## Summary
The timeline is now hidden by default. A toggle button appears in both the header (alongside panel toggles) and the player controls bar. Both sync the same state and turn teal when the timeline is visible.
## Changes
- **`timelineVisible` state** in `App.tsx`, defaults to `false`
- **Header toggle**: icon button between sidebar toggle and Renders button
- **Player controls toggle**: icon button at the right end of the controls bar
- **NLELayout**: `timelineVisible` and `onToggleTimeline` props gate the timeline + resize divider
- **Player controls stay visible**: moved from inside the timeline section to inside the preview area, so hiding the timeline doesn't hide play/seek/timecode
## Behavior
| State | Preview | Player controls | Timeline |
|---|---|---|---|
| Timeline hidden (default) | Full height | ✅ Visible | Hidden |
| Timeline visible | Shorter | ✅ Visible | Shown with resize handle |
Both toggle buttons show identical teal active state (`#3CE6AC/10` bg + `#3CE6AC/30` border).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
- Add render queue panel with progress tracking, download, and delete actions
- Restructure App layout: home page with project picker, session-based routing
- Add ExpandOnHover component for preview-on-hover interactions (uses motion/react)
- CompositionsTab now supports hover preview with expanded iframe view
- Vite config: guard setInterval cleanup to dev-only (fixes CI build timeout)
- Add favicon and update studio package deps
## Test plan
- [x] Render queue shows progress, completes, and allows download
- [x] Home page lists projects and navigates to session view
- [x] ExpandOnHover shows expanded preview on mouse hover with spring animation
- [x] `vite build` exits cleanly (no hanging process from setInterval)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
- Replace Split/Delete buttons with Edit Range toolbar
- Edit button opens a time-range selection on the timeline
- "Copy to Agent" exports the selected range as a prompt-ready description
- Range selection shows start/end times with drag handles
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
- **NLELayout**: Add toolbar slot, composition breadcrumb navigation, improved responsive layout
- **Vite config**: Add full project API (preview, thumbnail, render, file CRUD) for standalone dev mode
- Remove AgentActivityTrack component (replaced by timeline clips)
- Add HTML editor utilities for composition source editing
- Guard setInterval cleanup to dev-only to prevent `vite build` from hanging in CI
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
- Add zoom state (zoomMode, pixelsPerSecond) to player store
- Add timeline element updates (setElements, clearElements)
- Remove unused/duplicate exports from player barrel file
🤖 Generated with [Claude Code](https://claude.com/claude-code)
* feat: initial code port from hyperframes-internal
Port all OSS-ready packages from the internal monorepo:
- @hyperframes/core — shared types, HTML generation, GSAP utilities, runtime
- @hyperframes/cli — CLI for creating, previewing, and rendering compositions
- @hyperframes/engine — framework-agnostic rendering engine (BeginFrame + FFmpeg)
- @hyperframes/producer — video rendering pipeline (Puppeteer + FFmpeg)
- @hyperframes/ui-player — browser-based video player component
- @hyperframes/studio — composition editor (React frontend + Hono backend)
Includes regression test suite with Docker-based test harness.
All HeyGen-internal references, deployment infrastructure, and
proprietary assets have been removed. Package names migrated
from @app/* to @hyperframes/*.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: scrub internal codenames and stale references from OSS port
- Replace static.heygen.ai runtime URLs in test fixtures
- Remove internal CDN publish script (publish-hyperframe-runtime.ts)
- Replace sandbox-studio, sandbox-interceptor, __magicEditRuntime
with neutral names (studio, hyperframe-runtime, __hyperframeRuntime)
- Fix stale Vault API / localhost references in docs
- Remove broken deprecated_studio link
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: remove remaining internal codenames and stale references
- Delete stale producer README.md and PIPELINE.md (referenced nonexistent files)
- Replace "Cerberus" codename with "HyperFrames" in test design reviews
- Replace magic-edit postMessage identifiers with hf-preview/hf-parent
- Rename debug-magic-edit-timeline.ts to debug-timeline.ts
- Replace "Motion Cut" with "HyperFrames" in Timeline comments
- Fix studio/CLI references to nonexistent archive package
(use local data/projects/ dir, stub render proxy)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>