Commit Graph
2729 Commits
Author SHA1 Message Date
Miguel Ángel d2c8c2d808 fix(producer): probe variable-bound media sources (#2444) 2026-07-14 15:42:00 -04:00
Miguel Ángel 4cba58f5a3 fix(pr-to-video): use display names, not GitHub logins, in credits narration (#2385)
* fix(pr-to-video): use display names, not GitHub logins, in credits narration

gh pr view already returns a `name` field for the PR author, commit authors,
and mergedBy. ingest.mjs now tracks it in people.json alongside login;
fetch-people-avatars.mjs resolves a name for reviewers/commenters/assignees
gh doesn't name via the public GitHub user API, best-effort.

story-design.md now directs the credits close to speak the person's name
(TTS reading a raw handle like @miguAng18947550 aloud is the failure mode),
with the handle shown as secondary on-screen text only.

* fix(pr-to-video): resolve missing credit names via the agent, not a new script fetch

fetch-people-avatars.mjs already runs inside the orchestrating agent's turn,
which has gh available — no need for the script to duplicate a name lookup
the agent can do itself with `gh api users/<login> --jq .name`. Reverts the
script back to avatar-fetching only; SKILL.md/story-design.md now tell the
agent to resolve any missing name for the credited people itself before
writing the credits close.

* fix(pr-to-video): regenerate skills-manifest.json hash

Stale hash left over from a rebase conflict I resolved by hand — the
generator produces the correct one.
2026-07-14 15:41:33 -04:00
Vance IngallsandClaude Fable 5 405af8f8ba fix(studio): cross-file tripwire guard + stale-session disk check
Two resolver-shadow noise classes from production telemetry:

- Cross-file guard (0.7.41: 479 false element_not_found from ONE
  session): the dom-edit tripwire ran for edits targeting a different
  file than the session models. The cutover gates already decline these
  (wrongCompositionFile); the tripwire now skips the same way — no
  event, no attempt, since the op structurally cannot cut over.

- Stale-session disambiguation (0.7.48: 53 animation_not_found across
  keyframe ops): the GSAP panel derives animationIds from the CURRENT
  on-disk script every render, while the session's parsed id space
  dates from the last reload. Position edits shift every
  selector-method-position id, so panel ops landing before the reload
  target ids the session has never seen. Parser id-space parity was
  verified across legacy/acorn read/write paths (9 script shapes) —
  the ids agree; the session is just behind. On a miss with a reader
  wired, recordAnimationResolverParity now re-parses the on-disk file:
  a hit there = stale session (suppress); a miss there = genuine
  divergence, tagged diskChecked so the dashboard can trust the class.

Attempt-counter machinery moved to sdkResolverAttempts.ts (600-LOC
studio file gate); re-exported from sdkResolverShadow for API compat.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 12:28:47 -07:00
Miguel Ángel e05debe1af fix(engine): honor explicit render worker counts (#2439) 2026-07-14 14:52:31 -04:00
Ular KimsanovandMiguel Angel Simon Sierra 89db718899 feat(studio): mirror canvas z-order actions into timeline lanes (track order = default paint order) (#2380)
* feat(studio): mirror canvas z-order actions into timeline lanes, badge z overrides

Track order = default paint order; authored z = advanced override.

- timelineZMirror.ts: pure resolver mapping a successful z-menu action to a
  timeline lane move — closest track in the action's direction that is free
  over the clip's whole span, else a new lane adjacent to the crossed
  neighbor; temporal-overlap scope (default pending product sign-off, see
  module doc); visual zone only; same-file reference scoping; persistTrack
  via the shared authored-space rules. null for non-clips (menu stays
  z-only) and at-extreme/no-overlap cases.
- useCanvasZOrderTimelineMirror.ts: after the z commit resolves, the mirror
  persists the lane move through the same machinery as a timeline lane drag
  (optimistic store update, authoredTrack refresh, rollback); inserts reuse
  commitTrackInsert's renumber via a shared buildTrackInsertEdits core. Both
  writes share one coalesce key (zReorderCoalesceKey) and fold into ONE undo
  entry (test proves it over the real history reducer). The mirror never
  triggers the lane->z stacking sync, so it cannot fight the z values the
  action just set.
- timelineZOverride.ts + TimelineClip badge: clips whose paint order
  contradicts lane order among temporally-overlapping same-context visual
  neighbors (laneIsAbove XOR paintsAbove, the stacking-sync predicates) show
  a 'z' badge — authored z overrides are surfaced instead of silently
  disagreeing with the timeline.
- Timeline.tsx track derivations extracted to useTimelineTrackDerivations
  (600-line cap).

* fix(studio): fold mirrored z-order gestures into one undo entry across slow persists

Live verification caught the z write and the mirrored lane write splitting
into two undo entries: the mirror runs after the z persist's server round
trip, which exceeds editHistory's default 300ms coalesce window under real
latency (the unit test's deterministic clock sat inside it).

zReorderCoalesceKey now mints a per-gesture-unique key (monotonic seq, the
laneChangeGestureSeq precedent) and both records carry coalesceMs Infinity —
distinct gestures can never merge, and one gesture always folds regardless
of write latency. coalesceMs threaded through the persist chain alongside
coalesceKey. Also hardens the existing lane-drag move->z fold, which had the
same latent split. Fold test now simulates a 400ms gap (failed before the
fix, passes after); a two-separate-gestures test asserts two entries.

* feat(studio): flashless lane mirror, z-order menu icons, close-gap track menu

- Track-only batch moves (the z-mirror's lane hop and the insert renumber)
  skip the GSAP fallback round-trip and the preview reload entirely — the
  renderer never reads data-track-index, and the live DOM patch + optimistic
  store update cover the UI. Mixed batches keep current behavior. Kills the
  canvas blink on mirrored Bring/Send actions (live-verified: an
  iframe-scoped marker survives the whole gesture).
- The four z-order menu items get 16px stroke icons (single layer diamond +
  directional arrow for Forward/Backward; pierced two-layer stack for
  Front/Back); labels unchanged — they are the industry-standard names.
- New track context menu on empty lane space: 'Close gap' (shifts the next
  clip and every clip after it on that lane left by the clicked gap's width;
  leading gaps count, so a single clip with empty space before it compacts
  to 0) and 'Close all gaps' (whole lane contiguous from 0). Pure gap math
  in timelineGaps.ts; persists through the drag path's atomic batch move
  (one undo per action); refuses when a clip that must shift is locked;
  items disable when there is nothing to close.

* fix(studio): rebind-only preview sync for unmutated timing edits, classical z-menu order

Timing edits that rewrote NO GSAP positions (gap closes and moves of
selector-addressed caption clips, zero-delta batches, comps without a
rewritable script) full-reloaded the preview — and the rerun-current-scripts
attempt was wrong for real compositions: re-executing init-style scripts
(three.js scenes, caption engines) is exactly the unsafe case, verified live
by doubled init warnings and a fallback reload anyway.

The correct observation: when mutated === false the existing __timelines are
still valid — only the runtime's clip visibility windows are stale, and the
live DOM timing attributes were already patched. So the no-mutation path now
runs applySoftReloadFinalization only (seek + __hfForceTimelineRebind +
manual-edits reapply), extracted from the soft-reload machinery — zero
script execution. This also un-blinks comps with no GSAP script at all,
which previously always remounted. Rewritten-script soft reloads,
cannot-soft-reload, otherFileChanged, and mutation failures keep their
existing behavior. gsapSoftReload's undo/redo restore section moved verbatim
to gsapUndoRestore.ts for the 600-line cap.

Also: z-order menu items reordered to the classical arrangement (Bring to
Front, Bring Forward, Send Backward, Send to Back).

Live-verified on a three.js-heavy composition: Close-all-gaps shifted 4
caption clips with correct cumulative amounts, the preview iframe was never
remounted (marker survived), and one undo reverted everything.

* fix(studio): bound forward/backward mirror to a one-element step

User-specified semantic: Bring Forward / Send Backward move the clip past
EXACTLY ONE element. The mirror's lane target is now bounded by the next
temporally-overlapping element beyond the crossed neighbor: a free lane
strictly between the two is taken (closest to the neighbor), and when they
are back-to-back a new track is inserted immediately beyond the crossed
element — never past the second one. Previously the resolver took the
closest free lane anywhere beyond the neighbor, which could carry the track
past a second element while the z action only stepped past one — a
track/paint contradiction our own zOverride badge would flag. Front/back
keep whole-set semantics (past everything; back stays above the audio
zone). End-to-end test pins the 3-stacked case through commitZMirrorLaneMove
to the persisted renumbered tracks.

* feat(studio): permanent gap-menu rows with hover and click-select gap highlights

- TrackGapContextMenu always renders both rows; an inapplicable action dims
  with a tooltip ("No gap here" / lock reason / "No gaps on this track")
  instead of vanishing into a one-item menu. Width badge only when a gap
  exists under the pointer.
- Hovering an ACTIONABLE row highlights the strip(s) it would close in the
  timeline: the single gap for Close gap, every current gap (leading included)
  for Close all gaps. New resolveAllGapIntervals in timelineGaps.ts reports
  present-state intervals (epsilon-tolerant, overlap-safe), distinct from
  resolveAllTrackGaps' post-compaction starts.
- Click-selecting a single clip paints a quieter tint over its lane's gaps
  (suppressed for marquee multi-selection and during drags; the gap-menu hover
  wins on its own lane). Derivation lives in useTimelineGapHighlights with the
  pure buildTimelineGapStrips exported and unit-tested.
- Strips render in TimelineCanvas with the drop-placeholder geometry (row top
  + clip inset), dashed accent for hover, faint tint for selection.
- Timeline.tsx stayed under the 600-line cap by extracting the scroll-viewport
  plumbing (ResizeObserver width + shortcut-hint sync) into
  useTimelineScrollViewport, behavior unchanged.

* feat(studio): stronger capcut-style timeline zoom steps

One button press / pinch gesture now moves the zoom meaningfully: step
factors 1.25x/0.8x -> 1.5x/(2/3) (kept reciprocal so in+out round-trips) and
pinch sensitivity 0.0035 -> 0.007. Addresses "zooming several times to get
anywhere" feedback; cursor anchoring unchanged.

* feat(studio): three-way z sync — layers drags mirror timeline lanes, panel tracks live z edits

Completes the layers/canvas/timeline sync triangle: the Layers panel was the
one surface whose reorders never reached the timeline, and the one that went
stale when the other two wrote z flashlessly.

- Layers drag -> minimal z + equal-jump lane mirror. handleReorder now uses
  the canvas menu's realization core via resolveZOrderReposition (one
  between-z write when a strict gap exists, band-safe scoped renumber
  otherwise) instead of computeReorderZValues' all-sibling stamp — that
  helper is deleted, completing the #2347 unification follow-up. The drop
  then mirrors into a timeline lane move through the same machinery as the
  canvas menu (new resolveRepositionLaneMove: the clip lands on a free lane
  strictly between its NEW paint neighbors' lanes — nearest clip siblings in
  the desired render order, decorations skipped — else a track insert at
  that boundary; audio zone never crossed). Both writes share one
  per-gesture zReorderCoalesceKey with an unbounded fold window, so a drag
  is exactly ONE undo entry; useCanvasZOrderTimelineMirror's plumbing is
  factored into useMirrorLaneMoveCommit and reused by the new
  useLayerReorderTimelineMirror. A same-slot drop is a hard no-op (new
  order-equality guard in resolveZOrderReposition).
- Panel staleness fix: flashless z commits (skipReload) reload nothing and
  bump no refreshKey, so the panel's z-sorted order went stale while paused.
  handleDomZIndexReorderCommit now bumps a store zEditVersion on apply AND
  rollback; the panel re-collects on it. Verified live: the panel re-sorts
  the instant a drag commits and again on undo.
- Layer click reveal (useLayerRevealOverride): clicking a layer that stays
  hidden at the current frame (animation-parked opacity, non-clip
  display/visibility hides, hidden ancestors) temporarily forces the chain
  visible with live inline styles — exact priors restored on deselect, on
  another reveal, on play, and on unmount; never persisted (file diff == 0
  verified live). Clips keep the existing seek-into-window behavior; the
  override applies on a short defer so a seek-revealed clip needs none.
- layerOrdering's unused hasExplicitZIndex probe (zero callers) removed.

Live-verified on a bed copy: a 2-position layers drag wrote exactly one
element (z 6->23 + data-track-index 15->2), the timeline lane moved without
a reload, and a single Cmd+Z restored the file byte-identically.

* feat(studio): full-track selection highlight, borderless gap hover strips

- Click-selecting a clip now lights the WHOLE lane minus its clips — leading
  gap, inter-clip gaps, and the open space after the last clip to the rendered
  end (new resolveLaneEmptyIntervals; displayDuration threaded into the strip
  derivation). Still click-only: any drag/resize suppresses the strips, and a
  marquee multi-select never shows them.
- The gap-menu hover strips drop the dashed border (user feedback) — fill only,
  nudged to 0.18 alpha to keep the same visual weight.

* feat(studio): selected layer paints on top via a reader-transparent z lift

Clicking a layer in the Layers tab now shows the element as if it were at the
very top of the stack while selected — whatever its authored z or panel
position — extending the reveal override (which already forced hidden chains
visible) with a temporary inline z lift:

- liftElementToTop parks the TRUE effective z in data-hf-reveal-prior-z and
  writes a far-top inline z; a static element gets a layout-preserving
  position:relative with its prior parked in data-hf-reveal-prior-pos. Only
  the RENDERER sees the lift: all three studio z readers
  (readTimelineElementZIndex, getElementZIndex, readEffectiveZIndex) return
  the parked prior while the attribute is present, so the canvas z-menu, the
  zOverride badge, the lane mirror, the stacking sync, and the panel sort
  keep reasoning on the element's real z.
- Strictly ephemeral: exact priors restored on deselect / another reveal /
  play / unmount, each property only while it still holds the value the
  override wrote (a later real edit is never clobbered). File diff == 0
  verified live across a full lift/restore cycle.
- A z-reorder commit CONSUMES an active lift (handleDomZIndexReorderCommit
  reads the parked position for its persist-position:relative static check,
  then drops the attributes) — the committed z becomes the truth and the
  later restore is a guarded no-op.

* fix(studio): flashless undo/redo — three full-reload causes in the soft-restore path

Cmd+Z blinked the canvas on essentially every undo. Three independent causes
in applyUndoRestoreToPreview, each sufficient on its own:

1. Master-view path gate: activeCompPath is NULL at the master view, so the
   'paths[0] === activeCompPath' eligibility check could never match the
   index.html restore and every default-view undo full-reloaded at the first
   gate. Normalized to the codebase-wide 'activeCompPath ?? "index.html"'.
2. Nested identity innerHTML check: the diff compared each identified
   element's innerHTML, but the composition root wraps every clip — any child
   change re-detected at the root rejected the restore. Change detection now
   compares only each element's OWN attribute surface; structure/text
   integrity is still guaranteed by the normalize-residual whole-doc pass
   (text nodes, added/removed elements, and un-identified attrs all remain
   after normalization and force the full reload).
3. id-only identity: elements addressed by data-hf-id / selector (no DOM id)
   fell outside the diff entirely. Identity is now id OR data-hf-id, with the
   live sync resolving either.

Also stop re-running an UNCHANGED GSAP script: attribute-only restores (z,
lane, timing, style — the overwhelmingly common undo) now use the rebind-only
finalization (seek + __hfForceTimelineRebind + manual reapply, zero script
execution — the same path as flashless timing edits), instead of tearing down
and rebuilding live timelines or full-reloading when the script can't be
scoped. A restore whose script text genuinely changed still re-runs it via
applySoftReload, and structural restores (split/delete) still full-reload.

Live-verified on the bed (iframe marker): gap-close undo AND redo both keep
the iframe mounted, live DOM lands on the restored values, disk restored
byte-identically.

* feat(studio): left breathing pad before t=0, double zoom sensitivity again

TRACKS_LEFT_PAD (48px) — the horizontal sibling of TRACKS_TOP_PAD: empty lane
surface between the sticky gutter and the ruler's 00:00 / the first clips,
scrolling WITH the content.

- The lanes and the ruler realize it as a plain flow spacer between the
  sticky gutter cell and the time-mapped content div, so every
  content-relative computation (clip left = t*pps, beat lines, lane-menu
  time, clip drag deltas) is untouched by construction.
- Canvas-space overlays shift by the pad: playhead (getTimelinePlayheadLeft),
  gap strips, drop placeholder, snap guide, range highlight, marquee clip
  rects, beat SVG; the insert line spans the pad.
- Every pointer->time inverse subtracts it symmetrically: seekFromX, razor,
  range/marquee anchors, asset drops, and the zoom-anchor gutter basis; fit
  pps and the display width account for the consumed viewport width.
- Live-verified: t=0 clip edge, the 00:00 tick, and the playhead line center
  all sit at GUTTER + TRACKS_LEFT_PAD, and a ruler click lands the playhead
  center exactly under the pointer.

Also doubles the timeline zoom sensitivity again (user feedback after
feel-testing the first bump): button steps 1.5x/(2/3) -> 2x/0.5, pinch
0.007 -> 0.014.

* fix(studio): left pad renders as true empty space, not lane surface

The pad before t=0 inherited each row's background and bottom border from the
row wrapper, so it read as track lanes. Lane visuals now live on the cells:
the sticky gutter keeps its own separator (header column stays delineated),
the time-mapped content div carries the row background + separator, and the
pad spacer stays transparent — bare shell background, no lines. The
new-track insertion line also starts at the pad's end instead of crossing it.

* fix(studio): no vertical line in the ruler band before 00:00

The ruler corner's right border drew the header-boundary line through the
ruler strip, so the band didn't read as starting at 00:00. Dropped it — the
boundary line belongs to the track rows below; the ruler stays completely
clean from the panel edge to the first tick, matching the empty left pad.

* refactor(studio): remove the timeline z-override badge

User decision: the "z" chip on clips never earned its place — dropped
entirely (timelineZOverride.ts + test deleted, TimelineClip badge rendering
and the zOverrideKeys derivation/threading removed). This also eliminates the
review's D2 finding at the root: the badge's cross-document comparison
(stackingContextId ?? null collides across source files in the expanded view)
produced false positives, and there is no longer a detector to mis-fire.
overlapsInTime/paintsAbove lose their export (the badge was their only
external consumer); the paint-order predicate itself is unchanged.

* fix(studio): collision-free expanded child lanes and host-window gap floors

Review findings D1 (blocker) and 4.

- D1: buildChildElements assigned expanded children synthetic display rows as
  `host.track + index` — integers that can EQUAL a real clip's lane in another
  file (host on 0 with two children puts child #2 on 1). Lane grouping merges
  purely by track number, so the collision fused clips from different source
  files into one display lane, and lane-scoped actions (the gap menu) then
  batch-persisted a foreign file's clip. Children now take FRACTIONS strictly
  between the host's lane and the next integer — structurally unable to
  collide with any normalized lane, while still rendering as ordered rows
  under the host. Regression test pins the reviewer's exact two-file scenario.
- Finding 4: gap math compacted toward absolute 0, but an expanded child's
  display time is host-anchored — close/compact could drag it before its host
  window and persist a wrong (even negative) local time. All gap functions
  now take a lane FLOOR (laneGapFloor: 0 for ordinary lanes, the children's
  expandedParentStart for child lanes — single-origin per lane post-D1),
  threaded through the menu model, hover highlights, selected-lane strips,
  and both commits. Close-gap shifts clamp at the gap's own left edge.

* fix(studio): scope mirror references, insert writes, and crossed-neighbor identity

Review findings 1, 2, and 3.

- Finding 1: buildTrackInsertEdits normalized the FULL display set and
  persisted every shifted clip — writing host-lane numbers into OTHER
  composition files when expanded children were showing. The renumber write
  set is now the edited element's own source file (the sanctioned multi-write
  converges one FILE to lane space, never neighbors' files); foreign clips
  keep their authored tracks and re-derive display lanes. The locked-clip
  refusal scopes the same way. Expanded-origin elements refuse the insert
  outright (a new lane is a host-space renumber, meaningless in the child's
  file), and the mirrors restrict an expanded child's lane candidates to its
  own siblings' lanes — a sub-comp child still mirrors WITHIN its sub-comp
  (persisting the sibling's authored track) but can never land on a host lane
  with no same-file occupant. authoredTrackForLane's offset fallback rounds:
  fractional synthetic rows must never leak fractions into data-track-index.
- Finding 2: the mirror comparison sets required only sameSourceFile, but a
  file can contain several CSS stacking contexts and leaf z is only
  comparable within one. Both resolvers now scope by samePaintScope — same
  source file AND same stackingContextId (the file check also stops null root
  contexts of different files from comparing equal in the expanded view).
- Finding 3: the crossed-neighbor key was derived without selectorIndex, so
  duplicate class selectors (.sub) resolved to occurrence 0 — a different
  clip. The key now carries getSelectorIndex, matching how z-reorder entries
  derive theirs.

* fix(studio): z-to-lane gestures are one serialized transaction gated on durable persists

Review findings 5 and 7.

- Finding 5: commitDomEditPatchBatches resolved successfully even when the
  server matched NO patch target — the z write never reached disk (the
  preview reloads to reconverge) yet the lane mirror still ran, desyncing
  track order from what actually paints. The commit now resolves a durability
  report ({allMatched, changed}; the save queue and commit types are generic
  over the result), and the mirror phase is skipped on allMatched === false.
- Finding 7: the z persist rides the DOM-edit save queue while the lane move
  rides the timeline/SDK path — two queues, so a second rapid gesture's z
  write could land BETWEEN the first gesture's z and lane phases. Every
  z-to-lane gesture (canvas z-order menu AND Layers-panel drag) now runs
  through runZLaneGesture: a single module-level tail that serializes the
  COMPLETE two-phase transaction, with unit tests for ordering, the
  durability gate, and queue resilience to failed gestures. The timeline
  lane-drag's inverse (move-then-z-sync) shares its phases' await ordering
  already; cross-gesture serialization for that path is noted as follow-up.
- LayersPanel's pure sort helpers moved to layersPanelSort.ts (600-line cap).

* fix(studio): multi-clip GSAP batch mutations roll back on late failure

Review finding 6. finishGroupTimingGsapFallback mutates files sequentially
per clip; a late per-clip failure left the earlier rewrites on disk with no
aggregate history entry — unreachable by undo. foldGsapMutationIntoHistory
already snapshots every touched path before mutating; on a mutation failure
it now restores each path whose disk content changed (all-or-nothing batch),
reports restore errors without masking the original failure, and rethrows.
Regression test drives a two-clip batch whose second rewrite fails and
asserts the first clip's write is restored byte-identically.

* fix(studio): scope mirror inserts to their lane zone

* fix(studio): unify source-scoped clip identity

* fix(studio): isolate track insert topology

* fix(studio): harden timeline paint synchronization

---------

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
2026-07-14 14:31:58 -04:00
Miguel Ángel d7204ac47f test(engine): make FFmpeg path assertion platform-safe (#2433) 2026-07-14 13:22:24 -04:00
Miguel Ángel 3d7e26aabf fix(render): diagnose unlaunchable Windows FFmpeg (#2430) 2026-07-14 12:55:46 -04:00
James Russo fb0d823500 fix(render): publish artifacts atomically (#2154) 2026-07-14 12:54:13 -04:00
WaterrrForeverandClaude Fable 5 4a4903b49a feat(skills): group core skills in the skills add picker (#2412)
Add a `core-skills` entry to .claude-plugin/marketplace.json declaring
the core skill set (the /hyperframes router, the hyperframes-* domain
skills, and media-use). The upstream vercel-labs/skills CLI reads that
entry's `skills` array for its interactive picker: the core set renders
under a "Core Skills" group and everything else falls into "Other", so
a human running `npx skills add heygen-com/hyperframes --full-depth`
can tell the always-needed core set apart from the on-demand creation
workflows — mirroring the core/on-demand tiers `hyperframes skills
update` already enforces (isCoreSkill in skillsManifest.ts).

The array deliberately lives on a separate marketplace entry, NOT on
plugin.json or the `hyperframes` entry: Claude Code treats a manifest
`skills` array as that plugin's skill allowlist (verified against
claude CLI), so attaching it to the full plugin would narrow it from
all skills to the core 8. As a side effect the new entry is itself a
coherent Claude Code plugin — `core-skills@hyperframes` installs just
the core set — while `hyperframes@hyperframes` keeps auto-discovering
everything.

A new pin test keeps the marketplace list in lockstep with isCoreSkill
and the skills/ tree (alongside the existing FALLBACK_CORE_SKILLS pin),
and asserts the full plugin carries no allowlist. Agent installs are
unaffected — the upstream CLI detects agent environments and installs
non-interactively, and the hyperframes CLI always passes explicit
--skill flags.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 20:41:42 +08:00
Vance Ingalls 7b5d8c7d44 fix(studio): gate flat Text group to text-editable elements, dedupe heading in multi-field fallback
The flat inspector's Text FlatGroup rendered unconditionally, showing an
empty "Text" header for non-text elements (image, video, etc). Gate it on
isTextEditableSelection(element) so it disappears entirely when there's no
text to edit.

Also, the legacy multi-field TextSection (used as a fallback when an
element has 2+ text fields) rendered its own internal "Text" heading
nested inside the new flat Text FlatGroup, producing a doubled "Text"
heading. Add a hideOwnHeading prop to TextSection (default false, so its
other — legacy, non-flat — call site is unaffected) and pass it from
FlatTextSection's fallback path.
2026-07-14 00:59:06 -07:00
Vance IngallsandClaude Sonnet 5 e0066834b7 feat(studio): render the flat Ledger inspector shell behind STUDIO_FLAT_INSPECTOR_ENABLED
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-14 00:59:06 -07:00
Vance Ingalls 82f3f340aa feat(studio): wire group-selection and hide-all into the property panel 2026-07-14 00:59:06 -07:00
Vance Ingalls 4e2441229f feat(studio): add flat empty and multi-select states (#6b) 2026-07-14 00:59:06 -07:00
Vance Ingalls b5d11d0352 feat(studio): add FlatTextSection, the flat inspector's canonical reference group 2026-07-14 00:59:06 -07:00
Vance Ingalls 2983e74253 feat(studio): add flat trigger variants for ColorField, FontFamilyField, TextAreaField 2026-07-14 00:59:06 -07:00
Vance Ingalls 633171bb15 feat(studio): add flat footer (ask agent + record) for the inspector 2026-07-14 00:59:06 -07:00
Vance Ingalls 0152667526 feat(studio): add flat identity header for the inspector 2026-07-14 00:59:06 -07:00
Vance Ingalls b324a43ba0 feat(studio): add FlatGroup accordion and PinnedZoneDivider primitives 2026-07-14 00:59:06 -07:00
Vance Ingalls c1916f1c25 feat(studio): add FlatRow and FlatSegmentedRow flat-inspector primitives 2026-07-14 00:59:06 -07:00
Vance Ingalls 797df2a64a feat(studio): add 3-tier value/label color resolver for the flat inspector 2026-07-14 00:59:06 -07:00
Vance Ingalls 3dc11c7137 feat(studio): add flat-inspector tokens and STUDIO_FLAT_INSPECTOR_ENABLED flag 2026-07-14 00:59:06 -07:00
Miguel Ángel 6933e8acda fix(cli): consolidate snapshot and frame diagnostics (#2402)
* fix(snapshot): preserve exact requested times

* fix(cli): fail video snapshots without FFmpeg

* fix(cli): honor navigation timeout in diagnostics

* fix(cli): preserve snapshot alpha and create shot dirs
2026-07-14 01:46:44 -04:00
Miguel Ángel b98463ae3a fix(cli): consolidate layout and contrast audit correctness (#2401)
* fix(cli): respect transparent image pixels in occlusion audit

* test(cli): cover contained image letterboxing

* fix(cli): account for text strokes in contrast checks

* fix(cli): honor text overflow opt-outs

* fix(cli): skip contrast on transparent backdrops

* chore(skills): refresh generated manifest
2026-07-14 01:44:58 -04:00
Miguel Ángel 6fc92308d6 fix(engine): resolve root-absolute media from project (#2399) 2026-07-14 01:11:23 -04:00
Miguel Ángel 0dfc85b680 fix(engine): skip unnecessary dimension pad (#2398) 2026-07-14 00:42:16 -04:00
Miguel Ángel 90be05019b chore: release v0.7.57 (#2393) v0.7.57 2026-07-14 00:29:29 -04:00
Miguel Ángel 3f6ea0a1ab perf(producer): cache local font compression (#2397) 2026-07-14 00:26:37 -04:00
Miguel Ángel 3dcc6e6a80 fix(release): resolve packed-consumer transitive deps to local tarballs (#2396)
verifyPackedConsumer installs each package as a file: tarball, but each tarball pins its inter-@hyperframes deps to the exact release version. On a release bump that version is not on the npm registry yet, so bun resolves the transitive deps from the registry and fails. Add an overrides map forcing every @hyperframes/* to the sibling local tarball, making the check self-contained pre-publish. Exercised by the v0.7.57 release PR.
2026-07-13 23:51:17 -04:00
Vance Ingalls 58cfa0c655 Merge pull request #2359 from heygen-com/via/issue-3-software-gpu-screenshot
fix(engine): software-GPU browsers imply screenshot capture
2026-07-13 20:37:12 -07:00
Miguel Ángel 8bf7bc3af5 fix(cli): require explicit non-interactive init source (#2395) 2026-07-13 23:28:46 -04:00
Vance Ingalls f44bc3a525 fix(engine,producer): drive forceScreenshot from one authoritative local
Miguel R4 blocker on #2359: my R3 fix at renderOrchestrator only updated
the observability copy, leaving the authoritative captureForceScreenshot
local at compileResult.forceScreenshot (false for auto→software). The
frameCapture side clamped its own local and correctly routed screenshot,
but downstream orchestrator code overwrote observability back to
beginframe from the still-false local at two sites:

  - Parallel-stream label at renderOrchestrator.ts:2293 mis-labelled the
    stream as 'beginframe' when actual capture was 'screenshot'.
  - capture_strategy telemetry at renderOrchestrator.ts:2440-2450
    overwrote the earlier observability correction, so the final
    captureMode observation flipped back to 'beginframe' while the
    engine actually captured screenshot.

Fix: extract the clamp into a caller-facing helper
applyConcreteGpuScreenshotClamp(current, resolvedGpuMode, cfg) that
returns the (possibly-promoted) new boolean. Callers assign it back to
their authoritative local, so routing + telemetry + strategy code read
one value.

Changes:

  - packages/engine/src/config.ts: new exported
    applyConcreteGpuScreenshotClamp; delegates to
    shouldClampToScreenshotForConcreteGpu but computes the caller's
    final value, not just the clamp decision. Reads the programmatic
    opt-out from cfg.forceScreenshotExplicitlyOptedOut. Idempotent on
    already-true input.
  - packages/engine/src/index.ts: export the new helper.
  - packages/engine/src/services/frameCapture.ts: replace the inline
    OR expression with applyConcreteGpuScreenshotClamp.
  - packages/producer/src/services/renderOrchestrator.ts: assign result
    into the AUTHORITATIVE captureForceScreenshot local (was updating
    only observability). Downstream parallel-stream label at :2293 and
    capture_strategy telemetry at :2440-2450 now read the corrected
    value.

Tests: 6 new caller-level cases for applyConcreteGpuScreenshotClamp
covering the exact matrix Miguel called out:

  - resolved software + default false → promotes to true (screenshot)
  - resolved software + programmatic opt-out → stays false (BeginFrame)
  - resolved hardware + default false → stays false
  - resolved software + already-true → stays true (idempotent)
  - resolved software + env PRODUCER_FORCE_SCREENSHOT=false → stays false
  - resolved software + undefined cfg → promotes to true (frameCapture path)

Local: 67/67 engine config tests pass (was 61). oxfmt clean.
2026-07-14 03:17:29 +00:00
Vance Ingalls 72daac2a1d fix(engine): carry programmatic forceScreenshot opt-out to concrete-resolved site
Miguel R3 blocker on #2359: the runtime helper only checked the env opt-out
(PRODUCER_FORCE_SCREENSHOT=false), silently defeating the documented
programmatic escape hatch (overrides.forceScreenshot === false) on the
browserGpuMode:'auto' → software probe path. At the concrete-resolution
site the boolean forceScreenshot === false is ambiguous between default
and explicit opt-out — resolveConfig sees the provenance but the runtime
helper does not.

Fix: persist provenance on the resolved config.

- New INTERNAL EngineConfig field forceScreenshotExplicitlyOptedOut, set
  by resolveConfig when EITHER env or programmatic explicit-false is
  present. Purpose-documented in the type as 'not intended to be set by
  callers'.
- shouldClampToScreenshotForConcreteGpu gains an opts.programmaticOptOut
  parameter; returns false early when set. Env stays as the third arg
  (backward compatibility with existing tests).
- frameCapture.ts and renderOrchestrator.ts pass
  config.forceScreenshotExplicitlyOptedOut through at both call sites, so
  the auto→software probe path preserves the same escape hatches as
  literal browserGpuMode:'software'.

New tests: 5 additional cases across the helper (programmatic opt-out
alone; programmatic beats missing env) and resolveConfig provenance
(programmatic sets flag; env sets flag; neither leaves it undefined).
Local: 61/61 engine config tests pass (was 56).
2026-07-14 03:06:34 +00:00
Miguel Ángel 2a7a5e6236 feat(preview): keep review sessions alive (#2384)
* feat(preview): keep review sessions alive

* fix(preview): harden background lifecycle state

* refactor(preview): satisfy lifecycle quality gate
2026-07-13 22:55:19 -04:00
Miguel Ángel 4495cb7355 feat(cli): stable public URL for hyperframes publish (re-publish updates the same link) (#2363)
* feat(cli): stable-URL re-publish (send owned id, honest UX, --update, team id file)

Resolve a stable project id (committed team id > machine store > mint), send it
when authenticated so an owned re-publish updates the same URL in place, and
persist the server id+url. Report updated-vs-created honestly, add --update to
target a project explicitly, write a committable .hyperframes/project.json so a
team shares one link, and show the prior URL on re-publish.

* test(cli): env-gated E2E round-trip for stable-URL re-publish

Publish -> edit -> re-publish asserts one URL with updated content against a
live EF (HYPERFRAMES_E2E_API_URL + an authenticated runner); skipped otherwise.

* fix(cli): real team space, auth-gate --update/--space, safe team-file write

- --space + committed .hyperframes/project.json (projectId+spaceId) send X-Space-Id so a
  team converges on one link; personal space stays the default for solo users
- --update/--space error when unauthenticated, and warn loudly when a resolved-but-invalid
  token silently downgrades to a new anonymous URL (no more generic-tip-only)
- team-file write in its own try/catch so a read-only dir can't fake 'Publish failed'
- parseUpdateTarget handles scheme-less URLs + query/hash; X-Space-Id on metadata only (not S3 PUT)
- share readJsonRecord across the local + team descriptors

* test(cli): e2e team-space convergence + cross-space hijack guard

* test(cli): unit-test parseUpdateTarget url shapes (export for test)

* fix(cli): warn on committed-team miss too, not just --update
2026-07-13 22:47:28 -04:00
Miguel Ángel ca7c017e49 fix(media-use): tag avatar-video heygen recipes with X-HeyGen-Client-Source (#2391)
The agent-driven video recipes (heygen video create) went out untagged, so
media-use avatar / image-to-video usage landed as generic cli traffic and
wasn't attributable to media-use. Add --headers "X-HeyGen-Client-Source:
media-use" to the generating recipes (persistent flag, allowlisted by the
CLI) so those videos carry client_source in master_video_table meta and show
up in the API dashboards alongside the TTS path (#2365) and CLI (#2368).
2026-07-13 22:43:58 -04:00
Miguel Ángel 852d1891d3 fix(pr-to-video): enforce offline frame contract (#2383)
* fix(pr-to-video): enforce offline frame contract

* fix(pr-to-video): tighten frame attribute contract
2026-07-13 22:39:32 -04:00
Miguel Ángel fba5cb9c93 fix(pr-to-video): bound first-run workspace and context (#2382)
* fix(pr-to-video): bound first-run workspace and context

* fix(cli): expose validation gate in help

* fix(pr-to-video): harden workflow guardrails

* style(pr-to-video): apply repository formatting

* chore(skills): refresh pr-to-video manifest
2026-07-13 22:33:21 -04:00
Miguel Ángel 9ac4ab8dee test(engine): write HDR fixture color tags into the H.264 VUI (#2389)
The SDR-to-HDR extraction tests synthesize their HDR fixture with
-color_trc/-color_primaries flags and rely on the encoder propagating
them into the bitstream. The pinned Windows CI ffmpeg build drops the
transfer on that path, so after #2377 narrowed HDR detection to the
transfer function, the fixture probes as SDR on Windows and both tests
fail (hdrPreflightCount 0). Write the VUI directly with the
h264_metadata bitstream filter so the tag survives on every build.
2026-07-13 22:20:41 -04:00
Miguel Ángel 6f4c6308f0 fix(lint): isolate IIFE timing constants (#2378) 2026-07-13 20:53:24 -04:00
Miguel Ángel b231b6f963 fix(cli): surface keyframes from scripts and styles inside <template> (#2374)
Sub-compositions are required to wrap markup, script, and style in <template>, but template content is an inert DocumentFragment that document-level querySelectorAll does not traverse — so 'hyperframes keyframes' silently surfaced zero tweens and zero CSS keyframes for every spec-conformant sub-composition. Extract from the document and every template content fragment (nested templates included, walked iteratively). Documents the extraction ordering contract and the deliberately document-root-only sub-composition discovery scan; pins template, multi-template, nested-template, and mixed-script cases with tests.
2026-07-13 20:47:50 -04:00
Miguel Ángel 9639824f4e fix(render): require HDR transfer metadata (#2377) 2026-07-13 20:46:59 -04:00
Miguel Ángel 3a020bf543 fix(cli): reject missing init example values (#2376) 2026-07-13 20:42:11 -04:00
Ular Kimsanov 403ecb56d9 Merge pull request #2347 from heygen-com/fix/studio-restore-golden-behaviors
fix(studio): restore golden-branch timeline behaviors dropped by the stack rebuild
2026-07-13 17:13:37 -07:00
Miguel Ángel dd938c7a16 feat(media-use): tag HeyGen calls with X-HeyGen-Client-Source (#2365)
Send `X-HeyGen-Client-Source: media-use` on every media-use HeyGen API
request (both auth types, via heygenAuthHeaders + the heygenJSON transport),
so backend billing meta can isolate media-use consumption from other free
TTS and avatar-video usage. Unconditional of auth type — a paying user's
media-use call is still media-use — unlike the OAuth-only cli-source header
that gates the free allowance.
2026-07-13 20:03:31 -04:00
ukimsanov 512560b4c3 test(studio): delete-path duration rollback coverage, shared dismiss predicate on preview open 2026-07-13 16:48:52 -07:00
ukimsanov a33b3f35e1 fix(studio): address PR #2347 review findings (rounds 1-2)
Review 1 (restore commit):
- asset reveal now clears any open preview overlay (stuck-overlay repro:
  preview on A, click already-added B — A stayed open over the reveal)
- duration readout rolls back on failed persist: captureDurationRollback
  snapshots store + live root data-duration before the optimistic sync and
  restores both in every move/resize/delete/group catch (golden's
  previousDuration pattern)
- asset preview opened during running playback dismisses immediately (the
  RAF loop bypasses the store, so the subscription alone never fired)
- persistTimelineBatchEdit resolves the target (findTagByTarget) before
  treating identical output as a no-op — a mistargeted member now throws
  like the single-element path instead of being silently dropped
- a post-mutation history-fold failure no longer suppresses the preview
  sync: fold errors are surfaced separately and the rewritten script still
  syncs (previously the preview kept stale GSAP positions with no recovery)
- timelineRevealScroll guards degenerate viewports (windowSize <= 0)
- CodeQL: encodeURIComponent(projectId) at all timelineTimingSync fetches

Review 2 (single-source-of-truth pass):
- createTimelineElementFromManifestClip — the one manifest->element
  boundary — now carries authoredTrack and stackingContextId; expanded
  sub-comp children preserve both (authoredTrack in their OWN file's space)
- authoredTrackForLane scopes occupants to the dragged clip's sourceFile
  (a foreign file's authored values are a different coordinate space);
  nearest-same-file-lane offset fallback
- optimistic store updates mirror the persisted track into authoredTrack
  (and roll it back on failure), so consecutive drags before a reload
  resolve from fresh data
- spill sub-lanes: documented decision — dropping onto a spill lane is a
  legitimate same-track join (occupants share the authored track by
  construction); false 'never a lane-move target' docstring rewritten
- single-element fallback persists vertical-only moves (early return now
  requires neither start nor track changed; live DOM patch includes
  data-track-index)
- canonical contextKey helper for stacking-context normalization
- new pipeline test crosses the REAL factory boundary (sparse authored
  tracks -> factory -> expansion -> normalize -> drag commit -> persisted
  attribute), no injected fields
2026-07-13 16:48:52 -07:00
ukimsanov 760b88a6f3 fix(studio): flashless z-order commits and visible-overlap stepping
Two legibility fixes for the canvas z-order menu, from user feel-testing:

- z-only commits no longer remount the preview iframe. The commit hook
  already applies the inline z (+ injected position) to the live elements and
  updates the store synchronously; the post-commit reloadPreview() was a
  redundant full remount that read as a canvas 'blink' on every action.
  commitDomEditPatchBatches gains skipReload, engaged only when provably
  safe: every op is an inline-style patch AND the server reports every patch
  matched — anything else falls back to the reload so the preview reconverges
  with disk. The file-watcher's own reload stays suppressed by the existing
  domEditSaveTimestampRef window, so the skip is real.
- Bring Forward / Send Backward step over the next VISIBLY overlapping
  sibling. The nearest z-neighbor in a composition is often invisible at the
  current frame (runtime hides time-inactive clips with inline
  visibility/display; GSAP parks elements at opacity 0), so the step crossed
  something the user couldn't see — 'enabled but nothing happens'. The
  forward/backward set now filters on element-level computed visibility
  (display/visibility/opacity, injectable for tests); enable/disable shares
  the resolver so the menu is honest: actions disable when no visible
  neighbor exists. Front/back keep the full painting family.
- The neighbor that was stepped over gets a 600ms accent flash, drawn in the
  studio overlay layer (never in the iframe DOM), so the action shows its
  work.
2026-07-13 16:48:52 -07:00
ukimsanov 84963ea8ba fix(studio): persist canvas z-order actions correctly for static elements
An adversarial review of the canvas context-menu z-order pipeline (Bring to
Front / Forward / Backward / Send to Back) found the resolver math sound but
the glue between the menu and the commit hook broken:

- The menu optimistically wrote style.zIndex AND position: relative to the
  live elements BEFORE the commit hook ran. The hook decides whether to
  persist position by checking getComputedStyle(el).position === 'static' —
  always false after the pre-apply — so the position patch was never
  persisted on the menu path and the reorder silently reverted at the
  post-commit reload for any nested/static element (root clips survive only
  because the runtime forces position:absolute). The same pre-apply made the
  failure rollback capture the already-mutated values, restoring the broken
  state on persist errors. The menu no longer pre-applies; the hook owns the
  live writes (it already applied both synchronously) and now sees true
  priors. Siblings without a persistable identity still get their z applied
  live-only so a renumber stays visually coherent.
- The commit hook's entry.key store-sync plumbing had zero production
  callers; the store zIndex went stale until full reload. All three callers
  (canvas menu via PreviewOverlays, timeline lane z-sync, LayersPanel) now
  derive and pass the timeline store key (new deriveTimelineStoreKey helper).
- patchElementBatch discarded the server's per-patch matched[]; unresolvable
  siblings persisted partially and silently. Unmatched targets now warn and
  report save-failure telemetry (z-reorder-unmatched) without rolling back
  the matched subset.
- template/noscript elements counted as painting siblings, so renumber
  fallbacks wrote z-index/position into <template> tags in the source file.
  Excluded from the sibling family.
- The default undo coalesce key merged DISTINCT z actions within 300ms into
  one undo entry; the action kind is now part of the key (LayersPanel drags
  keep coalescing within a drag; explicit lane-move gesture keys untouched).
- rectsIntersect comment claimed touching rects intersect; the strict
  inequalities say otherwise — comment fixed.
2026-07-13 16:48:52 -07:00
ukimsanov 19139b91ed fix(studio): make vertical lane moves persist correctly and harden the z/lane pipeline
Vertical clip moves committed in the store but never survived: two persist
bugs plus a runtime renumber all fought the stable-track-lanes model.

- timelineMoveAdapter deliberately stripped the track from lane-reorder
  persists ('z-only reorder path' — the old z-driven lane model). Lane =
  authored data-track-index now: lane-reorder and track-insert both persist
  the track; plain timing moves omit it to stay SDK-fast-path eligible.
- Display lanes and file tracks are different coordinate spaces:
  normalizeToZones packs sparse authored tracks (1,2,... or gaps, or DOM-index
  fallbacks) onto contiguous display lanes, and lane edits persisted the LANE
  number — silently re-targeting the wrong row in any non-0-contiguous file.
  Elements now record their authoredTrack when remapped; a lane change
  persists the target lane's authored track (store stays in lane space).
- The runtime split same-track clips of different kinds (video vs caption
  div) onto separate renumbered tracks at discovery, so authored indices
  never round-tripped ('drop onto an existing track' bounced back). Removed:
  data-track-index is honored verbatim (render never reads it); kind-based
  row presentation belongs in the display layer if ever wanted.

Adversarial review fixes on the same pipeline:
- runtime: parseInt(attr) || fallback dropped authored track 0 for GSAP and
  overlay clips (parseAuthoredTrack helper honors 0)
- single-clip move fallback persisted only data-start — lane changes snapped
  back on reload (now passes the track to the patch builder)
- lane-change z-sync candidate ignored a multi-selection's time shift, so
  patches were computed against stale overlap sets
- track insert around a locked clip persisted a colliding renumber (the next
  normalize merged lanes); the insert is now refused with a warning
- computeStackingPatches compared leaf z across CSS stacking contexts, where
  ancestor z decides paint order; the sync now partitions by
  stackingContextId and never patches across contexts

Timeline geometry (user-reported):
- fit zoom leaves 20% trailing headroom (FIT_ZOOM_HEADROOM in
  timelineLayout.ts; single fit-pps source, so ruler/lanes/playhead/drag all
  inherit it)
- playhead line center now sits exactly on GUTTER + t*pps at every zoom
  (wrapper had shrink-wrapped to the 9px diamond, off-centering the line);
  ruler ticks center on their timestamp
- ruler: frame-mode steps snap to whole frames (no duplicate labels), hour
  steps added for far zoom-out, tick positions computed as exact multiples
  (no float drift)
2026-07-13 16:48:52 -07:00
ukimsanov 54f41b41b6 fix(studio): restore golden-branch timeline behaviors dropped by the stack rebuild
The Studio stack rebuild (#2291) landed the remaining NLE layers but dropped
or regressed several final-wave behaviors from the reviewed studio-dnd stack,
and never repaired the stale timelineZones.ts that #2279 introduced. Restores:

- TimelineRuler: sticky under vertical scroll, full-height gridlines removed
  (beat lines only), frame-number tick labels via a persisted timeDisplayMode
  store preference (PlayerControls toggle now store-backed)
- timelineZones: stable track lanes — lane = authored data-track-index
  ascending; z is paint order only (replaces the stale z-driven lane pack,
  which broke track insert-band commits that contractually depend on it)
- persistTimelineBatchEdit: a batch member whose patch is a no-op (attributes
  already at target values, e.g. in a track-insert renumber) is skipped
  instead of aborting and rolling back the whole batch — this alone made
  new-track creation (incl. the top insert band) fail silently
- useTimelineStackingSync: unresolvable clips read as NaN again so
  timelineStackingSync's Number.isFinite exclusion contract holds (z=0
  fabrications skewed stacking boundaries)
- timelineAssetDrop: drops land on the drop track (no overlap bump to
  max-track+1), data-hf-id stamped, audio gets data-volume
- timing edits: soft-reload the server's rewritten GSAP script instead of a
  full iframe remount (no all-clips flash on move/resize); full reload only
  when no scriptText or the soft path can't apply, and one full reload when a
  group edit touches non-active files (new hooks/timelineTimingSync.ts)
- duration: content-driven grow-AND-shrink on move/resize/delete, synced
  optimistically to the store and the live root data-duration at release
  (was a grow-only ratchet; shrink never updated the readout)

New UX: sidebar asset click opens a compact non-modal preview over the canvas
(dismiss on outside click, Escape, playback, or seek), and clicking an
already-added asset reveals its clip in the timeline (smooth minimal scroll
to its time and lane; vertical-only in fit zoom).

Verified by pointer-driving a real project: sticky ruler + gridline removal,
no iframe remount on move/resize (marker survives, GSAP tween positions
rewritten in place), duration readout 40->37->40 on shrink/stretch, and
top-insert-band track creation renumbering lanes correctly on disk.
2026-07-13 16:48:51 -07:00