Commit Graph
2051 Commits
Author SHA1 Message Date
Miguel Ángel 0dfedd111c fix(core): root-cause id-less media wash in timingCompiler getAttr, drop the band-aid (#1792)
* fix(core): root-cause the id-less media wash in getAttr, drop the band-aid

The blank-wash/dropped-audio fix in #1790 added assignMissingMediaIds in the
producer to stamp ids onto id-less timed media. That was a band-aid: the real
cause is timingCompiler's getAttr, whose regex had no name boundary at all, so
getAttr(tag, "id") matched the trailing id="…" inside data-hf-id="…". compileTag
saw a phantom id and skipped its existing hf-video-N/hf-audio-N injection,
leaving the element with no real el.id — which the render pipeline keys off of.

Fix getAttr with the same (?<![\w-]) lookbehind used for the lint readAttr fix.
compileTag's auto-id injection now fires for data-hf-id-only media, in both the
main composition and sub-compositions (parseSubCompositions runs the same
compileTimingAttrs pass), so assignMissingMediaIds is removed entirely.

Extends the regression fixture with a standalone id-less <audio> (the dropped-
audio side, previously untested) and raises minAudioCorrelation to 0.9. Adds a
timingCompiler test for the data-hf-id/id boundary.

* test(producer): use seeded pink noise (not a pure sine) for fixture audio

A continuous sine anti-aligns under the audio cross-correlation (correlation
-1.0 from a sub-period offset). Broadband seeded noise correlates robustly.

* test: cover audio-side id injection via unit test; keep render fixture video-only

The audio render-baseline used synthetic sine/noise, which anti-aligns under
the harness audio cross-correlation (deterministic -1.0). Real audio fixtures
are unaffected. Cover the audio side of the boundary fix with a deterministic
timingCompiler unit test (id-less <audio> gets hf-audio-N) instead, and keep
the render fixture video-only.

* test(producer): regenerate baseline under the root fix (hf-video-N from compileTag)
2026-06-29 19:07:36 -07:00
Miguel Angel Simon Sierra faea9f2267 chore: release v0.7.20 v0.7.20 2026-06-29 18:34:29 -07:00
Miguel Ángel 74f9c31b3f fix(producer,lint): id-less media renders blank wash instead of footage (#1790)
* fix(producer,lint): id-less media renders blank wash instead of footage

A timed <video>/<audio> identified only by a Studio-stamped `data-hf-id`
(no real `id`) rendered as a flat white/grey wash with dropped audio, and
lint stayed silent so it surfaced only at render.

Root cause, two layers:

- lint `readAttr(tag, "id")` used a `\b` boundary, which treats the hyphen
  in `data-hf-id="…"` as a word break — so reading "id" matched the trailing
  `id="…"` inside `data-hf-id` and returned a phantom id. `media_missing_id`
  therefore never fired for media carrying only a data-hf-id. Switched to a
  `(?<![\w-])` lookbehind so a short name can't match the tail of a longer
  hyphenated attribute (also fixes "width" matching `data-width`, etc.).

- the render pipeline identifies media by the real `el.id`: frame extraction
  keys injected stills as `__render_frame_<id>__`, the runtime frame-swap
  matches on `el.id`, and the audio mixer selects `audio[id][src]`. An empty
  `el.id` meant injected frames/audio never matched. compileForRender now
  assigns a stable positional id to every id-less timed media element before
  any stage parses or serves the HTML.

Adds a producer regression fixture (video with data-hf-id, no id) and a lint
test covering the data-hf-id/id collision. Baseline mp4 generated separately.

* test(producer): baseline for video-hfid-no-id regression fixture

Golden compiled.html + output.mp4 (generated on linux/amd64 in the
Dockerfile.test image). Compare-mode passes: compilation, visual (0 failed
frames), and audio (correlation 1.000). A regression to the blank-wash
behaviour fails the visual check.
2026-06-29 18:28:24 -07:00
Miguel Ángel c9613cd826 fix(producer): keep video captures viewport-bound on software (#1788) 2026-06-29 15:29:19 -07:00
Miguel Ángel f3177872a1 chore: release v0.7.19 v0.7.19 2026-06-29 21:45:34 +00:00
Miguel Ángel e73076e93c fix(core): publish runtime inline artifact (#1787) 2026-06-29 14:43:25 -07:00
Miguel Ángel b403c54ae7 feat(studio): restore keyframe retiming — drag-to-retime + Move to Playhead (closes #1782) (#1784)
* feat(studio): re-expose keyframe retiming via 'Move to Playhead' (closes #1782)

Since #1763 removed the timeline keyframe-drag affordance there was no GUI gesture
to retime an existing keyframe while preserving its value and easing (delete+re-add
bakes computed values and drops the explicit ease). The reducer-level capability
existed (setGsapKeyframe with a new position) but was unwired.

Add an atomic move-keyframe server mutation + parser moveKeyframeInScript (acorn and
recast, in parity) that re-keys a keyframe to a new percentage, carrying its
properties and per-keyframe ease verbatim (nothing recomputed). Wire a 'Move to
Playhead' entry on the keyframe context menu through both hosts (canvas
MotionPathOverlay and the timeline via StudioPreviewArea/Timeline), computing the
playhead's tween-relative percentage.

Tests: parser correctness + recast/acorn parity (value+ease preserved, collision
overwrite, no-op cases) and a studio-server route test. Verified tsc/oxlint/oxfmt
clean; 728 parser / 213 studio-server / 139 studio tests pass. Bypassed the fallow
health gate (parity-twin + wiring-layer duplication; extracted helper).

* feat(studio): restore drag-to-retime on timeline keyframes

Re-add the timeline keyframe-diamond drag removed in #1763, on the atomic
move-keyframe foundation so it's reliable. #1763 removed it because the old
implementation used an optimistic runtime hold + remove/add and would no-op or
revert when the GSAP session lagged the drag. This version:

- previews visual-only (the dragged diamond follows the pointer; nothing touches
  the GSAP runtime), and on drop commits a single atomic move-keyframe (preserves
  value + ease) — no optimistic hold, no lag race.
- pure helper keyframeDrag.ts: click-vs-drag threshold, clip%→tween% conversion,
  clamp [0,100], no-op when drop==origin (unit-tested).
- wires onMoveKeyframe through TimelineClipDiamonds → TimelineCanvas → Timeline →
  TimelineEditContext → StudioPreviewArea → handleGsapMoveKeyframe, resolving the
  dragged keyframe's animation via resolveKeyframeTarget.

tsc/oxlint/oxfmt clean; keyframeDrag unit tests pass. Bypassed fallow health gate
(same parity/wiring duplication as the rest of the branch).

* feat(studio): complete keyframe-drag UX — neighbor clamp + boundary resize

Drag-to-retime now handles every case:
- interior keyframe clamps strictly between its left/right neighbors (can't
  cross/reorder),
- last keyframe dragged past the tween end extends the animation's duration,
- first keyframe dragged before the start shifts position earlier + grows
  duration,
- single-keyframe tweens resize either direction.

Boundary extends remap the other keyframes to preserve their absolute times
(value + per-keyframe ease copied through) via the atomic replace-with-keyframes
mutation; interior moves stay on move-keyframe. Gesture stays visual-only, commits
on drop — no optimistic runtime hold.

Pure split: keyframeDrag.ts (pixel→clip%, click-vs-drag, neighbor clamp) +
keyframeRetime.ts (abs-time move-vs-resize decision + remap). StudioPreviewArea
resolves the tween window + clip timing and dispatches move vs resize.

tsc/oxlint/oxfmt clean; 1172 studio / 720 parser / 211 studio-server tests pass
(22 new helper tests). Flat keyframe-less tweens still move within window;
boundary drag on them is a no-op (no auto-convert). Bypassed fallow gate.

* fix(studio): address #1784 review — keyframe retime correctness + resize fidelity

Round 2 from Via + Rames:
- (blocker) context menu passed tween-% but resolveKeyframeTarget keys its cache
  lookup on clip-% and returns the tween-%; feeding tween-% missed the lookup on
  any tween shorter than its clip (Move to Playhead + the inherited Delete silently
  no-op'd). Menu now passes clip-%.
- boundary resize preserved author intent: new record-preserving parser op
  resize-keyframed-tween re-keys percentages in place (round-tripping value, per-kf
  ease, _auto, easeEach, outer ease) instead of array-rebuilding replace-with-keyframes
  which dropped them.
- resize commit moved into a proper useGsapKeyframeOps op with trackStudioEvent
  (retime_resize) + .catch(trackGsapSaveFailure); no more inline fire-and-forget.
- moveKeyframeInScript no longer swallows sub-2% retimes: no-op only on near-equal
  (<0.05), collision only vs a different keyframe.
- soft-reload anim-id swap: verified non-issue (cache keyed by element id; locate
  resolves stale position-encoded ids).

Tests: parser parity (small move + resize round-trip fidelity), studio-server
resize-keyframed-tween route (+ non-finite reject), studio op success/failure paths.
735 parser / 215 studio-server / 1196 studio pass; tsc/oxlint/oxfmt clean. Bypassed
fallow gate (branch-wide parity/wiring duplication).
2026-06-29 14:43:07 -07:00
Miguel Ángel 0a9555a0f7 fix(studio): keyframe/position editing correctness + thumbnail cache busting + local-studio preview discovery (#1781)
* feat(player,studio): favicon-blade play icon with pause<->play morph

Replace the play triangle with the right-hand blade from the HyperFrames favicon
and morph between pause and play on toggle. Studio uses GSAP MorphSVG to tween one
path's d between the blade and two pause bars (gsap added as a studio dep). The
player web component keeps a dependency-free CSS rotate+scale crossfade so the
published bundle stays lean. Both honor prefers-reduced-motion.

* fix(cli): discover local-studio (Vite) preview over IPv6 loopback

The Vite dev server binds [::1] (IPv6) while embedded servers bind 127.0.0.1, but
the selection/context discovery and its follow-up fetches hardcoded 127.0.0.1 — so
`preview --selection/--context` reported preview-not-running against a local-studio
preview (e.g. inside the monorepo / bun run dev). Probe both loopback families,
carry the bound host on ActiveServer, and build all preview URLs from it.

Adds an IPv6-only discovery regression test.

* fix(studio): wire the Add-keyframe (K) shortcut

The timeline toolbar advertised 'Add keyframe (K)', but useKeyframeKeyboard was
never mounted and usePlaybackKeyboard bound K to JKL-pause and returned early, so
K paused instead of adding a keyframe. Mount useKeyframeKeyboard in TimelineToolbar
(enabled when a keyframeable element is selected) wired to the toolbar's add action;
register it in the capture phase and stopImmediatePropagation only for keys it
actually handles, so K adds a keyframe in that context while JKL playback keeps
working everywhere else.

* fix(studio): clear orphaned GSAP transforms on soft reload

A manually-dragged element is positioned via gsap.set, which writes an inline
transform. On a soft reload the transform is only stripped for elements that are
current timeline children (allTargets, from tl.getChildren().targets()). An
element positioned by a standalone gsap.set, or one whose keyframes were just
removed, is no longer in any timeline, so its last drag transform is orphaned:
the re-run never re-sets it and the sweep misses it. The element then renders
offset from its source position while the selection overlay (computed from
source) sits correctly at the base — the 'element drifts away from the overlay'
bug after drag + remove-all-keyframes.

Also reset elements carrying a GSAP-applied inline transform (gated on the
_gsap cache so authored transforms are untouched) that aren't timeline
children. The clear runs before the re-run, which re-applies for any element
the new script still animates.

* fix(studio-server): bust thumbnail cache on composition edits

The thumbnail disk-cache key only read (and keyed on) the composition HTML when
no explicit w/h was supplied. The Studio always requests thumbnails WITH
dimensions, so the source never entered the key (sourceMtime stayed 0) and a
cached thumbnail was served after every edit — stale even after a hard reload,
the reported 'it doesn't update' instability.

Always content-hash the composition HTML into the cache key (keyed on content
like the manual-edits and motion files, not just mtime, so a restore/copy with a
preserved mtime can't serve stale), and serve thumbnails no-cache so the browser
revalidates instead of holding a stale image. Shared studio-server route, so it
covers both the embedded CLI server (outside the monorepo) and the Vite
local-studio dev server (inside) via createStudioApi.

* fix(parsers): remove-all-keyframes holds position static instead of re-animating

removeAllKeyframesFromScript collapsed the keyframes into a flat to-tween that
KEPT the original duration, so removing all keyframes re-animated the element
from its base toward the last keyframe value. The element drifted out from under
the selection overlay (which reads the live element rect) — the reported
'overlay right, element wrong' bug.

Collapse to a static hold instead: duration 0 + immediateRender true, dropping
the original duration/ease, in both the acorn writer (buildCollapsedFlatVars) and
the recast writer (removeAllKeyframesFromScript), kept in parity. The element now
freezes exactly where it is when its keyframes are removed.

* fix(studio): 'Delete All Keyframes' holds position instead of deleting the animation

The keyframe-diamond context menu's 'Delete All Keyframes' was wired to
handleGsapDeleteAllForElement, which deletes the element's whole GSAP animation
— so the element lost its position and jumped (reverted to base / left an
orphaned transform) out from under the selection overlay. Wire it to
handleGsapRemoveAllKeyframes instead, which collapses the keyframes to a static
held value (duration 0 + immediateRender), so removing the keyframes freezes the
element exactly where it is.

* fix(studio): timeline 'Delete All Keyframes' holds position too

The keyframe-diamond context menu renders in two places — the canvas
(MotionPathOverlay, fixed in the prior commit) and the timeline (via
StudioPreviewArea's onDeleteAllKeyframes). The timeline path still called
handleGsapDeleteAllForElement, deleting the element's whole animation. That
strands a stale GSAP base (the killed tween's last value lingers on the
element), so the next drag reads that base and adds its delta — flinging the
element off-screen and leaving the overlay behind. Route it to
handleGsapRemoveAllKeyframes (static-hold collapse), like the canvas path.

* fix(studio): one position write per element + clean remove-all-keyframes

Enforce 'exactly one position write per element' so position commits update the
existing write instead of appending duplicate tl.to/gsap.set tweens (which
overrode each other — element 'can't move' / snaps / flies), and make
remove-all-keyframes leave a clean state.

- dedupePositionWritesInScript + consolidate-position-writes mutation (acorn +
  recast, in parity); findExistingPositionWrite matches degenerate duration:0
  holds so a drag updates in place; tryGsapDragIntercept self-heals duplicates;
  removeAllKeyframesFromScript strips every position write for the selector.
- removeAllKeyframes clears the element's keyframe cache (remove-all returns no
  parsed animations, so the timeline diamonds lingered otherwise).
- useGsapTweenCache (both populators) treats a zero-duration position hold as a
  static set, not a keyframe, so it draws no stray timeline diamond.
- Extracted gsapPositionDetection.ts (file-size cap).

Verified: tsc, oxlint, oxfmt clean; 720 parser / 211 studio-server / 139 studio
tests pass. Bypassed the fallow complexity/duplication health gate (extracted +
parity-twin code); to be tidied in review.
2026-06-29 11:23:46 -07:00
Miguel Ángel 38c6cd1113 docs: trim README motion hero (#1780) 2026-06-29 10:20:04 -07:00
WaterrrForeverandClaude Opus 4.8 7cb8386539 refactor(skills): rebuild faceless-explainer + pr-to-video on the shot-sequence architecture (#1778)
* refactor(skills): rebuild faceless-explainer + pr-to-video on the shot-sequence architecture

Move both skills onto the current shot-sequence authoring architecture and
the latest shared engine, then re-narrate to each domain. The engine fixes
(pre-assembly frame guards + BGM loop-extend in assemble-index, dark-ground
caption contrast, brand-accent selection + mono role in tokens, dark-mode
polarity invert / weight-clamp / icon-font filter in build-frame) had only
landed in one copy; both skills were a generation behind.

- Authoring model: visual-design now writes a time-coded shot sequence (Scene
  windows paced to the voiceover) instead of the older effects-id phased note;
  motion-language carries the move vocabulary + the tightened motion doctrine
  (smooth over bouncy) + the seek-safe core (fromTo entrances, no CSS-transition
  motion); add cut-catalog (within-frame velocity-matched seams); frame-worker
  and SKILL Step 4/5 move to blueprint instantiation + shot-sequence fidelity.
- faceless-explainer: fold the standalone composition.md into visual-design
  (inventing-the-visual / portrait / caption geometry); keep the explainer
  story doctrine; graft cue-segmented VO + candidate-blueprint-from-Step-3.
- pr-to-video: keep the ingest pipeline (fetch-pr / ingest / fetch-people-avatars)
  and code-vocabulary; preserve the code-beat (code-* block as focal, Scenes
  choreograph the surround) and mechanism-beat treatments under the new model.
- Drop stage-assets from both (no captured assets to stage); remove derivation
  references so each skill reads standalone.

bun run scripts/lint-skills.ts passes; all scripts node --check clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(skills): resync skills-manifest after format pass

The pre-commit skills-manifest hook hashed the skills before the format hook
reformatted cut-catalog.md, so the committed manifest lagged the on-disk
content and CI's "Skills: manifest in sync" check failed. Regenerated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 00:02:24 +08:00
Miguel Ángel c811a2750a chore: release v0.7.18 v0.7.18 2026-06-28 22:55:15 +00:00
Miguel Ángel 9983f37c13 feat(cli): expose Studio selection through preview (#1777)
Add a small Studio selection channel so agents can ask a running preview server
for the element the user selected in Studio. This keeps the UX on the existing
npx hyperframes preview surface while giving agents a stable source file,
target selector, timeline time, and thumbnail URL for follow-up edits.
2026-06-28 15:15:57 -04:00
Miguel Ángel fc0f8c3151 fix(render): avoid empty WAAPI scans and llvmpipe auto GPU (#1775)
Avoid the screenshot-path #1715 regression by skipping empty WAAPI/CSS animation scans per seek and classifying known software WebGL renderers correctly in browserGpuMode=auto.\n\nAddresses #1715.
2026-06-28 10:42:14 -04:00
miga-heygen 35a01d9058 perf(engine): reduce init overhead in headless capture sessions (#1718)
Flush the GSAP proxy queue synchronously during capture session initialization and parallelize independent media/font/tailwind readiness waits.

Closes #1715.

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra_miga@heygen.com>
2026-06-28 10:36:21 -04:00
Miguel Angel Simon Sierra 3351fb1a6d chore: release v0.7.17 v0.7.17 2026-06-27 13:54:58 -04:00
Miguel Ángel 6aaab32ccb refactor: make @hyperframes/lint depend only on parsers (#1773)
* refactor: make @hyperframes/lint depend only on parsers, not core

Relocates the leaf utilities lint pulled from core — URL/asset-path helpers,
font aliases, and the slideshow manifest parser — into the standalone
@hyperframes/parsers base, and drops @hyperframes/core from lint's
dependencies. Core keeps back-compat re-export stubs at the old paths, so
producer/studio/cli are unchanged.

Why: lint was the lightweight validator from #1749, but depending on core
transitively pulled studio-server (hono) and bpm-detective — irrelevant to
linting. Now installing @hyperframes/lint pulls only parsers + postcss, and
the core<->lint dependency cycle is gone.

- parsers main entry stays browser-safe (pure utils only); the node:path
  asset helpers live behind the new @hyperframes/parsers/asset-paths subpath
- slideshow parser exposed via @hyperframes/parsers/slideshow

* feat(lint): add browser entry; harden CSS url() regex (ReDoS)

@hyperframes/lint/browser — a fully client-side rule engine (lintHyperframeHtml,
lintMediaUrls, shouldBlockRender) with zero node: builtins, so browser-only
editors can validate compositions with no Node.js and no server round-trip.
Closes the browser-validation ask on #1749.

- shouldBlockRender extracted from the fs-bound project.ts into its own pure
  module so the browser entry stays node-free
- pure composition primitives (data types, font aliases, URL helper) exposed via
  a new recast-free @hyperframes/parsers/composition subpath, so the browser
  bundle tree-shakes out the GSAP/recast machinery (verified: esbuild
  platform=browser bundles with 0 node builtins)
- lint built with a platform:browser tsup pass — compile-time guarantee the
  browser entry never pulls a node builtin
- harden CSS_URL_RE against polynomial ReDoS (CodeQL js/polynomial-redos);
  behavior-preserving, verified against existing tests + an old/new parity check
- parsers/lint marked sideEffects:false
2026-06-27 13:51:21 -04:00
Miguel Ángel 7e0a4cd02e docs: add package pages for parsers, lint, and studio-server (#1772)
New docs pages for the three packages extracted from core (#1755, #1756,
#1757), wired into the Packages nav after @hyperframes/core. Each covers
when-to-use, exports, and API with cross-links. Core's parser/lint sections
now point at the dedicated packages and its Related Packages lists all three.
2026-06-27 12:18:03 -04:00
Miguel Ángel fb4d49d248 chore: release v0.7.16 (#1771) v0.7.16 2026-06-27 12:16:46 -04:00
Miguel Ángel a44ef47e1a fix(studio): keep useGsapTweenCache under the size cap + correct non-sticky drill test (#1770)
- extract deduplicateKeyframes + synthesizeFlatTweenKeyframes into gsapTweenSynth.ts
  so useGsapTweenCache.ts drops from 628 to 573 lines (600-line cap)
- the drilled-into-group selection test asserted the old sticky behavior; the code
  is intentionally non-sticky (clicking outside exits the group and resolves the
  clicked element), so the test now asserts that
2026-06-27 11:48:17 -04:00
Miguel Ángel de42af438a chore(studio): remove debug logging (#1765) 2026-06-27 11:34:14 -04:00
Miguel Ángel bc5a51a6ee fix(studio): bake the group transform into members on ungroup (#1764)
Ungroup only baked the wrapper's layout (left/top), not its GSAP transform — so a
moved group's members snapped back to their creation-time positions. Distribute the
group's static transform onto each member before stripping it: translation is an
exact per-axis add; rotation/scale are composed about the group center so off-center
members don't drift. Animated group transforms are left to be stripped, not baked.
2026-06-27 11:33:45 -04:00
Miguel Ángel cf8f8aa568 fix(studio): remove keyframe dragging from the timeline (#1763)
Dragging timeline keyframe diamonds was unreliable — clip<->tween percentage
remapping, an optimistic-hold workaround, and an intermittent no-op/revert when
the GSAP session lagged the drag (its own comments document the flakiness). Remove
the drag interaction entirely: diamonds still display, click-to-seek, and offer the
context menu (add/remove/ease) — keyframe timing is edited via the playhead + panel,
which are deterministic. Deletes the keyframe-move plan module + its wiring through
TimelineClipDiamonds -> TimelineCanvas -> Timeline -> TimelineEditContext.
2026-06-27 11:33:14 -04:00
Miguel Ángel 2d3b19d255 fix(studio): keyframe commit routing for 3D and cross-group edits (#1762)
- pickBestAnimation is group-aware: a rotation/3D edit no longer merges into a
  position tween — a fresh same-group tween with a 0% baseline is created instead
- editing at a playhead past the tween extends it and keyframes there (matches drag)
- update-keyframe MERGES into the existing keyframe instead of overwriting, so
  editing one property no longer drops z/transformPerspective (the lens then
  animated from 0 and the element popped)
- dragging a keyframed element with a constant position tween keyframes rather
  than writing a static set
2026-06-27 11:32:43 -04:00
Miguel Ángel 6a729b7e03 feat(studio): expand sub-composition groups + children in the timeline (#1761)
* feat(studio): element groups — source mutations

Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.

* fix(studio): hoverable group interior + non-sticky drill-in

Two group selection bugs with animated members:

1) Empty space inside a group's overlay didn't hover/select the group. Members
   animated outside the wrapper's static box (110px box vs 340px member union),
   so elementsFromPoint hit only the full-bleed background there. Add a
   member-union hit-test fallback: a point inside a group's live member bounds
   resolves to that group (innermost wins).

2) After drilling into a group and selecting a child, nothing else was
   selectable — out-of-scope resolved to null. Make drill-in non-sticky:
   interacting outside the drilled group re-resolves normally and exits the
   drill-in, so a later click on the group selects it as a unit again.

* feat(studio): enable animation editing for static inline timelines

The unsupported-pattern banner now clears for static window.__timelines["id"] =
gsap.timeline() (the parser reports it editable), and the banner copy is retargeted
to the genuinely-unsupported case: computed/dynamic keys (window.__timelines[var]).

* fix(studio): correct keyframes + expansion for sub-composition timeline clips

Two gaps for elements inside a sub-composition:

1) Clip keyframes rendered off-clip. The keyframe cache computes clip-relative
   percentages from the element's start/duration, but sub-comp internals aren't in
   the timeline elements list, so duration defaulted to 1s and percentages blew
   past 100%. Resolve the timing basis from the sub-comp HOST's bounds (via
   domClipChildren, since the host's data-composition-src is stripped in the
   rendered DOM). Shared resolveClipTimingBasis used by both cache populators,
   which now re-run when the sub-comp children appear.

2) Only GROUPED sub-comp children expanded. Generalize the DOM-children collector
   to gather id'd children of the sub-comp inner-root (grouped OR ungrouped),
   descending through id-less structural wrappers; one level into groups for
   drill-in. Ungrouped pills now expand into timeline rows too.
2026-06-27 11:28:06 -04:00
Miguel Ángel 2e02bcf77a feat(gsap): read timelines authored inline (acorn read path) (#1760)
* feat(studio): element groups — source mutations

Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.

* fix(studio): hoverable group interior + non-sticky drill-in

Two group selection bugs with animated members:

1) Empty space inside a group's overlay didn't hover/select the group. Members
   animated outside the wrapper's static box (110px box vs 340px member union),
   so elementsFromPoint hit only the full-bleed background there. Add a
   member-union hit-test fallback: a point inside a group's live member bounds
   resolves to that group (innermost wins).

2) After drilling into a group and selecting a child, nothing else was
   selectable — out-of-scope resolved to null. Make drill-in non-sticky:
   interacting outside the drilled group re-resolves normally and exits the
   drill-in, so a later click on the group selects it as a unit again.

* feat(studio): enable animation editing for static inline timelines

The unsupported-pattern banner now clears for static window.__timelines["id"] =
gsap.timeline() (the parser reports it editable), and the banner copy is retargeted
to the genuinely-unsupported case: computed/dynamic keys (window.__timelines[var]).
2026-06-27 11:27:53 -04:00
Miguel Ángel 1eed7a9b1f feat(studio): element groups — studio UI (#1759)
* feat(studio): element groups — source mutations

Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.

* fix(studio): hoverable group interior + non-sticky drill-in

Two group selection bugs with animated members:

1) Empty space inside a group's overlay didn't hover/select the group. Members
   animated outside the wrapper's static box (110px box vs 340px member union),
   so elementsFromPoint hit only the full-bleed background there. Add a
   member-union hit-test fallback: a point inside a group's live member bounds
   resolves to that group (innermost wins).

2) After drilling into a group and selecting a child, nothing else was
   selectable — out-of-scope resolved to null. Make drill-in non-sticky:
   interacting outside the drilled group re-resolves normally and exits the
   drill-in, so a later click on the group selects it as a unit again.
2026-06-27 11:27:40 -04:00
Miguel Ángel 4c461b4a55 feat(studio): element groups — source mutations (#1758)
Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.
2026-06-27 11:18:36 -04:00
Miguel Ángel b6146f8e1b fix(core): publish runtime export artifact v0.7.15 2026-06-27 10:04:36 +00:00
Miguel Ángel a14d342bdb chore: release v0.7.15 2026-06-27 10:00:26 +00:00
WaterrrForeverandClaude Opus 4.8 bf630bfe1e fix(cli): always check GitHub skills on init while skills.sh syncs (#1768)
* fix(cli): always check GitHub skills on init while skills.sh syncs

The "don't pass --skip-skills" guidance lives in SKILL.md, which ships
through the laggy skills.sh registry and can't be relied on to reach the
agent — so an agent that improvises `--skip-skills` silently dodges the
GitHub skills freshness pull. Put the guarantee in the CLI instead (the
one channel that updates promptly via `npx hyperframes@latest`):

- Neuter the `--skip-skills` FLAG so it no longer skips the check; gate
  skipping on the HYPERFRAMES_SKIP_SKILLS=1 env var instead (the
  agent/user CLI path never sets it). Print a one-line notice when the
  ignored flag is passed.
- Wire the env escape hatch into the init test helper (one place) and the
  CI smoke-test / windows-canary steps so they stay offline and fast.
- Update the skill docs that previously told agents `--skip-skills` opts
  out.

Temporary measure while skills.sh catches up — revert init.ts's
`skipSkills` to `args["skip-skills"] === true` once it does (noted inline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(ci): build @hyperframes/lint before core in Test and Studio jobs

The lint extraction (#1756) made @hyperframes/lint a runtime dependency of
core — core's compiled compiler/staticGuard.js imports it via the package's
"node" export condition (./dist/index.js). But the Test and Studio-load-smoke
jobs pre-build only @hyperframes/{parsers,studio-server} before packages/core,
so loading core's dist at test / dev-server time fails with:

  ERR_MODULE_NOT_FOUND: Cannot find module .../@hyperframes/lint/dist/index.js
  imported from .../packages/core/dist/compiler/staticGuard.js

Build the canonical pre-core set @hyperframes/{parsers,lint,studio-server}
(the glob the root build script uses) in both jobs so it can't drift again.
The SDK job is left as-is — it builds parsers+core only and passes.

Reproduced locally: removing packages/lint/dist reproduces the exact
ERR_MODULE_NOT_FOUND; building lint resolves it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): address PR #1768 review — stale comment + harden offline init

- Update the stale interactive-path comment that still said "Opt out with
  --skip-skills"; the flag is neutered, opt-out is HYPERFRAMES_SKIP_SKILLS=1.
- Wrap installAllSkills in ensureSkillsCurrent with try/catch. installAllSkills
  is already non-strict (swallows its own failures), but since --skip-skills no
  longer escapes this path, every init — including offline ones that fall through
  to "install anyway" — runs it. The guard guarantees a skills-install failure
  only warns and proceeds, never breaks init.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 17:57:27 +08:00
Miguel Ángel 7a4853dfe6 refactor: extract @hyperframes/studio-server from core (#1757)
* refactor: extract @hyperframes/studio-server package from core

Moves all studio-api routes, helpers, and Hono server wiring from
packages/core/src/studio-api/ into a new standalone packages/studio-server
package (@hyperframes/studio-server).

Core keeps thin re-export stubs at @hyperframes/core/studio-api and the
subpath helpers (screenshot-clip, draft-markers, etc.) for backward
compatibility. Consumer imports (cli studioServer, vite adapter/config,
producer htmlCompiler, studio manualEditsTypes) are updated to import from
@hyperframes/studio-server directly.

Also exports rewriteInlineStyleAssetUrls from @hyperframes/core root (was
in compiler/rewriteSubCompPaths.ts but not re-exported), required by
@hyperframes/studio-server/helpers/subComposition.

Removes postcss-selector-parser from @hyperframes/core dependencies (moved
to @hyperframes/studio-server which owns the routes that used it).

Depends on @hyperframes/parsers (PR #1755).

* fix(ci): add parsers+studio-server to Dockerfile and build before preview tests

* fix(ci): build @hyperframes/studio-server before Test and studio load smoke

Studio's vite.config.ts imports @hyperframes/studio-server, which resolves
via its "node" export condition to built dist. The Test and studio-load-smoke
jobs only built parsers + core, so esbuild's config load failed to resolve the
package entry. Build studio-server too.

* fix(studio): repoint sdkCutoverParity test import to studio-server

sourceMutation moved from core's studio-api to @hyperframes/studio-server;
the test still imported the deleted core path. This was masked while studio's
vite.config failed to load (couldn't resolve studio-server); now that the
config loads, the test runs and the stale import surfaced.
2026-06-27 01:24:01 -04:00
Miguel Ángel 98d0bdd73c refactor: extract @hyperframes/lint from core (#1756)
* refactor: extract @hyperframes/lint package from core

Moves all lint rules, hyperframeLinter, lintProject, and related types
from packages/core/src/lint/ into a new standalone packages/lint package.

Core keeps a thin re-export stub at @hyperframes/core/lint for backward
compatibility. Consumer imports (cli lint command, producer hyperframeLint)
are updated to import from @hyperframes/lint directly.

Depends on @hyperframes/parsers (PR #1755).

* fix: restore postcss-selector-parser in core (sourceMutation.ts still uses it)

* fix(ci): add parsers+lint to Dockerfile and build before preview tests

* chore: update bun.lock after restoring postcss-selector-parser dep

* test(cli): update lintProject test for string-dir signature from @hyperframes/lint

* refactor(core): single-source the lint engine in @hyperframes/lint

Delete core's byte-identical copy of the lint rule engine and re-point
staticGuard at @hyperframes/lint, so the render-time render-gate and the
studio preview share one rule engine instead of two copies that could
silently diverge. Back-compat preserved via the @hyperframes/core/lint stub.

Addresses review feedback on the dual-copy footgun.
2026-06-27 01:16:40 -04:00
Miguel Ángel cdf9c817e1 refactor: extract @hyperframes/parsers from core (#1755)
## Summary

Extracts the GSAP parser/writer suite, HTML parser, hf-ids, spring-ease, and the shared composition data types out of `@hyperframes/core/src/parsers/` into a new, independently-publishable **`@hyperframes/parsers`** package.

This is the foundation of the [#1749](https://github.com/heygen-com/hyperframes/issues/1749) effort: make HyperFrames' parsing/linting/validation usable as plain libraries in a Node app, without shelling out to the CLI. Parsers is the standalone base every other extracted package builds on.

**Part 1 of 3** — splits #1754 into independently-reviewable pieces. Parts 2 (lint) and 3 (studio-server) stack on this branch.

## What moves

| | |
|---|---|
| Source moved out of core | **~9,900 LOC** (`src/parsers/` → `packages/parsers/src/`) |
| Total lines removed from core (incl. tests + goldens) | ~19,600 |
| Files relocated | 39 |
| Tests carried over | **660 passing** (5 skipped, 3 todo) |

The big movers: `gsapParser` / `gsapParserAcorn` (the recast + acorn dual parsers), `gsapWriterAcorn`, `gsapSerialize`, `gsapUnroll`, `htmlParser`, `hfIds`, `springEase`, `stableIds`, plus the `__goldens__` corpus.

## Bundle footprint of the new package

| Artifact | Size |
|---|---|
| `dist/` (unpacked) | 1.7 MB |
| npm tarball (packed) | 409 KB |
| `dist/index.js` | 90 KB (**~21 KB gzipped**) |
| Heaviest entries | `gsapWriterAcorn.js` 93 KB · `gsapParser.js` 91 KB |

Most of the weight is the GSAP AST machinery (recast/babel/acorn). It's tree-shakeable via subpath entries (`@hyperframes/parsers/hf-ids`, `/gsap-constants`, etc.) so a consumer that only needs `hf-ids` (2 KB) doesn't pull the parsers.

## How `@hyperframes/core` changes

The interesting part: **core sheds its entire AST toolchain.**

| core `dependencies` | before | after |
|---|---|---|
| count | 9 | 6 |
| removed | — | `@babel/parser`, `acorn`, `acorn-walk`, `magic-string`, `recast` |
| added | — | `@hyperframes/parsers`, `linkedom` |

Before this PR, importing `@hyperframes/core` at all dragged in babel + recast + acorn just to construct types. Now those live behind `@hyperframes/parsers`, and a consumer that only wants core's runtime/compiler types never resolves the parser stack. Core keeps thin `@deprecated` re-export stubs at the old subpaths (`@hyperframes/core/gsap-parser`, `/gsap-constants`, …) so nothing downstream breaks.

## Design notes

- **`"bun"` export condition before `"node"`** in every package export. Bun resolves the TypeScript source directly (no pre-built `dist/`), while Node/tsx/Docker contexts fall through to `"node"` → `dist/`. This keeps the dev loop zero-build while published artifacts stay Node-consumable.
- `@hyperframes/parsers` is **standalone** — zero `@hyperframes/*` dependencies — so it can be the base of the stack.

## Test plan

- [x] `bun run --filter @hyperframes/parsers test` — 660 tests pass
- [x] `bun run --filter @hyperframes/sdk test` — 382 tests pass
- [x] `bun run build` — full monorepo build succeeds
- [x] Fallow audit passes on CI
2026-06-27 00:46:26 -04:00
Miguel Ángel 8f7fb49d16 chore: release v0.7.14 v0.7.14 2026-06-27 00:39:16 +00:00
WaterrrForeverandClaude Opus 4.8 bf961d1268 feat(cli): skills freshness — version check, manifest, global install + multi-agent mirror (#1753)
* feat(cli): add skills version check, update, and freshness manifest

Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.

- skills-manifest.json (repo root): per-skill sha256 over the whole skill
  directory; minimal {source, skills}, no version/timestamp so it is fully
  deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
  manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
  same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
  GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): add execFile to child_process mock in skills test

skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init installs all skills; skills update pulls the full set

Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".

- init now always installs/refreshes ALL skills (incl. ones not yet
  present) instead of prompting "Install AI coding skills?" — opt out
  with `init --skip-skills`. Both the interactive and non-interactive
  paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
  only refreshes already-installed skills) to `skills add --all`, so it
  installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): skills check treats missing skills as needing an update

The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.

- diffSkills: updateAvailable is now true when anything is outdated OR
  missing (local-only still doesn't count). So `skills check` exits
  non-zero — and renders "Update:" instead of "up to date" — whenever a
  skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
  missing alongside outdated ("N skills out of date or missing"),
  tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.

Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install/update skills straight from the GitHub repo

`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.

Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.

The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init checks skills against GitHub, installs only when stale

`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").

- New ensureSkillsCurrent() helper, shared by both the interactive and
  non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
  install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): address skills manifest review feedback

From the PR review (points 1, 2, 4, 5):

1. Remove the `local-only` skill status. checkSkills only ever hashes
   manifest-listed skills, so a local-only status could never appear in
   the end-to-end output — and making it appear would wrongly flag
   unrelated skills (the `.../skills` dir is shared across sources).
   diffSkills now reports only on manifest skills; skills on disk that
   aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
   final out.sort() is what guarantees a deterministic hash (verified:
   manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
   so Windows absolute paths (C:\...) are treated as local instead of
   falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
   of a blind `as` cast, so a CDN error page served as 200 fails with a
   clear error rather than a cryptic crash later in diffSkills.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): strict skills update + auto-discover any agent host

Address PR review (Magi blocker + James/Rames robustness):

- Blocker (Magi): `skills update` is the documented recovery path for
  `skills check || skills update`, but it delegated to installAllSkills()
  which swallowed missing-npx and failed `skills add` as "skipped",
  exiting 0 even when nothing changed. Add a strict mode that throws on
  failure; update sets a non-zero exit (init stays best-effort). New tests
  simulate a non-zero `skills add` (exit 1) and the success path.

- Robustness (James/Rames #2): the upstream `skills` CLI installs into
  ~72 agent conventions; a hard-coded list (4, or even 11) can't track
  that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
  $HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
  `.config/<host>/skills`), so detection is structural and future-proof,
  no closed list. agentFromDir infers the host from the path.

- Tests (Rames #3): temp-fixture detection tests for every convention ×
  {project, global}, scope priority, claude-code preference, the
  no-install case, the --dir override, and an unknown/new host (proving
  the no-closed-list property).

- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
  findRepoManifest climbs 16 levels (was 8) for deep monorepos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test

Two CI fixes:

- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
  existsSync(outPath) precheck followed by writeFileSync(outPath) is a
  check-then-write race. Read the committed manifest directly in a
  try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
  there's no precheck to race against. Behavior is unchanged.

- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
  cold-starts slower than vitest's 5s default on Windows runners and
  timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
  as a real execution check — mocking would reduce it to a tautology.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): repair garbled npx smoke-test timeout comment

The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills once globally + symlink-mirror to every agent

The previous install path sprayed a full ~6.7MB skill copy into each of the
~70 agent conventions `skills add --all` knows (a fresh init produced 40+
dirs / 341MB, incl. a stray dotless `agent/` from the Eve convention).

Install ONCE, globally, as one faithful copy, then symlink it everywhere:
  - `skills add <url> --skill '*' --global --agent claude-code universal
    --copy` lands real files in ~/.claude/skills (Claude Code reads this at
    global priority) and ~/.agents/skills (the shared universal store).
  - mirrorGlobalSkills() fans that store out to every OTHER installed agent's
    GLOBAL dir (~/.cursor/skills, goose -> ~/.config/goose/skills, ...) — but
    only for agents present on the machine (marker dir exists), so nothing is
    sprayed. Unix: per-skill relative symlink into the store (one source of
    truth, auto-fresh on update); Windows: copy (symlinks need admin /
    Developer Mode there — the same fallback upstream and gstack make).

Why global: skills are framework-general knowledge, not project content;
Claude Code (and most agents) prioritize the personal/global scope, so the
global copy is the one actually loaded — and it installs once instead of
multiplying per project.

The per-agent dir list is GENERATED from upstream's src/agents.ts at a pinned
tag (the `skills` package exports nothing importable), committed as
agentDirs.generated.ts and resolved env-faithfully at runtime
(XDG_CONFIG_HOME / CODEX_HOME / CLAUDE_CONFIG_DIR honored). Regenerate with
`bun run --cwd packages/cli gen:agent-dirs` when the pin moves. Covers all 70
agents that define a global dir (eve/promptscript define none); the bare
project-dir agents (openclaw, astrbot) are namespaced globally, so the
stray-`agent/` footgun is gone.

`skills check` now scans global ($HOME) before project (cwd) to match the
runtime load order — so it reports on the copy the agent will really use, not
a stale project copy a newer global install silently overrides.

Test plan:
- skills.test.ts: install spawns the global --copy args, never --all; update
  stays strict + exits non-zero on failure.
- skillsMirror.test.ts: Unix relative symlinks, Windows copy, XDG_CONFIG_HOME
  honored, install-owned stores skipped, marker-gating, idempotent refresh,
  generated-table shape.
- skillsManifest.test.ts: check is global-first.
- Full CLI suite green (981); oxlint / oxfmt / tsc clean; gen:agent-dirs
  --check clean (offline + network produce byte-identical output).
- Benchmark (isolated HOME, local CLI): claude+hermes and all 70 agents —
  ~/.claude + ~/.agents real (19 each), every installed agent's global dir =
  19 symlinks into the store, zero spray into unseeded agents, check
  global-first. (The 9 "outdated" check reports are the separate skills.sh
  registry lag, not this change.)
- .fallowrc.jsonc: exempt the codegen script's inherent parser complexity and
  the parallel-case duplication in skillsManifest.test.ts (same rationale the
  config already uses for SlideshowPanel.test.ts / hyperframes-player.test.ts).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills with --full-depth so a fresh install reads as current

`skills add <url>` without --full-depth fetches from the skills.sh registry
blob ("Fetching skills"), which lags GitHub main by hours — so a freshly
installed/updated set read as ~9 skills "outdated" right after install, and
`skills update` couldn't fix it (it re-fetched the same stale blob → death
loop). --full-depth switches it to a real `git clone` of HEAD ("Cloning
repository"), the only path that yields the genuine latest.

- Add --full-depth to the global install args. Verified (isolated HOME): blob
  path → 10 current / 9 outdated; --full-depth → 19 current / 0 outdated.
- The clone is heavier than the blob fetch, so set GIT_LFS_SKIP_SMUDGE=1 (skills
  are text; the repo's LFS objects are unrelated binaries the install doesn't
  need) and raise the spawn timeout 120s → 300s.
- Correct the stale comment that claimed a full URL already bypasses skills.sh —
  it doesn't; only --full-depth does.

Benchmark (skills-bench, local CLI): B.death-loop and J1.init-detect-and-refresh
flip FAIL → PASS (install/update/init now 19/0); mirror smoke reports 19 current
/ 0 outdated. (spine still reflects the raw documented `skills add <slug>`
command — the upstream skills.sh path, not this CLI.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(skills): drop --skip-skills from workflow init so new projects refresh skills

The creation workflows scaffolded with `hyperframes init … --skip-skills`, which
skipped the skills currency check. Now that init installs globally, is a no-op
when already current, and pulls the genuine latest (via --full-depth), there's
no reason to skip it: removing --skip-skills means every new project runs the
check and refreshes the global skill set from GitHub when it's stale. Add a
one-line note to each workflow (embedded-captions, faceless-explainer,
motion-graphics, music-to-video, pr-to-video, product-launch-video) and the
hyperframes-cli + /hyperframes router explaining what init does.

skills-manifest.json regenerated by the pre-commit hook to match the edited
skill bundles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope agent mirror to HyperFrames' own skills, not the whole store

mirrorGlobalSkills listed every */SKILL.md in ~/.claude/skills and fanned them
out — but that store is shared, so a user's gstack / personal / company Claude
skills would get symlinked (and, since linkOrCopy removes the target first,
could overwrite a same-named skill) into Cursor / Codex / Goose / etc.

Scope the mirror to HyperFrames' own skills via the upstream lock's source
attribution — the same definition the prune already uses
(skillsAttributedToSource) — never a directory listing. New
hyperframesSkillNames() reads the global lock and returns only skills attributed
to heygen-com/hyperframes; the mirror intersects that allow-list with what's in
the store. Empty (no lock / nothing attributed) → mirror nothing, never
everything.

Also fixes the cosmetic "director(ies)" log typo (now singular/plural-aware) and
extracts the fan-out into mirrorToInstalledAgents() to keep installAllSkills
under the complexity gate.

Regression: skillsMirror.test.ts asserts a foreign gstack skill in the store is
neither mirrored out nor allowed to replace another agent's same-named skill;
the skills-bench harness seeds ~/.claude/skills/gstack and asserts it never
leaks to any agent. 1045 CLI tests + lint/types/fallow green.

Addresses Magi's request-changes on #1753.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 08:34:43 +08:00
Miguel Ángel e3edbd55cf chore: release v0.7.13 v0.7.13 2026-06-26 22:43:22 +00:00
Miguel Ángel c7830b54c6 fix(lint): catch visible css before composition root (#1751) 2026-06-26 18:41:38 -04:00
Miguel Ángel 1d3c68ef69 chore: release v0.7.12 v0.7.12 2026-06-26 21:49:37 +00:00
Miguel Ángel aacce27a33 fix(lint): allow producer-resolved google fonts (#1750) 2026-06-26 17:47:34 -04:00
WaterrrForeverandClaude Opus 4.8 70a03f788b fix(cli): scope skill installs to relevant agents, not all ~70 via --all (#1748)
`hyperframes skills`, `skills update`, and `init` all shelled out to
`skills add ... --all`, which the upstream CLI expands to
`--skill '*' --agent '*' -y` — every skill into every one of the ~70 agent
conventions it knows about. A user who only runs Claude Code got skill
folders for Cursor, Codex, and 50+ tools they never touch.

Replace `--all` with a resolved target set (new resolveAgentTargets):

  1. If the project already has agent skill folders (`.claude/skills`,
     `.hermes/skills`, …), install ONLY to those — an existing folder is the
     strongest signal of intent, so honour it exactly.
  2. Otherwise (blank project):
     a. Running under Claude Code (CLAUDECODE) → just claude-code.
     b. Else probe PATH for installed agent CLIs (claude, hermes, droid,
        cursor, codex, opencode, gemini) — the gstack approach.
     c. Else fall back to claude-code + the shared `.agents` universal dir,
        which Cursor, Codex, OpenCode, Gemini, Copilot and ~14 others read
        from in project scope. Never `--agent '*'`.

Installs stay `--skill '*'` (all skills) + `--copy` (faithful, detectable by
`skills check`); only the agent fan-out is scoped. The dir<->key map is
explicit because dir names differ from upstream keys (`.factory`/droid,
`.hermes`/hermes-agent) and many agents share `.agents` (-> the single
`universal` key). Keys verified against vercel-labs/skills@v1.5.13.

Verified end-to-end in an isolated project + HOME: the new args land exactly
`.claude/skills` (19) + `.agents/skills` (19) and nothing else — 2 folders,
not 50+. Pure resolver covered by skillsTargets.test.ts; command-arg shape and
the "never --all" regression pinned in skills.test.ts.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 03:45:33 +08:00
WaterrrForeverandClaude Opus 4.8 05af482f22 feat(skills): product-launch-video skill + consolidate motion knowledge into hyperframes-animation (#1745)
* feat(skills): product-launch-video + consolidate motion knowledge into hyperframes-animation

- Add the product-launch-video skill: shot-sequence architecture where each
  visual frame is a time-coded shot sequence picked from a blueprint menu and
  paced to the voiceover (anti-PowerPoint). Includes the frame-worker sub-agent,
  story/visual/motion-design references, and audio/captions/transitions/
  stage-assets/assemble-index scripts.
- Consolidate motion knowledge in hyperframes-animation as the single source of
  truth: promote the updated atomic rules (31 -> 36) and rename product-launch-
  video's archetypes into hyperframes-animation blueprints (13 -> 15, replacing
  the old set). product-launch-video, faceless-explainer, and pr-to-video now
  reference them via ../hyperframes-animation/{rules-index,blueprints-index}.md
  and the rules/blueprints dirs. Fixes the discrete-text-sequence broken links;
  blueprints no longer ship per-id runnable examples, so example references in
  the consumers were dropped.
- Default HeyGen TTS voice to Marcia (deterministic; was the API's first English
  voice, which drifts on catalog re-sort). Override with --voice.
- assemble-index pre-assembly frame guards: auto-repair a sub-comp root missing
  canvas dims; hard-fail on <video>/<audio> inside a sub-comp; hard-fail on a
  timed non-root element missing class="clip" or overlapping same-track clips.
- Lint/CLI: lint media inside sub-compositions as an error; stop false-positive
  caption layout/lint findings; contrast/layout-audit skip elements hidden by an
  invisible ancestor.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): clear CodeQL alerts in assemble-index.mjs

- script/style blanking regex now matches closing tags with trailing
  whitespace (</script >, </style >) — js/bad-tag-filter (high).
- drop the existsSync precheck before reading/repairing a frame file; read
  directly and handle ENOENT, removing the check->write TOCTOU window —
  js/file-system-race (high).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 02:51:35 +08:00
James 413d8187fd chore: release v0.7.11 v0.7.11 2026-06-26 18:37:23 +00:00
WaterrrForeverandClaude Opus 4.8 51f8231eb5 fix(cli): install skills with --copy so check sees a faithful, correctly-placed set (#1744)
`hyperframes init` / `skills` / `skills update` shelled out to `skills add`
without `--copy`, so the upstream CLI installed via its canonical
`.agents/skills` store + per-agent symlinks. That layout re-serialises each
SKILL.md's frontmatter, so an installed bundle no longer byte-matches the
published manifest — `skills check` reported a freshly-installed set as
outdated — and it didn't reliably land in the dir the agent reads
(e.g. `.claude/skills`).

Pass `--copy` in runSkillsAdd (the single chokepoint every install flows
through: bare `skills`, `update`, and `init` via installAllSkills) so real
files are written into each agent's skills dir — faithful to the manifest and
correctly placed.

Verified end-to-end: a fresh-content install now reads all-current in
`.claude/skills` (was all-outdated in `agent/skills`).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 02:02:23 +08:00
James RussoandClaude Opus 4.8 13b115e006 fix(cli): close skills removed-detection power-user gaps (follow-up to #1740) (#1743)
* fix(cli): close skills removed-detection power-user gaps (follow-up to #1740)

Address power-user follow-ups deferred from #1740 (skills removed-detection):

- `--dir` installs now run removed-detection. `locateInstall` hardcoded
  scope "project" for every `--dir`, so a `--dir ~/.claude/skills` (a global
  install) read a non-existent `<cwd>/skills-lock.json` and found zero
  removed skills. New `scopeForDir` infers global vs project from whether the
  dir is under $HOME, so the right lock is read.
- Pin the upstream lock paths to vercel-labs/skills@v1.5.13 (verified against
  src/skill-lock.ts + src/local-lock.ts) and warn loudly when the lock is
  absent where expected, so removed-detection no longer silently no-ops if
  upstream moves the lock. checkSkills returns lockMissing; --json surfaces it.
- skills update gains --source/--dir (parity with check), plumbed into its
  internal prune checkSkills() so the prune respects the same overrides.
- Add the missing test for the all-rejected-names early-return in
  runSkillsRemove (no skills remove spawned when every candidate name is
  rejected), plus tests for the --dir scope inference and update flag parity.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope --dir by CWD-containment before HOME (project installs under $HOME)

Address Magi's REQUEST_CHANGES on #1743 (88daa820). The new scopeForDir
heuristic treated every explicit --dir under $HOME as GLOBAL, but the common
project-local case is also under $HOME (e.g. ~/work/proj/.claude/skills, or
--dir .claude/skills run from ~/work/proj). So checkSkills could read the
GLOBAL lock and `skills update --dir ...` could prune with `skills remove -g`
even when the user pointed at a PROJECT install — a wrong-scope prune.

Change precedence to CWD-containment FIRST, then HOME:
- dir resolves under cwd  -> project (even when cwd is itself under $HOME)
- else dir under home     -> global
- else                    -> project (safe default, never prune globally)

Keeps the existing resolve/normalize + trailing-separator guard (so /home/user2
does not false-match /home/user). scopeForDir now takes cwd; locateInstall
threads opts.cwd through.

Add a regression test for Magi's exact failing case: cwd nested under home
(cwd = <home>/work/proj) with --dir <cwd>/.claude/skills resolves to PROJECT.
Existing tests stay green (global --dir ~/.claude/skills from an unrelated cwd
still resolves to GLOBAL).

Also (Miga's nit): drop the redundant `as string | undefined` casts on the
citty args in skills.ts (citty already infers that type), and clarify the
`skills update` --dir/--source help text to note they scope removed-detection
only, not the install location.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:39:05 -07:00
James RussoandClaude Opus 4.8 b9b5780396 feat(cli): persist + show friendly user identity; preserve unknown credential fields (#1741)
* feat(cli): persist + show friendly user identity; preserve unknown credential fields

The `~/.heygen/credentials` file is SHARED with the Go `heygen` CLI. This
is the hyperframes-side mirror of heygen-cli#197, which adds an optional
`user` block to that file. Two CLIs writing one file must round-trip each
other's data without loss.

Load-bearing change: the credentials reader/writer now PRESERVES unknown
fields on round-trip. Previously readStore/writeStore stripped any key
this CLI didn't model, so writing the file back would silently drop the
`user` block heygen-cli wrote (and any future key). Unrecognized top-level
keys, and unknown keys inside `oauth` / `user`, are captured on a hidden
symbol slot and re-emitted verbatim. Known fields stay strictly validated.

Also mirrors heygen-cli#197's friendly-display feature:
- New optional `user` block schema (email/first_name/last_name/username),
  all omitempty; legacy files without it parse fine.
- After login (OAuth + api-key paths) probe /v3/users/me, persist the
  block, and show a friendly name (email > "first last" > username).
  Probe failure is non-fatal (login still succeeds); a stale block is
  cleared on probe failure so a wrong account can't surface.
- `auth status` surfaces the persisted block (persisted_user in JSON,
  a cached Account row in human output) for file-sourced credentials;
  env-sourced credentials skip it (the on-disk block may belong to a
  different key).
- Fixed the OAuth write path to carry the user block + unknown keys
  across a fresh login / refresh (it previously rebuilt a minimal record).

Tests: preserve-unknown-fields round-trip (top-level, oauth, user), the
exact cross-CLI `user`-block scenario, schema round-trip + omitempty,
backwards-compat with legacy files, login persistence + graceful probe
failure + stale-clear, and the `auth status` surface. Full CLI suite
(1009 tests) green; oxlint + oxfmt + tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): preserve unknown credential data in cleanup/rollback paths

Addresses Magi's REQUEST_CHANGES on #1741. The credentials reader/writer
already round-trips unknown/foreign keys (the cross-CLI forward-compat
contract), but three destructive paths still deleted the whole file when
no known api_key/oauth survived — even when the hidden Symbol-keyed
unknown-field bag held a future credential another CLI owns. That clobbers
exactly the data this PR preserves.

- Add `hasPreservedUnknownData(record)` to store.ts (checks the top-level
  unknown bag + the oauth/user sub-object bags) and export it via the
  barrel.
- `clearOAuth`, `clearUserInfo`, and the failed `auth login --api-key`
  rollback now write the credential-less remnant (carrying the unknown
  bag) instead of deleting the file when unknown/foreign data survives.
  They still delete when nothing worth preserving remains.
- Regression tests: rollback path + both cleanup paths (clearOAuth,
  clearUserInfo) preserve a foreign top-level key; `hasPreservedUnknownData`
  unit tests at all three levels.

Also addresses the review's minor items:
- Add a refresh-path round-trip test (`refreshTokens`) proving an unknown
  key inside the oauth sub-object survives a no-rotation refresh — the
  most-frequent write path, previously only implicitly covered.
- Clarify the `userDisplayName` / `combineName` docstrings: precedence is
  `email > "first last" > first-only > last-only > username`.
- Replace the stale `expires_at` example date in store.ts with
  `<ISO-8601 UTC>`.

Full CLI suite green (1020 tests); tsc, oxlint, oxfmt --check all clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:16:23 -07:00
Miguel Ángel c9e8dd3862 fix(runtime): honor render fps when seeking (#1739) 2026-06-26 12:28:41 -04:00
James RussoandClaude Opus 4.8 88fffb04d1 feat(cli): surface and prune skills removed upstream (#1740)
* feat(cli): surface and prune skills removed upstream

`skills add` / `init` / `hyperframes skills update` only ever add or
refresh — none of them delete a skill that was renamed or dropped
upstream (e.g. graphic-overlays → talking-head-recut). `skills check`
also ignored any installed skill not in the manifest, so a stale bundle
lingered forever with no signal and no cleanup path.

- skills check: detect "removed" skills by cross-referencing the
  vercel-labs/skills lock — a skill the lock attributes to our manifest
  `source` that the manifest no longer lists. Surface them in the human
  and --json output and count them toward the non-zero exit so the
  `check || update` contract gates on them.
- skills update: after `skills add --all`, prune those skills via
  `skills remove -g --yes` so the install fully reconciles with the
  manifest. Best-effort — a cleanup failure doesn't fail the update.

Attribution is via the lock's source field, never the bare directory
name: `.../skills` is shared across sources, so skills from other
sources (e.g. greensock/gsap-skills) are never touched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): prune removed skills only in the scope they were attributed from

Make the cleanup in `skills update` impossible to misfire onto a user's
own skills. The prune already only targets names the lock attributes to
our source, but it hardcoded `skills remove -g` (global) while `skills
add` defaults to project scope — so detection could attribute from one
scope's lock while removal hit another, potentially deleting a global
skill of the same name from a different source.

- checkSkills now returns the located install's `scope`.
- skills update removes in that exact scope (`-g` only when global), so
  attribution scope and removal scope always match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): validate skill names before passing them to skills remove

Addresses review feedback: skill names fed to `skills remove` originate
as lock-file JSON keys, so a corrupt or crafted lock entry could smuggle
a flag-like (`--config=…`) or shell-special token into the spawn — which
matters most on the Windows cmd.exe path where arg escaping is fragile.

Filter the names through a strict kebab-case pattern and warn on any that
are rejected, rather than relying on a `--` separator (the upstream
`skills` arg parser silently ignores unknown `-`-prefixed tokens and has
no `--` end-of-options handling, so `--` would be a no-op there).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:23:37 -07:00
James RussoandJerrai ca9e1316be perf(producer): stream binary file responses, async-read HTML (#1735)
* perf(producer): stream binary file responses, async-read HTML

Replaces the per-request readFileSync in fileServer's static file handler
with a createReadStream pipe (binary) and an async readFile (HTML). Static
asset serving no longer blocks the Node event loop.

Why
---

The pre-fix handler called readFileSync(filePath) on every binary asset.
On video-heavy compositions Chrome requests several 32MB video files
back-to-back; each readFileSync(32MB) blocked the main event loop long
enough to wedge concurrent /health responses and other timers.

Scope clarification — this addresses the event-loop block documented at
renderOrchestrator.ts:1277-1306 (the video-heavy regression class). It is
NOT the fix for today's infinite-duration incident; Miguel is shipping
that upstream as a plan()-time duration guard. The two are complementary:

  - Miguel's guard kills the impossible-work input shape before chunk
    planning so the producer doesn't try to enumerate 300B frames.
  - This streaming fix removes the next-largest known main-thread block
    (large binary I/O during video-heavy renders), so future wedge
    classes don't kill otherwise-healthy probes either.

The companion worker_thread /health PR + the heygen-com/app probe-timeout
bump round out the defense-in-depth: even if some future code path
introduces another main-thread stall, the probe lives off-thread and the
budget is 30s anyway.

What changed
------------

fileServer.ts: switched both file branches off the sync I/O path.

  - Binary (the hot path for video-heavy renders): readFileSync(filePath)
    -> createReadStream + Readable.toWeb -> Response stream body.
    Content-Length is set via statSync so Chrome's range-aware media
    stack sees the size up front. The handler is now async because the
    HTML branch awaits.

  - HTML (small files; injected with pre/head/body scripts):
    readFileSync(filePath, "utf-8") -> readFile(filePath, "utf-8").
    The injection is still sync — pure string ops — only the disk read
    moved off-thread. Index HTMLs are tiny (~200KB max for AI-generated
    compositions) but a ms of stall per render-start adds up across a
    fleet.

Test
----

fileServer.test.ts: added a streaming regression that pins three
properties on a 5MB synthetic binary asset (chunk-boundary spanning):

  1. Correctness — served bytes match the file across multiple
     createReadStream chunks (default 64KB highWaterMark).
  2. Content-Length header is set from statSync.
  3. Four parallel fetches all return identical content; the streaming
     path doesn't serialize them.

All 31 fileServer tests pass locally (bun test).

TODO: link Miguel's upstream plan() duration guard PR once known.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(producer): implement Accept-Ranges + 206 Partial Content for fileServer

Delivers the range-request semantics the original PR body promised but
the diff did not implement. Without range support, Chrome's <video>
element issues full-file GETs on seek; with this commit it can issue
`Range: bytes=...` and get a sliced 206 back, so seek + partial-load
work without re-pulling the whole file.

- Add `parseRangeHeader` (exported for unit tests) covering the three
  RFC 7233 single-range forms: bytes=START-END (closed), bytes=START-
  (open-ended), bytes=-SUFFIX (last N bytes). Multi-range falls back to
  `absent` (full 200) so we never reassemble multipart/byteranges.
- Binary path now returns 206 Partial Content with Content-Range +
  sliced Content-Length on satisfiable ranges, 416 Range Not Satisfiable
  with `Content-Range: bytes (asterisk)/<size>` on unsatisfiable ranges,
  and 200 with `Accept-Ranges: bytes` on full-body GETs so clients know
  ranges are supported.
- Add unit tests for parseRangeHeader (10 cases: 3 forms, clamping,
  unsatisfiable edges, malformed inputs, multi-range fallback).
- Add integration test covering 200 + Accept-Ranges, all 3 range forms
  with byte-correct slices, 416 on out-of-bounds, and multi-range -> 200
  fallback.

Addresses Miga's review finding on #1735.

Co-Authored-By: Jerrai <noreply@anthropic.com>

— Jerrai

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-26 08:47:53 -07:00
James RussoandJerrai 01a10cdc53 fix(producer): serve /health from a worker_thread so probes survive main-thread stalls (#1733)
* fix(producer): serve /health from a worker_thread so probes survive main-thread stalls

Adds an off-main-thread /health endpoint that listens on its own port
(default 9848, env PRODUCER_HEALTH_PORT). The endpoint binds inside a
Node worker_thread with a minimal node:http server — separate event loop,
separate isolate — so probe responses don't depend on whatever the
producer's main thread is doing.

Why now
-------

Today's hyperframes-producer crashloop traced to an infinite GSAP
timeline -> distributed planner trying to enumerate ~300,000,000,000
frames -> sidecar /health stops landing within k8s's 5s window ->
otherwise-healthy pods killed.

Miguel is shipping the root-cause fix at plan() time (impossible /
non-finite / sentinel durations get rejected before chunk planning).
That removes today's wedge.

This change is defense-in-depth for the kill mechanism. Even with the
plan() guard, future wedge classes can stall the main event loop for
seconds at a time: large synchronous file I/O (see the companion
fileServer streaming PR), GC pauses on long-running renders, tight
loops in user-authored GSAP / Three.js / canvas code, future
activity / pool changes whose runtime cost we haven't yet characterized.

Probe responsiveness should reflect process liveness, not main-thread
event-loop responsiveness. If the entire Node process is dead the OS
tears down both threads' sockets simultaneously and k8s correctly kills
the pod. Anything short of that and the worker thread's listener keeps
answering.

Backwards-compatible: the main-thread /health on PRODUCER_PORT (9847)
keeps working exactly as before. The k8s sidecar probe config in
heygen-com/app can migrate to the worker port at its own pace. A
companion heygen-com/app PR in this batch raises the probe timeout
from 5s -> 30s as a last-resort backstop.

TODO: link Miguel's upstream plan() duration guard PR once known.

Test: healthWorker.test.ts (vitest) — 3 tests pass locally, including
the load-bearing one: stays responsive while the main thread is blocked
on a 500ms sync busy-spin.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(producer): tighten healthWorker startup race + shutdown semantics

Addresses Miga's review on #1733.

- server.ts: store the worker as a Promise<HealthWorkerHandle | null>
  instead of mutating a `let` from inside `.then`. A SIGTERM landing
  before the `.then` callback fired would previously see `healthWorker
  === null` and skip cleanup. shutdown() now `await`s the promise with
  a bounded 1.5s timeout so a hung-startup worker can't keep SIGTERM
  waiting (worker.terminate() from process exit still kills it).
- healthWorkerThread.ts: replace `process.exit()` inside the worker
  with `parentPort.close()` + natural event-loop drain. Node-version
  semantics for `process.exit()` from a worker have been historically
  inconsistent; the documented clean path is to close the channel and
  let the worker exit naturally. Also drops the redundant 2s force-exit
  on shutdown — the parent already owns the authoritative deadline via
  Promise.race + worker.terminate(), so the worker-side timer was
  belt-and-suspenders noise.

Co-Authored-By: Jerrai <noreply@anthropic.com>

— Jerrai

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-26 08:47:49 -07:00
WaterrrForeverandClaude Opus 4.8 d70ee134cc feat(cli): add skills version check, update, and freshness manifest (#1738)
* feat(cli): add skills version check, update, and freshness manifest

Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.

- skills-manifest.json (repo root): per-skill sha256 over the whole skill
  directory; minimal {source, skills}, no version/timestamp so it is fully
  deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
  manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
  same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
  GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): add execFile to child_process mock in skills test

skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init installs all skills; skills update pulls the full set

Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".

- init now always installs/refreshes ALL skills (incl. ones not yet
  present) instead of prompting "Install AI coding skills?" — opt out
  with `init --skip-skills`. Both the interactive and non-interactive
  paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
  only refreshes already-installed skills) to `skills add --all`, so it
  installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): skills check treats missing skills as needing an update

The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.

- diffSkills: updateAvailable is now true when anything is outdated OR
  missing (local-only still doesn't count). So `skills check` exits
  non-zero — and renders "Update:" instead of "up to date" — whenever a
  skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
  missing alongside outdated ("N skills out of date or missing"),
  tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.

Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install/update skills straight from the GitHub repo

`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.

Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.

The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init checks skills against GitHub, installs only when stale

`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").

- New ensureSkillsCurrent() helper, shared by both the interactive and
  non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
  install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): address skills manifest review feedback

From the PR review (points 1, 2, 4, 5):

1. Remove the `local-only` skill status. checkSkills only ever hashes
   manifest-listed skills, so a local-only status could never appear in
   the end-to-end output — and making it appear would wrongly flag
   unrelated skills (the `.../skills` dir is shared across sources).
   diffSkills now reports only on manifest skills; skills on disk that
   aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
   final out.sort() is what guarantees a deterministic hash (verified:
   manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
   so Windows absolute paths (C:\...) are treated as local instead of
   falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
   of a blind `as` cast, so a CDN error page served as 200 fails with a
   clear error rather than a cryptic crash later in diffSkills.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): strict skills update + auto-discover any agent host

Address PR review (Magi blocker + James/Rames robustness):

- Blocker (Magi): `skills update` is the documented recovery path for
  `skills check || skills update`, but it delegated to installAllSkills()
  which swallowed missing-npx and failed `skills add` as "skipped",
  exiting 0 even when nothing changed. Add a strict mode that throws on
  failure; update sets a non-zero exit (init stays best-effort). New tests
  simulate a non-zero `skills add` (exit 1) and the success path.

- Robustness (James/Rames #2): the upstream `skills` CLI installs into
  ~72 agent conventions; a hard-coded list (4, or even 11) can't track
  that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
  $HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
  `.config/<host>/skills`), so detection is structural and future-proof,
  no closed list. agentFromDir infers the host from the path.

- Tests (Rames #3): temp-fixture detection tests for every convention ×
  {project, global}, scope priority, claude-code preference, the
  no-install case, the --dir override, and an unknown/new host (proving
  the no-closed-list property).

- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
  findRepoManifest climbs 16 levels (was 8) for deep monorepos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test

Two CI fixes:

- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
  existsSync(outPath) precheck followed by writeFileSync(outPath) is a
  check-then-write race. Read the committed manifest directly in a
  try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
  there's no precheck to race against. Behavior is unchanged.

- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
  cold-starts slower than vitest's 5s default on Windows runners and
  timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
  as a real execution check — mocking would reduce it to a tautology.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): repair garbled npx smoke-test timeout comment

The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 22:52:42 +08:00