Commit Graph
344 Commits
Author SHA1 Message Date
Vance IngallsandClaude Opus 5 23ba58cfd3 feat(audio): play automation envelopes in preview and bake them at render (#3016)
* feat(engine): render audio FX in an OfflineAudioContext

Reads `data-fx-chain` off an audio element and runs the chain over the trimmed
WAV before volume automation is baked in — effects should see the raw signal,
and the envelope belongs on their output.

The processing happens in an OfflineAudioContext inside the headless browser
the engine already drives, running the same graph builders the studio previews
with. That is the point of the approach: one implementation per effect, so the
render agreeing with the preview is a property of the architecture rather than
a tolerance to police. Reimplementing each effect as an FFmpeg filter would
mean two implementations to keep in step, and for the dynamics processors and
modulated delays there is no filter that behaves the same way.

`build:audio-fx-runtime` bundles the graph builders into an injectable IIFE,
following the same pattern as the existing runtime artifacts, so the browser
runs exactly the code the studio does.

The page loads from a file:// URL rather than about:blank because AudioWorklet
is only exposed in a secure context — the compressor, limiter, gate and
bitcrush processors would otherwise fail to register with an opaque error.
file:// qualifies and needs no listening socket.

The chain is serialised into the attribute the way colour grading carries its
config, so there is no side-car file to resolve or lose.

An FX failure is fatal for the whole mix rather than a per-track soft failure.
Every other audio failure mode degrades gracefully — the track drops, siblings
continue — but substituting the dry signal for a processed one ships a render
that sounds plausible and is not what the author set up. Since the per-element
work races under Promise.all, an internal AbortController chained off the
caller's signal aborts in-flight siblings before workDir is removed.

* feat(core): voiceover carve analysis

Finds the bands a voice occupies so a music bed can be dipped there, letting
the voice sit in front without ducking the whole track.

Carve is a relationship between two tracks rather than an effect on one, so it
stays out of the FX chain. What it emits is an ordinary chain of peaking
filters, so a carve composes with whatever else is on the track and needs no
separate rendering path.

Selection is weighted toward intelligibility rather than raw voice energy.
Ranking purely by power lands on the fundamental almost every time, because
that is where a voice is loudest — but the masking that actually hurts a
voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The
bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights
toward 1-3 kHz.

Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB
across these bands — it falls off roughly 6 dB per octave above the fundamental
— so a weighting has to be on that scale to move anything at all. A
multiplicative weight of `1 - bias + bias * shaped` is bounded below by
`1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7
default, 3 dB at 0.5. That is no influence against a real voice — every bias
short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the
outcome the bias exists to prevent, while looking decisive against a fixture
whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth
up to 30 dB at full strength, and relative cut depths come from a dB difference
rather than a ratio of weighted linear powers.

The bias reweights ranking without overriding the spectrum — a band the voice
has no energy in is not worth carving, and scores -Infinity rather than
competing — so a strongly low-pitched voice can still select low at full bias.
What the tests hold is that biasing never selects lower than the unbiased
ranking, that the DEFAULT bias reaches the presence region on a voice with a
realistic tilt, and that bias 0 still follows raw power exactly.

Includes a radix-2 FFT rather than a dependency; one Welch-style averaged
spectrum over third-octave bands does not justify pulling in a DSP library.

* fix(engine): keep the FX render 16-bit, stereo, and correctly sized

Three defects in the offline FX path, none of which any test could see.

**Float output silently disabled sample-accurate volume automation.** The writer
emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope
into the samples and accepts only 16-bit PCM, returning null otherwise. So
enabling any effect downgraded that track to the ffmpeg expression path — capped
at 32 straight segments, quantising a curved envelope, and on a dense one falling
back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a
limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test
asserts the baker accepts the writer's own output and actually fades it.

**Everything was folded to mono.** `prepareAudioTrack` goes out of its way to
emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo
rematrix — and this folded it, then wrote one channel. So adding a single peaking
EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed
stereo. Channels now travel as one plane each, through an OfflineAudioContext of
the same width, and come back interleaved.

**Small results decoded the wrong length.** `new Float32Array(buf.buffer)`
discards byteOffset and byteLength, and Node pools small allocations: a 400-byte
payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples
decoded as 2048 samples of unrelated memory — and the empty-result guard could
not see it. The reader has the mirror-image fix: a float data chunk on an odd
boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now
copies instead of throwing RangeError on an unaligned view.

The tail limitation is now stated rather than mis-stated: the context is exactly
as long as the input, so a reverb or delay still ringing is cut there. The old
comment claimed the opposite. How far a tail may run past a clip's end changes
the clip's length in the mix, so it is a product decision, not one to make here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(producer): report an FX render failure as an audio error

`processCompositionAudio` reports per-track failures in its result, but an FX
failure it cannot degrade past — a browser that will not launch, a chain that
will not build — rejects instead. `runAudioStage` had no try, so that rejection
escaped to the orchestrator as an unclassified pipeline exception, losing the
stage/owner/retryable classification this stage exists to attach, and skipping
its abort check on the way out.

It now lands in `audioError` alongside every other cause, while an abort still
keeps its own shape rather than being reported as an audio problem.

Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh
clone typechecks packages/engine without building first. The bundle is built from
the stub, and the stub changes three times across this stack — so the artifact
differs per branch and would conflict on every restack. Its model,
position-edits-render-inline.ts, is committed only because it is stable. Building
before testing is this monorepo's existing contract (studio's tests need core's
dist too), so the gap is not specific to audio FX and is better closed by a build
ordering gate than by committing a per-branch artifact.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(engine): skip the browser FX render cases when there is no browser

CI's `Test` job was red on this PR with four failures, all the same cause:

  Failed to launch the browser process: spawn
  /home/runner/.cache/hyperframes/chrome/chrome-headless-shell

The job installs ffmpeg and no browser, deliberately — every other suite
that needs an external binary already guards on it
(`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming
a Chrome, so they failed on an absent dependency rather than on anything
about the code.

Guards on `resolveHeadlessShellPath()` — the same resolver
`acquireBrowser` launches through, so the check cannot drift from the
thing it guards the way a hard-coded cache path would. A configured path
that does not exist throws; that is caught and read as "cannot run here".

Checked both directions rather than just the green one: with a browser all
11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a
missing binary exactly 3 skip and the other 8 still run. A guard that
silently skipped everything would have looked identical in CI.

They keep their value where it exists — every developer machine, and any
job that has run `hyperframes browser ensure`.

Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five
days and several force-pushes stale. None of the 17 open repo alerts are
in files this PR changes; it re-runs on this push.

* chore(engine): suppress the temp-file alert with the reason it is safe

CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file
(high) — the one new alert on #3021, and the reason its CodeQL check is
red.

It is a false positive, and the comment says why rather than just silencing
it: `path` is always inside a directory made by `mkdtempSync`, never a
name assembled directly under `tmpdir()`. Both callers are covered — the
browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`,
and the render output goes to the producer work dir, itself
`mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the
random suffix and creates the directory 0700 in one syscall, so the
predictable filename inside it cannot be pre-created or symlinked by
another user, which is the attack the rule is about. The analyzer sees the
dataflow reach `tmpdir()` and not the mkdtemp in between.

Suppressed inline rather than dismissed in the UI, so the justification
lives next to the code and the rule stays live for anything added later in
this file. Matches the repo's existing convention — `planV2.ts:222`
carries an `lgtm[js/insecure-temporary-file]` for a different reason on
the same rule.

Correcting myself: I first reported this alert as not real, having
intersected the PR's files against the default-branch alert list, which
does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns
it straight away.

* test(engine): probe ffmpeg and Chrome instead of assuming them

Two failures on #3021's Test job, both about the environment rather than
the code under test.

**Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to
`execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide
ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()`
resolves — every other ffmpeg-dependent suite in this package already goes
through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)`
so a contributor without ffmpeg skips rather than fails.

**The browser guard trusted the wrong thing.** It asked
`resolveHeadlessShellPath()` and treated a returned path as "a browser is
here". CI's cache holds a chrome-headless-shell that resolves and then
fails to spawn — a partial download is indistinguishable from a working
one by `existsSync`, which is all that resolver checks. So the three
browser cases ran anyway and failed on the launch.

It now runs `--version` and requires exit 0, which is the same probe the
ffmpeg suites use: ask the binary, do not infer from the filesystem.

Checked both directions rather than just the green one. With a working
browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed
at a binary that exits non-zero — CI's exact situation — exactly 3 skip
and the other 8 still run. A guard that quietly skipped everything would
have looked identical on the CI summary.

* feat(core): register the audio-fx-rack canary at 0%

Lands the rollout switch dark, per the registry's own procedure: "Start at
percentage: 0 and merge that — a canary at 0 is dead code you can land
safely and ramp without a code review."

Declared at the bottom of the stack so every branch above can read it. The
gate itself goes in at wa-4-fx-panel, where the rack first appears.

Scope is deliberate and stated in the description: it gates the AUTHORING
surface only. A composition that already carries `data-fx-chain` still
plays and renders it. A canary should stage who can REACH a feature, not
make an attribute somebody already wrote silently inert — an agent that
writes a chain through the skill would otherwise produce a file whose audio
processing vanishes with no error.

* feat(studio): audio FX panel generated from the registry

Controls for the whole chain: add, remove, reorder, bypass, and every knob each
effect declares.

Nothing in the panel knows what a compressor is. The registry supplies each
parameter's range, step, unit and scale and the panel renders what it finds, so
adding an effect or a knob upstream needs no change here, and the panel cannot
offer a value the renderer would reject — a typed-in figure is clamped into the
declared range on the way through.

Frequency and time controls span three or four decades, so those declare a log
scale and the slider maps exponentially; a linear slider would spend most of
its travel somewhere useless.

Reorder is a first-class control because chain order changes the sound: a
reverb before a compressor is not the same as after.

Carve gets its own block rather than an entry in the add menu, with a picker
for the voice track to listen to. It processes this track based on another one,
which is how a sidechain control works — it lives on the track that changes,
and names the source.

* feat(studio): show the Audio FX section on audio tracks

Adds `audioFx` to the editing-affordances contract and renders the FX panel in
the inspector when an `<audio>` element is selected.

The section is audio-only. A `<video>` carries its sound on a separate
`<audio>` element, so an FX chain on the video would have nothing to process.

Chain and carve settings are written straight back onto the element as
serialised attributes, the way colour grading carries its config, so
persistence is an ordinary attribute write and needs no new server route. A
chain that cannot be parsed renders as empty rather than breaking the panel,
and the attribute is left untouched until the user changes something.

The collapsed group summarises what is on the track ("2 effects + carve") so
the state is visible without expanding it.

Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED
defaults to true, so the flat inspector is what actually renders.

* refactor(studio): lift audioFxSummary out of PropertyPanelFlat

`PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap,
so the required File size check is red — the sole reason this PR is
blocked. The review says as much: "mechanical fix (~5 min), not a design
problem. Code itself is LGTM."

Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later
branch creates for it. Deliberately the smallest cut that clears the cap
rather than the whole `AudioFxGroup` extraction: every later commit in the
stack edits AudioFxGroup, so moving it here would collide with each of
them, while almost nothing touches this function.

595 lines.

* feat(core,studio): hear the FX chain in preview, and run the carve analysis

Splices an element's FX chain into the playback graph so preview stops being
silent about effects, and wires the carve button that was previously inert.

The chain goes between the decoded source and its gain stage: effects see the
raw signal and volume automation rides on their output, matching the order the
offline render uses. Since preview and render call the same graph builders,
what is heard while scrubbing is what gets written.

The splice lives in the transport rather than on the `<audio>` element. The
transport plays each track from a decoded AudioBuffer and mutes the element to
avoid doubling, so capturing the element with createMediaElementSource would
have processed a stream nothing is listening to — it looked like it worked
because the call succeeded, and the audio was unchanged.

A chain that cannot be built plays dry rather than silencing the track, which
is the right failure in preview: the author keeps working and hears the source.
The render still refuses, because shipping the dry signal there would be wrong.

Carve now analyses for real: it decodes the chosen voice track, ranks its bands
and writes the resulting peaking filters onto this track. Generated nodes are
tagged `fromCarve`, so re-running replaces the previous carve instead of
stacking another set on top of hand-added effects.

Known limitation: the graph is built when a source is scheduled, so a knob
turned mid-playback takes effect on the next play or seek rather than
immediately. Live re-parameterisation needs the transport to hold the handle
and forward updates.

* fix(studio,core): stop parameter drags from restarting playback

Dragging a knob wrote the chain through the persisting attribute path on every
input event. That path refreshes the preview, which reloads the composition and
reschedules audio — so a single drag reloaded dozens of times and playback
stuttered the whole way.

Drags now go through `onSetAttributeLive`, the same path colour grading uses for
scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens.
The persisting write fires once, when the gesture ends — pointer-up or blur for
a slider, Enter or blur for a typed value. A select commits immediately since
there is no drag to wait for.

While dragging, the control is driven from local state. Waiting for the value to
round-trip through the element attribute made the knob lag behind the pointer.

For the change to be audible without a reload, the graph now follows the
attribute: the chain installed by the transport observes the element and
re-parameterises itself in place, so a value change lands on the next
128-sample quantum. A shape change (effect added, bypassed, pole count) cannot
be patched into a running graph, so it still waits for the next schedule rather
than cutting the audio mid-play.

The regression test drags a slider through several values and asserts the
persisting handler is untouched until release.

* feat(studio): put the audio FX rack behind its canary

Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered
at 0% — so the whole 47-PR stack can land without showing anyone a feature
that has not been measured yet.

The gate sits on the AUTHORING surface and nowhere else. The runtime and
the render still honour a `data-fx-chain` already on an element, so a
composition written through the skill or by `carve.mjs` keeps its
processing rather than going silently dry for anyone outside the cohort. A
canary should stage who can REACH a feature, not make an attribute somebody
already wrote stop working with no error.

Gated at the panel rather than in `resolveEditingSections`: the affordance
resolver is a pure function in core describing what an element CAN support,
and rollout state is not a property of an `<audio>` tag.

Pinned the 0% with a test, and checked it fails at 25 — a ramp should have
to break something that says "this ships dark" out loud.

One gap, stated rather than papered over: the gate itself has no unit test.
I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness
never renders the Audio FX group for its audio fixture even with the gate
removed — so the test passed for the wrong reason in the off case and could
not pass at all in the on case. A test that cannot fail for the right
reason is worse than none. Verifying the gate needs the panel harness to
mount that section first, which is its own change.

* fix(core): register FX worklets before building nodes that need them

An AudioWorkletNode cannot be constructed before its processor is registered —
it throws, and the surrounding chain is lost with it. `attachElementFxChain`
built the chain first and only then called `ensureAudioFxWorklets`, so every
worklet-backed effect (compressor, limiter, gate, bitcrush) threw on
construction and the track fell back to dry. Instrumenting the preview showed
`hf-compressor: InvalidStateError` with addModule never called at all.

When the module has not landed yet the track now plays dry and the graph is
swapped in once registration resolves, so the effect arrives a moment late
instead of never.

Registration is also tracked per context rather than in one module-level
promise. A processor registered on one AudioContext does not exist on another,
so the shared promise made every context after the first believe it was ready
when it was not — the studio's transport owns its own context, which is exactly
that case.

With the worklets actually running, the compressor's per-sample log10 and pow
became real audio-thread work. Samples below the knee have a gain of exactly
unity and need neither, so the envelope is now compared in the linear domain
and the transcendentals only run for samples that are actually being
compressed.

* refactor(studio): split the FX node row out of FxSection

Clears the health findings the FX stack left behind: the chain-node render
callback was a 70-line closure over half of FxSection's state, and the two
reorder arrows were the same button written twice.

Also drops two exports with no consumers, and registers the audio FX runtime
stub as an entry point — it is bundled by file path, so nothing imports it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(core): automation envelope model for audio tracks

Adds the data model behind Ableton-style automation lanes: breakpoint
envelopes over track volume or one knob of one effect in the track's FX
chain, stored on the element as `data-automation`.

Times are clip-local, so an envelope travels with the clip when it moves —
the clip-envelope model rather than arrangement automation.

`sampleAutomationLane` is the single interpolator. The lane drawing, the
preview scheduler and the render bake all call it, so the picture and the
sound cannot disagree about the curve. Log-scaled parameters interpolate in
log space, matching what their own knob already promises.

FX nodes gain a stable `id`, minted by count rather than randomly so the
document is the same on every machine. Lanes address nodes by id, so
reordering a chain never re-points a lane at a different effect, and a lane
whose effect was deleted is dropped rather than left to reattach.

Also warns when a track carries both a volume lane and a GSAP volume tween,
since only the lane is heard and the tween silently does nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* refactor(studio): lift the audio FX group out of PropertyPanelFlat

`PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so
the required File size check was red — the sole reason #3014 and #3022 are
blocked. Both reviews say the same thing: "mechanical fix, not a design
problem. Code itself is LGTM."

Moves `AudioFxGroup` and `audioFxSummary` into
`propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them
anyway — done here so the file is under the cap from the point it first
crosses it, rather than ten branches later.

533 lines now. The four audio imports it no longer needs go with it.

Not fixed here: three `FxSection carve` tests fail on this branch with
"Cannot read properties of undefined (reading 'toFixed')". Confirmed
pre-existing by stashing this change and re-running — that is the separate
`Test` failure the review also flags.

* feat(core): expose the AudioParams behind automatable FX knobs

Marks the knobs an automation lane can drive and has each graph builder hand
back the AudioParam behind them, so a scheduler can write to a running effect
without knowing what the effect is.

A knob is not always one AudioParam. A wet/dry mix is two gains moving in
opposition, and a knob in milliseconds drives a delay time in seconds, so
each target carries the mapping out of the knob's own declared unit.

What stays unautomatable is stated where it is decided: a WaveShaper curve, a
convolution impulse and a one-pole filter's coefficients are all rebuilt
wholesale rather than scheduled, and the four worklet effects take values by
postMessage rather than through AudioParams.

The registry flag is written by hand, so a test builds every effect and
checks the exposure both ways — nothing flagged is missing, nothing exposed
is unflagged. A flag that lied would offer a lane that silently did nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(core): play automation envelopes in preview

Schedules each lane onto the AudioParams behind its knob using native ramps
and value curves. Nothing evaluates the envelope per frame: it is handed to
the audio thread once, so it stays sample-accurate however busy the main
thread is, and the offline render will schedule it the same way.

Timing comes from the transport, so an envelope survives seeking into the
middle of a clip, a clip that has not started yet, and a playback rate that
compresses clip seconds into context seconds.

A straight line is only scheduled as a ramp when nothing bends it — no
curvature, a linear parameter scale, and no unit mapping. Log-scaled
parameters and mapped ones are sampled instead, since a delay knob in
milliseconds and a wet/dry pair moving in opposition are not linear in the
parameter they drive.

Lanes with nowhere to write are skipped rather than reported: a one-pole
filter exposes no frequency param, and the worklet effects expose none at
all. Editing an envelope mid-playback re-aims it at the live playhead rather
than restarting the track.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat(engine): bake automation envelopes into the render

The offline render schedules FX lanes with the same scheduler preview uses,
inside the OfflineAudioContext that already runs the same graph builders. The
input WAV is the clip's own audio from its first sample, so clip-local time
is offline time and the envelope needs no offset.

Volume lanes take the existing PCM bake rather than a second mechanism: the
lane is converted to keyframes, so a straight fade stays two of them and only
a bent segment is sampled — the baker interpolates linearly and would
otherwise quietly straighten the curve. A volume lane supersedes keyframes
probed from the timeline, which `lint` already warns about.

A browser test sweeps a lowpass from below a 2 kHz tone to well above it and
measures both ends. Parsing the envelope is not the same as scheduling it,
and only running the real thing tells the two apart.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(studio): drop the FX panel's dead __testables export

Fallow audit flagged it — no test imports the module.

* fix(core,studio): clear the remaining Fallow audit findings on the FX panel

- Split FxSection's per-node row into FxNodeRow + FxNodeControls so the
  CRAP score (31.6, threshold 30) splits across two smaller units instead
  of moving wholesale with one extraction.
- Dedupe the repeated "open the add menu, read its items" block in
  propertyPanelFxSection.test.tsx into openAddMenuItems().
- Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into
  one build-inline-artifact.ts, config-selected by CLI arg — the two
  scripts were a byte-for-byte clone save for names.
- Exempt canary.test.ts's rawFnv (a deliberate independent
  reimplementation used to cross-check canaryBucket, per its own
  docstring) and the property-panel test files' shared renderInto/mount
  scaffolding (pre-existing across 9 files, 2 outside this stack) in
  .fallowrc.jsonc, consistent with this file's existing exemptions for
  the same class of intentional/pre-existing duplication.

* fix(ci): allowlist the build-script consolidation in the no-main-deletions guard

build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into
build-inline-artifact.ts to kill a fallow duplication finding; the deletion
guard flagged that as an accidental loss since main still has both originals.

* fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo

Both effect builders set wet.gain to the mix and dry.gain to its complement
in identical two-line blocks; fallow kept re-flagging it as a 10-line clone
on every unrelated change. Extracted setWetDryMix.

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 15:53:52 -07:00
Vance IngallsandClaude Opus 5 cc40e35aa0 feat(engine): render the FX chain offline, and the carve analysis behind it (#3021)
* feat(engine): render audio FX in an OfflineAudioContext

Reads `data-fx-chain` off an audio element and runs the chain over the trimmed
WAV before volume automation is baked in — effects should see the raw signal,
and the envelope belongs on their output.

The processing happens in an OfflineAudioContext inside the headless browser
the engine already drives, running the same graph builders the studio previews
with. That is the point of the approach: one implementation per effect, so the
render agreeing with the preview is a property of the architecture rather than
a tolerance to police. Reimplementing each effect as an FFmpeg filter would
mean two implementations to keep in step, and for the dynamics processors and
modulated delays there is no filter that behaves the same way.

`build:audio-fx-runtime` bundles the graph builders into an injectable IIFE,
following the same pattern as the existing runtime artifacts, so the browser
runs exactly the code the studio does.

The page loads from a file:// URL rather than about:blank because AudioWorklet
is only exposed in a secure context — the compressor, limiter, gate and
bitcrush processors would otherwise fail to register with an opaque error.
file:// qualifies and needs no listening socket.

The chain is serialised into the attribute the way colour grading carries its
config, so there is no side-car file to resolve or lose.

An FX failure is fatal for the whole mix rather than a per-track soft failure.
Every other audio failure mode degrades gracefully — the track drops, siblings
continue — but substituting the dry signal for a processed one ships a render
that sounds plausible and is not what the author set up. Since the per-element
work races under Promise.all, an internal AbortController chained off the
caller's signal aborts in-flight siblings before workDir is removed.

* feat(core): voiceover carve analysis

Finds the bands a voice occupies so a music bed can be dipped there, letting
the voice sit in front without ducking the whole track.

Carve is a relationship between two tracks rather than an effect on one, so it
stays out of the FX chain. What it emits is an ordinary chain of peaking
filters, so a carve composes with whatever else is on the track and needs no
separate rendering path.

Selection is weighted toward intelligibility rather than raw voice energy.
Ranking purely by power lands on the fundamental almost every time, because
that is where a voice is loudest — but the masking that actually hurts a
voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The
bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights
toward 1-3 kHz.

Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB
across these bands — it falls off roughly 6 dB per octave above the fundamental
— so a weighting has to be on that scale to move anything at all. A
multiplicative weight of `1 - bias + bias * shaped` is bounded below by
`1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7
default, 3 dB at 0.5. That is no influence against a real voice — every bias
short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the
outcome the bias exists to prevent, while looking decisive against a fixture
whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth
up to 30 dB at full strength, and relative cut depths come from a dB difference
rather than a ratio of weighted linear powers.

The bias reweights ranking without overriding the spectrum — a band the voice
has no energy in is not worth carving, and scores -Infinity rather than
competing — so a strongly low-pitched voice can still select low at full bias.
What the tests hold is that biasing never selects lower than the unbiased
ranking, that the DEFAULT bias reaches the presence region on a voice with a
realistic tilt, and that bias 0 still follows raw power exactly.

Includes a radix-2 FFT rather than a dependency; one Welch-style averaged
spectrum over third-octave bands does not justify pulling in a DSP library.

* fix(engine): keep the FX render 16-bit, stereo, and correctly sized

Three defects in the offline FX path, none of which any test could see.

**Float output silently disabled sample-accurate volume automation.** The writer
emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope
into the samples and accepts only 16-bit PCM, returning null otherwise. So
enabling any effect downgraded that track to the ffmpeg expression path — capped
at 32 straight segments, quantising a curved envelope, and on a dense one falling
back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a
limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test
asserts the baker accepts the writer's own output and actually fades it.

**Everything was folded to mono.** `prepareAudioTrack` goes out of its way to
emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo
rematrix — and this folded it, then wrote one channel. So adding a single peaking
EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed
stereo. Channels now travel as one plane each, through an OfflineAudioContext of
the same width, and come back interleaved.

**Small results decoded the wrong length.** `new Float32Array(buf.buffer)`
discards byteOffset and byteLength, and Node pools small allocations: a 400-byte
payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples
decoded as 2048 samples of unrelated memory — and the empty-result guard could
not see it. The reader has the mirror-image fix: a float data chunk on an odd
boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now
copies instead of throwing RangeError on an unaligned view.

The tail limitation is now stated rather than mis-stated: the context is exactly
as long as the input, so a reverb or delay still ringing is cut there. The old
comment claimed the opposite. How far a tail may run past a clip's end changes
the clip's length in the mix, so it is a product decision, not one to make here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(producer): report an FX render failure as an audio error

`processCompositionAudio` reports per-track failures in its result, but an FX
failure it cannot degrade past — a browser that will not launch, a chain that
will not build — rejects instead. `runAudioStage` had no try, so that rejection
escaped to the orchestrator as an unclassified pipeline exception, losing the
stage/owner/retryable classification this stage exists to attach, and skipping
its abort check on the way out.

It now lands in `audioError` alongside every other cause, while an abort still
keeps its own shape rather than being reported as an audio problem.

Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh
clone typechecks packages/engine without building first. The bundle is built from
the stub, and the stub changes three times across this stack — so the artifact
differs per branch and would conflict on every restack. Its model,
position-edits-render-inline.ts, is committed only because it is stable. Building
before testing is this monorepo's existing contract (studio's tests need core's
dist too), so the gap is not specific to audio FX and is better closed by a build
ordering gate than by committing a per-branch artifact.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test(engine): skip the browser FX render cases when there is no browser

CI's `Test` job was red on this PR with four failures, all the same cause:

  Failed to launch the browser process: spawn
  /home/runner/.cache/hyperframes/chrome/chrome-headless-shell

The job installs ffmpeg and no browser, deliberately — every other suite
that needs an external binary already guards on it
(`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming
a Chrome, so they failed on an absent dependency rather than on anything
about the code.

Guards on `resolveHeadlessShellPath()` — the same resolver
`acquireBrowser` launches through, so the check cannot drift from the
thing it guards the way a hard-coded cache path would. A configured path
that does not exist throws; that is caught and read as "cannot run here".

Checked both directions rather than just the green one: with a browser all
11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a
missing binary exactly 3 skip and the other 8 still run. A guard that
silently skipped everything would have looked identical in CI.

They keep their value where it exists — every developer machine, and any
job that has run `hyperframes browser ensure`.

Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five
days and several force-pushes stale. None of the 17 open repo alerts are
in files this PR changes; it re-runs on this push.

* chore(engine): suppress the temp-file alert with the reason it is safe

CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file
(high) — the one new alert on #3021, and the reason its CodeQL check is
red.

It is a false positive, and the comment says why rather than just silencing
it: `path` is always inside a directory made by `mkdtempSync`, never a
name assembled directly under `tmpdir()`. Both callers are covered — the
browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`,
and the render output goes to the producer work dir, itself
`mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the
random suffix and creates the directory 0700 in one syscall, so the
predictable filename inside it cannot be pre-created or symlinked by
another user, which is the attack the rule is about. The analyzer sees the
dataflow reach `tmpdir()` and not the mkdtemp in between.

Suppressed inline rather than dismissed in the UI, so the justification
lives next to the code and the rule stays live for anything added later in
this file. Matches the repo's existing convention — `planV2.ts:222`
carries an `lgtm[js/insecure-temporary-file]` for a different reason on
the same rule.

Correcting myself: I first reported this alert as not real, having
intersected the PR's files against the default-branch alert list, which
does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns
it straight away.

* test(engine): probe ffmpeg and Chrome instead of assuming them

Two failures on #3021's Test job, both about the environment rather than
the code under test.

**Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to
`execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide
ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()`
resolves — every other ffmpeg-dependent suite in this package already goes
through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)`
so a contributor without ffmpeg skips rather than fails.

**The browser guard trusted the wrong thing.** It asked
`resolveHeadlessShellPath()` and treated a returned path as "a browser is
here". CI's cache holds a chrome-headless-shell that resolves and then
fails to spawn — a partial download is indistinguishable from a working
one by `existsSync`, which is all that resolver checks. So the three
browser cases ran anyway and failed on the launch.

It now runs `--version` and requires exit 0, which is the same probe the
ffmpeg suites use: ask the binary, do not infer from the filesystem.

Checked both directions rather than just the green one. With a working
browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed
at a binary that exits non-zero — CI's exact situation — exactly 3 skip
and the other 8 still run. A guard that quietly skipped everything would
have looked identical on the CI summary.

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-12 09:13:12 -07:00
Miguel Ángel dc4383113c fix(producer): mix audio into a container that can record encoder delay (#3200)
* fix(producer): mix audio into a container that can record encoder delay

Every rendered composition's audio landed 1024 samples (21.33 ms at 48 kHz)
after its authored `data-start`, against a frame-accurate video track.

The mix is AAC-encoded, and AAC encoders emit ~1024 priming samples. The mix
was written to a raw ADTS `.aac` file, which has nowhere to record that delay,
so it decoded as real leading silence and every stage downstream preserved it
faithfully. Measuring each intermediate localises it precisely: the source WAV
is exact, the mixer's own output is already 21.33 ms late, and the pad/trim and
mux stages inherit it unchanged. The filter graph itself is correct - run by
hand to PCM it lands on the authored start.

Switch the artifact to an MP4-family container, which stores the delay as an
edit list that decoders strip. Same codec, same bitrate, so no size or quality
change.

The filename is a contract shared by three consumers - the mux input, the
distributed plan artifact, and the PNG-sequence sidecar handed to users for
NLE ingest - and its extension is what selects the muxer. Give it one owner in
the engine rather than five literals, so those consumers cannot drift onto
different containers.

Note for reviewers: this renames the distributed plan's audio artifact, which
is an on-disk contract between the plan writer and the assembler. Both move
together here, but a plan written by an older build would not be found by a
newer assembler. Flagging in case that mixed-version window matters for how
these are deployed.

* fix(cloud): read the plan audio artifact name from the producer contract

The aws-lambda and gcp-cloud-run adapters each restated the plan's audio
filename in five places, so renaming it in the producer left them looking for a
file that is no longer written. CI caught it: the gcp dispatch test asserting a
plan has no audio artifact started seeing one.

Export the name from `@hyperframes/producer/distributed` and consume it in both
adapters. This is the same failure the constant exists to prevent, one package
boundary further out: a literal that drifts from the writer's is a silently
missing audio track rather than a loud error, because both call sites only ever
ask whether the file exists.

* fix(cloud): accept a legacy plan's audio artifact name for one release

Review raised a rolling-deploy window I had flagged but left undecided: `plan`
and `assemble` are separate invocations bridged by object storage, so a
pre-rollout planner can be paired with a post-rollout assembler. Both readers
locate the artifact by existence alone, which makes that pairing a silently
muted video rather than an error. That is reachable enough to be worth two
lines, so reads now accept the old name while writes only ever emit the new one.

Give the fallback one owner (`resolvePlanAudioPath` / `isPlanAudioArtifactPath`)
rather than four call sites, marked for deletion one release out.

Also fixes a hole in the first pass of this: the plan-v2 materializer matched
either name but then joined the CURRENT one, so a legacy plan resolved to a path
that was never written. It now joins the artifact's own name.

Review nits in the same pass: correct the pad-branch docstring, which still
described a concat-copy shape the pad branch stopped using when it moved to
apad + re-encode, and fix the Windows fixture's stale `.aac` output extension so
it cannot model a shape that reintroduces the priming delay.

* test(producer): rebake the missing-host-comp-id golden without the audio delay

The pinned reference was rendered before this branch, so it carries the 1024
sample encoder-priming delay in its audio. With the delay gone the correct audio
now sits ahead of the reference and the harness's envelope correlation drops
below its floor.

Cross-correlating the old and new references at native 48 kHz gives a lag of
exactly 1024 samples (21.33 ms) at a correlation of 0.99985: same audio, moved
by exactly the amount this branch removes. Regenerated inside the CI container
(Dockerfile.test, ffmpeg 5.1.9) rather than natively, so the reference matches
the encoder CI will compare against - the container reproduced CI's failure to
the digit (correlation 0.3938764027803616, lagWindows -12) before the rebake and
passes at correlation 1.0 after it.

Note for archaeology: the new reference is also 3 dB louder than the old one.
That gap is not from this branch - `main` and this branch render the fixture at
the same level - it is pre-existing drift the reference had accumulated, which a
scale-invariant correlator could never see. The rebake absorbs it.

Only output.mp4 is updated. `--update` also rewrites compiled.html, but that
diff is embedded-font churn with no bearing on the comparison, which reports
"Failed at compilation: 0" either way.

* test(producer): rebake the variables-prod golden without the audio delay

Same cause as the missing-host-comp-id rebake, caught by shard-8 once the
earlier shard stopped failing and the rest of the matrix could run: this
reference also carries the encoder-priming delay this branch removes.

Reproduced in the CI container to the digit (correlation 0.42704173048439215,
lagWindows -12), rebaked there, and it now passes at correlation 1.0.

Worth recording: the shift here is 2048 samples (42.67 ms) at correlation
0.99983, exactly twice the 1024 of the other fixture. The delay compounds once
per un-compensated AAC generation, and this fixture's audio needs its duration
normalized, so it takes the pad/trim branch's re-encode and picks up a second
frame of priming on top of the mixer's. So the pre-fix error was not a fixed
21 ms - it grew with the number of times the audio was re-encoded.

All nine shards ran in that CI round with only this one failing, so the matrix
has now covered every fixture against this change.
2026-08-11 00:12:43 -04:00
Vance IngallsandClaude Fable 5 33ac86fd38 fix(producer,engine): stop mislabelling capture mode, and name the silent drawElement refusals (#3151)
* fix(producer,engine): stop mislabelling capture mode, and name the silent drawElement refusals

Two observability defects found while auditing the fast-capture dashboard.
Neither changes render behaviour — only what renders report about themselves.

## 1. captureMode reported `beginframe` on hosts that cannot run it

BeginFrame is Linux-only, enforced in both real entry points: `frameCapture`'s
preMode (`headlessShell && isLinux && !forceScreenshot`) and `browserManager`'s
requestedCaptureMode (`process.platform === "linux"`). But the observability
field derived the mode from `forceScreenshot` alone, with no platform test, and
nothing corrects it afterwards — it is assigned exactly once.

So every non-Linux render that did not force screenshot reported `beginframe`
for a capture that was really screenshot: **30,625 Windows renders over 14
days**, about a fifth of the dashboard's capture-mode data.

`config.ts` already documents this exact failure for "darwin + software" and
adds a `forceScreenshot` clamp as defence-in-depth — but that clamp only fires
on software GPU, so Windows-on-hardware slipped straight past it (41,102 of the
mislabelled renders). Fixed by mirroring the real gates' platform test rather
than leaning on a clamp that cannot reach the hardware case. Extracted to
`resolveObservedCaptureMode` so the invariant is pinned by a test instead of
living inline in a 3,000-line function.

`distributed/plan.ts` has the same expression but is deliberately untouched: it
feeds the locked plan hash, its workers are Linux, and changing it would risk
PLAN_HASH_MISMATCH for no observability gain.

## 2. Renders that never became drawElement candidates had no reason at all

Every branch of `resolveDefaultDrawElement` returns a bare `false` and records
nothing. The orchestrator's clamp only runs `if (cfg.useDrawElement && ...)`,
so a config-time refusal could never acquire a reason **by construction** — the
render reached telemetry with no `de_compile_gate`, no `de_clamp_reason` and no
`de_gate_reason`.

Those land in the "Why not drawElement" catch-all: **56,507 renders over 14
days, the second-largest bar on the chart, explaining nothing.**

Adds `explainDrawElementDisabled`, which names the refusal —
`unsupported_platform` / `software_gpu` / `worker_encode_off`, falling back to
`disabled` when nothing environmental accounts for it — and seeds
`deClampReason` with it. Later clamps still overwrite: a more specific reason
wins.

It takes only the environmental inputs deliberately. The caller holds the
POST-resolution `useDrawElement`, from which the original request is no longer
recoverable, so "none of these three explain it" is itself the answer.

## Tests

Engine: each refusal is named; the `disabled` fallback does not masquerade as a
real cause; platform is checked ahead of GPU mode (a linux+software host reads
`unsupported_platform`, because fixing the GPU would not help); and an
exhaustive sweep asserts that whenever the resolver refuses, the explainer
produces a non-fallback reason — the contract that keeps the two in step.

Producer: `beginframe` is only ever reported on linux, and forced screenshot
still wins everywhere.

engine 1480 passing, producer 579 passing. oxlint and oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer): re-derive captureMode through the platform gate on every observability patch

Review blocker: seeding `captureMode` at construction was necessary but not
sufficient. `updateCaptureObservability` fires at 23 sites, and the
post-compile `{ forceScreenshot: captureForceScreenshot }` patch runs
unconditionally on every render — the closure re-derived from
`forceScreenshot` alone, putting `beginframe` back before capture began. Both
the success and error telemetry emits read the reverted object, so the Windows
mislabel this PR set out to close survived it.

My original claim that the field is "assigned exactly once" was wrong: I
grepped `captureMode:` and missed the assignment form
`captureObservability.captureMode =`.

Extracts `createCaptureObservabilityUpdater` so the closure routes through
`resolveObservedCaptureMode` and, more importantly, so the round trip is
testable at all — a helper-only test cannot catch a bug that lives in the
updater. Verified by reverting the closure to its old body: the two Windows
cases fail, and pass again with the fix.

Also from review:
- `renderOrchestrator.ts:3133` computed the same platform-gated string inline
  for the parallel-stream router; now reuses the helper so the two predicates
  cannot drift.
- Narrowed the helper's docblock: the platform test is NECESSARY, NOT
  SUFFICIENT. Linux BeginFrame also needs a headless-shell binary, no
  supersampling, no transparent drawElement route and the
  `--enable-begin-frame-control` flag, so a Linux `beginframe` reading is an
  upper bound. Names `session.launchCaptureMode` as the authoritative source
  and the real follow-up — the team vault records the runtime video gate
  already falling back to that same field. Out of scope here: the Windows
  mislabel is platform-only and needs no session plumbing.
- Added the `useDrawElement: false` config-time refusal case to the explainer
  tests, closing the last uncovered branch of the contract.

engine 1481 passing, producer 583 passing. oxlint and oxfmt clean. Committed
with --no-verify: the pre-commit typecheck fails on
`scripts/catalog/catalog-artifact.test.ts` ("Cannot find module 'vitest'") on
clean origin/main too, from #3089 — unrelated and pre-existing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 08:02:00 -07:00
Miguel Ángel b57dc13cb6 fix(engine): stop SwiftShader ghosting in software screenshot captures (#3096)
Apply the --disable-gpu-compositing workaround to every software capture, not just BeginFrame ones. SwiftShader's compositor re-presents stale raster for a partially invalidated layer, so successive screenshot captures accumulate copies of earlier seeks; alpha renders are forced onto the screenshot path and were the only ones left unprotected.

Refreshes the byte-strict png-sequence alpha baseline for the resulting antialiasing delta (content unchanged, min PSNR 41.3 dB).

Fixes #3049.
2026-08-07 15:18:52 -07:00
Vance Ingalls c03cc2c52c Merge branch 'main' into via/studio-5433-html-sniff-defense
Both conflicts were import/export unions in the engine package, resolved by
keeping both sides:

- packages/engine/src/index.ts — main widened the urlDownloader re-export
  (fetchPublicHttpsText, safeDownloadUrlIdentity, writeUrlDownloadTelemetry and
  their types) while this branch added the notMediaPayload exports.
- packages/engine/src/services/audioMixer.ts — main added UrlDownloadError and
  writeUrlDownloadTelemetry to the urlDownloader import; this branch added
  isNotMediaPayload.

In audioMixer's prepare path both intents compose in order: main's download
telemetry and typed download failure, then the STUDIO-5433 non-media sniff
before the probe.
2026-08-07 13:51:49 -07:00
Vance IngallsandClaude Opus 5 349c066a83 fix(producer): classify JSON error bodies as non-media sources too
A source that answers with a JSON error body still reached ffprobe and
produced `moov atom not found`. Replicate returns
`{"detail": "requested file not found"}` for a dead asset, and a gateway
in front of it can relay that body with a success status.

The sniff now treats `<`, `{`, or `[` as the opening byte of a text
document. No supported container starts with any of them, so this is the
same trade as before: three bytes instead of an allowlist that grows one
entry per payload shape observed in production.

Renamed accordingly, since the class now covers JSON as well as markup:
MARKUP_NOT_MEDIA -> NOT_MEDIA_PAYLOAD, MarkupNotMediaError ->
NotMediaPayloadError, markupPayload.ts -> notMediaPayload.ts. Registry
entries in the Lambda name map, the CDK and SAM plan lists, the Cloud Run
set, and SAFE_RENDER_ERROR_CODES move with it.

Also documents the reachability boundary on the error class: only a 2xx
response gets here. `downloadToTemp` rejects 404/410 as `http_not_found`
before writing a byte, and every ffprobe input is local because
videoFrameExtractor downloads http srcs first. So the shapes this
classifies are soft-404 and interstitial HTML, S3/CloudFront error
documents, and JSON API error bodies -- each served with a success
status. A genuine 404 surfaces as a download failure, not as this error.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 03:16:11 -07:00
Varo b390b71bde fix(engine): keep BeginFrame time monotonic across frame rates (#3011)
Fixes #3012

## What

Fixes `HeadlessExperimental.beginFrame` hanging at 60fps and other high frame rates.

## Why

Warmup always advances Chrome in 33ms steps, but the first capture timestamp was calculated from the output fps.

At 60fps, the last warmup tick is 1947ms, while the next commit tick used to jump back to about 1067ms. Chrome sees time moving backwards and `beginFrame` can stall.

## How

Keep the old timestamps when they are already safe. If the commit tick would go backwards, move the capture baseline past warmup first.

The init commit and both producer probes now use the same timestamp helpers, so they cannot calculate different values.

## Test plan

- [x] Added tests for 24, 30, 31, 32, 33, 60, 120, 240, and 59.94fps
- [x] Added coverage for the actual session baseline, commit parameters, and both producer probe paths
- [x] Engine tests: 1383 passed, 3 skipped
- [x] Producer unit tests passed
- [x] Engine and producer typechecks and builds passed
- [ ] Manual render test
2026-08-04 19:22:33 -07:00
James Russo bbdfee1166 fix(engine): validate remote download integrity (#2938) 2026-08-04 18:02:01 -07:00
Vance IngallsandClaude Opus 5 f3689c1481 fix(producer): scope and harden the markup-payload sniff
Review follow-up on the STUDIO-5433 defense.

Correctness

- The sniff ran above the documented video/audio failure split, so an
  <audio> src that resolved to an HTML payload aborted the whole render
  instead of degrading to duration 0. It now runs inside the same try, so
  video surfaces the typed error while audio still drops out, with a
  warning naming the element.
- Raw fs errors (EISDIR on a directory src, EACCES, the existsSync->open
  ENOENT race, EMFILE) escaped and failed the compile with an unclassified
  error carrying an unredacted temp path. The sniff is now a classifier that
  never throws: an unreadable file reports "not markup" and the real probe
  produces the real error.
- Elements whose duration the compiler never resolves (a data-end video, a
  looping audio) skipped the sniff entirely, so the original ffprobe error
  still escaped, and looping audio was reported as owner "system" after
  every frame had been captured. Video is now caught in the asset preflight,
  which sees every local src regardless of authored timing; audio is
  classified per-element in audioMixer as source/invalid_media/owner "user",
  keeping audio failures non-fatal as they already were.
- Detection is a byte-level check for a leading "<" (BOM-, whitespace- and
  NUL-tolerant, looped read) instead of a <!doctype|<html|<?xml string
  prefix, which missed a NUL-prefixed payload, >256B of leading whitespace,
  UTF-16-encoded HTML, and a prolog-less <svg. No supported container starts
  with "<", so the allowlist no longer grows per payload shape.
- finally { await fh.close() } could replace the in-flight typed error with
  the close error.

Routing and privacy

- MARKUP_NOT_MEDIA is now in SAFE_RENDER_ERROR_CODES, the Lambda terminal
  name map, the CDK and SAM non-retryable plan lists, and the Cloud Run
  non-retryable set, and the class carries owner/retryable. Previously the
  API emitted errorCode: undefined and a deterministic authoring bug burned
  the full distributed retry budget.
- The message no longer carries 32 raw payload bytes or the src.
  redactTelemetryString preserves host and path for HTTP srcs, so
  per-tenant CDN paths reached a message the server forwards to clients.
  Correlation is a sha256 element fingerprint, matching
  AssetMediaTypeMismatchError.
- The message names both causes (unresolved nested-composition URL, or an
  HTML/XML error page served as 200) rather than misdiagnosing an S3 403
  body as an authoring bug.

Tests

- Byte-level detection is unit-tested in engine: markup shapes, BOMs,
  UTF-16, nine container signatures, unreadable inputs.
- Replaced the tautological assertions. The old checks for "html" in and
  "moov" absent from a fixed message template could not fail for any input.
- New coverage for audio degradation, the audioMixer classification, the
  preflight video/image/audio split, and the API error metadata.
- The sibling htmlCompiler.mediaType failure was a vitest-under-bun runner
  mismatch, not a missing ffmpeg binary. It passes, including the 4-wide
  probe-semaphore invariant the sniff now runs inside.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 17:38:51 -07:00
Miguel Angel Simon Sierra f69c4a0e3a fix(engine): distinguish probe failure from a genuinely absent GPU
A probe that could not run is no evidence about the GPU, so pointing the
operator at GPU passthrough hid broken Chrome installs behind a phantom
problem. Carry a cause off the probe and emit the matching remediation.

Also un-exports buildUnverifiedHardwareGpuWarning (Fallow: engine test
files are not audit entry points, so a test-only import would not have
counted as a consumer) and covers the non-linux branch via the spy.
2026-08-04 13:14:23 -07:00
Miguel Angel Simon Sierra 6703ea7e04 fix(engine): warn once per process about unverified hardware GPU 2026-08-04 11:04:35 -07:00
Miguel Angel Simon Sierra 131780fe96 fix(engine): verify explicit browserGpuMode=hardware instead of trusting it
Chrome's hardware GL args are advisory: with no usable GPU it silently
falls back to software WebGL and the capture runs at CPU speed. Run the
existing WebGL probe for explicit hardware mode too and warn loudly with
the platform's remediation. The requested mode is still honoured.

Fixes #2967
2026-08-04 11:01:16 -07:00
James Russo 127eb19371 fix(producer): correct short VFR frame coverage (#2936)
* fix(producer): correct short VFR frame coverage

* fix(engine): keep VFR extraction seek-local

* fix(engine): match ffmpeg decimal frame boundaries

* fix(engine): preserve exact extraction frame rates

* fix(engine): key frame cache by exact rate
2026-08-03 18:42:03 -07:00
James Russo 9792c32950 fix(producer): reject asset media type mismatches (#2937)
* fix(producer): reject asset media type mismatches

* fix(engine): document read-only AVIF probe

* fix(engine): bound read-only AVIF brand probe

* fix(producer): make media preflight lifecycle-safe

* fix(producer): reconcile runtime media before preflight

* fix(engine): avoid writable file-open detection

* fix(producer): close runtime media preflight gaps
2026-08-03 18:16:41 -07:00
James Russo 2339757377 fix: bound HDR and video extraction resources (#2955)
* fix: bound HDR and video extraction resources

* fix: trim negative video extraction preroll

* fix: skip invisible video extraction windows

* fix: preserve negative-start loop and held tails

* fix: cap finite video slots to source duration

* fix: bound held-tail frame extraction

* fix: plan from playable video duration

* fix: preserve open-ended held video tails

* fix: resolve held tails from decoded frames

* fix: normalize final-frame probe timestamps

* fix: handle unseekable final-frame sources

* fix: dedupe final-frame probes per render

* refactor: clarify output dynamic range contract
2026-08-02 20:21:54 -07:00
Vance IngallsandClaude Opus 5 9e275423e2 fix(engine): reject stdin input, decode stdout correctly, bound its size
Three issues in runFfprobe's process and stream handling.

A filePath of exactly "-" hung for 30 seconds. `--` stops option parsing,
so "-intro.mp4" is safe, but ffprobe rewrites "-" to `fd:` AFTER option
parsing and reads stdin — and stdin was an inherited pipe the parent
never writes to and never ends. The probe ran to the deadline and failed
with an empty diagnostic, because ffprobe never errored so stderr was
blank: 30010 ms and no message, against 28 ms for a normal missing-file
error. Rejected up front, and the child now gets stdio ["ignore", ...]
so no future invocation can block on stdin either.

stdout was decoded per chunk. `stdout += data.toString()` decodes each
64 KiB pipe chunk independently, so a multi-byte character straddling a
boundary became U+FFFD on both sides — verified: 200 KB of 3-byte
characters produced 15 replacements and a string 9 characters longer
than the source. -show_format output above ~64 KiB with non-ASCII tag
text returns silently mangled values, since JSON.parse still succeeds.
Now accumulated through StringDecoder.

Note on testing that one: U+FFFD is valid JSON string content, and
nothing on extractMediaMetadata's public surface exposes a tag value, so
there is no assertion that fails against the old implementation. Rather
than add a test that cannot fail, it is stated here and the bound below
is what the new test covers.

stdout was unbounded. stderr is capped by ManagedChildProcess but stdout
was not, and analyzeKeyframeIntervals emits one line per frame — an
all-intra ProRes proxy can produce an arbitrarily large string. Capped
at 8M characters, which real -show_streams JSON is nowhere near.

Tests: "-" rejected without spawning, the stdio shape, and the size
bound. Reverting the stdin guards fails 1. The first draft of the bound
checked before appending, so a single oversized chunk passed — the test
caught it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:53:01 -07:00
Vance IngallsandClaude Opus 5 361fd49926 fix(engine): allowlist AAC-LC for the packet refinement, not deny HE-AAC
The previous gate was a HE-AAC DENYLIST, so every other profile still
got the 1024-sample formula. ffprobe reports codec_name "aac" for all of
them; the framing lives in the profile:

  LC            1024 samples/frame   <- the only one this maths fits
  HE-AAC v1/v2  2048 output samples against a doubled sample_rate
  LD            512
  ELD           480
  Main/SSR/LTP  1024 nominally, unverified here
  xHE-AAC       variable

LD and ELD therefore had their already-correct container duration
overwritten with a value 2x / ~2.13x too large, and an unknown or
missing profile fell through — so an unrecognised HE spelling preserved
the exact truncation the previous commit set out to close.

Now an affirmative match on LC. Skipping the refinement is harmless:
format.duration is already correct before it runs.

Tests: 11 non-LC profiles (including LD, ELD, xHE-AAC, empty and
unrecognised) assert the container duration is kept AND that the second
probe is not launched; LC still refines, with whitespace tolerated. The
pre-existing duration table asserted that an UNPROFILED "aac" stream
refines — the behaviour under review — so it now states LC explicitly
and adds an unprofiled row that must not refine.

Also strengthened the `--` separator test while it was failing: it
compared a flattened count of 3 across three spawns, which one call
emitting three terminators would satisfy. Now asserts the last two argv
entries per call.

Reverting the allowlist fails 8.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:52:26 -07:00
Vance IngallsandClaude Opus 5 242a42f6c9 fix(engine): make the AAC duration refinement safe, cancellable and LC-only
The packet-count probe is a refinement — durationSeconds is already
correct from format.duration before it runs — but it was written as if
it were load-bearing.

It could fail the whole call. No try/catch, and `-count_packets` demuxes
the entire container against runFfprobe's fixed 30s deadline, so a long
AAC file on slow or network storage timed out and extractAudioMetadata
rejected. htmlCompiler catches that under the comment "Source file has
no audio stream", returns duration 0, drops the audio element, and the
render ships silent with no warning. Now caught, keeping the container
duration.

It ignored the caller's AbortSignal. Only the first probe received it,
so aborting during the packet probe let the child run to completion and
the call resolved with full metadata after cancellation — while
audioPadTrim's comment claims the wrapper preserves cancellation. The
signal is forwarded, and an abort still propagates rather than being
swallowed as a refinement failure.

It halved HE-AAC durations. ffprobe reports codec_name "aac" for
HE-AAC v1/v2 as well — the marker is in the profile field — and with SBR
each packet carries 2048 output samples against the doubled output
sample_rate, so the 1024 assumption computed exactly half. A 10:00
podcast became 5:00 and htmlCompiler truncated the audio there. Gated on
profile, with `profile` added to FFProbeStream.

Tests: probe failure, junk output, three HE-AAC profile spellings (which
also assert the second probe is not attempted), and that plain AAC-LC is
still refined. Reverting the guards fails 5.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:52:25 -07:00
Vance IngallsandClaude Opus 5 4d563fa752 fix(engine): guard the rounded frame rate and strict-parse rationals
Two paths the previous guards still let through.

Rounding could recreate Infinity after the finite check. `raw * 100`
overflows for a finite-but-huge rate — "1e307", "1e307/1" — so `rounded`
became Infinity and passed the positivity check, reaching exactly the
`-r Infinity` failure the finite guard exists to prevent. The rounded
result is now checked too.

The rational operands still used parseFloat. The plain-number path
switched to Number() so trailing garbage fails the whole string, but the
numerator and denominator did not, so "60fps/1", "60/1fps" and
"30garbage/1garbage" returned valid rates while the contract says
malformed frame rates fail closed. Both operands are now parsed strictly,
and an empty operand ("/", "/1", "30/") is rejected rather than coerced.

Tests: 8 malformed inputs and 3 overflow cases in the direct table.
Reverting either fix fails 5.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:52:17 -07:00
Vance IngallsandClaude Opus 5 19dc83bc2b fix(engine): reject non-finite, negative and malformed frame rates
parseFrameRate guarded its operands but not its result, so several
inputs produced values that are not usable frame rates — and nothing
downstream catches them, because callers use `meta.fps || 30`, which
only rescues 0 and NaN. Everything below was truthy and flowed into
buildEncoderArgs as `-r <value>` (rejected by ffmpeg mid-render) and
into frameCount arithmetic.

  "1e308/1e-10", "2/1e-320"  -> Infinity  (finite operands, infinite quotient)
  "-30/1", "30/-1", "-60"    -> negative  (sign never checked)
  "30/1/2"                   -> 30        (parts.length !== 2 fell through)
  "60fps"                    -> 60        (parseFloat stops at garbage)

Now: the quotient is checked rather than the operands, non-positive is
rejected, more than two parts is rejected, and the single-part path uses
Number() rather than parseFloat so trailing garbage fails the whole
string.

Separately, 2dp rounding collapsed any rate below 0.005 to exactly 0,
and the caller's 30fps default then re-encoded a 300-second 1/300-fps
timelapse as a ~1/30-second clip with frameCount 9000 for a 1-frame
file. Those floor to 0.01 instead.

parseFrameRate is now exported and tested directly. The previous table
drove it through extractMediaMetadata behind a spawn mock, costing a
vi.resetModules() plus a re-import of core's 238-file barrel per row
(74.9 ms vs 0.094 ms) — and 4 of its 7 rows produced identical values
against the pre-fix implementation, so it could not fail for the bugs it
existed to catch. The replacement fails 9 against that implementation.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:52:17 -07:00
Vance IngallsandClaude Opus 5 62b96c227e fix(engine): merge colour per field, detect alpha correctly, defer PNG parse
Three defects in how ffprobe output and the PNG fallback are combined.

The cICP fallback was unreachable. `ffprobeColorSpace ?? stillImageMeta
?.colorSpace` discarded the PNG result whenever ffprobe returned ANY
colour field — and ffprobe emits color_space "gbr" for every PNG,
including a plain rgb24 with no colour metadata. So on the build the
parser exists for (reports gbr, does not decode cICP) an HDR PQ PNG
resolved colorTransfer "" , isHdrColorSpace() returned false, and the
still graded SDR. Now merged per field.

hasAlpha's anchor bound to one alternative. In
/(^|[^a-z])yuva|rgba|.../ the `|` is looser than concatenation, so
(^|[^a-z]) guarded `yuva` and nothing else. The list also omitted abgr,
ya8, ya16 and ayuv64, and `gray[a-z0-9]*a` matched only gray8a/gray16a —
names FFmpeg renamed to ya8/ya16 in 2013, so dead against modern builds.
A ya8 grayscale-plus-alpha PNG reported hasAlpha:false, resolveFrameFormat
picked jpg and the overlay flattened to an opaque rectangle. Replaced
with the start-anchored form studio-server already uses, extracted as
exported pixelFormatHasAlpha so the test asserts the shipped predicate
rather than a copy of the pattern.

The PNG parse ran eagerly and was discarded. It sat before the first
await, so readFileSync plus the CRC walk executed for every file before
a single ffprobe was spawned — a caller fanning out over
composition.images with Promise.all serialised entirely: 12 4K PNGs took
2649 ms against 170 ms probe-only, 2.5 s of event-loop stall that also
blocks Puppeteer IPC. On the happy path the value was then thrown away.
Now lazily memoized behind the paths that actually consult it.

Tests: 18 pix_fmt cases against the real predicate. Reverting the regex
fails 4.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:51:28 -07:00
Vance IngallsandClaude Opus 5 96a6e8bd95 fix(engine): keep the PNG CRC working on Node 22.0/22.1
zlib.crc32 landed in Node 22.2.0, but engine and cli both declare
`"node": ">=22"` and the runtime gate is major-only, so 22.0 and 22.1
are supported. A NAMED import of a missing export throws at module
EVALUATION — ffprobe.ts would have failed to load at all on those
runtimes, before any PNG was touched, taking every probe with it.

Namespace import plus a capability check, with the previous
bit-at-a-time implementation retained as the fallback. Modern runtimes
keep the 210ms -> 1.3ms win; older ones keep working.

Raising the floor to >=22.2.0 was the alternative, but that is a
user-facing support change and does not belong in a PNG bug fix.

Tests: the same HDR PNG parses identically with the native export
absent, and a corrupt chunk still rejects on the fallback path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 15:54:46 -07:00
Vance IngallsandClaude Opus 5 2af3f4d0ed fix(engine): stop the PNG walk at cICP, anchor IHDR, use native crc32
Three defects in the PNG metadata fallback, all introduced when the
cICP early return became an accumulator.

Corrupt trailing chunk nulls a good result. cICP must precede IDAT, so
continuing past it only visits chunks this parser ignores — while making
whole-file integrity a precondition for returning anything. A truncated
or bad-CRC chunk after cICP in an otherwise-good HDR PNG returned null,
and extractMediaMetadata then re-throws the ffprobe error it had
swallowed instead of using the fallback it just computed: the render
dies on a host without FFmpeg, or grades SDR on a build that does not
decode cICP. Now stops once dimensions and colour are known.

A second IHDR overwrote the dimensions. PNG permits exactly one, first,
but nothing enforced that here — a trailing [IHDR 1x1] replaced a real
3840x2160 and the producer laid out a one-pixel image. Anchored to the
first. The length guard was also `>= 8` against a spec length of 13,
which accepted a truncated header and read height out of the CRC bytes.

crc32 was hand-rolled bit-at-a-time and fed a Buffer.concat per chunk.
Since the walk no longer stops early it CRC'd whole files: 210 ms on a
12 MiB PNG, 647 ms on a 35 MiB 4K one, synchronously on the event loop,
plus ~11 MB of garbage per parse from concatenating a 4-byte type tag
onto every chunk. node:zlib's crc32 is native and takes a running seed,
so type and data hash in sequence with no copy. 210.28 ms -> 1.291 ms.

Tests: 5 regressions — corrupt-after-cICP, truncation after cICP,
second IHDR, short IHDR, and that a corrupt IHDR/cICP still rejects.
Reverting the break or the anchor fails 3.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-30 23:57:17 -07:00
James Russo 3a6b7f0612 fix: align local WebGPU capture behavior (#2907)
* fix: align local WebGPU capture behavior

* fix: address WebGPU capture review feedback

* fix: retain overlapping GPU seek work

* fix: satisfy runtime seek completion types

* fix: drain concurrent GPU seek work

* fix: prevent WebGPU capture barrier starvation

* fix: keep WebGPU presentation active during render seeks
2026-07-30 21:52:30 -07:00
Santhi Prakash f75ca076b7 fix(engine): harden ffprobe parsing and command arguments (#2740)
- parseFrameRate now rejects malformed ratios (e.g. "30/", "30/0") instead of NaN.

- Add "--" before file paths so names starting with "-" are not parsed as options.

- cICP PNG chunk no longer returns before IHDR supplies width and height.

- Add regression tests for option injection, frame rates, and cICP ordering.
2026-07-30 12:54:50 -07:00
Vance IngallsandClaude Opus 5 c61a24b510 fix(producer): unbias the static element count and stop zeroing failures
Review findings on #2891. Two of them bite directly on this PR's own
purpose — making the fleet element-count distribution readable — so they
are fixed rather than noted.

countElementTags counted `</` + letter anywhere, including inside inline
JS. A compiled comp containing `const h = "</div>"` or a template literal
building `</span>` inflated the count once per occurrence. Compiled comps
embed large inline scripts, so the bias is systematic, not noise, and it
lands entirely on the ~83% of renders with no probe session — precisely
the cohort this PR exists to characterize. Script and style bodies are
now stripped before matching; losing their own closing tags costs 1-2
counts against a threshold in the thousands.

The new elementCount fell back to 0 when its page.evaluate threw,
following the tweenCount pattern beside it. For this field that pattern
is wrong: evaluate failures concentrate on the huge-DOM compositions the
field is meant to observe, and a 0 there is indistinguishable from a
legitimately empty comp, so the fleet p50/p99 would absorb both silently.
It is now undefined on failure, the INIT console line omits the token
entirely rather than emitting a zero, and the parser reports absent —
mirroring the live/static provenance split the routing resolver already
uses.

Also documented: the "every render reaches this path" claim holds only
for renders that survive to end of init, so the tail is survivor-biased
and should be read as a lower bound; and the two element-count fields now
say plainly which is which — composition_element_count gates routing,
observability_init_element_count is the observational counterpart — so
the follow-up analysis can't query the wrong one.

Nits: envInt is integer-only per its name, both live-DOM reads use
getElementsByTagName (live collection length, no NodeList materialized on
the 40k-node tail), and the attribution block notes that it runs with
routing off by design.

Fault injection confirms the new tests bite: disabling script stripping
fails 4, and the zero-vs-undefined case is pinned separately.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 23:51:14 -07:00
Vance IngallsandClaude Opus 5 d74afc7b7d feat(engine): measure live DOM size on every render, not just probed ones
The short-comp routing gate can only read a live element count when a
probe session exists, and the first v0.7.83 data shows that is far rarer
than estimated: 17% of renders (86/503), not the ">=28%" the video-presence
proxy suggested. The other 83% fall back to a static source scan, which
is exactly blind to the shape that motivated the live count — small
markup, thousands of script-created nodes.

That leaves the fleet element-count distribution unknowable for most
renders, and the observed distribution is already surprising: p99 ~900,
max 1,420 against a 2,500 ceiling calibrated on 7k/20k/40k synthetic
nodes. Either the ceiling is close to irrelevant, or the large-DOM tail
is hiding in the 83% we cannot see. Both readings change what PR B
should do, and neither is decidable from probed renders alone (they are
a biased sample — they got a probe *because* they carry media or
unresolved compositions).

So measure it where every render already goes: capture-session init.
`collectSessionInitTelemetry` gains a querySelectorAll("*") count beside
the tween count it already collects, riding the same channel to
`observability_init_element_count`. This is observational only — capture
has begun, far too late to route on — and it deliberately does not feed
the gate. It answers the distribution question the gate cannot.

Coverage for this channel is proven rather than assumed: the tween-count
fix that shipped in v0.7.83 took the clamped-parallel bucket from 0/272
renders to 217/217, and 23.1% -> 100% overall.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 22:55:12 -07:00
Vance Ingalls b2e7d76d67 Merge pull request #2875 from heygen-com/feat/de-short-inversion
feat(producer): short-comp DE inversion band — baseline release (telemetry only, routing off)
2026-07-29 17:37:57 -07:00
Miguel Ángel b7160f69bb fix: exclude hidden audio from render mix (#2870)
* fix: exclude hidden audio from render mix

* fix(engine): honor hidden media ancestry in audio mix
2026-07-29 22:10:21 +02:00
Miguel Ángel 85f0c9d354 fix(cli): select host-compatible cached browser (#2861)
* fix(cli): select host-compatible cached browser

* test(engine): make browser cache fixture portable

* fix(browser): reject foreign ARM cache binaries
2026-07-29 20:51:01 +02:00
Vance IngallsandClaude Opus 5 23854f7c6a feat(producer): surface init telemetry from parallel workers — the band's missing motion axis
The routing surface the short-comp benchmarks validated is (motion x DOM
size x frames). After the baseline release, fleet telemetry carries DOM
size (composition_element_count) and frames on every render — but the
motion proxy, observability_init_tween_count, has 0% coverage on the
exact renders the band routes: parallel workers' console buffers (and so
the [FrameCapture:INIT] line the summary parses) only propagate to the
orchestrator on FAILURE. Single-worker screenshot renders report it;
the multi-worker clamp bucket never does. Verified against 7d of fleet
data: 35k screenshot renders carry tween counts, 0 of 9,600 band renders.

Fix rides the one channel parallel workers already return on success —
the per-worker CapturePerfSummary. Sessions record initTelemetry on
every init path; the perf summary now carries it; the orchestrator
max-merges across workers (same multi-session semantics the console
parser uses) and feeds it to the observability summary as a structured
fallback, console lines still refining when present.

With this, every band render carries full coordinates — (elements,
tweens, frames, path, speed) — which buys two reads: regressing wild DE
speed against element count on the existing 900+ inversions validates
the bench's 0.50ms/element slope BEFORE the routing flip, and any
post-flip misroute can be reproduced locally by feeding its telemetry
row straight into gen-crossover-comp's knobs (--movers ~ tween count,
--static ~ element count) and re-benching.

(Also drops a now-stale fallow suppression in render.ts — the test-only
reset export it guarded gained real test importers, so the issue it
suppressed no longer exists and the gate flags the leftover.)

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 10:54:24 -07:00
Vance IngallsandClaude Opus 5 4520cd240b fix(engine): bucket gpu_renderer + cover the failure cohort (review)
Three review findings on the win32 drawElement PR:

1. gpu_renderer shipped the raw UNMASKED_RENDERER_WEBGL string — unbounded,
   driver-authored, GPU-model-specific, and |-joined across parallel
   sessions, i.e. high cardinality by construction, against this file's own
   convention of sanitizing engine-sourced strings (deGateReason is a
   bucket; error messages go through redactTelemetryString). Now bucketed at
   the source by classifyGpuRenderer to <backend>/<vendor>
   (metal/apple, d3d11/nvidia, swiftshader/other, ...), which is the whole
   analytic signal the win32 rollout needs and nothing else. The raw string
   never leaves the engine.

2. gpu_renderer reached render_complete only, so a crashed render — the
   cohort the field exists to attribute — carried no backend. It now rides
   RenderCaptureObservability (deGpuRenderer, sourced from the live probe
   session like the de_* counters), so both render_complete and
   render_error carry it and a hard failure still reports its GPU backend.
   On render_complete the perfSummary value still wins by spread order.

3. Restore the fallow-ignore-next-line suppression above
   __resetDeParallelRouterTrialStateForTests: CLI test files are not fallow
   entry points, so removing it fails the CI dead-code audit (local
   pre-commit passed only because of its changed-file scope).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:55:10 -07:00
Vance IngallsandClaude Opus 5 cb30157ebb feat(engine): open drawElement fast capture to Windows hardware GPU
Widen the default-on drawElement clamp from darwin-only to darwin|win32
(still requiring a non-software-GPU browser). The darwin restriction was a
validation envelope, not an architectural limit — the CanvasDrawElement
Chrome flag ships on every platform, and every safety layer that made the
macOS default-on release (v0.7.38) survivable is platform-neutral:
compile-time gates, the SwiftShader init gate, per-render worker-encode
self-verification with screenshot fallback, and the blank guard. Worst case
on an unvalidated D3D11 backend is the same as on Metal: verify catches a
bad frame and the render re-runs on the screenshot baseline.

Why now: 30-day telemetry shows ~206k non-CI hardware-GPU Windows renders
(~78% of the win32 fleet, 18k installs) held on the slow screenshot path by
the clamp — the second-largest perf population after macOS, carrying ~1,550
capture-hours/month in the DE-eligible >=700-frame band alone at a measured
~2x speedup opportunity.

Instrumentation for the new cohort: drawElement session init now records the
raw WebGL UNMASKED_RENDERER_WEBGL string (detectSwiftShader generalized to
detectGpuBackend — same single evaluate, the string was previously read and
discarded) and threads it session -> CapturePerfSummary -> RenderPerfSummary
-> render_complete as `gpu_renderer`. drawElement damage proved
compositor-backend-specific throughout the macOS rollout, so D3D11-cohort
failures must cluster by ANGLE backend + GPU vendor (NVIDIA/AMD/Intel), not
just `os`.

The two DE clamp branches are extracted into a pure, unit-tested
`resolveDefaultDrawElement` (platform + GPU mode + worker-encode + explicit
opt-in), which also drops resolveConfig's cyclomatic complexity. The win32
streaming-encode compound tests collapse onto one shared helper.

Linux stays excluded: that fleet is headless/Docker SwiftShader, where DE
has no speedup and known rendering defects. Kill switches unchanged:
PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false, --experimental-fast-capture=false.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:00:21 -07:00
James 96cafb47c6 fix(producer): fallback distributed capture safely 2026-07-27 03:08:40 +00:00
James Russo 58869f0878 fix(producer): accept partial color metadata in plan v2 (#2814)
* fix(producer): accept partial color metadata in plan v2

* test(engine): make partial color probe hermetic

* fix(producer): validate plan v2 sentinels in fallback mode
2026-07-26 21:48:51 -04:00
James 2a284a8e3a fix(gcp): enforce effective BeginFrame capture 2026-07-27 00:02:37 +00:00
James 33ca1de063 fix(render): aggregate extraction launch failures 2026-07-26 19:47:33 +00:00
James c01e1a5f96 fix(producer): narrow extraction error shapes honestly 2026-07-26 19:47:33 +00:00
James 9b63646c8a fix(producer): type video extraction failures 2026-07-26 19:47:33 +00:00
James 2e84faeb28 fix(engine): block future-use IPv4 downloads 2026-07-26 19:00:41 +00:00
James 4b81f78586 fix(engine): close downloader trust-boundary gaps 2026-07-26 19:00:41 +00:00
James 5ce2eb879d fix(engine): narrow network error shapes honestly 2026-07-26 19:00:41 +00:00
James c01f6b4468 fix(engine): make video downloads atomic and retry transient failures 2026-07-26 19:00:41 +00:00
Miguel Ángel 4b116b9880 fix(producer): normalize padded audio on sample timeline 2026-07-25 21:14:18 +00:00
Miguel Ángel 63bc525ca9 fix(engine): stop mux at shortest normalized stream 2026-07-25 21:14:18 +00:00
Miguel Ángel 20188d637b test(render): cover duration-capped audio mux 2026-07-25 21:14:18 +00:00
Miguel Ángel 19258ea5ba fix(render): cap final mux to video duration 2026-07-25 21:14:18 +00:00
Miguel Ángel 9289551e98 fix(render): scope M4A priming preservation to trims 2026-07-25 21:14:17 +00:00
Miguel Ángel 59c56d3257 fix(render): preserve normalized M4A edit timing 2026-07-25 21:14:17 +00:00