Commit Graph
3859 Commits
Author SHA1 Message Date
Vance Ingalls 27fb8a87ce merge: pull in the FX panel dead-export fix 2026-08-12 10:26:20 -07:00
Vance Ingalls d21dfedf03 merge: pull in the FX panel dead-export fix 2026-08-12 10:26:19 -07:00
Vance Ingalls d9df8a150b fix(studio): drop the FX panel's dead __testables export
Fallow audit flagged it — no test imports the module.
2026-08-12 10:24:29 -07:00
Vance IngallsandClaude Opus 5 75057e2807 feat(core): expose the AudioParams behind automatable FX knobs
Marks the knobs an automation lane can drive and has each graph builder hand
back the AudioParam behind them, so a scheduler can write to a running effect
without knowing what the effect is.

A knob is not always one AudioParam. A wet/dry mix is two gains moving in
opposition, and a knob in milliseconds drives a delay time in seconds, so
each target carries the mapping out of the knob's own declared unit.

What stays unautomatable is stated where it is decided: a WaveShaper curve, a
convolution impulse and a one-pole filter's coefficients are all rebuilt
wholesale rather than scheduled, and the four worklet effects take values by
postMessage rather than through AudioParams.

The registry flag is written by hand, so a test builds every effect and
checks the exposure both ways — nothing flagged is missing, nothing exposed
is unflagged. A flag that lied would offer a lane that silently did nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 08:40:24 -07:00
Vance Ingalls c2846a902c refactor(studio): lift the audio FX group out of PropertyPanelFlat
`PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so
the required File size check was red — the sole reason #3014 and #3022 are
blocked. Both reviews say the same thing: "mechanical fix, not a design
problem. Code itself is LGTM."

Moves `AudioFxGroup` and `audioFxSummary` into
`propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them
anyway — done here so the file is under the cap from the point it first
crosses it, rather than ten branches later.

533 lines now. The four audio imports it no longer needs go with it.

Not fixed here: three `FxSection carve` tests fail on this branch with
"Cannot read properties of undefined (reading 'toFixed')". Confirmed
pre-existing by stashing this change and re-running — that is the separate
`Test` failure the review also flags.
2026-08-12 08:40:24 -07:00
Vance IngallsandClaude Opus 5 cbf77bcada feat(core): automation envelope model for audio tracks
Adds the data model behind Ableton-style automation lanes: breakpoint
envelopes over track volume or one knob of one effect in the track's FX
chain, stored on the element as `data-automation`.

Times are clip-local, so an envelope travels with the clip when it moves —
the clip-envelope model rather than arrangement automation.

`sampleAutomationLane` is the single interpolator. The lane drawing, the
preview scheduler and the render bake all call it, so the picture and the
sound cannot disagree about the curve. Log-scaled parameters interpolate in
log space, matching what their own knob already promises.

FX nodes gain a stable `id`, minted by count rather than randomly so the
document is the same on every machine. Lanes address nodes by id, so
reordering a chain never re-points a lane at a different effect, and a lane
whose effect was deleted is dropped rather than left to reattach.

Also warns when a track carries both a volume lane and a GSAP volume tween,
since only the lane is heard and the tween silently does nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 08:40:24 -07:00
Vance IngallsandClaude Opus 5 cfafa224b4 refactor(studio): split the FX node row out of FxSection
Clears the health findings the FX stack left behind: the chain-node render
callback was a 70-line closure over half of FxSection's state, and the two
reorder arrows were the same button written twice.

Also drops two exports with no consumers, and registers the audio FX runtime
stub as an entry point — it is bundled by file path, so nothing imports it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 08:40:23 -07:00
Vance Ingalls cfc1215f8a fix(core): register FX worklets before building nodes that need them
An AudioWorkletNode cannot be constructed before its processor is registered —
it throws, and the surrounding chain is lost with it. `attachElementFxChain`
built the chain first and only then called `ensureAudioFxWorklets`, so every
worklet-backed effect (compressor, limiter, gate, bitcrush) threw on
construction and the track fell back to dry. Instrumenting the preview showed
`hf-compressor: InvalidStateError` with addModule never called at all.

When the module has not landed yet the track now plays dry and the graph is
swapped in once registration resolves, so the effect arrives a moment late
instead of never.

Registration is also tracked per context rather than in one module-level
promise. A processor registered on one AudioContext does not exist on another,
so the shared promise made every context after the first believe it was ready
when it was not — the studio's transport owns its own context, which is exactly
that case.

With the worklets actually running, the compressor's per-sample log10 and pow
became real audio-thread work. Samples below the knee have a gain of exactly
unity and need neither, so the envelope is now compared in the linear domain
and the transcendentals only run for samples that are actually being
compressed.
2026-08-12 08:40:23 -07:00
Vance Ingalls 550812a02b feat(studio): put the audio FX rack behind its canary
Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered
at 0% — so the whole 47-PR stack can land without showing anyone a feature
that has not been measured yet.

The gate sits on the AUTHORING surface and nowhere else. The runtime and
the render still honour a `data-fx-chain` already on an element, so a
composition written through the skill or by `carve.mjs` keeps its
processing rather than going silently dry for anyone outside the cohort. A
canary should stage who can REACH a feature, not make an attribute somebody
already wrote stop working with no error.

Gated at the panel rather than in `resolveEditingSections`: the affordance
resolver is a pure function in core describing what an element CAN support,
and rollout state is not a property of an `<audio>` tag.

Pinned the 0% with a test, and checked it fails at 25 — a ramp should have
to break something that says "this ships dark" out loud.

One gap, stated rather than papered over: the gate itself has no unit test.
I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness
never renders the Audio FX group for its audio fixture even with the gate
removed — so the test passed for the wrong reason in the off case and could
not pass at all in the on case. A test that cannot fail for the right
reason is worse than none. Verifying the gate needs the panel harness to
mount that section first, which is its own change.
2026-08-12 08:40:22 -07:00
Vance Ingalls a2eabd2cf9 fix(studio,core): stop parameter drags from restarting playback
Dragging a knob wrote the chain through the persisting attribute path on every
input event. That path refreshes the preview, which reloads the composition and
reschedules audio — so a single drag reloaded dozens of times and playback
stuttered the whole way.

Drags now go through `onSetAttributeLive`, the same path colour grading uses for
scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens.
The persisting write fires once, when the gesture ends — pointer-up or blur for
a slider, Enter or blur for a typed value. A select commits immediately since
there is no drag to wait for.

While dragging, the control is driven from local state. Waiting for the value to
round-trip through the element attribute made the knob lag behind the pointer.

For the change to be audible without a reload, the graph now follows the
attribute: the chain installed by the transport observes the element and
re-parameterises itself in place, so a value change lands on the next
128-sample quantum. A shape change (effect added, bypassed, pole count) cannot
be patched into a running graph, so it still waits for the next schedule rather
than cutting the audio mid-play.

The regression test drags a slider through several values and asserts the
persisting handler is untouched until release.
2026-08-12 08:40:22 -07:00
Vance Ingalls d5794bf305 feat(core,studio): hear the FX chain in preview, and run the carve analysis
Splices an element's FX chain into the playback graph so preview stops being
silent about effects, and wires the carve button that was previously inert.

The chain goes between the decoded source and its gain stage: effects see the
raw signal and volume automation rides on their output, matching the order the
offline render uses. Since preview and render call the same graph builders,
what is heard while scrubbing is what gets written.

The splice lives in the transport rather than on the `<audio>` element. The
transport plays each track from a decoded AudioBuffer and mutes the element to
avoid doubling, so capturing the element with createMediaElementSource would
have processed a stream nothing is listening to — it looked like it worked
because the call succeeded, and the audio was unchanged.

A chain that cannot be built plays dry rather than silencing the track, which
is the right failure in preview: the author keeps working and hears the source.
The render still refuses, because shipping the dry signal there would be wrong.

Carve now analyses for real: it decodes the chosen voice track, ranks its bands
and writes the resulting peaking filters onto this track. Generated nodes are
tagged `fromCarve`, so re-running replaces the previous carve instead of
stacking another set on top of hand-added effects.

Known limitation: the graph is built when a source is scheduled, so a knob
turned mid-playback takes effect on the next play or seek rather than
immediately. Live re-parameterisation needs the transport to hold the handle
and forward updates.
2026-08-12 08:40:22 -07:00
Vance Ingalls 33100d2ecf refactor(studio): lift audioFxSummary out of PropertyPanelFlat
`PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap,
so the required File size check is red — the sole reason this PR is
blocked. The review says as much: "mechanical fix (~5 min), not a design
problem. Code itself is LGTM."

Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later
branch creates for it. Deliberately the smallest cut that clears the cap
rather than the whole `AudioFxGroup` extraction: every later commit in the
stack edits AudioFxGroup, so moving it here would collide with each of
them, while almost nothing touches this function.

595 lines.
2026-08-12 08:40:21 -07:00
Vance Ingalls c3f2591bab feat(studio): show the Audio FX section on audio tracks
Adds `audioFx` to the editing-affordances contract and renders the FX panel in
the inspector when an `<audio>` element is selected.

The section is audio-only. A `<video>` carries its sound on a separate
`<audio>` element, so an FX chain on the video would have nothing to process.

Chain and carve settings are written straight back onto the element as
serialised attributes, the way colour grading carries its config, so
persistence is an ordinary attribute write and needs no new server route. A
chain that cannot be parsed renders as empty rather than breaking the panel,
and the attribute is left untouched until the user changes something.

The collapsed group summarises what is on the track ("2 effects + carve") so
the state is visible without expanding it.

Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED
defaults to true, so the flat inspector is what actually renders.
2026-08-12 08:40:21 -07:00
Vance Ingalls 33961e6d21 feat(studio): audio FX panel generated from the registry
Controls for the whole chain: add, remove, reorder, bypass, and every knob each
effect declares.

Nothing in the panel knows what a compressor is. The registry supplies each
parameter's range, step, unit and scale and the panel renders what it finds, so
adding an effect or a knob upstream needs no change here, and the panel cannot
offer a value the renderer would reject — a typed-in figure is clamped into the
declared range on the way through.

Frequency and time controls span three or four decades, so those declare a log
scale and the slider maps exponentially; a linear slider would spend most of
its travel somewhere useless.

Reorder is a first-class control because chain order changes the sound: a
reverb before a compressor is not the same as after.

Carve gets its own block rather than an entry in the add menu, with a picker
for the voice track to listen to. It processes this track based on another one,
which is how a sidechain control works — it lives on the track that changes,
and names the source.
2026-08-12 08:40:21 -07:00
Vance Ingalls 956ae2fc14 feat(core): register the audio-fx-rack canary at 0%
Lands the rollout switch dark, per the registry's own procedure: "Start at
percentage: 0 and merge that — a canary at 0 is dead code you can land
safely and ramp without a code review."

Declared at the bottom of the stack so every branch above can read it. The
gate itself goes in at wa-4-fx-panel, where the rack first appears.

Scope is deliberate and stated in the description: it gates the AUTHORING
surface only. A composition that already carries `data-fx-chain` still
plays and renders it. A canary should stage who can REACH a feature, not
make an attribute somebody already wrote silently inert — an agent that
writes a chain through the skill would otherwise produce a file whose audio
processing vanishes with no error.
2026-08-12 08:40:20 -07:00
Vance Ingalls 7d79370f0c test(engine): probe ffmpeg and Chrome instead of assuming them
Two failures on #3021's Test job, both about the environment rather than
the code under test.

**Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to
`execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide
ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()`
resolves — every other ffmpeg-dependent suite in this package already goes
through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)`
so a contributor without ffmpeg skips rather than fails.

**The browser guard trusted the wrong thing.** It asked
`resolveHeadlessShellPath()` and treated a returned path as "a browser is
here". CI's cache holds a chrome-headless-shell that resolves and then
fails to spawn — a partial download is indistinguishable from a working
one by `existsSync`, which is all that resolver checks. So the three
browser cases ran anyway and failed on the launch.

It now runs `--version` and requires exit 0, which is the same probe the
ffmpeg suites use: ask the binary, do not infer from the filesystem.

Checked both directions rather than just the green one. With a working
browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed
at a binary that exits non-zero — CI's exact situation — exactly 3 skip
and the other 8 still run. A guard that quietly skipped everything would
have looked identical on the CI summary.
2026-08-12 08:39:57 -07:00
Vance Ingalls 7fdf4dbfe5 chore(engine): suppress the temp-file alert with the reason it is safe
CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file
(high) — the one new alert on #3021, and the reason its CodeQL check is
red.

It is a false positive, and the comment says why rather than just silencing
it: `path` is always inside a directory made by `mkdtempSync`, never a
name assembled directly under `tmpdir()`. Both callers are covered — the
browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`,
and the render output goes to the producer work dir, itself
`mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the
random suffix and creates the directory 0700 in one syscall, so the
predictable filename inside it cannot be pre-created or symlinked by
another user, which is the attack the rule is about. The analyzer sees the
dataflow reach `tmpdir()` and not the mkdtemp in between.

Suppressed inline rather than dismissed in the UI, so the justification
lives next to the code and the rule stays live for anything added later in
this file. Matches the repo's existing convention — `planV2.ts:222`
carries an `lgtm[js/insecure-temporary-file]` for a different reason on
the same rule.

Correcting myself: I first reported this alert as not real, having
intersected the PR's files against the default-branch alert list, which
does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns
it straight away.
2026-08-12 02:35:10 -07:00
Vance Ingalls 384fdc443f test(engine): skip the browser FX render cases when there is no browser
CI's `Test` job was red on this PR with four failures, all the same cause:

  Failed to launch the browser process: spawn
  /home/runner/.cache/hyperframes/chrome/chrome-headless-shell

The job installs ffmpeg and no browser, deliberately — every other suite
that needs an external binary already guards on it
(`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming
a Chrome, so they failed on an absent dependency rather than on anything
about the code.

Guards on `resolveHeadlessShellPath()` — the same resolver
`acquireBrowser` launches through, so the check cannot drift from the
thing it guards the way a hard-coded cache path would. A configured path
that does not exist throws; that is caught and read as "cannot run here".

Checked both directions rather than just the green one: with a browser all
11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a
missing binary exactly 3 skip and the other 8 still run. A guard that
silently skipped everything would have looked identical in CI.

They keep their value where it exists — every developer machine, and any
job that has run `hyperframes browser ensure`.

Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five
days and several force-pushes stale. None of the 17 open repo alerts are
in files this PR changes; it re-runs on this push.
2026-08-12 02:35:09 -07:00
Vance IngallsandClaude Opus 5 f75e5a814d fix(producer): report an FX render failure as an audio error
`processCompositionAudio` reports per-track failures in its result, but an FX
failure it cannot degrade past — a browser that will not launch, a chain that
will not build — rejects instead. `runAudioStage` had no try, so that rejection
escaped to the orchestrator as an unclassified pipeline exception, losing the
stage/owner/retryable classification this stage exists to attach, and skipping
its abort check on the way out.

It now lands in `audioError` alongside every other cause, while an abort still
keeps its own shape rather than being reported as an audio problem.

Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh
clone typechecks packages/engine without building first. The bundle is built from
the stub, and the stub changes three times across this stack — so the artifact
differs per branch and would conflict on every restack. Its model,
position-edits-render-inline.ts, is committed only because it is stable. Building
before testing is this monorepo's existing contract (studio's tests need core's
dist too), so the gap is not specific to audio FX and is better closed by a build
ordering gate than by committing a per-branch artifact.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 02:35:09 -07:00
Vance IngallsandClaude Opus 5 a7d30a202a fix(engine): keep the FX render 16-bit, stereo, and correctly sized
Three defects in the offline FX path, none of which any test could see.

**Float output silently disabled sample-accurate volume automation.** The writer
emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope
into the samples and accepts only 16-bit PCM, returning null otherwise. So
enabling any effect downgraded that track to the ffmpeg expression path — capped
at 32 straight segments, quantising a curved envelope, and on a dense one falling
back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a
limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test
asserts the baker accepts the writer's own output and actually fades it.

**Everything was folded to mono.** `prepareAudioTrack` goes out of its way to
emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo
rematrix — and this folded it, then wrote one channel. So adding a single peaking
EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed
stereo. Channels now travel as one plane each, through an OfflineAudioContext of
the same width, and come back interleaved.

**Small results decoded the wrong length.** `new Float32Array(buf.buffer)`
discards byteOffset and byteLength, and Node pools small allocations: a 400-byte
payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples
decoded as 2048 samples of unrelated memory — and the empty-result guard could
not see it. The reader has the mirror-image fix: a float data chunk on an odd
boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now
copies instead of throwing RangeError on an unaligned view.

The tail limitation is now stated rather than mis-stated: the context is exactly
as long as the input, so a reverb or delay still ringing is cut there. The old
comment claimed the opposite. How far a tail may run past a clip's end changes
the clip's length in the mix, so it is a product decision, not one to make here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 02:35:09 -07:00
Vance Ingalls e275c04c46 feat(core): voiceover carve analysis
Finds the bands a voice occupies so a music bed can be dipped there, letting
the voice sit in front without ducking the whole track.

Carve is a relationship between two tracks rather than an effect on one, so it
stays out of the FX chain. What it emits is an ordinary chain of peaking
filters, so a carve composes with whatever else is on the track and needs no
separate rendering path.

Selection is weighted toward intelligibility rather than raw voice energy.
Ranking purely by power lands on the fundamental almost every time, because
that is where a voice is loudest — but the masking that actually hurts a
voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The
bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights
toward 1-3 kHz.

Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB
across these bands — it falls off roughly 6 dB per octave above the fundamental
— so a weighting has to be on that scale to move anything at all. A
multiplicative weight of `1 - bias + bias * shaped` is bounded below by
`1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7
default, 3 dB at 0.5. That is no influence against a real voice — every bias
short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the
outcome the bias exists to prevent, while looking decisive against a fixture
whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth
up to 30 dB at full strength, and relative cut depths come from a dB difference
rather than a ratio of weighted linear powers.

The bias reweights ranking without overriding the spectrum — a band the voice
has no energy in is not worth carving, and scores -Infinity rather than
competing — so a strongly low-pitched voice can still select low at full bias.
What the tests hold is that biasing never selects lower than the unbiased
ranking, that the DEFAULT bias reaches the presence region on a voice with a
realistic tilt, and that bias 0 still follows raw power exactly.

Includes a radix-2 FFT rather than a dependency; one Welch-style averaged
spectrum over third-octave bands does not justify pulling in a DSP library.
2026-08-12 02:35:08 -07:00
Vance Ingalls bb9dd61a6a feat(engine): render audio FX in an OfflineAudioContext
Reads `data-fx-chain` off an audio element and runs the chain over the trimmed
WAV before volume automation is baked in — effects should see the raw signal,
and the envelope belongs on their output.

The processing happens in an OfflineAudioContext inside the headless browser
the engine already drives, running the same graph builders the studio previews
with. That is the point of the approach: one implementation per effect, so the
render agreeing with the preview is a property of the architecture rather than
a tolerance to police. Reimplementing each effect as an FFmpeg filter would
mean two implementations to keep in step, and for the dynamics processors and
modulated delays there is no filter that behaves the same way.

`build:audio-fx-runtime` bundles the graph builders into an injectable IIFE,
following the same pattern as the existing runtime artifacts, so the browser
runs exactly the code the studio does.

The page loads from a file:// URL rather than about:blank because AudioWorklet
is only exposed in a secure context — the compressor, limiter, gate and
bitcrush processors would otherwise fail to register with an opaque error.
file:// qualifies and needs no listening socket.

The chain is serialised into the attribute the way colour grading carries its
config, so there is no side-car file to resolve or lose.

An FX failure is fatal for the whole mix rather than a per-track soft failure.
Every other audio failure mode degrades gracefully — the track drops, siblings
continue — but substituting the dry signal for a processed one ships a render
that sounds plausible and is not what the author set up. Since the per-element
work races under Promise.all, an internal AbortController chained off the
caller's signal aborts in-flight siblings before workDir is removed.
2026-08-12 02:35:08 -07:00
Vance IngallsandClaude Opus 5 2350f9b69b feat(core): Web Audio graphs for the FX registry (#3020)
* feat(core): audio FX registry

One declarative description of every effect that can be applied to an audio
track: fourteen across filters, dynamics, non-linear and time, each exposing
its full parameter surface rather than a curated subset.

Parameters carry the range, step, unit and scale a control needs, so a panel
can generate its UI from this rather than hard-coding a form per effect, and a
value that survives `normalizeAudioFxParams` is always safe to realise.
Everything is declared in the units a person thinks in — dB, ms, Hz.

Parsing rejects an unknown effect id rather than skipping the node. A chain
that quietly loses an effect renders something other than what was authored,
which is worse than refusing to load it.

Data only: no audio is produced here. The graph that realises each effect is
referenced by the `web` id and lands in the next change, which keeps this
module free of browser globals so the engine and the linter can import it.

* fix(core): stop declaring knobs that move nothing

Three parameters were declared with ranges, defaults and hints, and read by no
builder — dials an author could turn with no audible result.

- `chorus.decay` and `bitcrush.aa`: removed. FFmpeg's chorus feeds a decay back
  into its delay line and a bitcrusher's anti-alias needs a real filter; adding
  either is new DSP, not a fix, so the honest move is to stop advertising them.
- `lowshelf.q` / `highshelf.q`: removed. The Web Audio spec leaves Q unused for
  shelving filters, so the control moved nothing — and because the shared Q
  helper marks it automatable, an author could draw an envelope on it and hear
  nothing at all.

`phaser.decay` and `gate.knee` stay: the first drives the sweep depth, and the
second is now read by the gate's processor.

A test asserts each of these directly, since the existing exposure invariant only
checks that a flagged parameter reaches an AudioParam — a parameter the node then
ignores passes it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(core): Web Audio graphs for the FX registry

One graph builder per `web` id, turning the registry's declarations into
running audio.

Every node exposes `update`, so turning a dial re-parameterises the live graph
rather than rebuilding it: an AudioParam change lands on the next 128-sample
quantum, about 2.7 ms at 48 kHz. `buildFxChain` reports whether an update could
be applied in place — adding or bypassing an effect, or switching a filter
between one and two poles (which changes the node type from BiquadFilterNode to
IIRFilterNode), changes the graph's shape and returns false so the caller
rebuilds.

Four effects have no native node and run as AudioWorklet processors:
compressor, limiter, gate and bitcrush. The module is registered from a data:
URL rather than a blob:, because a blob inherits the page origin and is opaque
on a file:// page, where it fails with an unhelpful AbortError.

Reverb has no single node either. `synthesizeReverbImpulse` generates a tail
from the room parameters, seeded so the same room sounds the same on every
machine, and the ConvolverNode uses it.

Tests cover the wiring — which nodes get built, how they connect, parameter
application and clamping, in-place update versus rebuild, disposal — against a
fake AudioContext, since happy-dom has no Web Audio.

* fix(core): reverb level, phaser wiring, per-channel dynamics, one-pole rebuild

Four defects in the graph builders, all found by review rather than by ear.

**Reverb was unusable at its own defaults.** A ConvolverNode applies the
impulse's gain whole — the graph sets `normalize = false` so a room is
deterministic rather than browser-defined — but the impulse was raw decaying
noise. Measured L2 at the registry default (size 0.7 / damping 0.5): 46.4, or
+33.3 dB, putting the wet path ~24 dB over dry at the default `wet: 0.35`. It is
now normalised to unit energy, so the wet knob means what it says. Preview and
render both convolve this buffer, so they stayed identical throughout — equally
deafening before, equally correct now.

**Phaser in_gain/out_gain trim the signal entering and leaving the effect**, not
a wet/dry pair. Wired to the wet and dry legs, "Input" muted the dry path and
the two defaults summed to 1.14, so inserting a phaser raised the track level.
They are now input and output trims with the legs summed at unity. Its declared
waveform is also honoured: `lfo.type` was never assigned, so the default
"Triangular" was silently a sine.

**The dynamics worklets held one envelope across a channel-major loop.** The
followers advance per sample, so on stereo a 20 ms attack behaved as 10 ms, and
the right channel's gain came from an envelope that had already traversed the
left — the two ducked differently from the same input and the image pumped.
State is now per channel, as is the gate's smoothed gain and bitcrush's
sample-hold counter, which previously advanced only on the last channel and left
every earlier one frozen for a whole quantum. The gate also honours the knee it
declares instead of chattering on material sitting at the threshold.

**A one-pole filter's cutoff was swallowed in preview.** Its coefficients are
fixed at construction, so `update` cannot push a new frequency — but the shape
signature carried only type and pole count, so a cutoff change looked like a
values-only edit and went into a no-op updater. Preview kept filtering at the
old frequency while the render used the new one: a preview/render divergence in
exactly the two effects that do not use a BiquadFilterNode.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 02:30:56 -07:00
Vance IngallsandClaude Opus 5 5752d22492 feat(core): the audio FX registry (#3019)
* feat(core): audio FX registry

One declarative description of every effect that can be applied to an audio
track: fourteen across filters, dynamics, non-linear and time, each exposing
its full parameter surface rather than a curated subset.

Parameters carry the range, step, unit and scale a control needs, so a panel
can generate its UI from this rather than hard-coding a form per effect, and a
value that survives `normalizeAudioFxParams` is always safe to realise.
Everything is declared in the units a person thinks in — dB, ms, Hz.

Parsing rejects an unknown effect id rather than skipping the node. A chain
that quietly loses an effect renders something other than what was authored,
which is worse than refusing to load it.

Data only: no audio is produced here. The graph that realises each effect is
referenced by the `web` id and lands in the next change, which keeps this
module free of browser globals so the engine and the linter can import it.

* fix(core): stop declaring knobs that move nothing

Three parameters were declared with ranges, defaults and hints, and read by no
builder — dials an author could turn with no audible result.

- `chorus.decay` and `bitcrush.aa`: removed. FFmpeg's chorus feeds a decay back
  into its delay line and a bitcrusher's anti-alias needs a real filter; adding
  either is new DSP, not a fix, so the honest move is to stop advertising them.
- `lowshelf.q` / `highshelf.q`: removed. The Web Audio spec leaves Q unused for
  shelving filters, so the control moved nothing — and because the shared Q
  helper marks it automatable, an author could draw an envelope on it and hear
  nothing at all.

`phaser.decay` and `gate.knee` stay: the first drives the sweep depth, and the
second is now read by the gate's processor.

A test asserts each of these directly, since the existing exposure invariant only
checks that a flagged parameter reaches an AudioParam — a parameter the node then
ignores passes it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 00:09:59 -07:00
Xuanru LiandCursor 43dba22057 fix(capture): bound scroll/evaluate timeouts so heavy pages keep capturing (#3236)
* fix(capture): bound scroll/evaluate timeouts so heavy pages keep capturing

Fonts/Vercel-class sites were failing after navigation when a single in-page
scroll/evaluate hung until protocolTimeout. Drive lazy scroll from Node,
degrade on evaluate timeouts, and stop labeling those failures as bot blocks.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(capture): enforce stage budgets and surface evaluate degradation

Bound each scroll/content evaluate with remaining stage time so a wedged
page.evaluate cannot outlive the advertised 15s/8s budgets, skip recovery
CDP calls after expiry, and return/propagate timed-out animation and
screenshot work so caller warnings are reachable.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(capture): prefer TimeoutError instanceof for timeout classification

Use puppeteer-core TimeoutError as the primary signal for navigation vs
evaluate/protocol timeouts, with message checks only as a fallback for
string formatting and non-TimeoutError cases.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-11 18:26:22 -07:00
James Russo 93fbb6d7fd fix(registry): normalize ai chat portrait canvas (#3235) 2026-08-11 17:22:06 -07:00
James Russo c69692464e fix(registry): align notes reveal typing (#3234) 2026-08-11 17:03:43 -07:00
James RussoandAkshay Kumar Sharma a16222d9a2 fix(fonts): supplement alias faces from the canonical family (#3230)
A family resolving through FONT_ALIAS_MAP could emit @font-face rules drawn from two
unrelated typefaces under one font-family name, split by weight and style. The
supplementation fetch was passed the authored name, so for a cross-typeface alias
(helvetica -> inter) it asked Google for the very typeface the alias exists to replace.

Diagnosed, reported and fixed by Akshay Kumar Sharma (@akzarma) in #3083 / #3085. This
PR carries that work because the fix requires re-recorded regression baselines, which
are LFS objects we cannot push to a fork's LFS store.

Baselines re-recorded for style-15-prod and style-3-prod, each verified text-only
before acceptance. All 9 regression shards pass.

Closes #3083.

Co-authored-by: Akshay Kumar Sharma <25038017+akzarma@users.noreply.github.com>
2026-08-11 16:01:55 -07:00
Miguel Ángel e0ba41c024 chore: release v0.7.107 (#3228) v0.7.107 2026-08-11 16:19:20 -04:00
WaterrrForever 4347af3fe1 feat(registry): add five vertical ad-template blocks and their motion primitives (#3217)
* feat(registry): add the notification-cascade block and banner-push-in component

A vertical ad-template block: phone notifications land one after another on a
2.000s beat and stack up the screen, each banner pushing the pile down as it
arrives, before the whole stack lifts away into a closing card carrying the
HyperFrames lockup. Every decisive number - the 214px pitch, the 22px entry
rise, the expo.out restack - is measured from reference footage rather than
invented. The backdrop plate is a generated photograph, shipped with the item.

The banner-push-in component carries the reusable arrival move on its own:
one banner fades in and rises into place while everything already on screen
slides up one pitch in lockstep.

Both pass the full browser gate (runtime, layout, motion, WCAG AA contrast)
installed into a scratch project from a served registry.

* feat(registry): add the share-sheet-carousel block and sheet-spring-up component

A share sheet springs up from the bottom of the phone and cycles photographic
previews inside its card on a fast cut rhythm - fourteen cuts over 7.2s -
while the blurred ground swaps behind it on the same beats, ending on an
accept tap. A brand strip with the HyperFrames lockup rides the bottom of the
preview, as the reference's did. The four stills are generated photographs,
shipped with the item.

The sheet-spring-up component carries the arrival on its own: a real spring
sampled frame by frame from reference footage - up from below, 192px
overshoot, 0.72s settle - shipped as the sampled table rather than an ease
that approximates it.

Both pass the full browser gate (WCAG AA) installed from a served registry.

* feat(registry): add the typing-indicator and streaming-text components

Two chat primitives extracted from reference footage of real conversations.

typing-indicator is the three-dot bubble that says someone is writing: it
pops in at the thread's edge on the measured entry (scale 0.6 to 1, alpha
0.4 to 1, 0.10s power2.out), holds, and vanishes when the message lands. An
optional bounded dot wave is included for compositions that want the dots to
breathe.

streaming-text is not a typewriter: words arrive in the uneven bursts of a
streamed AI answer, on a token rhythm measured word-by-word from the
reference, each word landing grey and inking to full colour over 0.27s. The
GAPS table ships in the integration note and cycles for any word count.

Both demos pass the browser gate.

* feat(registry): add the ai-chat-reveal block

A question is typed on a rising keyboard - measured keystroke rhythm, steady
caret - sent, and answered by an AI that streams its reply word by word:
thinking dot on the measured alpha ramp, tokens arriving in uneven bursts,
a bulleted list, then a cut to a branded closing card.

The typing and streaming schedules are generated at load from the measured
gap tables, so every piece of copy is a variable - question, three answer
paragraphs, three bullets, and the whole closing card - while the rhythm
stays the reference's. Kept at the native 750x1624 capture size so the
measured keyboard geometry stays pixel-true.

Passes the full browser gate (145/145 WCAG AA) installed from a served
registry.

* feat(registry): add the message-thread-reveal block

A full text conversation plays out on a phone: bubbles popping in on their
measured entries, typing indicators holding the beat, a shared link card,
an emoji burst, delivered receipts, the composer typing five messages
keystroke by keystroke - and the whole thread scrolling up beat by beat on
the measured y-choreography until a warm closing card lands.

Every message swap keeps the measured keystroke tables intact: the new copy
is length-matched character for character to the reference's typed lines, so
all 97 typed frames land on their original beats. The footage plate is
replaced by a CSS room-and-phone-body, the link card carries a generated
still, and the closing card is rebuilt around the HyperFrames lockup with
its stars, proof line, and feature icons preserved.

Relates to the thread-message-stack work in #3046: that PR ships a
caller-payload message-stack component; this block is the complete
ad-template film around the same subject. Kept as its own commit so either
can move independently.

Passes the full browser gate (65/65 WCAG AA) installed from a served
registry.

* feat(registry): add the notes-reveal block and line-reveal-list component

A personal note is typed character by character in a notes app - the caret
riding every letter on the measured keystroke frames, the page scrolling up
on the measured settle curves as each line lands - then cuts to a paper card
with a marker headline, a circled word, a ticked checklist, and the video
card. New copy is length-matched line by line to the measured reveal table,
so all 176 keystrokes land on their original frames. The two hand-drawn
faces (Permanent Marker, Courier Prime - both OFL) ship with the item; the
reference's proprietary UI face is replaced by the system stack.

The line-reveal-list component carries the paragraph rhythm on its own:
lines land on the measured writing cadence that slows as the thought gets
heavier - 2.20s, 2.03s, 2.97s, 3.10s, 3.33s, 3.63s - and the page makes room
with the measured scroll-settle table instead of a linear glide.

Both pass the browser gate (366/366 WCAG AA for the block) installed from a
served registry.

* docs(catalog): publish the ten new ad-template items

Regenerated pages, payloads, navigation and the flat index for the five
blocks and five components added in the preceding commits. Every existing
page is untouched: the diff is ten new item pages, their payload assets, and
the two regenerated indexes.

* chore(registry): rebuild the on-device search index for the new items

* style(registry): run oxfmt over the new item sources

The repo-wide format gate covers registry HTML; the staged-file hook did
not reach these. Payloads and pages regenerated to match.

* feat(registry): restage the five component demos as device specimens

The first demos dropped each primitive onto a bare canvas, which stripped
the context the moves were measured in - a dark bubble on a black frame, a
sheet floating in empty gradient. Each demo now plays inside a phone on a
studio ground, in the move's native habitat - lock screen, chat thread,
share sheet, assistant answer, notes page - with a specimen caption naming
the component and its measured numbers. Interiors are authored at 1080x1920
and scaled into the screen, so they reuse the blocks' gate-proven geometry.
Timelines are unchanged. All five pass the browser gate.

* refactor(registry): shelve the five ad-template films as showcases

The video-primitive tag pins an item to the Motion Primitives shelf and
overrides every other grouping rule - right for an atomic move, wrong for a
25-second film. The five ad-template blocks move to the Showcases shelf
(Scenes & demos), where complete scenes live; the primitives shelf keeps
only the moves.

* refactor(registry): retire banner-push-in and line-reveal-list

Reviewed against the shelf they would join and cut as duplicates.
banner-push-in was the thinnest cut against the existing notification
family - notification-stack already owns the arrival-plus-lockstep-shift
move, mirrored. line-reveal-list was pinched from both sides: the existing
line-by-line-slide owns generic staggered lines, and the incoming
notes-typing scene carries the measured writing cadence and scroll-settle
at scene level. Their measured tables live on inside the films they were
extracted from.

* feat(registry): add four scene primitives - the moments, mountable

social-proof-card: the app-store close as one scene - wordmark, five stars,
proof line, three feature icons, CTA capsule - in a quiet stagger. Composes
with, not against, star-rating-fill / testimonial-proof-card / cta-lockup,
which stay the atomic owners of their moves.

marker-checklist-card: a hand-lettered paper card - marker headline, an
ellipse that draws itself around one word, checklist rows whose checks draw
on. The paper-and-marker sibling of mk-specs-list.

chat-thread: a conversation as a scene - measured bubble pop-ins, expo
lockstep shifts, typing dots holding the beat, a media placeholder. Message
content is one variable: heights are measured at mount and the choreography
is generated to fit. Relates to #3046's caller-payload stack; kept
independent.

notes-typing: the notes-app confession - lines typed on the measured human
keystroke rhythm, the caret riding every landed character. The scene
counterpart to typed-prompt's bare prompt line.

All four follow notification-stack's mountable-scene pattern: container
units, theme-contract tokens, one paused timeline registered under the
literal id. All demos pass the browser gate.

* docs(catalog): regenerate for the reshelved films and scene primitives

Ten pages become twelve: the five films move to the Showcases shelf, the
two retired components' pages are gone, and the four scene primitives get
pages under Motion Scenes. Every untouched page is byte-identical.

* feat(registry): bring chat-thread to film fidelity, with a per-message type switch

The scene now carries everything the reference conversation carries: status
bar, back badge, avatar and name pill, bubbles with real iMessage tails, a
Delivered receipt under the last sent bubble, large emoji rows, a media
placeholder, and a link card with title, domain and chevron.

Every message picks its type by prefix, the way marker-highlight picks a
style: recv:/sent: text bubbles, emoji: a large row, img a media
placeholder, card:Title~domain a link card. Heights are still measured at
mount and the choreography generated, so any mix of types fits.

* feat(registry): add chat-message - the atom, with its type as an enum

ONE message arrives on the measured entry, growing from its sender's
corner. The type is a proper enum - Received, Sent, Emoji, Image, Link
card - switched on the catalog page the way marker-highlight switches its
style, with the bubble tail and the Delivered receipt as their own
switches. chat-thread remains the conversation-as-scene built from
arrivals like this one; the pipe grammar belongs at that level, the enum
belongs here. Demo cycles all five types, one at a time, with a type chip
naming each.

* fix(registry): neutral composer placeholder, gsap 3.14.2 pin, exact font licences

Review fixes for #3217:
- Rendered composer placeholder "iMessage" -> "Message" in chat-thread,
  its demo, and message-thread-reveal (technique comments stay as provenance)
- notes-reveal now loads gsap@3.14.2 like every other item
- Licence wording names each face: Courier Prime OFL 1.1,
  Permanent Marker Apache-2.0 (verified against embedded name-table records)

Mirrored catalog payloads and pages regenerated for the four touched items.
2026-08-11 16:03:42 -04:00
James RussoandLance Curtis d3a4e90370 fix(skills): stop embedded-captions shipping author-only paths; dedupe slideshow (#3225)
* fix(skills): stop embedded-captions shipping author-only paths

The skill is distributed via `hyperframes skills` (--copy, so the installed
bundle matches the published tree), but three shipped files pointed at
directories that only exist on the original author's machine.

- references/test-set.md: deleted. Nothing in the skill referenced it (zero
  inbound links across all 140 files), and its corpus lives at
  ~/Downloads/heygen_relevant_videos/, so it was neither reachable nor runnable.
- SKILL.md / dna/README.md: the retired 54-template archive was stated as
  living at a ~/Downloads path. Keeps the fact, drops the false location.
- themes/PORTING.md: marked maintainer-only. It authors new theme DNAs rather
  than using the skill, nothing links it, and its inputs (the cap_fx3 demos,
  the frame corpora, CONTRACT.md) are not distributed. The paths stay as the
  author's original layout, now explicitly labelled as names for the inputs.

The 10 references to ~/Downloads/hyperframes are untouched: those are the
documented last resort in a real chain (HYPERFRAMES_ROOT -> in-repo -> that
path), and every file carrying it also carries the env var.

Regenerates skills-manifest.json, which hashes the whole skill directory.

Closes #3219

— Rames Jusso (James's assistant)

* fix(skills): delete themes/PORTING.md instead of marking it internal

Nothing in the skill referenced it, its inputs are not distributed, and git
history keeps it recoverable. Marking a dead procedure still ships the dead
procedure.

— Rames Jusso (James's assistant)

* fix(skills): remove duplicated media-cleanup block in slideshow

The media-cleanup and global-nav-mute sections appeared twice in
skills/slideshow/SKILL.md. The two copies were not identical: the later one
was missing the paragraph requiring custom media controls to sync through
media events. Deletes the incomplete copy, keeps the complete one.

Originally authored in #3218. Carried here re-signed because the org requires
signed commits and both changes regenerate skills-manifest.json, which would
otherwise conflict between the two PRs.

Co-authored-by: Lance Curtis <69400491+imprimisxo@users.noreply.github.com>

* chore(skills): regenerate manifest for slideshow + embedded-captions

— Rames Jusso (James's assistant)

* chore(skills): record the two embedded-captions deletions in the guard

check-no-main-deletions.mjs deliberately has no blanket override, so each
intentional deletion is named with its reason and shows up in review.

— Rames Jusso (James's assistant)

---------

Co-authored-by: Lance Curtis <69400491+imprimisxo@users.noreply.github.com>
2026-08-11 14:57:32 -04:00
Xuanru LiandCursor 7860d19433 fix(capture): fall back from networkidle2 to domcontentloaded on nav timeout (#3224)
* fix(cli): fall back from networkidle2 to domcontentloaded on capture nav timeout

Sites like yahoo.com never reach network idle, so website capture hung for
the full 120s navigation budget. Prefer a short networkidle2 attempt, then
continue with domcontentloaded and the existing settle/scroll path.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(capture): use remaining timeout budget for domcontentloaded fallback

Keep total navigation time within the caller --timeout instead of
re-applying a full 30s floor after networkidle2.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-11 11:31:59 -07:00
Miguel Ángel 896bc336a2 feat(studio): show every colour of a mixed selection in the swatch (#3144)
* feat(studio): show every colour of a mixed selection in the text swatch

Selecting text painted in more than one colour showed a white swatch. The
toolbar reads a property only when the whole selection agrees on it, which is
right for bold and italic (a toggle is on or off) but wrong for a swatch: with
nothing to report it fell back to the default, so a red-and-green selection
claimed to be white.

The swatch now reads the colours as they run through the selection and draws
one band per run, sized by how many characters carry it. Hard stops, not a
fade — it reports the colours that are there, and a blend would draw colours
that are not. A single-colour selection is a plain swatch, as before, and
picking a colour still applies it to everything selected.

* feat(studio): blend the mixed-colour text swatch instead of banding it

Bands read as two separate swatches sitting next to each other. Each colour
now sits at the middle of its share and the browser fills between them, so the
control looks like one swatch holding a mixed selection.

* fix(studio): keep whitespace out of the text colour swatch

Colouring a whole element and then recolouring one word inside it leaves the
spaces around that word carrying the first colour. The swatch counted them, so
a red word inside green text drew a sliver of green, then red, then green —
the element's colour appearing at an edge where no glyph is painted in it.

Whitespace paints nothing, so it no longer contributes a colour. The swatch
shows the colours the glyphs are actually drawn in, in the order they appear.

* fix(studio): stop the colour swatch repeating its gradient under the border

The swatch grew a green edge on its red side and a red edge on its green side.
`background` maps a gradient to the padding box and then repeats it to fill the
border box, so the 1px ring showed the strip either side of the tile: the
gradient's end colour along the leading edge, its start colour along the
trailing one, both read as a mirrored copy of the swatch.

Painting from the border box instead gives the ring the colour the glyphs next
to it are actually drawn in.

* fix(studio): drop the highlight when a text edit closes

Picking a word with a double press and then clicking away left the word
painted grey. The element was no longer being edited, but the text still read
as selected.

Ending the edit removed contenteditable and blurred the element, and neither
of those drops the browser's own selection. It now clears the selection as
part of the teardown, and only when the selection lives inside the element
being closed — one somewhere else in the preview belongs to whatever put it
there.

* feat(studio): match the mixed-colour swatch to the one in the design tool

The swatch drew a proportional blend along the horizontal: each colour took
the share of the sweep that its characters took of the selection. At 16px that
reads as one muddy smear, and a colour used by a single character is almost
invisible — the opposite of what the control is for, which is answering "which
colours are in here".

It now sweeps diagonally through each distinct colour, evenly spaced, the way
the mixed-colour swatch works in the design tool this sits alongside. A colour
appears once however much text carries it, and the dot itself matches that
reference too: 16px, a 2px ring, and a small lift on hover.

The character counts had no other consumer, so the reader hands back the
distinct colours in document order rather than counting.

* fix(studio): harden mixed-colour text swatches

* refactor(studio): split inline text style readers
2026-08-11 04:26:31 -04:00
Miguel Ángel 4cc46f5f9f feat(studio): edit and style text in the preview (#3143)
* feat(studio): edit and style text in the preview

Double-press a text element in the canvas and the caret opens where you
pressed, in the element itself rather than in a panel. Select characters and
a small toolbar offers colour, bold, italic and underline, applied to
exactly those characters.

The toolbar lives in Studio's document rather than the composition's.
Putting it in the preview would inject Studio's chrome into the user's
composition, where a render would capture it and the composition's own
styling would inherit into it.

In a flex or grid container the rebuilt runs go inside one wrapper, so a
coloured word cannot reflow the element it sits in.

Also fixes the keyboard: the shortcut guards matched contenteditable=true
only, so playback shortcuts ate letters typed into the composition.

* refactor(studio): keep domEditingLayers under the size cap

The rich-text operation pushed this file past the 600-line gate. Same change
the branch made later, landed with the commit that caused it.

* test(studio): wrap selection changes in act

* fix(studio): restore rich text after failed save

* fix(studio): polish inline text editing

* fix(studio): harden inline text editing
2026-08-11 03:54:18 -04:00
Miguel Ángel cb73c8dc2e feat(studio): apply a style to a run of characters (#3142)
* feat(studio): apply a style to a run of characters

Styling text in a composition cannot be done by wrapping a DOM range in a
span. That is three lines, and then every interesting case is a special
case: recolouring nests spans that shadow each other, removing a style
cannot reach the ancestor that set it, and styling across an existing run's
boundary has to split it. Each fix is a new branch and the branches
interact.

So the element is read into a flat list of styled runs, the style is applied
to a span of characters in that list, and the element is rebuilt from it.
Replacing, removing, splitting and merging stop being cases: the rebuild
emits one span per distinct run and cannot nest or duplicate, whatever was
there before.

Selection offsets count UTF-16 units, so a boundary can land between the
halves of an emoji; the applied range widens to whole characters. A colour
an ancestor overpaints is mirrored into the fill, because a colour that does
not paint reads to the user as a colour that did not save.

The toolbar that drives this arrives with the editor in the next change.

* fix(studio): harden inline text styling boundaries

* fix(studio): align inline styling with persistence

* test(studio): pin inline identity delimiters
2026-08-11 02:48:56 -04:00
Miguel Ángel 636dc042a7 feat(core): sanitize rich text on the way into a composition (#3141)
* feat(core): sanitize rich text on the way into a composition

Studio's patch vocabulary was inline-style, attribute, html-attribute and
text-content. text-content assigns textContent, and the text-field model
escapes markup on the way out and refuses a change in child structure, so a
styled span had no route into a composition file.

Adds a rich-text operation with one, guarded by a single sanitizer called on
both ends of the trip: in the browser so the preview shows what will be
saved, and on the server because that is where the file is written. Tags and
style properties are a small allowlist, and an unexpected tag loses its
formatting rather than its words. Spans an edit adds get their ids in the
same write, so a follow-up write cannot race it.

No UI yet — this is the persistence contract the editor is built on.

* fix(core): document and test the sanitizer boundary

* fix(core): harden rich text sanitizer traversal
2026-08-11 02:03:47 -04:00
Miguel Ángel fceb376551 fix(studio): match the write receipt in dev, so an edit stops reloading the preview (#3206)
## What

Editing anything in the canvas on the dev server reloaded the preview iframe. It no longer does.

## Why

The write receipt exists to prevent exactly this: Studio marks its own writes so the file-watcher echo can be told apart from somebody editing the file underneath it. The receipt is matched on the file's current bytes as well as its path, so `consumeFileWriteReceipt(absPath, expectedVersion)` takes a version.

The dev plugin called it with the path alone. `expectedVersion` was `undefined`, the version comparison never matched, and so every Studio write looked external and reloaded the preview. The CLI server — which is what ships — has always passed the version, so this is dev-server only.

## How

The plugin reads the file and passes its version, the same way `studioServer.ts` does, and treats a deletion (no readable bytes) as unmatched.

## Test plan

Driven on the dev server against a real composition, with `hf-reload-debug` on:

- Before: a drag logged `file-change` with a full external path, then `reload`, then `refreshPlayer`, and the iframe navigated — one reload per edit.
- After: the same drag logs `file-change` carrying the write token, then `suppressed: own write token`. Iframe reloads are zero across drag, resize and an inline text edit.
- Full studio suite (3727), format and lint green.

Found while chasing a flash after every canvas edit. The other half of that flash was Vite's own HMR full-reloading the page, fixed separately in #3163; with both in, the canvas stops flashing.
2026-08-11 01:37:35 -04:00
Miguel Ángel 20d915938b feat(studio): ask for feedback when a render ends, not on a session counter (#3205)
## What

Studio's feedback prompt now fires when a render finishes or fails, instead of on a session counter, and the reports it collects carry enough context to act on.

- Replaces the 32px inline bar with a card in the existing toast stack
- Adds `studio_feedback_shown` / `studio_feedback_dismissed` / `studio_feedback_interview_click`, so the funnel is visible
- A failed export and a crash skip the 0-10 score and ask what happened
- Adds a crash prompt to the error boundary
- Attaches a breadcrumb trail, render settings and outcome, and how the project was created

## Before / after

<img width="1500" alt="Before: a 32px feedback strip pinned under the preview. After: the feedback card in the toast stack, with one-tap answers, and the red variant for a failed export." src="https://github.com/user-attachments/assets/29e2373f-ee96-42c4-b006-ab9a0e56a60a" />

The old bar's rating numbers are `neutral-600` on `neutral-900/80`, which is why it reads as a disabled row rather than a control.

**In the running Studio** — bottom-right, sharing the toast stack, hovering a chip explains it on the line above the input:

<img width="1500" alt="The feedback card in the bottom-right of the running Studio, with the rotated follow-up question and a hovered chip explained inline." src="https://github.com/user-attachments/assets/3969da50-cc7a-466a-bbf9-b151a1bc1d5d" />

**On the crash screen** — the prompt the error boundary renders, asking what the user was doing rather than what went wrong, since the stack trace already covers the latter:

<img width="1200" alt="The Studio crash screen with the feedback card below the Try again and Reload Studio buttons." src="https://github.com/user-attachments/assets/4d287011-9c19-4b94-99d0-07a0388fb39c" />

| | Before | After |
|---|---|---|
| **Trigger** | Every 10th session | A render finishing, failing, or a crash |
| **Placement** | 32px inline bar, pushes preview up | Card in the toast stack, no layout shift |
| **Rating targets** | 11 bare buttons, `neutral-600` | Native radios, resting fill, `neutral-400` |
| **Follow-up** | Free text or nothing | One rotated question, four to seven one-tap answers |
| **Option help** | None | Inline hint on hover and focus |
| **Press feedback** | None | `active:scale-[0.97]`, 150ms ease-out |
| **Keyboard** | No exit path | Escape closes, Enter sends, arrows move the rating |
| **Auto-dismiss** | 20s, always | 30s, cancelled the moment you interact |
| **Failure case** | Same NPS question | Its own question, no score, error quoted back |
| **Crash case** | Nothing | Prompt on the crash screen |
| **Visibility** | Submissions only | Shown / dismissed (with reason) / submitted / interview click |
| **Report content** | Rating, comment | Plus breadcrumbs, render settings and outcome, project provenance |


## Why

The old bar fired on a session count, so it interrupted at a moment with no subject: nothing the user had just done, nothing to have an opinion about. It also emitted nothing when it appeared or when it was dismissed, which made the collection rate impossible to diagnose. A prompt nobody answers and a prompt that never renders looked identical from the outside.

Visually it read as a disabled row: 11 buttons at 11px in `neutral-600` on a dark strip, with no resting affordance. And appearing mid-task pushed the whole preview stack up, which the old code carried a comment apologising for.

Separately, the reports it did collect were not actionable. A comment says what went wrong; it almost never says how to get there.

## How

**One trigger, one owner.** `feedbackTrigger` owns eligibility and nothing else does: once per tab, thirty days after an answer, seven after a dismissal, never when telemetry is off (prompting someone whose response we would then drop wastes their attention). `VITE_HYPERFRAMES_NO_FEEDBACK=1` still disables it entirely.

**One hook, every failure path.** The trigger watches the render job list rather than each of the four places a render can finish (server rejection, unreachable server, SSE terminal event, SSE connection drop), so paths added later are covered without touching the trigger. Renders loaded from disk history never fire it.

**Reuses what exists.** The card wears `StudioToast`'s glass treatment and joins its stack, so there is no second visual language and no new CSS. The rating row is native radios, which gives arrow-key navigation, grouping and labels for free.

**One question each, rotated across users.** A corner card that asks three things gets answered by nobody. Each person gets one follow-up with one-tap answers, explained on a reserved line rather than a floating tooltip (the card is 340px in a corner; a bubble above the chips lands on the question, below lands on the input). Detractors are never given a rotated question, because they already have a specific complaint. Every option was checked against the code: an option naming a feature Studio already has would collect taps meaning "I could not find it", which is indistinguishable afterwards from "it does not exist".

**Breadcrumbs cost one line.** Every studio event already flows through `trackEvent`, so recording the trail there needs no new instrumentation and stays correct as events are added.

**Provenance lives outside React.** A crash unmounts the tree, so it is captured when the project loads and read from module scope when the crash prompt renders.

### Privacy

Breadcrumbs and provenance carry names, enums and counts only. Values are copied from a fixed allowlist of short keys, and anything longer than a slug is dropped rather than truncated, so comments, file paths, stack traces and project titles cannot reach them even if a future event carries one. Tests assert this.

### Where these responses land

Studio feedback goes to PostHog and nowhere else, which is what it did before this change too.

Worth stating because the CLI behaves differently: `hyperframes feedback` also forwards to the backend feedback endpoint via `submitFeedback`, on top of its PostHog event. Studio has never used that path, before or after this PR, so if you read CLI feedback anywhere other than PostHog, Studio responses will not show up there.

Nothing here changes that either way. Whether the two surfaces should share a delivery path is a product question, not a defect in this change, and closing it would need a field on the backend DTO: it is shaped around `cli_version`, and Studio reports from a crash or a failed export deliberately carry no rating.

## Test plan

- [x] Unit tests added/updated
- [x] Manual testing performed
- [ ] Documentation updated (if applicable)

**Unit** — 39 new tests: trigger eligibility and cooldowns, the detractor override, rotation, preset shape and the no-brands rule, breadcrumb rolling and privacy, provenance parsing and its failure modes, and the crash boundary rendering the prompt with no rating input.

**Live** — both render paths driven end to end against a running Studio on a production bundle, with real renders. Every PostHog request was intercepted and dropped, so nothing reached the project. Verified the emitted payload for a finished render, a failed export, the rotated follow-ups, each chip's hint, and the interview link.

**Not covered** — no live capture of a spontaneous crash. Three attempts to force one failed because Studio's guards held and it kept rendering, so the crash path is verified by component tests rather than by driving it. Touch devices see chip labels without hints, since the hint is revealed on hover and focus.
2026-08-11 01:33:52 -04:00
Miguel Ángel dc4383113c fix(producer): mix audio into a container that can record encoder delay (#3200)
* fix(producer): mix audio into a container that can record encoder delay

Every rendered composition's audio landed 1024 samples (21.33 ms at 48 kHz)
after its authored `data-start`, against a frame-accurate video track.

The mix is AAC-encoded, and AAC encoders emit ~1024 priming samples. The mix
was written to a raw ADTS `.aac` file, which has nowhere to record that delay,
so it decoded as real leading silence and every stage downstream preserved it
faithfully. Measuring each intermediate localises it precisely: the source WAV
is exact, the mixer's own output is already 21.33 ms late, and the pad/trim and
mux stages inherit it unchanged. The filter graph itself is correct - run by
hand to PCM it lands on the authored start.

Switch the artifact to an MP4-family container, which stores the delay as an
edit list that decoders strip. Same codec, same bitrate, so no size or quality
change.

The filename is a contract shared by three consumers - the mux input, the
distributed plan artifact, and the PNG-sequence sidecar handed to users for
NLE ingest - and its extension is what selects the muxer. Give it one owner in
the engine rather than five literals, so those consumers cannot drift onto
different containers.

Note for reviewers: this renames the distributed plan's audio artifact, which
is an on-disk contract between the plan writer and the assembler. Both move
together here, but a plan written by an older build would not be found by a
newer assembler. Flagging in case that mixed-version window matters for how
these are deployed.

* fix(cloud): read the plan audio artifact name from the producer contract

The aws-lambda and gcp-cloud-run adapters each restated the plan's audio
filename in five places, so renaming it in the producer left them looking for a
file that is no longer written. CI caught it: the gcp dispatch test asserting a
plan has no audio artifact started seeing one.

Export the name from `@hyperframes/producer/distributed` and consume it in both
adapters. This is the same failure the constant exists to prevent, one package
boundary further out: a literal that drifts from the writer's is a silently
missing audio track rather than a loud error, because both call sites only ever
ask whether the file exists.

* fix(cloud): accept a legacy plan's audio artifact name for one release

Review raised a rolling-deploy window I had flagged but left undecided: `plan`
and `assemble` are separate invocations bridged by object storage, so a
pre-rollout planner can be paired with a post-rollout assembler. Both readers
locate the artifact by existence alone, which makes that pairing a silently
muted video rather than an error. That is reachable enough to be worth two
lines, so reads now accept the old name while writes only ever emit the new one.

Give the fallback one owner (`resolvePlanAudioPath` / `isPlanAudioArtifactPath`)
rather than four call sites, marked for deletion one release out.

Also fixes a hole in the first pass of this: the plan-v2 materializer matched
either name but then joined the CURRENT one, so a legacy plan resolved to a path
that was never written. It now joins the artifact's own name.

Review nits in the same pass: correct the pad-branch docstring, which still
described a concat-copy shape the pad branch stopped using when it moved to
apad + re-encode, and fix the Windows fixture's stale `.aac` output extension so
it cannot model a shape that reintroduces the priming delay.

* test(producer): rebake the missing-host-comp-id golden without the audio delay

The pinned reference was rendered before this branch, so it carries the 1024
sample encoder-priming delay in its audio. With the delay gone the correct audio
now sits ahead of the reference and the harness's envelope correlation drops
below its floor.

Cross-correlating the old and new references at native 48 kHz gives a lag of
exactly 1024 samples (21.33 ms) at a correlation of 0.99985: same audio, moved
by exactly the amount this branch removes. Regenerated inside the CI container
(Dockerfile.test, ffmpeg 5.1.9) rather than natively, so the reference matches
the encoder CI will compare against - the container reproduced CI's failure to
the digit (correlation 0.3938764027803616, lagWindows -12) before the rebake and
passes at correlation 1.0 after it.

Note for archaeology: the new reference is also 3 dB louder than the old one.
That gap is not from this branch - `main` and this branch render the fixture at
the same level - it is pre-existing drift the reference had accumulated, which a
scale-invariant correlator could never see. The rebake absorbs it.

Only output.mp4 is updated. `--update` also rewrites compiled.html, but that
diff is embedded-font churn with no bearing on the comparison, which reports
"Failed at compilation: 0" either way.

* test(producer): rebake the variables-prod golden without the audio delay

Same cause as the missing-host-comp-id rebake, caught by shard-8 once the
earlier shard stopped failing and the rest of the matrix could run: this
reference also carries the encoder-priming delay this branch removes.

Reproduced in the CI container to the digit (correlation 0.42704173048439215,
lagWindows -12), rebaked there, and it now passes at correlation 1.0.

Worth recording: the shift here is 2048 samples (42.67 ms) at correlation
0.99983, exactly twice the 1024 of the other fixture. The delay compounds once
per un-compensated AAC generation, and this fixture's audio needs its duration
normalized, so it takes the pad/trim branch's re-encode and picks up a second
frame of priming on top of the mixer's. So the pre-fix error was not a fixed
21 ms - it grew with the number of times the audio was re-encoded.

All nine shards ran in that CI round with only this one failing, so the matrix
has now covered every fixture against this change.
2026-08-11 00:12:43 -04:00
Miguel Ángel eee9b26fb7 fix(core): key the preview volume envelope to the clip, not the timeline (#3198)
A GSAP volume fade on an audio clip that starts after t=0 left the preview
silent for the clip's whole length while the encoded render was correct.

`mediaVolumeEnvelope` is meant to keep preview and render on one envelope, and
its contract is "normalise, then read with track-relative seconds". The preview
skipped both halves. `probeElementVolumeKeyframes` stamps each keyframe with the
TIMELINE seek time it sampled at, and `normaliseEnvelope` — the function that
rebases those onto the track — had exactly one caller, the renderer's PCM baker.
The preview handed the raw keyframes to `interpolateVolumeGain` along with
`relTime`, so for a clip at t=2 every lookup fell two seconds before the first
keyframe and clamped to its volume: 0 for a fade-in.

Rebase once, where the cache is filled, so the cached envelope has a single
documented time base. Read it with elapsed-time-in-clip rather than `relTime`,
which is a position inside the media SOURCE — it carries `mediaStart` and the
playback rate, and only coincides with the envelope's time base for an
untrimmed clip playing at 1x from zero. That second half also fixes a latent
sibling: a trimmed clip read the wrong envelope point even when it started at 0.
2026-08-10 23:38:32 -04:00
Miguel Ángel 91f14958cc fix(core): stop a graded plate painting through an inactive clip (#3196)
A color-graded image or video inside a timed sub-composition kept painting
after its clip window closed. The runtime hid the sub-composition wrapper with
`visibility: hidden`, but the grading canvas carried an explicit inline
`visibility: visible`, and an explicit value on a descendant escapes an
ancestor's inherited `hidden`. The treated plate composited over whichever
scene was actually on screen, in preview and in the encoded render alike.

`drawEntry` only refreshed its cached view of the source's visibility inside
`if (injectedFrameSource || !hiddenByColorGrading)`. That gate exists for
opacity: `hideSourceElement` sets `opacity: 0 !important` on the source while
grading is active, so mirroring the source's computed opacity onto the canvas
would blank it. Visibility was swept into the same gate by accident. Grading
never writes `visibility`, so the source's computed visibility always tracks
the clip window — and because every graded source is hidden-by-grading, the
mirror could never self-heal once it went stale.

Split the two mirrors: opacity stays gated, visibility is re-read from computed
style every frame. Deriving it from the source rather than from a notification
means any way of hiding a clip works, including ones that do not exist yet.
2026-08-10 23:37:52 -04:00
Miguel Ángel c9dd8413c3 chore: release v0.7.106 (#3197) v0.7.106 2026-08-10 22:53:34 -04:00
Miguel Ángel 0156b5688d chore: regenerate the skills manifest (#3203)
The hyperframes-cli skill gained the search-miss report and its content hash
moved with it. The manifest is the published freshness fingerprint, so it has
to be regenerated in the same change.
2026-08-10 22:44:48 -04:00
Miguel ÁngelandMiguel Angel Simon Sierra 1ae2067b8d feat(catalog): put the variables panel back, on payloads (#3199)
* feat(catalog): put the variables panel back, on payloads

The panel drove its preview by loading an .html from docs/public, a type the
host does not publish, so it showed an empty frame in production and was
parked when the catalog was re-landed.

It now mounts the same JSON payload the plain player uses and re-mounts it as
values change, injecting them as window.__hfVariables into the composition head
before any of its scripts run, which is where the runtime reads overrides from.
Doing it in the markup rather than after load is what stops the composition
initialising with the wrong values first.

172 items with variables get the panel back; the playhead carries across a
change so a tweak mid-shot does not jump back to frame zero.

* fix(docs): drop the unused url form and the needless escapes

* fix(docs): the panel cannot reference a binding beside the export

* feat(catalog): make importing an SVG the obvious move

A reader arrives at this control with a shape, not with path data, and the
panel asked for the coordinates first. Import is now the primary action in a
drop target you can see is a drop target, and the raw path sits behind a
disclosure for anyone who wants it.

* feat(cli): let a fruitless catalog search report the gap

An agent that searches by meaning and finds nothing worth installing knows
something we do not: the name of a move the catalog is missing. There was no
way to tell us, so that knowledge was lost at the end of every run.

hyperframes feedback --search-miss "<query>" --wanted "<the move>" records it.
It carries no rating, so it never lands in the rating metric, and it is a
separate deliberate command rather than something catalog --query does on its
own: plain search still sends nothing, which is what the CLI promises.

--rating stops being required at the arg level, since a miss has no rating to
give. The check moved into the run body, where an absent one is now handled
rather than crashing on undefined.

* feat(cli): carry tuned variable values into the install snippet

Someone who tunes a block on its catalog page had no way to keep those values:
the install command was the same one everybody gets, and the tuning stayed on
the page.

hyperframes add <item> --vars '<json>' now prints a mount element carrying
data-variable-values, so the values land where the block is used.

They ride on the host rather than being written into the installed file. That
keeps the composition on disk byte-identical to the registry's, so a later
reinstall can still tell an edit from an update, and it lets two mounts of the
same block carry different values.

* fix(catalog): serve the item's own directory so runtime paths resolve

Some compositions assemble their asset URLs at run time —
"compositions/components/" + texture + ".png" for the texture masks, a font the
compiler pulled into _remote_media — and no scan of the markup can see a string
that does not exist until a script concatenates it. Those items either rendered
black or were dropped to a video that had never been uploaded.

Each item that needs it now has its prepared directory published, and its
payload carries a <base> pointing at it, so any relative path the composition
invents resolves. caption-texture renders its masks again, and
variable-font-flex has a preview at all for the first time: its MP4 and poster
are both 403.

Both layouts are published, because which one a composition asks for differs
per item, and a directory only earns that if it is under 2 MB. The 12 MB
texture sheet keeps the recorded video it already had.

* fix(catalog): let the variables panel actually drive the composition

Every control on the panel was inert. The values reached the composition and
nothing repainted, because the payload had already been compiled: compiling
inlines a mounted component and resolves its variables into the markup and CSS,
so by the time a reader turns a knob there is nothing left to change.

An item that declares variables now ships uncompiled, keeping the mount the
runtime loads at run time, which is the only state where data-variable-values
still means anything. The component travels inline as a data URI rather than a
sibling file, because .html is the one type the docs host will not publish. The
demo's own pinned values come off, so the reader's choices reach the mount
instead of losing to the values the demo picked to show itself off.

Measured on the rendered frame rather than the DOM: green rgb(98,207,144),
blue rgb(6,6,199), violet rgb(177,147,230), and back to green.

docs/public/catalog drops from 48 MB to 35 MB along the way, since an
uncompiled payload carries far less than an inlined one.

* feat(catalog): keep variable changes in the url

A reader who tuned a piece lost it on reload, and had nothing to send anyone.
The values now live in the query string, scoped by composition id so two links
never read each other,and only the ones that differ from the defaults are
written, so changing one knob gives a short URL rather than every variable
spelled out.

replaceState rather than pushState: dragging a slider should not leave a trail
of history entries. An unreadable value is ignored rather than thrown, so a
truncated or hand-edited link opens the piece at its defaults.

* fix(catalog): only rewrite the url when a value actually changed

* refactor(catalog): memoise the declared defaults on their content

* feat(catalog): offer an install command carrying the tuned values

The Install block is generated before anyone touches a knob, so it can only
ever print the plain command. Someone who spent a minute tuning a piece copied
it and got the defaults back.

The panel now carries its own command in the Snippet tab, with --vars holding
exactly the values that differ. An untouched piece still offers the same short
command, so nothing gets noisier for the common case.

* fix(catalog): a piece with nothing to render is a skip, not a failure

caption-blend-difference is a stylesheet and a paragraph of prose — a class you
add to your own captions, with no standalone scene to show. The generator
treated that as a build failure, so every run ended by reporting something
broken when nothing was.

It now reports the shape it is and keeps its recorded video, which is the only
honest preview such an item has. A genuine render failure still throws.

* fix(catalog): restore variables from the url on a cold load

A shared link opened at the defaults. The first render happens on the server,
where there is no window to read the query string from, and React then hydrates
against that markup and never revisits it — so the values only appeared once you
touched a control.

The URL is read again after mount, which is the first moment it exists. The
value is also escaped once now rather than twice: URLSearchParams already
decodes on the way out, and decoding a second time turned an SVG path full of
percent-escapes into something that no longer parsed, besides doubling the
length of every link.

* fix(catalog): mount the preview with the values a link carried

The frame was built from the declared defaults and the shared values were
posted to it afterwards, which is too late for anything the composition reads
once at init: a path arrived after the mark had already been drawn from the
default one, so a link looked right in the panel and wrong on screen.

* feat(catalog): the install command follows the values you tuned

Copying the Install line gave the plain command back, because that block is
generated before anyone touches a knob and had no way to know what changed. The
tuned command only existed in the panel Snippet tab, which is not where anyone
looks for it.

The line now reads the same query string the panel writes, so the two agree
without either component knowing the other exists, and a shared link carries the
right command too. replaceState fires no event, so the panel announces its own
writes.

* fix(catalog): send a text variable to the preview once it is finished

Every other control in the explorer reports a whole value on every event: a
slider at any position is a position, a swatch is a colour. A text field is
not. Typing v3 into a badge posted v first, so the preview remounted and
rendered a composition built from half a word.

The post now waits while a text field has focus and goes out when the edit is
committed, with Enter or by clicking away. The field itself is unchanged and
still tracks every keystroke.

---------

Co-authored-by: Miguel Angel Simon Sierra <miguelangelsi07@gmail.com>
2026-08-10 22:40:01 -04:00
Miguel Ángel 08934bfd55 revert(cli): keep HeyGen API traffic on stable prod (#3202)
* Revert "fix(cli): route HeyGen API calls through canary (#3201)"

This reverts commit 5545521556.

* fix(cli): remove remaining EF canary routes
2026-08-10 21:41:21 -04:00
Miguel Ángel 5545521556 fix(cli): route HeyGen API calls through canary (#3201) 2026-08-10 21:26:46 -04:00
Miguel Ángel ce18acf075 feat(catalog): group the sidebar by what you came to make (#3194)
* feat(catalog): group the sidebar by what you came to make

Nineteen shelves in one column is a list to read, not a menu to scan, and two
of them were oversized: Effects held 54 items and Showcases 38, two thirds of
which were near-identical code-snippet themes.

The shelves now sit under eight openable sections named for what a reader is
making, and the editor and terminal themes get a shelf of their own. Every
existing shelf name survives underneath, so a bookmark into the catalog still
lands where it did.

Two things had to change to support nesting. The summary count walks sections
as well as shelves, and the filter that preserves hand-written groups now
recurses: a section holds groups rather than pages, so a check that only read
`pages` found nothing generated in one, kept it as if a human had written it,
and appended a fresh copy on every run.

* fix(catalog): type the nested page count

* fix(catalog): nest shelves inside pages so the sidebar renders them
2026-08-10 19:12:27 -04:00
Miguel Ángel 0c33b2dc7a feat(cli): keep your edits when you reinstall a catalog item (#3193)
* feat(cli): keep your edits when you reinstall a catalog item

Running add again overwrote whatever was on disk, so a project that had tuned
an installed block lost that work without being asked or told.

The installer now records a hash of each file as it installs it, and compares
before writing. A file that still matches is replaced as before; one that does
not is left alone and reported. A file we have no record of counts as changed,
which covers both a project that wrote the file itself and one that installed
before the record existed.

--force restores the old behaviour for when you do want the registry's version.

* test(cli): cover the dependency plan install path
2026-08-10 19:11:16 -04:00
Miguel Ángel 9734578e60 feat(registry): bring back the video-primitive moves (#3169)
Restores the 208 catalog items reverted after their previews 404'd in
production, this time on the payload mechanism rather than the .html files
that caused the outage.

The generator no longer writes a preview document to docs/public. That writer,
and the machinery under it, existed only to produce files the docs host
discards, so it is gone rather than bypassed. Items now embed the composition
itself via a payload, which is what the previous change already does for the
items that were already in the catalog.

The variables explorer is parked, not restored: it drove its preview through
the same unpublished .html path, so it would have shown an empty frame. Items
that declare variables get the live player plus the static variables table, and
reconnecting the explorer to payloads is a follow-up.
2026-08-10 18:46:03 -04:00
Miguel Ángel 0f76305191 fix(catalog): keep the recorded video for canvas drawElement previews (#3171)
Eight blocks paint DOM into a canvas with ctx.drawElementImage(), which sits
behind chrome://flags/#canvas-draw-element. A reader without the flag gets a
preview that mounts, plays, and shows an empty canvas, which is what the 3D
device blocks were doing even after their models were embedded correctly.

The recorded video was captured by a renderer that has the capability, so it is
the only preview these items can honestly show. All eight have a published mp4
and poster.
2026-08-10 18:30:28 -04:00