNav()
adds and misattributed every flat, single-section group under it, 9
groups collapsing to 7. walk() now treats "Catalog" as transparent, the
same way it already treated "Overview". Verified: three consecutive runs
from a fresh origin/main checkout now produce identical 9 groups / 400
items each time, and check-docs-catalog.mjs still passes.
* chore(catalog): scrub an internal decision code from a code comment
* fix(catalog): stop losing a section's label when its nav is flattened
An independent adversarial review found real data loss: build-docs-gallery-nav.mjs
collapsed a group with exactly one section into a flat page list (a clean sidebar
for the common case), but sync-docs-catalog.mjs's walk() derives an item's section
from nav depth, so a second sync run over that flattened nav could no longer
recover the section name and silently fell back to the group's own label. Data &
charts / Data was the one real casualty in this catalog; Carousels and Blocks
happened to already have a section named the same as their group, so the loss
was invisible there.
Fix: only flatten when the section label equals the group label, so nothing
non-recoverable is thrown away. Verified with a deliberate mutation (reverted the
condition, reproduced the exact bug from a clean origin/main checkout, confirmed
the new check-docs-catalog.mjs assertion goes red, then restored the fix and
confirmed 3 consecutive runs produce identical, correct section labels).
check-docs-catalog.mjs now cross-checks every item's section against the nav
itself (not just its href), closing the gap the review found: the old check only
proved the page list matched, never that section identity survived a re-sync.
Also deletes docs/snippets/catalog-overview-player.jsx: unreferenced anywhere in
the repo now that catalog/index.mdx mounts CatalogGallery instead (confirmed with
a repo-wide grep before removing).
* chore(catalog): allowlist the deliberate catalog-overview-player.jsx deletion
* feat(catalog): live-hover preview, fuller sidebar, landing order
Three product asks against the open PR's Mintlify preview, plus one
review finding:
- Sidebar: every top-level Catalog group now defaults to expanded, so
the column shows real content instead of nine collapsed rows over
an empty column. Subsections stay collapsed one level down, the
same depth the reference site itself uses.
- Landing order: Carousels moves to first position (3D motion, not
yet in this repo's registry, will sort first once a separate
initiative lands it - the priority list already accounts for it).
Only the pinned group shows two rows instead of one, matching the
reference site's own convention rather than every group.
- Hover-to-play: items whose composition is live-capable (a paused,
seekable GSAP timeline, no sub-composition mount, no WebGPU) get a
real hover-preview wired to their own composition HTML, extracted
once as a static sidecar file from data this repo already serves
at each item's own doc page. Items with a recorded preview video
fall back to that; everything else shows its poster. Verified no
WebGL/three.js item is ever marked live (238 live, 30 video, 132
poster-only of 400).
- The vendored player CDN reference was already fixed to @latest in
the prior commit; noting it here since a reviewer flagged the same
line independently on the prior head.
docs/public/catalog/gallery-live/**/*.html (238 files, NO_ESSAY_COMMENTS_OK)
are generated sidecars: each one is a composition's existing HTML, already
tracked verbatim in docs/public/catalog/{blocks,components}/*.json, written
out as a plain file so the hover-preview snippet can fetch it as text. Not
hand-authored; their comments are the original composition authors', copied
unchanged. Regenerated by scripts/sync-docs-catalog.mjs on every run.
* refactor(catalog): merge the item and preview passes, one group-label source
itemFrom() and walk() computed the same group-label fallback expression
independently; itemFrom now returns it once alongside the item instead
of the caller re-deriving it. The item/preview construction and the
separate "for (const item of items)" preview pass are merged into one
walk() as items are built, dropping the mutate-then-delete item.live
scratch field. Byte-identical generated output, confirmed by diff.
* chore(catalog): scrub the private upstream repo name from code comments
An independent adversarial review found the same leak class as an
earlier fix (commit cfe14f813, an internal decision code) in four
provenance comments naming a private individual's private GitHub
repository and an exact commit sha, in a public repo. Replaced with
a functional description of the port; no identifying reference to
the source repo or its owner remains in tracked file content.
The PR description had the same reference (a live markdown link);
edited directly on the open PR, no code change needed for that half.
* chore(catalog): restore the adapted-from-elsewhere signal without the name
* fix(docs-catalog): fail hard when the page-list merge-base diff cannot be computed
* fix(catalog): mark canvas-draw-element items unsupported instead of dropping their payload
* fix(catalog): collapse every sidebar group, fill column with descriptions
Mintlify's group schema has no description field, so each group's blurb is
a CSS ::after keyed off the sidebar's own data-title/data-group-tag attributes instead.
NO_ESSAY_COMMENTS_OK: false positive.
The real /* */ block is 3 lines. The hook flags plain CSS declaration lines
(long selectors plus content:var() strings) as comments; they are code, not prose.
* feat(catalog): fold the 3D-motion group into the browse grid
Regenerated after merging feat/ad93-3d-motion-catalog: 407 items, 10
groups, 3D motion leading and pinned on the landing order.
* chore(catalog): regenerate hover sidecars for newly-live-eligible items
heygen-avatar-promo-card, hw-write-title, slack-notification-ad, orbit-card.
NO_ESSAY_COMMENTS_OK: generated composition HTML, not hand-authored.
* fix(docs-catalog): the page-list check should catch loss, not additions
It was written for a pure refactor (this PR's original scope: same pages,
different nav shape) so identical-set was the right proof. Stacking a
sibling feature branch on top legitimately adds pages; the real invariant
is nothing lost and no duplicates, so only that half stays an assertion.
* fix(catalog): mount the player from each item's own payload, no CDN needed
Root cause of the grey Carousels/3D-motion tiles: those registry items
never had a CDN poster/video, and the .html hover sidecar 404s on the
deployed docs host (Mintlify drops .html/.js/.css from docs/public with
no error). Cards now fetch the same repo-served .json payload the detail
page already uses, mount a player, seek to 3s and rest there, play on
hover -- viewport-gated, capped per tier (DOM vs WebGL) so a heavy row
can't blow the page's GPU budget. Also fixes a real regression: the
canvas-draw-element marker file was making detail pages embed a broken
player (srcdoc=undefined) instead of falling back correctly; it now
renders an honest tile naming the required flag. Deletes the now-dead
.html sidecar mechanism and its vendored gating helper.
* fix(catalog): move player-mount consts inside the component scope
Mintlify's snippet bundler drops top-level const/function declarations that sit
outside the exported binding, so every reference to MAX_DOM_PLAYERS and
MAX_WEBGL_PLAYERS threw ReferenceError on the deployed build, silently killing
the mount before any fetch ran.
Also stop suppressing the title placeholder for player-mode cards: it must
stay visible until a frame actually paints, not disappear into an empty box
the moment the observer decides to mount.
* fix(catalog): make mount failures loud and add a bundler-scope check
Widen mount's try/catch to cover the entire body, including the tier lookup
that previously threw outside it -- any failure now logs once and leaves the
titled placeholder in place instead of silently dropping into an empty box.
Add a check-docs-catalog.mjs assertion (via the TypeScript compiler API) that
fails the build if catalog-gallery.jsx gains a top-level const or function
outside its exported component, so the next contributor cannot reintroduce
the bundler-drop bug silently.
* fix(catalog): fall back to placeholder when a preview never reaches ready
A player that neither errors nor fires ready within a few seconds left a bare
mounted element with nothing painted. Also fixes unmount() keying its map
lookup by the host DOM node while mount() stores state under item.href,
which meant scrolled-away previews never freed their tier cap slot.
* docs(catalog): trim an essay-length comment in docs-catalog-shared.mjs
* fix(catalog): drop the WebGPU tile message, keep the headline mounted
A WebGPU-gapped item showed a dedicated "Needs WebGPU" card instead of
falling back to its poster/video like every other unrenderable-live
item already does; previewFor() now treats every preview gap the
same way, so the tile draws whatever media the item has instead of a
special-cased message. Also memoises MotionWord so the headline
animation keeps its component identity across hover/filter re-renders
instead of remounting and restarting.
* chore(catalog): regenerate catalog data and nav after retargeting to main
The seven 3D-motion items only exist on the 3D-motion-catalog branch;
regenerating against main drops their dead nav/gallery entries so the
grid ships over the existing 400 items with no broken link or empty
tile. They come back automatically once that branch lands and this
generator runs again.
* fix(docs): clear format, lint and complexity gates on the catalog PR
Format/Preflight/Windows-tests were failing on two unformatted files;
ran oxfmt to fix. Fallow's high-crap-score gate was newly flagging six
pre-existing functions that only became "new" findings because the
branch was retargeted directly onto main. Collapsed textureSampleWord's
23-branch if-chain into an equivalent lookup array (verified identical
output against 1547 real registry slugs plus adversarial ordering
cases), and exempted the remaining pre-existing, unauthored findings
using this repo's established fallow-ignore-next-line and
.fallowrc.jsonc health.ignore conventions.
* fix(catalog): drop the stale index prose, give the new item a CDN preview
The old static-index page's "Use an item" tutorial and group tour sat
unstyled below the new browse grid and named groups that no longer
exist; the grid already shows the current groups, so the block is
removed rather than rewritten. Kept the required Related topics
section.
heygen-avatar-promo-card now carries a poster/video CDN preview like
every other item, so its gallery tile has something to draw at rest.
* fix(catalog): correct an inaccurate fallow-exemption justification
A reviewer caught that the generate-catalog-payloads.ts exemption
claimed the file was unmodified by this PR when it is not; describe
the actual change instead.
* fix(catalog): style the Related topics section instead of leaving it bare
The page renders in Mintlify's frame mode, which drops normal prose
styling, so the plain markdown heading and links below the gallery
rendered as unstyled grey text with no spacing. Replaced with a small
styled section matching the gallery's own visual language (shared
--hf-* theme tokens, same page gutter), rather than dropping the links.
* refactor(catalog): use this repo's own CardGroup pattern for Related topics
An independent review caught that the hand-rolled CSS from the prior
commit duplicated a pattern this repo already has: docs/studio/index.mdx
styles its own Related topics section with Mintlify's built-in
CardGroup/Card components. Switched to that instead and dropped the
custom CSS. Also trimmed an over-long fallow-exemption comment another
reviewer flagged as narrating process rather than stating the invariant.
* refactor(catalog): drop unreachable player branch in gallery hover effect
* fix(catalog): keep nav landing page and recorded videos, free player slots, check in CI
The generator dropped catalog/index and replaced recorded videos with a flag notice.
A card scrolled away before ready released its player slot twice.
check-docs-catalog now runs in CI.
* fix(catalog): release player slots in one place, run catalog check on docs-only PRs
Unmount, error, timeout and catch now share one idempotent release.
The Lint job also runs when only docs or registry files change.
* fix(catalog): a superseded failed mount no longer marks the new card unavailable
* revert(catalog): move the CI wiring out of this PR
The CI change ships separately as chore(ci).
* fix(catalog): the generator prunes generated pages and keeps hand-written ones
Replaces the re-add guard: a group holding catalog/index survives with the index intact.
|
||
|
|
a0e7c43921 |
fix(catalog): fall back to recorded video when directory is over budget (#4084)
* fix(catalog): fall back to recorded video when directory is over budget hostItemDirectory() returned "" for both "not needed" and "over the 2MB host budget", so an item that needed its own hosted directory but exceeded the cap (texture-mask-text: 5.6MB of mask PNGs referenced via runtime JS template strings, invisible to the static asset scanner) silently shipped a payload with no <base href> and dead relative image references, 404ing on the docs site. It now returns a tagged result so the caller can fall back to the recorded video on over-budget, same as the existing unresolved-assets fallback. * test(catalog): cover the over-budget skip path in the payload generator * chore(catalog): allowlist the deliberate over-budget payload deletion * chore(catalog): dedupe hosted-directory assertions, note pre-existing complexity Fallow's new-only gate flagged two problems this branch introduced: five near-identical hostItemDirectory assertions in the file-race test collapse into a shared expectHosted() helper, and the over-budget branch added to buildPayload pushed it one branch past the complexity threshold on top of already-high pre-existing debt (CRAP 240 before this branch, unrelated to the fix). Suppressed with the repo's existing fallow-ignore-next-line convention rather than refactoring an unrelated 115-line function inside a bugfix PR. |
||
|
|
4c6fa9a790 |
fix(studio): the preview stays paused, survives typing, and opens without a re-encode (#3910)
* chore(studio): remove the write-only self-write timestamp ref
`domEditSaveTimestampRef` was assigned at 26 sites across 54 files and read
nowhere. It used to feed a 2 s "suppress the watcher reload after our own
write" window; that mechanism was replaced by content-hash identity in
sdkSelfWriteRegistry, whose header still says why (a clock cannot tell an
SDK self-write echo from an undo landing in the same window). The reader
went with that change, the writers did not, and three comments kept
describing the timestamp as protection that no longer existed.
Pure deletion: the ref, every prop and parameter that threaded it, every
assignment, the five comments citing it, and the orphaned test helpers.
No behaviour change; the studio suite, typecheck, lint and format are
green.
Not removed: the __hfSuppressSceneMutations wrapper in gsapSoftReload.ts.
It looked undefined from inside the studio package, but shader-transitions
installs it on the preview window (hyper-shader.ts) so soft reloads do not
invalidate cached transitions. It is live.
* docs(studio): plan for loading the preview during the shell's first layout
* fix(runtime): a paused preview stays still after any seek
Sub-compositions kept animating while the transport was paused and the
Studio button showed play. A render-seek unpauses every sibling timeline so
GSAP propagates the root's totalTime into them, and nothing paused them
again; parented to the global ticker, they free-ran at 1x while the master
timeline and the clock stayed stopped. The Studio reaches that seek path
through its seek-driven fallback adapter right after a preview reload,
which is why editing text was what set it off. Captured live in the user's
preview: seven child timelines advancing 0.210s per 200ms sample, all
gsapPaused=false, transport not playing.
Three fixes under one invariant: while the clock is paused nothing runs,
and the button never disagrees with the runtime.
- The sibling rearm is a lease, not a resting state: seekTimelineAndAdapters
now returns every timeline it unpaused to paused in a finally. The second
rearm after the child re-seek only ever changed the leaked state and is
gone, with the comment that justified the leak by describing one caller.
- The paused side of the transport tick policed nothing; it now stops any
timed media element found running. A parked transport runs no ticks, so a
capture-phase play listener wakes it.
- Studio's canvas click resumed by setting the store flag alone; it now
requests playback through the player so adapter, rAF loop and flag agree.
Regression tests fail without each of the three changes.
* perf(studio-server): stop re-encoding videos the browser already plays on open
Opening a project kicked off a background transcode for every asset whose
codec some browser might not decode. VP9 is on that list for Safari's sake,
so a Chrome user opening a project with a VP9 avatar paid a ~10s, ~60
CPU-second re-encode across six cores on every open, concurrently with the
browser's first layout, for an output nothing ever requested: across four
recorded sessions the browser asked for the proxy zero times.
One predicate was doing two jobs. "Could some browser fail on this" is a
property of the asset and decides what gets injected into the page;
"will this client request the substitute" decides whether to spend CPU
before being asked. The codec table now carries an explicit prewarm flag:
HEVC and ProRes (no browser decodes them) still warm; VP9 and AV1 are
injected but transcoded lazily by the existing ?hf-proxy= request, which
already reports failure as a 502.
Pre-warms requested and proxies served are now counted on the existing
structured-stderr telemetry channel, because a speculative job with a 0%
hit rate emits no error and had been invisible. A single lookup helper
also closes a prototype-key gap where one path used Object.hasOwn and the
other a bare index.
Regression test: a VP9 and an HEVC asset in one composition yield exactly
one pre-warm, for the HEVC. Fails on the previous gate.
* perf(cli): serve the studio bundle compressed and cache hashed assets
The 4.1MB studio bundle was served uncompressed with Cache-Control:
no-store, so every open of the studio re-downloaded and re-parsed it. Vite
names built assets with an 8-character content hash, so their bytes can
never change: those now ship gzip-compressed (1.25MB on the wire,
byte-identical after inflation) with a one-year immutable cache policy.
Unhashed files under public/ keep no-store, and the HTML shell, which
previously sent no Cache-Control at all, now sends no-store explicitly:
it is the only thing that names the current hashed bundle, and it must
keep revalidating for the immutable policy to be safe.
The hash test only accepts the segment after the last hyphen and requires
a digit, underscore or capital, so an ordinary hyphenated name like
user-Guide-v2.js is not mistaken for a hash and served forever.
* perf(cli): warm the preview route before the browser opens
The browser's first request for a project's preview paid the server's cold
compiler import and first bundle in the request path, after the studio
shell's own first-layout stall, so both costs landed on the user's
time-to-first-frame in series. The CLI now issues one fire-and-forget
request for the preview route from openStudioBrowser, the single funnel
for every launch path, before the --no-open early return so pasted URLs
benefit too. Measured on the demo project: first client request 231ms
before, 101ms after; the ETag 304 path afterwards is under 1ms.
The fetch carries a 10s abort so an unsettled connection cannot keep an
otherwise-finished CLI process alive, matching the package's existing
convention. The shader query params the player appends are not part of
the route's cache key, so the plain route URL warms the same entry.
* perf(studio): request the player chunk before the shell's first layout
The dynamic import of @hyperframes/player ran inside the preview's mount
effect, which React schedules after the shell's first layout. On a cold
open that layout stalls the main thread for seconds, so the chunk request
waited behind it for no reason. The import is now kicked at module scope,
behind a typeof window guard that preserves the documented SSR contract
(the module registers a custom element at load), and the mount effect
awaits the already-in-flight promise. Verified in the built bundle: the
preload call sits at module top level, so the request goes out on bundle
evaluation.
* fix(studio): editing a text property no longer reloads the preview
Every keystroke in the Design panel writes the composition file, the file
watcher announces the change to the studio, and the studio decides whether
the change was its own. Over the CLI's event stream that decision has
never worked: the browser hands the handler a MessageEvent whose data is
a JSON string, and three of the four payload readers (version, write
token, content) only understood an already-parsed object, so they read
every field as absent. An absent token means "someone else edited the
file", and the studio hard-reloaded the preview iframe on its own edit,
blanking it for seconds. The path reader alone knew how to unwrap the
string, which is why the event was recognised well enough to reload and
never well enough to suppress.
The envelope is now decoded once, at the boundary, by one function that
all three transports feed; the readers share one field accessor so they
cannot diverge again. The production event-stream rung is extracted into
an exported channel so a test can drive a real MessageEvent through the
listener it registers, which was impossible before because vitest defines
import.meta.hot and the selection never reached that rung under test.
A second, smaller cause: the server attached the write receipt to the
first subscriber only and deleted it on read, so any other listener saw
an unlabelled change. Reads are now non-destructive with the TTL as the
only eviction, scanning newest-first because identical bytes written
twice inside the TTL (undo, retyping a value) share a version and the
older token was already spent. The file version now ships with every
event, receipt or not, so duplicate deliveries of one change dedupe
instead of reloading once each.
shouldReloadSdkSession had no production callers and a signature that
invited an undecoded delivery straight back into this bug; it is removed.
consumeFileWriteReceipt stays as a deprecated alias for one release.
Regression tests: a Studio write delivered as a real SSE MessageEvent is
suppressed; two subscribers of one watcher event reload once; a genuinely
external write still reloads; a repeat of earlier bytes gets the newest
token; a receipt past the TTL is not recognised. Each fails on the code
before it.
* fix(runtime): paused-time media playback is borrowed, not banned
The paused-side enforcement added in the previous commit had no notion of
provenance, so it stopped two features that legitimately play media while the
transport clock is paused. Both were deterministic, not racy: the capture-phase
`play` listener means the very play() that starts them wakes the transport that
stops them.
- The colour-grading preview (colorGrading.ts startPreviewPlayback) plays a
video while paused to render grading previews. It went dark on the first
paused tick.
- The Studio's scrub audition (timelineIframeHelpers.ts applyScrub) plays the
music track for ~140 ms while paused so a playhead drag is audible. Same path
killed it.
A runtime-owned lease fixes both without weakening the enforcement. One owner: a
WeakSet in the runtime closure, with lease/release published on the existing
window.__hf surface for the Studio, which reaches the element across the iframe
boundary and cannot call into the closure. The grading runtime is constructed
with the pair directly. Both the cheap probe and the sync path skip leased
elements while the clock is paused; during playback the transport owns everything
again. Anything that plays while paused without a lease is, by definition, the
defect the enforcement exists for, and is still stopped.
Two corrections to the previous commit's reasoning:
The old leak broke the render path too, deterministically, not only the preview.
packages/producer/src/services/fileServer.ts:375-379 seekToTime flushes the
virtualized rAF queue, and GSAP's global ticker with it, after renderSeek and
before the frame screenshot (fileServer.ts:657-664, hf.seek). A sibling left
unpaused therefore advanced by the full inter-frame delta into the captured
frame. The finally added in the previous commit fixes that as well.
Deleting the second activateSiblingTimelines is safe because nothing between
frames reads a sibling's paused(), verified by grep over the deterministic
adapters, syncTimedElementVisibility, the hf-timelines-built handler and
__hfReseekGpu. Not merely because seekStandaloneRegisteredTimelines pauses each
child. The code comment now gives that reason.
Tests, each proven non-vacuous by reverting the piece it guards:
- a leased element survives repeated paused ticks and is stopped once released
- the colour-grading preview survives, through the real init wiring
- the scrub borrows the element and gives it back on stop
- the existing test that an unleased element is still stopped keeps passing
* test(runtime): a lease ends when the transport plays or the borrower stops
Two assertions the review found not load-bearing. Dropping the isPlaying
branch so leased media stayed exempt during playback left every test
green; a leased out-of-window clip is now asserted stopped the moment the
transport plays. Deleting the release in the grading stop closure also
left the suite green, because the pause on the next line satisfied the
assertion; a restart after stop is now asserted stopped, which only the
release makes true.
* test(studio): the event-stream channel must open /api/events
* fix(studio-server): stop printing a proxy diagnostic line per clip on every render
Review of the pre-warm commit found the diagnostic louder than the thing it
diagnoses, and the two counters measuring different things under one name.
The per-asset `prewarm_requested` line is now behind
HYPERFRAMES_DEBUG_MEDIA_PROXY, matching isGpuProbeDebugEnabled in
packages/engine/src/utils/gpuEncoder.ts. A composition with fifty hostile
clips printed fifty JSON lines into a clack-formatted terminal on every
re-render. One summary line is written at process exit instead, using the
same process.on("exit") shutdown hook as packages/cli/src/cli.ts.
The counters now share a unit. prewarmsRequested counts per asset per render;
proxyRequests counted every HTTP request, including 304s. It now increments
once per resolveProxy call, after the ETag shortcut, so a revalidated repeat
no longer reads as fresh demand. An unconditional Range refill still counts,
and the docstring says so rather than claiming otherwise.
The HEVC justification was false on macOS Chrome, which answers canPlayType
for hvc1 with "probably" and keeps the source, so the pre-warm is redeemed
there only through the reactive zero-videoWidth path. prewarm stays true
because Chrome on Windows/Linux and Firefox do need the substitute; the
comment and test names now say "no cross-platform decode" instead of
"browsers never decode it".
Two test gaps closed. Nulling vp9's representativeMime left the suite green
while making the client skip canPlayType and proxy on every browser, which
would reinstate exactly the transcodes this work removed; the mimes are now
pinned. The Object.prototype test passed with the hasOwn guard deleted, so it
now goes through probeAssetCodec, the input that actually misbehaves without
it. Both fail when the change is reverted.
* perf(cli): stop gzipping the studio bundle on loopback
Compression made the cold open slower on the only transport this server has.
It binds 127.0.0.1 with no --host, and measured there the six bundle assets
took 69.8 ms with gzip against 7.9 ms raw; the 4.1 MB chunk alone was 49.4 ms
against 3.1 ms. hono/compress is removed, which also retires the Vary header
question it raised. If remote serving ever matters, compress at build time
rather than per request.
The cache policy is now decided by route instead of by filename. Reading a
content hash out of a name cannot work: rollup's alphabet is base64url and
includes a hyphen, so roughly one hashed file in ten was misread as unhashed,
and the immutable header also leaked onto hand-authored public/ files served
by the same handler. packages/studio/vite.config.ts sets neither
build.assetsDir nor publicDir, so dist/assets holds only rollup's hashed
emits and every public/ file lands at the dist root. /assets/* is therefore
immutable and /icons/* and /favicon.svg keep revalidating, with no heuristic
in between.
The shell is no-cache rather than no-store. It carries no ETag, so both force
the same full refetch, but no-store puts the document on Chrome's bfcache
blocklist: leaving Studio and pressing Back would cold-boot the app instead
of restoring it.
* docs(runtime): say what the paused-media probe actually filters
* revert(cli): drop the preview prewarm that held the CLI event loop
The fire-and-forget warm added in
|
||
|
|
05affaae21 |
feat(studio,core)!: remove solo and the group meter (#3454)
* feat(studio,core)!: remove solo and the group meter * docs(audio): keep removal rationale current * refactor(core): retire studio solo bridge |
||
|
|
0c274f7e57 |
fix(studio): reconnect property-panel audio controls (#3453)
* fix(studio): reconnect property-panel audio controls * fix(studio): unify property panel audio detection * fix(studio): satisfy panel and deletion gates |
||
|
|
d4765512df |
fix(catalog): render the Matrix Decode docs preview; remove Checkout Flow (#3396)
* fix(catalog): reveal Matrix Decode captions with autoAlpha so the docs preview renders The demo and snippet flipped word spans with zero-duration display sets, which the seek-driven docs player never applies after its style restore: the composition played 8s of black. autoAlpha reveals with the scrambles as same-length absolute overlays follow the keyframes contract (never tween display) and survive seeks and loop wraps. Scramble text now matches each word's length so it decodes in place instead of jumping. * chore(registry): remove the Checkout Flow component Owner-directed removal of the checkout-flow catalog item: source, demo, generated docs page and payload, and its entries in the registry manifest, catalog index, docs nav, and search vectors. The deletions are allowlisted in check-no-main-deletions. |
||
|
|
ed18f1ea9a | chore(catalog): remove two AI UI items (#3317) | ||
|
|
b839dbd2cc |
fix(core): give the chorus and phaser LFOs a phase, and unwire them on dispose (#3183)
* fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
||
|
|
c2996c8626 |
feat(studio): the FX panel, generated from the registry (#3022)
* feat(engine): render audio FX in an OfflineAudioContext Reads `data-fx-chain` off an audio element and runs the chain over the trimmed WAV before volume automation is baked in — effects should see the raw signal, and the envelope belongs on their output. The processing happens in an OfflineAudioContext inside the headless browser the engine already drives, running the same graph builders the studio previews with. That is the point of the approach: one implementation per effect, so the render agreeing with the preview is a property of the architecture rather than a tolerance to police. Reimplementing each effect as an FFmpeg filter would mean two implementations to keep in step, and for the dynamics processors and modulated delays there is no filter that behaves the same way. `build:audio-fx-runtime` bundles the graph builders into an injectable IIFE, following the same pattern as the existing runtime artifacts, so the browser runs exactly the code the studio does. The page loads from a file:// URL rather than about:blank because AudioWorklet is only exposed in a secure context — the compressor, limiter, gate and bitcrush processors would otherwise fail to register with an opaque error. file:// qualifies and needs no listening socket. The chain is serialised into the attribute the way colour grading carries its config, so there is no side-car file to resolve or lose. An FX failure is fatal for the whole mix rather than a per-track soft failure. Every other audio failure mode degrades gracefully — the track drops, siblings continue — but substituting the dry signal for a processed one ships a render that sounds plausible and is not what the author set up. Since the per-element work races under Promise.all, an internal AbortController chained off the caller's signal aborts in-flight siblings before workDir is removed. * feat(core): voiceover carve analysis Finds the bands a voice occupies so a music bed can be dipped there, letting the voice sit in front without ducking the whole track. Carve is a relationship between two tracks rather than an effect on one, so it stays out of the FX chain. What it emits is an ordinary chain of peaking filters, so a carve composes with whatever else is on the track and needs no separate rendering path. Selection is weighted toward intelligibility rather than raw voice energy. Ranking purely by power lands on the fundamental almost every time, because that is where a voice is loudest — but the masking that actually hurts a voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights toward 1-3 kHz. Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB across these bands — it falls off roughly 6 dB per octave above the fundamental — so a weighting has to be on that scale to move anything at all. A multiplicative weight of `1 - bias + bias * shaped` is bounded below by `1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7 default, 3 dB at 0.5. That is no influence against a real voice — every bias short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the outcome the bias exists to prevent, while looking decisive against a fixture whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth up to 30 dB at full strength, and relative cut depths come from a dB difference rather than a ratio of weighted linear powers. The bias reweights ranking without overriding the spectrum — a band the voice has no energy in is not worth carving, and scores -Infinity rather than competing — so a strongly low-pitched voice can still select low at full bias. What the tests hold is that biasing never selects lower than the unbiased ranking, that the DEFAULT bias reaches the presence region on a voice with a realistic tilt, and that bias 0 still follows raw power exactly. Includes a radix-2 FFT rather than a dependency; one Welch-style averaged spectrum over third-octave bands does not justify pulling in a DSP library. * fix(engine): keep the FX render 16-bit, stereo, and correctly sized Three defects in the offline FX path, none of which any test could see. **Float output silently disabled sample-accurate volume automation.** The writer emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope into the samples and accepts only 16-bit PCM, returning null otherwise. So enabling any effect downgraded that track to the ffmpeg expression path — capped at 32 straight segments, quantising a curved envelope, and on a dense one falling back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test asserts the baker accepts the writer's own output and actually fades it. **Everything was folded to mono.** `prepareAudioTrack` goes out of its way to emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo rematrix — and this folded it, then wrote one channel. So adding a single peaking EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed stereo. Channels now travel as one plane each, through an OfflineAudioContext of the same width, and come back interleaved. **Small results decoded the wrong length.** `new Float32Array(buf.buffer)` discards byteOffset and byteLength, and Node pools small allocations: a 400-byte payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples decoded as 2048 samples of unrelated memory — and the empty-result guard could not see it. The reader has the mirror-image fix: a float data chunk on an odd boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now copies instead of throwing RangeError on an unaligned view. The tail limitation is now stated rather than mis-stated: the context is exactly as long as the input, so a reverb or delay still ringing is cut there. The old comment claimed the opposite. How far a tail may run past a clip's end changes the clip's length in the mix, so it is a product decision, not one to make here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(producer): report an FX render failure as an audio error `processCompositionAudio` reports per-track failures in its result, but an FX failure it cannot degrade past — a browser that will not launch, a chain that will not build — rejects instead. `runAudioStage` had no try, so that rejection escaped to the orchestrator as an unclassified pipeline exception, losing the stage/owner/retryable classification this stage exists to attach, and skipping its abort check on the way out. It now lands in `audioError` alongside every other cause, while an abort still keeps its own shape rather than being reported as an audio problem. Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh clone typechecks packages/engine without building first. The bundle is built from the stub, and the stub changes three times across this stack — so the artifact differs per branch and would conflict on every restack. Its model, position-edits-render-inline.ts, is committed only because it is stable. Building before testing is this monorepo's existing contract (studio's tests need core's dist too), so the gap is not specific to audio FX and is better closed by a build ordering gate than by committing a per-branch artifact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test(engine): skip the browser FX render cases when there is no browser CI's `Test` job was red on this PR with four failures, all the same cause: Failed to launch the browser process: spawn /home/runner/.cache/hyperframes/chrome/chrome-headless-shell The job installs ffmpeg and no browser, deliberately — every other suite that needs an external binary already guards on it (`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming a Chrome, so they failed on an absent dependency rather than on anything about the code. Guards on `resolveHeadlessShellPath()` — the same resolver `acquireBrowser` launches through, so the check cannot drift from the thing it guards the way a hard-coded cache path would. A configured path that does not exist throws; that is caught and read as "cannot run here". Checked both directions rather than just the green one: with a browser all 11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a missing binary exactly 3 skip and the other 8 still run. A guard that silently skipped everything would have looked identical in CI. They keep their value where it exists — every developer machine, and any job that has run `hyperframes browser ensure`. Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five days and several force-pushes stale. None of the 17 open repo alerts are in files this PR changes; it re-runs on this push. * chore(engine): suppress the temp-file alert with the reason it is safe CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file (high) — the one new alert on #3021, and the reason its CodeQL check is red. It is a false positive, and the comment says why rather than just silencing it: `path` is always inside a directory made by `mkdtempSync`, never a name assembled directly under `tmpdir()`. Both callers are covered — the browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`, and the render output goes to the producer work dir, itself `mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the random suffix and creates the directory 0700 in one syscall, so the predictable filename inside it cannot be pre-created or symlinked by another user, which is the attack the rule is about. The analyzer sees the dataflow reach `tmpdir()` and not the mkdtemp in between. Suppressed inline rather than dismissed in the UI, so the justification lives next to the code and the rule stays live for anything added later in this file. Matches the repo's existing convention — `planV2.ts:222` carries an `lgtm[js/insecure-temporary-file]` for a different reason on the same rule. Correcting myself: I first reported this alert as not real, having intersected the PR's files against the default-branch alert list, which does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns it straight away. * test(engine): probe ffmpeg and Chrome instead of assuming them Two failures on #3021's Test job, both about the environment rather than the code under test. **Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to `execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()` resolves — every other ffmpeg-dependent suite in this package already goes through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)` so a contributor without ffmpeg skips rather than fails. **The browser guard trusted the wrong thing.** It asked `resolveHeadlessShellPath()` and treated a returned path as "a browser is here". CI's cache holds a chrome-headless-shell that resolves and then fails to spawn — a partial download is indistinguishable from a working one by `existsSync`, which is all that resolver checks. So the three browser cases ran anyway and failed on the launch. It now runs `--version` and requires exit 0, which is the same probe the ffmpeg suites use: ask the binary, do not infer from the filesystem. Checked both directions rather than just the green one. With a working browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed at a binary that exits non-zero — CI's exact situation — exactly 3 skip and the other 8 still run. A guard that quietly skipped everything would have looked identical on the CI summary. * feat(core): register the audio-fx-rack canary at 0% Lands the rollout switch dark, per the registry's own procedure: "Start at percentage: 0 and merge that — a canary at 0 is dead code you can land safely and ramp without a code review." Declared at the bottom of the stack so every branch above can read it. The gate itself goes in at wa-4-fx-panel, where the rack first appears. Scope is deliberate and stated in the description: it gates the AUTHORING surface only. A composition that already carries `data-fx-chain` still plays and renders it. A canary should stage who can REACH a feature, not make an attribute somebody already wrote silently inert — an agent that writes a chain through the skill would otherwise produce a file whose audio processing vanishes with no error. * feat(studio): audio FX panel generated from the registry Controls for the whole chain: add, remove, reorder, bypass, and every knob each effect declares. Nothing in the panel knows what a compressor is. The registry supplies each parameter's range, step, unit and scale and the panel renders what it finds, so adding an effect or a knob upstream needs no change here, and the panel cannot offer a value the renderer would reject — a typed-in figure is clamped into the declared range on the way through. Frequency and time controls span three or four decades, so those declare a log scale and the slider maps exponentially; a linear slider would spend most of its travel somewhere useless. Reorder is a first-class control because chain order changes the sound: a reverb before a compressor is not the same as after. Carve gets its own block rather than an entry in the add menu, with a picker for the voice track to listen to. It processes this track based on another one, which is how a sidechain control works — it lives on the track that changes, and names the source. * feat(studio): show the Audio FX section on audio tracks Adds `audioFx` to the editing-affordances contract and renders the FX panel in the inspector when an `<audio>` element is selected. The section is audio-only. A `<video>` carries its sound on a separate `<audio>` element, so an FX chain on the video would have nothing to process. Chain and carve settings are written straight back onto the element as serialised attributes, the way colour grading carries its config, so persistence is an ordinary attribute write and needs no new server route. A chain that cannot be parsed renders as empty rather than breaking the panel, and the attribute is left untouched until the user changes something. The collapsed group summarises what is on the track ("2 effects + carve") so the state is visible without expanding it. Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED defaults to true, so the flat inspector is what actually renders. * refactor(studio): lift audioFxSummary out of PropertyPanelFlat `PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap, so the required File size check is red — the sole reason this PR is blocked. The review says as much: "mechanical fix (~5 min), not a design problem. Code itself is LGTM." Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later branch creates for it. Deliberately the smallest cut that clears the cap rather than the whole `AudioFxGroup` extraction: every later commit in the stack edits AudioFxGroup, so moving it here would collide with each of them, while almost nothing touches this function. 595 lines. * feat(studio): put the audio FX rack behind its canary Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered at 0% — so the whole 47-PR stack can land without showing anyone a feature that has not been measured yet. The gate sits on the AUTHORING surface and nowhere else. The runtime and the render still honour a `data-fx-chain` already on an element, so a composition written through the skill or by `carve.mjs` keeps its processing rather than going silently dry for anyone outside the cohort. A canary should stage who can REACH a feature, not make an attribute somebody already wrote stop working with no error. Gated at the panel rather than in `resolveEditingSections`: the affordance resolver is a pure function in core describing what an element CAN support, and rollout state is not a property of an `<audio>` tag. Pinned the 0% with a test, and checked it fails at 25 — a ramp should have to break something that says "this ships dark" out loud. One gap, stated rather than papered over: the gate itself has no unit test. I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness never renders the Audio FX group for its audio fixture even with the gate removed — so the test passed for the wrong reason in the off case and could not pass at all in the on case. A test that cannot fail for the right reason is worse than none. Verifying the gate needs the panel harness to mount that section first, which is its own change. * fix(studio): drop the FX panel's dead __testables export Fallow audit flagged it — no test imports the module. * fix(core,studio): clear the remaining Fallow audit findings on the FX panel - Split FxSection's per-node row into FxNodeRow + FxNodeControls so the CRAP score (31.6, threshold 30) splits across two smaller units instead of moving wholesale with one extraction. - Dedupe the repeated "open the add menu, read its items" block in propertyPanelFxSection.test.tsx into openAddMenuItems(). - Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into one build-inline-artifact.ts, config-selected by CLI arg — the two scripts were a byte-for-byte clone save for names. - Exempt canary.test.ts's rawFnv (a deliberate independent reimplementation used to cross-check canaryBucket, per its own docstring) and the property-panel test files' shared renderInto/mount scaffolding (pre-existing across 9 files, 2 outside this stack) in .fallowrc.jsonc, consistent with this file's existing exemptions for the same class of intentional/pre-existing duplication. * fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
||
|
|
d3a4e90370 |
fix(skills): stop embedded-captions shipping author-only paths; dedupe slideshow (#3225)
* fix(skills): stop embedded-captions shipping author-only paths The skill is distributed via `hyperframes skills` (--copy, so the installed bundle matches the published tree), but three shipped files pointed at directories that only exist on the original author's machine. - references/test-set.md: deleted. Nothing in the skill referenced it (zero inbound links across all 140 files), and its corpus lives at ~/Downloads/heygen_relevant_videos/, so it was neither reachable nor runnable. - SKILL.md / dna/README.md: the retired 54-template archive was stated as living at a ~/Downloads path. Keeps the fact, drops the false location. - themes/PORTING.md: marked maintainer-only. It authors new theme DNAs rather than using the skill, nothing links it, and its inputs (the cap_fx3 demos, the frame corpora, CONTRACT.md) are not distributed. The paths stay as the author's original layout, now explicitly labelled as names for the inputs. The 10 references to ~/Downloads/hyperframes are untouched: those are the documented last resort in a real chain (HYPERFRAMES_ROOT -> in-repo -> that path), and every file carrying it also carries the env var. Regenerates skills-manifest.json, which hashes the whole skill directory. Closes #3219 — Rames Jusso (James's assistant) * fix(skills): delete themes/PORTING.md instead of marking it internal Nothing in the skill referenced it, its inputs are not distributed, and git history keeps it recoverable. Marking a dead procedure still ships the dead procedure. — Rames Jusso (James's assistant) * fix(skills): remove duplicated media-cleanup block in slideshow The media-cleanup and global-nav-mute sections appeared twice in skills/slideshow/SKILL.md. The two copies were not identical: the later one was missing the paragraph requiring custom media controls to sync through media events. Deletes the incomplete copy, keeps the complete one. Originally authored in #3218. Carried here re-signed because the org requires signed commits and both changes regenerate skills-manifest.json, which would otherwise conflict between the two PRs. Co-authored-by: Lance Curtis <69400491+imprimisxo@users.noreply.github.com> * chore(skills): regenerate manifest for slideshow + embedded-captions — Rames Jusso (James's assistant) * chore(skills): record the two embedded-captions deletions in the guard check-no-main-deletions.mjs deliberately has no blanket override, so each intentional deletion is named with its reason and shows up in review. — Rames Jusso (James's assistant) --------- Co-authored-by: Lance Curtis <69400491+imprimisxo@users.noreply.github.com> |
||
|
|
20d915938b |
feat(studio): ask for feedback when a render ends, not on a session counter (#3205)
## What Studio's feedback prompt now fires when a render finishes or fails, instead of on a session counter, and the reports it collects carry enough context to act on. - Replaces the 32px inline bar with a card in the existing toast stack - Adds `studio_feedback_shown` / `studio_feedback_dismissed` / `studio_feedback_interview_click`, so the funnel is visible - A failed export and a crash skip the 0-10 score and ask what happened - Adds a crash prompt to the error boundary - Attaches a breadcrumb trail, render settings and outcome, and how the project was created ## Before / after <img width="1500" alt="Before: a 32px feedback strip pinned under the preview. After: the feedback card in the toast stack, with one-tap answers, and the red variant for a failed export." src="https://github.com/user-attachments/assets/29e2373f-ee96-42c4-b006-ab9a0e56a60a" /> The old bar's rating numbers are `neutral-600` on `neutral-900/80`, which is why it reads as a disabled row rather than a control. **In the running Studio** — bottom-right, sharing the toast stack, hovering a chip explains it on the line above the input: <img width="1500" alt="The feedback card in the bottom-right of the running Studio, with the rotated follow-up question and a hovered chip explained inline." src="https://github.com/user-attachments/assets/3969da50-cc7a-466a-bbf9-b151a1bc1d5d" /> **On the crash screen** — the prompt the error boundary renders, asking what the user was doing rather than what went wrong, since the stack trace already covers the latter: <img width="1200" alt="The Studio crash screen with the feedback card below the Try again and Reload Studio buttons." src="https://github.com/user-attachments/assets/4d287011-9c19-4b94-99d0-07a0388fb39c" /> | | Before | After | |---|---|---| | **Trigger** | Every 10th session | A render finishing, failing, or a crash | | **Placement** | 32px inline bar, pushes preview up | Card in the toast stack, no layout shift | | **Rating targets** | 11 bare buttons, `neutral-600` | Native radios, resting fill, `neutral-400` | | **Follow-up** | Free text or nothing | One rotated question, four to seven one-tap answers | | **Option help** | None | Inline hint on hover and focus | | **Press feedback** | None | `active:scale-[0.97]`, 150ms ease-out | | **Keyboard** | No exit path | Escape closes, Enter sends, arrows move the rating | | **Auto-dismiss** | 20s, always | 30s, cancelled the moment you interact | | **Failure case** | Same NPS question | Its own question, no score, error quoted back | | **Crash case** | Nothing | Prompt on the crash screen | | **Visibility** | Submissions only | Shown / dismissed (with reason) / submitted / interview click | | **Report content** | Rating, comment | Plus breadcrumbs, render settings and outcome, project provenance | ## Why The old bar fired on a session count, so it interrupted at a moment with no subject: nothing the user had just done, nothing to have an opinion about. It also emitted nothing when it appeared or when it was dismissed, which made the collection rate impossible to diagnose. A prompt nobody answers and a prompt that never renders looked identical from the outside. Visually it read as a disabled row: 11 buttons at 11px in `neutral-600` on a dark strip, with no resting affordance. And appearing mid-task pushed the whole preview stack up, which the old code carried a comment apologising for. Separately, the reports it did collect were not actionable. A comment says what went wrong; it almost never says how to get there. ## How **One trigger, one owner.** `feedbackTrigger` owns eligibility and nothing else does: once per tab, thirty days after an answer, seven after a dismissal, never when telemetry is off (prompting someone whose response we would then drop wastes their attention). `VITE_HYPERFRAMES_NO_FEEDBACK=1` still disables it entirely. **One hook, every failure path.** The trigger watches the render job list rather than each of the four places a render can finish (server rejection, unreachable server, SSE terminal event, SSE connection drop), so paths added later are covered without touching the trigger. Renders loaded from disk history never fire it. **Reuses what exists.** The card wears `StudioToast`'s glass treatment and joins its stack, so there is no second visual language and no new CSS. The rating row is native radios, which gives arrow-key navigation, grouping and labels for free. **One question each, rotated across users.** A corner card that asks three things gets answered by nobody. Each person gets one follow-up with one-tap answers, explained on a reserved line rather than a floating tooltip (the card is 340px in a corner; a bubble above the chips lands on the question, below lands on the input). Detractors are never given a rotated question, because they already have a specific complaint. Every option was checked against the code: an option naming a feature Studio already has would collect taps meaning "I could not find it", which is indistinguishable afterwards from "it does not exist". **Breadcrumbs cost one line.** Every studio event already flows through `trackEvent`, so recording the trail there needs no new instrumentation and stays correct as events are added. **Provenance lives outside React.** A crash unmounts the tree, so it is captured when the project loads and read from module scope when the crash prompt renders. ### Privacy Breadcrumbs and provenance carry names, enums and counts only. Values are copied from a fixed allowlist of short keys, and anything longer than a slug is dropped rather than truncated, so comments, file paths, stack traces and project titles cannot reach them even if a future event carries one. Tests assert this. ### Where these responses land Studio feedback goes to PostHog and nowhere else, which is what it did before this change too. Worth stating because the CLI behaves differently: `hyperframes feedback` also forwards to the backend feedback endpoint via `submitFeedback`, on top of its PostHog event. Studio has never used that path, before or after this PR, so if you read CLI feedback anywhere other than PostHog, Studio responses will not show up there. Nothing here changes that either way. Whether the two surfaces should share a delivery path is a product question, not a defect in this change, and closing it would need a field on the backend DTO: it is shaped around `cli_version`, and Studio reports from a crash or a failed export deliberately carry no rating. ## Test plan - [x] Unit tests added/updated - [x] Manual testing performed - [ ] Documentation updated (if applicable) **Unit** — 39 new tests: trigger eligibility and cooldowns, the detractor override, rotation, preset shape and the no-brands rule, breadcrumb rolling and privacy, provenance parsing and its failure modes, and the crash boundary rendering the prompt with no rating input. **Live** — both render paths driven end to end against a running Studio on a production bundle, with real renders. Every PostHog request was intercepted and dropped, so nothing reached the project. Verified the emitted payload for a finished render, a failed export, the rotated follow-ups, each chip's hint, and the interview link. **Not covered** — no live capture of a spontaneous crash. Three attempts to force one failed because Studio's guards held and it kept rendering, so the crash path is verified by component tests rather than by driving it. Touch devices see chip labels without hints, since the hint is revealed on hover and focus. |
||
|
|
f28bc80a1d |
feat(scripts): fail a branch that deletes files main still ships (#3150)
* feat(scripts): fail a branch that deletes files main still ships Written after a scare that turned out to be a measurement error, and the error is the reason it exists. Comparing tip to tip on a branch a month behind reports every file main has added since the merge base as a deletion: 1,284 of them, an entire skills tree among them, none of it real. A merge keeps mains side and a pull request shows the three-dot diff, which reported zero. So the gate uses the three-dot form and reports renames separately, because in a name-only diff a rename is indistinguishable from a deletion and treating them alike would either mask real loss or block every legitimate move. * ci: enforce the no-deletions guard |