A group drag or nudge preflighted each member against the move refusal rule only. The value-at-playhead planner ran later, in the commit loop, after earlier members were already flushed to disk, so a tween with extras, eased keyframes or an unknown ease left the group half moved.
The group preflight now runs the commit's own route and keyframe plan for every member with its real offset, so any refusal refuses the whole group with nothing written and one toast attributed to the refusing member. The plan is not reused in the commit: earlier members' writes change the file under it, so each member re-plans against the fresh tween, from the same planValueEdit.
While a gesture mark is live in the preview, refreshPlayer takes the shadow load instead of
swapping scenes in place. A swap replaced the node under the pointer mid-drag; the shadow load
is then held by the existing gesture hold and, if the drop saved, reloaded fresh by the stale
rule, so this adds no second "released" signal.
Test: an outside change during a live drag on a preview that can swap scenes leaves the dragged
node in place, shows nothing under the pointer, and after the drop loads fresh with the dropped
position. It fails on the parent without the condition ("swapped under the pointer").
Cost case, measured in a real headless preview on the edit-accuracy bench's per-frame teleport
check. Every GSAP instant patch was forced to miss and fall back to reloadPreview during its own
commit; move and rotate of a held element (gsap.set and tl.set holds), px and xPercent
placement, r0 and r30, root and nested, at 100%:
- The gesture mark was live when the fallback asked for the reload, but had always ended by the
time refreshPlayer ran (refreshKey is consumed in an effect after the commit settles). So the
new condition never fired there: root previews offer no scene swap and load shadow on both
builds, and nested previews swap on both builds.
- Worst post-release frame offset, 32 cases on this build and 32 on the parent: 0.00 px over
76-106 frames each (release to settle). No frame was off by more than 0.5 px.
- Sensitivity: a 3 px nudge injected 50 ms after the fallback reads back as 3.00 px.
handleDomGroupMoveBy(moves) on useDomEditSession and DomEditValue moves each
selection by its delta in composition px, for Desktop's align and distribute.
It reuses the group drag's own path: a drag member per element (press-time
route, measured offset map), the delta carried to screen px through the
preview frames, then handleGsapAwareGroupPathOffsetCommit, so one shared
coalesce key gives one undo entry and GSAP members take the GSAP write.
A member that can't move refuses the call before anything is written; the
refusal rejects with its reason and shows no Studio toast (the group commit
takes refusalToast: false; telemetry stays). Zero deltas are skipped.
Tests: a pre-offset element and one under a half-scale parent move by exactly
{10,0} and {0,-5} under one group key; a half-scale parent with a 30 deg
rotated ancestor lands within the 0.001 px a translate is written with; a
GSAP member goes through the GSAP write; three refusal kinds write nothing,
leave the boxes where they were, show no toast and leave no gesture mark,
while a canvas group drag still toasts; the session hands the call to the
group commit with refusalToast: false. Each mutation (no frame mapping, no
zero skip, no restore, no teardown, no capability check, toast on refusal)
fails at least one of them.
* fix(engine): pin capture surface scale to 1 device pixel per CSS pixel
Capture reads the browser's compositor surface (`Page.captureScreenshot`
with `fromSurface: true`, and `HeadlessExperimental.beginFrame` likewise),
and that surface is rasterized at the host display's backing scale.
`page.setViewport({ deviceScaleFactor })` goes through
`Emulation.setDeviceMetricsOverride`, which only moves
`window.devicePixelRatio` on the page side — it does not resize the
surface.
On a HiDPI host every render therefore came out at twice the composition:
a 1920x1080 composition encoded to a 3840x2160 file, and no flag could
bring it down, because the pipeline's own deviceScaleFactor was already 1.
Supersampling stacked on top of it, so `--resolution landscape-4k`
produced 7680x4320 rather than 3840x2160.
Pinning the surface with `--force-device-scale-factor=1` leaves the
deliberate supersampling path (the capture clip's `scale`, from
`resolveDeviceScaleFactor`) as the only thing that multiplies output
pixels. The flag is a no-op on Linux, where the surface is already 1x, so
CI and cloud output are unchanged.
* fix(engine): drop the capture-scale comments the ratchet rejects
---------
Co-authored-by: Leo Xu <xuliyou@bytedance.com>
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* test(studio): score edits on GSAP-animated size, scale, rotation, keyframes and from/fromTo
* test(studio): settle the edit bench only once no shadow preview is waiting to be swapped in
* test(studio): end a drag at its recorded pointer-up, even when no frame painted while held
* ci(studio): run the keyframed edit accuracy cases in CI across 20 shards
* refactor(studio): split the keyframe render and stray-css checks into small helpers
* test(studio): bank the edit bench's smooth verdict as smooth, judged on the worst frame's work
* style(studio): name the edit gate's smooth count helper
* test(studio): count smooth edit cases only among the accurate ones
* test(studio): only keyframed cases wait for the preview swap, so others keep main's undo timing
* refactor(studio): keep the edit bench's keyframe check apart from the hidden preview scan
* test(studio): check the keyframed cases are in the full grid without pinning its size
* test(studio): quarantine the nudge sequence whose redo waits behind preview videos (#4889)
* test(studio): bank the 255 keyframed edit cases that pass
* fix(release): use portable Git paths in release guards
* fix(release): drop the comment on a path git never compares
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* feat(studio): let a host's undo key paint a still-saving move back at once
* test(studio): prove the public revert from a .ts test and drop the export comment
* test(studio): a failing revert check cannot leave an edit pending, and a second revert paints nothing
* test(studio): load the package index once at collection, not inside the revert test
* feat(studio): show clip speed in the clip name as [150%] or [ramp]
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): one fx badge per clip replaces the per-tool and link badges
Grey with no effects, white with any. The tooltip lists look, voice, other
fx, crop and ducking; a click opens the clip menu. The volume badge stays
when volume is off 100%.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): premiere-style audio gain dialog on G
Set Gain to, Adjust Gain by, Normalize Max Peak to, Normalize All Peaks to
and Normalize loudness to -16 LUFS, with the selection's peak amplitude read
from the peak map. Writes data-volume on every selected clip with sound as
one undo step. The clip menu's Normalize loudness becomes Audio Gain... (G).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): use a theme blue for the audio gain OK button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep shortcuts out of the audio gain modal; refuse while recording
Keys pressed inside an aria-modal dialog no longer reach the global hotkeys,
so Delete on the focused OK button cannot delete the clips the dialog edits.
The multi-clip write refuses during a recording like the single-clip one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): offer link for any unlinked video and audio pair
Link no longer requires the same file and identical timing, matching Premiere.
Same-file pairs get a sync origin so a trimmed or moved audio shows its
offset; different files link without one. Merge back is disabled until the
pair is in sync. Linked moves keep the offset, and a trim only carries to a
partner whose edge is at the same time.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): shift and cmd-click add timeline clips to the selection
A modifier click on a clip replaced the selection, so a video and an audio
could never both be selected and Link never appeared. Shift, Cmd and Ctrl
now toggle the clip (and its link partners unless Alt) in the selection;
Shift no longer turns a clip click into a time-range popover.
Right-clicking a lone unlinked video or audio offers Link when exactly one
opposite-kind clip from the same file sits on another track.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep audio inside its partner video and make cmd-click add in every host
A modifier click passed the toggle as an argument to an optional
onSelectElement call, so hosts without that handler (desktop) never ran it.
An audio clip linked to a video, or sharing its sync origin, now stays
inside that video's span while dragged or trimmed, Alt edits included,
unless the video moves or trims in the same gesture.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): hold the drag actor at the partner-video clamp
The dragged audio's ghost followed the pointer past the video's end while
the landing stayed clamped; it now stops where the clip will land.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): preview a look on hover in the clip menu before applying it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): trim comments the clip-link names already carry
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): unlinking clears the timeline selection
After Unlink both clips stayed selected, so the next edge trim ran the
multi-select group resize and the former partner still followed. Unlink
from the menu, the shortcut or an Alt edit now leaves nothing selected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk): keep a linked partner's end when a trim changes the grabbed duration
Copying the grabbed clip's duration to a partner that starts later pushed the
partner's end past the clip both ended on. The partner's duration is now the
shared new end minus its own start.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep every moving detached audio inside its video, after placement too
The containment clamp ran before collision placement and only for the
grabbed clip, so a drop pushed past an obstacle, or audio carried along in a
multi-selection, could land outside its video. The allowed shift is now the
intersection over every moving audio, and a placement outside it is
rejected. Link partners are matched within their source file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): carry the normalize refusal and save outcomes into the gain dialog
Normalize moved from the clip menu into the Audio Gain dialog here, so the
volume-lane refusal and the saved/refused/failed checks go with it: a lane
owned clip is refused, and a failed single or multi-clip save rejects instead
of reporting success.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): trim comments the gain and multiselect layer added
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(sdk): split the linked partner's duration out of partnerTiming
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk): refuse a linked trim whose new end would cross the partner's start
With linked video [2,8] and audio [3,8], setTiming(video, {duration: 0.5})
computed a partner duration of -0.5, skipped it, and committed the video alone,
leaving the audio outside its video. The partner edits are now planned before
any mutation; a non-positive partner duration throws ("Linked audio would start
after the new end — unlink or trim the audio first.") and can() reports
E_LINKED_PARTNER_CROSSED, so nothing is written and the undo stack is
untouched. In Studio the refusal fails the cutover (never declines into the
legacy path) and the timeline resize toast shows the reason.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk): key a linked edit's grabbed baselines by composition scope
planLinkedTiming stored each target's timing under its raw data-link id, while
linkedPartnerIds scopes link ids to their host composition. One setTiming naming
a root video and a nested video that both use lk-1 kept only the nested baseline,
so the root audio was skipped and left past its trimmed video. Baselines are now
keyed by host scope and link id, the same rule linkedPartnerIds uses, for both
the partner trim and the crossing refusal.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(sdk): run the two-scope grabbed-baseline cases on an inline composition too
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a hand drag moves only with its own pointer pressed
Chromium re-sends the last known pointer point with no button held after a
layout change. The overlay's move handler took those as drag travel, so the
element flipped between the pointer and that stale point, and the release
committed whichever came last.
* test(studio): the edit accuracy grid drops a drag after a buttonless move at the press point
Nine pathstray cases: a 180,90 drag whose last move before the release is a buttonless pointermove back at the press
point, as Chromium resends after a layout change. Main saves the element where it started; this head saves it where
the pointer let go. The frame sampler ignores that untrusted move as pointer position.
* fix(studio): keep the drag rule's comment to one line
* fix(studio): crop handles and the marquee band also ignore a buttonless move mid-gesture
* test(studio): bank the nine stray-move cases in the edit accuracy baseline
* test(studio): one crop drag helper, the band's candidate refresh in its own step, and formatting
* style(studio): wrap the pointer gesture comment under 120 characters
* feat(studio): order the clip menu into time, sound, picture and delete groups
Split and Freeze frame; Normalize, Voice, link items and Duck; Look and Crop;
then Delete beside Delete this clip only. Each item file renders its pieces
separately, empty groups collapse, and the viewport clamp uses the measured
menu height instead of a row-count estimate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio-server): mint freeze-frame right-half links with the shared lk-N helper
Freeze frame now calls core relinkSplitHalves, so split halves and freeze
halves share one link-id convention instead of L -> L-2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): apply speed edits to every data-link member in one undo step
The inspector speed slider, rate lane edits and ramp presets on a linked clip
now commit once, writing the selection and, via expandToLinkedMembers, each
partner from its own current value. Unlinked clips keep their usual path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): drop the audio parent tick in favour of the data-link chain badge
A linked clip now shows one link indicator: the chain badge driven by
data-link. The waveform no longer draws its 1px parent tick.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): follow late clip-menu rows and target link partners like S2
The menu height follows a ResizeObserver so rows that read the live preview
after mount still clamp inside the viewport. Speed fan-out builds partner
targets with buildPatchTarget, matching the link edit plan.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show the sound strip and audio menu items without studio's shell
The audible-video waveform strip drops AudioWaveform's 16px label band, which
left a 0px canvas on short lanes. Normalize loudness and Duck under voice fall
back to the timeline session's project, the live preview iframe store and a new
onNotice edit callback when no StudioShellProvider is mounted.
usePreviewIframeStore is exported so a host can publish its preview.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show duck under voice only when a voice overlaps
The item now appears only when an overlapping voice exists or the bed is
already ducked. Its check mark moves to the right edge so unchecked rows
align with siblings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): name the partner in the clip menu link and unlink items
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): clip menu stops offering unlink once the clips are unlinked
The timeline skipped store updates when only data-link changed,
so the menu kept reading the stale link.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(core): sync origin, offset math and move/slip into sync for linked pairs
data-sync-origin survives Unlink; split gives right halves a fresh origin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio-server): split re-mints the sync origin of unlinked pairs too
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): detach, link and keep-sound cutout write a sync origin that unlink keeps
TimelineElement.syncOrigin is read on both parse paths; merge back drops it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): expect sync-origin on keep-sound cutout write
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): linked selection toggle in the timeline toolbar, on by default
Off: a click selects one clip; drag, trim, razor, speed and delete stay on it
(delete unlinks the survivor). Alt-click still selects one half when on.
Right-click holds the out-of-sync indicator preference. Both persist in UI prefs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): link groups share a label colour; out-of-sync badges with move and slip
Red badge on both halves of a sync-origin pair that drifted (frames, s:ff past
a second); hidden when rates differ or the preference is off. The whole badge
opens Move / Slip into Sync; each edits that clip alone in one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): take link label colours from theme tokens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(sdk): syncOffset, moveIntoSync and slipIntoSync for sync-origin pairs
Core gains findSyncPartner, the DOM pairing shared by the SDK and the CLI.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): timeline rows report syncOffsetFrames and print out-of-sync
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(cli): the timeline row fixture carries syncOffsetFrames
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): data-sync-origin in hyperframes-core
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core,sdk): keep a one-sided cut's sync origin and slip the in-point playback reads
relinkSplitHalves reminted the right half's sync origin even when only one
member of an unlinked source pair was cut, so the uncut partner kept the old
origin and the new half lost its badge. The origin is now reminted only when
both the video and the audio were cut.
Slip into Sync wrote data-media-start whenever it existed, but playback
reads data-playback-start first, so a clip carrying both never moved. The
link timing reader now uses playback's precedence and the slip writes the
attribute that wins; lint compares the same field. A sync partner is also
looked up only in the clip's own composition (core) or source file (Studio).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): flip the out-of-sync menu above the pointer near the bottom edge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor: trim comments the sync-origin layer added
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(core): split the scoped candidate lookup out of findSyncPartner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core,studio): find sync partners inside the link scope
findSyncPartner and Studio's syncPartnerOf now scope by the same rule as
link groups: the nearest data-composition-id or data-composition-file
ancestor, plus the row's compositionScope in Studio. An origin reused in a
file host or an inline composition no longer pairs across it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): soft reloads put a nested element's tweened style back from its own file
* fix(studio): timing edits, held elements and DOM-building scripts reload from the files
* refactor(studio): one owner settles the nested file reads for every soft reload
* fix(studio): Renders dropdown options take a mouse click again
* test(studio): name a Select whose list never opens and keep both Studio layout checks running
* feat(core): add data-link media link helpers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(lint): warn on out-of-sync and orphaned linked clips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): select, drag and trim linked clips together
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): detach, merge, link and unlink source transforms
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): link-aware split, delete, alt-edit unlink and link edit actions
Split and delete fan out to link partners. Alt drag/trim edits one member
and unlinks it. onLinkEdit runs unlink, link, detach and merge as one undo
step each. Single-clip timing edits of a linked clip skip the SDK path so
its linked default cannot move the partner behind the store.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio-server): give split right halves of a linked pair their own link
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): clip menu detach, unlink, link, merge back and delete-one items
Items live in clipMenuLinkItems.tsx with a one-line hook in ClipContextMenu;
the same resolver drives the Cmd+L, Opt+Shift+D and Opt+Delete shortcuts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(sdk): setTiming applies to data-link partners by default
{ linked: false } edits one member and unlinks it, matching Studio's Alt-edit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): document data-link linked clips in hyperframes-core
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* chore(studio): keep comment share at or below base in link plumbing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): audio pill link follows data-link, not a shared file name
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): alt-click selects one linked member even inside the pair selection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(lint): drop the rule-list comment for the linked clip rules
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk,lint): keep a link group inside its own composition
Link ids are minted per file, so lk-1 is normal in the root and in a child
composition. The SDK's linked-timing query descended into nested hosts and
addressed every match with the initiating scope, so moving a root clip moved
the child's pair too; lint grouped them into one drifting group. Both now
group only members of the same composition scope.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): match linked media by full asset path, scope links, keep hidden sound silent
Merge and Link compared only a lowercased basename, so assets/one/talk.mp4
and assets/two/talk.mp4 enabled a destructive Merge. Clips now compare the
src resolved against each clip's own source file, and Merge re-checks the
two srcs in the source before it runs. Link membership in the timeline
(linked members, gesture expansion, unlink orphans) is scoped to a source
file. Detach and the keep-sound cutout carry a hidden video's data-hidden
to its audio, and Merge refuses when only one member is hidden.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): move the timeline move-edits handler into its adapter
App.tsx sat at 600 lines on this layer and 602 once merged with main.
useTimelineMoveEditsHandler now lives beside persistTimelineMoveEditsAtomically,
same callback and dependencies, bringing App.tsx to 592.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk,studio,lint): keep link groups inside inline compositions
A link group now stays inside the nearest data-composition-id or
data-composition-file ancestor. The SDK used to recognise only file hosts,
and Studio compared only sourceFile, so an inline child composition that
reused a link id was edited together with the root group. core/media-link
linkScopeOf is the shared rule for the SDK and Studio. Lint cannot import
core, so it uses the same two attributes directly. Studio rows record their
compositionScope, and link and merge refuse pairs that cross it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk): refuse a link edit whose partner address names another clip
A partner addressed in the caller's scope can resolve to a different element
when an inline composition reuses a root clip's data-hf-id. setTiming now
checks that each partner's address resolves back to that partner and throws
before mutating when it does not, instead of editing the root clip.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a remote media url keeps its query when matching an asset
Two different videos at one remote path with different queries were treated as
the same file, so Merge could delete the audio and use the wrong video's
sound. Project-local srcs still drop query and hash.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): keep a remote url's query exactly as written when matching assets
Decoding the whole url folded %26 into & so two different media urls matched.
Decode only the path; the query is compared as authored.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): compare a remote url as serialized, decode only local paths
A remote pathname with an encoded reserved character (%3F) matched the same
path with a literal ?, though they can return different media. Remote urls
keep origin, path and query exactly; local srcs are still decoded and
stripped of query and hash.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a text edited in place shows its caret in a scaled preview
* fix(studio): the drawn caret follows a resized preview and stands right at bold words and empty lines
* fix(studio-server): a write receipt's replaced version comes only from the bytes it overwrote
* fix(studio): the drawn caret stands on the selection inside a transformed canvas
* test(studio): unmount the caret tests' roots before clearing the page
* test(studio): the caret gate waits for each key to land and retries a text that does not open
* test(studio): the caret gate checks what the DOM can tell at a soft wrap, and shows a text that would not open
* test(studio): the caret gate opens a text with a double press when click and Enter do not
* fix(studio): the drawn caret follows a pan or zoom of the preview
* fix(studio): the inline text style bar stands by the selected text inside a transformed canvas
* fix(studio): after End at a soft wrap the drawn caret stays at the line's end, as the system caret does
* fix(studio): only End keeps the drawn caret at a wrapped line's end, as Chrome's own caret
* refactor(studio): share the test mount helper and split the caret's placement for the code gates
* docs(studio): trim the drawn caret's comments to the package's share
* fix(studio): open inline edit on styled text whose nodes come from another window
* refactor(studio): name the realm-safe html check instead of commenting it
* docs(studio): shorten the caret fixture comment to the 120-character limit