Commit Graph
2430 Commits
Author SHA1 Message Date
Vance IngallsandClaude Fable 5 6172d79dc2 fix(cli): atomic config writes, gated trial warning, and write-failure signal
Five findings from a fifth (final scoped) max-effort review of the previous
commit, all local:

1. writeConfig now writes atomically (pid-suffixed temp file + renameSync —
   rename within one directory is atomic on POSIX). This closes the real
   hazard behind the review's torn-read finding: readConfig's corrupted-file
   catch RESETS the config to defaults (telemetry re-enabled, anonymousId
   rotated, trial fields wiped), so a concurrent reader catching a
   non-atomic write mid-flight would silently destroy the user's config —
   and the previous commit's per-render readConfigFresh() at the arm site
   multiplied exposure to exactly that window. Verified against a real
   filesystem, not just the mocked unit tests.

2. writeConfig now returns whether the write landed (errors still swallowed
   — telemetry must never break the CLI). persistDeParallelRouterTrialFired
   uses it to stop immediately on a genuine fs failure (retrying an
   unwritable file is pointless) and reserve its retries for actual
   concurrent clobbers, instead of 3 blind write attempts + 4 disk reads.

3. The persistence-failure console.warn is now !quiet-gated like every
   other trial message — a quiet/batch-json render on an unwritable
   ~/.hyperframes no longer emits unexpected stderr that CI wrappers
   asserting empty stderr would misread as a render failure. The in-process
   latch already guarantees the safety behavior whether or not the warning
   prints.

4. The arm site short-circuits on the in-process fired latch BEFORE the
   fresh config read — post-fired batch rows no longer pay a per-row config
   read + parse + shared-cache invalidation for an answer module state
   already knows.

5. Replaced the new `as T` assertions in render.test.ts's config-state
   factory with an explicitly typed vi.hoisted return (repo TypeScript
   convention: no `as T`).

config.test.ts: node:fs mock gains renameSync (faithful to the new atomic
write); new test covers the success/failure return and asserts no temp file
survives a write.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:51:11 -07:00
Vance IngallsandClaude Fable 5 2542e94277 fix(cli): stale-cache arm reads, retry double-count, and unwritable-config re-arm in DE trial
Three root causes from a fourth max-effort review (15 raw findings deduped;
the synthesize step died on a session limit so they arrived unmerged):

1. The previous commit's telemetryEnabled fix was ineffective: the arm site
   passed readConfig() — the process-lifetime cache — into
   isDeParallelRouterTrialBlocked, making it exactly as stale as the
   shouldTrack() memoization it claimed to bypass. A mid-batch
   `hyperframes telemetry off` (or another process persisting fired=true)
   was never observed. Now reads readConfigFresh() at the arm site; the
   test mock previously hid this because readConfig/readConfigFresh were
   behaviorally identical views over one shared object.

2. The verify-and-retry write loop double-counted a render whenever OUR
   write landed but a concurrent writer advanced the file before our
   verify read — the retry re-applied the increment on top (two renders
   → three counts), tripping the 25-render exposure cap early and
   permanently killing the trial with less telemetry than the cap was
   designed to allow. Reworked: the render COUNTER is written exactly
   once, unverified (a lost increment under-counts by one — benign); only
   the FIRED flag is verified and re-asserted, which is idempotent, so
   retries can no longer corrupt anything
   (persistDeParallelRouterTrialFired).

3. writeConfig swallows all fs errors, so on an unwritable ~/.hyperframes
   a reverted outcome could never persist — the trial would re-arm and
   re-fail on every subsequent render forever, silently. Added an
   in-process fired latch (set at decision time, before persistence is
   attempted) consulted by the blocked-check, plus a one-time console
   warning when persistence exhausts its attempts. Later processes still
   re-arm (disk is the only cross-process channel), but each process now
   stops after at most one failure it couldn't record.

Test infrastructure fix enabling all of the above to be tested: the config
mock now models disk vs cache SEPARATELY (readConfig serves the cache,
readConfigFresh re-reads "disk", writeConfig updates both) with a
failWrites hook simulating the real writeConfig's silent error swallowing.
The old single-shared-object mock made cached-vs-fresh mis-routing and
retry iterations untestable by construction.

3 new regression tests: mid-batch opt-out observed through the cache;
fired flag re-asserted after a lost write WITHOUT re-counting the render;
unwritable-config latch blocking re-arm. 56 tests total across
render.test.ts + config.test.ts.

Not fixed (by design): the widened pinned-fallback retry paying a doubled
render on deterministic mid-stream failures (e.g. ENOSPC) — the accepted
tradeoff of the fallback design; cancellation and OOM are special-cased.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 13:59:57 -07:00
Vance IngallsandClaude Sonnet 5 dc6df93de5 fix(cli): fix concurrency race, none-vs-undefined bug, and 3 more DE trial gaps
Six findings from a third max-effort code review, focused on the previous
commit's fixes:

1. --batch-concurrency N>=2 runs genuinely concurrent renderLocal() calls
   (Promise.all workers in batchRender.ts), which can't safely share the
   trial's one process-wide env var + module flag — a row finishing first
   could tear down the env var/flag mid-render for a sibling row still in
   flight. Rather than attempt to make shared process-global state safe
   under real concurrency, added RenderOptions.disableDeParallelRouterTrial
   and set it whenever batchConcurrency > 1 — the trial simply isn't
   offered when it can't be evaluated safely.

2. maybeConsumeDeParallelRouterTrial's "outcome === undefined" no-op guard
   almost never fired: aggregateDrawElement (perfSummary.ts) defaults
   parallelRouter to the string "none" for every render, whether or not
   drawElement/the router ever engaged — never undefined. Every ordinary
   render below the router's own frame threshold (the common case) was
   ticking the render-count backstop, tripping
   DE_PARALLEL_ROUTER_TRIAL_MAX_RENDERS after 25 completely unrelated
   renders that never touched the router. Now treats "none" the same as
   undefined.

3. isDeParallelRouterTrialBlocked relied solely on shouldTrack(), which
   memoizes its verdict once per process — during a long --batch run, a
   `hyperframes telemetry off` issued from another terminal mid-batch would
   never be observed. Restored a direct config.telemetryEnabled check
   (read fresh every call, unlike shouldTrack()'s cache) alongside it.

4. maybeConsumeDeParallelRouterTrial's config write had no way to detect a
   losing race against a concurrent process — added a verify-and-retry
   loop (write, re-read fresh, retry up to 3x if a concurrent writer
   landed in between) that narrows the window further without a full
   file-locking rewrite.

5. The trial could arm before the first-run telemetry disclosure
   (showTelemetryNotice) was guaranteed to have printed — that notice runs
   via a fire-and-forget, unawaited dynamic import in cli.ts with no
   ordering guarantee relative to the render command. Rather than touch
   that pre-existing async bootstrap chain, gated the trial on
   config.telemetryNoticeShown: it simply never offers itself on a fresh
   install's very first invocation.

6. Added a dedicated config.test.ts exercising readConfig/readConfigFresh/
   writeConfig through the REAL module (node:fs mocked with an in-memory
   fake, not a HOME-env hack) — readConfigFresh's cache-bypass and the
   type-guarded boolean/number parsing had zero coverage through the real
   implementation before this.

Also fixed the test fixture that was supposed to cover finding #2 but used
an unrealistic `drawElement: {}` shape instead of the real
`{ parallelRouter: "none" }` aggregateDrawElement actually produces.

Extracted applyDeParallelRouterOutcome to keep maybeConsumeDeParallelRouterTrial
under the repo's complexity gate after adding the retry loop.

11 new/updated tests in render.test.ts (56 total) + 7 new tests in
config.test.ts. Verified against fallow's audit gate clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-10 00:31:11 -07:00
Vance IngallsandClaude Sonnet 5 532dad7cc7 fix(cli): fix batch re-entrancy, config race, exposure cap, and shouldTrack gap in DE trial
Four confirmed findings from a max-effort code review of the CLI trial
mechanism:

1. maybeEnableDeParallelRouterTrial's `process.env.HF_DE_PARALLEL_ROUTER
   !== undefined` guard couldn't distinguish "the user set this" from "an
   earlier renderLocal() call in this same process already armed it" — so
   in --batch (all rows share one process), only row 1's outcome could
   ever reach maybeConsumeDeParallelRouterTrial. A revert on any later row
   was silently never persisted. Added a module-level
   deParallelRouterTrialManagedByUs flag to disambiguate, with a test-only
   reset export since it's process-lifetime state a real CLI invocation
   never needs to reset but a test suite sharing one module instance does.

2. writeConfig is a non-atomic whole-file overwrite with no locking, and
   readConfig's cache never invalidates — a concurrently running second
   CLI process (another terminal, a parallel script; doesn't even need to
   be a render, any command calls incrementCommandCount) could silently
   clobber a just-persisted deParallelRouterTrialFired:true with its own
   stale snapshot. Added readConfigFresh (bypasses the cache) and use it
   immediately before the trial's read-modify-write, narrowing the race
   window without a full config-subsystem locking rewrite.

3. The prior commit's semantics flip removed the only exposure cap — a
   healthy router that never reverts now force-enabled the experimental
   path on every eligible render forever. Added
   DE_PARALLEL_ROUTER_TRIAL_MAX_RENDERS (25) as a backstop: the trial turns
   off after this many engaged renders even absent an actual failure.

4. maybeEnableDeParallelRouterTrial only checked config.telemetryEnabled,
   not shouldTrack() — so a dev-mode run or a DO_NOT_TRACK/
   HYPERFRAMES_NO_TELEMETRY user got the experimental path silently armed
   while telemetry was simultaneously blocked underneath it. Now gates on
   shouldTrack() (a strict superset).

Also fixed, lower severity: readConfig's deParallelRouterTrialFired/
deParallelRouterTrialRenderCount parsing now validates the JSON type
explicitly instead of a bare truthy/nullish read, so a hand-edited or
corrupted config can't have the string "false" misread as truthy.

Refactored maybeEnableDeParallelRouterTrial into three smaller functions
(isDeParallelRouterTrialBlocked, stopManagingDeParallelRouterTrial) to
bring cyclomatic/cognitive complexity back under the repo's threshold —
also de-duplicates the "stop managing the env var" logic shared with
maybeConsumeDeParallelRouterTrial.

14 new/updated tests (43 total in render.test.ts), including a direct
regression test for the batch re-entrancy scenario and a loop test for the
render-count cap. Verified the config primitives end-to-end against a real
file, not just the mocked unit tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 22:55:29 -07:00
Vance IngallsandClaude Sonnet 5 19f90b0b92 fix(cli): keep the DE parallel-router trial on until a real failure, not first engagement
Only consuming telemetry from one data point per install badly undersampled
the "routed" (successful) outcome — the far more common case. Changed
maybeConsumeDeParallelRouterTrial to only turn the trial off when the
router's OWN safety net actually fired (deParallelRouter === "reverted"),
not on a clean "routed" success. This runs the experiment on every eligible
render for an install indefinitely until it hits one real failure, then
stops for that install going forward — trading a slightly higher per-install
ceiling on experimental-path exposure for dramatically more successful-
routing telemetry volume across the fleet.

Also fixed a related edge case while updating this: a render that merely
"routed" (router fired, self-verify never even tripped) but then crashed
for an unrelated reason (e.g. cancellation) no longer counts as a router
failure — only "reverted" (the router's fallback path actually engaged)
does. Cancelling a render isn't evidence the router is unsafe.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 21:49:21 -07:00
Vance IngallsandClaude Sonnet 5 37b6a4e7e5 feat(cli): one-shot DE parallel-router trial per install for real telemetry
HF_DE_PARALLEL_ROUTER is a producer env var with no self-serve opt-in path
for real users, so waiting for someone to manually enable it would never
produce the real-traffic telemetry (revert rate, verify-db distribution)
the router's soak plan calls for.

renderLocal now enables the experiment for free on a fresh install's CLI
renders until it actually engages once (routed or reverted — either
produces telemetry), then persists that to ~/.hyperframes/config.json and
never touches it again for that install. A render whose frame count never
crosses the router's own eligibility threshold doesn't consume the trial —
it stays available for a later render that does qualify.

Never overrides a user's own explicit HF_DE_PARALLEL_ROUTER setting, and
only engages when telemetry is enabled (no point risking the experimental
path if we can't record the resulting signal). Scoped to the in-process CLI
render path only — Docker renders don't thread perfSummary/errorDetails
back to the CLI process, so trial consumption can't be detected there.

Verified the config round-trip against a real file (fresh install ->
undefined -> write true -> persists across reread), not just the mocked
unit tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 21:40:16 -07:00
Vance IngallsandClaude Sonnet 5 a355fb2f6b fix(producer,engine,cli): oom wrapping, cancellation, fallback-reason gaps
Three defects found by max-effort code review of this branch:

1. The Bun OOM exact-match regex was defeated by this codebase's own
   parallel-worker error wrapping. executeParallelCapture/formatWorkerFailure
   (parallelCoordinator.ts) always wrap a worker's error as
   "Worker N: <message>", optionally suffixed and joined with other workers'
   segments, all prefixed "[Parallel] Capture failed: ". That wrapping
   defeated the exact-message check for exactly the cohort (deParallelRouter
   routed, N separate Chrome processes) the OOM-drops-to-1 fix targets — a
   real OOM there would retry at the SAME worker count instead of dropping
   to 1. Added a second pattern that recovers the signal by requiring
   "out of memory" appear as the WHOLE content of a "Worker N: ..." segment
   (bounded by end-of-string/"; "), preserving the same exact-match property
   (no bare substring match) while surviving the wrapping. Verified against
   the real wrapping logic, not a hand-typed guess at its shape.

2. shouldRetryViaPinnedFallback didn't exclude cancellation, so aborting a
   render mid-capture on the pinned router/inversion cohort would detour
   through spawning a fresh encoder/capture session before the outer catch's
   RenderCancelledError branch ended the render — delaying "stop" with a
   pointless resource spin-up/tear-down. Added an isCancellation param
   (checked first, before isVerifyError) using the same
   `err instanceof RenderCancelledError || abortSignal?.aborted` check the
   outer catch already uses.

3. deFallbackReason (this PR's new "oom"/"capture_error" values) was set
   locally but never mirrored into RenderCaptureObservability alongside
   deSelfVerifyFallback, so a render that fails AFTER a fallback attempt
   (perfSummary never built) was indistinguishable in render_error telemetry
   from one that never attempted any fallback — undercutting the "how often
   does the OOM retry fire on a render that still ultimately fails"
   question this branch exists to answer. Threaded through
   RenderCaptureObservability → RenderObservabilityTelemetryPayload →
   renderObservabilityTelemetryPayload, mirroring the existing
   deSelfVerifyFallback plumbing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 20:31:24 -07:00
Vance IngallsandClaude Sonnet 5 b3f244a7e9 fix(engine): recognize Bun/JavaScriptCore's OOM message in isMemoryExhaustionError
Found while testing the previous commit's OOM-drops-to-1-worker fallback
end-to-end: the producer's deployed runtime is Bun (JavaScriptCore), not
Node (V8) — see packages/gcp-cloud-run/Dockerfile's `bun dist/server.js`
entrypoint. All 7 MEMORY_EXHAUSTION_ERROR_PATTERNS are V8-specific allocation
failure signatures; JSC's equivalent for the same single-oversized-allocation
RangeErrors is the bare string "Out of memory" (verified against real Bun
behavior), which none of them match. Without this, isMemoryExhaustionError
returns false for genuine production OOM, so the memory-specific worker-count
reduction just added would never actually engage where it's deployed — every
OOM would fall through to the generic capture_error retry path instead.

Matches the FULL (trimmed) message only, not merely a substring — same
rationale as the existing V8 patterns' comment: "out of memory" also appears
in benign WebGL/GPU console noise that must not trip this classifier.

Verified end-to-end from a script inside the producer workspace (importing
the real @hyperframes/engine source, not a stale globally-cached npm dist a
script outside the workspace would otherwise resolve to): a genuine Bun
RangeError from new Uint8Array(Number.MAX_SAFE_INTEGER) now correctly
classifies as memory exhaustion and drives both resolveInversionRetryPlan
and resolveParallelRouterRetryPlan down to workerCount=1 on retry.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 19:29:14 -07:00
Vance IngallsandClaude Sonnet 5 51353a7ed6 fix(producer): drop to a single worker on OOM retry instead of the pre-pinned count
shouldRetryViaPinnedFallback retrying OOM was only half the fix: it reused
preInversionWorkerCount/preRouterWorkerCount unmodified, which is
calibration's own pick and can be >= the pinned count that just OOM'd
(calibration wanting 5 while the router pinned to 3). Retrying at equal or
higher parallelism than the failure isn't a remedy — it's the same bet
again, and worsens the odds for this render and anything sharing the host
(PRODUCER_MAX_CONCURRENT_RENDERS runs concurrent jobs in one process).

resolveInversionRetryPlan/resolveParallelRouterRetryPlan now drop to
workerCount=1 specifically when the retry is OOM-triggered — one Chrome
page, the leanest configuration available, not just a different capture
mode at the same worker count. Ordinary self-verify (blank/PSNR) retries
are unaffected — those aren't memory-related, so they keep the
pre-inversion/pre-router count as before.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 18:52:38 -07:00
Vance IngallsandClaude Sonnet 5 df57eb0fde fix(producer): widen DE self-verify retry to generic failures on a pinned worker count
The router/inversion pin a fixed worker count regardless of calibration —
exactly the scenario a host-contention timeout or worker crash is most
likely under. Previously only a drawElement self-verify failure (blank
frame / PSNR breach) triggered the existing fallback to the calibrated,
non-DE parallel-screenshot path; any other capture-stage failure on a
pinned render just hard-failed the whole job instead of reusing that same
tested safety net.

shouldRetryViaPinnedFallback widens the retry to any capture failure while
deWorkerInversion="inverted" or deParallelRouter="routed", excluding OOM
(the fallback's worker count can be >= the pinned count, so retrying would
likely just OOM again — fail fast instead).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 18:23:39 -07:00
Vance IngallsandClaude Sonnet 5 ec921e143b feat(producer,cli): full telemetry visibility for DE parallel-router/inversion failures
render_error previously carried zero DE-cohort context — a hard failure while
routed (worker crash, OOM, capture timeout from the fixed 3-worker pin
overriding calibration) was indistinguishable from any other failure. The
data existed (RenderCaptureObservability is mutated live and survives into
job.errorDetails on the failure path) but was never projected into the
render_error payload, which only ever drew de_* fields from perfSummary
(success-only).

- RenderCaptureObservability now also records dePreInversionWorkers /
  dePreRouterWorkers — the worker count calibration would have picked absent
  the experiment — so a resource-pressure failure can be correlated with the
  router overriding a lower calibrated count.
- New capture-sourced de_* fields on RenderObservabilityTelemetryPayload,
  shared by trackRenderComplete and trackRenderError. Explicit
  perfSummary-sourced fields still win on render_complete (spread moved
  first in the event object) — this is purely a failure-path fallback.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 15:31:58 -07:00
Miguel ÁngelandClaude Opus 4.8 3b93f516b4 feat(media-use): use CLI free HeyGen usage (#2027)
* feat(media-use): use CLI free HeyGen usage

* fix(media-use): address #2027 R1 nits — gate cli-source header to OAuth, export origin constant

- X-HeyGen-Source is now sent only on OAuth (Bearer) requests, not API-key ones —
  the backend ignores it for API-key traffic (normal billing), so it was dead
  metadata there. buildAuthHeaders + heygenAuthHeaders + tests updated.
- Export HEYGEN_CLI_ORIGIN_HEADER ("X-HeyGen-Client-Origin") for future cli:<origin>
  consumers.
- Document the deliberate paid/X4 confirm-before-call decision on heygen.tts.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* refactor(cli): drop unused origin-header export, dedup auth-client tests

Fallow flagged 5 findings on this PR:
- major: HEYGEN_CLI_ORIGIN_HEADER was exported but never emitted or
  imported — speculative dead code ("future consumers"). Remove it; a
  real consumer can add the constant when one exists.
- 4x minor duplication in client.test.ts: fold the repeated
  `.rejects.toSatisfy(auth-code)` assertion into expectAuthCode(), and the
  repeated try/catch scrubbed-message assertion into expectRejectionMessage().

No behavior change; auth/client tests still 17/17.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 18:28:26 -04:00
Miguel Ángel 1614dd3e5a fix(cli): sample real pixels behind hidden text for contrast-audit
## What

Fixes five reported false-positive/false-negative patterns in the WCAG contrast audit (`hyperframes validate --contrast`):

1. **SVG fill vs. text color** — foreground read from CSS `color` instead of SVG `fill`.
2. **Cross-component color bleed** — background estimate bleeds into a neighboring panel/layer.
3. **Backdrop-filter glass text** — background estimate misses the blur/tint and reads the raw backdrop.
4. **Partially-overlapping translucent decoration** — a decorative shape inside or partly touching the text's bbox goes undetected.
5. **Solid-fill pill/button** — investigated, did **not** reproduce; already handled correctly by the existing own-background ancestor walk. Not touched.

## Why

The audit estimated an element's background two ways:
- foreground: always `getComputedStyle(el).color` — wrong for SVG `<text>`/`<tspan>`, which is painted via `fill`, an independent CSS property.
- background: a 4px pixel ring sampled just **outside** the text's bounding box, with a fallback to an ancestor's opaque `background-color` for solid pills/buttons.

The ring is a proximity heuristic. It's wrong whenever what's immediately outside the text differs from what's actually behind it:
- text near the edge of its own panel, with a differently-colored sibling panel/layer just past the bbox — the ring samples the neighbor.
- a `backdrop-filter: blur()` glass panel sized only a couple pixels larger than the text — the ring exits the panel into the raw, unblurred, untinted backdrop.
- a translucent decoration that only partially overlaps the ring, or sits entirely **inside** the bbox — invisible to the ring regardless of size.

## How

**SVG fill (#1):** elements inside an `<svg>` (`el.ownerSVGElement`) now prefer the computed `fill` when it resolves to a solid `rgb()`/`rgba()` color, falling back to `color` for paint values that aren't a plain color (`none`, `context-fill`, gradient/pattern refs).

**Cross-comp bleed / glass blur / partial decoration (#2–#4):** replaced the ring-sampling + own-background-ancestor-walk heuristic with a two-phase capture:
1. `__contrastAuditPrepare()` walks the DOM, computes each candidate's foreground (unchanged logic from #1), and **hides that element's own text paint** (`color`/`fill` → `transparent`, layout-neutral — no reflow).
2. The caller takes **one** screenshot with the glyphs invisible (same number of screenshots as before — just moved after the hide instead of before it).
3. `__contrastAuditFinish(imgBase64, time, candidates)` restores the original paint immediately, then samples the **real composited pixels directly inside each element's own bbox** — no proximity heuristic needed, since these are the exact pixels that were behind the glyphs.

This is a real architectural change to `contrast-audit.browser.js`'s calling contract (single `__contrastAudit` → `__contrastAuditPrepare`/`__contrastAuditFinish`), with `validate.ts`'s `runContrastAudit` updated to match, including a try/finally restore-safety-net so a mid-loop screenshot/decode failure can't leave a later sample auditing a page with stale hidden text.

Mirrored the identical change in `skills/hyperframes-creative/scripts/contrast-report.mjs`, which duplicates the same DOM-walk/sampling logic (not just the WCAG math). There, the **visible** frame for the human-facing overlay image still comes from the producer's normal `captureFrameToBuffer` path (unchanged); only the **background-sampling** capture is a plain `session.page.screenshot()` taken after hiding text — deliberately bypassing `captureFrameToBuffer`, whose static-frame dedup cache knows nothing about the DOM mutation and would hand back a stale pre-mutation buffer.

**Solid-fill pill (#5):** reproduced a rounded pill/button with a busy page background outside it. The existing own-background ancestor walk already resolves the pill's declared `background-color` correctly regardless of the rounded corners — confirmed via repro, both before and after this change report the identical (correct) result. No fix needed; left untouched, and this case is covered by the new architecture too (would give the same right answer even without the ancestor-walk fallback).

Added `packages/cli/src/commands/contrast-sample.ts` (mirroring the existing `contrast-bg.ts`/`contrast-fg.ts` pattern) hosting the pure sample-rect/grid-point computation, unit tested — the browser-injected scripts can't import it directly, so it's kept in sync by hand, same convention as the rest of this file.

## Test plan

- [x] Unit tests: `contrast-fg.test.ts` (SVG fill resolution), `contrast-sample.test.ts` (sample-rect clamping/degenerate cases), plus the full `packages/cli` suite (1424 tests) passes, including an updated `layout-audit.browser.test.ts` case that called the old single-function `__contrastAudit` API directly.
- [x] Manual verification — standalone `puppeteer-core` harness against real `chrome-headless-shell`, one minimal HTML fixture per pattern, comparing the audit's reported ratio/verdict against a hand-constructed ground truth:
  - **SVG fill**: `fill:white` / no `color` on black bg → before: `fg=rgb(0,0,0)` ratio `1:1` (false FAIL); after: `fg=rgb(255,255,255)` ratio `21:1` (correct PASS).
  - **Cross-comp bleed**: text on a black sibling highlight box 2px larger than the text, white page bg outside it → before: `bg=rgb(255,255,255)` ratio `1.23:1` (false FAIL); after: `bg=rgb(0,0,0)` ratio `17.14:1` (correct PASS).
  - **Glass blur**: black text on an 18%-white-tinted `backdrop-filter: blur(14px)` panel over a yellow/blue gradient, panel only ~2px larger than the text → before: `bg=rgb(0,64,255)` (raw gradient color, blur/tint completely missed) ratio `3.18:1` (false FAIL); after: `bg=rgb(159,160,165)` (correct blurred/tinted blend) ratio `8.05:1` (correct PASS).
  - **Partial decoration**: text 92%-covered by a translucent white badge on a dark bg → before: `bg=rgb(16,16,16)` (ring never touches the badge, which sits entirely inside the bbox) ratio `17.45:1` (false PASS); after: `bg=rgb(171,171,171)` (correctly detects the badge) ratio `2.11:1` (correct FAIL).
  - **Solid pill sanity**: unaffected — `bg=rgb(10,10,10)` ratio `19.8:1` before and after.
- [x] End-to-end: ran the actual `hyperframes validate --contrast` CLI command (via `tsx src/cli.ts`) against a real scaffolded project containing all 4 patterns simultaneously — only the genuinely-failing case (the 92%-covered decoration) is reported (`1.09:1`, need `3:1`); the cross-comp-bleed, glass-blur, and solid-pill cases are correctly silent. A second vanilla scaffold with plain white-on-dark text produces zero false positives.
- [x] `oxlint`, `oxfmt --check`, and `tsc --noEmit` all pass on the changed files.
2026-07-09 18:01:48 -04:00
Miguel Ángel dff27cb1df Merge pull request #2111 from heygen-com/feat/timeline-multiselect
feat(studio): timeline multi-select (marquee) + relative group time editing
2026-07-09 17:38:37 -04:00
Miguel Ángel a8f86e653d Merge pull request #2068 from heygen-com/worktree-fix-timeline-zindex-reorder
feat(studio): lane-model timeline — vertical drag restacks via z-index
2026-07-09 17:37:46 -04:00
Miguel Angel Simon Sierra 1265702edc fix(studio): drop stale timeline-select results to stop selection flicker
handleTimelineElementSelect tags each call with a monotonic token and ignores its result
if a newer selection started while it was resolving, so a rapid A-to-B clip click can no
longer let A's slower async lookup land after B and restore the wrong selection.
2026-07-09 17:29:50 -04:00
Miguel Angel Simon Sierra 076c656d6e fix(studio): fold GSAP timing rewrites into the recorded history entry
A timeline move/resize recorded the timing patch, then a server GSAP rewrite mutated the
same file afterward, leaving the recorded after stale so an undo hit a hash conflict. The
GSAP mutation now snapshots the touched files and records a follow-up edit under the same
coalesceKey, with a per-entry coalesceMs override large enough to survive the GSAP round
trip, so undo restores the original in one step. Applies to single-clip and group edits.
2026-07-09 17:28:37 -04:00
Miguel Angel Simon Sierra 9cf575c6f9 fix(studio): make the player store the single source of truth for selection
setSelectedElementId now always collapses to one element (genuine user intent); a new
setSelectionAnchor moves the anchor within a multi-selection without collapsing it, used
only by the DOM-to-store sync echoes so a group survives a gesture.

applyDomSelection mirrors the whole DOM group into the store via setSelection instead of
writing only the anchor, so the store stays authoritative and a preview click collapses
while a preserved-group echo keeps every member.
2026-07-09 16:54:35 -04:00
Miguel Angel Simon Sierra 6673c32868 fix(studio): keep timeline selection authoritative in the preview sync
The store-to-preview sync no longer applies a partial selection: if a resolvable member's
DOM node is not ready yet it bails and retries on the next effect run, so the write-back can
never shrink the store's selection by dropping an unresolved member.

Marquee row hit-testing reuses shouldShowTimelineLayerGroupHeader instead of re-deriving
the group-header placement rule, keeping one owner for that predicate.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 0fe38e8cc8 refactor(studio): single-source timeline selection id-resolution
The DOM-selection to timeline sync routes through the canonical resolveTimelineIdForSelection
(source-file, ancestor, active-comp fallback) instead of a narrow domId/id match that
mismatched sub-composition clips.

The preview-sync equality check compares selection as sets both ways and includes the
anchor, so duplicate resolutions no longer mask an unsynced member.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 04ddd411ec fix(studio): harden group timeline edits (capabilities, rollback, snapping, marquee)
Group move/resize rejects the gesture when any selected member forbids the op (e.g. a
locked clip), so a group never edits a clip that individually cannot move, and a
persist failure now propagates so the optimistic preview rolls back.

Snapping excludes every moving member, not just the grabbed clip. The marquee hit-test
uses the real pixels-per-second (was floored at 1, wrong below 1x zoom), and a
sub-threshold marquee click scrubs the playhead like a plain lane click.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 3c6c1d3f27 refactor(studio): single-source timeline id-resolution and resize-clamp math
Extract resolveTimelineIdForSelection so DOM-to-timeline id mapping lives in one place
with a single sourceFile / activeCompPath / index.html fallback, fixing a sub-composition
selection that previously diverged between callers.

Extract shared start-trim delta helpers used by both single-clip and group resize, and
remove the never-called refreshDomEditGroupSelectionsFromPreview.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 95ded6c026 fix(studio): draw the timeline marquee in the theme accent color
The marquee and range overlays used a hardcoded blue; they now use the timeline
theme accent for the border with a translucent accent fill.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra fa3848a33d fix(studio): keep the timeline multi-selection through a group edit
setSelectedElementId no longer resets the selection set when re-selecting an element
that is already a member: DOM-to-selection sync echoes fire on every pointer move during
a group drag and were collapsing the set to the grabbed clip.

Also drops the duplicate clearSelectedElementIds action in favor of clearSelection,
which the marquee now uses to clear on an empty drag.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 36413da7f6 feat(studio): resize selected timeline clips together
Apply handle deltas through a group resize session that snapshots selected members.

Clamp one shared delta against zero start and min duration before preview and commit.

Playback-start changes are calculated per member with the existing trim formula.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 5d27af30b2 feat(studio): move selected timeline clips together
Fan selected body drags through a group move session that snapshots all selected members.

The grabbed clip snap result is applied first, then one shared delta is clamped.

Live preview patches every moved member and release persists once through batch timing.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 45d09047b7 feat(studio): add timeline marquee selection 2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 1cf601202d feat(studio): batch timeline timing commits
Persist group timing edits through one coalesced write per source file.

Keep batch timing queued behind any z-index commit for the same gesture.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 1d858f004d feat(studio): highlight timeline selection sets
Render selected styling from selectedElementIds in the timeline.

Sync the set into preview group selection boxes without collapsing the anchor.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra cca31feffe feat(studio): activate selected element set state
Use selectedElementIds as the live selection set with selectedElementId as anchor.

Keep single-click selection as a one-element set and clear both fields together.
2026-07-09 16:54:34 -04:00
Miguel Angel Simon Sierra 6080f5ad3e fix(studio): propagate z-index reorder save failures and drop dead targetTrack
handleDomZIndexReorderCommit no longer swallows per-entry save failures: it settles every
patch, and on any rejection rolls back the eager DOM z-index/position and the optimistic
store zIndex before rejecting, so a failed save cannot leave the UI showing a stacking order
that never persisted or let an ordered-after timing write proceed.

Also removes the dead targetTrack parameter threaded through the timeline edit helpers;
vertical placement is owned by the z-index intent.
2026-07-09 16:53:26 -04:00
James Russo 83da993695 Merge pull request #2084 from heygen-com/07-08-feat_subcomp_variable_render_path
feat(core): aggregate template sub-comp variable defaults from the root div on the render path
2026-07-09 13:44:27 -07:00
James Russo 4961a59bf6 Merge pull request #2081 from heygen-com/07-08-feat_editable_template_subcomps_and_subcomp_promote
feat(sdk,studio): editable template sub-compositions + promote sub-comp element properties
2026-07-09 13:44:08 -07:00
James Russo 2160907bc7 Merge pull request #2071 from heygen-com/07-08-feat_studio_promote_to_variable_from_the_design_panel
feat(studio): promote to variable from the design panel
2026-07-09 13:43:52 -07:00
James Russo 20afabfda0 Merge pull request #2055 from heygen-com/07-07-feat_studio_bind_selected_element_properties_to_variables
feat(studio): bind selected element properties to variables
2026-07-09 13:43:38 -07:00
James Russo ac0c8e9dd2 Merge pull request #2054 from heygen-com/07-07-feat_core_declarative_variable_bindings_data-var-src_data-var-text_css_custom_props
feat(core): declarative variable bindings — data-var-src, data-var-text, css custom props
2026-07-09 13:43:26 -07:00
James Russo cda7ee1a3a Merge pull request #2052 from heygen-com/07-07-fix_studio_code-review_and_live-test_fixes_for_the_variables_stack
fix(studio): code-review and live-test fixes for the variables stack
2026-07-09 13:43:13 -07:00
James Russo dbfe6d8cff Merge pull request #2051 from heygen-com/07-07-feat_studio_render_with_preview_variables_template_handoff_docs
feat(studio): render with preview variables + template handoff + docs
2026-07-09 13:42:59 -07:00
James Russo 51b596719b Merge pull request #2050 from heygen-com/07-07-feat_studio_variables_inspector_panel_with_live_preview_values
feat(studio): variables inspector panel with live preview values
2026-07-09 13:42:44 -07:00
James Russo 0da2937796 Merge pull request #2049 from heygen-com/07-07-feat_studio-server_preview_variable_injection_render_variables_forwarding
feat(studio-server): preview variable injection + render variables forwarding
2026-07-09 13:42:22 -07:00
James Russo 6a40ddcac3 Merge pull request #2048 from heygen-com/07-07-feat_sdk_variable_usage_scan_preview-values_adapter_seam
feat(sdk): variable usage scan + preview-values adapter seam
2026-07-09 13:32:04 -07:00
James a9901cb661 feat(core): sub-composition variable render path 2026-07-09 13:31:04 -07:00
James 8de80bf369 feat(sdk,studio): editable template sub-compositions + promote sub-comp element properties 2026-07-09 13:31:04 -07:00
James 7c144ecc30 feat(studio): promote to variable from the design panel 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 267b289bb8 feat(studio): bind selected element properties to variables
Ninth PR of the template-variables stack: the promote-a-property gesture.
Select an element on the canvas/timeline, open the Variables tab, and the
panel offers per-property bind actions.

- "Bind selected" card in the Variables panel, built from the selection:
  image/media source (img/video/audio), text, text color, background, and
  font. Each action declares a variable whose default is the element's
  CURRENT value (promoting never changes the render — computed rgb colors
  convert to hex, the first computed font family becomes the font default)
  and writes the declarative binding the runtime resolves: data-var-src /
  data-var-text attributes or `<prop>: var(--id)` styles. Declare + bind
  run as one batched schema edit (one undo step); binding to an
  already-declared id skips the declare and just binds.
- guarded to selections from the composition the session models — a
  selection in another source file never writes bindings into this one.
- core: extract readVariablesForElement into runtime/variableScope.ts,
  shared by color grading and the declarative bindings (was duplicated).
- fix(studio-server): buildSubCompositionHtml's extractElementAttrs
  rebuilt html/body attributes without HTML-escaping values, shredding
  quote-bearing attributes — data-composition-variables (a JSON array)
  came out as mangled bogus attributes, so getVariables() silently
  returned {} on every /preview/comp/* page (no declared defaults, no
  runtime bindings). Pre-existing bug surfaced by live-testing this
  feature; regression test added.

Verified end-to-end in a live session: select headline → Bind text color
→ declaration + var(--headline-color) written to disk → override in the
panel → runtime applies the custom prop and the element renders the
override.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00
James f7ee0768ae feat(core): declarative variable bindings — data-var-src, data-var-text, css custom props 2026-07-09 13:31:03 -07:00
James bc0e0b314b fix(studio): code-review and live-test fixes for the variables stack 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 010d49327e feat(studio): render with preview variables + template handoff + docs
Sixth PR of the template-variables Studio stack — closing the loop from
preview to render to developer handoff.

- renders started from the Renders tab now carry the active preview
  variable overrides (StartRenderOptions.variables → POST /render →
  RenderConfig.variables), so "render" produces exactly what the user is
  previewing.
- Variables panel "Use this template" footer: copy the effective values
  (defaults merged with overrides) as JSON, or as a ready-to-run
  `npx hyperframes render <comp> --variables '<json>'` command.
- gitignore: negate the renders/ output rule for the tracked
  src/components/renders/ source dir — without it, pre-commit's format
  re-stage (`git add {staged_files}`) hard-fails on any change to those
  files.
- docs: the Studio panel docs/concepts/variables.mdx described was
  aspirational — replace with the real Variables-in-Studio section
  (declare/edit, render-truthful preview, render-with-values, handoff,
  usage badges); document the new SDK variable APIs in
  docs/sdk/reference/composition.mdx (declaration ops, read APIs,
  setPreviewVariables).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00
James b34ad85165 feat(studio): variables inspector panel with live preview values 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 2e0b884521 feat(studio-server): preview variable injection + render variables forwarding
Fourth PR of the template-variables Studio stack — the HTTP plumbing.

- preview routes (/preview and /preview/comp/*) accept
  ?variables=<url-encoded json> and inject
  `window.__hfVariables = {...}` into <head>, before the runtime and any
  composition script — the exact global the engine sets via
  evaluateOnNewDocument at render time, so preview-with-values cannot
  diverge from render output. Values are escaped against </script>
  breakout, malformed payloads 400 instead of silently previewing
  defaults, and the ETag is salted with a hash of the payload so cached
  previews revalidate when values change.
- POST /projects/:id/render accepts variables ({variableId: value}) and
  forwards them through StudioApiAdapter.startRender into the producer's
  RenderConfig.variables — the same channel `hyperframes render
  --variables` uses. Wired in both adapters (CLI embedded server + vite
  dev adapter).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00