Commit Graph
1359 Commits
Author SHA1 Message Date
Miguel Ángel 7397702f3a Merge pull request #1060 from func25/f/preserve-static
fix(core): stop binding class values in composition scoped window
2026-05-24 12:27:16 -04:00
func25 d3127a7507 fix(core): preserve static methods on classes exposed through scoped window 2026-05-24 22:50:40 +07:00
James 90bf485db8 fix(distributed): reject cfr:true with h265 codec (per review)
The cfr re-encode pass hardcodes `-c:v libx264`. Pairing it with
`codec: "h265"` would silently transcode the h265 chunks to h264.
Detect the encoder discriminant in `meta/encoder.json` and throw a
typed error parallel to the existing non-mp4 format guard, so callers
surface the conflict instead of producing a wrong-codec deliverable.

— Rames Jusso
2026-05-24 00:24:30 -04:00
James 71d1889da6 feat(distributed): add optional cfr flag for exact constant frame rate
Distributed-render output today uses -c:v copy through concat → mux →
faststart, which means PTS timestamps from each chunk pass through
unchanged. Container r_frame_rate is exact (#1040 + this PR's parent),
but stream-level avg_frame_rate stays PTS-derived and can land on
fractional rationals like 27648000/921677 over a 60s render. Same for
sub-ms duration drift.

This is the achievable bar within -c copy stream-copy concat. For most
consumers (browser playback, YouTube, etc.) the difference is invisible.
For downstream tools that strict-check avg_frame_rate or
ms-precision duration (broadcast workflows, frame-accurate compositors,
some third-party transcoders), it matters.

Adds an opt-in cfr config flag (default false). When true, the
assemble step's final pass re-encodes with -fps_mode cfr -r <fps>
instead of -c copy, producing exact CFR output. Trade-off: ~2-5x the
stitch time for a 60s 1080p clip; second-generation H.264 quality loss
is negligible at -crf 18 but is non-zero.
2026-05-24 00:24:30 -04:00
James Russo 4729254b7e Merge pull request #1053 from heygen-com/fix/distributed-single-chunk-fps-flag
fix(distributed): apply -r <fps> to single-chunk pass-through path
2026-05-23 23:50:08 -04:00
James 49281a5c17 fix(distributed): apply -r <fps> to single-chunk pass-through path
The v0.6.39 fix added -r <fps> to the multi-chunk concat ffmpeg
invocation but didn't reach the single-chunk pass-through path,
which is taken when totalFrames * fpsDen / fpsNum fits in one
chunk. Result: 1-chunk renders shipped with fractional
r_frame_rate (e.g. 359/12) while multi-chunk renders shipped
with exact 30/1.

Single-chunk path now goes through the same -r <fps> + -c copy
ffmpeg invocation as the concat path, ensuring uniform exact
r_frame_rate metadata across all chunk-count configurations.

Adds a regression test exercising the 1-chunk path and asserting
r_frame_rate === "<fpsNum>/<fpsDen>" exact.
2026-05-24 03:15:56 +00:00
Miguel Ángel 0845dc9e56 Merge pull request #1052 from heygen-com/fix/htmlincanvas-single-worker
fix(producer): force single worker for html-in-canvas compositions
2026-05-23 16:10:38 -04:00
Miguel Ángel 61c7e4ab74 fix(producer): address review feedback on htmlInCanvas worker clamp
- Always log when html-in-canvas pins to 1 worker, not just on
  explicit --workers override (Vance, James)
- Assert recommendScreenshot is true for htmlInCanvas detection —
  pins the load-bearing coupling with the screenshot paint-force
  protocol (Vance, Magi)
- Skip capture calibration for htmlInCanvas auto-sized renders to
  avoid wasting 600ms–3s on an estimate that gets thrown away (Vance)
- Add TODO documenting Chrome's two root-cause mechanisms: paint
  cache race and SwiftShader contention (James, Magi)
2026-05-23 16:08:27 -04:00
Miguel Ángel 497f220c5f fix(producer): force single worker for html-in-canvas compositions
Chrome's drawElementImage API does not support concurrent usage across
multiple browser instances — running >1 capture worker causes flickering
artifacts. Detect the layoutsubtree canvas attribute during compilation
and unconditionally pin workers to 1, overriding both auto-sizing and
explicit --workers flags.
2026-05-23 15:48:02 -04:00
Miguel Ángel 66c40dac94 Merge pull request #1051 from Konadu-Akwasi-Akuoko/fix/set-version-plugin-manifests
fix(release): bump plugin manifests in set-version
2026-05-23 15:38:08 -04:00
Akwasi Konadu Akuoko de6aac6163 chore: sync plugin manifests to v0.6.40 2026-05-23 19:36:28 +00:00
Akwasi Konadu Akuoko e3a7740306 chore: sync plugin manifests to v0.6.39
Catch the three plugin manifests up to the current release version so
/plugin update is unfrozen immediately, rather than waiting for the next
release to sync them via the fixed-versioning script.
2026-05-23 19:02:53 +00:00
Akwasi Konadu Akuoko 1ee920b535 fix(release): bump plugin manifests in set-version
scripts/set-version.ts only bumped the npm package.json files, so the
Claude Code / Codex / Cursor plugin manifests stayed at 0.1.0 across every
release. Claude Code gates /plugin update on plugin.json's version, so users
never received accumulated changes (closes #1048).

Add a PLUGINS list and a parallel loop that rewrites each manifest's version,
and include the manifests in the clean-tree guard and the staged file set.
The loop replaces only the version string (not a JSON round-trip) to preserve
each file's exact formatting, since oxfmt keeps their short arrays inline and
JSON.stringify would expand them and fail the pre-commit format check.
2026-05-23 19:02:21 +00:00
Miguel Ángel 47d57bff10 chore: bump version to 0.6.40 v0.6.40 2026-05-23 15:01:38 -04:00
Miguel Ángel f7cd18d45a Merge pull request #1050 from heygen-com/fix/inner-root-height-percent
fix(core): set explicit dimensions on data-hf-inner-root wrapper
2026-05-23 15:00:17 -04:00
Miguel Ángel 3983d4e7bf fix(core): set explicit dimensions on data-hf-inner-root wrapper
The prepareFlattenedInnerRoot function creates a wrapper div when
inlining sub-compositions. This wrapper had no width/height, which
broke CSS height:100% chains — any sub-composition using percentage
heights with flexbox centering would collapse to 0px and render
content at the top instead of centered.

Read data-width/data-height from the inner root and set matching
pixel dimensions on the wrapper's inline style. Applied in both the
compiler (server-side bundling) and the runtime (browser-side
composition loader).

Adds a producer regression test with a centered card sub-composition
that fails without this fix.
2026-05-23 14:53:16 -04:00
Miguel Ángel 793a2405b5 Merge pull request #1049 from heygen-com/fix/studio-import-meta-env-guard
fix(studio): guard import.meta.env for non-Vite bundlers
2026-05-23 14:00:03 -04:00
Miguel Ángel 377f081941 fix(studio): guard import.meta.env access for non-Vite bundlers
import.meta.env is undefined in Next.js Turbopack/Webpack, causing
"Cannot read properties of undefined" when the studio telemetry client
loads. Wrap accesses in try-catch so they gracefully fall back.

Also hardcode the PostHog API key and host — they're public write-only
values with no reason to be overridable via env.
2026-05-23 13:59:08 -04:00
James 179b09ec9d chore: release v0.6.39 v0.6.39 2026-05-23 17:30:05 +00:00
James a4c4b2ff03 fix(distributed): enforce exact framerate at concat + mux boundaries
When the distributed render path stitches chunks with `-c copy`,
ffmpeg averages the container framerate from PTS rather than
carrying the source's exact rational rate, producing values like
`360000/12001` instead of `30/1` and ~5ms duration drift over
60s.

This is a known ffmpeg behavior at the concat-demuxer-copy
boundary. The industry-standard fix is `-r <fps>` as an input
flag on the concat step plus an output flag on the subsequent
mux step — both with `-c copy` retained, no re-encode required.

Three sites updated:
- `assemble.ts` concat step: `-r <fps>` input flag.
- `chunkEncoder.muxVideoWithAudio`: `-r <fps>` output flag.
- `chunkEncoder.applyFaststart`: same, threaded from caller.

Adds `r_frame_rate` + duration-equivalence assertions to
`assemble.test.ts` to close the regression hole.
2026-05-23 01:12:19 -04:00
Miguel Ángel 3560678bb2 chore: bump version to 0.6.38 v0.6.38 2026-05-23 00:13:50 -04:00
Miguel Ángel 26e8ef596b Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit
2026-05-23 06:12:32 +02:00
Miguel Ángel 7e4ce96ba8 fix: SIGKILL escalation in killProcessTree + unit tests
Remaining review follow-ups:

- killProcessTree now escalates to SIGKILL after 500ms if SIGTERM
  doesn't kill the process (same pattern as killTrackedProcesses).
  Covers orphan cleanup and dev/local mode tree kill.

- Added unit tests for both new modules:
  - processTracker.test.ts (6 tests): track/remove on exit/error,
    kill running processes, SIGKILL escalation for SIGTERM-resistant
    processes, idempotency.
  - orphanCleanup.test.ts (5 tests): tree kill with children,
    SIGKILL escalation, non-existent PID handling, orphan detection
    returns 0 when clean.
2026-05-23 00:10:30 -04:00
Miguel Ángel 84edce908a fix: address code review feedback on process cleanup
- Blocker: arm 3s force-exit timer BEFORE awaiting cleanup, not
  inside .finally(). Prevents hang if drainBrowserPool() blocks on
  dead Chrome.
- Reorder cleanup: killTrackedProcesses() (sync, fast) runs first,
  then async browser drain. Ffmpeg dies immediately instead of
  surviving if the hard timer fires early.
- SIGKILL escalation: processTracker now SIGTERMs all tracked
  processes, then SIGKILLs survivors after 500ms grace period.
- Scope pgrep to current user (pgrep -u $(id -u)) so orphan
  detection doesn't touch other users' Chrome on shared machines.
- Add process.on('exit') handler for crash paths (unhandled
  exceptions/rejections that bypass signal handlers).
- Document Windows no-op behavior on killProcessTree handlers.
2026-05-22 23:53:46 -04:00
Miguel Ángel e87f5bb769 fix(engine): widen VFR test frame count tolerance for cross-platform FFmpeg
FFmpeg's VFR-to-CFR normalization produces slightly different frame
counts across versions due to timestamp rounding in the fps filter.
The ±1 tolerance was too tight for Linux FFmpeg builds. Widen to ±3
frames — still catches the 25% shortfall regression these tests
guard against.
2026-05-22 23:42:49 -04:00
Miguel Ángel a54953b936 fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server,
leaving Chrome (browser pool) and ffmpeg processes alive. This caused
silent resource leaks — orphaned processes consuming CPU and RAM with
no parent.

Root cause: preview.ts never called drainBrowserPool() or killed
tracked ffmpeg processes. The thumbnail browser in studioServer.ts
registered its own competing signal handlers that raced with
preview's shutdown.

Fix:
- Add a central process tracker (processTracker.ts) that registers
  every spawned ffmpeg across engine and producer packages
- Centralize thumbnail browser cleanup via exported
  closeThumbnailBrowser() instead of scattered signal handlers
- Wire preview shutdown to call closeThumbnailBrowser(),
  drainBrowserPool(), and killTrackedProcesses() before closing the
  HTTP server (embedded mode)
- Add killProcessTree() for dev/local modes where Chrome runs in a
  child process tree
- Add startup orphan detection that finds and kills orphaned
  chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from
  previously crashed sessions

Closes #1038
2026-05-22 23:31:00 -04:00
Miguel Ángel f2e2311efd Merge pull request #1012 from heygen-com/fix/portrait-video-bottom-gap
refactor(studio): split oversized files and raise line limit to 600
2026-05-23 04:57:40 +02:00
Miguel Ángel ea4d920589 refactor(studio): split oversized files and raise line limit to 600
Split PlayerControls.tsx into focused sub-components (SeekBar,
WorkAreaOverlay, MuteButton, LoopButton, FullscreenButton,
ShortcutsPanel, SpeedMenu) and extracted seek bar drag/progress
tracking into useSeekBarDrag hook.

Split manualEditsDom.ts patch-builder functions into
manualEditsDomPatches.ts with data-driven helpers to reduce
duplication and complexity.

Extracted per-type reapply helpers from reapplyPositionEditsAfterSeek
and factored out identity-matrix check from
stripGsapTranslateFromTransform.

Raised file-size limit from 500 to 600 lines, removed
.filesize-allowlist.
2026-05-22 22:57:12 -04:00
Miguel Ángel 06e4db8e7b Merge pull request #1036 from heygen-com/feat/registry-parallax-zoom-unzoom
feat(registry): add parallax-zoom and parallax-unzoom components
2026-05-23 01:48:34 +02:00
Miguel ÁngelandKanyini 618ac7f5b3 fix(registry): dark body background eliminates visible grid gaps
The #f6f6f4 off-white background was showing through the 30px grid
gaps and behind translated cards during the zoom/unzoom transitions,
creating visible white strips in the rendered video. Changed to
#1a1a20 (near-black) so gaps read as intentional dark separators.

Also added a .zoom-backdrop div behind the grid in the zoom demo that
fades to the focus card's gold gradient during the transition, covering
any gaps left by sibling cards translating off-screen.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:42:53 -04:00
Miguel ÁngelandKanyini fa58903eb4 fix(registry): work around CDP subpixel capture artifact
The renderer's Page.captureScreenshot can introduce a 1-2px offset
at viewport boundaries due to compositor subpixel rounding. Grid rows
are now 341px (3×341 + 2×30 = 1083), overflowing the 1080 viewport
by 3px. The overflow is clipped by overflow: hidden, but ensures any
capture offset still sees grid content rather than the body background.

Also removed flex centering from .demo-canvas — unnecessary now that
the grid fills the viewport, and it was a source of non-deterministic
positioning under multi-worker rendering.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:28:52 -04:00
Miguel ÁngelandKanyini f0b0b977e0 fix(registry): edge-to-edge grid eliminates background bleed
Cards 360×340 with 30px gap = exactly 1920×1080. No body background
visible at any frame. Focus scale drops from 9 to 6 (360×6 = 2160,
still overshoots viewport by 240px).

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:19:29 -04:00
James 258bd6256c chore: release v0.6.37 v0.6.37 2026-05-22 23:17:08 +00:00
JamesandClaude Opus 4.7 e2ad165c6c fix(telemetry): drop unverified vendor rules, fix Codex markers, add Pi
Audit of every detection rule in the registry against actual vendor
source code. Rules that lacked a public-source citation were guesses
and have been removed; surviving rules now all cite the file + line
that emits the marker.

Codex — replace per @magi's investigation:
- Drop CODEX_HOME (config override read at startup, NOT propagated to
  child processes — would miss most Codex invocations).
- Drop CODEX_SANDBOX (macOS Seatbelt only; covered by the others).
- Add CODEX_THREAD_ID (set unconditionally on every spawned shell
  command — codex-rs/protocol/src/shell_environment.rs:6 +
  codex-rs/core/src/unified_exec/process_manager.rs:1010).
- Add CODEX_CI (hardcoded in UNIFIED_EXEC_ENV — process_manager.rs:70).
- Keep CODEX_SANDBOX_NETWORK_DISABLED (default-on sandbox marker —
  codex-rs/core/src/sandboxing/mod.rs:135-138).

Cursor — drop unverified CURSOR_TRACE_ID and CURSOR_AGENT guesses.
Keep TERM_PROGRAM=cursor (set by Cursor's integrated terminal).

Pi — new rule. https://github.com/earendil-works/pi
packages/coding-agent/src/cli.ts:13 unconditionally executes
  process.env.PI_CODING_AGENT = "true";
at module entry, so every subprocess Pi spawns sees this marker.
Same propagation pattern as Hermes.

Removed (no source-cited marker found in this audit):
- aider — verified Aider sets no AIDER_* env vars; only OR_SITE_URL and
  OR_APP_NAME (OpenRouter integration). No reliable marker.
- gemini_cli — GEMINI_SANDBOX/GEMINI_CLI_TRUST_WORKSPACE are conditional
  on CLI flags; no unconditional marker found.
- jules, devin — closed source, no public marker documentation.

These vendors can be re-added later with a source citation; absence
in the registry will silently false-negative (events land in the null
bucket), but won't false-positive on other vendors.

Per @james-russo's review: do source-level research before shipping
detection rules. Memory updated to enforce this for future work.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 19:10:30 -04:00
JamesandClaude Opus 4.7 d7ff692f9f refactor(telemetry): address remaining PR #1035 review feedback
Three follow-ups from @miguel-heygen's review:

1. HERMES_QUIET — switch to existence check.
   `env["HERMES_QUIET"] === "1"` was brittle vs. future Hermes changes
   (e.g. if cli.py ever sets it to "true"). The var name itself is
   specific enough that existence is the right signal.

2. CI_PROVIDERS — convert to a discriminated union.
   `mode: "truthy" | "presence"` is stricter than the previous pair of
   optional boolean flags (which allowed entries with neither set).

3. Sandbox detection tests — add coverage.
   - Docker positive: /.dockerenv present → docker.
   - Negative case: plain Linux laptop with no markers → null.

Together with the gVisor 4.4.0 fix in the previous commit, that addresses
all three actionable callouts (the discriminated-union nit was non-blocking
but worth doing while in the file).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 19:10:30 -04:00
JamesandClaude Opus 4.7 1188814de2 fix(telemetry): require /proc/version confirmation for 4.4.0 gVisor
Addresses PR feedback from @magi: kernel string `4.4.0` is also the
Ubuntu 16.04 LTS / older-real-kernel version, so accepting it alone
false-positives. Now `4.4.0` only counts as gVisor when /proc/version
also contains "gVisor". `*-gvisor` kernel strings remain standalone-
sufficient since no real production kernel reports them.

Adds a regression test that an Ubuntu 16.04 box reporting
`Linux version 4.4.0-1128-aws (buildd@lcy01)` is NOT classified as
a gVisor sandbox.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 19:10:30 -04:00
JamesandClaude Opus 4.7 0c6012a2ec feat(telemetry): fingerprint sandbox runtime and agent vendor
Add two new properties to every CLI telemetry event so we can tell
managed-sandbox traffic (Codex Cloud, Claude Code Web, etc.) apart from
real developer laptops without geolocation guesswork:

- sandbox_runtime: 'gvisor' | 'firecracker' | 'docker' | 'kvm' | 'wsl' | null
  gVisor detected via kernel string ('4.19.0-gvisor' or legacy Sentry
  '4.4.0') + /proc/version. Firecracker via /dev/vsock + DMI sys_vendor.
  Docker reuses the existing /.dockerenv + cgroup probe.

- agent_runtime: claude_code | codex | cursor | copilot_agent | jules
  | replit | devin | aider | gemini_cli | hermes | openclaw | null
  Detected by the EXISTENCE of well-known vendor env vars only — values
  are never read. Hermes rule keys on HERMES_QUIET=1 (set unconditionally
  at hermes-agent/cli.py:50). openclaw rule keys on OPENCLAW_STATE_DIR
  or OPENCLAW_CONFIG_PATH (set explicitly in the spawned child env at
  openclaw/extensions/qa-matrix/src/runners/contract/scenario-runtime-cli.ts).

Drive-by cleanups required by fallow because system.ts and client.ts
fall into the audit scope of this PR:
- Extract detectWSL into platform.ts to break the system.ts ↔ agent_runtime.ts cycle.
- Refactor detectCI / getCIName into a single CI_PROVIDERS table.
- Dedupe flush / flushSync via a shared drainQueueToPayload helper.

Privacy posture unchanged: HYPERFRAMES_NO_TELEMETRY=1 still opts out;
disclosure in docs/packages/cli.mdx updated to enumerate the new fields.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 19:10:30 -04:00
Miguel ÁngelandKanyini 15e92e2299 fix(registry): fix rendering artifacts in parallax-zoom/unzoom demos
- Increase --focus-scale from 8 to 9 — at scale 8 the card matched
  the viewport width exactly (240×8=1920), leaving zero tolerance for
  subpixel rounding. Scale 9 overshoots by 240px on each axis.

- Reduce grid gap from 40px to 24px — the 1040px grid in a 1080px
  viewport left only 20px of padding, causing bottom-row cards and
  their box-shadows to clip at the frame edge.

- Remove transform-style: preserve-3d from both snippets — no 3D
  transforms are used, and preserve-3d can cause compositing artifacts
  with overflow: hidden ancestors.

- Unzoom: set --pu-sibling-fade to 0 and drive sibling opacity via
  GSAP (starting at t=2.0s). Previously, CSS-driven opacity made cards
  70% visible when they first peeked into the viewport, creating
  colored strips at the frame edge during the reveal.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:09:30 -04:00
Miguel Ángel 5637a48c4c chore(docs): regenerate catalog pages
Re-ran generate-catalog-pages.ts — picks up updated descriptions,
video embeds for existing components, and the renamed caption-texture
entry.
2026-05-22 18:43:13 -04:00
Miguel ÁngelandKanyini babf9dc15a feat(registry): add parallax-zoom and parallax-unzoom components
Two companion components inspired by the eBay Playbook hero transition:

- parallax-zoom: center card scales up to fill the frame while siblings
  parallax outward. Single CSS variable (--pz-progress 0→1), fully
  seekable and deterministic.

- parallax-unzoom: the reverse — focus card starts at full-frame scale
  and shrinks back into its grid position while siblings parallax inward.
  Uses --pu-progress with the pu prefix to avoid variable collisions when
  both components live in the same composition.

Designed to chain: zoom INTO a card in scene 1, unzoom OUT of it in
scene 2 to reveal a fresh grid underneath.

Includes demo compositions, registry manifests, and catalog pages.
Preview assets rendered and uploaded to CDN.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 18:42:50 -04:00
Ular Kimsanov e9c515dedd Merge pull request #1026 from heygen-com/fix/w2h-skill-audit
fix(skill): w2h audit + enforcement — close 19 shirking patterns from two agent debriefs
2026-05-22 14:20:01 -07:00
JamesandClaude Opus 4.7 0f624f59fe fix(aws-lambda): surface sparticuz wedge as typed non-retryable error
Repeated Sandbox.Timedout chunks can leave @sparticuz/chromium
returning a falsy/empty path on subsequent invocations — warm
instances on the same execution environment never re-extract
chromium. The downstream puppeteer-core assertion about needing an
executablePath or channel buries the actionable cause; a cost-
analysis sweep took ~30 min to root-cause from that trace.

Guard the resolver: if mod.executablePath() returns a non-string,
empty string, or a path that does not exist on disk, throw a typed
ChromeBinaryUnavailableError whose message points at the recycle
remedy (env-var bump or redeploy). Add the error name to the three
NON_RETRYABLE lists so SFN short-circuits instead of burning four
15-min retries on a function that won't recover.

Same typed-error contract for the chrome-headless-shell fallback so
both sources fail consistently. Tests pin the wedge path (empty
string + non-existent file) and the carried metadata (source +
resolvedPath).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 16:52:41 -04:00
JamesandClaude Opus 4.7 ec1b7e1eff feat(cli): warn when lambda --width/--height conflicts with composition
`--width 3840 --height 2160` against a composition with
`data-width="1920"` silently produces a 1080p output because the
runtime lays out the page at the composition's authored dimensions —
real footgun we hit during a cost-analysis sweep. Warn early and point
at `--output-resolution` (the supersampling escape hatch) so the user
doesn't burn a 30-minute render learning the override rule.

Skipped when `--output-resolution` is set (the supported supersampling
path — the user is opting in), when `--json` is set (machine consumers),
or when `index.html` isn't on disk (typical with `--site-id`).

Helper lives in a shared module so render + render-batch agree on the
parse + message. Tests cover both attribute orders, single/double
quotes, the silent paths, and the warning path. Best-effort regex over
the canonical attr shape — malformed HTML falls through to no warning
rather than blocking the render.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 16:41:56 -04:00
JamesandClaude Opus 4.7 d4384722e8 fix(aws-lambda): account for TaskScheduled/TaskSucceeded in cost
The CDK construct compiles tasks.LambdaInvoke to the optimized
arn:aws:states:::lambda:invoke integration, which emits Task* history
events with the Lambda response wrapped in .Payload. getRenderProgress
was only listening for the older LambdaFunction* events, so every CDK-
deployed stack reported $0 total cost and zero invocations on success
— a high-visibility regression that only surfaced when we manually
walked SFN history during a cost-analysis sweep.

Add cases for TaskScheduled (count invocation), TaskSucceeded (parse
Payload + accumulate billed duration / frame counts), and TaskFailed
(record error). Keep the LambdaFunction* paths so anyone wiring the
raw lambda:invokeFunction.sync task type still works. Factor out the
shared FramesEncoded-attribution logic so both branches agree on the
"only RenderChunk frames count" rule.

Tests pin a real-shape regression: replay the inspector-launch
1080p/30fps history (1 Plan + 16 RenderChunks + 1 Assemble) and assert
lambdaUsd lands at ~$0.582 — matching the cost-analysis script's
direct read against SFN history.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 16:29:25 -04:00
ukimsanovandClaude Opus 4.7 3542a79b3a fix(skill): reconcile SFX drift tolerance to ±0.1s across script + prose
Vai (vanceingalls) caught a 10× tolerance mismatch between the script
and the prose. Rames confirmed as blocking:

  step-5-build.md:458 (per-beat evidence rule):  ±0.05s
  step-6-validate.md     (playback verification):  ±0.1s
  w2h-verify.mjs:29 (SFX_DRIFT_TOLERANCE_S):       0.5s

So an agent writing per-beat evidence at ±0.05s reports a 0.3s drift
as FAIL, while the script reports the same drift as PASS. The pasted-
verbatim report contradicts the agent's evidence block — exactly the
kind of internal contradiction this PR was built to eliminate.

Converged on ±0.1s everywhere:

- w2h-verify.mjs:29: SFX_DRIFT_TOLERANCE_S = 0.1 (3 frames at 30fps)
- step-5-build.md:458: ±0.05s → ±0.1s, with cross-reference noting it
  matches the script + step-6 playback floor

The other ±0.5s constants in step-6 are for total audio/video duration
and storyboard beat-range matching — those are coarser-grained timing
checks (not SFX-to-visual sync). Left as-is intentionally.

Regression check: huly-v3 now flags 4 SFX drifts instead of 3 — the
new one is glitch-1.mp3 at 0.20s drift (6 frames). The old 0.5s
tolerance was masking this real timing issue.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 12:15:39 -07:00
JamesandClaude Opus 4.7 6d1236a0cc feat(cli): add --output-resolution to lambda render
Allows authored-at-1080p compositions to render at 4K/2K via Chrome
deviceScaleFactor supersampling without re-laying-out the composition.
Plain --width 3840 silently lays out at 1920×1080 because data-width/
data-height attrs override Config.width — this flag is the supported
way to ask the renderer to supersample.

Accepts canonical CanvasResolution names (landscape, landscape-4k,
portrait, portrait-4k, square, square-4k) and aliases (1080p, 4k, uhd,
hd, 1080p-portrait, 4k-portrait, 1080p-square, 4k-square). Wired
through render + render-batch.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 15:08:30 -04:00
ukimsanovandClaude Opus 4.7 a5bc11632f fix(skill): address PR #1026 review — find $HOME, order-indep audioRegex, cached reads
Three issues from Miguel's + Rames's reviews:

**[Blocking] find / violates CLAUDE.md guidance (Miguel)**

CLAUDE.md says: "When running find, search from . (or a specific path),
not / — scanning the full filesystem can exhaust system resources on
large trees." I introduced 3 instances of `find /` in skill prose to
help sub-agents locate skill files from unknown CWDs. Replaced all 3
with `find "$HOME" ... -maxdepth 10`. Verified all 4 skill files
resolve correctly under $HOME on the testbed setup.

Files: step-3-storyboard.md (×2), step-5-build.md, step-6-validate.md.

**[Blocking] SFX audio regex assumed attribute ordering (Miguel + Rames)**

The v2 audioRegex required src= to appear lexically BEFORE data-start=
in the same <audio> tag. But capabilities.md:365 — in the same skill —
documents the canonical pattern with src= LAST:

  <audio id="..." data-start="..." data-duration="..." data-volume="..."
         data-track-index="..." src="...">

Real compositions following the docs would have audio tags that don't
match the regex → SFX reported as MISSING → false FAIL in the script
output → false alarm in the user-facing summary. Exactly what v2 was
supposed to fix.

Replaced with the same two-step shape that readBeatDurationsFromIndex
already uses correctly: match `<audio[^>]*?>` to grab the whole tag,
then extract src= and data-start= from the tag string with independent
regexes. Verified both attribute orderings (src first, src last) now
work via inline node test.

**[Minor] readBeatCompositions / readBeatDurationsFromIndex re-read on
every call (Rames)**

Added process-scoped caches to both helpers. The script is a one-shot
CLI so no invalidation needed — first call hits disk, subsequent calls
return the cached result. readBeatCompositions was called 3×,
readBeatDurationsFromIndex 2× — now 1× each.

**Regression checks**

- huly-v3: 4 PASS · 3 FAIL · 1 INFO (unchanged — same 3 real issues
  flagged: 48px wordmark, missing shaders, 3 SFX drifts)
- huly-launch-v4: 6 PASS · 0 FAIL · 2 INFO (unchanged)
- Lint + format: clean

2 files changed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 10:44:45 -07:00
Miguel Ángel 154359d95d chore: bump version to 0.6.36 v0.6.36 2026-05-22 13:37:28 -04:00
Miguel Ángel c11f715029 Merge pull request #1034 from heygen-com/fix/retrocompat-fps-input
fix(producer): accept plain integer fps in createRenderJob
2026-05-22 19:36:25 +02:00
Miguel Ángel 215811334f fix(producer): accept plain integer fps in createRenderJob
The rational `Fps = { num, den }` refactor in 5dcc89c broke callers
passing `fps: 30` (the form documented in every code example and used
by external consumers). FFmpeg received `undefined/undefined` as the
framerate, causing a cryptic exit-code error.

Add `FpsInput = number | Fps` and `toFps()` normalizer in
@hyperframes/core. `createRenderJob` now accepts both forms —
plain integers are promoted to `{ num, den: 1 }` at the boundary;
`RenderConfig.fps` stays strict `Fps` internally so no downstream
code changes.

Also fixes the producer and engine docs, which showed phantom
`input`/`output` fields on `createRenderJob` and a wrong
`executeRenderJob(job)` signature (missing `projectDir`/`outputPath`
args).

Closes #1031
2026-05-22 13:35:16 -04:00