Commit Graph
100 Commits
Author SHA1 Message Date
Miguel Angel Simon Sierra 076c656d6e fix(studio): fold GSAP timing rewrites into the recorded history entry
A timeline move/resize recorded the timing patch, then a server GSAP rewrite mutated the
same file afterward, leaving the recorded after stale so an undo hit a hash conflict. The
GSAP mutation now snapshots the touched files and records a follow-up edit under the same
coalesceKey, with a per-entry coalesceMs override large enough to survive the GSAP round
trip, so undo restores the original in one step. Applies to single-clip and group edits.
2026-07-09 17:28:37 -04:00
Miguel Angel Simon Sierra 9cf575c6f9 fix(studio): make the player store the single source of truth for selection
setSelectedElementId now always collapses to one element (genuine user intent); a new
setSelectionAnchor moves the anchor within a multi-selection without collapsing it, used
only by the DOM-to-store sync echoes so a group survives a gesture.

applyDomSelection mirrors the whole DOM group into the store via setSelection instead of
writing only the anchor, so the store stays authoritative and a preview click collapses
while a preserved-group echo keeps every member.
2026-07-09 16:54:35 -04:00
Miguel Angel Simon Sierra 6673c32868 fix(studio): keep timeline selection authoritative in the preview sync
The store-to-preview sync no longer applies a partial selection: if a resolvable member's
DOM node is not ready yet it bails and retries on the next effect run, so the write-back can
never shrink the store's selection by dropping an unresolved member.

Marquee row hit-testing reuses shouldShowTimelineLayerGroupHeader instead of re-deriving
the group-header placement rule, keeping one owner for that predicate.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 0fe38e8cc8 refactor(studio): single-source timeline selection id-resolution
The DOM-selection to timeline sync routes through the canonical resolveTimelineIdForSelection
(source-file, ancestor, active-comp fallback) instead of a narrow domId/id match that
mismatched sub-composition clips.

The preview-sync equality check compares selection as sets both ways and includes the
anchor, so duplicate resolutions no longer mask an unsynced member.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 04ddd411ec fix(studio): harden group timeline edits (capabilities, rollback, snapping, marquee)
Group move/resize rejects the gesture when any selected member forbids the op (e.g. a
locked clip), so a group never edits a clip that individually cannot move, and a
persist failure now propagates so the optimistic preview rolls back.

Snapping excludes every moving member, not just the grabbed clip. The marquee hit-test
uses the real pixels-per-second (was floored at 1, wrong below 1x zoom), and a
sub-threshold marquee click scrubs the playhead like a plain lane click.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 3c6c1d3f27 refactor(studio): single-source timeline id-resolution and resize-clamp math
Extract resolveTimelineIdForSelection so DOM-to-timeline id mapping lives in one place
with a single sourceFile / activeCompPath / index.html fallback, fixing a sub-composition
selection that previously diverged between callers.

Extract shared start-trim delta helpers used by both single-clip and group resize, and
remove the never-called refreshDomEditGroupSelectionsFromPreview.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 95ded6c026 fix(studio): draw the timeline marquee in the theme accent color
The marquee and range overlays used a hardcoded blue; they now use the timeline
theme accent for the border with a translucent accent fill.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra fa3848a33d fix(studio): keep the timeline multi-selection through a group edit
setSelectedElementId no longer resets the selection set when re-selecting an element
that is already a member: DOM-to-selection sync echoes fire on every pointer move during
a group drag and were collapsing the set to the grabbed clip.

Also drops the duplicate clearSelectedElementIds action in favor of clearSelection,
which the marquee now uses to clear on an empty drag.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 36413da7f6 feat(studio): resize selected timeline clips together
Apply handle deltas through a group resize session that snapshots selected members.

Clamp one shared delta against zero start and min duration before preview and commit.

Playback-start changes are calculated per member with the existing trim formula.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 5d27af30b2 feat(studio): move selected timeline clips together
Fan selected body drags through a group move session that snapshots all selected members.

The grabbed clip snap result is applied first, then one shared delta is clamped.

Live preview patches every moved member and release persists once through batch timing.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 45d09047b7 feat(studio): add timeline marquee selection 2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 1cf601202d feat(studio): batch timeline timing commits
Persist group timing edits through one coalesced write per source file.

Keep batch timing queued behind any z-index commit for the same gesture.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 1d858f004d feat(studio): highlight timeline selection sets
Render selected styling from selectedElementIds in the timeline.

Sync the set into preview group selection boxes without collapsing the anchor.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra cca31feffe feat(studio): activate selected element set state
Use selectedElementIds as the live selection set with selectedElementId as anchor.

Keep single-click selection as a one-element set and clear both fields together.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 6080f5ad3e fix(studio): propagate z-index reorder save failures and drop dead targetTrack
handleDomZIndexReorderCommit no longer swallows per-entry save failures: it settles every
patch, and on any rejection rolls back the eager DOM z-index/position and the optimistic
store zIndex before rejecting, so a failed save cannot leave the UI showing a stacking order
that never persisted or let an ordered-after timing write proceed.

Also removes the dead targetTrack parameter threaded through the timeline edit helpers;
vertical placement is owned by the z-index intent.
2026-07-09 16:53:26 -04:00
Miguel Angel Simon Sierra 51dd8a0753 fix(studio): order the timing write after the z-index commit on a diagonal drag
A drag that both moved a clip in time and restacked it fired two writers on
the same file via separate queues (a targeted z-index patch and a full-file
timing overwrite), so the overwrite could clobber the just-persisted z-index
and the restack silently vanished after reload. The move now awaits the
z-index commit before persisting timing, giving the file one ordered writer
per gesture. Adds a regression test that gates the commit and asserts the
timing write waits.
2026-07-09 00:04:35 -04:00
Miguel Angel Simon Sierra 6f0bf75b69 feat(studio): fill the ruler with ticks across the full timeline width
The ruler now generates ticks across the visible width instead of stopping
at the composition end, so a zoomed-out ruler stays labelled to the right
edge. The tick interval stays pps-driven, so spacing is unchanged. Logic
lives in a new generateVisibleTicks helper to keep Timeline.tsx under the
600-line cap.
2026-07-08 23:46:30 -04:00
Miguel Angel Simon Sierra eb31e86d4f feat(studio): lanes and ruler span the full timeline width at any zoom
When the composition is narrower than the panel (zoomed out) the track
lanes, ruler bar, and context header now fill the whole timeline instead
of stopping at the content width and leaving a flat dark void. Content
stays in composition coordinates, so ticks, clips, and the playhead are
unaffected.
2026-07-08 23:46:29 -04:00
Miguel Angel Simon Sierra ffd513130b fix(studio): keep a remounted clip marked active when it stays at the playhead
The structural refresh now force-syncs data-active on freshly queried clip
nodes instead of diffing. A clip that changes lanes on a reorder remounts as
a new DOM node; if it stayed under the playhead the diff skipped it and it
rendered as inactive.
2026-07-08 23:46:29 -04:00
Miguel Angel Simon Sierra eb6a311d82 fix(studio): make a timeline lane a z-band so a vertical restack moves the row
Clips share a lane only when they carry the same z-index and don't overlap
in time. Previously a non-overlapping clip packed into the first
time-compatible row regardless of z, so restacking changed the z-index but
the clip's row never followed.
2026-07-08 23:46:29 -04:00
Miguel Angel Simon Sierra db6ccb8082 fix(studio): stop horizontal drag from cancelling a vertical restack
Lane/overlap resolution now uses the clip's authored time span instead
of the live dragged start. A diagonal drag that drifts the clip out of
overlap no longer flips the placement from restack to lane-join, so the
two axes never fight.
2026-07-08 23:46:29 -04:00
Miguel Angel Simon Sierra ce0ddbccf8 fix(studio): keep Timeline under the 600-line cap and un-export postRootDurationToPreview
CI file-size check and fallow audit caught two issues the --no-verify
commits skipped: Timeline.tsx sat at 602 (max 600) and
postRootDurationToPreview was an unused export (only called in-file).
Trim a comment to hit 600; drop the export.
2026-07-08 23:46:28 -04:00
Miguel Angel Simon Sierra 9f6c20e482 perf(studio): grow composition duration live on extend, no preview remount
Extending a clip past the video end used to force the server-fallback
path that fully remounts the preview iframe (the SDK fast path can't
express the root composition's data-duration, and the runtime bakes+drops
data-duration at load so it can't be patched live). On a large comp that
remount is a visible hitch.

Add a runtime control-bridge action set-root-duration -> clock.setDuration,
so the studio can grow the transport length in place. On an extend the
studio now posts it (and patches the clip's own timing live) instead of
reloading; it only reloads when a GSAP source rewrite actually happened
(the gsap-mutation endpoints now report a mutated flag). Non-animated
extends — the common case — commit as fast as a normal edit.

Verified: bridge dispatch + studio no-reload/post-message paths unit-
tested; core/studio/studio-server typecheck + suites green; the built
runtime artifact carries the handler; E2E confirms the extend no longer
remounts the preview and still persists.
2026-07-08 23:46:28 -04:00
Miguel Angel Simon Sierra 580676bbf4 fix(studio): freeze timeline zoom during extend-drag so clips don't jump
Dragging a clip past the video end fed back on itself: the growing preview
length shrank the fit-to-width zoom, which remapped the pointer, moved the
clip, and grew the length again (visible jumping). Split the committed
basis duration (drives zoom) from the displayed effective duration (adds
the live preview for ruler + width). Zoom holds fixed through the gesture
and the extra length scrolls; it re-fits once on drop. Duration math
extracted to pure tested helpers in timelineLayout.
2026-07-08 23:46:28 -04:00
Miguel Angel Simon Sierra d7e7fca8ec feat(studio): magnetic snapping to clip edges, playhead, and bounds
Timeline moves and resizes previously snapped only to the beat grid; they
now also snap the dragged edge to other clips' start/end, the playhead,
and the composition bounds, whichever is nearest within the existing
threshold. Beats fold in as one target kind, so beat snapping is
unchanged. Snap logic lives in a new pure timelineSnapTargets module with
unit tests; a snapped edge shows a guide line (beat highlight, else a thin
accent line) for both drag and resize.
2026-07-08 23:46:27 -04:00
Miguel Angel Simon Sierra 6b4870246c fix(studio): dropping an overlapping clip on a lane restacks it, not a no-op
A vertical drag onto a lane whose clips overlap the dragged clip in time
used to resolve to the "nearest valid lane", which included the clip's own
lane — so a small drag snapped straight back and felt like the editor
refused the move. Overlapping clips can't share a row (a row is 1-D in
time), but the drag should still restack, never reject.

Now a conflicting onto-drop converts to an edge insertion adjacent to the
target by drag direction (up -> above, down -> below): the clip lands on
its own lane just in front of / behind the target, with its time
unchanged. Non-overlapping drops still join the lane. Deletes the
nearest-valid-placement search (~90 lines) this replaces.
2026-07-08 23:46:27 -04:00
Miguel Angel Simon Sierra 5e3ca6ae63 feat(studio): drag a clip past the video end to extend its duration
Dragging a timeline clip (or its right resize edge) past the end of the
video now extends the composition duration on drop, instead of clamping
the clip at the current end. Extend-only and undoable.

- Relax the move/resize horizontal clamps that pinned a clip's end at the
  current duration; effectiveDuration now folds in the active drag/resize
  preview so the ruler and track width grow live as you drag past the end.
- On drop, extend the root composition data-duration (and the store) when
  the clip's new end exceeds it, via a shared extendRootDurationInSource
  helper extracted from the block installer (now the single owner of that
  logic). An extending edit routes through the server persist path since
  the SDK setTiming op can't express the root composition's own duration.
2026-07-08 23:46:27 -04:00
Miguel Angel Simon Sierra ed8bf475d3 feat(studio): lane-model timeline (non-overlapping clips share a row)
Rework the timeline row model from one-row-per-stacking-layer to NLE
"lanes": a row holds a time-sequence of non-overlapping clips, ordered
top = front. Stacking only matters between clips that overlap in time.

- Lane packing: per stacking context, sort clips by effective z-index
  desc (DOM order tiebreak) and greedily pack each onto the first lane
  whose members don't overlap it in time; else open a new lane. Lane's
  representative z is the max member z. Audio stays one clip per lane.
- Lane-aware drag: dropping onto a lane joins it (clip takes the lane's
  z) when there's no time-conflict; a conflicting drop is rejected and
  the preview snaps to the nearest valid lane or a new-lane insertion.
  Between/above/below still create a new lane at that stacking level.
- Overlap checks use the drag-preview start/duration, so conflict is
  judged by where the clip lands, not where it started.

Only explicit drags write z-index; authored z is preserved and
data-track-index is never rewritten.
2026-07-08 23:46:26 -04:00
Miguel Angel Simon Sierra bc5fc410ee feat(studio): timeline layer UI — context headers, audio lanes, drop affordances
L4 polish for the stacking-layer timeline:
- Sub-composition layers group under a slim "Inside: <comp>" header with a green
  accent, so it reads that restacking there is scoped to that context.
- Audio clips render in a distinct bottom lane: separator border, muted row bg,
  music glyph in the gutter, beat strip — clearly not part of the z-order stack.
- During a vertical drag, a drop affordance shows join-vs-insert: an "onto"
  target highlights the row (join that layer / same z); "between"/"above"/
  "below" shows an insertion line (new layer here).

New pure helper timelineDropIndicator.ts (+ test) maps placement -> indicator;
row-group rendering extracted into TimelineLayerGroupHeader / TimelineLayerGutter
/ TimelineDropInsertionLine / TimelineDragGhost to keep files under the 600 cap.
2026-07-08 23:46:26 -04:00
Miguel Angel Simon Sierra 82fe779bd8 fix(studio): sub-composition child clips restack via self-contained intent
applyTimelineStackingReorder resolved each z-index change by looking the clip up
in the top-level timelineElements list, but sub-composition children live only
in the expanded list, so the lookup missed them and the reorder silently bailed.
Carry the element's locator (domId/selector/sourceFile) on each z-index change
so the commit resolves the live element directly from the preview DOM. Verified
E2E: dragging a clip inside a sub-composition restacks it and patches the
sub-comp source, while the parent composition is untouched.

Adds timelineEditingHelpers.test.ts (locator-based commit + audio no-op).
2026-07-08 23:46:26 -04:00
Miguel Angel Simon Sierra eef500c890 fix(studio): realm-safe isHTMLElement so timeline z-index commits land
applyTimelineStackingReorder resolves the live clip from the preview IFRAME,
then gated it with `element instanceof HTMLElement` against the MAIN window's
constructor. Cross-realm instanceof is always false, so every timeline z-index
commit silently bailed ("element not live in iframe") — the drag resolved the
right z but never wrote it. Use the element's own-realm HTMLElement constructor
(matching timelineDOM.ts). Verified end-to-end: dragging a card down now lowers
its z-index and reorders the row, leaving sibling z-indexes untouched.

Unit tests missed this because the happy-dom test iframe shares a realm; caught
via a real-browser Puppeteer E2E drag.
2026-07-08 23:46:25 -04:00
Miguel Angel Simon Sierra e5ed512529 feat(studio): timeline track = stacking layer (NLE-style layering)
Re-architect the timeline row model from data-track-index rows to stacking
layers. Rows represent stacking layers per context: explicit-z clips merge onto
one track when they share a z and don't overlap in time; auto-z clips stay one
row each (DOM order); audio is pulled into its own bottom lanes. Rows keyed by a
stable layer id, not data-track-index.

Vertical drag always writes z-index, never track: drop onto a layer joins it
(same z), between layers interpolates a new z, past the ends creates a new
front/back layer. data-track-index is never rewritten; #958 holds. Adds
hasExplicitZIndex capture (computed z != auto).

L1: hasExplicitZIndex on the element model
L2: buildStackingTimelineLayers (layer-based rows)
L3: layer-aware vertical drag (join / interpolate / new-extreme)
2026-07-08 23:46:25 -04:00
Miguel Angel Simon Sierra 03f8089e52 fix(studio): capture effective (computed) z-index for timeline ordering
createTimelineElementFromManifestClip used `clip.zIndex ?? computed`, but the
runtime reports inline-only z-index (0 for CSS-rule authored z-index), and
`0 ?? x` keeps the 0 — so every CSS-styled clip collapsed to a z=0 tie. The
timeline then ordered rows by DOM position instead of true stacking, and the
first vertical drag renumbered the whole tie group, clobbering the author's
z-index. Prefer the effective computed read from the live element (the same
read the reorder commit uses); fall back to the runtime value only when the
element isn't live.
2026-07-08 23:46:25 -04:00
Miguel Angel Simon Sierra 5ce362299c refactor(studio): single-source the timeline stacking key + guard audio reorder
The element stacking key (element.key ?? id) was recomputed in four places
(reorder-intent generation, row ordering, the commit-time sibling lookup via a
threaded keyOf param, and resolveTimelineMove). Any drift would silently break
the sibling lookup and no-op the reorder. Route all of them through the existing
getTimelineElementIdentity owner, share one toStackingOrderItem mapper between
row ordering and reorder intent, and drop the keyOf parameter.

Also enforce the audio side-effect invariant in the single mutation owner
(applyTimelineStackingReorder): dragging an audio clip has no visual layer to
restack, so it never writes z-index. Covered by a new hook test.
2026-07-08 23:46:24 -04:00
Miguel Angel Simon Sierra dd980697a2 feat(studio): unify timeline vertical reorder with z-index stacking
Timeline rows now order by scoped stacking (z-index per stacking context)
instead of data-track-index, and dragging a clip up/down commits a targeted
z-index change through the same shared path the layers panel uses. Both panels
stay consistent and moving a clip actually changes front/back. data-track-index
is demoted to time-overlap layout only; no bulk z-index injection (#958 intact).

Also restores beat-snapping on keyframe retiming (re-wires snapKeyframePctToBeat,
orphaned when keyframe dragging was removed) which surfaced while unifying the
model. Extracts pure track-ordering logic to timelineTrackOrder.ts, the stacking
reorder commit + deleteSelectedKeyframes to timelineEditingHelpers.ts, to keep
StudioApp / the timeline hook / Timeline under the studio 600-LOC cap.

U3: scoped stacking row order in the timeline
U4: vertical drag commits z-index via the shared reorder commit
U8: restore keyframe beat-snap on retime
2026-07-08 23:46:24 -04:00
Miguel Angel Simon Sierra 070ee91694 feat(studio): expose resolved z-index and stacking context on timeline clips 2026-07-08 23:46:24 -04:00
Miguel Angel Simon Sierra dae26e72b2 refactor(studio): extract shared layerOrdering module from LayersPanel 2026-07-08 23:46:24 -04:00
Miguel Ángel 0ac000181e feat(studio): storyboard empty state with agent copy-prompt and skeleton preview (#2091)
The storyboard view's empty state was a single "no storyboard yet" line. Add a
copy-to-clipboard prompt box (a ready-to-paste handoff prompt carrying the
canonical STORYBOARD.md frontmatter + per-frame format) so users can hand it to
their coding agent, plus a faded skeleton of the contact-sheet grid so landing
on an empty board previews what a filled one looks like instead of a dead end.
2026-07-08 22:32:40 -04:00
Miguel Ángel 623f91d6a1 feat(studio): always-on crop with reposition handle, drop crop mode (#2090)
Crop is now part of the element selection instead of a separate mode. Selecting
a croppable element shows edge handles just outside each side and, once cropped,
the full content with the cropped-away area dimmed plus a center reposition
handle to pan the crop window. Dragging the body moves the element, edge handles
crop, the center handle pans; corners stay free for the resize handle. Removes
the crop-mode toggle (toolbar + property-panel buttons), the cropMode/
cropAvailable player-store state, and the double-click-to-crop gesture. The
clip-path inset model is unchanged.
2026-07-08 22:24:26 -04:00
Miguel Ángel 6f0b57d608 fix(core): scope sub-composition html/body styles to the composition box (#2089)
Sub-composition <head> styles targeting html/body/:root (width/height/
overflow/background) were injected into the parent document unscoped by both
the Studio runtime mount (compositionLoader) and the render-time inliner
(inlineSubCompositions/htmlBundler). scopeCssToComposition deliberately passed
html/body/:root through unchanged, so a sub-composition smaller than the root
clobbered the host <body> dimensions and its overflow:hidden clipped the
composite to the last sub-comp's size. Only the top-left element painted;
everything else (and framework-owned video positioned outside that box) was
clipped away.

Add a scopeRootSelectors option to scopeCssToComposition that remaps
html/body/:root to the composition's own box, and enable it everywhere
sub-composition styles are scoped. The universal selector stays untouched.
Top-level composition scoping is unchanged (it legitimately owns the document).

Covered by new compositionScoping tests.
2026-07-08 22:21:47 -04:00
Miguel ÁngelandClaude Opus 4.8 57b3c78987 feat(media-use): color grading — grade/lut resolve, smart-grade, grade-compare + compare (#2041)
* feat(media-use): color grading — grade/lut resolve, smart-grade, grade-compare CLI

Add color grading to media-use as first-class resolve types plus a faithful
comparison command. All local, offline, deterministic — no model, no GPU.

- resolve -t grade / -t lut: produce a data-color-grading block (or a frozen
  .cube). Look cascade: core preset (no file) -> bundled .cube library ->
  parametric buildCube. Emitted .cube is Rec.709 and validated against core's
  colorLuts constraints (LUT_3D_SIZE <= 64) before it is frozen.
- smart grade (grade --for <media>): ffmpeg signalstats -> adjust suggestion
  (exposure / contrast / white balance), surfaced with the measured evidence on
  stderr as a starting point; never auto-applied.
- hyperframes grade-compare: renders N candidate grades onto a reference frame
  through the real runtime shader into one labeled comparison PNG, so an agent
  picks a look without opening Studio. Prepends an "original" baseline cell by
  default (--no-baseline to omit). Shares the headless-capture pipeline with
  snapshot via capture/captureCompositionFrame.
- media-use SKILL: proactive "media opportunity pass" guidance (grounded
  signal -> offer, ask once, surface don't mutate).

Verified: media-use 116/116, grade-compare 7/7, snapshot 9/9, lint + format
clean, full build green, comparison renders end to end.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* test(cli): narrow grade-compare baseline assertion off unknown-typed grading

Assert the whole cell via toEqual instead of reaching into .grading.preset /
.grading.lut on the unknown-typed field, keeping the test typecheck-clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(media-use): agent-authored LUTs via --params + validate --from cube; never-read-.cube guardrail

- resolve -t lut / -t grade --params '<json>': build a parametric .cube from
  explicit params (bypassing the intent cascade), validate, and freeze in one
  step. --intent becomes the optional description. Lets an agent commit a look
  it computed itself.
- --from <file.cube> now validates the ingested LUT for lut/grade types and
  rejects an invalid/oversized cube (no partial write) — the escape hatch for a
  LUT the agent generated with its own code.
- SKILL.md: hard rule to never read a .cube body into context (~size^3 lines,
  zero legible signal) — inspect via grade-compare (see it) or cube-validate
  (ok/size), read the manifest description for meaning; plus both authoring
  paths and the parametric-vs-film-stock ceiling note.

Verified: media-use 116/116, lint + format clean; smokes — --params builds a
valid frozen cube, grade --params returns a lut block, bad JSON and an oversized
--from cube are both rejected with no stray file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(cli): grade-compare validates referenced LUTs, warns on no-op cells, caps candidates

Bug-bash follow-ups — grade-compare silently accepted bad input:

- Validate LUT *content*, not just existence: each referenced .cube is parsed
  with core's parseCubeLut (now exported from @hyperframes/core) and rejected
  with a per-cell error ("LUT for \"<label>\" is not a valid .cube: ..."). A
  file that exists but isn't a valid cube no longer renders a silent no-op cell.
- Warn on inactive cells: a grading that normalizes to inactive (e.g. a
  malformed {lut:12345}) emits a stderr warning naming the cell; the
  auto-prepended "original" baseline is intentionally inactive and stays silent.
  stdout remains valid JSON.
- Cap candidates at 16 (excluding baseline): over-cap input renders the first N
  and reports {truncated:true, total:M} on stdout + a stderr note — no silent
  drop, no unbounded giant sheet.

Verified: grade-compare 10/10; non-cube LUT → clear error; {lut:12345} → warning
+ ok; 20 cells → cells=17 truncated total=20; valid runs unchanged. Lint/format
clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(cli): general `hyperframes compare` visual-variant primitive

Generalize grade-compare's "render N variants → one labeled sheet → the agent
looks and picks" loop into a standalone command that works on ANY variation
(font, layout, motion, grade, whole compositions) — the tool never needs to
know what differs.

- `hyperframes compare <path...> [--at <sec>] [--labels a,b,c] [--out] [--cols]
  [--json]`: renders each agent-authored composition variant through the real
  runtime (captureCompositionFrame) and stitches one labeled comparison sheet +
  JSON ({ok, sheet, rendered, variants, truncated?/total?}). 2+ paths required;
  caps at 16 with loud truncation. It presents, it does not judge — choosing is
  the caller's job.
- Factored the shared "render a labeled set → contact sheet" path so compare,
  grade-compare, and snapshot all sit on it (no duplication). grade-compare is
  now the first color-specific specialization of this primitive.
- New pathArgs util + contactSheet test; hyperframes-cli SKILL documents compare
  as the agent's "see your own renders and choose" primitive.

Verified: 26/26 across compare + grade-compare + snapshot + contactSheet (no
regressions); compare renders 3 variants into one visibly-distinct labeled
sheet; 2+-path error path clean; lint/format clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(ci): green the skills CI — skip ffmpeg tests when absent, oxfmt markdown

The "Test: skills" CI job runs bare `node --test` with no ffmpeg on PATH (by
design — skills tests are meant to be node-builtin-only). The grade-analyzer +
smart-grade tests shell to ffmpeg and were failing there with ENOENT. Guard
them to skip when ffmpeg isn't on PATH; they still run locally / where it is.

Also oxfmt README.md + hyperframes/media-use SKILL.md (the whole-repo
`oxfmt --check .` Format job caught markdown left unformatted by the rebase
conflict resolution).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(ci): skip core-conformance test when tsx is unavailable

The "Test: skills" CI job installs no deps, so the normalizeHfColorGrading
conformance test (which imports core's TS via `node --import tsx`) failed there.
Guard it to skip when tsx can't resolve; runs locally / in the deps-installed
Test job. Completes the skills-CI greening (the ffmpeg guards handled the rest).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(cli): escape grade-compare src double-quotes (CodeQL XSS) + Windows-safe compare test

- grade-compare built `<img src="...">` (double-quoted) with the single-quote
  escaper, leaving `"` unescaped — a `"` in the frame path could break out
  (CodeQL: incomplete HTML attribute sanitization). Use escapeXml for src.
- compare label test hard-coded POSIX paths that can't match on Windows; assert
  the derived labels (the subject); path resolution is covered elsewhere.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* refactor(media-use): generate LUT library from params (drop committed .cube files)

The 3 bundled .cube files were 733 lines each (2,199 total) and were themselves
buildCube output — pure repo bloat. Replace with compact per-look params in
luts/index.json, generated on resolve; add an optional `url` for future scanned
LUTs to be CDN-hosted + downloaded on demand (freezeUrl) instead of committed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(media-use): serve library LUTs from CDN on-demand (static.heygen.ai/luts), params fallback

Looks now carry a CDN `url` (hosted at s3://heygen-public/luts → static.heygen.ai/luts/<id>.cube);
resolve downloads + validates + freezes on demand, like bgm/image. `params` stays
as the deterministic offline fallback (--local-only, or if the download fails), so
resolution is never blocked on the network. Provider prefers url, falls back to params.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(media-use): address #2041 review — atomic LUT writes, compare telemetry, follow-ups

- Atomic .cube writes: library provider (url + params) and the parametric
  generator now write to a .tmp path, validate, then rename, so a crash can
  never orphan an invalid .cube at the final path (was validate-after-write).
- track("media_use_resolve") now emits provenance.via (url/params-fallback/params).
- grade-compare + compare: --timeout flag (was hardcoded 5000) and a
  media_use_compare event (cells, truncated, total, render_ready_timed_out);
  openSettledCompositionPage now surfaces the render-ready timeout.
- compare staging skips node_modules/.git; --for gets an upfront existence check.
- Rec.709 luma comment; HYPERFRAMES_ANALYZE_TIMEOUT_MS override; measured note
  uses basename; LUT s3 hosting moved from index.json into luts/README.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 22:20:16 -04:00
Miguel ÁngelandClaude Opus 4.8 8e04d01969 fix(cli): map ggml model stem to whisper.cpp dotted DTW preset (fixes large-v3) (#2086)
`hyperframes transcribe --model large-v3` aborted with "unknown DTW preset
'large-v3'". whisper.cpp's --dtw flag wants a dotted alignment-heads preset
(large.v3), but we passed the hyphenated ggml file stem (large-v3). They
coincide for tiny/base/small/medium(+.en) — why it slipped through — but
diverge for the large-v* family. Map stem -> preset (- to .) so large-v1/v2/v3
(and large-v3-turbo) work; no-op for the others. Also fixes media-use, which
shells to `hyperframes transcribe`.


Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 19:53:26 -04:00
Miguel Ángel 38b27c4d82 fix(cli): report unknown-flag errors + cover nested subcommands (HF#2033) [P2] (#2072)
* fix(cli): report unknown-flag errors + cover nested subcommands (HF#2033)

Two flag-hygiene gaps behind the assertKnownFlags arc:

1. Telemetry loss: assertKnownFlags ran BEFORE the try/catch in the command
   wrapper, so an unknown-flag throw skipped reportCommandFailure entirely —
   zero signal on how often users hit bad flags. Moved the assertion inside
   the try so it reports like any other failure.

2. Nested-subcommand scope: cli.ts wraps only the top-level command loaders,
   so command groups' leaves (cloud/*, auth/*, figma/*, lambda/*, capture/*,
   skills) were never wrapped — citty dispatches to the leaf, whose run had no
   assertion and no failure reporting. So `hyperframes cloud render --badflag`
   silently ignored the flag. trackCommandFailures now recurses through
   cmd.subCommands (normalizing citty's Resolvable entries to loaders) and
   wraps every leaf. Identity is preserved for bare no-run/no-subcommand defs.

Verified: `auth status --badflag` now errors "Unknown flag: --badflag"
(previously silent); `auth --help` still dispatches; top-level `lint
--badflag` still rejected. Tests: unknown-flag rejection is reported, and a
nested subcommand's failure reaches onFailure.

* test(cli): guard indexed subCommands access for noUncheckedIndexedAccess

CI Typecheck (tsc, unlike the local tsup build) flagged the nested-subcommand
test: indexing `subCommands["render"]` yields `T | undefined` under
noUncheckedIndexedAccess, so invoking it tripped TS2722/TS18048. Guard the
loader before calling it.
2026-07-08 16:24:36 -04:00
Miguel Ángel 701ae9e9b9 fix(cli): contrast audit reads an element's own opaque background (#1975)
The WCAG contrast audit estimated each text element's background by sampling a
4px pixel ring just OUTSIDE its bounding box. For an element that paints its
OWN opaque background (a caption pill, a CTA button, a solid card), the text is
composited over that solid color, not over whatever surrounds the box. Sampling
the ring there measured the text against the scene behind the element (often a
dark photo), producing false ~1:1 ratios and flagging perfectly readable CTAs
and captions. Users reported the warning persisting no matter how they changed
the background color, because the audit was never reading it.

Resolve the nearest fully-opaque background-color by walking the element up its
ancestor chain, and use it when present; keep sampling the ring only when the
text sits over image pixels (a background-image is hit first) or no opaque
background exists. The pure decision lives in a new commands/contrast-bg.ts with
unit tests; contrast-audit.browser.js (injected as a raw string, so it cannot
import) inlines the same logic, mirroring the existing duplicated-WCAG-math
note.
2026-07-08 15:53:21 -04:00
Miguel Ángel ab129023de docs(cli): fix render examples that pass a file as the project dir [P2] (#1974)
* docs(cli): fix render examples that pass a file as the project dir

The render command's positional argument is the project directory (default
"."), resolved via resolveProjectOrThrow; a specific composition file is
passed with -c/--composition. Several docs showed `hyperframes render
index.html` / `render ./my-composition.html`, which treats the HTML file as
the project dir and fails with "Not a directory". Correct the guide and the
cli README to render the project's index.html directly (or point at a file
with -c).

* docs: fix render index.html example in the Open Design guide too (R1)

R1 flagged that open-design-hyperframes.md carried the identical
`npx hyperframes render index.html` example this PR fixes in the Claude
guide — same failure vector ("Not a directory" for a file positional).
Corrected to `npx hyperframes render` run from the project directory.
2026-07-08 15:53:17 -04:00
Miguel Ángel e018318225 fix(cli): add --no-clipboard no longer throws "Unknown flag: --clipboard" (#2067)
The add command declared its flag literally as `"no-clipboard"`, but citty
treats `--no-<name>` as the negation of a boolean `<name>` arg. So
`--no-clipboard` parsed as negating a (nonexistent) `clipboard` arg and
assertKnownFlags threw "Unknown flag: --clipboard" — even though --help
advertised --no-clipboard as valid.

Declare the positive `clipboard` (boolean, default true) instead and read
`args.clipboard === false`; citty's built-in negation then handles
`--no-clipboard` correctly. --help still lists both spellings.

Verified: `hyperframes add data-chart --no-clipboard` now succeeds instead of
erroring on the flag.
2026-07-08 15:53:13 -04:00
Miguel Ángel f5f94a9495 fix(cli): warn when a WebM render silently drops its alpha channel [P2] (#2044)
* fix(cli): warn when a WebM render loses its requested alpha channel

HyperFrames always encodes WebM with an alpha-capable pixel format
(yuva420p), but some ffmpeg/libvpx builds silently emit opaque yuv420p
even when handed alpha input and -pix_fmt yuva420p. The render succeeds
and plays back fine, so the lost transparency is only discovered after
compositing (users report shipping a solid-black clip and colorkeying it
out by hand).

After a WebM render, best-effort ffprobe the output's pix_fmt; if it
lacks alpha, print a non-blocking warning that names the concrete remedy
(--format mov / ProRes 4444). Only WebM is checked (mp4 is intentionally
opaque; mov/png carry alpha through paths that don't hit libvpx-vp9), and
a failed probe stays silent rather than warning speculatively.

Pure decision (pixelFormatHasAlpha / webmAlphaAdvisory) unit-tested;
verified end-to-end that a transparent WebM render now surfaces the
warning while an MP4 render stays silent.

* fix(cli): key WebM alpha check on ALPHA_MODE tag, not pix_fmt (R1 blocker)

R1 (Rames/Via) correctly flagged the detection as ~100% false-positive on
working builds. libvpx-vp9 stores the alpha plane in a Matroska
BlockAdditional sidecar, so ffprobe ALWAYS reports pix_fmt=yuv420p for a
correct transparent WebM (per docs/guides/rendering.mdx #1823 and the
webm-concat-copy smoke test). The real signal is the stream-level
ALPHA_MODE=1 tag: a working encode writes it; a build that can't emit the
sidecar omits it and produces genuinely opaque output.

Re-cut the probe to read stream_tags=alpha_mode (JSON, case-insensitive) and
warn only when a probed WebM lacks ALPHA_MODE=1. Tests inverted accordingly
(alphaMode:true → silent; alphaMode:false → warn). Verified end-to-end: a
transparent webm render on an alpha-preserving build (ALPHA_MODE=1) now emits
0 warnings; previously it warned on every webm.
2026-07-08 15:53:08 -04:00
Miguel Ángel 6f8bf5f364 fix(engine): resolve relative data-start references for audio tracks (#2062)
parseAudioElements read data-start with a bare parseFloat, so a relative
reference (data-start="introClip", the documented 'start when that clip
ends' pattern) resolved to NaN. The mixer then silently dropped the track,
rendering the whole segment as pure digital silence — even though the SAME
reference on the sibling <video> placed the visual correctly (#2030 taught
parseVideoElements/parseImageElements to resolve refs; audio never learned).

Root fix, single source of truth: extract the Node-side reference resolver
out of videoFrameExtractor into referenceResolver.ts and use it in
parseAudioElements for both <audio> and <video data-has-audio> tracks. Now
every media parser resolves relative timing identically, so audio and video
cannot drift again. The two near-identical parse loops share one builder;
end stays a numeric read (mixer derives real length downstream), NaN-guarded.

Verified end-to-end: a composition with <audio data-start="clipId"> now
renders an audio stream that is silent before the referenced clip ends and
audible after (matches the numeric-start control); previously the output had
no audio stream at all. 78 engine media tests pass (4 new).
2026-07-08 15:53:04 -04:00
Miguel Ángel 41ad5b4690 fix(engine): inject sub-composition variables on the render path (#2066)
render left window.__hyperframes.getVariables() empty inside every
sub-composition mounted via data-composition-src, so each instance rendered
its declared JS defaults instead of the per-instance data-variable-values.
preview/snapshot injected them correctly, so the composition looked right in
every authoring/QA surface and then rendered wrong content silently (exit 0).
Any template-library workflow (reusable sub-comp scenes parametrized per
video) shipped placeholder/default text in the final MP4.

The plumbing already existed on main: htmlCompiler passes
readVariableDefaults/parseHostVariables and populates result.variablesByComp,
and the CSS-custom-property path (emitRootCompositionVariableStyles) reaches
the render. But the render compiler emitted only the CSS vars and never the
JS table window.__hfVariablesByComp that the scoped getVariables reads, while
the preview bundler (htmlBundler) did -- so getVariables() returned {} only
during render.

Fix, so the paths cannot drift again: buildVariablesByCompScript, colocated
with the reader in compositionScoping.ts and shared by both compile paths.
htmlBundler now calls it instead of an inline string; htmlCompiler injects it
before the inlined sub-comp scripts, using the already-populated
result.variablesByComp.

Verified end-to-end: a sub-comp painting its background from a color variable
now renders the injected value under render, matching snapshot; previously it
rendered the default. 3 new producer tests; 89 htmlCompiler + core-compiler
tests pass.

Closes #2064.
2026-07-08 14:23:40 -04:00
Miguel Ángel 80271863d3 fix(media-use): explain the codex alias-vs-PATH gotcha in the unavailable message (#2042)
When codex is a shell alias (e.g. codex → /Applications/Codex.app/...), a
spawned subprocess's PATH lookup can't see it, so media-use reported the bare
"codex CLI not on PATH" — which reads as "binary missing" and sent people
hunting for a bad install. Spell out the actual cause (aliases aren't visible
to child processes) and the one-line fix (symlink the real binary onto PATH).
No behavior change; clearer agent/user guidance only.
2026-07-07 21:16:44 -04:00
Miguel Ángel cebce603df fix(cli): pin arm64 render Chromium to Playwright headless-shell (#2039) (#2040)
The arm64 render image had no pinned browser: chrome-for-testing publishes
no linux-arm64 build, so Dockerfile.render fell back to Debian bookworm's
rolling `chromium` package. Its current arm64 build (150.0.7871.46) SIGTRAPs
at startup (exit 133), breaking `render --docker` 100% on Apple Silicon.

Install a pinned, non-Debian chrome-headless-shell from Playwright on arm64
(Google's build, not Debian's repackage). The wrapper wires whichever binary
landed into PRODUCER_HEADLESS_SHELL_PATH and now fails the build loudly if
neither is present, instead of silently using the broken Debian chromium.
Bonus: arm64 gains BeginFrame deterministic capture it previously lacked.
amd64 path is unchanged.

Verified on Apple Silicon: same arm64 image, Debian chromium 150 -> exit 133,
Playwright arm64 headless-shell (Chromium 149) -> exit 0.
2026-07-07 21:07:19 -04:00
Miguel Ángel 5b9b71df25 fix(producer): suppress GSAP call side effects during render seeks (#2037)
* fix(producer): suppress GSAP call side effects during render seeks

* fix(core): preserve GSAP root render nudge safely
2026-07-07 21:06:59 -04:00
Miguel Ángel 401dd1d27f fix: media-use bug-bash fixes (codex gate, id race, provider/reuse/adopt guards) + CLI unknown-flag rejection (#2033)
* fix(media-use): codex gate misfires as 'not logged in' when piped

codexUnavailableReason() gated generation on parsing `codex login status`
stdout, but that command prints 'Logged in using ChatGPT' to stderr and
exits 0 — so the piped stdout media-use captures (execFileSync returns
stdout only on success) was empty, and the gate falsely reported 'not
logged in'. Every headless / CI / agent run was blocked from codex image
gen even when fully authed.

Gate on the durable credentials file ($CODEX_HOME/auth.json) instead of
the TTY/stderr-only human text. Token validity is still proven by the
exec, which fails cleanly on a stale login. The stdout `features list`
capability check is unchanged.

Verified: reproduced the false 'not logged in' block, then after the fix
generated end-to-end via `resolve -t image --provider codex` (valid
1254x1254 PNG, source=generated, provider=codex.image_gen).

* fix(media-use): bug-bash fixes — id race, provider/reuse/adopt guards

From the bug-bash against main:

- MU-23 (HIGH): concurrent resolves raced on nextId (read-max-then-append,
  non-atomic), so parallel agents got duplicate ids and clobbered each
  other's files. Add allocateId(): a coarse per-project lock (.media/.lock,
  15s stale-steal) around id allocation that scans the manifest AND the
  type dir for reserved ids, then O_EXCL-creates a placeholder file so the
  slow download between allocate and append can't collide. 5 parallel
  resolves now yield 5 distinct ids + files.
- X4: --reuse imported across a type mismatch (bgm asset under images/).
  Apply typesMatch on the --reuse path; reject mismatches (icon<->image
  still interchangeable).
- X5: --provider silently overrode --local-only and made a network call.
  --local-only is now a hard guard: network providers are skipped even
  under a forced provider; the miss message explains the conflict.
- BUG-2: --provider ignored the exact-cache floor and could hand back an
  asset from a different provider. A forced --provider now bypasses all
  reuse rungs (regenerate with THIS provider); the unforced floor is intact.
- MU-26/X6: 0-byte assets accepted. --adopt skips 0-byte files (loud); ingest
  refuses a 0-byte local file (freezeUrl already rejects empty responses).
- BUG-4: unknown/unavailable --provider now errors with the available list
  instead of a generic 'no provider could resolve' (typo != catalog miss).
- BUG-5: --reuse "" gave the wrong 'type and intent required' error; it now
  routes to a clear empty-sha message.
- BUG-3: voice duration leaked an unrounded float into index.md; round all
  durations to 0.1s centrally at record build (matches probe).
- Nits: whitespace-only --intent is rejected; nudge grammar (exists/exist).

Tests: allocateId reservation + registry local-only-wins added; full
media-use suite green. All fixes verified e2e.

* fix(cli): reject unknown flags instead of silently ignoring them

citty is permissive: an unrecognized flag was dropped, not rejected — so
`render . --out x` (the flag is --output/-o) silently ignored --out and
rendered to the default renders/<name>.mp4 path. A mistyped flag read as a
render/catalog miss.

Add assertKnownFlags(): validate every dash-prefixed token against the
command's declared args + aliases + the global set (help/version/json)
before the command runs, in the shared trackCommandFailures run-wrapper so
every leaf command is covered. Handles --flag=value, --no-<bool> negation,
camelCase<->kebab arg names, and combined shorts; stops at --; positionals
and flag values pass through.

Verified: `render . --out x` -> 'Error: Unknown flag: --out'; --output/-o/
--json/--help still accepted. Unit tests added.

* docs(skills): install with --full-depth so agents get current main

The documented `npx skills add heygen-com/hyperframes` fetched the
skills.sh registry blob, which lags GitHub main by hours — so users
following the docs got a stale skill (e.g. media-use v1: no --candidates,
voice stubbed). The CLI's own `hyperframes skills` command already forces
a full clone via --full-depth to bypass this; the docs didn't pass it.

Add --full-depth to every documented install command (README, CLAUDE.md,
docs/guides/skills.mdx) with a one-line note on the lag. Addresses the
user-facing half of the publish/registry lag (#2034).

* chore(media-use): collapse resolve.mjs import to satisfy oxfmt --check

* fix(cli): extract longFlagName to keep flag validator under complexity gate

Also regenerate skills-manifest.json (resolve.mjs formatting change re-hashed
the media-use skill). Fixes the Fallow audit + skills-manifest-in-sync CI gates.
2026-07-07 19:19:28 -04:00
Miguel Ángel 4b3c73d941 fix(cli): upgrade and update notice use the detected install method
* fix(cli): upgrade + update-notice use the detected install method

hyperframes upgrade hardcoded 'npm install -g', so bun/pnpm/brew users either
saw it fail or silently got a shadowed npm copy while their real (older) binary
kept running. Route the install through detectInstaller() via a new
installInvocation() argv helper; for skip kinds (ephemeral npx/bunx,
project-local, unknown) print 'npx hyperframes@latest' instead of guessing.

The passive update notice now shows the detected manager's command too. Semver
safety guard consolidated into a shared isSafeVersion(). Suppression gates and
the background auto-update flow are unchanged.

* test(cli): pin the shell:false contract of the --yes install path

Export runDetectedInstall and add a mocked-execFileSync test asserting the
detected manager binary is spawned with the exact installInvocation argv,
{stdio:inherit, shell:false}, and that an install failure sets a non-zero exit
code without throwing. Addresses review nit on the untested --yes path.

* fix(cli): guard the registry version at the boundary; execFile the auto-installer

Security (addresses review): a poisoned registry data.version (e.g.
'1.2.3; rm -rf /') was cached unvalidated and flowed into the background
auto-updater, which ran it via exec() -- a shell -- so a registry compromise
meant RCE on the next CLI run. isSafeVersion only covered the two touched
consumers (upgrade, notice), not this third sibling (scheduleBackgroundInstall).

- Guard at the registry boundary in checkForUpdate: only a strict-semver STRING
  is trusted; a non-string or metachar-bearing data.version is never cached and
  falls back to the last known-good version. The cache-read and fallback paths
  re-validate too, so a pre-existing poisoned cache can't leak through. One gate
  closes all three consumers and any future one; per-consumer checks stay as
  defense in depth.
- The detached auto-installer now runs via execFile(bin, args, shell:false),
  reusing installInvocation, matching the interactive runDetectedInstall path --
  the shell is gone from that path entirely.

Tests: reject poisoned / non-string registry version (never cached); accept a
valid semver.
2026-07-07 18:40:43 -04:00
Miguel Ángel 4a36655b2b fix(engine): resolve relative data-start references in video-frame extraction
* fix(engine): resolve relative data-start references in video-frame extraction

<video data-start="intro"> (a relative reference to another clip's end) is
resolved by the browser runtime but parseVideoElements/parseImageElements did a
raw parseFloat, yielding NaN start/end. The FrameLookupTable active-window
checks (start <= t <= end) are then always false, so the clip is never injected
and composites BLANK in the final render — while lint/validate/inspect/snapshot
and the live preview all look fine. The docs' Relative Timing section teaches
exactly this pattern on <video>.

Share the pure reference-syntax parser (parseStartExpression) out of the runtime
resolver into @hyperframes/core, and resolve references in the extractor against
the linkedom document it already holds: a reference resolves to the target
clip's resolved start + its duration (data-duration or data-end) + offset,
mirroring the runtime. Cycle-guarded; an unknown target or unknown duration
falls back to the target's start / 0 (never NaN), matching runtime semantics.
Natural-media-duration-only targets aren't known at parse time (same limit as
the runtime's fallback). parseImageElements gets the same fix.

Runtime resolver behavior is unchanged (its 25-case suite still passes).

* chore: re-trigger CI to refresh a stuck CodeQL aggregate check
2026-07-07 18:11:21 -04:00
Miguel Ángel 42a209545b fix(media-use): create the output dir before ElevenLabs TTS writes
The ElevenLabs provider spawns a Python helper that writes straight to wavAbs
via a bare open(), which (unlike heygen/kokoro) never creates the parent dir —
so on a fresh project the save throws ENOENT and the line is silently dropped
as 'TTS failed - omitted'. mkdir -p the dir first, guarded so a mkdir failure
(EACCES/EROFS) returns { ok:false } like the rest of the branch rather than
throwing. (Migrated from #1960, whose skills/hyperframes-media path was retired
into skills/media-use; the bug moved with it.)
2026-07-07 17:16:35 -04:00
Miguel Ángel 00b96d2eaa fix(producer): fall back to copying extracted frames when symlink hits EPERM
* fix(producer): fall back to copying extracted frames when symlink hits EPERM

materializeExtractedFramesForCompiledDir stages each video's extracted
frames into the compiled dir via a single symlink (the in-process
renderer's default; distributed plan() already copies via
materializeSymlinks). Windows without Developer Mode (or Administrator)
cannot create symlinks and rejects with EPERM, so high/standard-quality
renders failed there — while draft quality worked because it avoids the
symlinked-cache path entirely.

Fix: a new stageExtractedFrameDir helper catches EPERM/EACCES from
symlinkSync and falls back to the same recursive cpSync the
materializeSymlinks path already uses. The extra disk is far better than
a hard render failure on a default Windows configuration. Non-permission
errors (ENOSPC, etc.) still propagate so real failures aren't masked as
silent copies. Extracting the helper also keeps the main function under
the complexity gate.

Test: two new cases via the injected fileSystem — symlinkSync throwing
EPERM triggers exactly one recursive cpSync (frames still remapped under
compiledDir), and a non-permission error (ENOSPC) rethrows without
falling back to copy. Full renderOrchestrator suite (81) passes.

* fix(producer): recover from a stale dangling frame-symlink (EEXIST)

Follow-up to this PR's EPERM copy fallback, from a further Windows report: the
symlink fails with EEXIST after the extraction cache is GC'd. A prior render's
symlink at the compiled linkPath dangles once its target is removed; the
caller's existsSync() guard follows the dead link and reads it as absent, so
staging runs again, but the link file still exists and symlinkSync collides
with EEXIST -> the render hard-fails.

Catch EEXIST in stageExtractedFrameDir, clear the stale entry (rmSync), and
re-stage (link, or copy on EPERM/EACCES). Factored the link-or-copy into a
helper reused by both the first attempt and the retry. rmSync is an optional
injected fs method (default fs supplies it; only the EEXIST path calls it).
New unit test covers the dangling-symlink recovery.

* fix(producer): widen symlink fallback to UNKNOWN and cover EEXIST on copy path

Addresses review nits on the frame-staging fallback:
- Widen the symlink no-privilege catch from EPERM/EACCES to also include
  UNKNOWN (some Windows builds surface a symlink privilege denial as UNKNOWN).
- Wrap the EEXIST stale-entry recovery around BOTH staging branches, not just
  the symlink one: after #2025 Windows uses the eager cpSync path, which can
  collide with a dangling symlink left by a prior Linux run — now it clears the
  stale entry and re-stages either way.
- Emit a one-time INFO log when symlinking degrades to copying, so a heavier
  Windows render is self-explanatory.
2026-07-07 17:10:17 -04:00
Miguel Ángel 1aa39d4653 fix(producer): copy extracted frames on Windows to avoid symlink EPERM
The local render path (renderOrchestrator → runExtractVideosStage) materialized
each video's extracted frames into the compiled dir via symlinkSync, with no
materializeSymlinks flag. On Windows without Developer Mode/Administrator,
symlinkSync throws EPERM, so local video renders failed at the video_extract
stage (users worked around it with materializeSymlinks patches / snapshot-frame
hacks). The distributed plan() path already copies (materializeSymlinks: true).

Pass materializeSymlinks: shouldCopyExtractedFrames(process.platform) at the
local caller — copy on win32 (symlinks unavailable), symlink elsewhere (cheap).
New pure shouldCopyExtractedFrames() helper + unit tests.
2026-07-07 17:10:14 -04:00
Miguel Ángel de27b46680 fix(cli): default render fps to the composition's data-fps
* fix(cli): default render fps to the composition's data-fps

hyperframes render hard-coded fps to 30 when --fps was omitted, ignoring a
data-fps declared on the composition root — so a composition authored at
data-fps="24" silently rendered at 30fps unless the user knew to pass --fps 24.
The runtime already honors data-fps; the CLI now matches it.

Precedence: explicit --fps > composition root data-fps > 30. New pure
readCompositionFps() extracts the root data-fps via linkedom (mirrors the
runtime's root resolution: [data-composition-id][data-root=true], else the
outermost [data-composition-id]); render validates it through parseFps and
falls back to 30 on an absent/invalid value. Unit-tested.

* fix(cli): honor composition data-fps on cloud renders and --composition targets

The local render command read data-fps from project.dir/index.html even when
--composition rendered a different file, and the lambda/cloudrun render paths
ignored data-fps entirely (hardcoded ?? 30). Both are the same silently-wrong-
fps bug on other render entry points:
- render.ts resolves the entry file first, then reads data-fps from the file
  actually being rendered (falling back to index.html).
- lambda render/render-batch and cloudrun render/render-batch default fps from
  the composition's data-fps, accepted only when it is one of the cloud-allowed
  values {24,30,60}, else the existing 30 default. Explicit --fps still wins.

* fix(cli): drop citty fps default so data-fps resolution actually runs

The fps arg had default: "30", so citty set args.fps="30" on omission and
resolveDefaultFpsArg short-circuited (explicitFps never null) — reverting the
command to always-30 and making the whole data-fps feature a no-op (caught in
review). Remove the arg default; the "30" fallback already lives at
parseFps(fpsArg ?? "30"). Adds a regression guard asserting the arg has no
default.

* test(cli): read citty args through a plain record in the fps-default guard

The regression guard accessed cmd.args.fps directly, but citty types args as
Resolvable<ArgsDef> so .fps failed typecheck in CI. Read it through a plain
record cast.
2026-07-07 17:10:10 -04:00
Miguel Ángel 92f3116dee fix(cli): re-download the browser when the cached archive is corrupt
A partially-downloaded or interrupted chrome-headless-shell archive left in the
cache makes @puppeteer/browsers' install() throw "invalid
end-of-central-directory" during extraction. That error propagated out of the
browser check and hard-blocked the render, forcing users onto the fallback
renderer until they manually cleared the cache — a recurring Windows failure.

Detect the corrupt-archive extraction error (isCorruptArchiveError), clear the
cache to drop the bad archive, and retry the download exactly once; non-corrupt
errors and a second corruption still propagate (no infinite retry). The pure
predicate and the recovery wrapper are unit-tested.
2026-07-07 17:10:06 -04:00
Miguel Ángel 4834de37f4 fix(cli): lint sets process.exitCode instead of process.exit() to flush stdout
`hyperframes lint --json` wrote the JSON payload with console.log() and
then immediately called process.exit(). process.exit() terminates the
process before Node flushes an asynchronously-buffered stdout, which is
what a non-TTY (piped) stdout is — so `hyperframes lint --json | tee`,
`> out.json`, or any agent/CI capture silently lost the entire payload
on Windows (reported on 0.7.31 non-TTY). The same console.log-then-exit
pattern was on all four exit sites (both --json branches and the
human-readable + thrown-error paths), so any of them could truncate.

Fix: set process.exitCode and return, letting run() unwind so Node
drains stdout before exiting with the code. This is exactly the pattern
the other commands (publish/transcribe/upgrade/play/present) already
use; lint was the outlier still calling process.exit() after writing.

Test: new lint.test.ts drives the command's run() with mocked
lintProject/resolveProject and a process.exit spy that throws if
called. Covers the --json-with-errors, --json-clean, --json-thrown, and
human-readable paths — each asserts process.exit is never called and
the correct exitCode is set. Fails against the pre-fix code (the spy
throws on the first process.exit).
2026-07-07 17:10:02 -04:00
Miguel Ángel ce175ebe98 Merge pull request #2031 from heygen-com/release/v0.7.41
chore: release v0.7.41
2026-07-07 16:31:52 -04:00
Miguel Ángel 60463d0bd5 chore: release v0.7.41 2026-07-07 20:30:24 +00:00
Miguel Ángel 7c0b9e5d5a Merge pull request #2029 from heygen-com/feat/media-use-agentic-reuse
feat(media-use): agent-driven asset reuse (candidates + reuse)
2026-07-07 16:25:54 -04:00
Miguel Ángel 7286b005b0 Merge pull request #2028 from heygen-com/worktree-fix-media-use-issues
fix(media-use): forgiving prompt matching + precise assets/ scan
2026-07-07 16:25:33 -04:00
Miguel Angel Simon Sierra 35e54cae19 feat(media-use): agent-driven asset reuse (candidates + reuse)
Reuse now hands the semantic judgment to the coding agent instead of a
string heuristic, while keeping the deterministic normalize-exact match as
an automatic dedup floor. No LLM/embedding call enters resolve; it stays
offline-capable.

- lib/match.mjs: shared matchTokens + typesMatch (extracted from adopt.mjs
  and resolve.mjs so the icon<->image equivalence and token rules can't
  drift between the do-path and the look-path); adds tokenOverlap ranker.
- resolve --candidates: side-effect-free listing of reusable assets across
  the project manifest AND the global ~/.media cache, ranked by lexical
  overlap, capped per scope, --json or human table. Never hard-filters on
  zero overlap (that would pre-empt the agent's judgment); the agent decides.
- resolve --reuse <sha>: import a specific global-cache asset by content
  sha/prefix (from --candidates) into the project via importFromCache,
  marked source=reused-explicit / provenance.reused_by=agent.
- Adherence nudge: on a resolve that misses the exact floor and is about to
  fetch, print a one-line stderr hint when similar cached assets exist,
  pointing at --candidates. Offline, stderr (safe under --json), never
  auto-reuses a fuzzy match.
- cache.mjs: export readGlobalManifest; add findGlobalBySha (prefix resolve
  with ambiguity/miss handling).
- Telemetry: media_use_candidates event + reused-explicit source on
  media_use_resolve (type/scope/counts only, no intent text or paths).
- SKILL.md: 'Reuse before you resolve' guidance + trust guardrail
  (prefer-fresh-when-unsure, entity-exact for brand, cross-project bleed).
- Tests: lib/candidates.test.mjs (ranking, no-hard-filter, cap/truncation,
  icon<->image, sha resolution, formatter); adopt.mjs refactor covered by
  existing lib/adopt.test.mjs.

Full media-use suite green; verified e2e against the live catalog
(cross-project resolve->candidates->reuse; hint fires on miss).
2026-07-07 16:23:06 -04:00
Miguel Angel Simon Sierra b5383ded42 fix(media-use): forgiving prompt matching + precise assets/ scan
Two defects in the resolve cascade that made cache and asset-reuse
misbehave in practice:

- Prompt matching was byte-exact and case-sensitive. findByPrompt and
  cacheGet compared provenance.prompt with ===, so "Calm piano" and
  "calm  piano" re-searched and re-downloaded instead of reusing the
  cached asset (same project and cross-project). Add normalizePrompt
  (trim + lowercase + collapse whitespace) and key both lookups on it;
  the raw prompt is still stored for audit.

- findExistingAsset matched with name.includes(intent) ||
  intent.includes(name), which silently returned the WRONG local file:
  intent "whoosh" grabbed a stray who.mp3, and a one-letter filename
  matched every intent. Require a shared word token (>= 3 chars, minus
  stopwords) so a false negative just falls through to a catalog search
  rather than shipping the wrong asset.

Adds lib/adopt.test.mjs and extends manifest.test.mjs. Full media-use
suite green; verified e2e against the live catalog (case-variant
cross-project resolve now reuses; whoosh no longer grabs who.mp3).
2026-07-07 15:21:41 -04:00
Miguel Ángel 2bd9bb6f69 chore: release v0.7.40 (#2024) 2026-07-07 12:30:13 -04:00
Miguel Ángel 574da2b215 fix(studio): off-canvas indicators track live layout instead of going stale (#2018)
The dashed indicators for elements outside the canvas stayed pinned at an element's
old position after a move or a seek: they were recomputed by an effect keyed on
compRect/activeCompositionPath, neither of which changes on an in-place soft-reload
edit or a playhead seek.

They now recompute via a MutationObserver on the preview document (coalesced to one
recompute per frame), so they follow the element live. Crop-hugging is preserved.
Adds a regression test that mutates an element in place and asserts the indicator moves.
2026-07-07 04:39:46 -04:00
Miguel Ángel 037266e72b feat(studio): timeline revamp with active-clip highlighting and hide controls (#2017)
Timeline UI
- Highlight clips visible at the playhead in the primary color; others share one neutral color
- Minimalist rounded clips, single-color track rows, no gutter icons or superscript labels
- Per-track eye toggle and a per-element hide button in the design panel
- Ruler zoom fixes: sub-second tick intervals and correct label formatting at high zoom
- Sticky gutter so track controls stay visible while scrolling

WYSIWYG visibility (data-hidden)
- Runtime honors data-hidden (display:none), so hiding affects the render, not just the preview
- HTML stays the source of truth; hide state persists and round-trips on reload

Split several studio files to stay under the 600-line cap; pure relocations, no behavior change.
2026-07-07 04:26:56 -04:00
Miguel Ángel 5d59835446 fix(studio): static-position drag no longer freezes an element beside an animated rotation (#2016)
## What

Brief description of the change.

## Why

Why is this change needed?

## How

How was this implemented? Any notable design decisions?

## Test plan

How was this tested?

- [ ] Unit tests added/updated
- [ ] Manual testing performed
- [ ] Documentation updated (if applicable)
2026-07-07 03:45:17 -04:00
Miguel Ángel 3d8372f880 feat(cli): associate signed-in HeyGen account with telemetry (#2020)
* feat(cli): associate signed-in HeyGen account with telemetry

Sign-in telemetry currently attributes everything to the anonymous
install id, so the sign-in funnel can be counted but a completed sign-in
can't be tied to the account it produced. This associates the two.

- On a completed sign-in, emit a PostHog `$identify` alias whose
  `$anon_distinct_id` is the install's anonymousId, so events recorded
  before sign-in stitch to the same person, and tag `auth_login_completed`
  with the account identity (the pre-plumbed `distinctId`).
- `/v3/users/me` exposes no opaque user_id, so the identity key is the
  account email, falling back to username (single `identityKey` helper).
- Both no-op under the `telemetry disable` opt-out and only fire after
  the user chooses to sign in.

Privacy disclosure updated in lockstep, since this is the first PII the
CLI attaches: the first-run telemetry notice and the telemetry section
of docs/packages/cli.mdx now state that signing in links your account
email to your usage.

Tests: identifyUser payload + no-op, completion attribution incl.
username fallback and no-identity-on-reject/empty. Verified end-to-end
against the built CLI: pre-auth events anonymous, $identify carries
$anon_distinct_id, completion carries the account email.

* docs(cli): disclose the username identity fallback

Review gating item: identityKey is `email ?? username`, but the
first-run notice and cli.mdx said only "email", so an emailless
account's username would reach PostHog undisclosed. `/v3/users/me`
treats email as optional (pickString), so the fallback is live code,
not dead — disclose it rather than assert an unverifiable email
guarantee. Both surfaces now say "email, or username if the account
has no email".

Also soften the identityKey comment: it implied username is "less
identifying", but HeyGen usernames are often email-shaped, so the note
now states username is a fallback, not a privacy win.
2026-07-07 02:23:54 -04:00
Miguel Ángel 68a8547f47 fix: align README skills table padding so oxfmt --check passes (#2014)
The media-use v2 row is the widest cell in the domain-skills table; oxfmt
re-pads every other row's trailing pipe to match. The merge added the row
without re-aligning, so oxfmt --check flagged README on CI (linux). Content
is unchanged; only trailing whitespace in 10 table rows.
2026-07-07 00:16:50 -04:00
Miguel Angel Simon Sierra ac0153cb30 feat(media-use): transcription (parakeet), transcript-cut, audio-duck editing tools 2026-07-06 23:41:35 -04:00
Miguel Angel Simon Sierra 5fe957363d feat(media-use): v2 media OS core (resolve cascade, providers, local generation, telemetry) + retire hyperframes-media 2026-07-06 23:41:05 -04:00
Miguel Angel Simon Sierra 676f461f6a feat(studio): non-destructive crop + cross-project asset view 2026-07-06 23:40:32 -04:00
Miguel Angel Simon Sierra 8c3590a90e feat(cli): parakeet ASR engine for transcribe (--engine) + HYPERFRAMES_PYTHON override 2026-07-06 23:34:32 -04:00
Miguel Ángel a2a80d5a5c fix(producer): mix muted browser media as silent for preview-render parity (#1969) 2026-07-06 23:33:50 -04:00
Miguel Ángel 9fe06f30da feat(cli): forward feedback submissions to the backend feedback endpoint (#2003)
* feat(cli): forward feedback submissions to backend endpoint

* fix(cli): truncate feedback fields to backend caps + ack before forwarding

Addresses PR review (via):
- Truncate comment (2000) / cli_version (100) / env (500) to the backend DTO
  caps before POSTing, so a pasted stack trace is forwarded truncated instead
  of rejected with a 422 the best-effort path swallows silently.
- Print "Thanks for the feedback!" before the best-effort forward so the ack
  isn't blocked behind the (bounded) network call.

* fix(cli): type feedback fetch mock
2026-07-06 20:44:42 -04:00
Miguel Ángel 1a3330a972 fix(compiler): don't scan media tags inside comments/scripts; DOM-check auto-start (#1938) (#1940)
The timing compiler scanned raw HTML with tag regexes that weren't
comment-aware, so a comment or script merely mentioning `<video>`/`<audio>`
was rewritten as a real element — injecting id/data-start/data-hf-auto-start
into the comment text. That phantom attribute then tripped the probe stage's
substring check (`html.includes("data-hf-auto-start")`), launching an
unnecessary browser probe on every render with an unexplained empty reasons list.

- Mask comments, <script>, and <style> regions before the tag scan, then
  restore them verbatim (compileTimingAttrs, extractResolvedMedia).
- Replace the probe's substring match with a DOM query
  (video[data-hf-auto-start]) and add "auto-start video(s)" to the reasons list.
2026-07-06 18:19:35 -04:00
Miguel Ángel afa7f292fb feat(lint): warn when <html dir> can blank render output (#1893)
* feat(lint): flag dir="rtl" on <html> as a confirmed silent render failure

Two independent reports diagnosed the same exact bug: dir="rtl" (or any
non-ltr value) on <html> renders correctly in preview/snapshot but
produces a fully blank/black video from render, with no other
lint/validate/inspect check catching it - output file size (far smaller
than expected) was the only tell for both reporters. Both independently
confirmed the same fix: drop dir from <html>, keep lang, and scope
direction: rtl to individual text-containing elements via CSS instead.

Could not empirically verify the render pipeline's own root cause in this
session (headless Chrome screenshot capture is unreliable in this
sandboxed environment - even a baseline, non-RTL capture timed out), so
this ships the safe, already-confirmed advisory rather than guessing at a
runtime fix. Both reporters explicitly asked for exactly this: "deserves
a lint rule or render-time warning."

* fix(lint): only flag valid non-ltr html dir values
2026-07-06 18:16:40 -04:00
Miguel Ángel 769dc702c1 feat(cli): emit sign-in lifecycle telemetry (#2000)
* feat(cli): emit sign-in lifecycle telemetry

The CLI tracks command and render lifecycles but emits nothing for
`auth login`, so sign-in outcomes are invisible on the observability
dashboards — a completed sign-in, an abandoned browser flow, and a
rejected key all look identical (absent). This leaves a blind spot in
the same funnel the render events already cover.

Add three events mirroring the existing `trackX` pattern:
  - auth_login_started    (method: oauth | api_key)
  - auth_login_completed  (method)
  - auth_login_failed     (method, reason)

`reason` is a fixed low-cardinality enum (flow_error / no_credential /
rejected / invalid_input). No token, key, identity, email, or free text
is ever attached — consistent with the existing anonymous telemetry and
the `telemetry disable` opt-out. Wired into both the OAuth and
--api-key paths in `auth login`, with unit coverage for the new events.

* fix(cli): close sign-in telemetry funnel dropout gaps

Follow-up so `started` reconciles to `completed + failed` on the common
abandonment paths, which the first cut missed:

- Interactive prompt cancel (Ctrl-C) now surfaces as a throw that the
  single catch in the api-key path records as `aborted`, instead of a
  bare exit with no event.
- A stdin read that times out in non-TTY `--api-key` mode now records
  `aborted` before the error propagates, rather than exiting silently.
- OAuth split: a timed-out browser callback (user closed the tab) is
  tagged `flow_timeout`, separated from real `flow_error` (IdP/network),
  since the walk-away timeout is the dominant non-error dropout.

Also pre-plumb an optional `distinctId` on the three trackers, mirroring
trackRenderComplete/trackRenderError. Unused today; it lets a later
identity-level attribution be a one-line callsite change rather than a
signature sweep. Coverage added for the new reasons and forwarding.
2026-07-06 16:59:47 -04:00
Miguel Ángel dfa6fedbcd fix(hyperframes-media): surface a clear error when npx can't be resolved on Windows (#1961)
On Windows, resolveSpawnCommand routes `npx` through node + npm's
npx-cli.js (avoiding the un-spawnable npx.cmd), locating that CLI via
npm_execpath. When the script is run directly with `node audio.mjs`
instead of through npm/npx, npm_execpath is unset, so resolution returns
null and spawnP short-circuited to `{status:-1}` — silently. With
stdio:"ignore" hiding everything, callers just reported "TTS failed -
omitted" for every single line, giving no hint that the real cause was
an unresolvable npx. Debugging required reading the source.

Fix: when spawnP hits that null-resolution path, emit a clear one-time
diagnostic naming npm_execpath and the remedy (run via npx/npm, or export
npm_execpath) before returning {status:-1}. One-shot latch so a batch of
lines logs it once, not per line. Behavior is otherwise unchanged — still
returns {status:-1} and spawns nothing.

Test: new tts.spawn.test.mjs case — two consecutive win32 npx calls with
npm_execpath unset both return {status:-1}, nothing is spawned, and the
diagnostic (mentioning npm_execpath) is emitted exactly once. Existing
spawn tests unchanged (7/7 pass).
2026-07-05 21:29:04 -04:00
Miguel Ángel c2862eae1b docs: update README.md 2026-07-05 20:57:24 -04:00
Miguel Ángel e8d19b1b43 chore: release v0.7.36 2026-07-05 19:25:42 +00:00
Miguel Ángel 98b539df72 fix(cli): prefer real ffmpeg exe over cmd shim (#1958) 2026-07-05 12:24:50 -07:00
Miguel Ángel 2f55ea678a chore: release v0.7.35 2026-07-05 18:48:24 +00:00
Miguel Ángel f999b40d73 fix(lambda): define dirname in handler bundle 2026-07-05 11:46:48 -07:00
Miguel Ángel b7dcb9e2a3 fix(engine): harden ffmpeg binary resolution 2026-07-05 11:46:38 -07:00
Miguel Ángel b34e623bf8 fix(hyperframes-media): sfx offline path skips (loudly) a missing bundled file 2026-07-05 11:46:30 -07:00
Miguel Ángel 114d31919e chore: release v0.7.34 (#1954) 2026-07-05 10:55:11 -07:00
Miguel Ángel 56d4a7032b fix(engine): preserve DOM mask visibility state (#1953) 2026-07-05 07:24:26 -07:00
Miguel Ángel 78cca797f1 chore: release v0.7.33 2026-07-04 22:33:27 +00:00
Miguel Ángel bb066077b4 fix(producer): avoid reviving hidden DOM in HDR layers (#1935)
* fix(producer): avoid reviving hidden DOM in HDR layers

* fix(producer): filter transition HDR DOM masks

* fix(producer): keep hidden timed descendants masked
2026-07-04 15:30:56 -07:00
Miguel Ángel 16fe1368ff chore: release v0.7.32 2026-07-04 21:23:19 +00:00
Miguel Ángel 942080fa8e fix(hyperframes-media): install MusicGen deps via python3 -m pip, not bare pip (#1894)
pipInstall() spawned a bare "pip" binary. Many Homebrew/system Python
installs expose only python3/pip3 on PATH, so the spawn silently ENOENTs
and the documented "auto-installed on demand" local MusicGen path never
actually installs anything - the failure is invisible since spawnSync's
status just comes back non-zero like any other install failure.

Switched to `python3 -m pip install`, matching this same file's own
pyOk() convention of always invoking python3 explicitly. This also
closes a second latent bug: a bare pip/pip3 could resolve to a different
Python installation than the python3 binary pyOk() probes against if
more than one is on PATH, so `-m pip` guarantees the install lands in the
exact interpreter being checked.

Manually verified `python3 -m pip --version` succeeds in this
environment. No automated test added - this is a literal command-array
swap with no new branching logic, and spawnSync is a named import from
node:child_process with no clean mocking path available without a
larger refactor disproportionate to the fix's size.
2026-07-04 14:18:56 -07:00
Miguel Ángel 3388635f1d fix(hyperframes-media): resolve python3 -> python/py on Windows (#1922)
The audio engine shells out to `python3` for ElevenLabs TTS
(tts.mjs) and the local Lyria/MusicGen BGM paths (bgm.mjs). `python3`
is correct on macOS/Linux, but a standard python.org install on
Windows only creates `python.exe` plus the `py` launcher -- there is
no `python3.exe` (only the Microsoft Store build adds one). So every
`spawn("python3", ...)`/`spawnSync("python3", ...)` ENOENTs on a normal
Windows Python setup, silently disabling all Python-backed audio
features until the user hand-creates a `python3.exe` shim (reported: a
user copied python.exe to python3.exe to work around it, and separately
another had to target a python3 stub specifically).

Fix: a shared lib/python.mjs resolver probes the platform's candidates
in order and returns the argv prefix that actually launches Python 3 --
`["python3"]` / `["python"]` / `["py", "-3"]` on win32, `["python3"]`
then `["python"]` elsewhere -- resolved once per process. All direct
`python3` spawn sites in tts.mjs (elevenlabs probe + synth) and bgm.mjs
(pyOk probe, Lyria recipe, MusicGen script) now route through it. On
macOS/Linux `python3` still wins first, so behavior there is unchanged;
if nothing probes OK the resolver falls back to `python3` so the spawn
fails loudly exactly as before, never worse.

Scope: only the direct python3 invocations. bgm.mjs's pipInstall()
still shells `pip` -- switching that to `<python> -m pip` is the
separate concern of the open PR #1894 (draft); noting the overlap so
the two don't collide. Windows-specific whisper.cpp-vs-openai-whisper
detection and the npm_execpath/npx spawn issue from the same report are
distinct root causes, not addressed here.

Test: python.test.mjs (node:test) covers every platform/probe branch
with an injected probe -- no real interpreter spawned: non-win32 picks
python3; win32 prefers python3, falls back to python, then to `py -3`;
the py launcher is probed as `py -3 --version`; nothing-runs falls back
to the canonical python3; and pythonInvocation keeps the launcher's -3
ahead of caller args. Existing tts.spawn.test.mjs still passes (6/6).
2026-07-04 14:08:29 -07:00
Miguel Ángel 3f49f107eb fix(cli): validate seeks the runtime player directly, not raw timelines (#1895)
* fix(cli): validate seeks the runtime player directly, not raw timelines

validate's seekTo() only checked for window.__hf.seek (a bridge object
the producer's render-pipeline file server injects) before falling
back to grabbing window.__timelines and calling .seek() on each raw
GSAP timeline directly. validate serves compositions through a plain
static file server that never injects that bridge, so this fallback
ran on every single validate invocation.

Seeking a raw timeline moves the animation state but skips the
runtime's own [data-start]/[data-duration] visibility sync
(syncMediaForCurrentState in packages/core/src/runtime/init.ts), which
is what sets an off-window clip's inline visibility/display styles.
Skipping it left elements outside their timeline window looking fully
visible to any check that reads computed style afterward at that seek
time.

This surfaced as validate's WCAG contrast audit
(contrast-audit.browser.js) flagging text in off-window clips against
whatever background happened to be behind them, since its own
visibility filtering trusts the runtime to have already hidden them.

Fix: prefer window.__player.renderSeek, which the composition runtime
exposes directly on every page load (no bridge required) and which
does run the visibility sync, before falling back to the __hf/raw
timeline paths. No changes needed to contrast-audit.browser.js itself
since its existing visibility check now sees correct computed style.

No new test added: seekTo's branch selection runs entirely inside a
page.evaluate() callback, which Puppeteer serializes via .toString()
for the browser context, so it can't import and call a project-local
window.__player stub from a jsdom/vitest test without testing a copy
of the logic rather than the shipped code. Verified instead by reading
the runtime chain end-to-end: window.__player.renderSeek is always set
by packages/core/src/runtime/init.ts's createPlayerApiCompat, calls
through to player.renderSeek, which calls syncMediaForCurrentState().

* fix(cli): wait for runtime seek target in validate
2026-07-04 14:08:26 -07:00
Miguel Ángel 0338be97fd fix(cli): validate navigation timeout honors --timeout, hints on CDN scripts (#1929)
`validate` navigated the page with a hardcoded 10s timeout that ignored
the --timeout option. A composition that loads GSAP (or any library)
from a CDN <script> in <head> blocks `domcontentloaded` until that
script finishes downloading; on a slow network that exceeds 10s and
validate fails with an opaque "Navigation timeout of 10000ms exceeded"
— even though the full render (much larger budget) rides it out fine,
and even though --timeout (the documented "wait longer for slow loads"
knob) had no effect on navigation. The only recourse was to change the
composition (vendor the script locally).

Reported precisely, with the exact error and the observation that
render's 60s budget masks it while validate's 10s trips.

Fix:
- resolveNavigationTimeoutMs(optTimeout) = max(10s floor, --timeout), so
  --timeout now also extends the navigation budget. Default behavior is
  unchanged: the default --timeout (3000) stays clamped to the 10s floor.
- navigationTimeoutHint() replaces Puppeteer's opaque timeout error with
  an actionable message naming the likely cause (a blocking CDN <script>)
  and the two fixes (vendor locally / raise --timeout). Any non-timeout
  error is rethrown unchanged.
- --timeout help text updated to note it also governs navigation.

Both helpers are pure and exported; validateInBrowser wires them around
the single page.goto. No behavior change for compositions that navigate
within 10s.

Test: resolveNavigationTimeoutMs (floor kept for unset/small/zero,
raised past the floor) and navigationTimeoutHint (rewrites a nav-timeout
error with CDN + --timeout guidance; returns null for other errors so
the caller rethrows as-is). validate suite 14 tests pass.
2026-07-04 14:08:22 -07:00
Miguel Ángel 8bc1e5d603 fix(video-workflows): pad the frame's own duration to match the transition tail (#1889)
* fix(video-workflows): pad the frame's own duration to match the transition tail

transitions.mjs extends the index.html WRAPPER's data-duration to cover an
outgoing transition's tail, but the frame's own internal composition file
kept its shorter, content-only data-duration (authored per frame-worker.md's
"duration is fixed upstream" instruction). The render engine clip-gates a
sub-composition's visible content at its own declared duration, so content
vanished abruptly at content-end instead of fading through the wrapper's
extended fade-out tween.

A user root-caused and verified this themselves: padding the frame's own
duration to match the wrapper fixed it, project-wide, across every
non-final frame. transitions.mjs already computes the correct padded
duration for the wrapper - it now writes the same value into the matching
frame's own file at inject time.

Extracted to a shared lib/pad-frame-duration.mjs (mirroring the existing
lib/transition-registry.mjs convention) since transitions.mjs's own
top-level CLI dispatch runs on import, making it untestable directly.
Duplicated identically across pr-to-video, faceless-explainer, and
product-launch-video, whose transitions.mjs copies are otherwise
byte-identical (confirmed via diff) - one root cause, one fix, applied
everywhere it lives.

* fix(skills): avoid duration helper file race
2026-07-04 14:08:18 -07:00