Commit Graph
12 Commits
Author SHA1 Message Date
Vance IngallsandClaude Opus 5 d74afc7b7d feat(engine): measure live DOM size on every render, not just probed ones
The short-comp routing gate can only read a live element count when a
probe session exists, and the first v0.7.83 data shows that is far rarer
than estimated: 17% of renders (86/503), not the ">=28%" the video-presence
proxy suggested. The other 83% fall back to a static source scan, which
is exactly blind to the shape that motivated the live count — small
markup, thousands of script-created nodes.

That leaves the fleet element-count distribution unknowable for most
renders, and the observed distribution is already surprising: p99 ~900,
max 1,420 against a 2,500 ceiling calibrated on 7k/20k/40k synthetic
nodes. Either the ceiling is close to irrelevant, or the large-DOM tail
is hiding in the 83% we cannot see. Both readings change what PR B
should do, and neither is decidable from probed renders alone (they are
a biased sample — they got a probe *because* they carry media or
unresolved compositions).

So measure it where every render already goes: capture-session init.
`collectSessionInitTelemetry` gains a querySelectorAll("*") count beside
the tween count it already collects, riding the same channel to
`observability_init_element_count`. This is observational only — capture
has begun, far too late to route on — and it deliberately does not feed
the gate. It answers the distribution question the gate cannot.

Coverage for this channel is proven rather than assumed: the tween-count
fix that shipped in v0.7.83 took the clamped-parallel bucket from 0/272
renders to 217/217, and 23.1% -> 100% overall.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 22:55:12 -07:00
Vance IngallsandClaude Opus 5 4dbf0d90b0 fix(producer): fail closed when no live element count is available
R4 review finding, and the comment I wrote in R3 was simply wrong: the
probe session is NOT running for every render. probeStage's needsBrowser
gate launches one only for unknown duration, unresolved compositions, or
specific media cases — and hasRuntimeInsertedMedia matches only
createElement("video"|"audio"), never createElement("span"). So the exact
shape that motivated the live-DOM fix (a known-duration, media-free
caption comp building thousands of nodes in script) gets NO probe, falls
back to the static source scan, reads as ~2 elements, and could enter the
applied cohort at 40k live nodes. The R3 fix measured the right thing but
only for the population that already had a probe.

Now the count carries provenance and the band fails closed:

- resolveCompositionElementCount returns { count, source: "live" |
  "static" }. Only "live" — an actual DOM measurement — may open the band.
- resolveDeShortBand gains a third decisive outcome, "unmeasured", for
  the static case. It deliberately does NOT report skipped_elements: a
  static undercount is not a real oversize observation, and putting it in
  the control arm would contaminate the DiD just as putting it in the
  treatment arm would. Neither cohort; never routes.
- composition_element_count_source ships alongside the count, so the
  fleet rate of "static" sizes the population a future
  conditional-probe-launch would unlock — which is the data PR B needs to
  decide whether that launch cost is worth paying.

Regression coverage walks the real chain rather than a full render, using
the production functions in pipeline order: probeRequiresBrowser (newly
extracted from the inline needsBrowser expression, so the gate is
testable at all) returns false for the caption-comp shape → the resolver
reports static and a count under the ceiling → the band reports
unmeasured, not applied. Fault injection confirms it bites: removing the
one guard line fails exactly these three tests.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 17:02:26 -07:00
Vance IngallsandClaude Opus 5 0749cd9ff8 feat(producer): open the DE single-worker inversion to short comps under an element ceiling
31% of fleet renders (24h, v0.7.78+) are DE-eligible comps clamped to
parallel screenshot purely because they sit under the 900-frame inversion
floor — the median fleet render is ~250-600 frames, below every DE entry
threshold. This opens a 250-899 frame band, gated on composition size.

Measured, not assumed. A controlled sweep (fixed synthetic content,
{250,400,600,900}f, single-DE vs parallel-screenshot-W4, 3 reps, capture
mode verified per row, AC power, load-gated) showed single-DE winning
1.16-1.24x at every size — but only for content in constant motion. A
follow-up 2x2 found motion and DOM size pull in OPPOSITE directions, so
neither alone predicts the winner (ratio = ss4/de1, >1 means DE wins):

     24 movers /     0 nodes -> 1.05
    320 movers /     0 nodes -> 1.24
    320 movers /  7000 nodes -> 1.09
     24 movers /  7000 nodes -> 0.96
     24 movers / 20000 nodes -> 0.71
     24 movers / 40000 nodes -> 0.55

DE's wall-clock scales ~0.50ms/element against parallel screenshot's
~0.22ms — drawElement repaints the whole tree per frame while fan-out
amortizes it — so the downside is NOT bounded and a bare floor drop would
have handed a 1.8x regression to large comps. Since motion only ever helps
DE, an element ceiling calibrated at the lowest-motion case is safe at
every motion level; crossover there is ~3.9k, and the default sits at 2500.

The predicate is untouched; the call site picks the floor. Above the
ceiling, or at 900+ frames, behaviour is bit-identical to today — the
change can only add inversions in the new band, never remove one.

Instrumentation, since this ships at full exposure rather than cohorted:
`composition_element_count` on EVERY render (the fleet distribution of the
gate variable is unknown — without it we cannot tell whether 2500 opens the
band for most short comps or almost none, nor re-derive the threshold from
real content), and `de_short_band` = applied | skipped_elements, unset when
the frame count made the band irrelevant, so a fleet perf shift is
attributable to this change rather than to content mix.

Safety is unchanged and already proven on this path: per-frame PSNR
self-verify with screenshot fallback, exactly as the 900+ band has shipped
default-on. Knobs: HF_DE_SHORT_MIN_FRAMES, HF_DE_SHORT_MAX_ELEMENTS (0
disables the band).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 02:36:40 -07:00
Vance IngallsandClaude Opus 5 4520cd240b fix(engine): bucket gpu_renderer + cover the failure cohort (review)
Three review findings on the win32 drawElement PR:

1. gpu_renderer shipped the raw UNMASKED_RENDERER_WEBGL string — unbounded,
   driver-authored, GPU-model-specific, and |-joined across parallel
   sessions, i.e. high cardinality by construction, against this file's own
   convention of sanitizing engine-sourced strings (deGateReason is a
   bucket; error messages go through redactTelemetryString). Now bucketed at
   the source by classifyGpuRenderer to <backend>/<vendor>
   (metal/apple, d3d11/nvidia, swiftshader/other, ...), which is the whole
   analytic signal the win32 rollout needs and nothing else. The raw string
   never leaves the engine.

2. gpu_renderer reached render_complete only, so a crashed render — the
   cohort the field exists to attribute — carried no backend. It now rides
   RenderCaptureObservability (deGpuRenderer, sourced from the live probe
   session like the de_* counters), so both render_complete and
   render_error carry it and a hard failure still reports its GPU backend.
   On render_complete the perfSummary value still wins by spread order.

3. Restore the fallow-ignore-next-line suppression above
   __resetDeParallelRouterTrialStateForTests: CLI test files are not fallow
   entry points, so removing it fails the CI dead-code audit (local
   pre-commit passed only because of its changed-file scope).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:55:10 -07:00
Vance Ingalls af923d947c fix(producer,cli): round the fallback dB consistently, thread the verify threshold through
Review feedback on #2411 (Rames): the crash-survival RenderCaptureObservability
mirror passed deFallbackFailedDb raw/unrounded while the render_complete
perfSummary path rounded to 1 decimal — the same underlying PSNR could ship two
different values to PostHog depending on which event fired. Extracted the
existing inline round/clamp expression (previously duplicated for verifyMinDb
and fallbackFailedDb) into a shared roundDb helper, applied once at the single
point deFallbackFailedDb is derived from the thrown error so both downstream
consumers agree.

Also threads verifyThresholdDb (captured on the error but never propagated,
per the nit) through DrawElementPerfInput/RenderCaptureObservability/render.ts/
telemetry as de_fallback_threshold_db on both events — the HF_DE_VERIFY_MIN_DB
value the failing dB breached, letting ops read "28.4dB failed a 32dB
threshold" directly instead of cross-referencing config.
2026-07-14 23:29:49 -07:00
Vance Ingalls a5cbb78ff9 feat(engine,producer,cli): capture failing dB/frame index on drawElement verify fallback
de_fallback_reason only told you the fallback happened (blank/psnr/oom/
capture_error), not the failing PSNR or frame index — that data existed as
text inside the thrown error's message and was discarded on the way to
telemetry. DrawElementVerificationError now carries structured
frameIndex/failedDb/verifyThresholdDb; the orchestrator reads them via the
new getDrawElementVerificationDetails helper instead of regexing message
text, and both telemetry surfaces (the render_complete perfSummary path and
the crash-survival RenderCaptureObservability mirror) emit
de_fallback_failed_db / de_fallback_frame_index.

Needed to distinguish "32dB vs the 32dB threshold, tune it" from "12dB real
corruption, investigate" during the parallel-router soak — currently that
distinction is invisible.
2026-07-14 23:29:49 -07:00
vanceingalls 88c21ccd8b feat(cli): capture_parallel_stream telemetry on success and failure paths 2026-07-11 22:37:25 +00:00
Vance IngallsandClaude Sonnet 5 a355fb2f6b fix(producer,engine,cli): oom wrapping, cancellation, fallback-reason gaps
Three defects found by max-effort code review of this branch:

1. The Bun OOM exact-match regex was defeated by this codebase's own
   parallel-worker error wrapping. executeParallelCapture/formatWorkerFailure
   (parallelCoordinator.ts) always wrap a worker's error as
   "Worker N: <message>", optionally suffixed and joined with other workers'
   segments, all prefixed "[Parallel] Capture failed: ". That wrapping
   defeated the exact-message check for exactly the cohort (deParallelRouter
   routed, N separate Chrome processes) the OOM-drops-to-1 fix targets — a
   real OOM there would retry at the SAME worker count instead of dropping
   to 1. Added a second pattern that recovers the signal by requiring
   "out of memory" appear as the WHOLE content of a "Worker N: ..." segment
   (bounded by end-of-string/"; "), preserving the same exact-match property
   (no bare substring match) while surviving the wrapping. Verified against
   the real wrapping logic, not a hand-typed guess at its shape.

2. shouldRetryViaPinnedFallback didn't exclude cancellation, so aborting a
   render mid-capture on the pinned router/inversion cohort would detour
   through spawning a fresh encoder/capture session before the outer catch's
   RenderCancelledError branch ended the render — delaying "stop" with a
   pointless resource spin-up/tear-down. Added an isCancellation param
   (checked first, before isVerifyError) using the same
   `err instanceof RenderCancelledError || abortSignal?.aborted` check the
   outer catch already uses.

3. deFallbackReason (this PR's new "oom"/"capture_error" values) was set
   locally but never mirrored into RenderCaptureObservability alongside
   deSelfVerifyFallback, so a render that fails AFTER a fallback attempt
   (perfSummary never built) was indistinguishable in render_error telemetry
   from one that never attempted any fallback — undercutting the "how often
   does the OOM retry fire on a render that still ultimately fails"
   question this branch exists to answer. Threaded through
   RenderCaptureObservability → RenderObservabilityTelemetryPayload →
   renderObservabilityTelemetryPayload, mirroring the existing
   deSelfVerifyFallback plumbing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 20:31:24 -07:00
Vance IngallsandClaude Sonnet 5 ec921e143b feat(producer,cli): full telemetry visibility for DE parallel-router/inversion failures
render_error previously carried zero DE-cohort context — a hard failure while
routed (worker crash, OOM, capture timeout from the fixed 3-worker pin
overriding calibration) was indistinguishable from any other failure. The
data existed (RenderCaptureObservability is mutated live and survives into
job.errorDetails on the failure path) but was never projected into the
render_error payload, which only ever drew de_* fields from perfSummary
(success-only).

- RenderCaptureObservability now also records dePreInversionWorkers /
  dePreRouterWorkers — the worker count calibration would have picked absent
  the experiment — so a resource-pressure failure can be correlated with the
  router overriding a lower calibrated count.
- New capture-sourced de_* fields on RenderObservabilityTelemetryPayload,
  shared by trackRenderComplete and trackRenderError. Explicit
  perfSummary-sourced fields still win on render_complete (spread moved
  first in the event object) — this is purely a failure-path fallback.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 15:31:58 -07:00
Vance Ingalls 8ba3c33915 fix(engine,producer,cli): close review gaps in sub-timeline fail-fast
Address PR #2045 review feedback:
- Share a SubTimelineWaitOutcome type (engine) end-to-end instead of
  widening to string across CapturePerfSummary / RenderPerfSummary /
  telemetry, so the three layers can't drift.
- Dedupe scriptLoadFailures on push — a 4xx response and its trailing
  requestfailed both recorded the same URL, doubling the failed-URL
  list in the fail-fast warning.
- Thread the sub-timeline-wait outcome into render_error (not just
  render_complete): a render that fail-fasts and then fails downstream
  (pollVideosReady, extract, encode) previously dropped this signal on
  the floor. dedupPerfs is now function-scoped so the catch path can
  read it, same treatment as the existing captureAttempts array.
2026-07-08 16:09:47 -07:00
James RussoandClaude Opus 4.8 733f88cb1f feat(producer,cli): render-reliability telemetry counters for capture hardening (#1850)
Follow-up to the render-reliability batch (#1841/#1842/#1843). Threads two capture-reliability counters through the existing observability → CLI-telemetry pipeline (no new PostHog wiring) so #1842's hardening is measurable on dashboard 1783183:

- transient-retry burn (CaptureAttemptSummary.reason gains "transient-retry"; counted into RenderCaptureObservability.transientRetries on BOTH the recovered and the still-failed paths via a shared helper).
- OOM classification (memoryExhaustionDetected set when describeMemoryExhaustion classifies the failure).

Surfaced as capture_transient_retries + capture_memory_exhaustion_detected render-event props. Tests cover the attempt tagging and the payload mapping.

Further follow-up (different subsystems): encoder-frame-0-exit signal, and P1-3 pre-flight-rejection / P1-4 cli_env_check counters.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 20:57:39 -07:00
Miguel Ángel 29d6f1eac9 fix(render): add end-to-end observability (#1248) 2026-06-06 23:55:58 -04:00